Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 16:31:34 Player: emory Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1047) 1047 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3492 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 36/125 System Corruption 3% Temperature Cool (91) Movement Flying (31) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Small Storage Unit Sensor Array Salvage Targeting Computer Hacking Suite > --- WEAPON (2) ------- EM Pulse Cannon Light Assault Rifle > --- INVENTORY (8) ---- Flight Unit Flight Unit Light Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Sensor Array Salvage Targeting Computer Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Light Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Flight Unit Light Assault Rifle Improved Datajack [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Salvage Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 51 | 6 11 1 10 1 6 16 Power 10 | 1 3 . 3 . . 3 Engine 7 | 1 2 . 2 . . 2 Core 3 | . 1 . 1 . . 1 Reactor . | . . . . . . . Propulsion 19 | 2 5 . 2 1 3 6 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 1 | . . . 1 . . . Flight 16 | . 5 . 1 1 3 6 Utility 6 | 1 . . 2 . . 3 Device 2 | . . . 1 . . 1 Storage 2 | 1 . . . . . 1 Processor 1 | . . . 1 . . . Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 2 3 1 3 . 3 4 Energy Gun 7 | 1 2 1 2 . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 7 | 1 1 . 1 . 2 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 Corrupted Parts 1 | . 1 . . . . . System Corruption 8 | . 8 . . . . . Parts Lost 28 | . 7 . 10 . 3 8 Power 7 | . 2 . 3 . . 2 Propulsion 11 | . 3 . 3 . 1 4 Utility 1 | . . . 1 . . . Weapon 9 | . 2 . 3 . 2 2 Highest Loss Streak 6 | . 6 . 4 . 2 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 58 | . 57 46 58 22 31 78 Engine 2 | . 7 . 1 . . 4 Core 5 | . 1 14 8 . . 1 Hover 1 | . . . 2 . . . Flight 17 | . 17 28 11 . 9 31 Device 5 | . . . 8 . . 6 Storage 2 | . 13 . . . . 2 Processor 6 | . . . 8 11 9 9 Hackware 1 | . . . . . . 4 Energy Gun 5 | . 7 4 9 11 2 . Ballistic Gun 9 | . 7 . 8 . 8 16 Naked Turns . | . . . . . . . Heaviest Build 16 | 14 14 6 12 3 7 16 Greatest Support 20 | 20 20 8 8 4 14 20 Greatest Overweight (x) 3 | . 3 . 3 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 8 Average Capacity 5 | 7 7 5 5 5 5 5 Most Carried 8 | 4 5 3 5 5 4 8 Average Carried 3 | 2 2 2 3 4 2 4 Final Capacity 8 | 8 5 5 5 5 5 8 Final Carried 5 | 3 3 3 5 4 3 4 Class Distribution -------------------- 82% | Mutant 6% | Scavenger-Mutant 6% | Scavenger-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 946 | 238 135 36 232 . 145 160 Remotely . | . . . . . . . Salvage Created 1512 | . 235 13 817 . 115 332 Parts 94 | . 12 1 51 . 6 24 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . 1 . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 29 | . 5 1 13 . 3 7 Guns 28 | . 5 1 13 . 2 7 AOE 1 | . . . . . 1 . Classes Destroyed 8 | . 1 1 4 . 2 . Recycler 3 | . . . 3 . . . Operator 2 | . . . . . 1 1 Watcher 3 | . . . 3 . . . Swarmer 8 | . . 1 3 . 2 2 Grunt 15 | . 5 . 6 . . 4 Brawler 1 | . . . 1 . . . Sentry 4 | . . . 3 . . 1 Hunter 1 | . . . . . 1 . Best Kill Streak 4 | . 2 1 4 . 2 2 Combat Bots Only 3 | . 2 1 3 . 2 2 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 Gunslinging 1 | . . . . . . 1 Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 293 | . 61 4 64 . 62 102 Missed 98 | . 18 2 18 . 16 44 Damage Taken 2584 | . 625 15 646 . 469 829 Core 932 | . 202 . 173 . 227 330 Absorbed by Shields . | . . . . . . . Core Remaining (%) 58 | 100 . 19 . 56 . . Volleys Fired 191 | 1 35 3 68 . 26 58 Largest 2 | 2 2 1 2 . 2 2 Hottest 89 | 60 60 40 79 . 89 80 Shots Fired 277 | 2 39 3 96 . 28 109 Gun 274 | 2 39 3 96 . 25 109 Cannon . | . . . . . . . Launcher 3 | . . . . . 