Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.17 @ 14:03:59 Player: Hazmat Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (171) 855 Value Destroyed (5664) 5664 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 11292 Bonus ------- Follower Combat Kills 27 Entered Garrisons 200 Friendly Fire -154 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 474/510 System Corruption 6% Temperature Warm (156) Movement Treading (155) Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Advanced Treads Medium Treads Medium Treads > --- UTILITY (7) ------ Compact Battery Visual Processing Unit Improved Sensor Array Makeshift Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon Power Sword > --- INVENTORY (5) ---- Fusion Compressor Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved VSS Leg > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Advanced Terrain Scan Processor Makeshift Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Rocket Array Rocket Array Power Sword > --- INVENTORY -------- Fission Core Flexi-carbon Leg Compact Battery [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Special Weapon Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Gar Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . 1 . . Utility 5 | . . 1 . 1 2 . . . . 1 . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 163 | 6 2 17 . 23 38 3 4 8 8 18 2 34 Power 20 | 1 . 2 . 1 3 . . 1 . 4 1 7 Engine 10 | 1 . 2 . . 2 . . 1 . 1 . 3 Core 10 | . . . . 1 1 . . . . 3 1 4 Reactor . | . . . . . . . . . . . . . Propulsion 54 | 2 . 7 . 9 12 . 1 3 1 6 1 12 Treads 17 | 2 . 7 . 2 . . . . . . 1 5 Leg 25 | . . . . 7 10 . 1 3 1 1 . 2 Wheel . | . . . . . . . . . . . . . Hover 10 | . . . . . 1 . . . . 5 . 4 Flight 2 | . . . . . 1 . . . . . . 1 Utility 35 | 1 1 2 . 3 9 . 3 . 4 4 . 8 Device 13 | . 1 . . 1 2 . 3 . 1 2 . 3 Storage 5 | 1 . . . 1 . . . . . 1 . 2 Processor 10 | . . 2 . 1 3 . . . 2 1 . 1 Hackware 5 | . . . . . 2 . . . 1 . . 2 Protection 2 | . . . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 54 | 2 1 6 . 10 14 3 . 4 3 4 . 7 Energy Gun 10 | . . . . 1 6 2 . . 1 . . . Energy Cannon 7 | . . 1 . . 4 . . . . . . 2 Ballistic Gun 17 | 2 1 3 . 8 2 . . . 1 . . . Ballistic Cannon 8 | . . 1 . . . . . 1 . 4 . 2 Launcher 6 | . . . . . 1 1 . 1 1 . . 2 Special Weapon 3 | . . . . . 1 . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . . . . . . . Unidentified Prototypes 8 | . . 3 . 1 4 . . . . . . . Parts Lost 54 | . . 3 . 6 11 . 1 2 5 7 10 9 Power 9 | . . . . . 3 . . 1 . 1 2 2 Propulsion 23 | . . 1 . 5 3 . 1 1 1 3 4 4 Utility 9 | . . 1 . . 2 . . . 2 1 1 2 Weapon 13 | . . 1 . 1 3 . . . 2 2 3 1 Highest Loss Streak 10 | . . 2 . 3 4 . 1 2 5 4 10 3 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 96 100 93 95 99 100 97 97 88 90 80 Engine 5 | . 14 10 11 5 3 7 7 6 7 1 . . Core 1 | . . . . 3 3 . . . . 3 5 3 Treads 9 | . 28 32 33 7 . . . . . . 5 12 Leg 12 | . . . . 15 22 23 23 22 21 9 . 3 Hover 1 | . . . . . . . . . . 7 16 2 Device 5 | . 13 3 . 7 3 7 7 7 1 9 5 4 Storage 4 | . 14 11 11 8 5 . . . . . . 2 Processor 18 | . . 18 22 18 14 23 23 23 27 15 20 12 Hackware 11 | . . . . . 11 15 15 15 15 20 20 23 Energy Gun 2 | . . . . . 4 14 15 . 5 . . . Energy Cannon 2 | . . 1 11 2 3 . . . . . . 1 Ballistic Gun 7 | . 28 16 11 22 11 . . . . 1 . . Ballistic Cannon 4 | . . 1 . . . . . 6 7 16 16 . Launcher 2 | . . . . . . 7 7 5 5 1 . 3 Special Weapon 1 | . . . . . . . . 6 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 41 | 14 15 20 20 24 40 26 27 27 30 41 32 29 Greatest Support 106 | 40 40 60 60 60 48 45 48 53 53 63 30 106 Greatest Overweight (x) 8 | . . . . 