Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 13:23:18 Player: [THREAT] Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (166) 830 Value Destroyed (4354) 4354 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (731) 731 TOTAL SCORE: 7555 Bonus ------- High Alert Combat Kills 731 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- Grenade Launcher > --- INVENTORY (10) --- Power Amplifier Melee Analysis Suite Target Analyzer Core Analyzer Actuator Array Actuator Array Hardlight Generator Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Weapon Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Scythe Scythe Scythe > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Improved Hover Unit Core Analyzer Field Laser Field Laser Field Laser Grenade Launcher Datajack [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Protection Improved Weapon Shielding Weapon Scythe Energy Gun Medium Laser Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 90 | 6 13 45 26 Power 11 | 1 2 6 2 Engine 9 | 1 2 6 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 49 | 2 4 26 17 Treads . | . . . . Leg 43 | 2 4 20 17 Wheel . | . . . . Hover 3 | . . 3 . Flight 3 | . . 3 . Utility 17 | 1 3 7 6 Device 3 | . 2 1 . Storage 4 | 1 1 1 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 9 | . . 4 5 Artifact . | . . . . Weapon 13 | 2 4 6 1 Energy Gun 6 | 2 3 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon 4 | . . 3 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 33 | . 1 15 17 Power 3 | . . 1 2 Propulsion 18 | . 1 9 8 Utility 5 | . . 2 3 Weapon 7 | . . 3 4 Highest Loss Streak 10 | . 1 5 10 To Critical Strikes . | . . . . Average Backups 8 | 1 6 9 9 Power . | . . 1 . Propulsion 1 | . 2 1 . Utility 2 | . . 1 4 Weapon 3 | . 3 5 2 Tool/Special . | . . . . Unused Backups 20 | . . 6 14 Power 1 | . . 1 . Propulsion 3 | . . 2 1 Utility 11 | . . 2 9 Weapon 4 | . . 1 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 94 | . 90 95 96 Engine 8 | . 14 10 3 Core 1 | . . . 4 Leg 35 | . 27 39 34 Device 2 | . 5 2 . Storage 10 | . 14 11 9 Protection 8 | . . 6 16 Energy Gun 6 | . 27 2 . Slashing Weapon 17 | . . 17 25 Peak Build Rating 29 | 6 7 18 29 Average Rating 17 | 4 6 15 26 On Entrance 7 | . 6 7 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 37 | 10 21 27 37 Greatest Support 50 | 20 20 43 50 Greatest Overweight (x) 10 | . 2 6 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 10 Most Carried 10 | 4 9 10 10 Average Carried 8 | . 6 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 9 | . 9 9 9 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1591 | 196 304 590 501 Remotely . | . . . . Salvage Created 5832 | 96 758 2570 2408 Parts 344 | 5 54 159 126 Haulers Intercepted 9 | . 1 6 2 Recyclers Shooed 7 | . 5 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 107 | . 17 43 47 Melee 64 | . . 32 32 Guns 10 | . 5 5 . AOE 33 | . 12 6 15 Classes Destroyed 15 | 2 8 2 3 Worker 14 | . 4 6 4 Builder 6 | . 2 2 2 Tunneler 4 | 1 . 2 1 Hauler 9 | . 1 6 2 Recycler 12 | 1 3 5 3 Mechanic 1 | . . . 1 Operator 5 | . 1 2 2 Watcher 8 | . 3 2 3 Swarmer 22 | . 9 7 6 Grunt 61 | . 5 25 31 Brawler 3 | . . 2 1 Duelist 3 | . . . 3 Protector 1 | . . . 1 Sentry 14 | . . 9 5 Subdweller 3 | . 3 . . Best Kill Streak 10 | 2 10 7 9 Combat Bots Only 9 | . 4 7 9 Max Kills in Single Turn 5 | 1 5 3 5 Gunslinging 1 | . . 1 . Exploded 5 | . 3 3 5 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 479 | . 46 214 219 Missed 136 | . 12 63 61 Hits 343 | . 34 151 158 Melee 9 | . . 7 2 Projectile 334 | . 34 144 156 Critical Strikes 13 | . . 5 8 Actively Blocked 1 | . . . 1 Damage Taken 5281 | . 401 1935 2945 Core 912 | . 66 288 558 Absorbed by Shields . | . . . . Redirected to Shielding 104 | . . . 104 Ignored by Resistances 28 | . . . 28 Regen/Repaired (Parts) 457 | . . 185 272 Core Remaining (%) 67 | 100 73 28 . Volleys Fired 104 | 3 55 30 16 Largest 2 | 2 2 2 1 Hottest 100 | 80 100 100 30 Shots Fired 167 | 6 98 47 16 Gun 131 | 6 86 39 . Cannon . | . . . . Launcher 36 | . 12 8 16 Special . | . . . . Kinetic . | . . . . Thermal 131 | 6 86 39 . Explosive 36 | . 12 8 16 Electromagnetic . | . . . . Robot Hit Streak 12 | 3 12 6 5 Robot Miss Streak 3 | 1 3 2 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 343 | 4 59 162 118 Core Hits 209 | 3 45 71 90 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 33 | . 1 19 13 Burn 4 | . 1 3 . Sever 29 | . . 16 13 Melee Attacks 322 | . . 