Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 03:11:25 Player: BionicBot Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (230) 1150 Value Destroyed (5877) 5877 Prototype IDs (70) 1400 Alien Tech Used (3) 600 Bonus (19253) 19253 TOTAL SCORE: 38980 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 345 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1574/1600 Matter 133/300 Energy 148/150 System Corruption 1% Temperature Cool (5) Movement Flying (97) Ox1 Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Electron Diverter Cooled Impulse Thruster > --- UTILITY (13) ----- Advanced Heat Sink Large Storage Unit Structural Scanner Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Graphene Brace Experimental Hacking Suite Experimental Hacking Suite System Mapper Advanced System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Molecular Scythe > --- INVENTORY (15) --- Light Quantum Reactor Advanced Sensor Array Advanced ECM Suite Improved Datajack Advanced Remote Datajack Improved Plasma Cutter Molecular Scythe Vortex Lance (38) Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Q-thruster Electron Diverter Cooled Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Experimental Phase Shifter Experimental Hacking Suite Experimental Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Molecular Scythe > --- INVENTORY -------- Structural Scanner Advanced Sensor Array Advanced ECM Suite Graphene Brace Long-range Missile Launcher Improved Datajack Advanced Remote Datajack Improved Plasma Cutter Molecular Scythe Vortex Lance Sigix Containment Pod [Rating: 188] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 Utility 11 | . . . 1 . 1 . 2 . . . . 1 . . . . . . . . . 2 . . . . 1 . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 149 | 8 5 6 9 4 9 18 13 1 . . . 14 . . 3 . 15 . 2 9 . 13 . . 3 . 4 4 4 4 1 Power 21 | 2 . 1 1 . 1 3 1 . . . . 2 . . . . 1 . . 2 . 2 . . 1 . . 3 1 . . Engine 8 | 2 . 1 1 . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Core 5 | . . . . . . 1 1 . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . Reactor 8 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . 1 . . 3 1 . . Propulsion 35 | 2 . 2 1 . 4 6 5 . . . . 3 . . . . 2 . . 2 . 2 . . . . 3 . 1 2 . Treads 13 | 2 . 2 . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . 5 . . . . 3 . . . . 2 . . 2 . 2 . . . . 3 . 1 2 . Utility 64 | 2 2 2 2 4 2 5 5 . . . . 8 . . 3 . 11 . 1 3 . 9 . . 2 . 1 . 1 1 . Device 28 | 1 . 2 . 2 . 2 1 . . . . 2 . . . . 6 . 1 3 . 5 . . 1 . . . 1 1 . Storage 5 | 1 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Processor 6 | . . . . . . . 1 . . . . 1 . . 2 . . . . . . 1 . . . . 1 . . . . Hackware 12 | . . . . . 1 . 1 . . . . 3 . . 1 . 3 . . . . 3 . . . . . . . . . Protection 13 | . . . 2 2 1 3 1 . . . . 2 . . . . 1 . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 3 1 5 . 2 4 2 1 . . . 1 . . . . 1 . 1 2 . . . . . . . 1 1 1 1 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Ballistic Gun 11 | 1 1 1 5 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 25 | . 1 . 1 . . 2 3 . . . . . . . 2 . . . . 6 . 1 . 1 5 . . . 1 2 . Parts Lost 43 | . 1 5 . 2 5 14 1 . . . . 1 . . . . 5 1 . . 1 . . . . . . 1 2 . 4 Power 6 | . . 1 . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Propulsion 13 | . . 2 . . 2 5 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 Utility 16 | . 1 1 . 2 2 3 1 . . . . . . . . . 3 . . . 1 . . . . . . . . . 2 Weapon 8 | . . 1 . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Highest Loss Streak 7 | . 1 2 . 1 2 7 1 . . . . 1 . . . . 2 1 . . 1 . . . . . . 1 1 . 3 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 1 10 13 19 24 22 23 11 7 8 8 7 7 8 8 7 8 9 15 14 14 14 12 13 13 13 13 12 12 11 12 10 Power . | . 1 . 1 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Propulsion 2 | . 2 2 5 8 6 6 . . . . . . . . . . . 2 2 2 2 2 2 2 2 2 2 1 . . . Utility 6 | . 2 5 7 8 8 11 7 5 6 6 5 5 6 6 5 6 5 7 7 7 8 6 7 7 7 7 6 6 5 5 3 Weapon 2 | . 3 3 4 6 6 3 1 1 1 2 1 . . . . . . 2 1 2 2 3 4 3 3 3 3 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . . 6 . 3 4 5 . . . 1 2 . . 1 . 2 . . 1 . 1 . . . . . . . . 1 Power 3 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 7 | . . . 2 . . 3 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 12 | . . . . . 3 . 4 . . . 1 2 . . 1 . 1 . . . . . . . . . . . . . . Weapon 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 96 99 99 97 93 98 100 100 100 100 91 86 86 86 86 73 74 70 83 86 88 89 89 88 89 86 89 89 90 86 Engine 4 | . 14 13 11 11 8 2 . . . . . 2 . . . . 2 5 5 5 5 1 . . . . . . . . . Core 2 | . . . . . . 3 2 7 7 7 7 3 6 6 6 6 3 . . 3 5 5 5 5 5 5 3 1 . . . Reactor 1 | . . . . . . 1 4 . . . . . . . . . . . . . . 3 5 5 5 5 4 6 8 8 7 Treads 10 | . 28 27 22 22 16 33 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 10 11 18 1 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . 29 30 30 30 30 25 20 20 20 20 15 17 17 21 23 20 21 21 21 21 20 23 21 21 23 Device 9 | . 11 11 11 2 . 7 9 15 15 15 15 11 10 13 13 11 9 4 7 11 9 9 10 10 9 10 9 8 15 17 19 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 4 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 4 | . . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 10 10 10 10 10 14 14 13 13 12 Hackware 11 | . . . . . 8 9 14 15 15 15 15 20 20 20 20 20 16 17 17 17 17 20 21 21 21 21 19 19 17 17 16 Protection 4 | . . . 10 18 16 7 4 . . . . 1 2 . . . 1 5 2 . . . . . . . . . . . . Ballistic Gun 9 | . 24 27 22 22 16 16 7 4 . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 2 6 . 7 5 6 4 1 6 4 3 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 7 7 7 7 5 6 6 6 6 5 5 5 5 5 3 . 4 4 4 3 3 3 3 3 Peak Build Rating 188 | 7 9 8 22 28 32 35 47 41 41 41 41 73 73 69 79 74 90 86 87 101 98 129 126 123 130 123 142 152 164 171 188 Average Rating 61 | 5 7 7 16 23 29 28 43 41 41 41 41 63 70 69 69 70 79 85 84 93 94 121 121 122 123 123 134 145 159 164 174 On Entrance 73 | . 