3 . Special . | . . . . . . . Kinetic 189 | 1 17 . 41 . 23 107 Thermal 61 | . 18 3 38 . 2 . Explosive . | . . . . . . . Electromagnetic 27 | 1 4 . 17 . 3 2 Robot Hit Streak 17 | . 9 5 14 . 6 17 Robot Miss Streak 5 | 2 2 1 3 . 3 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 195 | . 30 2 66 . 18 79 Core Hits 74 | . 10 1 30 . 6 27 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 . . 1 Burn 1 | . . . 1 . . . Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2372 | . 345 23 1012 . 300 692 Guns 2242 | . 344 23 949 . 236 690 Cannons . | . . . . . . . Explosions 64 | . . . . . 64 . Melee . | . . . . . . . Ramming 66 | . 1 . 63 . . 2 Kinetic 1403 | . 144 . 388 . 207 664 Thermal 492 | . 159 23 281 . 29 . Explosive . | . . . . . . . Electromagnetic 411 | . 41 . 280 . 64 26 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 9 9 5 5 1 3 Average Corruption 3 | . 7 9 2 5 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . 3 5 6 . 1 2 Message Errors 3 | . . 1 2 . . . Matter Fused 9 | . 2 2 4 . 1 . Heat Flow Errors 2 | . . 1 . . . 1 Energy Discharges 1 | . 1 . . . . . Parts Rejected 1 | . . . . . . 1 Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 86 | . . . 30 . 55 1 Shots 3 | . . . . . 3 . Rammed 20 | . 2 . 17 . . 1 Targets Rammed 20 | . 2 . 17 . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 174 | . 68 174 69 . . 87 Average Temperature 29 | . 19 67 29 . . 26 Received Heat Transfer 1083 | . 372 . 252 . . 459 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 1 . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . 1 . . . Heat Transferred 1256 | . 375 50 757 . 74 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 408 | . 120 50 340 78 210 408 Initial 88 | . . . 19 78 29 88 Average 149 | . 31 11 200 78 122 200 Maximum Alert Level 2 | . . . 1 . 1 2 Low Security (%) 65 | 100 100 100 45 100 89 59 Level 1 33 | . . . 54 . 10 38 Level 2 . | . . . . . . 1 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . 3 . . 4 Investigation 3 | . . . 2 . . 1 Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 . . 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 7 | . 1 . 3 . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 9 3 27 . 7 33 Peak Tracking Total 9 | . 5 3 6 . 4 9 Tactical Retreats 12 | . 2 1 1 . 2 6 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . 4 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 12 | . 2 . 4 . 2 4 Terminals 12 | . 2 . 4 . 2 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 3 . 10 . 3 10 Successful 15 | . 3 . 6 . 2 4 Failed 11 | . . . 4 . 1 6 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 26 | . 3 . 10 . 3 10 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 3 . 6 . 2 4 Robot Analysis 1 | . 1 . . . . . Open Door 2 | . . . . . . 2 Branch Access Points 2 | . . . 1 . 1 . Emergency Access Points 1 | . . . 1 . . . Alert Level 3 | . 1 . 1 . 1 . Unreport Threat 2 | . 1 . . . . 1 Locate Traps 2 | . . . 2 . . . Disarm Traps 1 | . . . 1 . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 9 | . 2 . 4 . 1 2 Full Trace Events 3 | . . . 2 . . 1 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 1464 | 56 201 92 661 15 130 309 Spaces Moved 1412 | 39 129 219 504 28 136 357 Core 94 | 12 14 . 37 25 6 . Treads . | . . . . . . . Legs 36 | 27 9 . . . . . Wheels . | . . . . . . . Hover 109 | . . . 109 . . . Flight 1173 | . 106 219 358 3 130 357 Fastest Speed 28 | 50 37 37 37 40 30 28 Average Speed 57 | 98 69 37 83 48 40 30 Slowest Speed 200 | 120 200 37 200 50 120 37 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . 1 . 2 . 1 5 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 35 48 44 6 14 44 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1790 | 54 202 226 638 28 181 461 Wait 66 | . 7 3 27 . 