169 153 Impact 4 | . . 4 . Slashing 318 | . . 165 153 Piercing . | . . . . Sneak Attacks 46 | . . 28 18 Combat Hostiles . | . . . . Follow-up Attacks 49 | . . 20 29 Damage Inflicted 13031 | 45 1517 5793 5676 Guns 996 | 45 630 321 . Cannons . | . . . . Explosions 2901 | . 887 333 1681 Melee 9134 | . . 5139 3995 Ramming . | . . . . Kinetic . | . . . . Thermal 1198 | 45 630 321 202 Explosive 2699 | . 887 333 1479 Electromagnetic . | . . . . Impact 82 | . . 82 . Slashing 9052 | . . 5057 3995 Piercing . | . . . . Highest Corruption 6 | . 1 6 4 Average Corruption 3 | . 1 4 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 50 | . 10 22 18 Message Errors 14 | . 3 5 6 Matter Fused 8 | . 1 6 1 Heat Flow Errors 5 | . 3 1 1 Energy Discharges 10 | . 2 3 5 Parts Rejected 1 | . . . 1 Data Loss (minor) 8 | . 1 4 3 Data Loss (major) 4 | . . 3 1 Overload Shots . | . . . . Overflow Damage 613 | . 17 282 314 Projectiles . | . . . . Explosions 67 | . 17 . 50 Melee 546 | . . 282 264 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 188 | . . 23 165 Shots 6 | . . 1 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 327 | 56 327 259 176 Average Temperature 60 | 25 71 48 33 Received Heat Transfer 2184 | . 153 708 1323 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . 4 5 . Heat Transferred 3074 | 100 1677 1147 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 4 | . 1 2 4 Low Security (%) 43 | 100 95 41 15 Level 1 12 | . 4 20 6 Level 2 29 | . . 37 38 Level 3 12 | . . . 34 Level 4 1 | . . . 4 Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 1188 | 10 218 469 1188 Initial 190 | . . 68 190 Average 372 | 2 121 280 632 Influence Increases 3637 | 10 531 1414 1682 Destroy 0b10 Robot/C 2060 | . 280 860 920 Destroy 0b10 Robot/NC 300 | 10 70 125 95 Destroy Leader 494 | . 68 236 190 Trap Triggered on 0b10 10 | . 10 . . Successful Hack 75 | . 30 23 22 Select Force Hacks 90 | . . 60 30 Disable Machine 90 | . . 30 60 Anti-Garrison Action 150 | . . . 150 Destroy Structure 173 | . 58 35 80 Lose Combat Pursuer 195 | . 15 45 135 Influence Decreases 2477 | 10 369 1124 974 Entered New Map 356 | . . 94 262 Time Decay 1491 | 10 359 580 542 Lost Part 330 | . 10 150 170 Purge Threat 300 | . . 300 . Squads Dispatched 22 | . 2 9 11 Investigation 12 | . 1 6 5 Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault 4 | . . 1 3 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 146 | . 25 51 70 Peak Tracking Total 13 | . 3 8 13 Tactical Retreats 12 | . 1 3 8 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed 6 | . 6 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 2 5 Max in Single Turn 3 | . . 1 3 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 29 | . 8 13 8 Terminals 18 | . 6 9 3 Fabricators . | . . . . Repair Stations 3 | . . 1 2 Recycling Units 3 | . 2 1 . Scanalyzers 4 | . . 2 2 Garrison Access 1 | . . . 1 Total Hacks 105 | . 28 51 26 Successful 61 | . 14 32 15 Failed 43 | . 14 19 10 Catastrophic 4 | . . 3 1 Database Lockouts 1 | . . . 1 Manual 69 | . 27 34 8 Terminals 73 | . 24 38 11 Fabricators . | . . . . Repair Stations 14 | . . 4 10 Recycling Units 7 | . 4 3 . Scanalyzers 9 | . . 6 3 Garrison Access 2 | . . . 2 Terminal Hacks 15 | . 4 9 2 Robot Analysis 4 | . 2 1 1 Emergency Access Points 1 | . . . 1 Terminal Index 1 | . . 1 . Repair Station Index 1 | . . 1 . Alert Level 2 | . . 2 . Unreport Threat 2 | . . 2 . Locate Traps 1 | . 1 . . Disarm Traps 1 | . . 1 . Reprogram Traps 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 12 | . . 4 8 Scan Component 6 | . . 2 4 Repair 6 | . . 2 4 Recycling Unit Hacks 7 | . 4 3 . Process 2 | . 1 1 . Report Inventory 3 | . 2 1 . Retrieve Matter 2 | . 1 1 . Scanalyzer 5 | . . 4 1 Retrieve Study 5 | . . 4 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 22 | . 6 12 4 Terminals 19 | . 6 10 3 Assimilate 1 | . . 1 . Botnet 18 | . 6 9 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 2 1 Extract 3 | . . 2 1 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 24 | . 7 11 6 Full Trace Events 11 | . 3 5 3 Feedback Events 3 | . 1 1 1 Corruption 3 | . 1 1 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . . 6 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 4 | . . 3 1 Parts Repaired 6 | . . 2 4 Time 223 | . . 70 153 Parts Recycled . | . . . . Recycled Matter 143 | . 128 15 . Retrieved Matter 294 | . 279 15 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 551 | . 