Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 16:10:39 Player: VraethrDalkr Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1217) 1217 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4197 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 179/300 Energy 242/280 System Corruption 24% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Compact Wheel Cesium-ion Thruster Cesium-ion Thruster Surge Thruster > --- UTILITY (5) ------ Visual Processing Unit Advanced Targeting Computer System Shield > --- WEAPON (2) ------- Heavy Laser Gatling Laser > --- INVENTORY (5) ---- Light Deuterium Engine Coolant Injector Advanced Weight Redist. System Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Improved Carbon-fiber Leg Wheel Compact Wheel Airjet > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Advanced Targeting Computer Reaction Control System System Shield > --- WEAPON ----------- Heavy Laser Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Coolant Injector Advanced Weight Redist. System Gatling Laser Assault Cannon [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility System Shield Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . 1 1 1 . . Utility 3 | . . 1 1 1 . . Weapon . | . . . . . . . Parts Attached 76 | 8 6 4 5 8 . 45 Power 10 | 1 2 . . 1 . 6 Engine 9 | 1 2 . . 1 . 5 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 27 | 2 2 2 1 4 . 16 Treads 3 | . . . . . . 3 Leg 1 | . . . . . . 1 Wheel 8 | 2 . . . . . 6 Hover 1 | . . . . . . 1 Flight 14 | . 2 2 1 4 . 5 Utility 23 | 2 . 2 3 1 . 15 Device 10 | 1 . . . 1 . 8 Storage 2 | 1 . 1 . . . . Processor 9 | . . 1 2 . . 6 Hackware 1 | . . . . . . 1 Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 16 | 3 2 . 1 2 . 8 Energy Gun 7 | . 1 . 1 1 . 4 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 3 1 . . 1 . . Ballistic Cannon 2 | . . . . . . 2 Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 28 | . . . . 14 2 12 Power 4 | . . . . 2 . 2 Propulsion 14 | . . . . 7 2 5 Utility 8 | . . . . 3 . 5 Weapon 2 | . . . . 2 . . Highest Loss Streak 13 | . . . . 13 2 4 To Critical Strikes . | . . . . . . . Average Backups 5 | 3 7 4 7 6 4 4 Power . | 1 1 1 1 . . . Propulsion . | . 2 1 1 . . . Utility 1 | . . . . . . 1 Weapon 2 | . 1 1 4 3 2 2 Tool/Special . | . . . . . . . Unused Backups 15 | 1 6 . 2 . . 6 Power 2 | 1 . . . . . 1 Propulsion 4 | . 4 . . . . . Utility 4 | . 2 . . . . 2 Weapon 4 | . . . 2 . . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 82 | . 99 84 99 82 27 79 Engine 5 | . 14 11 9 5 . 3 Core 1 | . . . . . . 1 Treads 1 | . . . . . . 2 Wheel 14 | . 24 . . . . 16 Flight 9 | . 3 31 36 31 11 3 Device 11 | . 14 11 9 9 . 11 Storage 3 | . 13 . 9 7 4 . Processor 11 | . . 9 12 7 5 14 Hackware 4 | . . . . . . 6 Energy Gun 7 | . 3 11 9 6 4 7 Ballistic Gun 4 | . 24 11 9 5 . . Ballistic Cannon 2 | . . . . . . 4 Special Melee Weapon 1 | . . . . . . 1 Peak Build Rating 41 | 10 10 12 22 30 14 41 Average Rating 22 | 7 9 10 19 23 8 27 On Entrance 9 | . 10 8 12 19 14 . Naked Turns 21 | . . . . . 13 8 Heaviest Build 22 | 15 15 11 14 18 9 22 Greatest Support 50 | 20 20 12 16 22 10 50 Greatest Overweight (x) 4 | . 4 . . 2 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 5 | 7 7 5 8 8 6 5 Most Carried 8 | 8 8 5 8 8 4 5 Average Carried 5 | 3 7 4 7 6 4 4 Final Capacity 8 | 8 5 8 8 8 5 5 Final Carried 8 | 8 5 5 8 4 4 4 Class Distribution -------------------- 44% | Mutant 37% | Scavenger-Mutant 8% | Scavenger-Sprinter 3% | Sprinter 3% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scout | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1419 | 316 113 . 50 175 . 765 Remotely . | . . . . . . . Salvage Created 1613 | 150 236 . 50 260 . 917 Parts 95 | 12 20 . 1 14 . 48 Haulers Intercepted 4 | . 1 . 1 . . 2 Recyclers Shooed 4 | . 2 . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 26 | . 5 . . 7 . 14 Guns 19 | . 5 . . 6 . 8 Cannons 6 | . . . . . . 6 AOE 1 | . . . . 1 . . Classes Destroyed 13 | 2 4 . . 1 . 6 Worker 3 | . . . . . . 3 Builder 1 | . 1 . . . . . Tunneler 4 | 3 . . . . . 1 Hauler 4 | . 1 . 1 . . 2 Recycler 4 | 1 . . . 1 . 2 Watcher 2 | . . . . . . 2 Swarmer 6 | . 2 . . 4 . . Cutter 4 | . . . . 2 . 2 Grunt 10 | . 3 . . 1 . 6 Sentry 1 | . . . . . . 1 Specialist 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 8 | 4 3 . 1 5 . 8 Combat Bots Only 8 | . 2 . . 4 . 8 Max Kills in Single Turn 1 | 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 280 | . 29 8 4 120 3 116 Missed 89 | . 12 5 1 43 1 27 Hits 191 | . 17 3 3 77 2 89 Melee 11 | . . . . 