Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.24 @ 03:03:26

Player: Darby

Result: Escaped singularity!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (37)       7400
Robots Destroyed (538)     2690
Value Destroyed (24825)    24825
Prototype IDs (356)        7120
Alien Tech Used (13)       2600
Bonus (53163)              53163
              TOTAL SCORE: 102298

 Bonus
-------
High Alert Combat Kills    2461
Follower Combat Kills      2002
Entered Garrisons          400
Network Hubs Disabled      400
Met Imprinter              300
Acquired ECA               300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Met R17 at Research        2000
Met Warlord at Research    2000
Scanned by Researcher      500
Pursued by Intercept       500
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Warlord at Command     2000
Met Architect              300
Destroyed A8               300
Destroyed A6               400
Destroyed A5               500
Destroyed Architect        15000
Win                        3000
Friendly Fire              -2100

 Cogmind 
---------
Core Integrity             730/1850
Matter                     295/300
Energy                     99/100
System Corruption          0% +Membrane
Temperature                Cool (0)
Movement                   Core (50)
Location                   Near Former Tau Ceti IV

 Parts 
-------
>         --- POWER (3) --------
              (None)
>         --- PROPULSION (7) ---
              (None)
>         --- UTILITY (13) -----
              (None)
>         --- WEAPON (3) -------
              (None)
>         --- INVENTORY (5) ----
          Quantum Capacitor
  Compact HERF Cannon
          Core Stripper

 Peak State 
------------
>               --- POWER ------------
                Quantum Reactor
          Light Quantum Reactor
       Improved Quantum Reactor
>               --- PROPULSION -------
                Multireflex Exoskeleton
                Centrium Leg
                Centrium Leg
                Myomer Exoskeleton
>               --- UTILITY ----------
   Experimental Power Amplifier
  High-capacity Storage Unit
     Long-range Sensor Array
       Advanced Signal Interpreter
     Long-range Terrain Scanner
   Experimental Terrain Scan Processor
       Advanced Transmission Jammer
       Advanced Cloaking Device
   Experimental Utility Shielding
                Centrium Medium Armor Plating
   Experimental EM Shield
   Experimental Force Field
                Spacefold Activator
>               --- WEAPON -----------
                Null Cannon
                Sigix Broadsword
>               --- INVENTORY --------
          Light Antimatter Reactor
          Micro Antimatter Reactor
                Centrium Leg
   Experimental Energy Well
                Seismic Detector
                Weapon Mount
                Microactuators
                Nanoactuators
   Experimental Reaction Control System
   Experimental Utility Shielding
       Advanced Focal Shield
                Thermal Barrier
       Advanced Point Defense System
       Advanced Dynamic Insulation System
                Transdimensional Reconstructor
                Subatomic Replicator
                Core Stripper
                Vibroblade
[Rating: 256]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Light Angular Momentum Engine
  Power Core               Fusion Compressor
  Reactor                  Quantum Reactor
Propulsion                 Myomer Leg
  Treads                   Light Treads
  Leg                      Myomer Leg
  Wheel                    Wheel
  Hover Unit               Antigrav Array
Utility                    High-capacity Storage Unit
  Device                   Improved Sensor Array
  Storage                  High-capacity Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Advanced Hacking Suite
  Protection               Improved Utility Shielding
  Artifact                 Spacefold Activator
Weapon                     Power Maul
  Energy Gun               Medium Laser
  Energy Cannon            Null Cannon
  Ballistic Gun            Hypervelocity Railgun
  Ballistic Cannon         Light Cannon
  Launcher                 Long-range Missile Launcher
  Special Weapon           Multitool
  Impact Weapon            Power Maul
  Slashing Weapon          Sigix Broadsword
  Piercing Weapon          Plasma Lance
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 
Slots Evolved              18   | .   .   .   4   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   2   .   .   2   .   .   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  11   | .   .   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   2   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Parts Attached             423  | 8   22  7   16  2   6   17  11  50  6   3   2   1   32  7   3   2   6   28  2   .   .   .   3   .   23  5   3   13  1   37  17  9   11  11  8   36  15  
  Power                    66   | 2   2   1   1   1   .   2   2   8   1   .   1   1   5   1   1   2   3   4   .   .   .   .   .   .   4   1   .   .   .   4   4   .   1   5   4   4   1   
    Engine                 17   | 2   2   1   1   .   .   .   2   2   1   .   .   .   .   1   .   1   2   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   21   | .   .   .   .   1   .   2   .   6   .   .   1   1   4   .   .   1   1   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                28   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   1   1   .   .   .   4   4   .   1   5   4   4   1   
  Propulsion               110  | 2   7   4   5   .   1   9   2   15  .   1   .   .   7   1   .   .   .   9   1   .   .   .   .   .   6   .   1   6   .   6   2   3   .   .   2   15  5   
    Treads                 11   | .   1   2   1   .   .   5   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    76   | 2   2   .   .   .   .   4   2   5   .   1   .   .   7   1   .   .   .   7   .   .   .   .   .   .   5   .   1   6   .   6   2   3   .   .   2   15  5   
    Wheel                  18   | .   4   2   4   .   1   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  175  | 2   5   1   7   .   1   3   4   19  4   .   1   .   16  4   2   .   3   13  1   .   .   .   3   .   9   3   2   7   .   20  5   6   6   6   2   11  9   
    Device                 91   | 2   1   1   2   .   1   1   2   8   2   .   1   .   7   2   .   .   .   10  1   .   .   .   .   .   6   3   1   3   .   13  3   4   5   2   2   7   1   
    Storage                10   | .   2   .   .   .   .   1   .   1   1   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
    Processor              21   | .   .   .   .   .   .   .   .   3   .   .   .   .   4   1   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   4   1   1   .   1   .   .   2   
    Hackware               10   | .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   .   .   2   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             41   | .   2   .   5   .   .   1   2   3   1   .   .   .   2   1   2   .   1   .   .   .   .   .   1   .   2   .   1   2   .   1   1   1   1   1   .   4   6   
    Artifact               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Weapon                   72   | 2   8   1   3   1   4   3   3   8   1   2   .   .   4   1   .   .   .   2   .   .   .   .   .   .   4   1   .   .   1   7   6   .   4   .   .   6   .   
    Energy Gun             8    | 1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   
    Energy Cannon          6    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   
    Ballistic Gun          5    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   1   .   .   .   .   
    Ballistic Cannon       4    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               7    | .   1   .   .   .   1   1   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Special Weapon         3    | .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          12   | .   .   .   2   .   1   .   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   1   .   .   .   .   
    Slashing Weapon        18   | .   2   .   .   .   2   1   .   3   .   2   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   2   .   .   1   .   
    Piercing Weapon        8    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   4   1   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  45   | .   .   1   .   .   .   .   1   2   .   .   1   .   2   .   1   .   1   2   1   .   .   .   3   .   .   .   .   3   1   4   8   .   8   6   .   .   .   
  Corrupted Parts          7    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    System Corruption      49   | .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   16  13  .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   .   .   .   
Parts Lost                 80   | .   2   1   1   .   .   16  2   14  .   .   .   .   2   2   .   .   2   15  .   .   .   .   .   1   1   1   2   2   .   .   1   .   .   4   .   4   7   
  Power                    13   | .   1   1   .   .   .   2   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   1   .   