7 7 8 22 25 28 29 41 41 41 41 41 73 69 69 70 74 86 84 83 98 91 125 123 123 123 123 142 152 162 166 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 15 31 31 99 105 105 102 42 19 16 16 16 21 21 18 18 21 41 38 42 47 42 51 50 50 50 45 45 54 56 58 67 Greatest Support 82 | 40 40 40 40 12 22 82 21 21 21 21 21 32 32 32 32 32 39 39 39 41 41 45 45 45 45 45 54 54 54 54 60 Greatest Overweight (x) 8 | . . . 8 8 4 4 2 . . . . . . . . . 1 . 1 1 1 1 1 1 1 . . . 1 1 1 Average Overweight (x) . | . . . 5 8 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 13 15 22 25 25 25 12 8 8 8 8 8 8 8 8 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 4 15 15 25 25 24 25 25 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Average Carried 14 | 1 10 13 19 24 22 23 11 7 8 8 7 7 8 8 7 8 9 15 14 14 15 14 15 14 15 15 14 14 14 14 12 Final Capacity 25 | 8 15 15 25 25 25 25 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 4 15 13 25 25 24 23 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 13 15 10 Class Distribution -------------------- 33% | Mutant 22% | Hacker-Scout 12% | Wizard-Ninja 11% | Hacker-Mutant 8% | Scavenger-Mutant 7% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Wizard-Ninja | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 6922 | 304 527 455 748 165 678 1049 235 . 114 . 57 140 . 83 53 87 507 40 160 . 221 395 38 151 90 . 86 157 259 . 123 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7534 | 108 873 520 1206 71 1040 1686 369 . . . 2 255 . 45 . 6 263 48 . . 45 316 . . 287 . 86 181 40 . 87 Parts 448 | 6 58 39 76 7 62 91 27 . . . 1 17 . 5 . 2 11 4 . . 6 9 . . 2 . 4 12 4 . 5 Haulers Intercepted 9 | . 2 . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 2 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . 1 . . 5 . 2 . 2 2 . 6 . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 138 | . 11 15 22 5 20 29 4 . . . 2 9 . 3 . 1 2 4 . . 3 . . . . . . 5 . . 3 Melee 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 Guns 77 | . 6 9 19 5 16 21 1 . . . . . . . . . . . . . . . . . . . . . . . . AOE 58 | . 5 6 3 . 4 8 3 . . . 2 8 . 3 . 1 2 4 . . 2 . . . . . . 5 . . 2 Classes Destroyed 17 | 2 7 . 4 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Worker 9 | . 3 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Builder 20 | . 7 3 . 1 2 5 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Tunneler 7 | 2 . 3 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 19 | 1 4 2 1 . . 4 3 . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . Mechanic 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone 5 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . Watcher 23 | . 2 . 2 . 1 2 2 . . . . 4 . . . . 4 . . . . 2 . . . . 2 . 2 . . Swarmer 55 | . 6 9 6 3 3 . 3 . . . . 8 . 3 . . 2 4 . . . . . . . . . 5 . . 3 Grunt 52 | . 5 6 9 . 12 20 . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 5 . 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 2 8 3 6 3 9 20 3 . . . 2 5 . 3 . 1 2 4 . . 3 1 . . . . 1 8 1 . 3 Combat Bots Only 11 | . 3 3 5 3 9 11 3 . . . 2 4 . 3 . 1 1 4 . . 3 . . . . . . 5 . . 3 Max Kills in Single Turn 5 | 1 2 1 5 1 2 3 2 . . . 1 3 . 2 . 1 1 3 . . 1 1 . . . . 1 5 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 3 . 2 3 2 . . . 1 2 . 2 . 1 1 3 . . 1 . . . . . . 3 . . 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 767 | . 45 72 53 18 85 148 29 . . . . 60 13 3 . 13 64 13 . 4 7 17 . . . . . 53 3 6 61 Missed 292 | . 15 15 17 1 28 39 11 . . . . 25 4 2 . 1 35 5 . 3 3 9 . . . . . 28 1 6 44 Hits 475 | . 30 57 36 17 57 109 18 . . . . 35 9 1 . 12 29 8 . 1 4 8 . . . . . 25 2 . 17 Melee 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Projectile 473 | . 30 57 36 16 57 109 18 . . . . 35 8 1 . 12 29 8 . 1 4 8 . . . . . 25 2 . 17 AOE 4 | . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Critical Strikes 16 | . . 1 2 . 1 5 . . . . . . . . . . 2 1 . . . 1 . . . . . 2 . . 1 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Taken 7738 | . 297 590 457 233 852 1724 206 . . . 49 526 206 41 . 259 717 151 . . 132 143 . . . . . 586 71 . 498 Core 1293 | . 50 96 51 6 111 184 43 . . . . 139 104 13 . 38 188 48 . . 10 18 . . . . . 168 . . 26 Absorbed by Shields 15 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 768 | . . . 69 . . . . . . . . 171 9 . 294 9 132 . . 13 . 30 . . . . 41 . . . . Core Remaining (%) 80 | 100 . 41 . 85 . 46 . . . . 93 . . . . 65 . . . . 75 . . . . 92 . 87 . 100 98 Volleys Fired 541 | 8 78 61 80 13 72 110 6 3 6 . 2 10 . 2 1 10 6 2 9 . 5 6 . . . 3 4 8 8 9 19 Largest 2 | 2 2 2 2 2 2 2 2 1 1 . 1 1 . 1 1 1 1 1 1 . 1 1 . . . 1 1 1 1 1 1 Hottest 120 | 70 70 40 50 50 55 50 48 30 30 . 30 30 . 30 20 30 98 30 43 . 43 98 . . . 43 98 98 98 120 120 Shots Fired 939 | 16 153 109 160 27 142 209 9 3 6 . 2 10 . 3 1 10 6 2 9 . 5 6 . . . 3 4 8 8 9 19 Gun 793 | 16 150 97 160 27 138 199 6 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 50 | . . . . . . . . . . . . . . . . . 4 . . . . 6 . . . . 4 6 7 9 14 Launcher 93 | . 3 12 . . 4 10 3 3 6 . 2 10 . 3 . 10 2 2 9 . 5 . . . . 3 . 2 . . 4 Special 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Kinetic 769 | 8 134 97 160 27 138 199 6 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 76 | 8 16 . . . . . . . . . . . . . 1 . 4 . . . . 6 . . . . 4 6 7 9 15 Explosive 93 | . 3 12 . . 4 10 3 3 6 . 2 10 . 3 . 10 2 2 9 . 5 . . . . 3 . 2 . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 5 11 6 9 7 12 16 6 . . . . 1 . . . . . . . . 1 . . . . . . 3 4 . . Robot Miss Streak 8 | 2 4 8 6 2 3 3 1 . . . . 1 . . . . . . . . 3 . . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . . 1 2 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 593 | 9 87 51 92 18 94 146 10 . . . . 15 . 1 . . 12 . . 9 3 21 . . 6 . 8 3 6 1 1 Core Hits 342 | 4 41 35 47 7 50 75 11 . . . 2 22 . 3 . 1 5 5 . . 4 5 . . 3 . 2 12 1 . 7 Critical Kills 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 5 1 2 . 1 2 . . . . . . . . . . . . . . . 2 . . . . 1 1 1 . . Burn 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . . 1 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 1 . . Melee Attacks 319 | . . . . . 3 6 32 2 . . 1 55 1 2 1 2 51 . 1 9 3 68 . 1 6 . 19 8 10 10 28 Impact 9 | . . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 264 | . . . . . . . 5 2 . . 1 55 1 2 1 2 51 . 