Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 19:39:32 Player: Momo Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (103) 515 Value Destroyed (5634) 5634 Prototype IDs (65) 1300 Alien Tech Used (12) 2400 Bonus (18195) 18195 TOTAL SCORE: 39144 Bonus ------- Pacifist 270 Triggered Max Security 2000 High Alert Combat Kills 2094 Follower Combat Kills 2165 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -534 Cogmind --------- Core Integrity 0/1850 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Experimental Optical Array Experimental Targeting Computer Experimental ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Drive Core Reset Matrix Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Matter Compressor Experimental Optical Array Experimental Targeting Computer Improved Launcher Guidance Computer Advanced Target Analyzer Experimental Target Analyzer Improved Armor Integrity Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Dynamic Insulation System Trap Reconfigurator Phasing AFG Microwarp Drive > --- WEAPON ----------- Quantum Rifle Point Singularity Launcher Sigix Broadsword > --- INVENTORY -------- Matter Drive Nanoactuators Experimental ECM Suite Transdimensional Reconstructor Transdimensional Reconstructor Core Reset Matrix [Rating: 241] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Biometal Leg Treads Biometal Heavy Treads Leg Biometal Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Experimental Powered Armor Artifact Microwarp Drive Weapon Spear Energy Gun Quantum Rifle Energy Cannon Warp Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Hardcell Cannon Launcher Point Singularity Launcher Special Weapon Guided Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Slots Evolved 17 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 1 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 206 | 6 1 . . . 7 4 13 1 . . 3 3 4 . 7 6 11 . . 15 . 8 2 . 7 . 29 1 9 25 8 24 12 Power 17 | 1 . . . . 2 . . 1 . . 3 . . . . 1 . . . . . . . . 1 . . . . 1 1 2 4 Engine 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . 1 . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 4 Propulsion 32 | 2 . . . . 2 . 7 . . . . . . . . . 2 . . 2 . . . . 2 . 7 . . 6 . 2 . Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Flight 20 | . . . . . 1 . 7 . . . . . . . . . 2 . . 2 . . . . 2 . 6 . . . . . . Utility 109 | 1 1 . . . 2 2 3 . . . . 2 4 . 4 4 7 . . 9 . 8 1 . 3 . 16 1 6 12 4 14 5 Device 57 | . . . . . 1 1 1 . . . . 1 1 . 4 4 4 . . 7 . 3 1 . 1 . 7 . 5 2 3 6 5 Storage 7 | 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . 2 . 1 . Processor 13 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 2 . . 5 1 2 . Hackware 21 | . . . . . . 1 2 . . . . 1 1 . . . 2 . . 2 . 4 . . . . 6 1 1 . . . . Protection 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 3 . 4 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 48 | 2 . . . . 1 2 3 . . . . 1 . . 3 1 2 . . 4 . . 1 . 1 . 6 . 3 6 3 6 3 Energy Gun 5 | 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 Energy Cannon 13 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 1 . 3 . . 1 1 3 . Ballistic Gun 10 | 1 . . . . . 1 3 . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 6 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 1 . . . 1 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 1 Piercing Weapon 6 | . . . . . . . . . . . . 1 . . 1 . 1 . . 1 . . . . . . 1 . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . . . 1 1 . . . . . . . 4 . 1 . . 9 . . . . 4 . 2 . 4 7 2 12 1 Parts Lost 76 | . . . . . 3 3 3 . . . . 2 . . . 2 . . . . 1 . 1 2 . . 25 . 2 . 2 8 22 Power 7 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 2 Propulsion 18 | . . . . . 2 1 2 . . . . 1 . . . . . . . . . . . . . . 7 . 2 . . 1 2 Utility 41 | . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . 2 . . 14 . . . 2 5 14 Weapon 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 4 Highest Loss Streak 13 | . . . . . 1 3 1 . . . . 2 . . . 2 . . . . 1 . 1 2 . . 10 . 2 . 1 7 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 98 100 100 100 58 55 51 91 92 92 92 83 85 86 85 83 88 94 94 92 90 90 88 73 82 94 73 49 59 89 91 81 45 Core 2 | . . . . . . . . 6 7 7 7 6 6 6 6 5 5 5 5 5 5 5 4 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 1 . . 3 4 3 3 Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 16 13 . Wheel 1 | . 28 28 28 28 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . 4 . 9 30 30 30 30 25 20 20 20 20 16 17 17 17 17 15 15 15 16 21 9 9 8 . . . . Device 10 | . . . . . 6 16 13 15 15 15 15 15 24 13 13 10 14 11 11 10 11 6 5 5 7 10 8 4 9 10 8 12 8 Storage 5 | . 14 14 14 14 9 9 7 7 7 7 7 5 . 6 6 6 5 5 5 5 5 5 5 5 5 5 1 . . 3 4 6 3 Processor 6 | . 12 14 14 14 14 2 . . . . . . . . . . . . . . . . . . . . 2 4 4 12 19 18 19 Hackware 24 | . . . . . . 8 19 23 23 23 23 22 26 33 33 33 35 35 35 38 37 49 52 42 42 42 40 25 28 21 16 5 . Protection 2 | . . . . . . . . . . . . . . . . . 1 5 5 . . . . . 2 5 . . . 7 11 9 1 Energy Gun 1 | . 14 14 14 14 2 . . . . . . . . . . . 1 5 5 . . . . . . . . . . . . . 1 Ballistic Gun 2 | . 14 14 14 14 2 . . 7 7 7 7 . . . . 1 . . . . . . . . . . . . . 7 3 . . Piercing Weapon 2 | . . . . . . . . . . . . 5 6 6 5 4 4 5 5 5 5 5 5 5 5 5 2 . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 12 12 12 12 12 16 16 16 21 21 21 23 23 20 20 20 26 27 26 26 34 34 34 18 13 26 26 28 5 33 102 104 156 125 Greatest Support 160 | 20 20 20 20 20 20 14 18 24 24 24 24 24 21 21 21 27 28 28 28 38 38 38 29 29 37 28 31 16 16 112 112 160 160 Greatest Overweight (x) 10 | 1 . . . . 1 1 2 . . . . . . . . . . . . 10 . . . . . . 3 . 2 2 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 15 15 15 15 Average Capacity 9 | 7 8 8 8 8 8 8 8 8 8 8 8 7 5 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 11 15 15 10 Most Carried 15 | . 1 1 8 8 8 8 8 8 8 8 8 8 7 7 10 10 10 9 9 10 10 10 10 10 10 10 10 5 5 15 15 15 10 Average Carried 8 | . . 1 4 8 7 7 7 7 8 8 8 7 5 7 9 9 9 9 9 9 10 9 9 10 9 10 7 4 4 9 12 12 6 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 15 15 15 5 Final Carried 15 | . 