  Propulsion               29   | .   .   .   .   .   .   9   1   5   .   .   .   .   1   .   .   .   .   5   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   1   .   1   3   
  Utility                  28   | .   .   .   1   .   .   3   1   4   .   .   .   .   1   2   .   .   1   7   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   2   3   
  Weapon                   10   | .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   1   
  Highest Loss Streak      6    | .   2   1   1   .   .   6   2   6   .   .   .   .   1   1   .   .   2   5   .   .   .   .   .   1   1   1   2   1   .   .   1   .   .   2   .   3   2   
  To Critical Strikes      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Backups            19   | 2   14  24  23  24  25  23  19  19  19  20  20  20  19  19  19  19  19  18  19  19  19  18  19  20  17  18  18  19  19  19  19  19  19  18  18  18  17  
  Power                    .    | .   1   .   .   1   1   1   1   .   1   1   1   1   .   1   1   .   1   2   1   1   2   2   1   1   .   .   1   1   1   .   .   .   .   .   1   .   .   
  Propulsion               1    | 1   3   8   8   8   5   4   1   .   .   1   1   1   1   1   1   1   1   .   2   2   3   3   3   4   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  11   | .   4   8   6   8   10  9   9   12  10  11  11  11  11  10  10  10  10  8   8   8   10  9   10  10  9   12  11  12  13  15  14  15  14  13  10  10  12  
  Weapon                   4    | .   4   6   6   6   6   5   4   4   4   4   4   4   4   4   5   5   5   4   3   3   2   2   2   2   1   2   3   4   4   3   3   3   3   2   2   4   2   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             56   | .   1   1   2   2   4   1   3   4   .   .   .   4   2   .   1   1   .   2   .   2   .   .   .   .   3   .   .   1   .   4   2   .   1   4   4   6   1   
  Power                    6    | .   .   .   .   .   .   .   1   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Propulsion               12   | .   1   .   .   2   4   .   2   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Utility                  23   | .   .   .   2   .   .   .   .   3   .   .   .   .   1   .   1   .   .   2   .   .   .   .   .   .   3   .   .   1   .   4   2   .   1   2   .   1   .   
  Weapon                   9    | .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   2   .   
  Tool/Special             6    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   1   
Average Slot Usage (%)     92   | .   99  100 99  100 100 96  99  98  99  100 100 100 96  92  93  93  92  87  58  63  67  71  74  78  89  91  94  93  89  97  87  85  81  78  83  88  84  
  Engine                   2    | .   14  14  9   1   .   5   3   1   2   7   1   .   .   4   6   6   8   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     4    | .   .   .   .   7   9   3   5   5   4   .   5   7   12  7   6   6   3   4   5   5   5   5   8   7   7   10  10  10  10  2   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   3   5   5   5   5   10  13  12  11  11  11  10  10  
  Treads                   1    | .   6   .   6   .   .   16  .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      18   | .   4   .   .   .   .   6   36  22  30  30  30  30  23  20  20  20  20  19  .   .   .   .   .   .   13  21  23  22  30  28  19  14  12  11  14  21  20  
  Wheel                    3    | .   17  27  29  36  36  12  .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   15  17  17  17  17  17  12  5   5   4   .   .   .   .   .   .   .   .   .   
  Device                   19   | .   14  14  11  .   17  8   22  17  24  19  15  15  18  15  6   6   15  18  11  16  17  18  17  17  14  19  20  20  20  21  18  24  25  24  29  31  28  
  Storage                  6    | .   12  14  9   9   9   9   9   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   4   4   3   3   2   
  Processor                9    | .   .   .   .   .   .   .   .   14  7   7   7   7   19  19  20  20  20  11  11  11  11  11  11  11  10  10  10  10  10  9   9   8   8   8   7   5   3   
  Protection               6    | .   1   .   15  27  9   16  4   1   5   10  15  15  1   3   13  13  1   6   .   .   .   .   2   5   5   1   4   5   5   4   8   8   8   7   6   5   8   
  Impact Weapon            2    | .   .   .   6   9   6   5   15  4   .   .   1   11  4   .   .   .   .   4   .   .   .   .   .   .   3   5   3   2   1   4   2   1   3   .   .   .   .   
  Slashing Weapon          6    | .   15  10  10  .   8   10  1   5   8   10  12  .   7   12  13  13  12  2   .   .   .   .   .   .   .   1   5   2   .   3   .   .   2   6   3   3   3   
Peak Build Rating          256  | 9   11  16  25  32  32  44  43  60  57  60  57  57  79  79  87  84  83  98  90  88  93  96  106 106 125 125 119 118 120 163 186 207 228 240 256 245 242 
  Average Rating           107  | 4   8   12  19  28  28  32  39  48  54  55  52  54  72  76  83  83  77  83  82  86  90  93  98  102 115 109 111 108 110 148 177 201 209 226 246 235 225 
  On Entrance              93   | .   9   11  13  25  32  30  42  40  53  57  54  53  55  75  77  84  83  71  79  84  87  93  93  106 101 125 110 113 112 115 159 185 202 226 217 242 240 
Naked Turns                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
Heaviest Build             169  | 10  98  93  112 102 102 105 70  71  69  77  68  74  78  79  75  72  85  94  71  55  64  67  61  66  89  97  101 93  91  108 146 155 157 153 161 167 169 
  Greatest Support         208  | 20  32  40  64  52  52  72  72  90  78  78  78  78  82  77  77  77  77  96  66  66  66  66  66  66  112 84  109 153 153 181 194 196 196 196 196 208 208 
  Greatest Overweight (x)  6    | .   4   2   3   1   2   6   .   5   .   .   .   .   1   1   .   .   1   2   1   1   1   1   1   1   1   1   1   .   .   .   .   1   1   1   .   1   .   
