Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 09:34:46 Player: Sandwich Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (386) 1930 Value Destroyed (22424) 22424 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (17015) 17015 TOTAL SCORE: 49489 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7871 Follower Combat Kills 464 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 310 Met Warlord at Research 2000 Acquired SGEMP 2000 Win 3000 Friendly Fire -130 Cogmind --------- Core Integrity 1218/1600 Matter 285/300 Energy 336/350 System Corruption 7% Temperature Cool (4) Movement Walking (100) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (8) --- Centrium Leg Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (10) ----- Advanced Heat Sink Huge Storage Unit Advanced Target Analyzer Graphene Brace > --- WEAPON (5) ------- Heavy Dispersion Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY (25) --- Medium Treads Medium Treads Biometal Heavy Treads Myomer Leg Myomer Leg Centrium Wheel Centrium Wheel Improved Remote Force Field Improved Remote Force Field Enhanced Quantum Rifle Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Plasma Lance Enhanced Force Lance SGEMP Prototype Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System Advanced Cooling System Huge Storage Unit Advanced Target Analyzer Centrium Light Armor Plating Centrium Light Armor Plating Graphene Brace > --- WEAPON ----------- Phase Gun Heavy Dispersion Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Medium Treads Medium Treads Biometal Heavy Treads Myomer Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg Centrium Wheel Centrium Wheel Advanced Heat Sink Improved Remote Force Field Improved Remote Force Field Enhanced Quantum Rifle Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Plasma Lance Enhanced Force Lance SGEMP Prototype [Rating: 218] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Armored Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Target Analyzer Protection Centrium Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Ballistic Gun Enhanced Autogun Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . 1 1 1 . 1 . . . . . . 2 . Utility 8 | . . . 1 1 1 1 1 . . . . . 2 . . 1 Weapon 3 | . . . 1 . . . 1 . . . . . . . . 1 Parts Attached 374 | 7 6 . 17 23 8 3 5 63 12 10 4 1 58 47 63 47 Power 34 | 1 . . . 2 1 . . 8 . 2 . . 6 3 5 6 Engine 6 | 1 . . . 1 1 . . 3 . . . . . . . . Core 10 | . . . . 1 . . . 3 . 2 . . 4 . . . Reactor 18 | . . . . . . . . 2 . . . . 2 3 5 6 Propulsion 112 | 3 1 . 1 8 3 1 1 21 4 5 3 . 15 13 16 17 Treads 49 | 2 . . 1 4 3 1 1 7 . 3 3 . 12 7 5 . Leg 56 | . . . . . . . . 14 4 1 . . 3 6 11 17 Wheel 7 | 1 1 . . 4 . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 114 | 1 3 . 6 4 2 1 1 21 3 1 . . 24 9 28 10 Device 72 | . 1 . 6 2 2 . 1 14 2 1 . . 17 4 17 5 Storage 4 | 1 1 . . . . . . . . . . . . . 1 1 Processor 9 | . . . . . . . . 2 . . . . 4 1 . 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 29 | . 1 . . 2 . 1 . 5 1 . . . 3 4 10 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 114 | 2 2 . 10 9 2 1 3 13 5 2 1 1 13 22 14 14 Energy Gun 92 | 1 . . 9 7 1 1 . 11 3 2 . 1 12 22 12 10 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 2 . . . 1 . 2 . 2 . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 2 . . . 1 . . . . . . 2 2 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 1 . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . 1 1 . 2 . . 1 . 3 5 4 1 Corrupted Parts 5 | . . . . 1 . . . . . . 2 . . . 1 1 System Corruption 17 | . . . . 5 . . . . . . 8 . . . 2 2 Parts Lost 137 | . . . 2 12 . . . 31 5 7 . . 23 14 27 16 Power 16 | . . . . 1 . . . 4 . 2 . . 2 2 3 2 Propulsion 39 | . . . . 2 . . . 16 3 3 . . 6 2 4 3 Utility 44 | . . . . 2 . . . 7 1 1 . . 7 6 13 7 Weapon 38 | . . . 2 7 . . . 4 1 1 . . 8 4 7 4 Highest Loss Streak 8 | . . . 2 6 . . . 