1 . 1 62 . 1 6 . 19 8 9 9 28 Piercing 27 | . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Sneak Attacks 28 | . . . . . 1 . 2 . . . . . . 1 . . 4 . . 9 . 8 . . . . 1 . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17981 | 128 1713 1070 1925 314 2094 3679 561 . . . 90 1462 . 279 . 51 869 229 . . 393 793 . . 532 . 439 763 210 . 387 Guns 7715 | 128 1218 541 1473 314 1657 2307 77 . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6224 | . 495 525 429 . 336 1364 214 . . . 90 878 . 200 . 51 120 229 . . 228 . . . . . . 721 . . 344 Melee 4007 | . . . . . 101 . 270 . . . . 584 . 79 . . 749 . . . 165 793 . . 532 . 439 42 210 . 43 Ramming 35 | . . 4 23 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7464 | 66 1029 541 1473 314 1657 2307 77 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 758 | 62 189 . 429 . . . . . . . . 78 . . . . . . . . . . . . . . . . . . . Explosive 5717 | . 495 525 . . 336 1364 214 . . . 90 800 . 200 . 51 120 229 . . 228 . . . . . . 721 . . 344 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 101 | . . . . . 101 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3583 | . . . . . . . 112 . . . . 584 . 79 . . 749 . . . . 793 . . 532 . 439 42 210 . 43 Piercing 158 | . . . . . . . 158 . . . . . . . . . . . . . . . . . . . . . . . . Entropic 165 | . . . . . . . . . . . . . . . . . . . . . 165 . . . . . . . . . . Highest Corruption 4 | . . . . 2 . . 1 1 1 1 1 1 1 1 1 . 2 1 1 1 2 . . . . . . 4 . . 1 Average Corruption 1 | . . . . 2 . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . . 2 . . 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . 13 . . . 1 1 . 3 3 1 3 . . 3 1 1 . 1 . . . . . . . . . . Message Errors 7 | . . . . 3 . . . 1 . . 1 . 1 . . . . . . . 1 . . . . . . . . . . Matter Fused 7 | . . . . 2 . . . . . . 1 2 . 1 . . 1 . . . . . . . . . . . . . . Heat Flow Errors 7 | . . . . 3 . . . . 1 . . 1 . . . . 1 1 . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . Data Loss (minor) 4 | . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1226 | . 71 . 133 . 61 67 20 . . . . 54 . 22 . . 204 . . . 42 185 . . 110 . 46 14 63 . 134 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 497 | . 71 . 133 . . 67 20 . . . . 5 . 22 . . 10 . . . 21 . . . . . . 14 . . 134 Melee 729 | . . . . . 61 . . . . . . 49 . . . . 194 . . . 21 185 . . 110 . 46 . 63 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 329 | . . 45 5 . . 48 . . . . 49 21 . 26 . 20 . 22 . . 51 . . . . . . . . . 42 Shots 11 | . . 2 . . . 1 . . . . 2 1 . 1 . 1 . 1 . . 1 . . . . . . . . . 1 Rammed 9 | . . 2 5 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 10 | . . 2 6 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | 63 36 9 40 269 225 142 3 . 264 . 1 257 . 2 242 . 161 212 . . 34 136 1 1 1 24 248 1 364 84 152 Average Temperature 42 | 29 15 4 8 80 54 37 3 . 149 . 1 137 . 1 116 . 71 212 . . 15 30 1 1 1 4 41 1 81 41 46 Received Heat Transfer 1985 | . 81 132 207 80 414 882 36 . . . . 24 9 . . 27 57 . . . . 18 . . . . . . 9 . 9 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1410 | 185 925 . 250 . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Maximum Alert Level 2 | . . 1 2 . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 Low Security (%) 78 | 100 100 99 11 100 93 13 100 . . . . 94 . . . . 100 . . . . 93 . . . . 100 100 99 100 75 Level 1 21 | . . . 85 . 6 86 . . . . . 5 . . . . . . . . . 6 . . . . . . . . 24 Level 2 . | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 413 | 5 161 203 413 142 227 305 168 . . . . 210 . . . . 170 . . . . 300 . . . . 32 151 208 98 373 Initial 300 | . . 37 . 142 . . 130 . . . . 150 . . . . . . . . . 300 . . . . . . 73 90 12 Average 102 | 1 67 85 277 24 120 234 37 . . . . 80 . . . . 61 . . . . 31 . . . . 3 23 89 46 104 Influence Increases 8637 | 15 473 502 1128 105 635 983 537 . . . 10 1051 . 70 . 5 645 105 . . 40 738 . . 15 . 115 247 369 209 640 Destroy 0b10 Robot/C 3120 | . 220 300 620 80 400 580 80 . . . . 180 . 60 . . 40 80 . . 20 100 . . . . . 100 100 100 60 Destroy 0b10 Robot/NC 520 | 15 95 40 75 5 40 60 30 . . . 10 30 . . . 5 30 . . . 10 20 . . 15 . 10 15 15 . . Destroy Leader 746 | . 58 60 176 20 96 154 24 . . . . 38 . 10 . . 8 10 . . 10 24 . . . . 4 10 24 10 10 Allied During Kill 148 | . . 11 64 . . . . . . . . . . . . . . . . . . 3 . . . . . . 40 30 . Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . . . . . Successful Hack 465 | . 60 . 68 . 6 18 74 . . . . 59 . . . . 85 . . . . 31 . . . . 27 9 16 . 12 Disable Machine 360 | . 15 . 75 . 15 75 . . . . . 105 . . . . . . . . . 15 . . . . . 15 15 15 15 Destroy Structure 973 | . 25 61 20 . 33 66 29 . . . . 99 . . . . 92 . . . . 100 . . . . 14 38 159 54 183 Advance Influence 450 | . . . . . . . . . . . . 150 . . . . . . . . . 300 . . . . . . . . . Partial Spotted 435 | . . . . . . . 60 . . . . 135 . . . . 90 . . . . 90 . . . . 30 15 . . 15 Lose Combat Pursuer 1380 | . . 30 30 . 45 30 240 . . . . 255 . . . . 300 15 . . . 15 . . . . 30 45 . . 345 Influence Decreases 8264 | 15 377 598 763 470 635 694 658 163 5 . 10 846 107 168 . 5 481 162 107 . 40 678 60 . 10 5 115 116 340 348 288 Entered New Map 850 | . . 59 . 223 . . 159 63 2 . . . 77 19 . . . 62 21 . . . 23 . . 5 . . 58 70 9 Time Decay 5430 | 15 367 489 553 237 285 554 431 100 3 . 10 470 30 109 . 5 404 90 86 . 40 323 37 . 10 . 93 96 222 132 239 Lost Part 410 | . 10 50 . 10 50 140 10 . . . . 10 . . . . 50 10 . . . . . . . . . 10 20 . 40 Lost Ally 338 | . . . 60 . . . 30 . . . . . . 40 . . . . . . . 68 . . . . . 10 40 90 . Purge Threat 1236 | . . . 150 . 300 . 28 . . . . 366 . . . . 27 . . . . 287 . . . . 22 . . 56 . Squads Dispatched 56 | . 1 . 4 . 3 5 6 . . . . 11 . . . . 9 . . . . 5 . . . . 1 3 1 2 5 Investigation 18 | . . . 1 . 1 2 1 . . . . 3 . . . . 4 . . . . 2 . . . . . 1 1 1 1 Extermination 21 | . . . . . . . 4 . . . . 4 . . . . 4 . . . . 3 . . . . 1 1 . 1 3 Reinforcement 16 | . 1 . 3 . 2 2 1 . . . . 4 . . . . 1 . . . . . . . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 32 | . 1 . 2 . 1 3 6 . . . . 2 . . . . 3 . . . 1 2 . . . . 2 1 4 2 2 Communications Jammed 48 | . . . . . . . . . . . . . . . . . 