Cogmind - Beta 13 X2 --- EXPLORER MODE // 2024.01.26 @ 23:19:38 Player: arkn Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (204) 1020 Value Destroyed (9099) 9099 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (13703) 13703 TOTAL SCORE: 33742 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 751 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2028 Met Warlord at Research 2000 Hacked God Mode 5000 Win 3000 Friendly Fire -722 Cogmind --------- Core Integrity 1532/1600 Matter 280/300 Energy 63/380 System Corruption 2% Temperature Cool (12) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Light Quantum Reactor > --- PROPULSION (8) --- Impulse Thruster Field Propulsion Array Q-thruster Electron Diverter Impulse Thruster Array Improved Q-thruster > --- UTILITY (12) ----- Advanced Cooling System Lightpack 2.0 Machine Analyzer Triangulator 0b10 Decoder Chip [Looter] Advanced Reaction Control System Advanced Cloaking Device Experimental Cloaking Device Advanced EM Disruption Field > --- WEAPON (4) ------- Advanced Datajack Enhanced Force Lance > --- INVENTORY (40) --- Quantum Reactor Reinforced Quantum Reactor Advanced Heavy Siege Treads Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Field Propulsion Drive Field Propulsion Drive Advanced Cryofiber Web Improved Cooling System Advanced Cooling System Experimental Cooling System Huge Storage Unit Compact Matter Pod (150) Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Experimental Target Analyzer Improved Kinecellerator Advanced Transmission Jammer Improved Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Point Defense Array System Restoration Module KE Penetrator Hypervelocity Gauss Cannon Tri-rail Accelerator Hardcell Cannon Hardcell Cannon Linear Accelerator Heavy Missile Launcher Improved Plasma Cutter Great Maul Enhanced Force Lance Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Q-thruster Electron Diverter Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Cooling System Lightpack 2.0 Machine Analyzer Triangulator 0b10 Decoder Chip [Looter] Advanced Reaction Control System Advanced Cloaking Device Experimental Cloaking Device Advanced EM Disruption Field Mapping Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Nova Cannon Advanced Datajack Enhanced Force Lance > --- INVENTORY -------- Reinforced Deuterium Engine Quantum Reactor Reinforced Quantum Reactor Advanced Heavy Siege Treads Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Field Propulsion Drive Field Propulsion Drive Advanced Cryofiber Web Improved Cooling System Advanced Cooling System Experimental Cooling System Huge Storage Unit Compact Matter Pod Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Experimental Target Analyzer Improved Kinecellerator Advanced Transmission Jammer Improved Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Point Defense Array System Restoration Module KE Penetrator Hypervelocity Gauss Cannon Tri-rail Accelerator Hardcell Cannon Hardcell Cannon Linear Accelerator Heavy Missile Launcher Improved Plasma Cutter Great Maul Enhanced Force Lance [Rating: 224] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Flight Unit Q-thruster Utility Lightpack 2.0 Device Advanced Cooling System Storage Lightpack 2.0 Processor Machine Analyzer Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 19 | . 1 . . . 4 2 . . . . 2 . 2 2 . . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . 2 . . . . . 2 . Utility 10 | . 1 . . . 2 . . . . . 2 . 2 . . . . . 1 . 2 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Parts Attached 202 | 1 7 2 2 4 29 24 6 4 . 3 17 8 9 18 12 2 6 . 23 9 16 Power 29 | . . . . 1 1 5 1 1 . . 4 3 1 1 . . 1 . 1 1 8 Engine 19 | . . . . 1 1 5 1 1 . . 3 3 . . . . . . . . 4 Core 3 | . . . . . . . . . . . 1 . 1 1 . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . 1 . 1 1 4 Propulsion 56 | . 2 . . 1 5 9 2 . . 1 3 4 . 8 4 . 2 . 9 4 2 Treads 8 | . 2 . . 1 3 . . . . . . . . 1 1 . . . . . . Leg 33 | . . . . . 2 9 2 . . 1 3 4 . 7 3 . 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . . . . . . . . . . . 9 4 2 Utility 56 | 1 2 2 2 1 7 5 1 . . 1 2 1 6 1 8 2 1 . 6 1 6 Device 36 | 1 1 1 . . 4 3 1 . . 1 1 . 6 . 5 1 1 . 3 1 6 Storage 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . Processor 3 | . . . . . . 1 . . . . . . . . . 1 . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . . 1 2 1 2 1 . . . . 1 1 . 1 2 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | . 3 . . 1 16 5 2 3 . 1 8 . 2 8 . . 2 . 7 3 . Energy Gun 6 | . 1 . . . 3 . . . . . . . . . . . 1 . . 1 . Energy Cannon 7 | . . . . . 3 1 1 . . . . . . 1 . . . . . 1 . Ballistic Gun 8 | . 2 . . . 4 . . 1 . . 1 . . . . . . . . . . Ballistic Cannon 20 | . . . . . . 