5 2 4 Projectile 180 | . 17 3 3 72 . 85 Critical Strikes 16 | . . . . 5 2 9 Part Disruptions 1 | . . . . . . 1 Damage Taken 2879 | . 184 40 45 1207 96 1307 Core 762 | . 60 . . 370 43 289 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 76 100 100 . . . Volleys Fired 135 | 6 15 . 4 26 . 84 Largest 2 | 2 2 . 2 2 . 2 Hottest 149 | 40 60 . 89 94 . 149 Shots Fired 243 | 12 30 . 8 45 . 148 Gun 189 | 12 30 . 8 45 . 94 Cannon 48 | . . . . . . 48 Launcher . | . . . . . . . Special 6 | . . . . . . 6 Kinetic 118 | 12 28 . 4 26 . 48 Thermal 125 | . 2 . 4 19 . 100 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 6 13 . 4 4 . 6 Robot Miss Streak 8 | 1 2 . 1 3 . 8 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . 3 . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 153 | 8 23 . 5 26 . 91 Core Hits 85 | 5 10 . 2 16 . 52 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . 1 . 2 Burn 2 | . . . . 1 . 1 Blast 1 | . . . . . . 1 Melee Attacks 4 | . . . . . . 4 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2705 | 97 287 . 76 472 . 1773 Guns 2011 | 97 287 . 76 376 . 1175 Cannons 598 | . . . . . . 598 Explosions 96 | . . . . 96 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1106 | 97 275 . 16 120 . 598 Thermal 1503 | . 12 . 60 256 . 1175 Explosive . | . . . . . . . Electromagnetic 96 | . . . . 96 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 24 | . . . . 8 18 24 Average Corruption 18 | . . . . 5 14 19 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 92 | . . . . 3 2 87 Message Errors 18 | . . . . . . 18 Matter Fused 20 | . . . . . 1 19 Heat Flow Errors 8 | . . . . 1 . 7 Energy Discharges 8 | . . . . 1 . 7 Data Loss (minor) 12 | . . . . . . 12 Data Loss (major) 2 | . . . . . . 2 Misfires 7 | . . . . . . 7 Alerts 3 | . . . . . . 3 Misdirections 3 | . . . . . 1 2 Weapon Failures 11 | . . . . 1 . 10 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 10 | . . . . . . 10 Impact . | . . . . . . . Kinetic 10 | . . . . . . 10 Secondary . | . . . . . . . Self-Inflicted Damage 60 | . . . . 60 . . Shots 2 | . . . . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 531 | . . 7 122 303 . 531 Average Temperature 133 | . . 7 60 130 . 142 Received Heat Transfer 516 | . 96 24 27 57 . 312 Effects 8 | . . . . 1 . 7 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . . 1 . 1 Interference 2 | . . . . . . 2 Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . . . . 1 . 12 Heat Transferred 3178 | . 25 . 111 555 . 2487 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 96 Level 1 2 | . . . . . . 3 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 316 | 10 116 44 80 182 60 316 Initial 60 | . . 40 16 36 60 14 Average 41 | 2 28 35 40 97 45 37 Influence Increases 1501 | 20 183 19 144 396 . 739 Destroy 0b10 Robot/C 520 | . 100 . . 140 . 280 Destroy 0b10 Robot/NC 90 | 20 10 . 5 5 . 50 Destroy Leader 132 | . 12 . 2 20 . 98 Successful Hack 89 | . . 4 46 5 . 34 Disable Machine 165 | . . . . 30 . 135 Destroy Structure 25 | . 1 . 1 1 . 22 Partial Spotted 135 | . . 15 45 30 . 45 Lose Combat Pursuer 345 | . 60 . 45 165 . 75 Influence Decreases 1168 | 20 87 76 103 304 152 426 Entered New Map 241 | . . 56 23 44 112 6 Time Decay 683 | 20 87 20 80 120 20 336 Lost Part 244 | . . . . 140 20 84 Squads Dispatched 14 | . 3 1 1 3 . 6 Investigation 3 | . 2 . . 1 . . Extermination 4 | . . . . 1 . 3 Reinforcement 7 | . 1 1 1 1 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 7 | . 1 . 5 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 17 11 20 19 6 25 Peak Tracking Total 18 | . 7 11 18 7 6 7 Tactical Retreats 12 | . 2 . 2 5 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 7 | . 2 . . 2 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 11 | . . . . 2 . 9 Max in Single Turn 4 | . . . . 2 . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 16 | . 1 1 5 4 . 5 Terminals 14 | . . 1 5 4 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 40 | . 3 2 13 8 . 14 Successful 18 | . 3 1 9 1 . 4 Failed 22 | . . 1 4 7 . 10 Catastrophic 4 | . . 1 . 2 . 1 Database Lockouts . | . . . . . . . Manual 3 | . . 1 . . . 2 Terminals 36 | . . 2 13 8 . 13 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 3 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . . 1 9 1 . 4 Prototype ID Bank 1 | . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . Locate Traps 7 | . . . 4 . . 3 Recall Investigation 1 | . . . 1 . . . Zone Layout 5 | . . . 4 . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 3 | . 3 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . . 1 4 3 . 5 Full Trace Events 1 | . . . . 1 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 4 | . . . . . . 4 parse_system 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 find_fabricator 1 | . . . . . . 1 find_dsf 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 2532 | 51 353 59 172 245 34 1618 Optics 1480 | . . . 150 245 34 1051 Sensors 929 | . . . . 40 . 889 Terrain 496 | 51 353 59 33 . . . Seismic 13 | . . . . . . 13 T.N.C. 701 | . . . . . . 701 ECM 4 | . . . . . . 4 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 2645 | 86 353 59 172 245 47 1683 Spaces Moved 3137 | 60 221 162 499 432 110 1653 Core 460 | 1 15 . . 2 27 415 Treads 69 | . . . . . . 69 Legs . | . . . . . . . Wheels 966 | 59 146 . . . . 761 Hover . | . . . . . . . Flight 1642 | . 60 162 499 430 83 408 Fastest Speed 25 | 50 37 32 29 25 34 31 Average Speed 53 | 79 83 32 29 29 38 65 Slowest Speed 285 | 80 285 37 29 150 50 285 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 21 | . 2 3 6 8 2 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 38 24 37 14 91 24 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 21 | . . . . . . 21 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 20 | . . . . . . 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3806 | 82 363 162 511 496 113 2079 Wait 339 | . 104 . . 26 5 204 Move 3094 | 59 217 155 487 417 106 1653 Hop 17 | . 1 3 5 7 1 . Pick Up 35 | 8 5 . 5 1 . 16 Fast Attach 57 | 7 4 2 3 5 . 36 Attach 16 | . . 1 1 6 . 8 Detach 2 | . 1 . . . . 1 Swap 19 | 1 2 1 2 6 . 7 Drop 52 | 1 14 . 4 2 1 30 Fire 135 | 6 15 . 4 26 . 84 Melee 4 | . . . . . . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 36 | . . . . . . 36 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 9) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 492 | -9/Materials | Discovered new exit (range 10) 498 | -9/Materials | Identified exit to Materials 499 | -9/Materials | Entered another Materials area 499 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 669 | -8/Materials | Discovered new exit (range 7) 671 | -8/Materials | Entered Factory 671 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 804 | -7/Factory | Discovered new exit (range 18) 889 | -7/Factory | Core integrity fell below 50% 906 | -7/Factory | Lost 13 parts (2p6n3u2w) 916 | -7/Factory | Sucked down chute 916 | -7/Factory | Entered Waste 919 | -7/Waste | Spotted C-40 Crusher 921 | -7/Waste | Spotted C-40 Crusher 931 | -7/Waste | EMP discharged 931 | -7/Waste | System corruption reached 10% 939 | -7/Waste | Spotted C-40 Crusher 939 | -7/Waste | Spotted C-40 Crusher 944 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 947 | -7/Waste | Spotted C-40 Crusher 950 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 952 | -7/Waste | Spotted C-40 Crusher 956 | -7/Waste | Discovered new exit (range 16) 963 | -7/Waste | Entered Factory 1887 | -7/Factory | Build established: Scavenger-Mutant 2184 | -7/Factory | Core integrity fell below 20% 2211 | -7/Factory | Lost 4 parts (3n1u) 2263 | -7/Factory | Cargo convoy interrupted 2518 | -7/Factory | Discovered new exit (range 14) 2646 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 02639_ K-01 Serf collects debris. 02640_ System corrupted: Hvy. Laser failed to cycle. 02640_ U-05 Engineer lays Concrete. 02640_ Adv. Heat Sink destroyed. 02641_ AE,JOD 3N75V FGP VJL 02641_ K-01 Serf collects debris. 02641_ U-05 Engineer lays Concrete. 02643_ K-01 Serf collects debris. 02643_ System corrupted: Hvy. Laser failed to cycle. 02643_ U-05 Engineer lays Concrete. 02643_ K-01 Serf collects debris. 02644_ U-05 Engineer lays Concrete. 02646_ K-01 Serf collects debris. 02646_ R-06 Scavenger collects Lgt. Treads. 02646_ Adv. Heat Sink melted. 02646_ Lrg. Matter Pod melted. 02646_ X-67 Chaingunner destroyed. 02646_ U-05 Engineer lays Concrete. 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H # ????????????# | | ???????????????????? #??????????????# | | ???????????????????###+########## #??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ?????????????????????????????????H ??????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 1 Energy Filtering 45 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargePotentialWand Manual? 0 Play Time 01:08:42 Cumulative 146.1 hours Start 2025.07.16 @ 12:42:34 End 2025.07.16 @ 16:10:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 66 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 36 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4d7bc6f7-491d-4712-8862-7e638b22483c