6 . . . . 8 . . . . 6 20 2 4 2 Distress Signals 48 | . . . . . . . . . . . . . . . . . 6 . . . . 8 . . . . 6 20 2 4 2 Times Spotted 384 | . 25 17 37 8 29 32 31 . . . 1 33 5 3 . 4 37 5 . 5 4 29 . . . . 9 23 10 9 28 Peak Tracking Total 10 | . 4 3 5 3 6 9 8 . . . 1 6 6 3 . 4 7 4 . 5 3 8 . . . . 4 10 3 5 8 Tactical Retreats 61 | . . 2 1 2 2 2 7 . . . . 9 . . . . 13 1 . . . 6 . . . . 1 3 2 . 10 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 12 | . . . 1 1 . 1 . . . . . 4 . . . . 4 . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 18 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . . 1 1 . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 26 | . 1 . 5 . 1 5 . . . . . 7 . . . . . . . . . 1 . 1 . . . 1 1 2 1 Max in Single Turn 5 | . 1 . 5 . 1 1 . . . . . 4 . . . . . . . . . 1 . 1 . . . 1 . 1 1 Garrison Access 11 | . . . . . . 1 2 . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 158 | . 8 . 9 1 3 12 11 1 . 3 . 22 . 1 . . 24 . 1 5 . 18 . 2 5 . 8 10 5 4 5 Terminals 106 | . 7 . 8 . 3 11 9 . . . . 13 . . . . 14 . . . . 12 . . . . 7 10 5 3 4 Fabricators 8 | . . . . . . . . . . . . 3 . . . . 2 . . . . 3 . . . . . . . . . Repair Stations 10 | . 1 . 1 . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . . . Recycling Units 5 | . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 1 2 . . . . 2 . . . . 2 . . . . 1 . . . . . . . 1 1 Total Hacks 542 | . 27 . 31 1 11 31 31 1 . 26 . 89 . 6 . . 93 . 1 9 . 63 . 2 18 . 27 31 19 13 12 Successful 372 | . 17 . 19 1 8 21 21 1 . 26 . 45 . 6 . . 55 . 1 9 . 51 . 2 18 . 22 23 15 8 3 Failed 168 | . 10 . 12 . 3 9 10 . . . . 43 . . . . 38 . . . . 12 . . . . 5 8 4 5 9 Catastrophic 16 | . 1 . 1 . . . 2 . . . . 1 . . . . 4 . . . . 2 . . . . 1 . 1 . 3 Database Lockouts 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 288 | . 25 . 26 . 10 20 25 . . . . 35 . . 1 . 39 . . 1 . 38 . . . . 20 18 12 9 9 Terminals 405 | . 26 . 28 . 11 30 28 . . . . 65 . . . . 68 . . . . 53 . . . . 25 31 19 11 10 Fabricators 22 | . . . . . . . . . . . . 8 . . . . 9 . . . . 5 . . . . . . . . . Repair Stations 24 | . 1 . 3 . . . . . . . . 8 . . . . 7 . . . . 3 . . . . 2 . . . . Recycling Units 8 | . . . . . . . . . . . . 1 . . . . 7 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . . . 1 3 . . . . 7 . . . . 2 . . . . 2 . . . . . . . 2 2 Terminal Hacks 199 | . 3 . 4 1 4 9 4 1 . 26 . 19 . 6 . . 24 . 1 9 . 28 . 2 18 . 8 18 8 4 2 Record 32 | . . . . . . . . . . 6 . . . 6 . . . . . 7 . 1 . 1 6 . . 4 . . 1 Part Schematic 31 | . . . . . . 1 . . . 13 . 2 . . . . 6 . . . . 4 . . 4 . . 1 . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 4 . . . 2 . . Prototype ID Bank 15 | . 1 . . . . . . . . 3 . 2 . . . . 2 . . . . 1 . . 4 . 1 1 . . . Open Door 11 | . . . . 1 . 4 . 1 . . . . . . . . . . 1 2 . . . 1 . . . 1 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Branch Access Points 9 | . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Machine Index 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Terminal Index 8 | . 1 . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Unreport Threat 17 | . . . 1 . 2 . 2 . . . . 4 . . . . 2 . . . . 3 . . . . 2 . . 1 . Locate Traps 6 | . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Dispatch Records 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Extermination Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 8 | . . . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . . 1 . . . Recall Extermination 10 | . . . . . . . . . . . . 2 . . . . 3 . . . . 3 . . . . 1 1 . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 13 | . . . . . . 1 . . . . . . . . . . 3 . . . . 3 . . . . 1 2 2 1 . Fabricator Hacks 17 | . . . . . . . . . . . . 6 . . . . 6 . . . . 5 . . . . . . . . . Load Schematic 9 | . . . . . . . . . . . . 3 . . . . 3 . . . . 3 . . . . . . . . . Build 8 | . . . . . . . . . . . . 3 . . . . 3 . . . . 2 . . . . . . . . . Repair Station Hacks 16 | . . . 2 . . . . . . . . 5 . . . . 4 . . . . 3 . . . . 2 . . . . Scan Component 9 | . . . 1 . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . . . Repair 7 | . . . 1 . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Report Inventory 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . 1 2 . . . . 2 . . . . 2 . . . . 1 . . . . . . . 1 1 Seal Access 10 | . . . . . . 1 2 . . . . 2 . . . . 2 . . . . 1 . . . . . . . 1 1 Unauthorized Hacks 124 | . 14 . 13 . 4 11 15 . . . . 13 . . . . 13 . . . . 14 . . . . 12 5 7 3 . Terminals 119 | . 13 . 13 . 4 11 15 . . . . 12 . . . . 12 . . . . 13 . . . . 12 5 7 2 . Assimilate 10 | . 1 . . . . . 3 . . . . . . . . . 1 . . . . 2 . . . . 2 . 1 . . Botnet 63 | . 7 . 8 . 3 6 7 . . . . 7 . . . . 6 . . . . 6 . . . . 5 2 4 2 . Skim 46 | . 5 . 5 . 1 5 5 . . . . 5 . . . . 5 . . . . 5 . . . . 5 3 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Monitor 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Watchers 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 113 | . 7 . 8 . 3 8 10 . . . . 20 . . . . 18 . . . . 13 . . . . 7 7 4 3 5 Full Trace Events 18 | . . . 1 . 1 2 1 . . . . 3 . . . . 4 . . . . 2 . . . . . 1 1 1 1 Feedback Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . . . . 1 . . . 13 . 2 . . 14 . 6 . . . . 4 . . 4 . . 1 . . . Parts Built 8 | . . . . . . . . . . . . 3 . . . . 3 . . . . 2 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 567 | . . . . . . . . . . . . 182 . . . . 105 . . . . 280 . . . . . . . . . Total Part Build Rating 49 | . . . . . . . . . . . . 17 . . . . 18 . . . . 14 . . . . . . . . . Parts Repaired 7 | . . . 1 . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . Time 180 | . . . 26 . . . . . . . . 60 . . . . 44 . . . . 25 . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . 5 . 3 . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 27 | . . 3 . . . . 3 . . . . . . 2 . . 1 . . 5 . 5 . . . . 2 . 6 . . Largest Group 6 | . . 3 3 . . . 1 . . . . . . 2 . . 1 . . 5 . 4 . . . . 2 2 6 5 . Highest-Rated Group 754 | . . 40 40 . . . 26 . . . . . . 50 . . 26 . . 284 . 153 . . . . 52 52 754 394 . Highest-Rated Ally 365 | . . 16 16 . . . 26 . . . . . . 25 . . 26 . . 64 . 49 . . . . 