  Average Overweight (x)   .    | .   2   2   1   1   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 5   25  25  25  25  25  25  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Average Capacity         20   | 5   16  25  25  25  25  24  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  19  
  Most Carried             25   | 5   25  25  25  25  25  25  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  19  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Average Carried          19   | 2   14  24  23  24  24  23  19  19  19  20  19  20  19  19  19  19  19  18  19  19  19  18  19  20  17  18  18  19  19  19  19  19  19  19  19  19  19  
  Final Capacity           25   | 5   25  25  25  25  25  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  5   
  Final Carried            25   | 5   25  25  25  25  25  19  20  16  20  20  20  20  19  19  20  20  18  19  19  20  19  19  20  20  17  19  18  20  18  20  20  20  20  20  20  19  5   

 Class Distribution 
--------------------
 19% | Scavenger-Assassin
 17% | Mutant
 11% | Commander-Gladiator
 11% | Infiltrator-Gladiator
 10% | Gladiator
  7% | Scavenger-Mutant
  6% | Assassin
  5% | Infiltrator-Assassin
  3% | Scavenger-Gladiator

 Dominant Class 
----------------
      Scavenger-Mutant | -10/Materials
                Mutant | -10/Subcaves
                Mutant | -8/Materials
      Commander-Mutant | -8/Garrison
                Mutant | -8/Materials
                Mutant | -8/Garrison
                Mutant | -8/Materials
    Scavenger-Assassin | -7/Factory
    Scavenger-Assassin | -7/Lower Caves
    Scavenger-Assassin | -7/Lower Caves
    Scavenger-Assassin | -7/Zion
    Scavenger-Assassin | -6/Proximity Caves
             Gladiator | -6/Factory
   Commander-Gladiator | -6/Extension
   Commander-Gladiator | -6/Cetus
   Commander-Gladiator | -6/Archives
   Commander-Gladiator | -6/Hub_04(d)
             Gladiator | -5/Factory
                Mutant | -5/Waste
              Assassin | -5/Factory
              Assassin | -5/Upper Caves
              Assassin | -5/Upper Caves
              Assassin | -5/Zhirov
              Assassin | -4/Proximity Caves
                Mutant | -4/Factory
  Infiltrator-Assassin | -4/Upper Caves
  Infiltrator-Assassin | -4/Upper Caves
  Infiltrator-Assassin | -4/Warlord
      Scavenger-Mutant | -3/Proximity Caves
    Scavenger-Assassin | -3/Research
   Scavenger-Gladiator | -3/Testing
  Infiltrator-Assassin | -2/Research
 Infiltrator-Gladiator | -2/Quarantine
 Infiltrator-Gladiator | -2/Section 7
 Infiltrator-Gladiator | -1/Access
 Infiltrator-Gladiator | -1/Command
                Mutant | -1/Access_0

 Resources                       | -11  -10  -10  -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-----------                Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Matter Collected           17668 | 281  613  171  557  .    315  600  732  2454 205  403  117  235  1412 987  100  40   241  1735 .    25   342  74   133  128  616  194  137  460  93   734  654  180  501  1069 205  615  310  
  Remotely                 161   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    161  .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            27216 | 140  1047 123  828  16   350  834  889  2502 74   196  .    539  2177 1154 .    293  626  2835 .    25   271  90   303  87   696  211  238  .    .    350  1053 .    924  3005 835  3202 1303 
  Parts                    1116  | 15   70   8    31   .    20   58   37   137  3    9    .    13   86   41   .    29   30   79   .    .    6    .    3    9    16   6    8    .    .    13   27   .    22   150  49   95   46   
Haulers Intercepted        26    | .    2    .    2    .    1    .    2    4    .    .    .    .    5    .    .    .    4    2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    2    .    .    .    
Recyclers Shooed           7     | .    .    .    .    .    1    .    1    .    .    .    .    .    3    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      67    | .    .    15   .    .    .    .    .    .    2    14   1    8    .    .    .    .    .    .    .    .    .    .    2    2    .    5    3    .    15   .    .    .    .    .    .    .    .    
  Prevented                7     | .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 
Combat Hostiles Destroyed  344  | 1   20  5   8   .   7   27  20  31  .   4   .   13  24  11  .   .   2   32  .   .   .   .   .   6   6   4   6   .   .   4   14  .   7   39  14  21  18  
  Melee                    203  | .   7   .   5   .   3   19  7   25  .   4   .   2   13  9   .   .   2   21  .   .   .   .   .   1   2   .   2   .   .   1   7   .   5   32  14  21  1   
  Guns                     11   | 1   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Cannons                  21   | .   3   2   .   .   .   1   .   1   .   .   .   .   1   1   .   .   .   2   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   3   .   .   3   
  AOE                      41   | .   2   3   .   .   2   6   4   .   .   .   .   8   5   .   .   .   .   2   .   .   .   .   .   5   .   .   4   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          26   | 3   6   2   2   .   .   2   3   .   1   .   .   1   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   
  Worker                   50   | 1   5   .   3   .   1   .   2   13  .   .   .   .   7   .   .   .   4   7   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   2   .   
  Builder                  26   | .   3   .   1   .   .   .   3   8   .   .   .   .   4   .   .   .   1   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   2   .   .   .   
  Tunneler                 13   | 4   1   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Hauler                   26   | .   2   .   2   .   1   .   2   4   .   .   .   .   5   .   .   .   4   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   2   .   .   .   
  Recycler                 32   | .   1   .   3   .   .   .   1   4   .   .   .   .   4   3   .   .   .   8   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   6   .   
  Minesweeper              5    | .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 21   | .   1   .   .   .   1   .   .   3   .   .   .   .   1   1   .   9   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Watcher                  17   | .   3   .   .   .   1   .   2   2   .   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   4   .   .   .   
  Swarmer                  72   | .   6   3   .   .   2   12  5   3   .   .   .   3   8   .   .   .   .   7   .   .   .   .   .   5   .   4   .   .   .   .   .   .   .   4   5   5   .   
  Grunt                    91   | 1   14  .   5   .   2   5   6   11  .   4   .   5   6   2   .   .   .   10  .   .   .   .   .   .   3   .   3   .   .   4   6   .   1   2   .   1   .   
  Brawler                  2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Duelist                  5    | .   .   .   .   .   .   .   1   2   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Sentry                   41   | .   .   .   2   .   3   5   5   4   .   .   .   1   2   8   .   .   1   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   4   .   3   .   
  Specialist               7    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   4   .   .   
  Hunter                   25   | .   .   .   1   .   .   .   .   1   .   .   .   2   3   1   .   .   .   3   .   .   .   .   .   .   .   .   2   .   .   .   4   .   .   4   .   4   .   
  Programmer               66   | .   .   .   .   .   .   5   .   10  .   .   .   .   5   .   .   .   1   7   .   .   .   .   .   1   2   .   .   .   .   .   2   .   5   17  5   6   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  S7 Guard                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Enhanced Grunt           10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  
  Enhanced Hunter          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
  Tracker                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Alpha 7                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Fortress                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Artisan                  3    | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Subdweller               2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tinkerer                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           14   | 5   4   3   3   .   2   4   14  6   1   2   .   4   5   3   .   4   3   7   .   1   .   1   .   6   2   4   4   .   .   4   5   .   3   4   7   5   5   
  Combat Bots Only         8    | 1   4   3   2   .   2   4   8   5   .   2   .   4   4   3   .   .   1   6   .   .   .   .   .   6   2   4   4   .   .   4   5   .   3   4   7   5   5   
Max Kills in Single Turn   5    | 1   2   2   1   .   2   3   4   1   1   1   .   3   5   1   .   1   1   3   .   1   1   1   .   4   1   1   2   .   .   1   2   .   1   1   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   2   2   .   .   2   3   1   .   .   .   .   3   4   .   .   .   .   2   .   .   .   .   .   4   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Melee                    2    | .   1   .   1   .   1   1   1   1   .   1   .   1   1   1   .   .   1   2   .   .   .   .   .   1   1   .   1   .   .   1   1   .   1   1   1   1   1   
Uniques/NPCs Destroyed     5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)
  A8 (-1/Access_0)
  A6 (-1/Access_0)
  Architect (-1/Access_0)

 Combat                          | -11   -10   -10   -8    -8    -8    -8    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    -1    -1    
--------                   Run   | Yrd   Mat   Sub   Mat   Gar   Mat   Gar   Mat   Fac   Low   Low   Zio   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Was   Fac   Upp   Upp   Zhi   Pro   Fac   Upp   Upp   War   Pro   Res   Tes   Res   Qua   Sec   Acc   Com   Ac0   
Hostile Shots Fired        4704  | 4     86    23    76    .     10    222   92    291   .     10    4     63    145   131   2     1     16    388   1     .     .     12    .     25    74    37    59    63    .     10    182   1     49    929   101   300   1297  
  Missed                   1993  | 2     27    6     11    .     4     51    28    86    .     3     2     27    39    41    2     1     3     115   1     .     .     9     .     8     33    9     13    32    .     5     93    .     10    218   42    132   940   
  Intercepted              8     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     .     