10 19 Move 1389 | 38 126 218 499 27 133 348 Hop 8 | . 1 . 2 . 1 4 Pick Up 52 | 9 10 1 12 . 5 15 Fast Attach . | . . . . . . . Attach 46 | 6 8 1 10 1 6 14 Detach 5 | . 4 . 1 . . . Swap 5 | . 3 . . . . 2 Drop 8 | . 6 . 2 . . . Fire 191 | 1 35 3 68 . 26 58 Melee . | . . . . . . . Ram 20 | . 2 . 17 . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 15) 171 | -10/Materials | Core integrity fell below 50% 211 | -10/Materials | Lost 6 parts (2p2n2w) 220 | -10/Materials | Core integrity fell below 20% 258 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 345 | -10/Mines | Discovered new exit (range 14) 350 | -10/Mines | Entered Materials 350 | -9/Materials | Evolved 2 slots: Propulsion x2 623 | -9/Materials | Identified exit to Mines 1011 | -9/Materials | Entered Mines 1016 | -9/Mines | Discovered new exit (range 6) 1026 | -9/Mines | Entered Materials 1026 | -8/Materials | Evolved 2 slots: Utility x2 1028 | -8/Materials | Lost 4 parts (1p1n1u1w) 1142 | -8/Materials | Identified exit to Storage 1156 | -8/Materials | Entered Storage 1261 | -8/Storage | Core integrity fell below 50% 1389 | -8/Storage | Garrison activated, responded to threat 1400 | -8/Storage | Lost 3 parts (1p2n) 1426 | -8/Storage | Core integrity fell below 20% 1465 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01427_ R-06 Scavenger collects Aluminum Leg. 01432_ Y-45 Defender suffers critical hit (Destroy). 01434_ Lgt. Assault Rifle destroyed. 01443_ Imp. Flight Unit destroyed. 01443_ Critical hit (Burn: +37). 01445_ Slammed into Y-45 Defender. 01445_ Destabilizing: System corrupted (+2). 01445_ Lgt. Nuclear Core destroyed. 01446_ Acquired 3 matter. 01448_ Acquired Lgt. Assault Rifle. 01450_ Acquired Lgt. Ion Engine. 01458_ R-06 Scavenger inserts Heat Sink into recycling unit. 01459_ Acquired EM Pulse Cannon. 01461_ R-06 Scavenger inserts Heat Sink into recycling unit. 01464_ System corrupted: Heat flow error (+101). 01464_ R-06 Scavenger inserts Particle Gun into recycling unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###????????????????? | | ????????????????????????????# #??????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? !???????????????? | | ????????????????????????????? ???????????????? | | ??????????????????######+#### ???????????????? | | ??????????????????# ## #???????????????? | | ???????????????????# ""Y ## #???###?????????? | | ???????????????????# "Y @ ## #??##T#####?????? | | ???????????????????# ""r ## #??# "!!!??????? | | ???????????????????# r!] ## #??# !????????? | | ???????????????????# """ ] ##? #??# #?????????? | | ???????????????????# """ ## #####/#####?????? | | ???????????????????# """ s## #?????? | | ???????????????????# s/ ? ####### | | ???????????????????########### ? *# | | ?????????????????????????????##+#########+###/## + | | ????????????????????????????? ?????? ## # | | ???????????????????????????# """" ????""" ## # | | ???????????????????????????# ????? # """ ## # | | ???????????????????????????# ??????? # """ ## # | | ???????????????????????????#?????????? # # | | ?????????????????????????????????????? "" ## # | | ?????????????????????????????????????# G" ## # | | ?????????????????????????????????????# "" ?# # | | ????????????????????????############## ## # | | ????????????????????????# ##/##?#####+# | | ????????????????????????# ## #??# | | ????????????????????????# ## #??# | | ????????????????????????# ## #??# """ | | ????????????????????????# *%= ## #### """ | | ????????????????????????#+#######+#### # """ | | ????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledScanAnalyzer Manual? 0 Play Time 00:36:09 Cumulative 19.8 hours Start 2024.04.13 @ 15:25:33 End 2024.04.13 @ 16:31:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 26e8558e-bf05-41f8-88d0-b41286316c75