Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 22:57:38 Player: Legato Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (116) 580 Value Destroyed (2802) 2802 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (831) 831 TOTAL SCORE: 12973 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 25 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 110/300 Energy 55/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Wheel Advanced Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Impulse Thruster Electron Diverter Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Core Analyzer Advanced ECM Suite Reaction Control System Improved Power Shielding Layered Light Armor Plating Hacking Suite System Shield System Shield System Shield Advanced System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Enhanced Hardcell Cannon Power Sword > --- INVENTORY -------- Backup Power III Light Quantum Reactor Wheel Advanced Datajack [Rating: 140] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Hardened Light Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Power Sword Energy Gun Precision Shock Rifle Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . . . 1 1 1 . 1 . . 1 1 . Utility 11 | . . . 2 . . . 1 1 1 1 1 2 . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 146 | 8 3 . 21 6 . 1 17 5 21 4 6 6 . 15 15 18 Power 14 | 1 . . 5 . . . 1 . 1 1 . . . 2 2 1 Engine 7 | 1 . . 5 . . . . . . . . . . . 1 . Core 4 | . . . . . . . 1 . 1 1 . . . 1 . . Reactor 3 | . . . . . . . . . . . . . . 1 1 1 Propulsion 35 | 2 . . 3 2 . . 3 1 8 . . . . 7 3 6 Treads 6 | 2 . . 2 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 27 | . . . . . . . 3 1 8 . . . . 7 3 5 Utility 69 | 2 1 . 6 2 . . 8 3 9 3 5 6 . 6 10 8 Device 30 | 1 . . 2 . . . 2 1 5 1 1 5 . 3 5 4 Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 12 | . . . . . . . 3 1 . . 3 1 . 1 2 1 Hackware 10 | . . . . . . . 1 . 3 1 1 . . 2 1 1 Protection 15 | . . . 4 2 . . 2 1 1 1 . . . . 2 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 28 | 3 2 . 7 2 . 1 5 1 3 . 1 . . . . 3 Energy Gun 3 | 2 . . . . . . . 1 . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . 2 Ballistic Gun 11 | 1 2 . 5 . . . 3 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 3 | . . . . 2 . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . 2 . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . 2 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 11 | . . . . . . . 3 1 1 . . . . 3 3 . Parts Lost 50 | . . . . 3 . . 5 . 5 . . . . 11 6 20 Power 5 | . . . . . . . . . 1 . . . . . 1 3 Propulsion 17 | . . . . 1 . . 1 . 2 . . . . 4 2 7 Utility 25 | . . . . 2 . . 2 . 2 . . . . 7 3 9 Weapon 3 | . . . . . . . 2 . . . . . . . . 1 Highest Loss Streak 13 | . . . . 1 . . 2 . 3 . . . . 4 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 9 | 4 13 15 14 13 14 13 8 4 4 4 4 4 4 3 2 3 Power . | . 1 1 . . . . . 1 . . 1 1 1 1 . 1 Propulsion 1 | 3 4 2 2 2 2 2 . . . 3 2 2 2 2 . 1 Utility 4 | . 3 8 7 7 7 8 3 2 2 1 1 1 1 . . . Weapon 2 | . 4 4 4 3 5 3 3 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 32 | 1 5 . 5 . . . 14 . 1 . 2 . 1 . . 3 Power 5 | 1 . . 1 . . . 1 . 1 . . . . . . 1 Propulsion 8 | . 4 . 1 . . . 1 . . . 1 . . . . 1 Utility 10 | . . . 2 . . . 6 . . . 1 . 1 . . . Weapon 8 | . 1 . 1 . . . 6 . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 100 99 99 83 99 92 96 97 92 99 97 100 88 81 51 Engine 6 | . 14 14 11 11 11 11 4 . . 3 5 4 4 . . . Core 2 | . . . . . . . 4 7 5 5 5 4 4 5 2 . Treads 10 | . 28 28 11 18 22 22 11 . . . . . . . . . Wheel 1 | . . . 10 3 . . . . . . . . . . . . Flight 11 | . . . . . . . 11 30 32 29 31 28 28 26 22 12 Device 15 | . 14 14 21 11 11 11 9 15 18 11 10 19 23 22 24 9 Storage 6 | . 14 14 11 11 11 11 5 . . . . . . . . . Processor 2 | . . . . . . . 9 . 