1 . 2 . . 5 . 2 5 . . . . 5 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . 1 6 2 1 . . 1 2 . . 1 . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Unidentified Prototypes 11 | . . 1 . . 1 . . . . 1 . . . . . . 4 . . 2 2 Parts Lost 19 | . . . . . . 2 1 . . . 1 2 2 2 4 . . . 3 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 10 | . . . . . . 1 1 . . . . 1 . 2 3 . . . 1 . 1 Utility 6 | . . . . . . 1 . . . . . 1 1 . 1 . . . 2 . . Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Highest Loss Streak 3 | . . . . . . 1 1 . . . 1 1 2 1 3 . . . 2 . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 99 100 99 99 83 84 85 84 85 85 86 86 85 84 85 84 84 80 75 70 74 Engine 8 | . 12 12 12 12 8 14 14 13 14 14 8 11 10 2 . . . . . . 1 Core 1 | . . . . . . . . . . . 3 . . 7 10 10 8 . . . . Treads 6 | . 24 25 25 24 21 . . . . . . . . . 6 5 3 . . . . Leg 19 | . . . . . 11 27 28 28 28 28 25 24 22 27 22 25 26 30 21 . . Flight 1 | . . . . . . . . . . . . . . . . . . . 3 25 22 Device 11 | . 25 13 3 . 7 4 7 7 7 7 12 12 18 15 16 13 10 15 17 13 18 Storage 6 | . 12 12 12 12 8 7 7 7 7 7 6 6 5 5 5 5 5 5 4 4 3 Processor 4 | . . . . . . 4 7 7 7 7 6 6 5 5 5 6 9 5 4 8 7 Protection 5 | . . 10 20 25 8 5 . . . . 5 6 5 5 4 5 5 5 3 4 . Energy Cannon 2 | . . . . . 4 7 12 7 . . . . . . . . . . . 3 2 Ballistic Gun 5 | . 24 25 25 24 3 3 . 3 7 3 . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . 3 4 9 14 14 11 12 10 10 10 10 10 10 10 . . Slashing Weapon 3 | . . . . . 4 5 3 . . 3 5 6 5 4 5 5 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 18 31 35 35 37 30 48 56 56 51 51 62 66 76 85 80 81 93 93 106 64 64 Greatest Support 141 | 20 46 46 46 46 92 78 78 77 77 77 80 80 80 121 111 111 141 141 141 64 64 Greatest Overweight (x) 4 | . . . . . . 1 . . . . . . . . 1 . . . 4 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 10 15 15 15 15 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 35 | 10 13 15 15 15 39 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Most Carried 40 | 7 13 14 15 15 36 40 40 40 40 40 40 40 40 40 40 40 40 40 40 38 40 Average Carried 33 | 7 11 13 14 14 25 39 39 39 40 39 39 38 39 39 39 39 39 40 38 35 36 Final Capacity 40 | 10 15 15 15 15 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Final Carried 40 | 7 13 14 15 15 36 40 40 40 40 39 40 38 40 38 40 39 40 40 39 34 39 Class Distribution -------------------- 44% | Hauler-Mutant 17% | Hauler-Assassin 17% | Hacker-Mutant 15% | Hauler-Skirmisher 5% | Hauler-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Extension Hauler-Assassin | -5/Factory Hauler-Assassin | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Skirmisher | -3/Proximity Caves Hauler-Assassin | -3/Research Hauler-Sprinter | -2/Research Hauler-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 6661 | 200 200 . . 246 542 433 199 122 . 223 444 488 430 864 410 262 198 56 871 335 138 Remotely 1260 | . . . . . . . . . . . 444 488 328 . . . . . . . . Salvage Created 7466 | . 269 . . 289 638 744 152 73 . 215 698 637 533 1084 243 48 697 101 532 210 303 Parts 361 | . 23 . . 10 24 52 9 6 . 10 47 16 39 41 5 5 23 1 27 11 12 Haulers Intercepted 7 | . 2 . . . 1 1 . . . . 1 . . 1 . . . . . 1 . Recyclers Shooed 4 | . . . . . 1 . . . . . . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 145 | . 6 . . 15 11 14 4 3 . 8 7 5 12 17 9 3 13 5 11 . 2 Melee 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 Guns 33 | . 6 . . 15 4 1 . . . 3 . . . . . . 3 1 . . . Cannons 93 | . . . . . 6 13 3 3 . 5 3 4 12 17 9 3 . 4 10 . 1 AOE 15 | . . . . . 1 . . . . . 4 . . . . . 10 . . . . Classes Destroyed 20 | . 3 . . 3 3 1 2 1 . . 4 . . . 1 . 2 . . . . Worker 10 | . . . . . . . . . . . 3 . . 1 . . . . 3 3 . Builder 18 | . . . . . 1 3 . . . . 2 1 4 1 . . . . 2 1 3 Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hauler 7 | . 2 . . . 1 1 . . . . 1 . . 1 . . . . . 1 . Recycler 10 | . . . . . . . . . . . 3 3 . 3 . . . . . . 1 Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . Operator 3 | . . . . . . . . . . . 1 1 1 . . . . . . . . Watcher 18 | . 3 . . . 2 2 . . . . 2 1 2 3 . . . . 3 . . Swarmer 37 | . 6 . . 1 . 2 3 3 . 6 3 1 1 . 3 3 . 2 2 . 1 Grunt 25 | . . . . 1 4 3 . . . 2 2 1 4 2 2 . 4 . . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . Duelist 4 | . . . . 1 1 1 . . . . . . . 1 . . . . . . . Sentry 21 | . . . . . 5 3 . . . . 1 1 2 4 1 . . . 3 . 1 Hunter 9 | . . . . . 1 . . . . . . 1 1 2 2 . . 2 . . . Programmer 29 | . . . . . . 5 . . . . 2 . 4 8 . . 4 . 6 . . Behemoth 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . 2 . . . . Decomposer 2 | . . . . . . . 2 . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . Assembled 12 | . . . . 12 . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . 3 . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | . 4 . . 4 3 3 3 3 . 3 5 6 5 4 5 3 8 3 4 2 1 Combat Bots Only 8 | . 2 . . 4 3 2 3 3 . 3 3 2 5 3 5 3 8 3 3 . 1 Max Kills in Single Turn 8 | . 1 . . 1 1 3 1 1 . 1 5 2 1 2 1 1 8 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . 1 . . . . . 2 . . . . . 7 . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 988 | . 27 . . 61 53 111 14 9 . 18 19 101 40 156 117 6 44 45 68 3 96 Missed 350 | . 6 . . 11 12 45 8 3 . 5 6 38 9 43 44 3 21 23 18 2 53 Damage Taken 8106 | . 93 . . 540 609 668 52 36 . 120 397 758 391 1328 890 28 423 320 810 81 562 Core 635 | . 13 . . 69 40 26 . . . 32 . 147 23 53 82 . 22 8 52 . 68 Absorbed by Shields 125 | . . . . . . . . . . . . 125 . . . . . . . . . Ignored by Resistances 4786 | . 71 . . 325 256 404 34 23 . 74 227 522 229 792 534 16 242 185 474 46 332 Regen/Repaired (Parts) 66 | . . . . . . . . . . . . . . . . . 66 . . . . Core Remaining (%) 90 | 100 . . . 67 92 . . . . 91 . 82 97 . . . . 85 96 100 95 Volleys Fired 397 | . 20 . . 33 48 36 6 6 . 12 25 31 34 60 24 3 10 13 32 . 4 Largest 3 | . 2 . . 2 2 2 3 3 . 3 2 2 2 3 2 2 3 3 3 . 2 Hottest 203 | . 40 . . 40 118 123 198 198 . 138 110 106 110 203 122 122 167 167 196 . 178 Shots Fired 846 | . 40 . . 66 89 72 13 17 . 28 49 62 66 127 48 6 30 39 88 . 6 Gun 204 | . 40 . . 66 55 11 . . . 4 . . . . . . 10 13 3 . 2 Cannon 642 | . . . . . 34 61 13 17 . 24 49 62 66 127 48 6 20 26 85 . 4 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 698 | . 40 . . 66 34 36 6 6 . 28 49 62 66 120 48 6 20 26 85 . . Thermal 109 | . . . . . 49 36 7 11 . . . . . . . . . . . . 6 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 13 | . . . . . 6 . . . . . . . . 7 . . . . . . . Entropic 26 | . . . . . . . . . . . . . . . . . 10 13 3 . . Robot Hit Streak 34 | . 15 . . 16 26 32 6 6 . 9 29 25 29 20 12 11 32 34 12 . 3 Robot Miss Streak 4 | . 1 . . 2 2 2 1 2 . 1 2 4 2 3 3 . . 2 4 . 1 Penetration Max 2 | . . . . . . . . . . . 2 . 1 1 . . 1 . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 640 | . 26 . . 51 66 59 11 10 . 14 27 52 55 92 35 4 21 27 67 7 16 Core Hits 313 | . 12 . . 28 25 29 5 6 . 9 26 17 27 40 16 3 23 12 24 3 8 Critical Kills 9 | . . . . 1 . . 1 . . 4 3 . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . . . . . . 1 5 . . . . . 3 . . . . Critical Strikes 62 | . . . . 1 1 1 2 . . 6 8 6 7 9 8 . 5 1 3 2 2 Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . Destroy 14 | . . . . 1 . . . . . 5 8 . . . . . . . . . . Blast 38 | . . . . . . . 1 . . 1 . 6 7 9 8 . 2 1 3 . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . 2 2 Detonate 3 | . . . . . . . . . . . . . . . . . 3 . . . . Melee Attacks 238 | . . . . 2 28 37 3 . . . 19 4 34 19 . . . . 26 14 52 Impact 5 | . . . . . . 5 . . . . . . . . . . . . . . . Slashing 141 | . . . . 2 28 32 3 . . . 19 4 34 19 . . . . . . . Piercing 90 | . . . . . . . . . . . . . . . . . . . 26 13 51 Sneak Attacks 25 | . . . . . 1 3 2 . . . . 3 2 . . . . . 3 7 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25172 | . 342 . . 668 1664 1880 375 261 . 335 2668 1748 2044 4060 1428 137 2031 990 3147 445 949 Guns 2927 | . 342 . . 664 658 189 . . . 69 . . . . . . 441 433 102 . 29 Cannons 15549 | . . . . . 530 1226 242 261 . 266 752 1462 1758 3964 1428 137 396 557 2455 . 115 Explosions 3678 | . . . . . 343 155 . . . . 1916 . 76 . . . 1188 . . . . Melee 2843 | . . . . . 129 299 133 . . . . 286 174 . . . . . 572 445 805 Ramming 175 | . . . . 4 4 11 . . . . . . 36 96 . . 6 . 18 . . Kinetic 15251 | . 342 . . 664 369 536 113 136 . 335 752 1462 1758 3811 1428 137 396 557 2455 . . Thermal 4964 | . . . . . 1056 1034 129 125 . . 1288 . . . . . 1188 . . . 144 Explosive 678 | . . . . . . . . . . . 602 . 76 . . . . . . . . Electromagnetic 285 | . . . . . 106 . . . . . 26 . . 153 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1021 | . . . . . 129 299 133 . . . . 286 174 . . . . . . . . Piercing 1822 | . . . . . . . . . . . . . . . . . . . 572 445 805 Entropic 976 | . . . . . . . . . . . . . . . . . 441 433 102 . . Highest Corruption 3 | . . . . . 3 3 3 3 3 3 . . 2 1 1 . . . 1 . 2 Average Corruption 2 | . . . . . 1 1 3 3 3 3 . . 1 1 1 . . . 1 . 1 Corruption Purged 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . . 12 8 28 26 2 13 . . 7 5 2 . . . 2 . 2 Message Errors 34 | . . . . . 2 2 12 6 1 5 . . 2 1 2 . . . . . 1 Matter Fused 20 | . . . . . 4 3 2 7 . 1 . . 1 1 . . . . . . 1 Heat Flow Errors 13 | . . . . . . . 7 2 1 3 . . . . . . . . . . . Energy Discharges 9 | . . . . . . 1 3 1 . 1 . . 3 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 22 | . . . . . 4 2 3 10 . 1 . . . . . . . . 2 . . Data Loss (major) 4 | . . . . . . . 