  Deflected                59    | .     .     .     .     .     .     .     .     .     .     .     .     .     4     4     .     .     .     22    .     .     .     .     .     .     1     .     .     .     .     1     2     .     1     18    .     2     4     
Damage Taken               30707 | 21    618   389   901   .     111   2120  778   2752  .     112   39    647   1105  517   15    .     469   3709  21    .     .     76    .     312   429   230   624   577   .     57    1118  49    465   4547  659   1915  5325  
  Core                     3642  | .     106   89    95    .     36    199   80    277   .     .     .     63    100   45    .     .     .     358   21    .     .     .     .     88    84    15    69    63    .     9     67    17    11    805   351   86    508   
  Absorbed by Shields      14815 | .     .     .     .     .     .     209   167   218   .     .     .     .     420   232   14    .     .     940   .     .     .     .     .     .     222   226   85    .     .     47    653   52    486   3779  331   1863  4871  
  Redirected to Shielding  1381  | .     .     .     .     .     .     33    8     26    .     8     .     21    .     .     .     .     .     108   .     .     .     .     .     73    33    11    18    57    .     .     49    .     40    237   5     71    583   
  Ignored by Resistances   12370 | .     .     .     .     .     .     .     .     .     .     .     .     .     62    27    .     .     .     265   .     .     .     .     .     .     .     .     .     123   .     .     .     .     30    7882  864   2153  964   
  Regen/Repaired (Parts)   5094  | .     80    .     .     .     .     .     20    712   .     .     .     .     230   .     .     .     .     .     .     .     .     .     .     .     45    .     .     165   .     .     .     .     .     1342  297   743   1460  
Core Remaining (%)         60    | 100   .     22    .     .     .     .     25    .     .     .     .     51    .     .     .     .     82    .     .     .     .     .     .     53    .     .     .     .     79    .     94    .     .     58    .     .     39    
Volleys Fired              642   | 11    104   8     .     11    5     11    47    44    5     .     1     8     11    4     .     .     1     6     .     .     7     8     .     5     13    11    2     .     2     1     22    1     2     38    7     71    175   
  Largest                  3     | 2     2     2     .     1     1     2     1     1     1     .     1     1     1     1     .     .     1     1     .     .     1     1     .     1     1     1     1     .     1     1     3     1     1     1     1     3     1     
  Hottest                  225   | 70    100   60    .     75    75    165   90    90    90    .     5     90    90    90    .     .     90    98    .     .     98    98    .     50    105   105   50    .     105   40    145   105   130   130   130   225   130   
Shots Fired                713   | 22    144   14    .     11    5     13    42    41    5     .     1     8     11    4     .     .     1     6     .     .     8     10    .     4     13    11    2     .     2     1     36    1     2     40    7     73    175   
  Gun                      179   | 22    89    .     .     11    4     7     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     23    .     1     .     .     21    .     
  Cannon                   494   | .     48    12    .     .     .     1     38    37    4     .     .     3     9     4     .     .     1     4     .     .     8     10    .     .     13    11    .     .     2     .     13    1     1     40    7     52    175   
  Launcher                 31    | .     1     2     .     .     1     5     4     4     .     .     .     5     2     .     .     .     .     1     .     .     .     .     .     4     .     .     2     .     .     .     .     .     .     .     .     .     .     
  Special                  9     | .     6     .     .     .     .     .     .     .     1     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  139   | 11    81    12    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    .     .     .     .     1     23    .     1     .     .     .     .     
  Thermal                  455   | 11    62    .     .     11    4     8     38    37    4     .     .     3     9     4     .     .     1     5     .     .     8     10    .     .     3     11    .     .     2     .     13    1     1     40    7     41    121   
  Explosive                28    | .     1     2     .     .     1     5     4     1     .     .     .     5     2     .     .     .     .     1     .     .     .     .     .     4     .     .     2     .     .     .     .     .     .     .     .     .     .     
  Electromagnetic          89    | .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     32    54    
  Robot Hit Streak         14    | 5     7     6     .     .     3     4     7     10    1     .     2     1     2     3     .     .     .     3     .     .     .     1     .     2     .     3     2     .     .     .     13    .     .     14    .     12    14    
  Robot Miss Streak        13    | 1     2     2     .     .     1     1     .     1     .     .     .     2     8     1     .     .     .     5     .     .     .     .     .     8     3     1     13    .     .     .     1     .     .     1     .     1     5     
  Penetration Max          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary Targets        2     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
  Capacitor                179   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     16    163   
Shots Hit Robots           1527  | 13    96    17    42    12    24    76    52    136   5     8     1     11    89    47    .     12    23    149   .     2     10    8     11    5     27    10    15    .     .     21    74    .     31    168   34    147   151   
  Core Hits                601   | 8     42    12    13    .     8     31    21    53    1     5     .     14    43    24    .     6     9     45    .     1     6     1     3     16    3     5     29    .     .     5     17    .     9     59    14    55    43    
  Critical Kills           22    | .     .     .     .     .     1     .     1     4     .     .     .     1     2     1     .     .     .     3     .     .     .     .     .     .     .     .     1     .     .     .     2     .     .     2     .     .     4     
  Critical Parts Destroyed 78    | .     .     .     3     1     3     1     12    10    .     .     .     4     7     2     .     .     .     13    .     .     .     .     .     .     4     .     1     .     .     3     13    .     1     .     .     .     .     
  Critical Strikes         183   | 1     2     .     3     1     5     10    13    23    .     3     .     5     11    6     .     .     2     27    .     .     2     .     .     .     6     .     3     .     .     3     16    .     2     24    3     5     7     
    Burn                   5     | 1     2     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Meltdown               7     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     4     
    Destroy                9     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     .     .     .     .     .     .     
    Corrupt                2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
    Smash                  86    | .     .     .     3     1     4     1     13    14    .     .     .     5     9     3     .     .     .     17    .     .     .     .     .     .     4     .     2     .     .     3     6     .     1     .     .     .     .     
    Sever                  61    | .     .     .     .     .     .     8     .     8     .     3     .     .     2     3     .     .     2     3     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     22    3     5     1     
    Impale                 13    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     .     .     2     .     .     .     2     .     .     .     .     .     1     .     1     .     .     .     .     
Melee Attacks              2131  | .     57    20    63    20    37    112   83    304   10    17    17    19    185   53    1     12    37    198   2     7     10    9     11    2     70    4     17    37    3     57    85    13    56    236   73    158   36    
  Kinetic                  17    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     7     .     8     .     
  Impact                   686   | .     .     .     15    9     26    22    74    79    .     .     11    19    68    11    .     .     .     133   .     .     .     .     .     .     48    4     14    36    3     24    56    9     25    .     .     .     .     
  Slashing                 1236  | .     57    20    48    .     11    87    9     202   10    17    6     .     117   42    1     12    37    33    .     .     .     .     .     .     .     .     3     1     .     19    .     .     16    229   73    150   36    
  Piercing                 178   | .     .     .     .     .     .     .     .     23    .     .     .     .     .     .     .     .     .     32    2     7     10    9     11    2     22    .     .     .     .     14    29    4     13    .     .     .     .     
  Sneak Attacks            220   | .     13    7     11    10    7     3     6     26    4     .     .     1     22    6     .     12    16    24    .     1     7     4     .     1     5     2     2     .     .     6     1     .     4     9     1     9     .     