8 3 4 . . 8 8 5 5 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . 1 . Average Slot Usage (%) 90 | . 97 100 100 89 99 92 94 96 90 90 94 89 91 79 79 96 Engine 3 | . 14 14 11 8 7 6 5 5 5 . . . . . . . Core 2 | . . . . . . . . 2 . 8 10 10 8 . . . Reactor 2 | . . . . . . . . 2 5 1 . . . 8 7 7 Treads 16 | . 14 14 11 4 18 32 29 21 . 11 17 26 23 14 11 . Leg 5 | . . . . . . . . 8 22 10 8 . . . 7 31 Wheel 2 | . 14 14 11 17 11 . . . . . . . . . . . Device 19 | . 5 . 13 18 23 20 23 17 24 20 20 15 20 18 20 17 Storage 5 | . 14 14 11 9 7 6 5 5 5 5 5 5 4 4 2 4 Processor 3 | . . . . . . . . 4 5 5 5 5 8 8 1 2 Protection 6 | . 6 14 8 7 7 6 5 7 1 5 5 5 3 4 9 14 Energy Gun 19 | . 4 . 30 24 23 20 17 20 14 20 19 21 18 18 16 18 Ballistic Gun 1 | . 22 28 1 . . . 4 . 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 187 | 12 96 96 100 110 112 126 131 147 128 133 130 125 158 184 187 181 Greatest Support 240 | 40 12 12 12 40 98 120 120 154 115 90 162 135 203 215 240 226 Greatest Overweight (x) 8 | 2 7 7 8 8 4 1 1 1 1 7 1 . 1 1 1 1 Average Overweight (x) 1 | . 3 7 7 4 3 1 1 . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 17 25 25 25 25 25 25 25 25 25 25 25 25 25 16 25 Most Carried 25 | 3 20 23 25 25 25 25 25 25 25 24 25 24 25 25 25 25 Average Carried 21 | 1 11 20 24 18 21 23 24 23 21 19 22 24 23 23 13 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 20 23 25 19 25 25 25 16 24 20 25 24 21 21 14 21 Class Distribution -------------------- 43% | Scavenger-Gunner 26% | Tank 23% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 5680 | 239 67 34 210 282 81 34 154 600 209 128 . 93 1737 522 755 535 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 22354 | . 115 . 1093 1023 204 191 395 3909 1017 892 94 215 4555 2972 2200 3479 Parts 652 | . 9 . 56 45 3 2 21 105 24 12 3 2 137 73 53 107 Haulers Intercepted 6 | . . . 2 1 1 1 . . . . . . 1 . . . Recyclers Shooed 9 | . . . . 4 . . . 2 . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 16 9 . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 346 | . 5 . 19 25 3 2 9 61 12 10 3 3 60 46 36 52 Melee 1 | . . . . . . . . . . . . . . 1 . . Guns 258 | . 5 . 18 17 3 2 8 47 11 7 1 1 39 29 26 44 AOE 22 | . . . . 7 . . . 1 . . 2 . 2 1 5 4 Classes Destroyed 24 | . 2 . 7 1 . 1 . 2 . . 1 . 5 3 2 . Worker 14 | . . . 3 . . . . 2 . . . . 4 5 . . Builder 3 | . . . . . . . . . . . . . 1 1 . 1 Hauler 6 | . . . 2 1 1 1 . . . . . . 1 . . . Recycler 10 | . . . 1 3 . . . 2 . . . . 2 . . 2 Mechanic 2 | . . . . . . . . 2 . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . Watcher 8 | . . . 2 . . . 1 . . . . . 2 . 1 2 Swarmer 56 | . 3 . 2 9 . . 4 11 . . . . 4 4 4 15 Saboteur 5 | . . . . . . . . . . . 1 . . 3 . 1 Grunt 117 | . 2 . 6 7 2 . . 28 7 1 1 3 14 19 4 23 Brawler 15 | . . . 2 1 . . . 3 1 1 . . . 6 . 1 Duelist 20 | . . . 1 2 . . . 4 2 1 1 . . 5 . 4 Protector 2 | . . . . . . . . . . . . . 2 . . . Researcher 1 | . . . . . . . . . . . . . . 1 . . Sentry 30 | . . . 8 5 1 . . 5 2 1 . . 3 . 3 2 Demolisher 3 | . . . . . . . . . . . . . . . 3 . Specialist 5 | . . . . . . . . . . . . . 4 1 . . Hunter 27 | . . . . 1 . . . 2 . 6 . . 10 . 8 . Programmer 47 | . . . . . . 2 5 8 . . . . 20 5 1 6 Heavy 2 | . . . . . . . . . . . . . 2 . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . Striker 8 | . . . . . . . . . . . . . . 1 7 . Executioner 6 | . . . . . . . . . . . . . . . 6 . Alpha 7 2 | . . . . . . . . . . . . . . 2 . . Decomposer 3 | . . . . . . . . . 3 . . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . . . . Best Kill Streak 16 | . 2 . 4 5 2 1 4 8 5 3 3 3 9 10 5 16 Combat Bots Only 16 | . 2 . 3 5 2 1 4 7 5 3 3 3 6 9 5 16 Max Kills in Single Turn 4 | . 1 . 2 2 1 1 2 3 2 1 2 1 2 2 4 3 Gunslinging 2 | . . . 1 1 . . 1 2 1 . . . . . 1 2 Exploded 4 | . . . . 2 . . . 1 . . 2 . 2 1 4 3 Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 2324 | . 15 1 61 127 22 7 56 340 50 75 1 8 534 272 457 298 Missed 662 | . 