Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 12:00:47 Player: Ciaphas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1048) 1048 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4453 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 450/550 Matter 165/300 Energy 16/160 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Cloak of Protection Improved Light Armor Plating Sensor Drone Bay (20/20) > --- WEAPON (2) ------- EMP Blaster Mini Grenade Launcher > --- INVENTORY (10) --- Ion Engine Compact Wheel High-capacity Matter Pod (200) Recalibrator Heavy Assault Rifle Improved Light Cannon Mining Laser Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Cloak of Protection Improved Light Armor Plating Improved Shield Generator Sensor Drone Bay > --- WEAPON ----------- EMP Blaster Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Compact Wheel High-capacity Matter Pod Recalibrator Heavy Assault Rifle Improved Light Cannon Mining Laser Axe [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Sensor Drone Bay Storage Small Storage Unit Protection Power Shielding Weapon Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 42 | 5 . . 17 6 2 . 12 Power 3 | 1 . . 1 1 . . . Engine 2 | 1 . . 1 . . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 8 | 2 . . 5 . . . 1 Treads 6 | 2 . . 4 . . . . Leg 2 | . . . 1 . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 . . 6 1 2 . 2 Device 6 | 1 . . 2 1 1 . 1 Storage 1 | . . . . . 1 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . 4 . . . 1 Artifact . | . . . . . . . . Weapon 19 | 1 . . 5 4 . . 9 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 . . 3 2 . . 1 Ballistic Cannon 4 | . . . 2 . . . 2 Launcher 3 | . . . . . . . 3 Special Weapon 1 | . . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 Parts Lost 4 | . . . 2 1 . . 1 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 1 | . . . 1 . . . . Weapon 1 | . . . . 1 . . . Highest Loss Streak 1 | . . . 1 1 . . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 100 100 88 100 95 100 81 Engine 6 | . 14 14 11 6 . . . Core 4 | . . . . 4 11 11 9 Treads 27 | . 28 28 21 33 33 33 21 Leg 1 | . . . 1 . . . 4 Device 16 | . 14 14 12 19 17 22 18 Storage 11 | . 14 14 11 11 11 11 9 Protection 3 | . . . 7 2 . . 2 Ballistic Gun 14 | . 28 28 13 19 11 11 4 Ballistic Cannon 3 | . . . 8 . . . 4 Impact Weapon 2 | . . . . 1 11 11 1 Naked Turns . | . . . . . . . . Heaviest Build 47 | 14 14 14 26 33 41 41 47 Greatest Support 60 | 40 40 40 60 60 60 60 60 Greatest Overweight (x) 1 | . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 Average Capacity 8 | 8 8 8 8 8 8 10 10 Most Carried 9 | 6 3 3 8 8 8 6 9 Average Carried 6 | 2 2 3 7 7 6 6 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 Final Carried 8 | 2 3 3 8 7 6 6 8 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1120 | 270 . . 486 235 25 . 104 Remotely . | . . . . . . . . Salvage Created 1220 | 100 . . 724 252 . 14 130 Parts 71 | 7 . . 35 16 . 3 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . . . 16 6 . . 5 Guns 19 | . . . 13 6 . . . Cannons 4 | . . . 3 . . . 1 AOE 4 | . . . . . . . 4 Classes Destroyed 11 | 2 . . 4 . . 1 4 Worker 1 | . . . . . . 1 . Builder 1 | . . . . . . . 1 Tunneler 3 | 1 . . 1 1 . . . Recycler 2 | 1 . . . . . . 1 Operator 1 | . . . . . . . 1 Watcher 2 | . . . 2 . . . . Swarmer 4 | . . . . . . . 4 Grunt 18 | . . . 12 6 . . . Duelist 1 | . . . 1 . . . . Sentry 3 | . . . 3 . . . . Hunter 1 | . . . . . . . 1 Best Kill Streak 7 | 2 . . 7 3 . 1 3 Combat Bots Only 6 | . . . 6 3 . . 3 Max Kills in Single Turn 2 | 1 . . 1 1 . 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 171 | . 5 . 86 35 . . 45 Missed 40 | . 1 . 17 7 . . 15 Damage Taken 1907 | . 49 . 999 352 . . 507 Core 301 | . . . 154 47 . . 100 Absorbed by Shields 59 | . . . . . . . 59 Redirected to Shielding 10 | . . . 10 . . . . Core Remaining (%) 83 | 100 . 100 . . . 49 . Volleys Fired 81 | 5 1 . 44 17 . . 14 Largest 2 | 2 2 . 2 2 . . 2 Hottest 100 | 40 40 . 88 100 . . 69 Shots Fired 155 | 10 2 . 88 32 . . 23 Gun 105 | 10 2 . 56 30 . . 7 Cannon 40 | . . . 32 . . . 