    Combat Hostiles        11    | .     .     .     .     .     2     .     1     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     3     .     .     1     3     .     .     .     
  Follow-up Attacks        136   | .     4     .     6     .     2     8     6     11    2     2     .     2     13    8     .     1     2     16    .     .     .     .     .     .     4     .     2     .     .     2     6     .     6     13    1     16    3     
  Martial Strikes          124   | .     .     .     .     .     .     .     .     .     .     .     .     .     8     12    .     .     1     29    .     .     .     .     .     .     .     .     .     .     .     8     16    .     5     25    13    7     .     
Damage Inflicted           85036 | 147   2050  540   1373  115   1167  3023  3272  6077  312   286   .     1201  5586  2132  .     1344  1766  7311  .     94    694   438   755   735   1231  417   1480  .     .     1085  2671  .     1560  12250 2623  11457 9844  
  Guns                     1192  | 147   555   .     .     .     84    64    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     153   .     .     .     .     189   .     
  Cannons                  11375 | .     136   158   .     .     .     32    .     448   .     .     .     .     64    98    .     .     .     70    .     .     .     34    .     .     .     280   .     .     .     .     .     .     .     1794  .     167   8094  
  Explosions               5718  | .     342   148   .     .     183   742   1050  105   .     .     .     687   739   .     .     .     .     279   .     .     .     .     .     636   .     .     703   .     .     .     .     .     .     .     .     104   .     
  Melee                    66751 | .     1017  234   1373  115   900   2185  2222  5524  312   286   .     514   4783  2034  .     1344  1766  6962  .     94    694   404   755   99    1231  137   777   .     .     1085  2518  .     1560  10456 2623  10997 1750  
  Ramming                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  1887  | 33    338   158   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     153   .     .     269   .     936   .     
  Thermal                  10968 | 114   632   .     .     .     84    96    .     448   .     .     .     .     64    98    .     .     .     70    .     .     .     34    .     .     .     280   .     .     .     .     .     .     .     1794  .     167   7087  
  Explosive                5346  | .     63    148   .     .     183   742   1050  12    .     .     .     687   739   .     .     .     .     279   .     .     .     .     .     636   .     .     703   .     .     .     .     .     .     .     .     104   .     
  Electromagnetic          1289  | .     .     .     .     .     .     .     .     93    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     189   1007  
  Impact                   17879 | .     .     .     564   115   657   397   2005  1696  .     .     .     514   2185  269   .     .     .     4640  .     .     .     .     .     .     737   137   676   .     .     785   1883  .     619   .     .     .     .     
  Slashing                 42750 | .     1017  234   809   .     243   1788  217   3757  312   286   .     .     2598  1765  .     1344  1766  1102  .     .     .     .     .     .     .     .     101   .     .     227   .     .     563   10187 2623  10061 1750  
  Piercing                 4917  | .     .     .     .     .     .     .     .     71    .     .     .     .     .     .     .     .     .     1220  .     94    694   404   755   99    494   .     .     .     .     73    635   .     378   .     .     .     .     
Highest Corruption         54    | .     .     .     .     .     .     13    19    8     8     8     8     .     3     3     .     .     5     24    53    53    53    53    53    54    1     1     1     14    14    .     3     .     9     15    .     .     .     
  Average Corruption       11    | .     .     .     .     .     .     5     13    4     8     8     8     .     2     2     .     .     1     10    44    53    53    53    53    53    1     1     1     3     14    .     1     .     7     9     .     .     .     
  Corruption Purged        3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  687   | .     .     .     .     .     .     19    66    107   54    28    3     .     20    30    .     .     2     46    13    7     34    55    8     29    4     3     11    2     26    .     8     .     22    90    .     .     .     
    Message Errors         170   | .     .     .     .     .     .     6     13    39    11    3     .     .     9     5     .     .     1     15    .     2     5     8     .     9     2     1     3     .     7     .     1     .     5     25    .     .     .     
    Matter Fused           180   | .     .     .     .     .     .     4     17    25    20    14    1     .     2     13    .     .     1     12    1     1     8     14    1     6     1     1     4     .     4     .     2     .     8     20    .     .     .     
    Heat Flow Errors       82    | .     .     .     .     .     .     2     7     11    5     3     1     .     3     2     .     .     .     5     2     2     12    6     .     4     .     .     2     .     3     .     2     .     2     8     .     .     .     
    Energy Discharges      78    | .     .     .     .     .     .     3     9     12    5     4     1     .     3     4     .     .     .     4     .     1     4     5     3     1     .     .     2     .     5     .     1     .     2     9     .     .     .     
    Parts Rejected         5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     1     .     .     .     .     .     2     .     .     .     
    Parts Fused            6     | .     .     .     .     .     .     .     1     .     2     .     .     .     1     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
    Data Loss (minor)      79    | .     .     .     .     .     .     1     9     10    6     1     .     .     .     4     .     .     .     5     1     .     2     9     2     4     .     1     .     .     3     .     1     .     3     17    .     .     .     
    Data Loss (major)      35    | .     .     .     .     .     .     2     3     3     3     2     .     .     .     .     .     .     .     2     1     1     1     6     1     2     .     .     .     .     1     .     1     .     2     4     .     .     .     
    Misfires               6     | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     
    Alerts                 22    | .     .     .     .     .     .     .     2     4     2     1     .     .     2     2     .     .     .     .     1     .     .     2     1     2     1     .     .     .     1     .     .     .     .     1     .     .     .     
    Misdirections          15    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     6     .     .     3     .     .     .     .     .     1     1     .     .     .     .     2     .     .     .     
    Weapon Failures        9     | .     .     .     .     .     .     .     5     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            13073 | .     243   13    349   115   177   267   744   1226  142   .     .     274   1488  182   .     377   387   1634  .     19    203   210   154   4     524   72    220   .     .     259   488   .     348   1228  365   1039  322   
  Projectiles              769   | .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     19    .     .     .     9     .     .     .     .     .     .     .     495   .     .     242   
  Explosions               420   | .     159   .     .     .     31    111   71    .     .     .     .     4     18    .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     22    .     
  Melee                    11884 | .     84    13    349   115   146   156   673   1222  142   .     .     270   1470  182   .     377   387   1634  .     19    203   191   154   .     524   63    220   .     .     259   488   .     348   733   365   1017  80    
Knockbacks                 76    | .     1     1     1     1     .     .     6     3     .     .     .     4     8     1     .     .     .     20    .     .     .     .     .     .     2     1     .     .     .     11    13    .     3     .     .     .     .     
  Impact                   63    | .     .     .     1     1     .     .     5     3     .     .     .     4     8     1     .     .     .     16    .     .     .     .     .     .     2     1     .     .     .     7     11    .     3     .     .     .     .     
  Kinetic                  2     | .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                11    | .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     4     2     .     .     .     .     .     .     
Self-Inflicted Damage      126   | .     .     17    .     .     .     71    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     38    .     .     .     .     .     .     .     .     .     .     .     .     .     
  Shots                    5     | .     .     1     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Rammed                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        356   | 142   174   .     5     228   90    165   275   264   233   271   194   92    261   154   .     .     40    323   200   144   356   271   .     239   20    242   85    13    256   .     225   30    129   302   10    196   341   
  Average Temperature      81    | 68    57    .     5     112   39    41    104   73    99    118   99    34    86    47    .     .     25    89    84    60    103   66    .     113   15    116   51    13    109   .     60    15    88    81    7     50    103   
  Received Heat Transfer   3954  | 12    252   30    378   .     36    378   279   385   .     63    .     75    259   133   .     .     9     913   9     .     .     9     .     .     54    30    12    144   .     12    148   .     16    294   8     16    .     