6 1 15 26 9 3 17 98 10 28 . 3 156 64 116 110 Intercepted 5 | . . . . . . . . . . . . . . . 5 . Damage Taken 36704 | . 90 . 849 1668 138 67 1009 4515 948 996 59 98 7972 5086 8815 4394 Core 2715 | . 19 . 103 349 39 . . 343 86 129 . . 376 188 701 382 Absorbed by Shields 166 | . . . . . . . . . . . . . 166 . . . Reduced by Siege Mode 620 | . . . . . . . . . . . . . 287 198 135 . Redirected to Shielding 383 | . . . . . . . . 224 7 52 . . . 100 . . Ignored by Resistances 482 | . . . . . . . . . . . . . . . 482 . Regen/Repaired (Parts) 331 | . . . . . . . . . . . 331 . . . . . Core Remaining (%) 75 | 100 . 92 74 36 94 100 100 . . . . 51 . 56 51 76 Volleys Fired 777 | . 14 . 50 60 8 8 28 109 28 27 2 5 151 92 107 88 Largest 5 | . 2 . 3 3 3 3 4 4 4 4 3 4 4 4 4 5 Hottest 441 | . 60 . 184 182 182 206 231 340 326 331 243 331 331 351 376 441 Shots Fired 2689 | . 28 . 148 125 24 24 102 421 110 100 4 21 487 331 356 408 Gun 2674 | . 28 . 148 119 24 24 102 420 110 100 3 21 487 331 353 404 Cannon . | . . . . . . . . . . . . . . . . . Launcher 14 | . . . . 6 . . . 1 . . . . . . 3 4 Special 1 | . . . . . . . . . . . 1 . . . . . Kinetic 84 | . 19 . 4 . . . 26 1 18 . . . . . . 16 Thermal 2445 | . 9 . 144 103 24 24 76 419 92 100 3 21 477 308 323 322 Explosive 15 | . . . . 6 . . . 1 . . 1 . . . 3 4 Electromagnetic 82 | . . . . 16 . . . . . . . . . . . 66 Entropic 63 | . . . . . . . . . . . . . 10 23 30 . Robot Hit Streak 39 | . 6 . 27 14 12 11 7 22 14 17 2 12 32 39 16 17 Robot Miss Streak 6 | . 2 . 6 4 2 1 2 3 5 5 1 2 3 3 6 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 74 | . . . 1 1 . . 1 12 7 2 1 . 7 20 8 14 Max Gunslinging Chain 2 | . . . 1 1 . . 1 2 2 1 1 . 1 1 1 2 Shots Hit Robots 1982 | . 15 . 95 91 17 21 63 343 72 65 3 16 382 272 253 274 Core Hits 1049 | . 8 . 51 59 9 7 19 258 35 30 8 7 181 150 107 120 Critical Kills 25 | . . . . . . 1 . 5 . . . . . . 5 14 Critical Parts Destroyed 36 | . . . . . . . 1 5 . . . . 2 2 10 16 Critical Strikes 209 | . . . 6 5 1 1 2 19 8 9 . 2 53 33 32 38 Burn 137 | . . . 6 5 1 . 1 9 8 9 . 2 50 31 14 1 Destroy 61 | . . . . . . 1 1 10 . . . . 1 . 16 32 Corrupt 5 | . . . . . . . . . . . . . . . . 5 Detonate 6 | . . . . . . . . . . . . . 2 2 2 . Melee Attacks 10 | . . . 4 . . . 3 2 . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 4 | . . . 4 . . . . . . . . . . . . . Piercing 6 | . . . . . . . 3 2 . . . . 1 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 56600 | . 178 . 1520 2093 297 393 1361 9145 1669 1561 729 432 10946 8220 9182 8874 Guns 52107 | . 178 . 1520 1389 297 393 1361 8995 1669 1561 60 432 10645 7881 7875 7851 Cannons . | . . . . . . . . . . . . . . . . . Explosions 4430 | . . . . 704 . . . 150 . . 632 . 301 339 1307 997 Melee . | . . . . . . . . . . . . . . . . . Ramming 26 | . . . . . . . . . . . . . . . . 26 Kinetic 948 | . 125 . 55 . . . 321 14 165 . . . . . . 268 Thermal 47766 | . 53 . 1465 1255 297 393 1040 8981 1504 1561 60 432 10267 6840 6978 6640 Explosive 3276 | . . . . 569 . . . 150 . . 632 . . . 928 997 Electromagnetic 1212 | . . . . 269 . . . . . . . . . . . 943 Impact . | . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . . 37 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 3335 | . . . . . . . . . . . . . 679 1380 1276 . Highest Corruption 30 | . 6 6 . 5 2 . 6 6 6 11 11 8 13 30 13 7 Average Corruption 8 | . 2 6 . 5 1 . 3 4 6 8 8 8 8 19 9 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 37 | . . . . . . . . . . . 2 . . . 35 . Effects 435 | . 3 4 . 21 . . 20 26 28 37 9 17 87 96 75 12 Message Errors 106 | . . 1 . 5 . . 5 9 7 7 4 5 17 25 16 5 Matter Fused 88 | . . 1 . 5 . . 4 3 7 10 3 5 19 15 14 2 Heat Flow Errors 48 | . 1 . . 2 . . 2 . 6 5 . 2 12 4 12 2 Energy Discharges 40 | . 1 . . 1 . . 2 2 2 5 . 1 9 10 7 . Parts Rejected 8 | . . . . 2 . . 1 . 1 . . . 2 . 2 . Parts Fused 3 | . . . . . . . . . . . . . . 