1 . . 1 . . 1 1 . . . . . . . Misfires 4 | . . . . . 2 . . . . 1 . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1407 | . . . . . 132 151 2 . . . 322 60 90 115 22 . 8 14 336 63 92 Projectiles 514 | . . . . . 12 . 2 . . . 23 5 45 115 22 . . 14 265 . 11 Explosions 482 | . . . . . 115 60 . . . . 299 . . . . . 8 . . . . Melee 411 | . . . . . 5 91 . . . . . 55 45 . . . . . 71 63 81 Knockbacks 76 | . . . . . . 4 1 2 . . 1 2 20 21 7 . 3 2 13 . . Impact 3 | . . . . . . . . . . . . . 1 2 . . . . . . . Kinetic 67 | . . . . . . 4 1 1 . . 1 2 15 18 7 . 3 2 13 . . Secondary 6 | . . . . . . . . 1 . . . . 4 1 . . . . . . . Self-Inflicted Damage 406 | . . . . . 12 176 . . . . 153 . . . . . 65 . . . . Shots 10 | . . . . . 1 5 . . . . 3 . . . . . 1 . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 22 | . . . . 1 1 2 . . . . . . 5 11 . . 1 . 1 . . Kicked 21 | . . . . . 1 2 . . . . . . 5 11 . . 1 . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . . . . 32 384 333 264 184 76 238 19 6 5 135 51 . 87 45 185 . 36 Average Temperature 78 | . . . . 11 126 103 80 81 53 56 9 3 5 28 15 . 39 16 50 . 20 Received Heat Transfer 1790 | . . . . 168 324 318 . . . 18 9 120 144 187 304 . 90 18 63 . 27 Effects 3 | . . . . . 3 . . . . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 10 | . . . . . 3 1 3 1 . . 1 . . . . . . . . . 1 Heat Transferred 5069 | . . . . . 1680 1321 185 185 . . 900 . . . . . 650 . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 648 | . 159 . . 52 156 233 . . . . 589 326 296 280 . . . . 235 218 648 Initial 144 | . . . . . 14 25 . . . . . 144 18 33 . . . . 67 98 98 Average 90 | . 29 . . 10 74 66 . . . . 188 98 57 98 . . . . 71 122 374 Maximum Alert Level 2 | . . . . . . 1 . . . . 2 1 1 1 . . . . 1 1 2 Low Security (%) 85 | 100 100 100 . 100 100 94 . . . . 42 92 91 82 . . . . 93 96 21 Level 1 10 | . . . . . . 5 . . . . 45 7 8 17 . . . . 6 3 30 Level 2 3 | . . . . . . . . . . . 12 . . . . . . . . . 48 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . . . . . 2 7 . . . . 4 2 5 5 . . . . 8 . 9 Investigation 18 | . . . . . 1 3 . . . . . 1 3 1 . . . . 4 . 5 Extermination 14 | . . . . . . 3 . . . . 2 . 2 4 . . . . 2 . 1 Reinforcement 9 | . . . . . 1 1 . . . . 1 1 . . . . . . 2 . 3 Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 22 | . . . . 1 4 . . . . . . 2 2 1 . . 1 . 3 1 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 296 | . 9 . . 24 18 24 4 5 . 11 10 22 19 23 15 3 30 5 20 17 37 Peak Tracking Total 16 | . 3 . . 6 3 5 3 3 . 3 3 6 5 4 7 3 14 2 5 16 12 Tactical Retreats 23 | . . . . 3 2 1 . . . . 2 2 1 . . . . . . . 12 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 18 | . . . . . 2 1 . . . . 2 2 . 2 . . . . 6 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . 1 . . . . . . 9 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 95 | . . . . . 2 10 . . . 1 69 1 3 6 . . . . 2 . 1 Max in Single Turn 20 | . . . . . 1 9 . . . 1 20 1 2 1 . . . . 1 . 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . . . . . . 5 Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 55 | . 2 . 1 . 7 10 1 1 . . 1 4 8 3 1 . 4 . 3 . 9 Terminals 34 | . 2 . . . 7 4 . . . . 1 4 7 1 . . . . 2 . 6 Fabricators 8 | . . . . . . 4 . . . . . . . 2 . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 Total Hacks 137 | . 5 . 1 . 24 20 1 1 . . 2 7 29 8 1 . 15 . 6 . 17 Successful 75 | . 3 . 1 . 12 6 1 1 . . 2 5 15 4 1 . 15 . 3 . 6 Failed 62 | . 2 . . . 12 14 . . . . . 2 14 4 . . . . 3 . 11 Catastrophic 14 | . . . . . 2 4 . . . . . . 3 . . . . . 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 3 . 1 . 19 11 . . . . 2 3 10 6 . . . . 2 . 12 Terminals 91 | . 5 . . . 24 9 . . . . 2 7 27 2 . . . . 3 . 12 Fabricators 17 | . . . . . . 7 . . . . . . . 6 . . . . . . 4 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . . . . . . 2 . . . . . 3 . 1 Terminal Hacks 53 | . 2 . 1 . 11 2 1 1 . . . 3 10 2 1 . 15 . 2 . 2 Record 16 | . . . . . . . . . . . . 2 7 2 . . 5 . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . . . 9 . . . . Open Door 6 | . . . . . . . 1 1 . . . 1 . . 1 . 1 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . . . 3 1 . . . . . . 1 . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 20 | . 1 . . . 1 3 . . . . 2 2 5 2 . . . . 1 . 3 Terminals 13 | . 1 . . . 1 1 . . . . 2 2 5 . . . . . . . 1 Track 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Assimilate 3 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 Botnet 5 | . . . . . 1 . . . . . 1 1 2 . . . . . . . . Disrupt 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 2 . . . . . . . 2 . . . . . . 2 Liberate 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Fabnet 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Overload 2 | . . . . . . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 . . . 7 10 . . . . 1 2 8 3 . . . . 3 . 8 Full Trace Events 13 | . . . . . 3 3 . . . . . . 3 1 . . . . 1 . 2 Feedback Events 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Corruption 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . 1 1 . . . . . . . 2 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . 1 1 . . . . . . . 2 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 5 | . . . . . . 4 . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 1 . . . . 3 3 1 . Autooverrided 4 | . . . . . . . . . . 1 1 . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Total Allies 27 | . . 5 . . . . . . . 1 2 11 . . . . . . 2 1 5 Largest Group 5 | . . 5 5 3 . . . . . 1 1 4 1 . . . . . 1 1 4 Highest-Rated Group 384 | . . 85 85 40 . . . . . 24 26 210 20 . . . . . 82 369 384 Highest-Rated Ally 369 | . . 31 31 16 . . . . . 24 26 159 20 . . . . . 82 369 96 Total Orders 16 | . . . . . . . . . . . . . 4 . . 5 . . 3 2 2 EXPLORE 16 | . . . . . . . . . . . . . 4 . . 5 . . 3 2 2 Ally Attacks 121 | . . . . 30 . . . . . 3 1 67 . . . . . . 3 3 14 Total Damage 5094 | . . . . 261 . . . . . 40 15 1579 . . . . . . 33 2471 695 Kills 24 | . . . . 5 . . . . . . . 13 . . . . . . . 2 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . 1 1 . 2 . . . . 1 3 . . . . . Drone Launches 17 | . . . . . . . . . . . . . 4 . . 5 . . 3 2 3 Drone Recoveries 13 | . . . . . . . . . . . . . 4 . . 3 . . 2 2 2 Decoded 0b10 Intel 73 | . . . . . . . . . . . . . . . . . . . 1 23 49 Items 73 | . . . . . . . . . . . . . . . . . . . 1 23 49 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 22042 | 2 1593 236 608 1368 1363 2155 1613 1376 114 653 1518 1130 1632 1542 556 698 969 380 1470 339 727 Spaces Moved 15917 | 1 644 112 376 745 760 1346 1135 915 88 478 896 780 982 1016 347 541 745 308 1126 733 1843 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 2042 | . 625 112 376 745 184 . . . . . . . . . . . . . . . . Legs 11009 | 1 19 . . . 576 1346 1135 915 88 478 896 780 982 1016 347 541 745 308 836 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 2866 | . . . . . . . . . . . . . . . . . . . 290 733 1843 Fastest Speed 25 | 120 120 160 160 160 125 115 120 130 130 127 125 120 120 120 120 120 110 110 32 25 25 Average Speed 110 | 120 158 160 160 160 133 128 128 130 130 127 125 122 120 120 120 120 118 110 98 25 25 Slowest Speed 372 | 120 160 160 160 160 160 195 130 130 130 130 127 125 120 121 190 120 120 110 372 27 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . . . 6 10 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 2 94 29 88 96 47 36 97 93 69 59 35 92 38 29 47 78 88 57 39 21 50 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . . . . . . 1 . . . . . Known Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . 1 . . 5 3 . 3 . . . . 4 4 . 1 . . . Spaces Dug 191 | . . . . 2 25 29 1 . . . 20 . 32 22 . . . . 17 7 36 Terrain Destroyed 724 | . . . . 2 46 96 4 . . 17 228 9 90 48 14 3 57 28 39 7 36 Melee 187 | . . . . 2 25 29 1 . . . 19 . 32 19 . . . . 17 7 36 Projectile 172 | . . . . . . 4 3 . . 17 6 9 13 29 14 3 24 28 22 . . AOE 365 | . . . . . 21 63 . . . . 203 . 45 . . . 33 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Upp Upp War Pro Res Res Acc Total 19099 | 1 1180 168 385 852 973 1646 1269 1088 87 502 1209 881 1314 1184 436 589 804 320 1372 850 1989 Wait 2076 | . 479 54 1 59 77 172 117 160 . . 238 52 233 37 41 32 16 . 142 98 68 Move 15869 | . 643 111 375 744 759 1345 1134 914 87 477 895 779 981 1015 346 540 745 307 1125 724 1823 Hop 11 | . . . . . . . . . . . . . . . . . . . . 2 9 Pick Up 136 | . 16 1 2 2 27 15 2 2 . 4 9 1 10 12 7 5 8 . 6 2 5 Fast Attach 59 | . 5 . 2 1 2 7 . 2 . 1 1 . 3 5 4 . 4 . 11 4 7 Attach 50 | . 1 . . 1 4 4 1 . . 1 4 3 5 3 5 1 . . 8 3 6 Detach 30 | . 1 . . . 3 3 . . . 1 . . 2 2 5 . . . 8 1 4 Swap 94 | 1 1 2 . 2 23 13 5 2 . 2 12 5 1 10 3 1 2 . 4 2 3 Drop 100 | . 14 . 5 2 1 12 1 2 . 4 6 1 6 10 1 7 11 . 9 . 8 Fire 397 | . 20 . . 33 48 36 6 6 . 12 25 31 34 60 24 3 10 13 32 . 4 Melee 238 | . . . . 2 28 37 3 . . . 19 4 34 19 . . . . 26 14 52 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 20 | . . . . . 1 2 . . . . . . 5 11 . . . . 1 . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . 5 . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 2) 3 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Evolved 1 slot: Utility x1 15 | -10/Materials | Identified exit to Mines 15 | -10/Materials | Discovered exit to Mines (range 13) 300 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Discovered exit to Materials (range 3) 307 | -10/Materials | Build established: Hacker-Mutant 471 | -10/Materials | Discovered exit to Mines (range 17) 541 | -10/Materials | Discovered exit to Materials (range 10) 643 | -10/Materials | Identified exit to Subcaves 643 | -10/Materials | Discovered exit to Subcaves (range 15) 703 | -10/Materials | Discovered exit to Materials (range 4) 1500 | -10/Materials | Derelicts attacked the area 1596 | -10/Materials | Entered Mines 1619 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1622 | -10/Mines | Found Prototype Device 1623 | -10/Mines | Identified Exp. Sensor Array 1644 | -10/Mines | Learned location of Storage (-9) 1710 | -10/Mines | Discovered exit to Materials (range 6) 1754 | -10/Mines | Discovered exit to Materials (range 16) 1789 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1818 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1818 | -10/Mines | Identified exit to Exiles 1818 | -10/Mines | Discovered exit to Exiles (range 5) 1832 | -10/Mines | Entered Exiles 1832 | -10/Exiles | Accompanied by 5 allies 1862 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1869 | -10/Exiles | Met 8R-AWN 1900 | -10/Exiles | Met EX-HEX 1944 | -10/Exiles | Met EX-BIN 1962 | -10/Exiles | Aligned with FarCom system 1964 | -10/Exiles | Given EX-Vault access code 2002 | -10/Exiles | Opened EX-Vault 2018 | -10/Exiles | Found Lightpack 2.0 2063 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2195 | -10/Exiles | Visited The Gauntlet 2335 | -10/Exiles | Met EX-DEC 2420 | -10/Exiles | Identified exit to Mines 2420 | -10/Exiles | Discovered exit to Mines (range 14) 2440 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2440 | -10/Exiles | Entered Mines 2440 | -9/Mines | Accompanied by 3 allies 2552 | -9/Mines | Assembled infested the area 2557 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3124 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3528 | -9/Mines | Found a hidden stash of uninstalled traps 3744 | -9/Mines | Identified exit to Materials 3744 | -9/Mines | Discovered exit to Materials (range 5) 3808 | -9/Mines | Entered Materials 3808 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4085 | -8/Materials | Build established: Hauler-Mutant 4787 | -8/Materials | Crushed by falling debris 4948 | -8/Materials | Identified exit to Factory 4948 | -8/Materials | Discovered exit to Factory (range 15) 5171 | -8/Materials | Entered Factory 5171 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7320 | -7/Factory | Identified exit to Lower Caves 7320 | -7/Factory | Discovered exit to Lower Caves (range 5) 7326 | -7/Factory | Entered Lower Caves 7380 | -7/Lower Caves | Encountered a Warlord checkpoint 7643 | -7/Lower Caves | Spotted B-75 Beast 7646 | -7/Lower Caves | Destroyed B-75 Beast 7665 | -7/Lower Caves | Learned Factory security intel 7725 | -7/Lower Caves | Identified exit to Lower Caves 7725 | -7/Lower Caves | Discovered exit to Lower Caves (range 6) 7941 | -7/Lower Caves | Build established: Hauler-Skirmisher 8664 | -7/Lower Caves | Build established: Hauler-Mutant 8939 | -7/Lower Caves | Entered another Lower Caves area 9057 | -7/Lower Caves | Learned Factory security intel 9095 | -7/Lower Caves | Identified exit to Factory 9095 | -7/Lower Caves | Discovered exit to Factory (range 14) 9245 | -7/Lower Caves | Build established: Hauler-Skirmisher 9848 | -7/Lower Caves | Encountered a Warlord checkpoint 9853 | -7/Lower Caves | Identified exit to Data Miner 9853 | -7/Lower Caves | Discovered exit to Data Miner (range 14) 10315 | -7/Lower Caves | Entered Data Miner 10315 | -7/Data Miner | Identified exit to Proximity Caves 10315 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 10340 | -7/Data Miner | Met Data Miner 10388 | -7/Data Miner | Received God Mode back door access code from Data Miner 10429 | -7/Data Miner | Entered Proximity Caves 10624 | -6/Proximity Caves | Learned Factory stockpile data 10693 | -6/Proximity Caves | Learned Factory terminal intel 10734 | -6/Proximity Caves | Found Alien Artifact 10734 | -6/Proximity Caves | Identified Dimensional Node Initializer 10734 | -6/Proximity Caves | Initialized slip node 11018 | -6/Proximity Caves | Build established: Hauler-Mutant 11038 | -6/Proximity Caves | Discovered exit to Factory (range 8) 11082 | -6/Proximity Caves | Entered Factory 11082 | -6/Factory | Evolved 2 slots: Utility x2 11085 | -6/Factory | Loaded intel: 28 terminal locations 11315 | -6/Factory | Identified exit to Lower Caves 11315 | -6/Factory | Discovered exit to Lower Caves (range 9) 11637 | -6/Factory | Local machine network offline 12044 | -6/Factory | Discovered exit to Lower Caves (range 12) 12514 | -6/Factory | Identified exit to Extension 12514 | -6/Factory | Discovered exit to Extension (range 6) 12600 | -6/Factory | Entered Extension 12667 | -6/Extension | Rescued a captive Derelict 12776 | -6/Extension | Rescued a captive Derelict 12777 | -6/Extension | Rescued a captive Derelict 12802 | -6/Extension | Rescued a captive Derelict 12858 | -6/Extension | Rescued a captive Derelict 12859 | -6/Extension | Rescued a captive Derelict 12902 | -6/Extension | Rescued A7 12915 | -6/Extension | Lost 6 allies 12964 | -6/Extension | Rescued a captive Derelict 12965 | -6/Extension | Rescued a captive Derelict 12966 | -6/Extension | Spotted B-75 Beast 12984 | -6/Extension | Spotted B-75 Beast 13006 | -6/Extension | Destroyed B-75 Beast 13025 | -6/Extension | Allies destroyed B-75 Beast 13053 | -6/Extension | Identified exit to Factory 13053 | -6/Extension | Discovered exit to Factory (range 3) 13283 | -6/Extension | Rescued a captive Derelict 13293 | -6/Extension | Rescued a captive Derelict 13325 | -6/Extension | Discovered exit to Factory (range 10) 13326 | -6/Extension | Identified exit to Cetus 13326 | -6/Extension | Discovered exit to Cetus (range 6) 13730 | -6/Extension | Entered Factory 13730 | -5/Factory | Accompanied by 2 allies (A7) 13730 | -5/Factory | Evolved 2 slots: Utility x2 13756 | -5/Factory | Identified exit to Factory 13756 | -5/Factory | Discovered exit to Factory (range 12) 14027 | -5/Factory | Build established: Hauler-Assassin 14364 | -5/Factory | Build established: Hauler-Mutant 14854 | -5/Factory | Build established: Hauler-Assassin 15303 | -5/Factory | Discovered exit to Factory (range 6) 15362 | -5/Factory | Entered another Factory area 15362 | -4/Factory | Evolved 2 slots: Propulsion x2 15785 | -4/Factory | Identified exit to Upper Caves 15785 | -4/Factory | Discovered exit to Upper Caves (range 5) 15835 | -4/Factory | Identified exit to Research 15835 | -4/Factory | Discovered exit to Research (range 6) 16240 | -4/Factory | Discovered exit to Research (range 15) 16904 | -4/Factory | Entered Upper Caves 16914 | -4/Upper Caves | Learned Research terminal intel 16991 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17232 | -4/Upper Caves | Build established: Hauler-Mutant 17253 | -4/Upper Caves | Lost 3 parts (2n1u) 17368 | -4/Upper Caves | Identified exit to Upper Caves 17368 | -4/Upper Caves | Discovered exit to Upper Caves (range 14) 17449 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17460 | -4/Upper Caves | Entered another Upper Caves area 17606 | -4/Upper Caves | Discovered exit to Research (range 11) 17832 | -4/Upper Caves | Learned Research security intel 17844 | -4/Upper Caves | Learned Research stockpile data 17856 | -4/Upper Caves | Learned location of Armory (-3) 18143 | -4/Upper Caves | Identified exit to Warlord 18143 | -4/Upper Caves | Discovered exit to Warlord (range 8) 18158 | -4/Upper Caves | Entered Warlord 18611 | -4/Warlord | Visited the Vortex Lab 18623 | -4/Warlord | Found Prototype Energy Gun 18626 | -4/Warlord | Found Prototype Energy Gun 18627 | -4/Warlord | Warlord's base attacked by MAIN.C 18890 | -4/Warlord | Met Warlord 18936 | -4/Warlord | Found Prototype Device 18936 | -4/Warlord | Identified Exp. Cloaking Device 18942 | -4/Warlord | Found Prototype Reactor 18942 | -4/Warlord | Identified Vortex Chain Reactor 18951 | -4/Warlord | Found Prototype Processor 18977 | -4/Warlord | Warlord forces counterattacked 19018 | -4/Warlord | Spotted B-86 Titan 19021 | -4/Warlord | Identified Vortex Rail 19047 | -4/Warlord | Spotted Striker 19055 | -4/Warlord | Lost 3 allies 19060 | -4/Warlord | Spotted Executioner 19063 | -4/Warlord | P-80 Master assimilated allied ZC-411(l) 19065 | -4/Warlord | P-80 Master assimilated allied YY-RRH(g) 19068 | -4/Warlord | Destroyed Striker 19068 | -4/Warlord | Destroyed Executioner 19086 | -4/Warlord | Spotted Executioner 19092 | -4/Warlord | Destroyed 8 combat bots 19093 | -4/Warlord | Destroyed Executioner 19100 | -4/Warlord | Lost 9 allies 19113 | -4/Warlord | Identified exit to Proximity Caves 19113 | -4/Warlord | Discovered exit to Proximity Caves (range 14) 19127 | -4/Warlord | Spotted Executioner 19127 | -4/Warlord | Spotted Striker 19127 | -4/Warlord | Spotted Executioner 19127 | -4/Warlord | Entered Proximity Caves 19194 | -3/Proximity Caves | Build established: Hauler-Skirmisher 19446 | -3/Proximity Caves | Spotted B-86 Titan 19457 | -3/Proximity Caves | Destroyed B-86 Titan 19502 | -3/Proximity Caves | Discovered exit to Research (range 3) 19507 | -3/Proximity Caves | Entered Research 19507 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19510 | -3/Research | Loaded intel: 22 terminal locations 19593 | -3/Research | Found Enh. Force Lance 19714 | -3/Research | Identified exit to Testing 19714 | -3/Research | Discovered exit to Testing (range 10) 19817 | -3/Research | Build established: Hauler-Assassin 19850 | -3/Research | Spotted B-86 Titan 20193 | -3/Research | Local machine network offline 20560 | -3/Research | Found Enh. Force Lance 20793 | -3/Research | Identified exit to Research 20793 | -3/Research | Discovered exit to Research (range 77) 20977 | -3/Research | Entered another Research area 20977 | -2/Research | Warlord forces began assault on 0b10 20977 | -2/Research | Evolved 2 slots: Propulsion x2 21087 | -2/Research | Research machine network offline 21178 | -2/Research | Build established: Hauler-Sprinter 21299 | -2/Research | Met up with Warlord 21304 | -2/Research | Took control of God Mode 21304 | -2/Research | Attacked by Warlord forces 21304 | -2/Research | Spotted KU-91T(B) 21304 | -2/Research | Spotted CC-Z49(K) 21304 | -2/Research | Spotted Z1-CCY(K) 21304 | -2/Research | Spotted V8-QZJ(B) 21304 | -2/Research | Spotted BR-BT2(H) 21304 | -2/Research | Spotted FU-6TG(B) 21304 | -2/Research | Spotted 30-90N(B) 21304 | -2/Research | Spotted E4-MPC(D) 21305 | -2/Research | Attacked by Warlord 21307 | -2/Research | Identified exit to Access 21307 | -2/Research | Discovered exit to Access (range 4) 21316 | -2/Research | Entered Access 21316 | -1/Access | Evolved 2 slots: Utility x2 21423 | -1/Access | Lost 5 allies 21574 | -1/Access | Spotted B-99 Colossus 21647 | -1/Access | Found Prototype Device 21647 | -1/Access | Identified Exp. Actuator Array 21719 | -1/Access | Identified exit to Command 21719 | -1/Access | Discovered exit to Command (range 7) 21816 | -1/Access | Search patrols dispatched 21822 | -1/Access | Spotted B-99 Colossus 21842 | -1/Access | Found Prototype Device 21842 | -1/Access | Identified Adv. EM Disruption Field 21904 | -1/Access | Identified exit to Surface 22043 | *** | Escaped! Last Messages --------------- 22004_ >> DECODED: Imp. Component Analysis Suite location. 22005_ Slug penetrates Wall. 22007_ W-44 Eye distress signal alerts nearby ally. 22012_ >> Machine Analyzer network decryption results: 22012_ Recycling Unit x3 22016_ Dropped Mapping Drone Bay. 22017_ Dropped Nova Cannon. 22018_ Dropped Enh. Quantum Rifle. 22023_ >> DECODED: Imp. Force Field location. 22025_ Radio-Gravity Array disabled. 22030_ >> Machine Analyzer network decryption results: 22030_ Scanalyzer x2 22038_ >> DECODED: Adv. System Restoration Module location. 22039_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 22039_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 22042_ The Access Shell folds into the floor. [Achievement: 20k Club] [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# | | ???????????????????????????????????### """"""" | | ???????????????????????????????????? """""""" | | ????????????????????????????????????# """""""" | | ????????????????????????????????????# """""""" | | ????????????????????????????????????# """""""" | | ???????????????????????????????????!# """""""" | | ????????????????????????????????????# """""""" | | ????????????????????????????????????# """""""" | | ????????????????????????????????????# | | ????????????????????????????????????# p | | ????????????????????????????????????# | | ????????????????????????????????????## #########+ | | ?????????????????????????????????????# #??# | | ???????????????????????????!?????????# #??# | | ?????????????????????????????????????# #??# | | ?????????????????????????????????????# #??# "" | | ?????????????????????????????????????# #??# "" | | ?????????????????????????????????????# #??# "" | | ?????????????????????????????###?????# #??# S | | ????????????????????########## ####### #??# "" | | ????????????????????" #??# "" | | ??????????????BB????" #??# "" | | ??????????????BB????" #??# ?? | | ????????????????????" #?????? | | ????????????????????" "@ #??????### | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 55 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 6 Corruption Containment 12 Armor Coverage 600 Resistance: KI 35 Resistance: TH 55 Resistance: EX 35 Resistance: EM 85 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Phase Shifting 10 Evasion (%) 77 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 20k Club 30k Club All-out Warlord Charge!!! Cya! Decoder Ring Explorer Godhack It Was An Accident, I Swear Ultimate Loadout Challenges ------------ None Game ------ Seed FireCompactMegatreads Manual? 0 Play Time 04:41:40 Cumulative 125.1 hours Start 2024.01.25 @ 17:34:58 End 2024.01.26 @ 23:19:38 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 104 Rogue 102 Adventurer 0 Explorer 2 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6251071c-73dd-4676-819c-a7e19f94e40e