Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.30 @ 23:07:37 Player: Kitocat Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (410) 410 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1410 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 113/125 System Corruption 0% Temperature Cool (11) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Hardened Medium Armor Plating > --- WEAPON (3) ------- Small Laser > --- INVENTORY (4) ---- Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Terrain Scanner Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Heat Sink Advanced Weight Redist. System > --- WEAPON ----------- Improved Datajack Improved Datajack Mace > --- INVENTORY -------- Medium Storage Unit Visual Processing Unit Improved Terrain Scanner Hardened Medium Armor Plating [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 47 | 13 18 16 Power 6 | 3 1 2 Engine 6 | 3 1 2 Core . | . . . Reactor . | . . . Propulsion 15 | 3 10 2 Treads . | . . . Leg 11 | 2 7 2 Wheel 1 | 1 . . Hover 3 | . 3 . Flight . | . . . Utility 12 | 3 5 4 Device 6 | 2 2 2 Storage 3 | 1 1 1 Processor 2 | . 2 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 14 | 4 2 8 Energy Gun 4 | 2 1 1 Energy Cannon 3 | . . 3 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | 1 . 1 Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . . 2 Unidentified Prototypes . | . . . Parts Lost 12 | . 5 7 Power 1 | . 1 . Propulsion 3 | . 1 2 Utility . | . . . Weapon 8 | . 3 5 Highest Loss Streak 6 | . 4 6 Average Slot Usage (%) 71 | . 88 44 Engine 7 | . 10 2 Leg 17 | . 20 12 Hover 3 | . 5 . Device 15 | . 17 12 Storage 2 | . 3 1 Processor 6 | . 6 7 Energy Gun 11 | . 17 2 Energy Cannon 1 | . . 2 Ballistic Gun 1 | . 2 . Special Weapon 2 | . 4 . Naked Turns . | . . . Heaviest Build 39 | 10 39 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . 5 4 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 4 12 8 Average Capacity 4 | 4 6 4 Most Carried 5 | 4 4 5 Average Carried 3 | 3 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 3 4 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 688 | 413 174 101 Remotely . | . . . Salvage Created 694 | 163 450 81 Parts 46 | 10 32 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | 1 7 1 Guns 8 | 1 7 . Cannons 1 | . . 1 Classes Destroyed 5 | 3 1 1 Worker 4 | 1 3 . Tunneler 4 | 4 . . Watcher 3 | . 2 1 Grunt 8 | 1 7 . Sentry 1 | . . 1 Best Kill Streak 4 | 2 4 1 Combat Bots Only 3 | 1 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1589 | 22 682 885 Core 583 | . 174 409 Absorbed by Shields . | . . . Core Remaining (%) 65 | 100 30 . Volleys Fired 100 | 37 55 8 Largest 3 | 2 2 3 Hottest 204 | 100 90 204 Shots Fired 125 | 41 72 12 Gun 101 | 23 72 6 Cannon 6 | . . 6 Launcher . | . . . Special 18 | 18 . . Kinetic 24 | . 24 . Thermal 51 | 22 17 12 Explosive . | . . . Electromagnetic 50 | 19 31 . Robot Hit Streak 10 | 10 9 1 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 65 | 16 44 5 Core Hits 30 | 6 20 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 2 | . . 2 Impact 2 | . . 2 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 900 | 207 518 175 Guns 747 | 207 496 44 Cannons 41 | . . 41 Explosions 22 | . 22 . Melee 85 | . . 85 Ramming 5 | . . 5 Kinetic 159 | . 159 . Thermal 232 | 38 109 85 Explosive . | . . . Electromagnetic 419 | 169 250 . Impact 85 | . . 85 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 136 | 66 136 105 Average Temperature 51 | 30 56 51 Received Heat Transfer 771 | 12 369 390 Siege Activations . | . . . Robots Corrupted 1 | 1 . . Combat Hostiles . | . . . Parts Fried 2 | 2 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 594 | 111 309 174 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 218 | 40 218 30 Average Influence 56 | 22 126 8 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 88 100 Level 1 4 | . 11 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | 1 17 5 Peak Tracking Total 4 | 1 4 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 5 3 Successful 8 | . 5 3 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 3 | . 3 . Emergency Access Points 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 2 | . . 2 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1161 | 494 410 257 Spaces Moved 723 | 305 187 231 Core 154 | 23 2 129 Treads . | . . . Legs 547 | 282 163 102 Wheels . | . . . Hover 22 | . 22 . Flight . | . . . Fastest Speed 50 | 50 56 50 Average Speed 110 | 114 130 87 Slowest Speed 360 | 120 360 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 8 30 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 12 | 12 . . Terrain Destroyed 12 | 12 . . Melee . | . . . Projectile 12 | 12 . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 926 | 370 286 270 Wait . | . . . Move 721 | 304 186 231 Hop . | . . . Pick Up 34 | 13 14 7 Fast Attach 8 | 1 . 7 Attach 18 | 6 6 6 Detach 1 | . . 1 Swap 21 | 6 12 3 Drop 19 | 3 13 3 Fire 100 | 37 55 8 Melee 2 | . . 2 Ram 1 | . . 1 Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 495 | -11/Scrapyard | Entered Materials 496 | -10/Materials | Build established: Mutant 848 | -10/Materials | Core integrity fell below 50% 851 | -10/Materials | Lost 4 parts (1p1n2w) 879 | -10/Materials | Discovered new exit (range 14) 905 | -10/Materials | Entered another Materials area 905 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1029 | -9/Materials | Core integrity fell below 50% 1039 | -9/Materials | Core integrity fell below 20% 1066 | -9/Materials | Lost 6 parts (2n4w) 1066 | -9/Materials | Met 8R-AWN 1162 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired Aluminum Leg. Connecting with Repair Station... Current location identified: Materials >>Scan(Lgt. Ion Engine) Scanning Lgt. Ion Engine... Ready to Repair: Lgt. Ion Engine Rating: 1 Time: 26 >>Repair Repairing Lgt. Ion Engine... ETC: 26 >>Scan(Heat Sink) Scanning Heat Sink... Ready to Repair: Heat Sink Rating: 1 Time: 26 Acquired Lgt. Ion Engine. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | # ## [## "" #???????????????? | | ###### ## ## ""S #???????????????? | | ##### [##+### "" #???????????????? | | [== *%!!!#! #???????????????? | | %%%[= = =! %/% """" #???????????????? | | % % !% % # """" #???????????????? | | #### ! ### #! 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