1 1 8 8 8 7 6 8 8 8 8 4 7 7 10 9 9 9 9 10 10 10 10 10 10 10 5 4 5 15 15 10 4 Class Distribution -------------------- 23% | Wizard-Mutant 20% | Hacker-Sprinter 19% | Wizard-Sprinter 10% | Mutant 8% | Scavenger-Mutant 8% | Wizard-Gunner 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Armory Wizard-Mutant | -3/Lab Wizard-Gunner | -2/Research Wizard-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Matter Collected 3792 | 117 . . 553 . . 75 26 33 . . 146 . 60 . 21 100 . . 48 136 87 . 37 . . 40 198 . . 1044 68 789 214 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2575 | . . . . . . 376 180 . . . 75 . . . . 399 . . . . . . . . . . 92 . . 891 154 408 . Parts 129 | . . . . . . 24 14 . . . 7 . . . . 19 . . . . . . . . . . 11 . . 26 13 15 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . 1 . 24 . . . . 17 . . . 49 . . . . . . . . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Combat Hostiles Destroyed 89 | . . . . . . 10 7 . . . 3 . . . . 8 . . . . . . . . . . 4 . . 19 4 29 5 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Guns 24 | . . . . . . 6 5 . . . 3 . . . . 8 . . . . . . . . . . . . . 2 . . . Cannons 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 4 . AOE 41 | . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . 4 . . . 1 25 5 Classes Destroyed 21 | . . . . . . 6 2 . . . . . . . . 1 . . . . . . . . . . 1 . . 5 . 6 . Worker 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Builder 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Operator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Swarmer 36 | . . . . . . 4 6 . . . 3 . . . . 4 . . . . . . . . . . 4 . . 3 . 7 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 20 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 8 . 10 . Brawler 6 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . Duelist 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 7 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmer 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 29 | . . . . . . 7 4 . . . 3 . . . . 8 . . . . . . . . . . 7 . . 5 2 29 5 Combat Bots Only 25 | . . . . . . 6 3 . . . 3 . . . . 8 . . . . . . . . . . 4 . . 5 2 25 5 Max Kills in Single Turn 8 | . . . . . . 4 3 . . . 1 . . . . 1 . . . . . . . . . . 4 . . 1 1 8 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . 2 . . . 1 6 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Damage Taken 17199 | . 68 . . 16 426 410 929 . 16 . 39 142 96 . . 510 . 32 80 23 214 23 126 158 . . 2676 . 235 861 972 5426 3721 Core 5637 | . 25 . . 16 175 180 562 . 16 . . 81 36 . . 196 . . 18 . 20 23 32 39 . . 1127 . 76 84 66 1062 1803 Absorbed by Shields 209 | . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . 183 . Redirected to Shielding 193 | . . . . . . . . . . . . . . . . . . . 39 . . . . . . . 154 . . . . . . Regen/Repaired (Parts) 561 | . . . . . . . . . . . . . . . . . 73 . . . . . . . . . . . . . 66 406 16 Core Remaining (%) 57 | 100 . . . 83 . 35 . . . . 17 . . . . 63 . . . . 96 . . . . 91 . . 6 . . 23 . Volleys Fired 133 | . . . . . . 1 4 . . . . . . . . . . . . . . . 3 . . . 7 . . 57 24 33 4 Largest 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . 2 . . 3 1 1 1 Hottest 200 | . . . . . . 36 28 . . . . . . . . . . . . . . . 100 . . . 200 . . 156 100 180 94 Shots Fired 274 | . . . . . . 13 20 . 12 . 6 . . . . 34 . . . . . . 3 . . . 9 . . 116 24 33 4 Gun 155 | . . . . . . 12 20 . 12 . 6 . . . . 34 . . . . . . . . . . . . . 66 4 . 1 Cannon 104 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 7 . . 50 18 26 . Launcher 15 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 2 7 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 180 | . . . . . . 12 20 . 12 . 6 . . . . 34 . . . . . . . . . . . . . 92 4 . . Thermal 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 18 16 1 Explosive 15 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 2 7 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 7 . . . . . . Robot Hit Streak 32 | . . . . . . 11 4 . 5 . 7 . . . . 15 . . . . . . . . . . 2 . . 7 3 32 13 Robot Miss Streak 4 | . . . . . . 1 4 . 3 . . . . . . 2 . . . . . . . . . . 1 . . 4 2 1 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Autonomous 81 | . . . . . . 12 16 . 12 . 6 . . . . 35 . . . . . . . . . . . . . . . . . Shots Hit Robots 156 | . . . . . 1 12 16 . 6 . 6 1 . . . 27 . . . . . . . . . . 5 . . 49 9 22 2 Core Hits 170 | . . . . . . 12 13 . 2 . 4 . . . . 14 . . . . . . . . . . 6 . . 28 6 76 9 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . 5 2 7 . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Destroy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Melee Attacks 120 | . . . . . 13 4 . . . . . 8 4 . 1 1 5 . 1 4 . 16 22 . . 8 21 . . . 10 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . 13 4 . . . . . . . . . . . . . . . . . . . . 5 . . . 10 2 . Piercing 86 | . . . . . . . . . . . . 8 4 . 1 1 5 . 1 4 . 16 22 . . 8 16 . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19360 | . . . . . 40 826 863 . 181 . 154 34 . . . 903 . . . . . . . . . . 1475 . . 3726 1057 9000 1101 Guns 3359 | . . . . . . 454 427 . 181 . 154 . . . . 903 . . . . . . . . . . . . . 1213 . . 27 Cannons 4495 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 349 . . 2513 180 1453 . Explosions 10634 | . . . . . . 280 436 . . . . . . . . . . . . . . . . . . . 1113 . . . 367 7364 1074 Melee 858 | . . . . . 40 91 . . . . . 34 . . . . . . . . . . . . . . . . . . 510 183 . Ramming 14 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 13 . . . . . . Kinetic 4971 | . . . . . . 454 427 . 181 . 154 . . . . 903 . . . . . . . . . . . . . 2852 . . . Thermal 1938 | . . . . . . . 436 . . . . . . . . . . . . . . . . . . . . . . 874 180 421 27 Explosive 10198 | . . . . . . 280 . . . . . . . . . . . . . . . . . . . . 1113 . . . 367 7364 1074 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1856 | . . . . . 40 91 . . . . . . . . . . . . . . . . . . . . . . . . 510 1215 . Piercing 34 | . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . Entropic 349 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 349 . . . . . . Highest Corruption 8 | . . . . . . . . . . . . . . . 5 5 . . . . . . . . . . . . 2 . 8 8 . Average Corruption 6 | . . . . . . . . . . . . . . . 5 5 . . . . . . . . . . . . 1 . 7 8 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 41 | . . . . . . . . . . . . . . . 3 11 . . . . . . . . . . . . . . 7 20 . Message Errors 9 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . 1 4 . Matter Fused 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 3 . Heat Flow Errors 7 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 5 . Energy Discharges 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 3 . Data Loss (minor) 8 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 3 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Alerts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1172 | . . . . . . 51 93 . . . . . . . . . . . . . . . . . . . 312 . . 162 115 347 92 Projectiles 248 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . 162 31 10 . Explosions 725 | . . . . . . . 93 . . . . . . . . . . . . . . . . . . . 267 . . . . 273 92 Melee 199 | . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . 84 64 . Knockbacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 384 | . . . . . . . 307 . . . . . . . . . . . . . . . . . . . 77 . . . . . . Shots 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Rammed 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Targets Rammed 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 1 . . 7 . . 14 . . . . 4 1 . 363 201 . . . . . . 132 . . . 413 . . 411 . 387 . Average Temperature 126 | . 1 . . 7 . . 14 . . . . 4 1 . 143 106 . . . . . . 69 . . . 146 . . 126 . 129 . Received Heat Transfer 1604 | . 39 . . 27 99 120 81 . . . . 9 39 . . 18 . . . . 45 9 21 51 . . 586 . . 36 45 262 117 Effects 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 2 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Parts Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Heat Transferred 1521 | . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . 703 148 333 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Peak Influence 3583 | . 15 5 . 15 274 536 606 . . . . 485 . . . . 271 . . . . 101 . . . . 561 49 . 426 268 3232 3583 Initial 1939 | . . 5 . . 5 115 243 . . . . 171 . . . . 220 . . . . 46 . . . . . 49 . . 176 105 1939 Average 502 | . 1 5 . 1 146 244 441 . . . . 294 . . . . 109 . . . . 49 . . . . 210 49 . 120 152 710 3091 Maximum Alert Level 5 | . . . . . 1 2 2 . . . . 2 . . . . 1 . . . . . . . . . 2 . . 2 1 5 5 Low Security (%) 54 | 100 100 100 . 100 61 59 . . . . . 17 . . . . 53 . . . . 100 . . . . 54 100 . 85 80 31 . Level 1 21 | . . . . . 38 19 22 . . . . 71 . . . . 46 . . . . . . . . . 26 . . 7 19 41 . Level 2 11 | . . . . . . 20 77 . . . . 10 . . . . . . . . . . . . . . 18 . . 7 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 96 Squads Dispatched 105 | . . . . . 4 2 2 . 1 . . 5 . . . . 6 . . . . . . . . . 9 . . 8 10 24 34 Investigation 15 | . . . . . . 1 1 . . . . 3 . . . . 4 . . . . . . . . . 3 . . 1 1 1 . Extermination 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . Reinforcement 21 | . . . . . 4 1 . . . . . 1 . . . . 1 . . . . . . . . . 3 . . 1 2 7 1 Assault 45 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 12 32 Garrison 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 3 . 1 Intercept 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Distress Signals 15 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . 2 . . 6 2 1 . Communications Jammed 32 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . 22 . . . . . . Distress Signals 27 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . 17 . . . . . . Times Spotted 516 | . 7 . . 1 22 16 21 . 9 . 9 18 12 . . 21 1 8 2 4 12 10 12 14 . . 68 10 1 30 14 94 100 Peak Tracking Total 37 | . 7 . . . 10 10 6 . 8 . 4 13 6 . . 12 1 6 2 6 7 5 7 8 . . 12 10 1 7 9 37 34 Tactical Retreats 78 | . . . . . 4 3 7 . 3 . . 2 3 . . 5 . 1 1 . 2 2 2 4 . . 15 . . . 4 9 11 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Traps Triggered 5 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Traps Reconfigurated 19 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 6 . . . 3 1 3 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . 1 . . . . 2 . . . . . 5 . . . . . . 2 . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Machines Disabled 19 | . . . . . . 1 8 . 1 . . . . . . . . . . . . . . . . . 1 . . 1 2 3 2 Max in Single Turn 7 | . . . . . . 1 7 . 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Machines Accessed 77 | . . . . . 2 3 5 2 . 4 . 8 . . 1 . 12 . . 4 . 3 1 . 4 . 12 1 2 1 9 3 . Terminals 43 | . . . . . 2 3 3 1 . . . 4 . . . . 7 . . . . 3 . . . . 9 1 . . 8 2 . Fabricators 6 | . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Garrison Access 7 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 . 1 . Total Hacks 350 | . . . . . 8 8 19 2 . 31 . 22 . . 3 . 45 . . 8 . 24 1 . 17 . 82 5 20 5 44 6 . Successful 264 | . . . . . 5 3 7 2 . 31 . 11 . . 3 . 39 . . 8 . 22 1 . 17 . 66 3 20 1 22 3 . Failed 85 | . . . . . 3 5 12 . . . . 11 . . . . 6 . . . . 2 . . . . 15 2 . 4 22 3 . Catastrophic 6 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . 1 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 135 | . . . 1 . . 3 11 . . . . 14 . . 1 . 23 . . 1 . 15 . . . . 44 3 1 5 9 4 . Terminals 223 | . . . . . 8 8 15 1 . . . 12 . . . . 29 . . . . 24 . . . . 76 5 . . 43 2 . Fabricators 21 | . . . . . . . 2 . . . . 5 . . . . 10 . . . . . . . . . 4 . . . . . . Repair Stations 7 | . . . . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Garrison Access 16 | . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . 1 . . 5 . 4 . Terminal Hacks 207 | . . . . . 5 2 4 2 . 31 . 5 . . 3 . 20 . . 8 . 17 1 . 17 . 50 2 20 . 18 2 . Record 64 | . . . . . . . . 1 . 11 . . . . . . 2 . . 7 . 1 . . 5 . 11 . 20 . 6 . . Part Schematic 22 | . . . . . . 1 . . . 11 . . . . 3 . 3 . . . . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 4 . 2 . . . . . . Prototype ID Bank 9 | . . . . . 1 . . . . 3 . . . . . . 1 . . . . . . . 4 . . . . . . . . Open Door 5 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . 1 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . Emergency Access Points 8 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 4 1 . . 1 . . Machine Index 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Terminal Index 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Unreport Threat 14 | . . . . . . . 1 . . . . . . . . . 3 . . . . 2 . . . . 6 . . . 2 . . Locate Traps 12 | . . . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 5 . . . 2 . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 6 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . Registered Prototypes 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . Zone Layout 14 | . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 6 . . . 4 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 11 | . . . . . . . 2 . . . . 2 . . . . 5 . . . . . . . . . 2 . . . . . . Load Schematic 6 | . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . 1 . . . . . . Build 5 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 40 | . . . . . . 1 1 . . . . 4 . . . . 10 . . . . 5 . . . . 13 1 . 1 3 1 . Terminals 26 | . . . . . . 1 1 . . . . . . . . . 4 . . . . 5 . . . . 11 1 . . 3 . . Track 11 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 6 1 . . 2 . . Assimilate 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Botnet 10 | . . . . . . 1 1 . . . . . . . . . 3 . . . . 2 . . . . 3 . . . . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 6 | . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . 1 . . . . . . Prioritize 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 . 1 . Reprogram 6 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . . . . . 2 3 5 . . . . 6 . . . . 11 . . . . 3 . . . . 7 1 . . 3 3 . Full Trace Events 5 | . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . 2 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . 1 . . . 11 . . . . 17 . 2 . . . . . . . 4 . . . . . 1 1 . Parts Built 5 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 168 | . . . . . . . 36 . . . . 36 . . . . 79 . . . . . . . . . 17 . . . . . . Total Part Build Rating 24 | . . . . . . . 3 . . . . 3 . . . . 12 . . . . . . . . . 6 . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Time 48 | . . . . . . . . . . . . . . . . . 48 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 . . . . Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Total Allies 21 | . . . . . . 1 . . . . 1 5 . . . . 2 . . . . 1 . 1 . . 6 . . 1 . 3 . Largest Group 5 | . . . . . . 1 1 . . . 1 5 . . . . 1 1 . . . 1 . . . . 3 . . 1 . 2 1 Highest-Rated Group 1075 | . . . . . . 100 100 . . . 96 151 . . . . 41 26 . . . 47 . . . . 246 . . 27 . 1075 1075 Highest-Rated Ally 1075 | . . . . . . 100 100 . . . 96 32 . . . . 41 26 . . . 47 . . . . 82 . . 27 . 1075 1075 Total Orders 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 178 | . . . . . . 9 . . . . 11 36 . . . . 9 . . . . . . 2 . . 16 . . . . 61 34 Total Damage 11147 | . . . . . . 238 . . . . 456 788 . . . . 252 . . . . . . 16 . . 512 . . . . 4672 4213 Kills 47 | . . . . . . 2 . . . . 6 5 . . . . . . . . . . . . . . 3 . . . . 16 15 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Robot Analysis Total 9 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 4 . 2 . . . . . . Derelict Logs Recovered 17 | . . 2 . . . . . 1 3 . 1 . 1 . 2 2 . . . . 1 . 3 1 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Turns Passed 9143 | 34 84 75 244 33 314 201 472 121 102 22 393 183 264 92 409 329 288 88 118 376 113 209 377 76 69 164 801 40 193 1212 542 590 515 Spaces Moved 15784 | 33 102 94 298 19 469 243 714 429 377 79 447 436 685 287 1178 749 472 259 339 637 312 491 751 253 191 554 1766 102 107 908 412 783 808 Core 789 | 4 . . . . 98 47 381 . . . . . . . . . . . . 1 . . . . . . 88 . . . . . 170 Treads 182 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 140 Legs 1556 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 847 412 297 . Wheels 639 | 29 102 94 298 19 97 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 406 | . . . . . 32 196 . . . . . . . . . . . . . . . . . . . . 105 . 12 61 . . . Flight 11270 | . . . . . 242 . 333 429 377 79 447 436 685 287 1178 749 472 259 339 636 312 491 751 253 191 554 1573 102 95 . . . . Fastest Speed 26 | 50 80 80 80 80 40 50 30 27 27 27 27 27 29 32 32 29 29 34 34 30 30 30 30 30 26 26 26 37 37 80 110 110 50 Average Speed 45 | 77 80 80 80 80 54 58 48 27 27 27 27 27 29 32 32 30 31 34 34 32 30 30 30 30 27 26 35 37 59 110 110 128 92 Slowest Speed 550 | 100 80 80 80 80 120 100 165 30 27 27 27 29 32 32 32 32 34 34 34 550 30 30 30 30 30 26 200 37 197 220 110 180 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . 3 . 1 1 . . . 3 . . . . . . . . . 6 . . . . 2 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Microwarps 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 35 Exploration Rate (%) 50 | 2 22 40 69 10 53 48 30 63 56 68 66 19 78 50 85 84 12 53 62 89 45 18 78 60 60 70 44 13 95 23 63 62 22 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 7 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 3 . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 1 . . . 1 . . . . 1 . . . 1 1 . . . . 1 . . . . . . Unknown Exits Taken 25 | 1 1 1 1 1 . 1 . . 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 31 | . . 1 . . . . . 2 . . 3 . 8 1 4 . . 1 1 . 3 . 4 . . 3 . . . . . . . Spaces Dug 106 | . . . . . 11 2 . . . . . 4 4 . . 1 5 . 1 . . 14 18 . . 7 15 . . . 17 7 . Terrain Destroyed 343 | . . . . . 11 9 27 . 9 . 1 4 4 . . 14 5 . 1 . . 14 18 . . 7 74 . . 62 24 38 21 Melee 77 | . . . . . 11 2 . . . . . 4 4 . . 1 5 . 1 . . 14 14 . . 7 14 . . . . . . Projectile 126 | . . . . . . 1 4 . 9 . 1 . . . . 13 . . . . . . 4 . . . 8 . . 62 17 7 . AOE 140 | . . . . . . 6 23 . . . . . . . . . . . . . . . . . . . 52 . . . 