6 5 6 1 . . 2 2 Hackware 6 | . . . . . . . 3 7 10 17 23 23 23 22 18 13 Protection 11 | . . . 10 21 22 22 15 18 8 5 4 4 4 3 2 4 Ballistic Gun 6 | . 25 28 19 4 . . 11 1 . . . . . . . . Launcher 5 | . . . . 17 6 21 1 . . . . . . . . . Impact Weapon 1 | . . . 1 . . . 3 7 4 . . . . . . . Slashing Weapon 2 | . . . . . . . . . 6 11 9 4 4 4 4 2 Peak Build Rating 140 | 7 10 9 18 17 15 16 30 41 71 81 96 108 102 122 139 140 Average Rating 43 | 5 9 9 14 15 12 15 25 35 53 75 90 101 101 115 128 82 On Entrance 47 | . 7 9 9 16 15 12 16 30 41 71 81 93 102 101 97 111 Avg Prop Armor Cover (%) 6 | . . . 8 7 . . . . 2 . . . . 2 8 . Naked Turns 17 | . . . . . . . . . . . . . . . . 17 Heaviest Build 64 | 13 30 29 41 43 43 43 45 24 23 29 32 35 35 47 49 64 Greatest Support 75 | 40 40 40 40 40 40 40 60 27 36 45 50 50 41 67 75 70 Greatest Overweight (x) 3 | . . . 3 3 1 1 1 . . . . . . 1 1 1 Average Overweight (x) . | . . . 2 1 . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 6 14 15 15 15 15 15 10 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 15 15 15 14 15 5 5 5 5 5 5 5 3 5 Average Carried 9 | 4 13 15 14 13 14 12 8 4 4 4 4 4 4 4 2 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 15 14 13 15 13 5 5 5 5 5 5 4 3 3 4 Class Distribution -------------------- 51% | Mutant 15% | Hacker-Sprinter 9% | Sprinter 8% | Hacker-Ninja 6% | Scavenger-Mutant 4% | Infiltrator-Sprinter 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Infiltrator-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Matter Collected 3354 | 304 252 . 977 138 . 230 676 18 94 . 222 62 . 283 91 7 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3460 | 107 364 . 1151 310 . 320 441 68 109 . 92 62 . 353 83 . Parts 223 | 7 16 . 67 28 . 15 29 1 13 . 3 7 . 26 11 . Haulers Intercepted 10 | . 1 . 3 . . . 3 1 . . . . . 2 . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Combat Hostiles Destroyed 62 | . 2 . 20 20 . 9 9 . 1 . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . 1 . . Guns 29 | . 2 . 20 2 . . 5 . . . . . . . . . AOE 31 | . . . . 18 . 9 4 . . . . . . . . . Classes Destroyed 14 | 2 5 . 2 . . 2 1 . 1 . . . . 1 . . Worker 11 | . 4 . 3 1 . . 1 . 1 . . . . . 1 . Builder 6 | . 1 . . . . 2 1 . . . . 1 . . 1 . Tunneler 4 | 2 . . . 1 . . . . 1 . . . . . . . Hauler 10 | . 1 . 3 . . . 3 1 . . . . . 2 . . Recycler 4 | 1 1 . 1 . . 1 . . . . . . . . . . Operator 8 | . . . . . . . 1 . 3 . 1 . . 3 . . Watcher 11 | . 2 . 2 . . . 1 1 . . 2 1 . 1 1 . Swarmer 23 | . . . 5 12 . . 6 . . . . . . . . . Cutter 1 | . . . . . . . . . 1 . . . . . . . Grunt 26 | . 2 . 10 6 . 6 2 . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . Sentry 8 | . . . 5 2 . . 1 . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 6 | 2 4 . 6 5 . 5 4 1 1 . 3 1 . 1 2 . Combat Bots Only 4 | . 2 . 4 4 . 3 4 . 1 . . . . 1 . . Max Kills in Single Turn 3 | 1 1 . 2 3 . 2 3 1 1 . 1 1 . 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 2 3 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Hostile Shots Fired 639 | . 11 . 77 51 . 7 35 6 65 . 8 . 1 123 44 211 Missed 297 | . 2 . 19 21 . 2 10 5 43 . 5 . 1 69 25 95 Hits 342 | . 9 . 58 30 . 5 25 1 22 . 3 . . 54 19 116 Melee 13 | . . . . . . . . . 7 . . . . 3 . 3 Projectile 329 | . 9 . 58 30 . 5 25 1 15 . 3 . . 51 19 113 AOE 4 | . . . . . . . . . 1 . . . . . . 3 Critical Strikes 25 | . 2 . . . . 1 3 . 4 . . . . 5 2 8 Actively Blocked 3 | . . . . . . . . . . . . . . . . 3 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . . Damage Taken 7123 | . 190 . 730 436 . 150 293 6 576 . 59 . . 1148 591 2944 Core 2179 | . . . 157 61 . 15 43 . 83 . 38 . . 169 121 1492 Absorbed by Shields 216 | . . . . . . . . . . . . . . . . 216 Redirected to Shielding 305 | . . . . . . . . . 37 . . . . . 24 244 Ignored by Resistances 95 | . . . . . . . . . . . . . . 