Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 12:30:02 Player: Willow Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (510) 510 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1050 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 58/100 System Corruption 2% Temperature Cool (24) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Subdweller Laser Light Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Hover Unit Flight Unit Flight Unit Heat Sink Medium Storage Unit High-capacity Matter Pod (145) Sensor Array Signal Interpreter Improved Terrain Scanner Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Small Storage Unit Large Matter Pod Targeting Computer Propulsion Shielding Propulsion Shielding Light Assault Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 33 | 8 17 8 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 2 | . 2 . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 15 | 3 9 3 Device 9 | 2 5 2 Storage 3 | 1 2 . Processor 2 | . 2 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 6 | 1 3 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 2 | . . 2 Propulsion 2 | . 1 1 Utility 1 | . 1 . Weapon 2 | . . 2 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 12 | . 12 13 Core 1 | . 1 . Leg 24 | . 24 28 Wheel 3 | . 3 . Device 13 | . 13 13 Storage 14 | . 14 14 Energy Gun 3 | . 2 7 Ballistic Gun 24 | . 25 20 Peak Build Rating 12 | 9 12 10 Average Rating 8 | 7 8 9 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 31 | 14 26 31 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 13 | 5 11 13 Average Carried 10 | 3 10 11 Final Capacity 15 | 8 15 15 Final Carried 11 | 5 11 11 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 936 | 317 431 188 Remotely . | . . . Salvage Created 825 | 238 440 147 Parts 66 | 20 33 13 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 12 | . . 12 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 9 6 Guns 15 | . 9 6 Classes Destroyed 9 | 3 4 2 Worker 2 | 2 . . Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 6 | . 6 . Sentry 1 | . . 1 Subdweller 2 | . . 2 Best Kill Streak 7 | 7 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 163 | . 39 124 Missed 53 | . 5 48 Damage Taken 1072 | . 467 605 Core 256 | . 93 163 Absorbed by Shields . | . . . Redirected to Shielding 9 | . . 9 Core Remaining (%) 100 | 100 . . Volleys Fired 83 | 14 51 18 Largest 2 | 2 2 2 Hottest 86 | 60 60 86 Shots Fired 170 | 28 106 36 Gun 170 | 28 106 36 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 117 | 14 81 22 Thermal 53 | 14 25 14 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 5 13 13 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 113 | 18 67 28 Core Hits 48 | 9 29 10 Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Critical Strikes 2 | 1 . 1 Burn 1 | . . 1 Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1195 | 209 662 324 Guns 1186 | 209 653 324 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 9 | . 9 . Kinetic 767 | 77 512 178 Thermal 419 | 132 141 146 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 37 | . 36 1 Message Errors 9 | . 8 1 Matter Fused 9 | . 9 . Heat Flow Errors 4 | . 4 . Energy Discharges 2 | . 2 . Parts Fused 1 | . 1 . Data Loss (minor) 5 | . 5 . Data Loss (major) 1 | . 1 . Misfires 4 | . 4 . Alerts 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 5 | . 5 . Kicked 5 | . 5 . Crushed . | . . . Highest Temperature 276 | . 276 13 Average Temperature 53 | . 55 9 Received Heat Transfer 588 | . 225 363 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1069 | 300 325 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 294 | 40 294 . Initial 26 | . 26 . Average 68 | 13 72 . Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 96 . Level 1 3 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 26 11 Peak Tracking Total 6 | . 5 6 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 15 | . 15 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 6 | . 6 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Assimilate 1 | . 1 . Botnet 4 | . 4 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 6 | . 6 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2931 | 151 2233 547 Spaces Moved 1396 | 101 1045 250 Core 1 | 1 . . Treads . | . . . Legs 1045 | . 795 250 Wheels 350 | 100 250 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 190 Average Speed 140 | 89 133 190 Slowest Speed 190 | 90 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 5 97 23 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2207 | 130 1789 288 Wait 652 | 1 644 7 Move 1394 | 100 1044 250 Hop . | . . . Pick Up 25 | 6 15 4 Fast Attach 10 | 7 3 . Attach 5 | . 2 3 Detach . | . . . Swap 18 | 1 12 5 Drop 15 | 1 13 1 Fire 83 | 14 51 18 Melee . | . . . Ram . | . . . Kick 5 | . 5 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 10) 491 | -10/Materials | Discovered new exit (range 16) 854 | -10/Materials | Build established: Scavenger-Mutant 1476 | -10/Materials | Discovered new exit (range 16) 1523 | -10/Materials | Discovered new exit (range 16) 1635 | -10/Materials | Discovered new exit (range 16) 1663 | -10/Materials | Identified exit to Mines 2111 | -10/Materials | Discovered new exit (range 6) 2385 | -10/Materials | Entered Subcaves 2433 | -10/Subcaves | Core integrity fell below 50% 2547 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2567 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2579 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2899 | -10/Subcaves | Core integrity fell below 20% 2914 | -10/Subcaves | Discovered new exit (range 13) 2932 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02888_ Destroyed Lgt. Ion Engine. 02891_ S-10 Pest destroyed. 02891_ Switching to secondary target: S-10 Pest. 02891_ S-10 Pest destroyed. 02892_ CUPCR8PGSZVH,XX7< C5W6 02892_ Lgt. Assault Rifle fries itself beyond repair. 02892_ Lgt. Ion Engine fries itself beyond repair. 02894_ Acquired 25 matter. 02895_ Flight Unit fries itself beyond repair. 02898_ Acquired Flight Unit. 02899_ Lgt. Assault Rifle fries itself beyond repair. 02914_ EXIT=FOUND 02914_ Lgt. Ion Engine destroyed. 02916_ Machine disabled. 02918_ Sub. Machine Gun destroyed. 02920_ Beam Rifle destroyed. 02932_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# #?????## #?### | | ?????????????????????# ##?????# ### | | ?????????????????????# ######??????##] | | ?????????????????????# ##??????????## " # ### | | ?????????????????????# #?????????#### " ####?? | | ?????????????????????# ####??????#"### ###### | | ???????????#####?????# ## ### ####""## | | ???????????# ######## "#"####"!" #### | | ???????????## ## #?# #""[ ""!# &""""# | | ????????????## #?# ## ###!""#"&###"#"#" | | ?????????????# ### ########"# #?# "#""" | | ?????????????# ## ######## ##?# " " | | ?????????????##### "# "##"##??" | | ?????????????????## % # ""####""## # # | | ??????????????????# [ ###"#""#"#"##?### # | | ??????????????????# ## % ######"""##??????? # | | ??????????????????###### #?###""##?????????? | | ????????????????????## #???####????#?????? | | ???????????????????## #####?????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????## ##????????????????????? | | ????????????????????##### #????????????????????? | | ??????????????????????### #????????????????????? | | ?????????????????????## ##????????????????????? | | ?????????????????????# ##?????????????????????? | | ?????????????????????# @ #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????#### #?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? ????????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????" t t "???????????????????? | | ????????????????????#" " " "#??????????????????? | | ????????????????????#"" " """"#??????????????????? | | ????????????????????#####<#####??????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingRelayArray Manual? 0 Play Time 00:18:33 Cumulative 45.2 hours Start 2025.01.01 @ 12:05:36 End 2025.01.01 @ 12:30:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 17 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcb502f2-f2cf-42c8-b44a-13d30c979ae1