7 31 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Total 16834 | 38 103 93 303 36 506 295 835 432 376 78 719 485 741 286 1208 842 600 258 339 799 330 520 865 252 204 561 1900 102 236 1036 469 455 532 Wait 1251 | . . . . 18 10 23 79 . . . 267 36 42 . 8 84 105 . . 127 19 7 87 . . . 56 . 109 26 . 3 145 Move 14836 | 32 101 93 297 18 462 242 711 426 376 78 446 429 684 286 1177 748 471 258 338 636 311 478 750 252 190 553 1761 99 106 907 411 364 345 Hop 17 | . . . . . 3 . 1 1 . . . 3 . . . . . . . . . 6 . . . . 2 1 . . . . . Pick Up 72 | . 1 . 6 . 4 3 3 2 . . . 3 4 . 6 2 5 . . 3 . 2 . . 2 . 5 . 5 6 3 6 1 Fast Attach 127 | 6 1 . . . 6 1 10 1 . . 2 2 3 . 6 1 3 . . 12 . 1 . . 6 . 18 1 4 20 2 16 5 Attach 64 | . . . . . 1 3 4 . . . . 1 1 . . 2 5 . . 1 . 2 1 . 2 . 8 1 6 3 3 12 8 Detach 29 | . . . . . . 1 2 . . . . . . . . . 1 . . 1 . 1 1 . 1 . 3 . 3 4 3 5 3 Swap 29 | . . . . . . . . . . . 1 . . . 1 3 3 . . 2 . 5 1 . . . 3 . 1 2 4 2 1 Drop 101 | . . . . . 7 5 3 2 . . 3 3 3 . 9 1 2 . . 13 . 2 . . 3 . 11 . 2 11 9 10 2 Fire 133 | . . . . . . 1 4 . . . . . . . . . . . . . . . 3 . . . 7 . . 57 24 33 4 Melee 120 | . . . . . 13 4 . . . . . 8 4 . 1 1 5 . 1 4 . 16 22 . . 8 21 . . . 10 2 . Ram 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . 11 18 . . . . . . . . . . . . . . . . . . . . . . . . 2 18 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -3/Armory -3/Lab -2/Research -2/Quarantine -2/Section 7 -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 16) 119 | -10/Materials | Entered Mines 171 | -10/Mines | Discovered new exit (range 10) 191 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 191 | -10/Mines | Discovered new exit (range 5) 194 | -10/Mines | Entered Exiles 214 | -10/Exiles | Met 8R-AWN 227 | -10/Exiles | Met EX-HEX 252 | -10/Exiles | Met EX-BIN 261 | -10/Exiles | Aligned with FarCom system 262 | -10/Exiles | Given EX-Vault access code 281 | -10/Exiles | Opened EX-Vault 284 | -10/Exiles | Found Prototype Device 286 | -10/Exiles | Found Prototype Device 289 | -10/Exiles | Found Prototype Ballistic Gun 308 | -10/Exiles | Warned to stay clear of 0b10 Research branches 312 | -10/Exiles | Build established: Mutant 330 | -10/Exiles | Met EX-DEC 429 | -10/Exiles | Discovered new exit (range 14) 438 | -10/Exiles | Stole three prototypes: Cloak of Protection, Trap Reconfigurator, AWS/Gauss 438 | -10/Exiles | Entered Mines 446 | -9/Mines | Discovered new exit (range 9) 471 | -9/Mines | Entered Materials 471 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 472 | -8/Materials | Identified exit to Storage 785 | -8/Materials | Entered Storage 926 | -8/Storage | Core integrity fell below 50% 926 | -8/Storage | Discovered new exit (range 16) 940 | -8/Storage | Identified AWS/Gauss 956 | -8/Storage | Met 01-MTF 957 | -8/Storage | Lost 3 parts (1p1n1w) 986 | -8/Storage | Entered Factory 986 | -7/Factory | Accompanied by 1 ally (01-MTF) 986 | -7/Factory | Evolved 2 slots: Utility x2 988 | -7/Factory | FarCom data flow suspended 991 | -7/Factory | 01-MTF left 1168 | -7/Factory | Fabricated Hacking Suite (x1) 1177 | -7/Factory | Core integrity fell below 50% 1197 | -7/Factory | Identified exit to Lower Caves 1359 | -7/Factory | Build established: Hacker-Mutant 1382 | -7/Factory | Discovered new exit (range 11) 1399 | -7/Factory | Core integrity fell below 20% 1458 | -7/Factory | Entered Lower Caves 1472 | -7/Lower Caves | Identified exit to Lower Caves 1482 | -7/Lower Caves | Found Prototype Device 1570 | -7/Lower Caves | Encountered a Warlord checkpoint 1579 | -7/Lower Caves | Entered another Lower Caves area 1602 | -7/Lower Caves | Learned Factory stockpile data 1608 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1612 | -7/Lower Caves | Learned Factory trap positions 1627 | -7/Lower Caves | Learned Factory garrison access intel 1656 | -7/Lower Caves | Spotted GF-RVH(f) 1656 | -7/Lower Caves | Spotted 92-LXN(f) 1657 | -7/Lower Caves | Encountered a Master Thief 1657 | -7/Lower Caves | Encountered a Master Thief 1657 | -7/Lower Caves | Spotted 0G-IAO(f) 1659 | -7/Lower Caves | Encountered a Master Thief 1668 | -7/Lower Caves | Spotted HK-9NA(f) 1669 | -7/Lower Caves | Encountered a Master Thief 1679 | -7/Lower Caves | Discovered new exit (range 8) 1681 | -7/Lower Caves | Entered Data Miner 1681 | -7/Data Miner | Discovered new exit (range 6) 1687 | -7/Data Miner | Met Data Miner 1694 | -7/Data Miner | Learned location of Section 7 (-2) 1694 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1696 | -7/Data Miner | Received God Mode back door access code from Data Miner 1703 | -7/Data Miner | Entered Proximity Caves 1723 | -6/Proximity Caves | Escorted by Enhanced Grunt 1770 | -6/Proximity Caves | Build established: Hacker-Sprinter 1961 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2095 | -6/Proximity Caves | Discovered new exit (range 8) 2096 | -6/Proximity Caves | Entered Factory 2096 | -6/Factory | Evolved 2 slots: Utility x2 2097 | -6/Factory | Identified exit to Lower Caves 2098 | -6/Factory | Loaded intel: 85 trap records 2100 | -6/Factory | Loaded intel: 4 garrison access locations 2195 | -6/Factory | Incoming investigation squad redirected 2213 | -6/Factory | Fabricated Hacking Suite (x1) 2237 | -6/Factory | Garrison activated, responded to threat 2279 | -6/Factory | Entered Lower Caves 2312 | -6/Lower Caves | Encountered a Warlord checkpoint 2351 | -6/Lower Caves | Learned Factory security intel 2474 | -6/Lower Caves | Spotted B-75 Beast 2481 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2528 | -6/Lower Caves | Discovered new exit (range 5) 2543 | -6/Lower Caves | Entered another Lower Caves area 2552 | -6/Lower Caves | Discovered new exit (range 10) 2568 | -6/Lower Caves | Encountered a Warlord checkpoint 2606 | -6/Lower Caves | Discovered new exit (range 13) 2635 | -6/Lower Caves | Entered Zion 2662 | -6/Zion | Discovered new exit (range 10) 2670 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 2715 | -6/Zion | Learned 4 Factory zone layouts 2730 | -6/Zion | Learned Factory emergency access door positions 2738 | -6/Zion | Received a visual enhancement algorithm 2773 | -6/Zion | Learned Factory garrison access intel 2845 | -6/Zion | Learned location of Warlord (-5) 2877 | -6/Zion | Found Prototype Device 2877 | -6/Zion | Identified Phasing AFG 2911 | -6/Zion | Found Prototype Launcher 2911 | -6/Zion | Identified Rocket Array 2917 | -6/Zion | Found Prototype Launcher 2917 | -6/Zion | Identified Gui. Missile Launcher 2930 | -6/Zion | Given the Hacking Drone Bay 2932 | -6/Zion | Found Prototype Device 2932 | -6/Zion | Identified Hacking Drone Bay 3044 | -6/Zion | Entered Proximity Caves 3068 | -5/Proximity Caves | Learned Factory machine intel 3270 | -5/Proximity Caves | Learned Factory terminal intel 3294 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3332 | -5/Proximity Caves | Destroyed 8 combat bots 3360 | -5/Proximity Caves | Spotted B-75 Beast 3369 | -5/Proximity Caves | Discovered new exit (range 15) 3373 | -5/Proximity Caves | Entered Factory 3373 | -5/Factory | Evolved 2 slots: Utility x2 3374 | -5/Factory | Identified exit to Factory 3377 | -5/Factory | Loaded intel: 241 machine locations 3378 | -5/Factory | Loaded intel: 25 terminal locations 3379 | -5/Factory | Loaded intel: 4 garrison access locations 3436 | -5/Factory | Repaired Structural Scanner 3472 | -5/Factory | Repaired Imp. Cesium-ion Thruster 3478 | -5/Factory | Identified exit to Upper Caves 3501 | -5/Factory | Identified Trap Reconfigurator 3506 | -5/Factory | Identified exit to DSF 3537 | -5/Factory | Incoming investigation squad redirected 3561 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 3629 | -5/Factory | Fabricated Adv. System Shield (x1) 3661 | -5/Factory | Entered Upper Caves 3661 | -5/Upper Caves | Accompanied by 1 ally 3661 | -5/Upper Caves | Spotted J7-1J2(f) 3661 | -5/Upper Caves | Spotted HG-G7M(f) 3662 | -5/Upper Caves | Encountered a Master Thief 3662 | -5/Upper Caves | Encountered a Master Thief 3745 | -5/Upper Caves | Discovered new exit (range 12) 3749 | -5/Upper Caves | Entered another Upper Caves area 3760 | -5/Upper Caves | Discovered exit to Factory (range 15) 3802 | -5/Upper Caves | Build established: Wizard-Mutant 3803 | -5/Upper Caves | Spotted B-75 Beast 3862 | -5/Upper Caves | Discovered new exit (range 15) 3867 | -5/Upper Caves | Entered Warlord 3924 | -5/Warlord | Visited the Vortex Lab 3928 | -5/Warlord | Found Prototype Energy Cannon 3928 | -5/Warlord | Identified Vortex Cannon 3931 | -5/Warlord | Found Prototype Energy Cannon 3931 | -5/Warlord | Identified Vortex Driver 3934 | -5/Warlord | Found Vortex Driver 3944 | -5/Warlord | Warlord's base attacked by MAIN.C 4014 | -5/Warlord | Met Warlord 4019 | -5/Warlord | Opened Warlord's prototype stash 4027 | -5/Warlord | Found Prototype Hackware 4027 | -5/Warlord | Identified Ghost Barrier 4032 | -5/Warlord | Found Prototype Device 4032 | -5/Warlord | Identified Thermal Barrier 4065 | -5/Warlord | Found Prototype Processor 4067 | -5/Warlord | Found Prototype Device 4067 | -5/Warlord | Identified Exp. Cloaking Device 4069 | -5/Warlord | Identified Cloak of Protection 4232 | -5/Warlord | Warlord forces counterattacked 4240 | -5/Warlord | Discovered new exit (range 12) 4243 | -5/Warlord | Entered Proximity Caves 4342 | -4/Proximity Caves | Spotted B-86 Titan 4353 | -4/Proximity Caves | Build established: Wizard-Sprinter 4354 | -4/Proximity Caves | Discovered exit to Factory (range 6) 4356 | -4/Proximity Caves | Entered Factory 4356 | -4/Factory | Evolved 2 slots: Utility x2 4413 | -4/Factory | Identified exit to Upper Caves 4565 | -4/Factory | Entered Upper Caves 4623 | -4/Upper Caves | Learned Research emergency access door positions 4625 | -4/Upper Caves | Learned Research security intel 4629 | -4/Upper Caves | Learned location of Armory (-3) 4903 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4939 | -4/Upper Caves | Discovered new exit (range 7) 4942 | -4/Upper Caves | Entered another Upper Caves area 4944 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4956 | -4/Upper Caves | Discovered new exit (range 8) 5016 | -4/Upper Caves | Learned location of Testing (-3) 5016 | -4/Upper Caves | Discovered new exit (range 6) 5018 | -4/Upper Caves | Entered Zhirov 5018 | -4/Zhirov | Discovered new exit (range 3) 5024 | -4/Zhirov | Met Zhirov 5029 | -4/Zhirov | Learned location of Quarantine (-2) 5029 | -4/Zhirov | Learned location of Command (-1) 5032 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5044 | -4/Zhirov | Found Alien Artifact 5044 | -4/Zhirov | Identified Integrated Reactor 5044 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5065 | -4/Zhirov | Found Alien Artifact 5087 | -4/Zhirov | Entered Proximity Caves 5225 | -3/Proximity Caves | Discovered new exit (range 7) 5251 | -3/Proximity Caves | Entered Research 5251 | -3/Research | Evolved 2 slots: Utility x2 5252 | -3/Research | Identified exit to Testing 5271 | -3/Research | Identified exit to Armory 5341 | -3/Research | Central database locked down 5350 | -3/Research | Identified Transdimensional Reconstructor 5373 | -3/Research | Fabricated Adv. Hacking Suite (x1) 5441 | -3/Research | Spotted B-86 Titan 5515 | -3/Research | Discovered new exit (range 7) 5638 | -3/Research | Identified Exp. Target Analyzer 5665 | -3/Research | Lost 8 parts (3n4u1w) 5723 | -3/Research | Core integrity fell below 50% 5756 | -3/Research | Lost 3 parts (1n1u1w) 5880 | -3/Research | Garrison activated, responded to threat 5891 | -3/Research | Incoming investigation squad redirected 5895 | -3/Research | Build established: Wizard-Mutant 5939 | -3/Research | Lost 3 parts (1n1u1w) 5950 | -3/Research | Found Enh. Force Lance 5959 | -3/Research | Spotted B-86 Titan 5988 | -3/Research | Core integrity fell below 20% 5988 | -3/Research | Discovered new exit (range 11) 6031 | -3/Research | Lost 10 parts (1n8u1w) 6037 | -3/Research | Found Quantum Capacitor 6052 | -3/Research | Entered Armory 6091 | -3/Armory | Warped through subspace to slip node 6091 | -3/Armory | Discovered new exit (range 1) 6092 | -3/Armory | Entered Lab 6092 | -3/Lab | Discovered new exit (range 9) 6141 | -3/Lab | Found Alien Artifact 6221 | -3/Lab | Unable to decrypt terminal 6221 | -3/Lab | Opened the door to a hidden lab 6222 | -3/Lab | Gained access to the hidden lab's interior 6230 | -3/Lab | Detected by scanners 6236 | -3/Lab | Found Prototype Special Weapon 6236 | -3/Lab | Identified Gui. Remote Datajack 6238 | -3/Lab | Confronted by A5 6244 | -3/Lab | Unable to decrypt terminal 6248 | -3/Lab | Found Prototype Energy Gun 6248 | -3/Lab | Identified Tachyon Dispersion Ray 6252 | -3/Lab | Found Prototype Energy Cannon 6254 | -3/Lab | Found Prototype Protection 6255 | -3/Lab | Found Prototype Hackware 6255 | -3/Lab | Identified Quantum Router 6269 | -3/Lab | Found Alien Artifact 6270 | -3/Lab | Found Integrated Reactor 6270 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 6273 | -3/Lab | Identified Core Expander 6273 | -3/Lab | Installed Core Expander, added new Utility slot 6274 | -3/Lab | Found Transdimensional Reconstructor 6280 | -3/Lab | Unable to decrypt terminal 6285 | -3/Lab | Entered Research 6285 | -2/Research | Warlord forces began assault on 0b10 6285 | -2/Research | Evolved 2 slots: Weapon x2 6321 | -2/Research | Identified Warp Cannon 6344 | -2/Research | Identified Exp. Powered Armor 6395 | -2/Research | Research machine network offline 6632 | -2/Research | Borebot progress halted 6732 | -2/Research | Spotted Striker 6736 | -2/Research | Destroyed Striker 6746 | -2/Research | Found Prototype Processor 6746 | -2/Research | Identified Exp. Targeting Computer 6760 | -2/Research | Found Prototype Device 6760 | -2/Research | Identified Adv. Kinecellerator 6767 | -2/Research | Found Prototype Processor 6767 | -2/Research | Identified Exp. Core Analyzer 6808 | -2/Research | Borebot progress halted 7019 | -2/Research | Borebot progress halted 7023 | -2/Research | Build established: Wizard-Gunner 7039 | -2/Research | Spotted Executioner 7057 | -2/Research | Spotted Tracker 7059 | -2/Research | Destroyed Tracker 7062 | -2/Research | Spotted Tracker 7074 | -2/Research | Destroyed Executioner 7281 | -2/Research | Spotted Striker 7291 | -2/Research | Destroyed Striker 7325 | -2/Research | Spotted Striker 7386 | -2/Research | Destroyed 1L-1YS(B) 7473 | -2/Research | Discovered new exit (range 22) 7481 | -2/Research | Warlord destroyed during the assault 7496 | -2/Research | Spotted Tracker 7496 | -2/Research | Spotted Tracker 7496 | -2/Research | Spotted Tracker 7497 | -2/Research | Entered Quarantine 7522 | -2/Quarantine | Garrison activated, responded to threat 7628 | -2/Quarantine | Found Prototype Device 7642 | -2/Quarantine | Met incapacitated Sigix Warrior 7642 | -2/Quarantine | Lockdown squad dispatched 7644 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 7647 | -2/Quarantine | Unlocked Sigix quarantine chamber 7696 | -2/Quarantine | Found Prototype Launcher 7712 | -2/Quarantine | Identified Point Singularity Launcher 7714 | -2/Quarantine | Found Alien Slashing Weapon 7714 | -2/Quarantine | Identified Sigix Broadsword 7819 | -2/Quarantine | Identified Core Reset Matrix 7855 | -2/Quarantine | Incoming investigation squad redirected 7904 | -2/Quarantine | Intercept squad dispatched 7916 | -2/Quarantine | Spotted Tracker 7917 | -2/Quarantine | Spotted Tracker 7919 | -2/Quarantine | Spotted Fortress 7921 | -2/Quarantine | Warped through subspace 7922 | -2/Quarantine | Destroyed Tracker 7930 | -2/Quarantine | Destroyed Tracker 8034 | -2/Quarantine | Discovered new exit (range 6) 8039 | -2/Quarantine | Entered Section 7 8087 | -2/Section 7 | Found Alien Artifact 8087 | -2/Section 7 | Identified Core Membrane 8087 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 8090 | -2/Section 7 | Found Alien Energy Cannon 8125 | -2/Section 7 | Incoming investigation squad redirected 8136 | -2/Section 7 | Found Integrated Reactor 8136 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8185 | -2/Section 7 | Identified Beam Splitter 8315 | -2/Section 7 | Found Alien Artifact 8344 | -2/Section 7 | Identified Microwarp Drive 8367 | -2/Section 7 | Spotted Alpha 7 8367 | -2/Section 7 | Spotted Alpha 7 8368 | -2/Section 7 | Spotted B-99 Colossus 8378 | -2/Section 7 | Found Core Expander 8378 | -2/Section 7 | Installed Core Expander, added new Utility slot 8392 | -2/Section 7 | Found Alien Artifact 8392 | -2/Section 7 | Identified LRC Boosters 8392 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 8399 | -2/Section 7 | Found Alien Artifact 8399 | -2/Section 7 | Identified LRC Armor 8399 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 8436 | -2/Section 7 | Spotted S7 Guard 8440 | -2/Section 7 | Spotted Executioner 8441 | -2/Section 7 | Spotted Executioner 8455 | -2/Section 7 | Activated Sigix Exoskeleton 8455 | -2/Section 7 | Unable to understand communications from Sigix Warrior 8476 | -2/Section 7 | Spotted Executioner 8476 | -2/Section 7 | Spotted Executioner 8478 | -2/Section 7 | Found Transdimensional Reconstructor 8479 | -2/Section 7 | Intercept squad dispatched 8481 | -2/Section 7 | Found Transdimensional Reconstructor 8485 | -2/Section 7 | Found Alien Energy Cannon 8485 | -2/Section 7 | Identified Drained L-Cannon 8489 | -2/Section 7 | Identified Sigix Shearcannon 8490 | -2/Section 7 | Scanned by Researcher 8494 | -2/Section 7 | Spotted Tracker 8495 | -2/Section 7 | Spotted Tracker 8497 | -2/Section 7 | Found Alien Reactor 8500 | -2/Section 7 | Core integrity fell below 50% 8503 | -2/Section 7 | Found Alien Artifact 8505 | -2/Section 7 | Unable to understand communications from Sigix Warrior 8516 | -2/Section 7 | Allies destroyed Alpha 7 8517 | -2/Section 7 | Found Exp. Target Analyzer 8522 | -2/Section 7 | Destroyed Executioner 8532 | -2/Section 7 | Destroyed Alpha 7 8535 | -2/Section 7 | Found Prototype Device 8535 | -2/Section 7 | Identified Exp. ECM Suite 8536 | -2/Section 7 | Unable to understand communications from Sigix Warrior 8537 | -2/Section 7 | Allies destroyed Executioner 8544 | -2/Section 7 | Spotted