2 . 1 Data Loss (minor) 50 | . . 2 . 4 . . 2 2 1 5 2 2 11 8 11 . Data Loss (major) 30 | . 1 . . . . . 1 2 1 1 . 1 9 6 7 1 Misfires 15 | . . . . . . . 1 2 2 1 . 1 2 4 2 . Alerts 7 | . . . . . . . 1 1 . . . . . 3 1 1 Misdirections 6 | . . . . . . . . . . . . . 1 5 . . Weapon Failures 34 | . . . . 2 . . 1 5 1 3 . . 5 14 3 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 141 | . . . . 12 . . . . . . 8 . . 12 86 23 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 141 | . . . . 12 . . . . . . 8 . . 12 86 23 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 334 | . . . . 106 . . . 61 . . . . . 67 30 70 Shots 7 | . . . . 3 . . . 1 . . . . . 1 1 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 571 | . 139 . 285 204 26 24 198 423 571 299 . 181 470 299 494 116 Average Temperature 100 | . 54 . 101 93 15 14 132 112 162 132 . 56 115 71 108 37 Received Heat Transfer 4220 | . 24 . 183 261 87 27 . 901 199 9 . 27 940 824 63 675 Effects 19 | . . . . . . . . 2 2 1 . . 5 . 9 . Shutdowns 6 | . . . . . . . . 1 2 . . . 1 . 2 . Energy Bleed 2 | . . . . . . . . . . 1 . . . . 1 . Interference 7 | . . . . . . . . 1 . . . . 3 . 3 . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . 1 . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations 12 | . . . . . . . . . . . . . 5 5 2 . Total Turns 282 | . . . . . . . . . . . . . 153 96 33 . Longest Duration 49 | . . . . . . . . . . . . . 49 46 18 . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . 1 . . . . . . . . 1 . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 64 | . . . 1 1 . . 1 13 1 3 . 2 19 15 5 3 Combat Hostiles 64 | . . . 1 1 . . 1 13 1 3 . 2 19 15 5 3 Parts Melted 380 | . . . 12 11 1 4 3 68 15 16 . 2 139 61 25 23 Heat Transferred 91029 | . 125 . 3773 3186 740 777 1813 16845 3740 3849 99 996 21232 14778 11045 8031 Parts Sabotaged 19 | . . . . . . . . 4 . . 3 . . 2 . 10 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 1788 | . 221 85 200 589 273 101 139 947 . . . . 1088 1462 1086 1788 Initial 821 | . . 85 33 3 170 35 14 39 . . . . . 612 821 651 Average 492 | . 106 85 99 361 233 26 34 499 . . . . 375 977 844 1167 Maximum Alert Level 5 | . 1 . 1 2 1 . . 3 . . . . 3 4 3 5 Low Security (%) 37 | 100 90 100 98 21 22 100 100 16 . . . . 34 . . . Level 1 8 | . 9 . 1 18 77 . . 11 . . . . 21 . . . Level 2 17 | . . . . 59 . . . 46 . . . . 22 25 6 16 Level 3 29 | . . . . . . . . 24 . . . . 22 38 93 35 Level 4 5 | . . . . . . . . . . . . . . 36 . 26 Level 5 . | . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . 21 Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 3 1 3 4 1 3 3 22 . . . . 16 15 3 17 Investigation 4 | . . 1 1 . . . . . . . . . . . 1 1 Extermination 22 | . . . . . . 3 3 4 . . . . 7 4 . 1 Reinforcement 21 | . 3 . 2 1 1 . . 2 . . . . 7 2 2 1 Assault 23 | . . . . . . . . 4 . . . . 2 6 . 11 Garrison 21 | . . . . 3 . . . 12 . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 38 | . 2 . 4 4 . . . 1 . . . . 8 1 16 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 550 | . 13 1 34 33 3 5 17 82 14 10 11 3 87 76 63 98 Peak Tracking Total 19 | . 6 1 6 7 3 5 4 7 7 4 12 3 7 10 8 19 Tactical Retreats 34 | . 2 . . 4 . . 1 2 1 . . . 2 2 8 12 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 13 | . 4 . 1 . 2 . . 2 . . . . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . 1 13 . 3 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 12 | . . . 1 3 . . . 4 . . . . 1 1 . 2 Max in Single Turn 1 | . . . 1 1 . . . 1 . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 24 | . 2 1 6 3 . 1 3 3 . . 3 . 1 1 . . Terminals 20 | . 2 . 6 3 . 1 3 3 . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 60 | . 9 1 21 10 . 3 3 5 . . 6 . 1 1 . . Successful 26 | . 3 1 12 3 . 1 . . . . 6 . . . . . Failed 34 | . 6 . 9 7 . 2 3 5 . . . . 1 1 . . Catastrophic 14 | . 1 . 4 2 . . 3 2 . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 41 | . 9 . 