26 26 365 96 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 132 | . . . 58 . . . . . . . . . . . . . . . . 6 . 9 . . . . . . 35 24 . Total Damage 4298 | . . . 571 . . . . . . . . . . . . . . . . 134 . 230 . . . . . . 2769 594 . Kills 29 | . . . 11 . . . . . . . . . . . . . . . . . . 5 . . . . . . 8 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Active Infowar (turns) 15102 | 11 1007 1039 1803 291 30 . 1429 201 179 27 109 1643 68 223 259 196 1450 173 359 263 364 1235 146 92 97 110 554 328 550 295 571 Optics 3978 | . . . . . . . . . . . . . . . . . . . . . . 1235 146 92 97 110 554 328 550 295 571 Sensors 10506 | . . . . . . . 1429 201 179 27 109 1639 68 223 259 196 1442 173 359 263 268 1037 144 92 97 110 554 294 535 291 517 IFF 77 | . . . . . . . . . . . . . . . . . 5 . . . . 72 . . . . . . . . . Terrain 1841 | . . . . . . . . . . . . . . . . . 60 . . . . . . . . . 351 168 539 295 428 Structural 5435 | . . . . 109 30 . 415 201 179 27 109 1325 42 223 252 164 530 . 177 249 364 597 142 89 77 110 1 . . . 23 Seismic 4042 | 11 1007 1039 1803 182 . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 2301 | . . . . . . . . . . . . . . . . . 323 . . . . 491 . . . . 202 85 550 294 356 ECM 314 | . . . . . . . . . . . . . . . . . . . . . . 236 2 . . . . 75 . . 1 Robot Analysis Total 8 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 4 . . . 2 . . Derelict Logs Recovered 19 | . . 1 . 1 . . . 2 1 . 2 . 1 1 1 2 . 2 3 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 19097 | 92 1276 1311 1803 1175 668 1759 1437 201 179 27 109 1643 68 223 259 196 1515 181 359 263 375 1235 146 92 97 110 554 328 550 295 571 Spaces Moved 25711 | 36 619 693 820 536 316 604 1893 674 514 81 370 3568 187 632 750 461 2922 431 696 532 517 2432 427 265 205 318 806 634 874 594 1304 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1928 | 33 619 693 31 . . 552 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1693 | . . . 789 536 316 52 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22087 | . . . . . . . 1893 674 514 81 370 3568 187 632 750 461 2922 431 696 532 517 2432 427 265 205 318 806 634 874 594 1304 Fastest Speed 23 | 50 160 160 120 210 145 145 27 27 27 27 27 24 32 32 32 32 32 34 34 31 31 31 31 31 31 31 27 27 27 26 23 Average Speed 53 | 150 160 160 179 210 145 228 57 27 27 27 27 29 32 32 32 32 34 34 37 32 31 31 31 31 31 31 29 27 27 26 24 Slowest Speed 240 | 160 160 160 210 210 145 240 171 27 27 27 27 32 32 32 32 32 117 34 114 117 106 106 106 106 106 31 31 27 103 103 97 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 114 | . . . . . . . 11 . . . . 22 . . . 1 22 1 1 2 . 17 . . . . 4 8 7 6 12 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 64 | 4 94 98 84 94 36 85 47 82 76 69 61 68 39 83 85 63 59 45 85 78 68 56 65 76 64 62 29 90 35 56 42 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 12 | . . . . . . 1 . . . 1 1 . . . 3 . . . . . 2 1 . . 3 . . . . . . Known Exits Taken 27 | . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 2 . 1 . . . . 2 . 2 . . 2 1 2 . 1 2 . 3 . 2 4 . . . . . . . Spaces Dug 495 | . . . . . 1 1 14 11 41 . . 30 . 1 . 61 38 . 138 . 6 46 . . . 33 8 13 7 11 35 Terrain Destroyed 1125 | . 22 96 14 . 45 91 32 32 62 . 24 108 . 18 . 85 45 23 156 . 54 48 . . . 49 8 18 7 11 77 Melee 171 | . . . . . 1 1 14 2 . . . 30 . 1 . 2 34 . 1 . 1 42 . . . . 4 7 1 7 23 Projectile 45 | . . . . . 1 . . . . . . . . . . . 4 . . . . 6 . . . . 4 6 6 4 14 AOE 909 | . 22 96 14 . 43 90 18 30 62 . 24 78 . 17 . 83 7 23 155 . 53 . . . . 49 . 5 . . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 29521 | 54 750 781 1023 569 429 784 2177 686 546 82 375 4075 192 646 762 494 3327 460 781 623 714 2774 438 271 227 323 1083 756 1148 700 1471 Wait 2403 | . 26 12 70 12 12 1 211 3 26 . 1 394 4 10 . 22 274 27 70 57 182 224 9 . . . 239 89 247 72 109 Move 25462 | 35 618 692 819 535 315 603 1870 673 513 80 369 3524 186 631 749 458 2879 428 693 528 516 2398 426 264 204 317 797 619 863 581 1279 Hop 104 | . . . . . . . 11 . . . . 21 . . . 1 20 1 1 1 . 16 . . . . 4 7 3 6 12 Pick Up 111 | 3 11 2 20 2 7 14 5 1 . . 1 4 . . 1 . 25 . . 4 . 4 . 1 . . 2 1 1 2 . Fast Attach 81 | 7 4 2 4 . . 6 2 1 . . . 10 . . 3 . 8 . . 8 1 6 . 1 9 . 3 1 3 2 . Attach 62 | . . 4 2 2 6 9 9 . . . . 2 . . . . 4 . 2 3 . 3 . 1 . . 1 . 2 2 10 Detach 32 | . 2 . 3 . . 2 4 . . . . 1 . . 2 . 2 . 2 1 . 2 . 1 . . . . 1 4 5 Swap 191 | 1 6 6 7 4 11 11 10 1 1 1 . 15 1 1 2 1 15 2 3 2 6 36 3 1 1 3 6 15 8 8 3 Drop 111 | . 5 . 12 1 3 11 17 2 . . 1 11 . . 2 . 7 . . 10 1 8 . 1 7 . 3 3 2 4 . Fire 541 | 8 78 61 80 13 72 110 6 3 6 . 2 10 . 2 1 10 6 2 9 . 5 6 . . . 3 4 8 8 9 19 Melee 319 | . . . . . 3 6 32 2 . . 1 55 1 2 1 2 51 . 1 9 3 68 . 1 6 . 19 8 10 10 28 Ram 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . 2 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . 2 . . . . . 28 . . . . 36 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 . . . Miscellaneous 19 | . . . . . . 8 . . . 1 . . . . 1 . . . . . . 3 . . . . . . . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 7) 833 | -10/Materials | Discovered new exit (range 16) 878 | -10/Materials | Loaded intel: 16 trap records 921 | -10/Materials | Learned Storage trap positions 937 | -10/Materials | Discovered new exit (range 16) 954 | -10/Materials | Learned Recycling recycling unit intel 978 | -10/Materials | Loaded intel: 17 non-interactive machine locations 990 | -10/Materials | Learned location of 1 exit from Recycling 1010 | -10/Materials | Learned Storage trap positions 1040 | -10/Materials | Learned 2 Storage zone layouts 1162 | -10/Materials | Discovered new exit (range 15) 1369 | -10/Materials | Entered Mines 1405 | -10/Mines | Met a Derelict bent on vengeance 1523 | -10/Mines | Discovered new exit (range 5) 2001 | -10/Mines | Core integrity fell below 50% 2066 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2087 | -10/Mines | Discovered new exit (range 13) 2164 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2164 | -10/Mines | Discovered new exit (range 5) 2308 | -10/Mines | Discovered new exit (range 6) 2680 | -10/Mines | Entered Materials 2680 | -9/Materials | Accompanied by 3 allies 2680 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2812 | -9/Materials | Discovered new exit (range 16) 2929 | -9/Materials | Repaired Lgt. Armor Plating 2949 | -9/Materials | Discovered new exit (range 4) 3989 | -9/Materials | Identified exit to Mines 4129 | -9/Materials | Learned Storage emergency access door positions 4180 | -9/Materials | Discovered new exit (range 16) 4247 | -9/Materials | Learned location of 1 exit from Recycling 4268 | -9/Materials | Learned Storage terminal intel 4282 | -9/Materials | Identified exit to Materials 4292 | -9/Materials | Learned Materials emergency access door positions 4343 | -9/Materials | Learned 4 Recycling zone layouts 4381 | -9/Materials | Learned location of 1 exit from Recycling 4483 | -9/Materials | Entered Mines 4604 | -9/Mines | Assembled infested the area 4893 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4993 | -9/Mines | Found a hidden stash of uninstalled traps 5210 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5658 | -9/Mines | Entered Materials 5658 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5659 | -8/Materials | Identified exit to Storage 5845 | -8/Materials | Destroyed 9 combat bots 6249 | -8/Materials | Discovered new exit (range 3) 6326 | -8/Materials | Entered Storage 6327 | -8/Storage | Identified exit to Recycling 6329 | -8/Storage | Loaded intel: 24 trap records 6331 | -8/Storage | Loaded intel: 18 terminal locations 6492 | -8/Storage | Destroyed 11 combat bots 6495 | -8/Storage | Lost 7 parts (1p2n2u2w) 6772 | -8/Storage | Build established: Scavenger-Mutant 6793 | -8/Storage | Garrison activated, responded to threat 6862 | -8/Storage | Discovered new exit (range 7) 7636 | -8/Storage | Core integrity fell below 50% 7790 | -8/Storage | Central database locked down 7861 | -8/Storage | Learned Factory emergency access door positions 7923 | -8/Storage | Learned location of 1 exit from Extension 7976 | -8/Storage | Learned Factory terminal intel 8036 | -8/Storage | Lost 4 parts (3n1w) 8052 | -8/Storage | Learned Factory stockpile data 8075 | -8/Storage | Learned location of Zion (-6) 8085 | -8/Storage | Entered Factory 8085 | -7/Factory | Evolved 2 slots: Utility x2 8088 | -7/Factory | Loaded intel: 25 terminal locations 8378 | -7/Factory | Build established: Hacker-Mutant 8711 | -7/Factory | Discovered new exit (range 16) 9151 | -7/Factory | Identified exit to Lower Caves 9407 | -7/Factory | Build established: Hacker-Scout 9522 | -7/Factory | Entered Lower Caves 9572 | -7/Lower Caves | Encountered a Warlord checkpoint 9612 | -7/Lower Caves | Learned Factory non-interactive machine intel 9673 | -7/Lower Caves | Learned Factory stockpile data 9706 | -7/Lower Caves | Discovered new exit (range 8) 9723 | -7/Lower Caves | Identified exit to Lower Caves 9723 | -7/Lower Caves | Entered another Lower Caves area 9726 | -7/Lower Caves | Discovered new exit (range 7) 9728 | -7/Lower Caves | Identified exit to Factory 9856 | -7/Lower Caves | Learned Factory garrison access intel 9888 | -7/Lower Caves | Discovered new exit (range 5) 9889 | -7/Lower Caves | Identified exit to Data Miner 9902 | -7/Lower Caves | Entered Data Miner 9902 | -7/Data Miner | Discovered new exit (range 6) 9908 | -7/Data Miner | Met Data Miner 9917 | -7/Data Miner | Learned location of Section 7 (-2) 9917 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9921 | -7/Data Miner | Received God Mode back door access code from Data Miner 9927 | -7/Data Miner | Identified exit to Proximity Caves 9929 | -7/Data Miner | Entered Proximity Caves 9932 | -6/Proximity Caves | Spotter reported a threat 10003 | -6/Proximity Caves | Learned Factory stockpile data 10029 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10038 | -6/Proximity Caves | Entered Factory 10038 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10040 | -6/Factory | Loaded intel: 221 non-interactive machine locations 10041 | -6/Factory | Loaded intel: 4 garrison access locations 10051 | -6/Factory | Identified exit to Lower Caves 10231 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 10610 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 10641 | -6/Factory | Discovered new exit (range 12) 10694 | -6/Factory | Identified exit to Factory 10802 | -6/Factory | Fabricated Nuclear Pulse Array? 11150 | -6/Factory | Discovered exit to Factory (range 11) 11158 | -6/Factory | Central database locked down 11199 | -6/Factory | Learned location of 1 exit from Lower Caves 11232 | -6/Factory | Learned 4 Proximity Caves zone layouts 11278 | -6/Factory | Learned 4 Proximity Caves zone layouts 11279 | -6/Factory | Learned location of 2 exits from Factory 11285 | -6/Factory | Learned location of 1 exit from Cetus 11291 | -6/Factory | Spotted B-75 Beast 11299 | -6/Factory | Learned Extension emergency access door positions 11598 | -6/Factory | Repaired Mni. Grenade Launcher 11632 | -6/Factory | Repaired Nuclear Pulse Array 11681 | -6/Factory | Entered Lower Caves 11682 | -6/Lower Caves | Identified exit to Lower Caves 11747 | -6/Lower Caves | Learned 12 Factory zone layouts 11748 | -6/Lower Caves | Ambushed by wild Derelicts 11749 | -6/Lower Caves | Entered another Lower Caves area 11839 | -6/Lower Caves | Encountered a Warlord checkpoint 11841 | -6/Lower Caves | Learned Factory garrison access intel 11901 | -6/Lower Caves | Learned 8 Research zone layouts 11901 | -6/Lower Caves | Learned Research emergency access door positions 11901 | -6/Lower Caves | Learned Armory emergency access door positions 11901 | -6/Lower Caves | Learned Armory security intel 11902 | -6/Lower Caves | A Commander dispatched an escort 11970 | -6/Lower Caves | Discovered new exit (range 7) 11972 | -6/Lower Caves | Identified exit to Zion 11972 | -6/Lower Caves | Entered Zion 11992 | -6/Zion | System corruption cleaned by Quarantine Array 12025 | -6/Zion | Learned 4 Factory zone layouts 12052 | -6/Zion | Found Prototype Processor 12052 | -6/Zion | Identified Spectral Analyzer 12055 | -6/Zion | Found Prototype Processor 12055 | -6/Zion | Identified Exp. Core Analyzer 