7 8 . . . . 4 1 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 7 5 5 5 5 5 5 5 Most Carried 8 | 5 6 8 8 8 8 5 5 5 5 5 5 5 Average Carried 4 | 1 3 6 8 7 5 5 4 4 2 4 5 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | . 5 8 8 8 5 5 4 5 5 5 5 1 Class Distribution -------------------- 38% | Hacker-Gunner 18% | Hacker-Mutant 14% | Scavenger-Mutant 11% | Mutant 5% | Scavenger-Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Hacker-Gunner | -7/Waste Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Gar Fac Matter Collected 5333 | 226 263 588 39 596 971 249 . 286 358 761 141 855 Remotely . | . . . . . . . . . . . . . Salvage Created 7278 | . 512 650 217 711 1212 772 . 106 554 1034 115 1395 Parts 338 | . 38 38 16 48 60 2 . 7 17 48 6 58 Haulers Intercepted 11 | . 1 5 . 1 1 . . . . 1 . 2 Recyclers Shooed 6 | . 2 1 . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 10 18 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 116 | . 13 8 5 18 21 3 . 6 15 6 5 16 Melee 7 | . . . . . . . . . . . . 7 Guns 49 | . 13 2 1 16 14 . . 1 2 . . . Cannons 33 | . . 6 4 2 1 . . 4 4 5 5 2 AOE 24 | . . . . . 4 3 . 1 9 1 . 6 Classes Destroyed 18 | . 6 2 . 2 2 1 . . 2 1 1 1 Worker 7 | . . . . . 2 . . . . 2 . 3 Builder 8 | . 1 1 1 . 2 . . . . 2 . 1 Hauler 11 | . 1 5 . 1 1 . . . . 1 . 2 Recycler 10 | . 1 1 1 . . . . . . 5 . 2 Mechanic 1 | . . . . . . . . . . . . 1 Operator 2 | . . 1 . . 1 . . . . . . . Drone 1 | . . . . . . . . . . 1 . . Watcher 16 | . 3 2 . . 2 . . . . 7 . 2 Swarmer 30 | . 9 . 3 5 4 . . 4 1 . 4 . Grunt 47 | . 4 7 2 8 8 . . 2 8 1 . 7 Brawler 2 | . . . . . . . . . 2 . . . Duelist 2 | . . . . 1 . . . . . . . 1 Sentry 12 | . . 1 . 2 4 . . . 2 . . 3 Specialist 2 | . . . . 2 . . . . . . . . Hunter 2 | . . . . . . . . . 1 . . 1 Programmer 15 | . . . . . 5 . . . 1 5 . 4 Behemoth 1 | . . . . . . . . . . . 1 . Compactor 3 | . . . . . . 3 . . . . . . Best Kill Streak 8 | . 8 4 3 6 6 3 . 4 7 5 4 6 Combat Bots Only 7 | . 7 4 3 6 4 3 . 4 7 1 4 4 Max Kills in Single Turn 4 | . 1 2 1 2 4 1 . 2 2 3 2 4 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 4 | . . . . . 4 1 . 1 2 1 . 3 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Gar Fac Hostile Shots Fired 1097 | . 74 76 32 91 371 . . 27 55 25 138 208 Missed 404 | . 33 22 9 27 142 . . 11 23 9 44 84 Damage Taken 9414 | . 375 638 246 1001 2415 27 176 234 541 616 1315 1830 Core 1713 | . 86 87 17 126 404 . 43 58 35 63 521 273 Absorbed by Shields 52 | . . . . . . . . . . . . 52 Regen/Repaired (Parts) 161 | . . 37 . 124 . . . . . . . . Core Remaining (%) 67 | 100 65 . 74 77 . . . . 22 . . . Volleys Fired 394 | . 47 68 13 51 92 8 . 18 24 35 10 28 Largest 3 | . 2 2 2 3 3 3 . 3 2 3 3 2 Hottest 195 | . 40 59 91 91 195 85 . 85 84 159 159 150 Shots Fired 831 | . 94 111 26 138 222 22 1 20 38 101 23 35 Gun 519 | . 94 77 13 125 188 14 . 2 5 1 . . Cannon 278 | . . 34 13 13 33 . . 10 21 100 23 31 Launcher 28 | . . . . . 1 8 1 2 12 . . 4 Special 6 | . . . . . . . . 6 . . . . Kinetic 663 | . 94 111 13 125 144 . . 10 21 101 23 21 Thermal 125 | . . . 13 13 68 14 . 2 5 . . 10 Explosive 28 | . . . . . 1 8 1 2 12 . . 4 Electromagnetic 9 | . . . . . 9 . . . . . . . Robot Hit Streak 56 | . 4 19 3 11 12 56 6 7 18 12 5 9 Robot Miss Streak 11 | . 3 6 4 7 11 1 . 2 2 2 2 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 3 . . 3 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . Shots Hit Robots 532 | . 47 72 11 83 133 20 1 16 29 57 14 49 Core Hits 294 | . 28 23 7 38 58 18 . 