18 8 . 3 . 3 . . . . . . . . Terminals 53 | . 9 . 21 10 . 3 3 5 . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . 1 1 6 1 . . . . . . 6 . . . . . Record 4 | . . . . . . . . . . . 4 . . . . . Open Door 3 | . . 1 . . . . . . . . 2 . . . . . Branch Access Points 3 | . 1 . 1 1 . . . . . . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . . . . Recall Reinforcements 2 | . . . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . 6 2 . 1 . . . . . . . . . . Terminals 11 | . 2 . 6 2 . 1 . . . . . . . . . . Botnet 11 | . 2 . 6 2 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . Hacking Detections 20 | . 2 . 6 3 . 1 3 3 . . . . 1 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 2 . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Total Allies 5 | . . . . . . . . . 2 . . . . 3 . . Largest Group 3 | . . . . . . . . . 2 . . . . 3 . . Highest-Rated Group 237 | . . . . . . . . . 96 . . . . 237 . . Highest-Rated Ally 79 | . . . . . . . . . 49 . . . . 79 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . . . . . . 7 . . . . 42 . . Total Damage 2157 | . . . . . . . . . 234 . . . . 1923 . . Kills 9 | . . . . . . . . . 1 . . . . 8 . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . Allies Melted 4 | . . . . . . . . . 1 . 2 . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 20426 | 66 317 104 1939 803 437 1027 1199 1927 880 1173 1142 494 3288 1664 2794 1172 Spaces Moved 8527 | 46 154 50 781 333 201 382 418 763 383 457 474 290 1283 583 1303 626 Core 14 | 14 . . . . . . . . . . . . . . . . Treads 5407 | 13 . . . 1 43 382 418 584 . 334 474 290 1283 568 1017 . Legs 1605 | . . . . . . . . 179 383 116 . . . 15 286 626 Wheels 1501 | 19 154 50 781 332 158 . . . . 7 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 195 195 120 150 236 236 120 190 190 161 161 158 161 115 95 Average Speed 183 | 114 142 195 206 152 168 236 236 170 190 223 222 161 179 187 174 112 Slowest Speed 325 | 160 195 195 210 325 238 236 236 240 190 235 238 161 244 260 250 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 37 | 3 35 17 89 41 6 14 15 19 66 55 67 55 39 61 35 14 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . . . 1 . . 1 . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 1 1 . 1 1 . 1 1 . Scrap Searched 3 | . . . . . . . . . 3 . . . . . . . Spaces Dug 8 | . . . 4 . . . 2 1 . . . . 1 . . . Terrain Destroyed 261 | . . . 4 33 . . 2 35 6 11 3 2 25 21 50 69 Melee 8 | . . . 4 . . . 2 1 . . . . 1 . . . Projectile 46 | . . . . . . . . 1 6 11 . 2 8 . 16 2 AOE 207 | . . . . 33 . . . 33 . . 3 . 16 21 34 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Total 11557 | 55 228 57 996 516 284 495 573 1102 488 549 558 305 1971 936 1591 853 Wait 1417 | . 30 5 107 95 43 82 112 125 36 50 72 10 417 114 61 58 Move 8510 | 45 153 49 780 332 200 381 417 762 382 456 473 289 1282 582 1302 625 Hop . | . . . . . . . . . . . . . . . . . Pick Up 242 | 3 19 3 19 6 15 11 5 35 11 5 5 . 29 26 33 17 Fast Attach 106 | 6 2 . 2 6 2 1 1 4 4 . 3 . 16 13 29 17 Attach 155 | . 1 . 5 12 2 2 2 40 2 10 . 1 23 23 20 12 Detach 18 | . 1 . 1 . . . . . . 1 . . 4 11 . . Swap 113 | 1 3 . 10 5 4 . 2 19 6 . 1 . 19 11 14 18 Drop 147 | . 5 . 18 . 10 10 3 6 1 . 2 . 29 22 25 16 Fire 777 | . 14 . 50 60 8 8 28 109 28 27 2 5 151 92 107 88 Melee 10 | . . . 4 . . . 3 2 . . . . 1 . . . Ram 1 | . . . . . . . . . . . . . . 1 . . Kick 2 | . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 59 | . . . . . . . . . 18 . . . . 