12090 | -6/Zion | Learned location of Warlord (-5) 12121 | -6/Zion | Received a hallucinogenic algorithm 12121 | -6/Zion | Ran a hallucination algorithm 12137 | -6/Zion | Met Imprinter 12162 | -6/Zion | Visited the Megawrench Repair Shop 12164 | -6/Zion | Megawrench repaired 8 parts 12168 | -6/Zion | Learned Factory emergency access door positions 12220 | -6/Zion | Given the Hacking Drone Bay 12226 | -6/Zion | Discovered new exit (range 15) 12231 | -6/Zion | Identified exit to Proximity Caves 12231 | -6/Zion | Entered Proximity Caves 12361 | -5/Proximity Caves | Learned Factory stockpile data 12402 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12426 | -5/Proximity Caves | Learned 4 Factory zone layouts 12427 | -5/Proximity Caves | Entered Factory 12427 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12428 | -5/Factory | Identified exit to Factory 12429 | -5/Factory | Identified exit to Upper Caves 12430 | -5/Factory | Identified exit to Extension 12433 | -5/Factory | Loaded intel: 4 garrison access locations 12452 | -5/Factory | Repaired Lgt. Fission Core 12500 | -5/Factory | Repaired Nuclear Pulse Array 12611 | -5/Factory | Assembled infested ambush trap array 12620 | -5/Factory | Discovered exit to Upper Caves (range 14) 12693 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12867 | -5/Factory | Allied Derelicts emerged from ambush trap array 12868 | -5/Factory | Fabricated Adv. Hacking Suite? 13007 | -5/Factory | Learned location of 1 exit from Armory 13008 | -5/Factory | Spotted B-75 Beast 13502 | -5/Factory | Build established: Hacker-Mutant 13645 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 13942 | -5/Factory | Entered Upper Caves 13965 | -5/Upper Caves | Learned Factory terminal intel 13991 | -5/Upper Caves | Encountered a Warlord checkpoint 14010 | -5/Upper Caves | Learned location of 1 exit from Factory 14043 | -5/Upper Caves | Discovered new exit (range 14) 14122 | -5/Upper Caves | Identified exit to Upper Caves 14123 | -5/Upper Caves | Entered another Upper Caves area 14437 | -5/Upper Caves | Learned location of 1 exit from Factory 14441 | -5/Upper Caves | Discovered new exit (range 14) 14463 | -5/Upper Caves | Learned Factory non-interactive machine intel 14466 | -5/Upper Caves | Learned Factory stockpile data 14482 | -5/Upper Caves | Identified exit to Warlord 14482 | -5/Upper Caves | Entered Warlord 14498 | -5/Warlord | System corruption cleaned by Quarantine Array 14521 | -5/Warlord | Opened Warlord's prototype stash 14524 | -5/Warlord | Found Prototype Reactor 14524 | -5/Warlord | Identified Vortex Chain Reactor 14536 | -5/Warlord | Found Prototype Device 14536 | -5/Warlord | Identified Exp. Phase Shifter 14544 | -5/Warlord | Found Prototype Hackware 14546 | -5/Warlord | Found Prototype Device 14546 | -5/Warlord | Identified Thermal Barrier 14552 | -5/Warlord | Found Spectral Analyzer 14597 | -5/Warlord | Visited the Vortex Lab 14600 | -5/Warlord | Met EX-DEC 14603 | -5/Warlord | Found Prototype Piercing Weapon 14603 | -5/Warlord | Identified Vortex Lance 14619 | -5/Warlord | Warlord's base attacked by MAIN.C 14624 | -5/Warlord | Met Warlord 14680 | -5/Warlord | Opened side exit 14720 | -5/Warlord | Build established: Hacker-Scout 14741 | -5/Warlord | Spotted B-75 Beast 14742 | -5/Warlord | Discovered new exit (range 9) 14743 | -5/Warlord | Identified exit to Proximity Caves 14745 | -5/Warlord | Entered Proximity Caves 14762 | -4/Proximity Caves | Lost 3 allies 15014 | -4/Proximity Caves | Spotter reported a threat 15018 | -4/Proximity Caves | Spotter reported a threat 15075 | -4/Proximity Caves | Discovered exit to Factory (range 6) 15120 | -4/Proximity Caves | Entered Factory 15120 | -4/Factory | Evolved 2 slots: Utility x2 15121 | -4/Factory | Identified exit to Research 15121 | -4/Factory | Identified exit to Upper Caves 15121 | -4/Factory | Identified System Mapper 15123 | -4/Factory | Loaded intel: 226 non-interactive machine locations 15124 | -4/Factory | Loaded intel: 26 terminal locations 15382 | -4/Factory | Identified exit to Armory 15489 | -4/Factory | Discovered exit to Research (range 14) 15640 | -4/Factory | Repaired Power Sword 15738 | -4/Factory | Learned 2 Armory zone layouts 15803 | -4/Factory | Learned Research stockpile data 15821 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 15842 | -4/Factory | Build established: Wizard-Scout 15908 | -4/Factory | Learned location of 2 exits from Proximity Caves 15947 | -4/Factory | Loaded intel: 6 repair station locations 15975 | -4/Factory | Learned Armory emergency access door positions 16011 | -4/Factory | Learned 2 Proximity Caves zone layouts 16151 | -4/Factory | Fabricated Exp. Hacking Suite? 16234 | -4/Factory | Build established: Wizard-Ninja 16355 | -4/Factory | Entered Upper Caves 16496 | -4/Upper Caves | Discovered new exit (range 12) 16499 | -4/Upper Caves | Identified exit to Upper Caves 16501 | -4/Upper Caves | Entered another Upper Caves area 16501 | -4/Upper Caves | Discovered exit to Research (range 13) 16551 | -4/Upper Caves | Found Alien Artifact 16551 | -4/Upper Caves | Identified Dimensional Node Initializer 16551 | -4/Upper Caves | Initialized slip node 16584 | -4/Upper Caves | Discovered new exit (range 5) 16585 | -4/Upper Caves | Identified exit to Zhirov 16593 | -4/Upper Caves | Entered Zhirov 16593 | -4/Zhirov | Discovered new exit (range 3) 16594 | -4/Zhirov | Identified exit to Proximity Caves 16599 | -4/Zhirov | Met Zhirov 16605 | -4/Zhirov | Learned location of Quarantine (-3) 16605 | -4/Zhirov | Learned location of Testing (-2) 16605 | -4/Zhirov | Learned location of Command (-1) 16611 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16616 | -4/Zhirov | Found Alien Artifact 16616 | -4/Zhirov | Identified Integrated Reactor 16616 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16624 | -4/Zhirov | Found Alien Artifact 16624 | -4/Zhirov | Identified Transdimensional Reconstructor 16624 | -4/Zhirov | Warped through subspace 16675 | -4/Zhirov | Build established: Wizard-Scout 16690 | -4/Zhirov | Entered Proximity Caves 16726 | -3/Proximity