90 5 . Regen/Repaired (Parts) 25 | . . . . . . . . . . 25 . . . . . . Core Remaining (%) 90 | 100 . 100 . . . 41 92 100 90 100 96 . 100 88 . . Volleys Fired 172 | 8 23 . 74 23 . 14 28 . . . . . . . . 2 Largest 2 | 2 2 . 2 2 . 2 2 . . . . . . . . 1 Hottest 63 | 60 46 . 46 63 . 63 60 . . . . . . . . 58 Shots Fired 302 | 9 46 . 144 36 . 17 48 . . . . . . . . 2 Gun 258 | 9 46 . 144 15 . . 44 . . . . . . . . . Cannon 2 | . . . . . . . . . . . . . . . . 2 Launcher 42 | . . . . 21 . 17 4 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 259 | 8 46 . 144 15 . . 44 . . . . . . . . 2 Thermal . | . . . . . . . . . . . . . . . . . Explosive 42 | . . . . 21 . 17 4 . . . . . . . . . Electromagnetic 1 | 1 . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 3 8 . 23 5 . 4 10 . . . . . . . . . Robot Miss Streak 5 | 1 2 . 5 2 . 2 2 . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 245 | 6 34 . 100 18 . 9 37 2 10 . 4 4 . 14 7 . Core Hits 146 | 3 14 . 45 31 . 19 18 . 2 . 2 1 . 7 4 . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 1 . 1 . . . . . . . Critical Strikes 7 | . . . 2 . . . 1 . 1 . . . . 2 1 . Destroy 2 | . . . 2 . . . . . . . . . . . . . Smash 2 | . . . . . . . 1 . 1 . . . . . . . Sever 3 | . . . . . . . . . . . . . . 2 1 . Melee Attacks 256 | . . . 9 . . . 20 30 41 11 26 10 . 75 33 1 Impact 65 | . . . 7 . . . 20 30 8 . . . . . . . Slashing 190 | . . . 2 . . . . . 33 11 26 9 . 75 33 1 Piercing 1 | . . . . . . . . . . . . 1 . . . . Sneak Attacks 15 | . . . . . . . 1 2 2 . 2 2 . 4 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . . . . . . Damage Inflicted 8235 | 75 506 . 1593 1434 . 912 943 233 577 . 346 298 . 896 409 13 Guns 2712 | 75 502 . 1555 145 . . 435 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 2533 | . . . . 1279 . 912 267 . 75 . . . . . . . Melee 2921 | . . . . . . . 237 233 502 . 346 298 . 896 409 . Ramming 69 | . 4 . 38 10 . . 4 . . . . . . . . 13 Kinetic 2697 | 60 502 . 1555 145 . . 435 . . . . . . . . . Thermal 117 | . . . . 42 . . . . 75 . . . . . . . Explosive 2416 | . . . . 1237 . 912 267 . . . . . . . . . Electromagnetic 15 | 15 . . . . . . . . . . . . . . . . Impact 574 | . . . . . . . 237 233 104 . . . . . . . Slashing 2347 | . . . . . . . . . 398 . 346 298 . 896 409 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 2 2 2 2 2 2 . . 2 . . . . 7 1 19 Average Corruption 2 | . 1 2 1 2 2 2 . . 1 . . . . 4 1 7 Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 51 | . 3 . 13 6 6 10 . . 2 . . . . 3 . 8 Message Errors 10 | . 2 . 2 1 2 2 . . . . . . . . . 1 Matter Fused 11 | . . . 1 1 2 4 . . 1 . . . . 1 . 1 Heat Flow Errors 6 | . 1 . . 2 . 1 . . . . . . . . . 2 Energy Discharges 5 | . . . 2 1 . 1 . . 1 . . . . . . . Parts Fused 2 | . . . . 1 . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . 5 . . 1 . . . . . . . 1 . 1 Data Loss (major) 4 | . . . 2 . 1 1 . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1034 | . . . . 31 . 2 108 176 284 . 137 93 . 115 88 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 202 | . . . . 31 . 2 11 . 124 . . . . . 34 . Melee 832 | . . . . . . . 97 176 160 . 137 93 . 115 54 . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 594 | . . . 17 158 . 70 . . 230 . . . . . 113 6 Shots 14 | . . . . 6 . 4 . . 3 . . . . . 1 . Rammed 11 | 1 1 . 6 1 . . 1 . . . . . . . . 1 Targets Rammed 12 | 1 2 . 6 1 . . 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . Highest Temperature 275 | . 95 . 34 213 . 275 40 . 47 17 89 93 . 92 . 231 Average Temperature 34 | . 20 . 11 38 . 75 18 . 11 17 46 77 . 29 . 86 Received Heat Transfer 681 | . 99 . 261 72 . 63 135 . 6 . . . . 9 36 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 1 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Fried 2 | . . . . . . . 1 . 