  Effects                  14    | .     .     .     .     .     .     .     3     .     2     .     .     .     2     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     2     .     .     .     .     3     .     .     1     
    Energy Bleed           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Interference           12    | .     .     .     .     .     .     .     3     .     2     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     3     .     .     .     
    Matter Decay           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Siege Activations          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Martial Activations        57    | .     .     .     .     .     .     .     .     .     .     .     .     .     3     7     .     .     1     8     .     .     .     .     .     .     .     .     .     .     .     1     5     .     5     16    6     5     .     
  Total Turns              1008  | .     .     .     .     .     .     .     .     .     .     .     .     .     81    107   .     .     11    242   .     .     .     .     .     .     .     .     .     .     .     24    96    .     51    231   93    72    .     
  Longest Duration         83    | .     .     .     .     .     .     .     .     .     .     .     .     .     42    32    .     .     11    74    .     .     .     .     .     .     .     .     .     .     .     24    47    .     14    83    25    30    .     
Shielding Activations      13    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     1     11    
  Total Turns              120   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     12    .     .     .     .     .     .     .     .     .     .     2     106   
  Longest Duration         30    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     12    .     .     .     .     .     .     .     .     .     .     2     30    
Robots Disrupted           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Combat Hostiles          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Robots Corrupted           89    | .     .     .     6     1     3     1     12    8     .     .     .     4     10    2     .     .     .     13    .     .     .     .     .     .     5     1     1     .     .     3     7     .     3     .     .     .     9     
  Combat Hostiles          60    | .     .     .     3     1     2     1     9     5     .     .     .     3     5     1     .     .     .     7     .     .     .     .     .     .     4     .     .     .     .     3     6     .     1     .     .     .     9     
  Parts Fried              139   | .     .     .     8     .     2     .     10    12    .     .     .     6     19    3     .     .     .     33    .     .     .     .     .     .     13    1     1     .     .     1     6     .     2     .     .     .     22    
  Impact Corruptions       205   | .     .     .     11    2     5     3     30    24    .     .     .     8     33    3     .     .     .     40    .     .     .     .     .     .     10    1     5     .     .     7     14    .     9     .     .     .     .     
Robots Melted              8     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     5     
  Combat Hostiles          7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     5     
  Parts Melted             10    | .     1     .     .     .     .     1     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     4     .     .     .     1     .     .     
  Heat Transferred         6888  | 407   1276  .     .     .     222   235   .     700   .     .     .     .     100   150   .     .     .     100   .     .     .     50    .     .     .     296   .     .     .     .     .     .     .     900   .     100   2352  
Parts Sabotaged            1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             25    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     18    7     .     .     .     
Power Chain Reactions      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                           | -11  -10  -10  -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Maximum Alert Level        3     | .    2    .    .    2    1    3    2    3    .    .    .    .    2    1    1    1    3    2    1    .    .    .    .    .    .    .    .    .    .    2    1    .    .    3    3    3    .    
  Low Security (%)         34    | 100  19   .    100  5    10   11   .    13   .    .    .    .    39   91   40   93   12   8    68   100  .    .    .    .    100  .    .    .    .    1    29   100  100  33   .    .    .    
  Level 1                  23    | .    29   .    .    72   89   14   13   38   .    .    .    .    39   8    59   6    8    57   31   .    .    .    .    .    .    .    .    .    .    64   70   .    .    21   .    .    .    
  Level 2                  22    | .    51   .    .    22   .    17   86   19   .    .    .    .    21   .    .    .    44   33   .    .    .    .    .    .    .    .    .    .    .    34   .    .    .    29   50   24   .    
  Level 3                  20    | .    .    .    .    .    .    56   .    28   .    .    .    .    .    .    .    .    33   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   49   75   .    
  Level 4                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             1095  | 35   555  .    143  595  302  1095 656  892  .    .    .    .    486  260  310  269  783  681  238  111  .    .    .    .    77   .    .    .    .    600  330  160  70   954  789  770  .    
  Initial                  600   | .    13   .    75   68   289  161  533  296  .    .    .    .    28   235  100  108  .    289  238  109  .    .    .    .    .    .    .    .    .    600  166  153  .    .    572  470  .    
  Average                  311   | 8    371  .    99   328  242  655  477  451  .    .    .    .    216  88   216  29   567  353  196  58   .    .    .    .    24   .    .    .    .    358  229  17   22   393  660  659  .    
Influence Increases        17310 | 45   1090 262  422  527  377  1114 689  1656 70   150  .    380  981  696  350  251  1174 1190 19   13   5    110  15   145  329  90   145  15   .    856  526  38   337  1601 513  931  198  
  Destroy 0b10 Robot/C     7420  | 20   400  160  220  .    180  600  380  620  .    80   .    260  480  380  160  80   360  620  .    .    .    .    .    120  120  80   120  .    .    80   280  .    140  800  280  400  .    
  Destroy 0b10 Robot/NC    1055  | 25   80   .    50   .    20   .    60   175  10   .    .    5    135  55   10   45   70   115  .    5    5    5    15   5    20   .    5    .    .    20   5    .    10   55   .    50   .    
  Destroy Leader           1558  | .    80   10   54   .    64   20   108  202  .    10   .    40   146  54   .    .    108  134  .    .    .    .    .    20   30   10   20   .    .    12   42   .    32   222  60   80   .    
  Allied During Kill       960   | .    .    32   13   .    9    8    .    .    .    .    .    .    .    160  165  125  448  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Successful Hack          759   | .    69   .    36   .    4    14   10   176  .    .    .    .    59   36   .    .    .    123  .    .    .    .    .    .    22   .    .    .    .    74   52   14   41   15   14   .    .    
  Select Force Hacks       110   | .    60   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    50   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Disable Machine          975   | .    210  .    .    15   30   15   .    60   .    .    .    .    15   .    .    .    90   15   .    .    .    .    .    .    .    .    .    .    .    .    105  .    60   165  30   105  60   
  Anti-Garrison Action     800   | .    .    .    .    450  .    300  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    50   .    
  Destroy Structure        1558  | .    71   .    4    62   25   97   71   153  .    .    .    .    101  11   15   1    48   78   4    8    .    .    .    .    92   .    .    .    .    40   42   24   39   134  84   216  138  
  Advance Influence        600   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    600  .    .    .    .    .    .    .    
  Partial Spotted          60    | .    .    .    .    .    .    .    15   .    .    .    .    .    15   .    .    .    .    .    15   .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    
  Lose Combat Pursuer      1455  | .    120  60   45   .    45   60   45   270  60   60   .    75   30   .    .    .    .    105  .    .    .    105  .    .    30   .    .    15   .    30   .    .    15   210  45   30   .    
Influence Decreases        12255 | 25   662  344  392  .    418  180  570  1060 631  150  .    335  529  752  180  359  582  798  100  122  5    110  15   145  329  90   145  15   .    559  420  191  337  647  350  638  70   
  Time Decay               10486 | 25   642  244  302  .    318  .    550  770  591  150  .    335  489  432  170  359  422  638  80   122  5    110  15   135  319  80   125  6    .    559  410  191  337  607  350  598  .    