Caves | Spotted B-86 Titan 16800 | -3/Proximity Caves | Entered Research 16800 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17041 | -3/Research | Identified exit to Quarantine 17185 | -3/Research | Repaired Lgt. Fission Core 17267 | -3/Research | Learned Testing interactive machine intel 17302 | -3/Research | Learned Research stockpile data 17327 | -3/Research | Learned 8 Access zone layouts 17342 | -3/Research | Loaded intel: 5 recycling unit locations 17348 | -3/Research | Identified exit to Research 17349 | -3/Research | Learned Testing trap positions 17350 | -3/Research | Learned 4 Access zone layouts 17354 | -3/Research | Entered Quarantine 17354 | -3/Quarantine | Accompanied by 2 allies 17377 | -3/Quarantine | Met incapacitated Sigix Warrior 17377 | -3/Quarantine | Lockdown squad dispatched 17377 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 17378 | -3/Quarantine | Unlocked Sigix quarantine chamber 17380 | -3/Quarantine | Found Sigix Containment Pod 17682 | -3/Quarantine | Entered Research 17682 | -2/Research | Warlord forces began assault on 0b10 17682 | -2/Research | Evolved 2 slots: Utility x2 17737 | -2/Research | Identified exit to Testing 17743 | -2/Research | Spotted B-90 Cyclops 17766 | -2/Research | Lost 3 allies 17792 | -2/Research | Build established: Wizard-Ninja 17792 | -2/Research | Research machine network offline 17859 | -2/Research | Borebot progress halted 17929 | -2/Research | Discovered new exit (range 20) 17945 | -2/Research | Lost 4 allies 17945 | -2/Research | Met up with Warlord 17974 | -2/Research | Took control of God Mode 17974 | -2/Research | Attacked by Warlord forces 17975 | -2/Research | Attacked by Warlord 17976 | -2/Research | Spotted 9J-GYE(K) 17981 | -2/Research | Spotted B-90 Cyclops 18200 | -2/Research | Borebot progress halted 18232 | -2/Research | Spotted Executioner 18232 | -2/Research | Spotted Striker 18232 | -2/Research | Spotted Striker 18232 | -2/Research | Entered Testing 18232 | -2/Testing | Accompanied by 5 allies 18233 | -2/Testing | Loaded intel: 15 trap records 18234 | -2/Testing | Loaded intel: 16 interactive machine locations 18281 | -2/Testing | Identified exit to Access 18401 | -2/Testing | Lost 3 allies 18516 | -2/Testing | Spotted PG-GYK4V3CXIK 18527 | -2/Testing | Entered Access 18527 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18546 | -1/Access | Spotted B-99 Colossus 18633 | -1/Access | Spotted B-99 Colossus 18943 | -1/Access | Energy Cycler disabled 18992 | -1/Access | Lost 3 parts (1n1u1w) 19012 | -1/Access | Identified exit to Surface 19040 | -1/Access | Incoming investigation squad redirected 19098 | *** | Destroyed 0b10! Last Messages --------------- Feedback: System corruption (+1%). 19012_ ALERT: Suspicious activity at Terminal A016. Dispatching Investigation squad. 19020_ Slug penetrates Wall. 19036_ The unstable cave ceiling collapses. 19040_ ALERT: Higher priority target reported, redirecting investigation. 19041_ Acquired 38 matter. 19042_ U-05 Engineer lays Concrete. 19046_ Acquired 1 matter. 19046_ Acquired 3 matter. 19047_ U-05 Engineer lays Concrete. 19047_ K-01 Serf collects debris. 19048_ U-05 Engineer lays Concrete. 19057_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8V. 19058_ Drone sends a signal. 19064_ Exp. Phase Shifter destroyed. 19064_ Slug penetrates Wall. 19093_ The Access Shell folds into the floor. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? 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"""T""" ##! # | | "" ???????????########### ####### ## # | | "" ???????????################### ## # | | """" ????????????????????#####???## ######## | | """" ???????????????????????????? # ######## | | """" ???????????????????????????? # # ?????# | | """" ???????????????????????????? + # ?????# | | """" ???????????????????????????? # # ?????# | | "" ???????????????????????????? # # ?????# | | ???????????????????????????? # # ?????# | | ???????????????????????????? # # ?????# | | ???????????????????????????????????? # # ?????# | | ???????????????????????????????????? # # ?????# | | ????????????????????????????????????## + ?????# | | ????????????????????????????????????## ##????? | | ????????????????????????????????????## ????? | | ?????????????????????????????????????# ????? | | ?????????????????????????????????????####?????# | | ?????????????????????????????????????####?????## | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 49 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Armor Coverage 375 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 85 Recoil Reduction 4 Offensive Hacking 52 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Nuclear Pulse Array | -6/Factory | Hacked Adv. Cooling System | -6/Factory | Hacked Adv. Heat Sink | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive IFF Parser | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Hacking Suite | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Sml. Storage Unit | -5/Factory | Hacked Lrg. Storage Unit | -5/Factory | Hacked Imp. Transmission Jammer | -5/Factory | Hacked Lgt. Particle Reactor | -5/Factory | Hacked Lrn. Sensor Array | -4/Factory | Hacked Exp. Cesium-ion Thruster | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Q-thruster | -3/Quarantine | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory Nuclear Pulse Array | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Repaired ---------- Lgt. Armor Plating | 23% | -9/Materials Mni. Grenade Launcher | 8% | -6/Factory Nuclear Pulse Array | 60% | -6/Factory Lgt. Fission Core | 61% | -5/Factory Nuclear Pulse Array | 57% | -5/Factory Power Sword | 50% | -4/Factory Lgt. Fission Core | 31% | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Godhack Payload Armed Challenges ------------ None Game ------ Seed ServoLegDriver Manual? 0 Play Time 07:44:48 Cumulative 233.5 hours Start 2025.06.01 @ 15:17:14 End 2025.06.03 @ 03:11:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type 3 Total 9 Types 7/0/1/1/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04a5043d-bef8-44ea-bb16-8e984e732927