1 . . . . . . . Impact Corruptions 9 | . . . . . . . 4 3 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . 50 . . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Maximum Alert Level 2 | . . . 1 2 . . . . 1 . . . . . . . Low Security (%) 80 | 100 100 100 75 3 . 100 100 100 89 100 100 100 100 100 100 100 Level 1 16 | . . . 24 80 . . . . 10 . . . . . . . Level 2 2 | . . . . 16 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 479 | 5 40 1 345 479 . 143 111 58 259 76 54 36 12 89 190 123 Initial 127 | . . 1 . 127 . . 41 . . 51 30 21 12 6 . 109 Average 87 | 1 7 1 104 311 . 44 14 22 70 55 22 20 12 15 47 74 Influence Increases 4271 | 15 143 . 685 644 . 327 287 136 562 131 150 46 . 475 437 233 Destroy 0b10 Robot/C 1232 | . 40 . 420 400 . 180 152 . 20 . . . . 20 . . Destroy 0b10 Robot/NC 285 | 15 45 . 60 10 . 15 35 10 25 . 15 10 . 30 15 . Destroy Leader 270 | . 16 . 104 50 . 30 32 4 10 . 4 2 . 16 2 . Allied During Kill 1 | . . . 1 . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . 10 . . Successful Hack 339 | . 42 . 52 . . . 17 12 26 12 35 . . 42 42 59 Disable Machine 480 | . . . 15 45 . 45 . 90 105 45 30 30 . 30 45 . Destroy Structure 619 | . . . 3 139 . 57 51 20 46 14 36 4 . 147 93 9 Partial Spotted 225 | . . . . . . . . . 60 60 30 . . 15 60 . Lose Combat Pursuer 810 | . . . 30 . . . . . 270 . . . . 165 180 165 Influence Decreases 4238 | 15 138 4 359 712 259 220 394 136 456 175 171 70 5 487 265 372 Entered New Map 711 | . . 4 1 200 259 . 66 . . 55 32 20 5 6 . 63 Time Decay 2677 | 15 138 . 342 482 . 220 187 136 256 120 139 50 . 257 205 130 Lost Part 405 | . . . . 30 . . 40 . 50 . . . . 46 60 179 Lost Ally 26 | . . . 16 . . . . . . . . . . 10 . . Purge Threat 419 | . . . . . . . 101 . 150 . . . . 168 . . Squads Dispatched 38 | . . . 2 . . . 3 3 7 1 4 . . 7 7 4 Investigation 9 | . . . 1 . . . 2 . 2 . 3 . . . 1 . Extermination 13 | . . . . . . . . 1 2 1 1 . . 3 3 2 Reinforcement 16 | . . . 1 . . . 1 2 3 . . . . 4 3 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 2 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Distress Signals 16 | . . . 4 . . . 2 . 2 . . . . 6 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 235 | . 8 . 32 20 . 9 17 1 31 1 8 1 . 49 25 33 Peak Tracking Total 16 | . 3 . 4 4 . 3 5 1 9 1 5 1 1 11 10 16 Tactical Retreats 42 | . . . 4 . . . 2 . 10 . . . . 9 9 8 ECM-based Alert Blocks 51 | . . . 5 . . . 4 . 5 . . . . 17 12 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Traps Triggered 17 | . 2 . 2 . . . 1 . 3 1 1 . . 3 . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . 1 . . Reused 1 | . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Machines Disabled 35 | . 1 . 1 5 . 3 . 6 7 3 2 2 . 2 3 . Max in Single Turn 4 | . 1 . 1 1 . 2 . 1 4 1 1 1 . 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Machines Accessed 80 | . 3 . 10 1 1 . 8 7 10 6 6 2 . 11 7 8 Terminals 60 | . 3 . 8 1 . . 7 5 7 3 4 2 . 9 3 8 Fabricators 4 | . . . . . . . . 1 1 . 2 . . . . . Repair Stations 4 | . . . 1 . . . . . . 2 . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . Scanalyzers 8 | . . . 1 . . . 1 1 2 1 . . . 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . 1 1 . Total Hacks 313 | . 9 . 25 2 1 . 31 13 43 12 41 6 . 65 20 45 Successful 125 | . 5 . 15 . 1 . 19 3 18 6 20 2 . 22 4 10 Failed 187 | . 4 . 9 2 . . 12 10 25 6 21 4 . 43 16 35 Catastrophic 49 | . . . 3 . . . 2 3 8 1 6 1 . 10 4 11 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 100 | . 4 . 11 2 1 . 16 . 9 . 22 2 . 15 2 16 Terminals 265 | . 9 . 22 2 . . 25 9 35 8 36 6 . 55 13 45 Fabricators 9 | . . . . . . . . 2 2 . 5 . . . . . Repair Stations 6 | . . . 2 . . . . . . 3 . . . . 1 . Recycling Units 3 | . . . . . . . . . . . . . . . 3 . Scanalyzers 24 | . . . 1 . . . 6 2 6 1 . . . 7 1 . Garrison Access 5 | . . . . . . . . . . . . . . 