  Lost Part                789   | .    20   10   10   .    .    160  20   140  .    .    .    .    20   20   .    .    20   150  .    .    .    .    .    10   10   10   20   9    .    .    10   .    .    40   .    40   70   
  Lost Ally                590   | .    .    90   80   .    100  20   .    .    40   .    .    .    20   60   10   .    140  10   20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Purge Threat             390   | .    .    .    .    .    .    .    .    150  .    .    .    .    .    240  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          136   | .    4    .    3    .    4    .    4    20   .    .    .    .    15   4    .    .    7    9    .    1    .    1    .    .    7    .    .    .    .    5    5    4    9    22   5    7    .    
  Investigation            32    | .    3    .    3    .    2    .    .    5    .    .    .    .    5    2    .    .    1    3    .    .    .    .    .    .    2    .    .    .    .    2    2    1    1    .    .    .    .    
  Extermination            40    | .    .    .    .    .    .    .    .    9    .    .    .    .    5    .    .    .    2    3    .    1    .    .    .    .    2    .    .    .    .    .    1    .    3    7    3    4    .    
  Reinforcement            44    | .    1    .    .    .    2    .    2    2    .    .    .    .    4    2    .    .    4    2    .    .    .    .    .    .    3    .    .    .    .    3    2    3    2    7    2    3    .    
  Assault                  9     | .    .    .    .    .    .    .    1    4    .    .    .    .    1    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Garrison                 4     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
  Intercept                7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    
Searches Triggered         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       5     | .    .    .    .    .    1    .    .    .    .    .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    2    1    1    .    1    .    .    .    
Active Scanning Responses  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 
Distress Signals           71   | .   2   .   1   .   .   .   1   1   .   .   .   .   .   3   2   .   4   2   .   .   .   .   .   .   1   .   .   1   1   8   2   12  3   1   1   25  .   
Communications Jammed      136  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   7   .   18  .   78  21  10  .   
  Distress Signals         126  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   7   .   18  .   68  21  10  .   
Times Spotted              639  | 1   35  30  13  .   9   34  28  64  4   7   1   19  33  23  7   5   17  47  6   .   .   6   .   5   12  12  5   14  2   8   18  3   7   76  24  37  27  
  Peak Tracking Total      12   | 1   6   7   4   .   3   5   5   5   3   4   1   4   4   3   5   1   7   8   6   .   .   8   .   5   4   9   2   12  1   4   6   3   3   10  5   5   6   
  Tactical Retreats        79   | .   5   2   2   .   2   2   1   19  5   3   .   4   2   .   .   .   .   7   .   .   .   5   .   .   3   .   .   1   .   1   .   .   1   10  3   1   .   

 Traps                          | -11 -10 -10 -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 
Traps Triggered            22   | .   1   .   .   5   1   5   .   3   .   .   .   .   .   3   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
----------                 Run  | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 
Machines Disabled          81   | .   14  1   .   6   2   4   .   4   .   .   .   .   1   1   .   .   6   1   .   .   .   .   .   .   .   .   .   .   .   .   9   .   4   13  2   9   4   
  Max in Single Turn       2    | .   2   .   .   1   1   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   1   2   1   
  Garrison Access          5    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
  Garrison Relay           7    | .   .   .   .   4   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Phase Generator          2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 
Machines Accessed          185  | .   11  .   5   2   7   4   6   30  3   1   .   .   25  10  1   .   2   12  .   1   .   .   9   .   7   .   1   8   .   10  5   2   7   6   10  .   .   
  Terminals                100  | .   8   .   4   2   5   4   3   13  .   .   .   .   12  10  1   .   2   6   .   1   .   .   .   .   3   .   .   .   .   6   2   .   7   3   8   .   .   
  Fabricators              19   | .   .   .   .   .   .   .   .   4   .   .   .   .   5   .   .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   2   2   1   .   .   .   .   .   
  Repair Stations          14   | .   1   .   .   .   1   .   2   3   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   
  Recycling Units          9    | .   2   .   .   .   .   .   1   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Scanalyzers              8    | .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   
  Garrison Access          13   | .   .   .   1   .   1   .   .   4   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   1   .   .   .   .   .   
Total Hacks                505  | .   34  .   13  2   8   10  13  71  7   1   .   .   55  21  2   .   2   42  .   5   .   .   48  .   29  .   1   16  .   36  14  6   19  24  26  .   .   
  Successful               242  | .   19  .   5   .   2   1   7   40  7   1   .   .   22  8   1   .   2   12  .   .   .   .   48  .   19  .   1   16  .   7   6   3   4   7   4   .   .   
  Failed                   263  | .   15  .   8   2   6   9   6   31  .   .   .   .   33  13  1   .   .   30  .   5   .   .   .   .   10  .   .   .   .   29  8   3   15  17  22  .   .   
    Catastrophic           56   | .   2   .   2   1   2   .   .   6   .   .   .   .   4   2   .   .   .   6   .   2   .   .   .   .   2   .   .   .   .   11  2   .   4   5   5   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   181  | .   27  .   12  .   6   .   6   38  .   .   1   .   15  5   1   .   2   17  .   1   .   .   .   .   18  .   .   .   .   11  5   .   8   .   6   2   .   
  Terminals                231  | .   27  .   12  2   6   10  6   20  .   .   .   .   19  21  2   .   2   15  .   5   .   .   .   .   15  .   .   .   .   19  3   .   19  7   21  .   .   
  Fabricators              85   | .   .   .   .   .   .   .   .   17  .   .   .   .   19  .   .   .   .   17  .   .   .   .   .   .   10  .   .   .   .   12  7   3   .   .   .   .   .   
  Repair Stations          33   | .   4   .   .   .   1   .   6   7   .   .   .   .   10  .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   
  Recycling Units          20   | .   3   .   .   .   .   .   1   12  .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Scanalyzers              36   | .   .   .   .   .   .   .   .   8   .   .   .   .   2   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   17  3   .   .   
  Garrison Access          27   | .   .   .   1   .   1   .   .   7   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   4   4   3   .   .   .   .   .   
Terminal Hacks             122  | .   6   .   2   .   1   1   2   4   7   1   .   .   5   7   1   .   .   2   .   .   .   .   48  .   7   .   1   16  .   3   .   .   2   3   3   .   .   
  Record                   51   | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   36  .   .   .   .   9   .   .   .   .   1   .   .   .   .   
  Part Schematic           16   | .   2   .   1   .   1   .   .   1   .   .   .   .   3   .   .   .   .   1   .   .   .   .   4   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        14   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   1   .   .   6   .   1   .   .   1   .   .   .   .   
  Open Door                17   | .   .   .   .   .   .   .   .   .   2   1   .   .   2   3   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   3   3   .   .   
  Branch Access Points     4    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Index            2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           37   | .   .   .   .   .   .   .   .   9   .   .   .   .   10  .   .   .   .   5   .   .   .   .   .   .   4   .   .   .   .   4   3   2   .   .   .   .   .   
  Load Schematic           21   | .   .   .   .   .   .   .   .   5   .   .   .   .   6   .   .   .   .   2   .   .   .   .   .   .   3   .   .   .   .   2   2   1   .   .   .   .   .   
  Build                    16   | .   .   .   .   .   .   .   .   4   .   .   .   .   4   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   2   1   1   .   .   .   .   .   