41 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Identified exit to Mines 384 | -10/Materials | Entered Mines 423 | -10/Mines | Discovered new exit (range 9) 448 | -10/Mines | Met a Derelict shopkeep closing up shop 488 | -10/Mines | Entered Materials 488 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 814 | -9/Materials | Build established: Tank 816 | -9/Materials | Discovered new exit (range 16) 1400 | -9/Materials | Discovered new exit (range 4) 2317 | -9/Materials | Identified exit to Mines 2325 | -9/Materials | Discovered new exit (range 9) 2384 | -9/Materials | Build established: Gunner 2427 | -9/Materials | Entered another Materials area 2427 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2498 | -8/Materials | Garrison activated, responded to threat 2565 | -8/Materials | Lost 6 parts (1p1n4w) 2734 | -8/Materials | Core integrity fell below 50% 3009 | -8/Materials | Build established: Tank 3207 | -8/Materials | Discovered new exit (range 15) 3230 | -8/Materials | Entered Factory 3230 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3433 | -7/Factory | Discovered new exit (range 13) 3667 | -7/Factory | Entered another Factory area 3667 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4663 | -6/Factory | Discovered new exit (range 14) 4694 | -6/Factory | Entered another Factory area 4694 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5844 | -5/Factory | Discovered new exit (range 10) 5893 | -5/Factory | Entered another Factory area 5893 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6041 | -4/Factory | Garrison activated, responded to threat 6542 | -4/Factory | Garrison activated, responded to threat 6880 | -4/Factory | Spotted B-86 Titan 6893 | -4/Factory | First assault squad dispatched 7200 | -4/Factory | Garrison activated, responded to threat 7252 | -4/Factory | Lost 4 parts (1p2n1u) 7431 | -4/Factory | Destroyed 7 combat bots 7439 | -4/Factory | Lost 8 parts (1p3n3u1w) 7530 | -4/Factory | Garrison activated, responded to threat 7587 | -4/Factory | Lost 4 parts (2n1u1w) 7610 | -4/Factory | Build established: Scavenger-Gunner 7804 | -4/Factory | Discovered new exit (range 5) 7820 | -4/Factory | Entered Upper Caves 7890 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8278 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8619 | -4/Upper Caves | Lost 3 parts (2n1w) 8664 | -4/Upper Caves | Discovered new exit (range 14) 8700 | -4/Upper Caves | Entered another Upper Caves area 9006 | -4/Upper Caves | Lost 4 parts (1p3n) 9179 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9206 | -4/Upper Caves | System corruption reached 10% 9739 | -4/Upper Caves | Identified exit to Warlord 9873 | -4/Upper Caves | Entered Warlord 9977 | -4/Warlord | System corruption cleaned by Quarantine Array 10254 | -4/Warlord | Met Warlord 10279 | -4/Warlord | Warlord's base attacked by MAIN.C 10466 | -4/Warlord | Found Prototype Energy Gun 10469 | -4/Warlord | Found Prototype Energy Gun 10477 | -4/Warlord | Found Prototype Energy Gun 10480 | -4/Warlord | Found Prototype Energy Gun 10629 | -4/Warlord | Warlord forces counterattacked 10629 | -4/Warlord | Found Prototype Special Weapon 10630 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 10954 | -4/Warlord | Warlord base infiltrated, sounded retreat 10967 | -4/Warlord | Opened side exit 11003 | -4/Warlord | Discovered new exit (range 9) 11015 | -4/Warlord | Entered Proximity Caves 11165 | -3/Proximity Caves | Spotted B-86 Titan 11495 | -3/Proximity Caves | Discovered new exit (range 10) 11509 | -3/Proximity Caves | Entered Research 11509 | -3/Research | Evolved 2 slots: Utility x2 11510 | -3/Research | Identified exit to Testing 11840 | -3/Research | Build established: Scavenger-Tank 12257 | -3/Research | Found Prototype Protection 12257 | -3/Research | Identified Centrium Heavy Armor Plating 12266 | -3/Research | Found Centrium Heavy Armor Plating 12294 | -3/Research | Build established: Scavenger-Gunner 13308 | -3/Research | Lost 3 parts (2u1w) 13573 | -3/Research | System corruption reached 10% 14284 | -3/Research | Cargo convoy interrupted 14430 | -3/Research | Spotted B-86 Titan 14468 | -3/Research | Destroyed B-86 Titan 14505 | -3/Research | Lost 4 parts (1p1n1u1w) 14509 | -3/Research | First assault squad dispatched 14573 | -3/Research | Identified Vortex Shotgun (x2) 14601 | -3/Research | Lost 8 parts (1p2n1u4w) 14633 | -3/Research | Discovered exit to Testing (range 16) 14645 | -3/Research | Found Enh. Force Lance 14797 | -3/Research | Entered Testing 14870 | -3/Testing | Spotted Alpha 7 14880 | -3/Testing | Destroyed Alpha 7 15049 | -3/Testing | Rewired 95-310(K) 15071 | -3/Testing | Rewired 7S-Q1V(K) 15083 | -3/Testing | Rewired 51-1RN(K) 15303 | -3/Testing | Garrison activated, responded to threat 15329 | -3/Testing | Spotted Striker 15329 | -3/Testing | Spotted Striker 15373 | -3/Testing | Destroyed Striker 15373 | -3/Testing | Spotted Alpha 7 15391 | -3/Testing | Allies destroyed Striker 15397 | -3/Testing | Destroyed Alpha 7 15423 | -3/Testing | Stole the SGEMP Prototype 15547 | -3/Testing | First assault squad dispatched 15916 | -3/Testing | Destroyed 7 combat bots 16133 | -3/Testing | Identified Vortex Rifle (x2) 16155 | -3/Testing | System corruption reached 30% 16194 | -3/Testing | Lost 8 parts (1p3u4w) 16211 | -3/Testing | Destroyed 9 combat bots 16383 | -3/Testing | Discovered new exit (range 15) 16419 | -3/Testing | Build established: Scavenger-Tank 16461 | -3/Testing | Entered Research 16461 | -2/Research | Warlord forces began assault on 0b10 16461 | -2/Research | Evolved 2 slots: Propulsion x2 16571 | -2/Research | Research machine network offline 16955 | -2/Research | Borebot progress halted 17004 | -2/Research | Spotted Executioner 17010 | -2/Research | Spotted Executioner 17022 | -2/Research | Destroyed Executioner 17026 | -2/Research | Met up with Warlord 17049 | -2/Research | Lost 3 parts (2u1w) 17130 | -2/Research | Spotted Striker 17138 | -2/Research | Destroyed Striker 17224 | -2/Research | Spotted Striker 17227 | -2/Research | Spotted Striker 17228 | -2/Research | Spotted Striker 17236 | -2/Research | Destroyed Striker 17244 | -2/Research | Destroyed Striker 17250 | -2/Research | Lost 5 allies 17286 | -2/Research | Destroyed Striker 17313 | -2/Research | Lost 5 parts (1p2u2w) 17366 | -2/Research | Lost 4 allies 17534 | -2/Research | Spotted B-90 Cyclops 17557 | -2/Research | Found Prototype Device 17557 | -2/Research | Identified Exp. Thermal Shield 17567 | -2/Research | Discovered new exit (range 15) 17827 | -2/Research | Spotted Striker 17837 | -2/Research | Destroyed Striker 17861 | -2/Research | Crushed by falling debris 17861 | -2/Research | System corruption reached 10% 17892 | -2/Research | Lost 4 parts (1n2u1w) 17952 | -2/Research | Spotted Striker 17956 | -2/Research | Spotted Executioner 17958 | -2/Research | Spotted Executioner 17967 | -2/Research | Destroyed Striker 17979 | -2/Research | Destroyed Executioner 18007 | -2/Research | Lost 4 parts (1n1u2w) 18211 | -2/Research | Spotted Striker 18853 | -2/Research | Spotted Striker 18857 | -2/Research | Destroyed Striker 18880 | -2/Research | Spotted Executioner 18884 | -2/Research | Destroyed Executioner 18885 | -2/Research | Spotted Executioner 18899 | -2/Research | Destroyed Executioner 18902 | -2/Research | Spotted Executioner 18906 | -2/Research | Lost 3 allies 18932 | -2/Research | Destroyed Executioner 18943 | -2/Research | Lost 5 parts (1n3u1w) 19053 | -2/Research | Spotted Executioner 19054 | -2/Research | Spotted Striker 19071 | -2/Research | Destroyed Executioner 19255 | -2/Research | Entered Access 19255 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19587 | -1/Access | Garrison activated, responded to threat 19706 | -1/Access | Destroyed 16 combat bots 19781 | -1/Access | First assault squad dispatched 19940 | -1/Access | Door terminal overloaded 19975 | -1/Access | Lost 3 parts (1p2w) 19975 | -1/Access | Discovered new exit (range 6) 20130 | -1/Access | Destroyed 13 combat bots 20176 | -1/Access | High security lockdown imminent 20256 | -1/Access | High security lockdown engaged 20262 | -1/Access | Lost 5 parts (1p2n1u1w) 20416 | -1/Access | Lost 4 parts (4u) 20427 | *** | Escaped! Last Messages --------------- 20385_ System corrupted: Matter fused (-7). 