14 27 30 9 42 Critical Kills 5 | . . 1 . . 3 . . . . . . 1 Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . . Critical Strikes 22 | . 1 2 . 2 3 . . 1 4 5 . 4 Meltdown 3 | . . . . . 2 . . . . . . 1 Destroy 5 | . 1 1 . 2 1 . . . . . . . Blast 12 | . . 1 . . . . . 1 4 5 . 1 Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 34 | . . 3 . . . . . . . . . 31 Impact . | . . . . . . . . . . . . . Slashing 31 | . . . . . . . . . . . . 31 Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . 3 . . . . . . . . . 8 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16960 | . 627 1313 218 1566 3121 2243 . 421 1263 2668 441 3079 Guns 5722 | . 624 832 93 1477 2320 244 . 36 96 . . . Cannons 4851 | . . 477 104 83 590 19 . 255 447 1894 441 541 Explosions 4831 | . . . . . 211 1980 . 130 720 774 . 1016 Melee 1522 | . . . . . . . . . . . . 1522 Ramming 34 | . 3 4 21 6 . . . . . . . . Kinetic 8620 | . 624 1309 93 1477 1734 . . 255 447 1894 441 346 Thermal 2511 | . . . 104 83 1074 244 . 36 96 220 . 654 Explosive 4152 | . . . . . 211 1980 . 130 720 554 . 557 Electromagnetic 102 | . . . . . 102 . . . . . . . Impact 19 | . . . . . . 19 . . . . . . Slashing 1522 | . . . . . . . . . . . . 1522 Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 4 4 4 . . 2 2 6 Average Corruption 2 | . . . . . 3 4 3 . . 1 2 2 Corruption Purged 4 | . . . . . . . 4 . . . . . Corruption Blocked 7 | . . . . . 7 . . . . . . . Effects 49 | . . . . . 16 5 2 . . 5 3 18 Message Errors 17 | . . . . . 3 2 1 . . 1 . 10 Matter Fused 11 | . . . . . 5 2 . . . 1 . 3 Heat Flow Errors 5 | . . . . . 1 . . . . 1 . 3 Energy Discharges 3 | . . . . . 2 . . . . . . 1 Parts Rejected 2 | . . . . . 1 1 . . . . . . Data Loss (minor) 4 | . . . . . 3 . . . . 1 . . Data Loss (major) 2 | . . . . . 1 . . . . . . 1 Misfires 2 | . . . . . . . 1 . . 1 . . Alerts 2 | . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots 1 | . . . . . 1 . . . . . . . Overflow Damage 706 | . . . . . 46 . . . 34 112 . 514 Projectiles 79 | . . . . . 21 . . . 13 45 . . Explosions 459 | . . . . . 25 . . . 21 67 . 346 Melee 168 | . . . . . . . . . . . . 168 Knockbacks 29 | . . 2 . . . . . 3 7 14 . 3 Impact . | . . . . . . . . . . . . . Kinetic 29 | . . 2 . . . . . 3 7 14 . 3 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 577 | . . . . . 199 27 152 . 40 159 . . Shots 16 | . . . . . 3 1 6 . 3 3 . . Rammed 4 | . 1 1 2 . . . . . . . . . Targets Rammed 8 | . 1 1 4 2 . . . . . . . . Kicked 2 | . . . . 2 . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . Highest Temperature 637 | . 11 26 251 304 637 . . . 6 329 355 251 Average Temperature 116 | . 6 9 111 105 158 . . . 4 106 131 74 Received Heat Transfer 2094 | . 90 309 99 486 525 . . . 168 45 36 336 Effects 28 | . . . . . 26 . . . . 1 1 . Shutdowns 3 | . . . . . 2 . . . . . 1 . Energy Bleed 2 | . . . . . 1 . . . . 1 . . Interference 5 | . . . . . 5 . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Damage (major) 14 | . . . . . 14 . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . . 3 . . . . . . 1 Combat Hostiles 3 | . . . . . 2 . . . . . . 1 Parts Melted 13 | . . 1 . . 8 . . . . . . 4 Heat Transferred 3286 | . . . 185 148 1604 481 . 74 185 150 . 459 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Gar Fac Peak Influence 382 | . 359 279 100 382 244 160 112 . . 355 229 228 Initial 144 | . . 74 15 1 67 85 112 . . 2 144 91 Average 123 | . 110 162 46 157 148 136 107 . . 159 158 89 Maximum Alert Level 1 | . 1 1 . 1 1 . . . . 1 1 1 Low Security (%) 80 | 100 80 74 100 74 86 100 100 . . 50 96 80 Level 1 19 | . 19 25 . 