Combat Programmer 8544 | -2/Section 7 | Spotted Combat Programmer 8552 | -2/Section 7 | Allies destroyed Tracker 8558 | -2/Section 7 | Allies destroyed Combat Programmer 8563 | -2/Section 7 | Allies destroyed Combat Programmer 8573 | -2/Section 7 | Lost 7 parts (1p1n5u) 8573 | -2/Section 7 | Identified Terrabomb 8573 | -2/Section 7 | Used Terrabomb 8584 | -2/Section 7 | Spotted B-90 Cyclops 8600 | -2/Section 7 | Spotted S7 Guard 8607 | -2/Section 7 | Discovered new exit (range 11) 8608 | -2/Section 7 | Spotted Investigator 8609 | -2/Section 7 | Destroyed Investigator 8615 | -2/Section 7 | Unable to understand communications from Sigix Warrior 8624 | -2/Section 7 | Destroyed 25 combat bots 8629 | -2/Section 7 | Entered Access 8629 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 8629 | -1/Access | Evolved 1 slot: Power x1 8661 | -1/Access | Garrison activated, responded to threat 8662 | -1/Access | Build established: Scavenger-Mutant 8663 | -1/Access | Spotted Executioner 8663 | -1/Access | Spotted Striker 8724 | -1/Access | Spotted B-99 Colossus 8732 | -1/Access | Unable to understand communications from Sigix Warrior 8756 | -1/Access | Lost 6 parts (1p3u2w) 8799 | -1/Access | Spotted Executioner 8883 | -1/Access | Core integrity fell below 50% 8884 | -1/Access | Spotted B-99 Colossus 8885 | -1/Access | Spotted B-99 Colossus 8887 | -1/Access | Identified Matter Drive 8934 | -1/Access | Spotted Investigator 8936 | -1/Access | Core integrity fell below 20% 8938 | -1/Access | Warped through subspace 8960 | -1/Access | Lost 13 parts (1p2n8u2w) 9135 | -1/Access | Spotted Executioner 9135 | -1/Access | Spotted Executioner 9135 | -1/Access | Spotted Executioner 9135 | -1/Access | Warped through subspace 9144 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 09134_ Executioner unfolds itself. 09134_ E-15 Imp unfolds itself. 09134_ Penetrated by Slug. 09134_ Slug penetrates Wall. 09135_ Warped through subspace. 09140_ Penetrated by Slug. 09140_ Slug penetrates Wall. 09140_ Adv. Target Analyzer destroyed. 09140_ Imp. Launcher Guidance Computer destroyed. 09140_ Critical hit (Blast). 09140_ Knocked back. 09140_ Slug penetrates Wall. 09140_ Penetrated by Slug. 09141_ Acquired 8 matter. 09142_ Acquired 2 matter. 09143_ Knocked back. 09143_ Slug penetrates B-99 Colossus. 09143_ Penetrated by Slug. 09143_ Slug penetrates Reinforced Barrier. 09144_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????""""""""""""??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# """""" #??????????????????? | | ???????????????????# "????" #??????????????????? | | ???????????????????# "????" #??????????????????? | | ???????????????????# "????" #??????????????????? | | ???????????????????# "????" #??????????????????? | | ???????????????????#%""""""" #??????????????????? | | ???????????????????#"%" #??????????????????? | | ???????????????????#""%"""""""#??????????????????? | | ?????????????????????""%""???????????????????????? | | ??????????????????????"" ""??????????????????????? | | ???????????????????#"""""!""""#??????????????????? | | ???????????????????# % *% #??????????????????? | | ???????????????????# BB% %BB #??????????????????? | | ???????????????????# BB @ BB #??????????????????? | | ???????????????????# % #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????#### ##########????????????? | | ??????????????????????# ; * #????????????? | | ??????????????????????# # #????????????? | | ??????????????????????+ + " #????????????? | | ??????????????????????# # """ #????????????? | | ??????????????????????# # """ #????????????? | | ??????????????????????# # " #????????????? | | ??????????????????????# # #????????????? | | ??????????????????????# # [ #????????????? | | ??????????????????????# # #????????????? | | ??????????????????????# ##########????????????? | | ??????????????????????# #?????????????????????? | | ????????????########### #?????????????????????? | | ????????????# ! + #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????# " # #?????????????????????? | | ????????????# """ # ###############???????? | | ????????????# """ + ######### | | ????????????# " # # ^ ^ | | ????????????# [# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 75 Energy Capacity 440 Matter Stores 463 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 5 Additional Mass Support 9 EM Shielding 4 Armor Coverage 1225 Resistance: TH 75 Core Shielding 40 Propulsion Shielding 66 Point Defense Rating 160 Melee Speed Boost 30 Evasion (%) 74 Targeting Accuracy 12 Launcher Accuracy 30 Target Analysis 14 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 70 Defensive Hacking 72 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Lyr. Heavy Armor Plating | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Point Defense System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Adv. Hacking Suite | -5/Factory | Hacked Imp. Launcher Guidance Computer | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Ragnarok Missile Launcher | -2/Quarantine | Archive Point Singularity Launcher | -2/Section 7 | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive K-01 Serf | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive A-27 Freighter | -2/Quarantine | Archive G-73 Enforcer | -2/Quarantine | Archive S-43 Plague | -2/Section 7 | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. System Shield | x1 | -5/Factory Adv. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Sigix Broadsword Core Membrane Microwarp Drive LRC Boosters LRC Armor Drained L-Cannon Sigix Shearcannon Terrabomb Matter Drive Achievements -------------- Party Time Challenges ------------ None Game ------ Seed HellfireForceBarrier Manual? 1 Play Time 04:21:09 Cumulative 240.1 hours Start 2022.04.10 @ 23:26:51 End 2022.04.11 @ 19:39:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 104 Adventurer 0 Explorer 4 Win Type - Total 14 Types 4/0/2/2/1/2/3/0/0 Lore% 71 Gallery% 78 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3305048d-4516-4a88-8e1e-dbfbfea0bce9