3 2 . Terminal Hacks 85 | . 4 . 11 . 1 . 11 1 10 2 14 2 . 18 2 9 Record 14 | . . . . . . . . . 2 . 2 1 . 7 1 1 Part Schematic 1 | . . . . . . . . . . . 1 . . . . . Robot Schematic 2 | . . . . . . . . . 1 . 1 . . . . . Robot Analysis 5 | . 1 . . . . . . . 1 1 . . . 1 . 1 Prototype ID Bank 12 | . 2 . 5 . . . 4 1 . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 . . . . Level Access Points 4 | . . . . . . . 1 . 1 . 1 . . . . 1 Branch Access Points 3 | . . . . . . . . . . . 1 . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . Recycling Unit Index 2 | . . . . . . . . . . . 1 . . . . 1 Scanalyzer Index 2 | . . . 1 . . . . . . . . . . . . 1 Alert Level 4 | . . . . . . . . . 1 . . . . 2 . 1 Unreport Threat 4 | . . . . . . . 1 . 1 . . . . 2 . . Locate Traps 4 | . . . 1 . . . 1 . . . . . . 1 . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . Dispatch Records 2 | . . . 1 . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . 1 Investigation Status 1 | . . . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . . . . . 2 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 6 | . . . 2 . . . . . 2 . 1 . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 2 . 4 . . . . . Load Schematic 3 | . . . . . . . . . 1 . 2 . . . . . Build 3 | . . . . . . . . . 1 . 2 . . . . . Repair Station Hacks 4 | . . . 1 . . . . . . 3 . . . . . . Scan Component 2 | . . . 1 . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . . . 6 2 5 1 . . . 2 1 . Insert Component 3 | . . . . . . . 1 1 1 . . . . . . . Analyze 2 | . . . . . . . 1 1 . . . . . . . . Retrieve Study 12 | . . . . . . . 4 . 4 1 . . . 2 1 . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 11 | . 1 . 3 . . . 2 . 1 . 2 . . 1 . 1 Terminals 11 | . 1 . 3 . . . 2 . 1 . 2 . . 1 . 1 Assimilate 3 | . . . 1 . . . . . . . . . . 1 . 1 Botnet 6 | . 1 . 2 . . . 2 . . . 1 . . . . . Detonate 1 | . . . . . . . . . 1 . . . . . . . Skim 1 | . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 2 . . Used 1 | . . . . . . . . . . . . . . 1 . . Hacking Detections 70 | . 3 . 9 1 . . 8 6 9 2 6 1 . 11 6 8 Full Trace Events 6 | . . . . . . . 1 . 2 . 2 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired 2 | . . . . . . . . . 1 . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 134 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 1 . . 1 . . . . . Parts Built 2 | . . . . . . . . . 1 . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 232 | . . . . . . . . . 116 . 116 . . . . . Total Part Build Rating 6 | . . . . . . . . . 3 . 3 . . . . . Part Studies Acquired 12 | . . . . . . . 4 . 4 1 . . . 2 1 . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . Time 22 | . . . . . . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Total Allies 3 | . . 2 . . . . . . . . . . . 1 . . Largest Group 2 | . . 2 2 . . . . . . . . . . 1 . . Highest-Rated Group 42 | . . 42 42 . . . . . . . . . . 10 . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . 10 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . 14 . . . . . . . . . . . . . Total Damage 233 | . . . 233 . . . . . . . . . . . . . Kills 4 | . . . 4 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Active Infowar (turns) 6257 | 20 595 16 1037 1159 391 914 466 145 18 14 62 32 7 758 464 159 Optics 60 | . . . . . . . . . . . 2 . . . 58 . Terrain 1061 | . . . . . . . . . . . . 32 7 758 264 . Structural 1077 | . . . 706 . . . . . . . . . . . 371 . Seismic 4286 | 20 595 16 1037 1159 391 914 154 . . . . . . . . . Cloaking 317 | . . . . . . . . . . . . . . 317 . . Jamming 1 | . . . . . . . . . 1 . . . . . . . ECM 1172 | . . . 298 . . . 312 145 17 14 60 . . 106 61 159 Robot Analysis Total 5 | . 1 . . . . . . . 1 1 . . . 1 . 1 Derelict Logs Recovered 3 | . . . . 