8 Launcher 8 | . . . . . . . 8 Special 2 | . . . . 2 . . . Kinetic 145 | 10 2 . 88 30 . . 15 Thermal 2 | . . . . 2 . . . Explosive 7 | . . . . . . . 7 Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 15 | 6 1 . 15 15 . . 6 Robot Miss Streak 2 | 1 1 . 2 2 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 1 2 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 109 | 7 1 . 62 25 . 1 13 Core Hits 56 | 4 1 . 27 11 . 1 12 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . 1 . Smash 1 | . . . . . . 1 . Melee Attacks 9 | . . . . 6 . 1 2 Impact 7 | . . . . 6 . 1 . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 1 . 1 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2575 | 64 9 . 1125 462 . 51 864 Guns 1115 | 64 9 . 660 322 . . 60 Cannons 524 | . . . 459 . . . 65 Explosions 590 | . . . . . . . 590 Melee 316 | . . . . 123 . 51 142 Ramming 30 | . . . 6 17 . . 7 Kinetic 1639 | 64 9 . 1119 322 . . 125 Thermal . | . . . . . . . . Explosive 534 | . . . . . . . 534 Electromagnetic 56 | . . . . . . . 56 Impact 174 | . . . . 123 . 51 . Slashing 142 | . . . . . . . 142 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 128 | . . . 4 42 . . 82 Projectiles 4 | . . . 4 . . . . Explosions . | . . . . . . . . Melee 124 | . . . . 42 . . 82 Knockbacks 5 | . . . 5 . . . . Impact . | . . . . . . . . Kinetic 4 | . . . 4 . . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 7 | . . . 3 3 . . 1 Targets Rammed 8 | . . . 4 3 . . 1 Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 422 | . . . 422 16 . . . Average Temperature 102 | . . . 124 6 . . . Received Heat Transfer 729 | . 27 . 489 213 . . . Effects 3 | . . . 3 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 2 | . . . . 2 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 364 | 10 16 6 364 183 . 5 119 Initial 83 | . 6 6 1 83 . . 1 Average 65 | 5 12 6 98 94 . 1 38 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 93 | 100 100 100 78 100 . 100 100 Level 1 6 | . . . 21 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 1 . . . 3 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 . 4 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 45 | . 3 . 23 8 . . 11 Peak Tracking Total 5 | . 4 . 5 3 . . 4 Tactical Retreats 4 | . . . 2 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . 1 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 7 | . 2 . 1 1 2 . 1 Terminals 4 | . 2 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 14 | . 7 . 2 1 2 . 2 Successful 10 | . 4 . 1 1 2 . 2 Failed 4 | . 3 . 1 . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 12 | . 7 . 2 . 1 . 2 Terminals 11 | . 7 . 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 . . 1 2 . . Record 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 3 . 1 . . . 2 Terminals 6 | . 3 . 1 . . . 2 Assimilate 1 | . 1 . . . . . . Botnet 3 | . 1 . 1 . . . 1 Operators 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . 1 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 5 | . . . . 5 . . . EXPLORE 3 | . . . . 3 . . . RETURN 2 | . . . . 2 . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches 26 | . . . . 26 . . . Drone Recoveries 26 | . . . . 26 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3296 | 38 152 272 839 786 452 117 640 Spaces Moved 1684 | 10 91 171 383 417 279 72 261 Core . | . . . . . . . . Treads 1684 | 10 91 171 383 417 279 72 261 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 160 | 160 160 160 160 160 160 160 160 Average Speed 167 | 160 160 160 162 160 160 160 202 Slowest Speed 240 | 160 160 160 240 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 26 42 28 100 62 23 27 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 21 | . . . . 4 . . 17 Terrain Destroyed 67 | . . . 8 4 . . 55 Melee 2 | . . . . 2 . . . Projectile 12 | . . . 8 2 . . 2 AOE 53 | . . . . . . . 53 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 1985 | 23 96 170 510 486 287 72 341 Wait 124 | . 2 . 43 36 . . 43 Move 1677 | 9 90 170 382 416 278 71 261 Hop . | . . . . . . . . Pick Up 11 | . 2 . 5 . 2 . 2 Fast Attach 20 | 1 . . 12 1 . . 6 Attach 5 | . . . 2 1 1 . 1 Detach 10 | . . . 