25 13 . . . . 49 3 19 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 3 3 . 4 6 . . . 1 3 . 4 Investigation 4 | . 2 1 . . . . . . . . . 1 Extermination 6 | . . . . . 2 . . . . 2 . 2 Reinforcement 8 | . 1 2 . 2 1 . . . . 1 . 1 Assault 2 | . . . . 1 . . . . 1 . . . Garrison 4 | . . . . 1 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Gar Fac Distress Signals 5 | . . 1 . 1 2 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 19 17 4 23 27 5 . 6 14 14 11 22 Peak Tracking Total 8 | . 6 4 2 6 4 3 . 4 7 2 8 4 Tactical Retreats 7 | . . . . 1 1 . . . 3 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Gar Fac Traps Triggered 10 | . 3 2 . . 1 . 1 . . 1 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 5 | . . 5 . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 6 | . . 1 . . 2 . . 1 2 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Gar Fac Machines Disabled 22 | . . 1 1 1 3 . . . 1 13 . 2 Max in Single Turn 5 | . . 1 1 1 2 . . . 1 5 . 2 Garrison Access 2 | . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Gar Fac Machines Accessed 35 | . 2 5 . 9 8 . 1 . . 3 1 6 Terminals 22 | . 1 4 . 7 5 . . . . 1 1 3 Fabricators 4 | . . . . . 2 . 1 . . 1 . . Repair Stations 4 | . . 1 . 2 1 . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 Total Hacks 99 | . 6 16 . 22 24 . 3 . . 13 1 14 Successful 57 | . 4 8 . 15 11 . 3 . . 8 1 7 Failed 42 | . 2 8 . 7 13 . . . . 5 . 7 Catastrophic 7 | . . 1 . 2 2 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . . . 2 2 . . . . . . . Terminals 71 | . 3 14 . 17 20 . . . . 7 1 9 Fabricators 10 | . . . . . 3 . 3 . . 4 . . Repair Stations 8 | . . 2 . 5 1 . . . . . . . Recycling Units 6 | . 3 . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 2 . 2 Terminal Hacks 39 | . 2 6 . 11 9 . . . . 6 1 4 Record 4 | . . . . . 1 . . . . 2 . 1 Prototype ID Bank 4 | . . 1 . 1 2 . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . 1 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . Alert Level 5 | . 1 . . 3 1 . . . . . . . Unreport Threat 5 | . . 1 . 2 . . . . . . . 2 Locate Traps 2 | . . 1 . 1 . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . 1 . . . . . . . Transport Status 2 | . 1 . . . . . . . . 1 . . Investigation Status 2 | . . . . . . . . . . 1 . 1 Hauler Manifests 2 | . . . . 2 . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Zone Layout 3 | . . . . 1 1 . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . 2 . 3 . . 1 . . Network Status 5 | . . . . . 2 . 2 . . 1 . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . 2 . 4 . . . . . . . . Scan Component 3 | . . 1 . 2 . . . . . . . . Repair 3 | . . 1 . 2 . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . 1 Process 1 | . 1 . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . 2 Unlock Access 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 2 4 . 6 5 . 1 . . 3 1 6 Full Trace Events 2 | . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . Parts Repaired 3 | . . 1 . 2 . . . . . . . . Time 78 | . . 26 . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 179 | . 179 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . 1 . . . . . 3 . . . . Non-combat 2 | . . 1 . . . . . 1 . . . . Combat 2 | . . . . . . . . 2 . . . . Robot Hacks Applied 4 | . . 1 . . . . . 3 . . . . parse_system 3 | . . . . . . . . 3 . . . . no_distress 1 | . . 1 . . . . . . . . . . Relay Couplers Released 6 | . . . . 3 3 . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 2 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Gar Fac Total Allies 4 | . . . . . . 1 . . 