3 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Turns Passed 8484 | 106 595 16 1149 1250 391 914 745 379 697 246 330 104 7 758 514 283 Spaces Moved 11255 | 52 308 11 584 580 222 359 927 962 1754 707 965 328 30 1630 1188 648 Core 127 | 13 . . . . . . . . . . . . . . . 114 Treads 1478 | 39 308 11 18 368 222 359 153 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 778 | . . . 566 212 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . 3 Flight 8869 | . . . . . . . 774 962 1754 707 965 328 30 1630 1188 531 Fastest Speed 5 | 50 160 160 120 120 160 240 30 27 14 5 5 5 14 12 25 29 Average Speed 56 | 132 160 160 132 201 174 240 58 27 23 22 19 19 18 23 27 35 Slowest Speed 240 | 160 160 160 160 240 240 240 240 27 27 23 20 20 20 117 109 100 Overloaded Moves 284 | . . . . . . . . . 160 8 17 14 6 79 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 86 | . . . . . . . 10 . 19 5 9 5 . 22 6 10 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 6 53 7 59 93 63 73 51 23 44 22 23 6 36 44 32 34 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . Spaces Dug 148 | . . . 3 . . . 14 19 18 7 18 1 . 49 18 1 Terrain Destroyed 491 | . . . 3 178 . 75 61 19 44 7 18 1 . 49 33 3 Melee 148 | . . . 3 . . . 14 19 18 7 18 1 . 49 18 1 Projectile 2 | . . . . . . . . . . . . . . . . 2 AOE 341 | . . . . 178 . 75 47 . 26 . . . . . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Com Total 12623 | 76 373 10 811 623 227 396 1045 1027 1950 769 1059 354 30 1877 1313 683 Wait 619 | . 18 . 78 7 2 20 17 27 128 40 59 13 . 133 72 5 Move 11071 | 52 308 10 583 579 221 358 907 961 1715 696 946 317 29 1586 1175 628 Hop 84 | . . . . . . . 9 . 19 5 9 5 . 21 6 10 Pick Up 84 | 7 13 . 12 1 1 1 18 2 7 2 4 1 . 7 4 4 Fast Attach 74 | 7 . . . 1 . . 7 1 9 4 7 4 . 10 10 14 Attach 38 | . . . 3 3 . 2 9 1 3 . 1 1 . 7 3 5 Detach 6 | . . . . . 2 . 2 . . . . . . 1 . 1 Swap 75 | 1 4 . 22 7 . . 7 3 14 1 1 1 . 7 4 3 Drop 104 | 1 6 . 24 1 1 1 20 2 9 4 8 3 1 14 6 3 Fire 172 | 8 23 . 74 23 . 14 28 . . . . . . . . 2 Melee 249 | . . . 9 . . . 20 30 38 10 24 9 . 75 33 1 Ram 8 | . . . 6 1 . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . . 1 . . . . . . . . . Escape Stasis 36 | . . . . . . . . . 8 7 . . . 16 . 5 Rewire 1 | . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Discovered new exit (range 8) 702 | -10/Materials | Entered Mines 707 | -10/Mines | Discovered new exit (range 5) 718 | -10/Mines | Entered Materials 718 | -9/Materials | Accompanied by 2 allies 718 | -9/Materials | Evolved 2 slots: Utility x2 723 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1113 | -9/Materials | Discovered new exit (range 7) 1341 | -9/Materials | Discovered new exit (range 18) 1506 | -9/Materials | Central database locked down 1867 | -9/Materials | Entered Mines 1882 | -9/Mines | Discovered new exit (range 9) 2061 | -9/Mines | Learned Materials stockpile data 2103 | -9/Mines | Build established: Scavenger-Mutant 2155 | -9/Mines | Learned Materials garrison access intel 2182 | -9/Mines | Discovered new exit (range 7) 2398 | -9/Mines | Core integrity fell below 50% 2412 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2500 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2515 | -9/Mines | Build established: Mutant 2683 | -9/Mines | Learned location of 1 exit from Lower Caves 3108 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3117 | -9/Mines | Entered Exiles 3179 | -9/Exiles | Met 8R-AWN 3218 | -9/Exiles | Met EX-HEX 3266 | -9/Exiles | Met EX-BIN 3292 | -9/Exiles | Aligned with FarCom system 3293 | -9/Exiles | Given EX-Vault access code 3330 | -9/Exiles | Opened EX-Vault 3350 | -9/Exiles | Found 0b10 Alert Chip 3381 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3434 | -9/Exiles | Met EX-DEC 3493 | -9/Exiles | Discovered new exit (range 10) 3508 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3508 | -9/Exiles | Entered Mines 4408 | -8/Mines | Discovered new exit (range 5) 4422 | -8/Mines | Entered Materials 4422 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4424 | -8/Materials | Loaded intel: 1 garrison access location 4641 | -8/Materials | Met 7R-MNS 4883 | -8/Materials | Identified exit to Factory 5124 | -8/Materials | Build established: Sprinter 5167 | -8/Materials | Entered Factory 5167 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5168 | -7/Factory | Caught up to 7R-MNS 5475 | -7/Factory | Discovered new exit (range 15) 5493 | -7/Factory | Identified exit to Factory 5546 | -7/Factory | Entered another Factory area 5546 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5720 | -6/Factory | Discovered new exit (range 15) 5727 | -6/Factory | Identified exit to Lower Caves 5849 | -6/Factory | Build established: Infiltrator-Sprinter 5853 | -6/Factory | Fabricated Imp. VTOL Module (x1) 5912 | -6/Factory | Assembled infested ambush trap array 5963 | -6/Factory | Lost 3 parts (1n2u) 6166 | -6/Factory | Discovered new exit (range 16) 6177 | -6/Factory | Discovered new exit (range 6) 6208 | -6/Factory | Identified exit to Factory 6243 | -6/Factory | Entered another Factory area 6243 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6278 | -5/Factory | Build established: Hacker-Sprinter 6323 | -5/Factory | Identified exit to DSF 6336 | -5/Factory | Discovered new exit (range 16) 6368 | -5/Factory | Identified exit to Upper Caves 6407 | -5/Factory | Repaired Adv. ECM Suite 6480 | -5/Factory | Discovered new exit (range 13) 6485 | -5/Factory | Identified exit to Factory 6489 | -5/Factory | Entered another Factory area 6489 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6500 | -4/Factory | Spotted B-86 Titan 6582 | -4/Factory | Identified exit to Research 6641 | -4/Factory | Fabricated Imp. VTOL Module? 6788 | -4/Factory | Identified exit to Upper Caves 6819 | -4/Factory | Entered Research 6819 | -3/Research | Evolved 2 slots: Utility x2 6842 | -3/Research | Identified exit to DSF 6923 | -3/Research | Entered DSF 6927 | -3/DSF | Discovered new exit (range 11) 6930 | -3/DSF | Entered Research 6930 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7448 | -2/Research | Spotted B-90 Cyclops 7457 | -2/Research | Identified exit to Quarantine 7572 | -2/Research | Lost 3 parts (1n2u) 7588 | -2/Research | Found Prototype Processor 7588 | -2/Research | Identified Exp. Signal Interpreter 7682 | -2/Research | Discovered new exit (range 5) 7688 | -2/Research | Entered Access 7688 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7717 | -1/Access | Lost 4 parts (2n2u) 7768 | -1/Access | Build established: Hacker-Ninja 7930 | -1/Access | Identified exit to Command 8183 | -1/Access | Energy Cycler disabled 8202 | -1/Access | Entered Command 8216 | -1/Command | Identified exit to Surface 8217 | -1/Command | Lost 3 parts (1n2u) 8294 | -1/Command | Spotted M Guard 8294 | -1/Command | Spotted M Guard 8294 | -1/Command | Spotted Combat Programmer 8338 | -1/Command | Spotted Alpha 7 8338 | -1/Command | Spotted Striker 8338 | -1/Command | Spotted Executioner 8338 | -1/Command | Spotted Executioner 8338 | -1/Command | Spotted Alpha 7 8338 | -1/Command | Spotted Striker 8338 | -1/Command | Spotted Executioner 8338 | -1/Command | Spotted Executioner 8339 | -1/Command | Spotted B-99 Colossus 8340 | -1/Command | Spotted B-99 Colossus 8391 | -1/Command | Released all parts (12) 8393 | -1/Command | System corruption reached 10% 8420 | -1/Command | Lost 13 parts (3p3n6u1w) 8433 | -1/Command | Spotted B-99 Colossus 8442 | -1/Command | Core integrity fell below 50% 8479 | -1/Command | Core integrity fell below 20% 8485 | -1/Command | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 08467_ Acquired Lgt. Quantum Reactor+. 