227 324 . T.N.C. 324 | . . 324 . ECM 227 | . 227 . . Robot Analysis Total 4 | . 2 1 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4270 | 55 872 1786 1557 Spaces Moved 2189 | 36 503 933 717 Core 20 | 12 . 6 2 Treads . | . . . . Legs 2129 | 24 503 887 715 Wheels . | . . . . Hover 19 | . . 19 . Flight 21 | . . 21 . Fastest Speed 50 | 50 120 105 105 Average Speed 116 | 96 131 113 109 Slowest Speed 550 | 120 260 350 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 49 | 2 76 68 52 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 22 | . 10 . 12 Terrain Destroyed 211 | . 75 41 95 Melee 2 | . . . 2 Projectile . | . . . . AOE 209 | . 75 41 93 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3367 | 50 615 1404 1298 Wait 567 | . 10 189 368 Move 2186 | 35 502 932 717 Hop . | . . . . Pick Up 71 | 6 18 26 21 Fast Attach 19 | . 1 13 5 Attach 31 | 6 1 13 11 Detach 1 | . . 1 . Swap 69 | . 18 27 24 Drop 70 | . 10 36 24 Fire 104 | 3 55 30 16 Melee 249 | . . 137 112 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 13) 322 | -10/Materials | Build established: Mutant 556 | -10/Materials | Derelicts attacked the area 689 | -10/Materials | Discovered new exit (range 14) 852 | -10/Materials | Discovered new exit (range 16) 928 | -10/Materials | Entered another Materials area 928 | -9/Materials | Evolved 2 slots: Propulsion x2 1006 | -9/Materials | Lost 4 parts (3n1w) 1019 | -9/Materials | Discovered new exit (range 16) 1312 | -9/Materials | Build established: Scavenger-Mutant 1431 | -9/Materials | Discovered new exit (range 15) 1796 | -9/Materials | Discovered new exit (range 8) 1948 | -9/Materials | Core integrity fell below 50% 1993 | -9/Materials | Destroyed 7 combat bots 2052 | -9/Materials | Lost 5 parts (1p3n1u) 2457 | -9/Materials | Repaired Scythe 2528 | -9/Materials | First assault squad dispatched 2637 | -9/Materials | Repaired Hrd. Light Armor Plating 2660 | -9/Materials | Discovered new exit (range 16) 2714 | -9/Materials | Entered another Materials area 2714 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2789 | -8/Materials | Repaired Cld. Ion Engine 2817 | -8/Materials | Repaired Aluminum Leg+ 2857 | -8/Materials | Repaired Scythe 2910 | -8/Materials | Crushed by falling debris 3096 | -8/Materials | Destroyed 9 combat bots 3234 | -8/Materials | Repaired Hrd. Medium Armor Plating 3562 | -8/Materials | Central database locked down 3800 | -8/Materials | Core integrity fell below 50% 3833 | -8/Materials | Lost 3 parts (1p1n1u) 3914 | -8/Materials | First assault squad dispatched 4256 | -8/Materials | Core integrity fell below 20% 4271 | -8/Materials | Destroyed self with Grenade Launcher Last Messages --------------- M-28 Smith fits Backup Power III on R-06 Scavenger. K-01 Serf collects debris. Aluminum Leg+ destroyed. Critical hit (Burn: +37). G-50 Soldier Carbon-fiber Leg severed. Scythe follow-up attack on G-50 Soldier. G-50 Soldier destroyed. K-01 Serf collects debris. Reactive Plating destroyed. K-01 Serf collects debris. Scythe destroyed. Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Scythe destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf destroyed. G-47 Trooper destroyed. 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[# | | ???????????????????# [%[! ^ # !! !=# | | ???????????????????# [[! ########## *%+ | | ????????????????#######+######??????# ==# | | ????????????????# #??????# =[# | | ????????????????# / #??????############## | | ????????????????# #???????????????????? | | ????????????????#! #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# *%! ! #???????????????????? | | ????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: KI 20 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Mining Claw | -9/Materials | Extracted Imp. EM Shotgun | -9/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Scythe | 30% | -9/Materials Hrd. Light Armor Plating | 16% | -9/Materials Cld. Ion Engine | 73% | -8/Materials Aluminum Leg | 28% | -8/Materials Scythe | 78% | -8/Materials Hrd. Medium Armor Plating | 30% | -8/Materials Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed RestorationPlatingStabilizer Manual? 0 Play Time 00:44:56 Cumulative 88.5 hours Start 2026.07.02 @ 12:36:30 End 2026.07.02 @ 13:23:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 45 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 85% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83b82f78-3d2d-4c32-8d01-0ee50824311d