6 . 1 . 3 Swap 17 | 4 . . 3 4 1 . 5 Drop 23 | 4 1 . 9 2 4 . 3 Fire 81 | 5 1 . 44 17 . . 14 Melee 9 | . . . . 6 . 1 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 8 | . . . 4 3 . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 12) 191 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 454 | -10/Mines | Discovered new exit (range 7) 463 | -10/Mines | Entered Materials 463 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1227 | -9/Materials | Discovered new exit (range 16) 1302 | -9/Materials | Entered Mines 1328 | -9/Mines | Met a Derelict bent on vengeance 1448 | -9/Mines | Build established: Scavenger-Mutant 1499 | -9/Mines | Found the Drone Emporium 1506 | -9/Mines | Found Prototype Device 1506 | -9/Mines | Identified Sensor Drone Bay 1537 | -9/Mines | Discovered new exit (range 31) 1537 | -9/Mines | Identified exit to Materials 1777 | -9/Mines | Core integrity fell below 50% 1897 | -9/Mines | Discovered exit to Materials (range 23) 2081 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2081 | -9/Mines | Discovered new exit (range 5) 2088 | -9/Mines | Entered Exiles 2127 | -9/Exiles | Met 8R-AWN 2152 | -9/Exiles | Met EX-HEX 2220 | -9/Exiles | Met EX-DEC 2226 | -9/Exiles | Learned location of Zion (-7) 2253 | -9/Exiles | Met EX-BIN 2276 | -9/Exiles | Aligned with FarCom system 2277 | -9/Exiles | Given EX-Vault access code 2314 | -9/Exiles | Opened EX-Vault 2325 | -9/Exiles | Found Cloak of Protection 2362 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2521 | -9/Exiles | Discovered new exit (range 14) 2540 | -9/Exiles | Left Exiles lab with Cloak of Protection 2540 | -9/Exiles | Entered Mines 2647 | -8/Mines | Discovered exit to Materials (range 6) 2657 | -8/Mines | Entered Materials 2657 | -8/Materials | Evolved 2 slots: Utility x2 2842 | -8/Materials | Discovered new exit (range 15) 3297 | -8/Materials | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Operator tracking enabled and active. 03147_ K-01 Serf collects debris. 03257_ Acquired Recalibrator. 03257_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03268_ Acquired Imp. Shield Generator. 03288_ Flight Unit fried. 03288_ S-10 Pest destroyed. 03290_ H-61 Shepherd calls for reinforcements. 03290_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03291_ X-57 Shotgunner destroyed. 03291_ K-01 Serf collects debris. 03295_ The unstable cave ceiling collapses. 03296_ Slug penetrates Earth. 03296_ Imp. Shield Generator blasted off. 03297_ C-30 ARC bursts open, deploying its payload. 03297_ H-55 Commando unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? ##????????????????? | | ????????????????????????????? ] #####????????????? | | ????????????????????????????? ???????????? | | ????????????????????????????? ha k????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ##?????????????? | | ???????????????????????????? #?????????????? | | ??????????????????????????? x ##????????????? | | ????????#######???????????# H #????????????? | | ######### ############ % #?????????????? | | = #?????????????? | | ] @ #???????????????? | | k ###???????????????? | | ##### ####### % # ###?????????????????? | | #??####+#####???# #?#???????????????????? | | #??# #???# !== !#?????????????????????? | | #??# """ #???#!!==!!#?????????????????????? | | #??# """ #???########?????????????????????? | | #####??# """ #????????????????????????????????? | | ???????# #????????????????????????????????? | | ##?????# """ #????????????????????????????????? | | ###???# """ #????????????????????????????????? | | ""#???# """ #????????????????????????????????? | | ""#???# #????????????????????????????????? | | T"#???########??????????????????????????????????? | | ""#?????????????????????????????????????????????? | | ""#?????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 6 Armor Coverage 225 Power Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovSchematicDeconstructor Manual? 0 Play Time 00:22:32 Cumulative 20.5 hours Start 2024.04.07 @ 11:37:57 End 2024.04.07 @ 12:00:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8506b13-47a1-4d18-a955-b0f8ed6ad575