20385_ Adv. Heat Sink destroyed. 20387_ Kicked G-73 Enforcer out of the way. 20391_ Acquired 19 matter. 20396_ Centrium Light Armor Plating blown off. 20396_ Adv. Heat Sink blown off. 20396_ Phase Gun blown off. 20396_ Myomer Leg blown off. 20396_ E-15 Imp destroyed. 20400_ System corrupted: Matter fused (-5). 20421_ C-30 ARC bursts open, deploying its payload. 20421_ G-73 Enforcer unfolds itself. 20421_ L-61 Swordsman unfolds itself. 20421_ B-74 Champion unfolds itself. 20421_ G-73 Enforcer unfolds itself. 20421_ E-15 Imp unfolds itself. 20424_ Exp. Biometal Leg blown off. 20424_ Myomer Leg blown off. 20424_ E-15 Imp destroyed. [Achievement: Torch] Map ----- +----------------------------------------------------+ | #?????????#%## #???????? ????????????????? | | #?????????#!## #???????# +???????????????? | | ! #?????????#=## #???????# #???????????????? | | #?????????#=## #???????# #???????????????? | | #?????????#[## #???????# #???????????????? | | ########?????????#+##/######### #???????????????? | | ?????????????????#%= [[ # #???????????????? | | ?????????????????#*[=%%* # #???????????????? | | ?????????????????#* !*=% # #???????????????? | | ?????????????????#=% # #???????????????? | | ?????????????????#[ = # #???????????????? | | ?????????????????# =%= # ################# | | ?????????????????# !]] !! / | | ?????????????????# !]] [ # | | ?????????????????# ]]] ######## ########## | | ?????????????????# ##?????# #????????? | | ?????????????????# #??????# #????????? | | ?????????????????# #??????# #????????? | | ?????????????????##############??????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## #######g #????????? | | ????????????????????" gg #????????? | | ????????????????????" #????????? | | ????????????????????" l #????????? | | ????????????????????" #????????? | | ????????????????????" "@ / #????????? | | ????????????????????" "" =% l #????????? | | ????????????????????" = b #????????? | | ????????????????????" g #????????? | | ????????????????????" """ " #????????? | | ????????????????????" """ """" #????????? | | ????????????????????########## #######%"#????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #?######## | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # ! | | ?????????????????????????????????????# + " | | ?????????????????????????????????????# # """ | | ?????????????????????????????????????# # """ | | ???????????????????????????????????### # " | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# ######## | | ??????????????????????????????????# ###?# | | ??????????????????????????????????# | | ??????????????????????????????????## | | ???????????????????????????????????# | | ???????????????????????????????????# | | ??????????????????????????????????? | | ??????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 183 Coolant Potential 100 Energy Generation 51 Energy Capacity 600 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 2400 Resistance: KI 25 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 8 Particle Charging 25 Item Schematics ----------------- Hvy. Hardcell Cannon | -3/Testing | Archive Centrium Heavy Treads | -3/Testing | Archive Hvy. Gatling Laser | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Robot Schematics ------------------ B-74 Champion | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Torch Ultimate Loadout Challenges ------------ None Game ------ Seed PointyAssembledBiocell Manual? 0 Play Time 02:35:02 Cumulative 218.8 hours Start 2024.05.05 @ 22:03:58 End 2024.05.06 @ 09:34:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 236 Adventurer 4 Explorer 40 Win Type 0 Total 10 Types 8/1/0/1/0/0/0/0/0 Lore% 52 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fbd9699-dd94-4d89-8a06-73b834536d32