08473_ Penetrated by Slug. 08473_ Knocked back. 08477_ P-80 Master knocked back. 08477_ Imp. Core Shielding destroyed. 08477_ Knocked back. 08477_ Penetrated by Slug. 08478_ Knocked back. 08479_ The unstable cave ceiling collapses. 08479_ P-80 Master knocked back. 08481_ Imp. Core Shielding destroyed. 08481_ Acquired Imp. Antigrav System. 08484_ P-80 Master resets X-87 Electro, system corruption cleaned. 08484_ Penetrated by Slug. 08484_ Slug penetrates X-87 Electro. 08484_ Slug penetrates Earth. 08484_ Slug penetrates Wall. 08484_ Penetrated by Slug. 08484_ Slug penetrates X-87 Electro. 08484_ Imp. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# # "T #???? | | ??????????????????# " %""" =#???? | | ??????????????????# + "" #???? | | ??????????????????# #### # #???? | | ??????????????????# #??# #] #???? | | ??????????????????# #??# ##########???? | | ??????????????????# #??# #????????????? | | ??????????????????# BB#?## ############## | | ??????????????????# BB#?# | | ??????????????????# ###### ##?# T" ############# | | ???????????### #### #???## #??# "" #???????????? | | ???? + +==#???#; #??# #???????????? | | ???? + + !#???#; #########???????????? | | ???? + + ##?## # ##???????????????? | | ????? + + # ## ################# | | ?????######### #### | | ????????????# ???# | | ????????????# w???# | | ????????????#?????# H pp | | ??????????????????# ## p ##/###### | | ??????????????????# ## ;# % ## | | ??????????????????# # p## ## | | ??????????????????# w# ## ! ! ## | | ??????????????????# # c ## !*! / ! | | ??????????????????# # c ## !! ## | | ??????????????????# # x@x * ## ## | | ??????????????????# ###;/###### ## | | ??????????????????# ###########w### ## # | | ??????????????????# # ## ## # | | ??????????????????# # ## ##### | | ??????????????????# + """" ## #???? | | ??????????????????# # """" ## #???? | | ??????????????????# # """" ## #??## | | ??????????????????# # """" ## #??# | | ??????????????????# + w ## #??# | | ????????????????###+####### ## #??# | | ????????????????# #?# ## #??# | | ????????????????# =#?# p + #??# | | ????????????????#! #?# p ## ^#??# | | ????????????????# #?# ## #??## | | ????????????????# ] ! !#?############### #???# | | ????????????????# !! #???????????????# #???# | | ????????????????# !! ################# ##### | | ????????????????########## | | ?????????????????????????# | | ?????????????????????????# !! | | ?????????????????????????# ! | | ????????????????????????## ########### | | ????????????????????????#" #?????????# | | ????????????????????????## #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 50 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 300 Resistance: KI 20 Resistance: EX 50 Core Shielding 30 Power Shielding 66 Utility Shielding 33 Point Defense Rating 240 Melee Speed Boost 30 Evasion (%) 73 Targeting Accuracy 16 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 46 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Nova Cannon | -4/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Factory | Hacked L-61 Swordsman | -4/Factory | Hacked Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -4/Factory Repaired ---------- Adv. ECM Suite | 16% | -5/Factory Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Imp. Datajack | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Chainsword | -6/Factory | Hacked Neutrino Core | -5/Factory | Hacked Impulse Thruster | -2/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Explosive Keycard Supersonic Whoosh! Challenges ------------ None Game ------ Seed GuidanceAssaultChip Manual? 0 Play Time 02:58:38 Cumulative 57.9 hours Start 2026.01.13 @ 07:58:23 End 2026.01.13 @ 22:57:38 Sessions 29 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b54438d-b4f8-49c2-bb71-88f551f12331