2 1 . . Largest Group 2 | . . . . . . 1 . . 2 2 . . Highest-Rated Group 36 | . . . . . . 31 . . 36 30 . . Highest-Rated Ally 31 | . . . . . . 31 . . 20 20 . . Total Orders 3 | . . . . . . . . . 3 . . . ROAM 2 | . . . . . . . . . 2 . . . AID 1 | . . . . . . . . . 1 . . . Ally Attacks 28 | . . . . . . 18 . . 10 . . . Total Damage 486 | . . . . . . 330 . . 156 . . . Kills 1 | . . . . . . . . . 1 . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 3 . . . . Drone Launches 2 | . . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Gar Fac Turns Passed 10070 | 53 541 730 980 886 1335 158 281 1463 1183 972 255 1233 Spaces Moved 6351 | 39 244 296 585 466 861 102 131 1110 869 513 142 993 Core 104 | 18 . . . 4 4 . . . . . 69 9 Treads 1708 | 21 244 296 585 131 . . . . . . 73 358 Legs 3708 | . . . . 331 857 102 131 1110 869 281 . 27 Wheels . | . . . . . . . . . . . . . Hover 487 | . . . . . . . . . . 232 . 255 Flight 344 | . . . . . . . . . . . . 344 Fastest Speed 35 | 50 160 160 160 103 103 120 120 120 126 52 50 35 Average Speed 127 | 109 160 160 160 136 118 120 120 124 126 153 147 87 Slowest Speed 450 | 160 160 160 160 400 450 120 120 126 130 400 240 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 51 30 98 38 17 84 3 98 89 19 26 21 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 4 | . . 1 1 1 . . . . . 1 . . Unknown Exits Taken 5 | 1 1 . . . . . 1 1 1 . . . Scrap Searched 11 | . . . 4 . . . . 4 3 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 552 | . . 2 . . 76 128 2 44 146 79 . 75 Melee . | . . . . . . . . . . . . . Projectile 30 | . . 2 . . 4 . . . 3 15 . 6 AOE 521 | . . . . . 72 128 2 44 143 64 . 68 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Gar Fac Total 7576 | 49 300 437 601 631 1054 114 255 1169 911 618 166 1271 Wait 428 | . . 34 . 61 22 1 118 23 . 37 13 119 Move 6339 | 38 243 295 584 465 861 101 130 1109 868 513 141 991 Hop 1 | . . . . . . . . . . . . 1 Pick Up 96 | 5 7 13 . 13 23 . 1 2 5 7 . 20 Fast Attach 46 | 1 . 3 . 9 8 3 . 2 3 9 1 7 Attach 76 | 5 2 6 . 7 19 . 2 1 5 7 . 22 Detach 5 | . . . . 1 . . . . . 1 . 3 Swap 41 | . . 8 . 7 11 . 2 5 . 2 1 5 Drop 65 | . . 6 . 15 18 1 2 2 3 4 . 14 Fire 394 | . 47 68 13 51 92 8 . 18 24 35 10 28 Melee 34 | . . 3 . . . . . . . . . 31 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . 2 . . . . . . . . Crush 6 | . 1 1 4 . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . 27 Rewire 16 | . . . . . . . . 7 3 3 . 3 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 370 | -10/Materials | Destroyed 7 combat bots 535 | -10/Materials | Discovered new exit (range 16) 595 | -10/Materials | Entered another Materials area 595 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 655 | -9/Materials | Repaired Ion Engine 1001 | -9/Materials | Discovered new exit (range 16) 1158 | -9/Materials | Identified exit to Mines 1158 | -9/Materials | Identified exit to Storage 1325 | -9/Materials | Entered Mines 1353 | -9/Mines | Met a Derelict bent on vengeance 1437 | -9/Mines | Build established: Scavenger-Mutant 1564 | -9/Mines | Discovered new exit (range 9) 1565 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1616 | -9/Mines | Discovered new exit (range 8) 1625 | -9/Mines | Identified exit to Materials 1905 | -9/Mines | Learned Materials stockpile data 2078 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2305 | -9/Mines | Entered Materials 2305 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2488 | -8/Materials | Garrison activated, responded to threat 2535 | -8/Materials | Lost 3 parts (2n1w) 2612 | -8/Materials | Lost 3 parts (3n) 2871 | -8/Materials | Repaired Sml. Storage Unit 2949 | -8/Materials | Build established: Scavenger-Skirmisher 3111 | -8/Materials | Repaired Structural Scanner 3135 | -8/Materials | Discovered new exit (range 15) 3190 | -8/Materials | Identified exit to Factory 3191 | -8/Materials | Entered Factory 3191 | -7/Factory | Evolved 2 slots: Utility x2 3472 | -7/Factory | Build established: Tank 3672 | -7/Factory | Lost 3 parts (2n1w) 3760 | -7/Factory | Discovered new exit (range 9) 3799 | -7/Factory | Garrison activated, responded to threat 3894 | -7/Factory | Lost 4 parts (1p2u1w) 4135 | -7/Factory | Cargo convoy interrupted 4174 | -7/Factory | Core integrity fell below 50% 4379 | -7/Factory | Found Prototype Launcher 4379 | -7/Factory | Identified Rocket Array 4526 | -7/Factory | Sucked down chute 4526 | -7/Factory | Entered Waste 4527 | -7/Waste | Met a frightened Derelict 4539 | -7/Waste | Spotted C-40 Crusher 4555 | -7/Waste | Destroyed C-40 Crusher 4558 | -7/Waste | Spotted C-40 Crusher 4563 | -7/Waste | Spotted C-40 Crusher 4568 | -7/Waste | Destroyed C-40 Crusher 4581 | -7/Waste | Spotted C-40 Crusher 4582 | -7/Waste | Spotted C-40 Crusher 4584 | -7/Waste | Destroyed C-40 Crusher 4585 | -7/Waste | Spotted C-40 Crusher 4589 | -7/Waste | Build established: Hacker-Gunner 4662 | -7/Waste | Discovered new exit (range 19) 4684 | -7/Waste | Entered Factory 4731 | -7/Factory | Discovered new exit (range 14) 4794 | -7/Factory | Fabricated Imp. Cooling System (x1) 4965 | -7/Factory | Entered Lower Caves 5149 | -7/Lower Caves | Encountered a Warlord checkpoint 5153 | -7/Lower Caves | Learned 8 Factory zone layouts 5297 | -7/Lower Caves | Build established: Hacker-Mutant 5476 | -7/Lower Caves | Discovered new exit (range 5) 5619 | -7/Lower Caves | Build established: Hacker-Gunner 5655 | -7/Lower Caves | Learned 4 Factory zone layouts 5669 | -7/Lower Caves | Learned location of Zion (-6) 6428 | -7/Lower Caves | Entered another Lower Caves area 6430 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6574 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6627 | -7/Lower Caves | Destroyed 7 combat bots 6628 | -7/Lower Caves | Lost 5 parts (1n2u2w) 7515 | -7/Lower Caves | Discovered new exit (range 15) 7611 | -7/Lower Caves | Entered Factory 7611 | -6/Factory | Accompanied by 1 ally 7611 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7612 | -6/Factory | Identified exit to Factory 7861 | -6/Factory | Lost 4 parts (1n1u2w) 8583 | -6/Factory | Identified exit to Garrison 8583 | -6/Factory | Entered Garrison 8667 | -6/Garrison | Spotted B-75 Beast 8720 | -6/Garrison | Destroyed B-75 Beast 8781 | -6/Garrison | Triggered checkpoint 8781 | -6/Garrison | Triggered checkpoint 8809 | -6/Garrison | Triggered checkpoint 8826 | -6/Garrison | Core integrity fell below 50% 8834 | -6/Garrison | Lost 10 parts (2p4n1u3w) 8835 | -6/Garrison | Discovered new exit (range 8) 8838 | -6/Garrison | Entered Factory 8970 | -6/Factory | Discovered new exit (range 18) 9196 | -6/Factory | Core integrity fell below 20% 9242 | -6/Factory | Lost 3 parts (1p1n1u) 9496 | -6/Factory | Build established: Hacker-Mutant 9548 | -6/Factory | Found Rocket Array 9553 | -6/Factory | Found Rocket Array 10068 | -6/Factory | Spotted B-75 Beast 10071 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- M-28 Smith repairs U-05 Engineer. Connecting with Garrison Access... >>Couplers Installed: Relay Coupler [Sentry] (13) Relay Coupler [Demolisher] (15) Relay Coupler [NC] (17) >>Seal Access door sealed.