Repair Station Hacks       20   | .   4   .   .   .   .   .   3   6   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           12   | .   2   .   .   .   .   .   2   3   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   8    | .   2   .   .   .   .   .   1   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 14   | .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   .   
  Insert Component         9    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   .   
  Analyze                  5    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      7    | .   .   .   1   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
  Unlock Access            2    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              5    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
Unauthorized Hacks         42   | .   9   .   2   .   .   .   2   11  .   .   .   .   2   1   .   .   2   3   .   .   .   .   .   .   6   .   .   .   .   .   2   .   2   .   .   .   .   
  Terminals                29   | .   7   .   2   .   .   .   1   4   .   .   .   .   2   1   .   .   2   2   .   .   .   .   .   .   4   .   .   .   .   .   2   .   2   .   .   .   .   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             4    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 18   | .   3   .   2   .   .   .   1   3   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   2   .   2   .   .   .   .   
    Operators              2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Skim                   3    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Sabotage               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              5    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
    Prioritize             3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Recompile              2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          8    | .   2   .   .   .   .   .   1   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         105  | .   9   .   1   2   1   4   3   16  .   .   .   .   19  6   .   .   .   8   .   1   .   .   .   .   3   .   .   .   .   10  4   1   6   4   7   .   .   
  Full Trace Events        23   | .   .   .   3   .   1   1   .   3   .   .   .   .   5   1   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   2   2   1   1   .   .   .   .   
  Feedback Events          2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   1   .   1   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Robots Built             4    | .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              3    | .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   212  | .   .   .   .   .   .   .   .   116 .   .   .   .   38  .   .   .   .   58  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 12   | .   .   .   .   .   .   .   .   6   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   38   | .   2   .   1   .   1   .   .   4   .   .   15  .   3   .   .   .   .   2   .   .   .   .   4   .   3   .   .   .   .   .   .   .   3   .   .   .   .   
  Parts Built              17   | .   .   .   .   .   .   .   .   4   .   .   .   .   3   .   .   .   .   4   .   .   .   .   .   .   2   .   .   .   .   2   1   1   .   .   .   .   .   
    Authchips              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   896  | .   .   .   .   .   .   .   .   159 .   .   .   .   275 .   .   .   .   100 .   .   .   .   .   .   58  .   .   .   .   152 76  76  .   .   .   .   .   
  Total Part Build Rating  91   | .   .   .   .   .   .   .   .   22  .   .   .   .   13  .   .   .   .   22  .   .   .   .   .   .   14  .   .   .   .   10  5   5   .   .   .   .   .   
Parts Repaired             8    | .   2   .   .   .   .   .   1   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     321  | .   52  .   .   .   .   .   44  107 .   .   .   .   44  .   .   .   .   .   .   .   .   .   .   .   74  .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           4    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 4    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
------------               Run  | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    34   | .   .   .   .   17  .   10  .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Machine Destruction      28   | .   .   .   .   17  .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Programmers              6    | .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             18   | .   .   .   .   5   .   2   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
--------                   Run  | Yrd  Mat  Sub  Mat  Gar  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Total Allies               52   | .    .    15   .    5    .    2    .    3    2    .    .    .    2    15   5    .    .    1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Largest Group            16   | .    .    9    4    5    5    2    .    2    3    1    .    .    1    11   16   15   14   1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Highest-Rated Group      933  | .    .    172  76   51   51   56   .    46   74   23   .    .    26   476  933  902  751  23   31   .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    
  Highest-Rated Ally       159  | .    .    20   19   21   21   31   .    23   31   23   .    .    26   159  159  151  96   23   31   .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    
Total Orders               19   | .    .    .    .    3    .    .    .    7    4    .    .    .    2    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  STAY                     12   | .    .    .    .    3    .    .    .    3    2    .    .    .    1    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   3    | .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AID                      4    | .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               344  | .    .    41   19   .    24   12   .    .    5    .    .    .    .    72   36   29   98   .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Damage             8973 | .    .    718  317  .    386  169  .    .    83   .    .    .    .    1904 1335 761  3198 .    102  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kills                    68   | .    .    7    4    .    2    3    .    .    .    .    .    .    .    14   10   4    24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    

 Intel                           | -11  -10  -10  -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Active Infowar (turns)     45993 | 16   2134 287  428  .    672  60   1243 6166 2001 695  1288 1252 3203 1195 .    .    1198 1657 128  255  653  954  154  513  1061 867  802  1186 667  1614 783  1703 953  2501 789  6285 630  
  Optics                   2959  | .    .    .    .    .    .    .    .    .    .    .    .    .    2959 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sensors                  34147 | .    .    .    .    .    .    .    .    4967 2001 692  1288 1250 2680 1114 .    .    1191 1519 .    236  653  954  154  513  1050 861  799  1186 667  1608 776  1703 855  1776 471  3183 .    
  Terrain                  22226 | 14   315  .    .    .    .    .    .    .    .    .    .    .    2400 741  .    .    818  1485 128  223  653  754  154  513  409  861  795  644  665  1608 673  1703 841  1141 601  3457 630  
  Structural               11705 | .    .    .    422  .    670  22   1218 4267 1965 682  1288 1066 105  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Traps                    5721  | .    .    .    .    .    .    .    675  3370 .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1598 75   .    .    .    .    .    .    
  Seismic                  7796  | 16   2134 287  283  .    670  59   1080 79   .    .    .    .    1992 75   .    .    655  147  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    232  87   .    
  Machine Analysis         6115  | .    .    .    .    .    .    .    .    6115 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cloaking                 10875 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    719  689  737  124  1435 79   1702 852  1494 529  2509 .    
  Jamming                  15972 | .    .    .    .    .    .    .    .    51   .    .    .    .    486  552  .    .    .    .    .    .    .    .    .    .    391  717  786  1141 644  1583 384  1703 948  2501 789  3296 .    
  ECM                      356   | .    .    .    .    .    .    .    .    63   61   21   .    23   15   .    .    .    .    67   .    .    .    27   .    .    79   .    .    .    .    .    .    .    .    .    .    .    .    
Robot Analysis Total       4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Derelict Logs Recovered    15    | .    .    1    .    .    .    .    .    .    3    2    2    1    .    .    .    .    .    .    .    .    2    1    .    1    .    1    1    .    .    .    .    .    .    .    .    .    .    
Drone Launches             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Drone Recoveries         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Exploration                     | -11  -10  -10  -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------------              Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Turns Passed               56984 | 123  2302 1474 670  833  700  1238 1592 6169 2001 802  1288 1308 3203 1691 342  4000 1295 2278 163  265  653  954  154  513  1138 894  840  1189 667  1641 984  1703 1001 2501 789  6590 1036 
Spaces Moved               35630 | 70   1329 970  346  689  512  536  786  3709 1389 620  1019 975  2042 1054 164  203  905  1240 237  248  562  647  155  508  1131 674  639  919  547  1230 626  1429 666  1396 485  4388 585  
  Core                     23    | 13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   
  Treads                   17    | .    .    5    .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     27167 | 57   116  .    .    .    .    157  786  2673 1389 620  1019 975  2042 1054 164  203  905  1078 .    .    .    .    .    .    418  674  639  919  547  1230 626  1429 666  1354 466  4388 573  
  Wheels                   5128  | .    1213 965  346  689  512  367  .    1036 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    3232  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    162  237  248  562  647  155  508  713  .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            43    | 50   95   130  105  105  102  102  122  95   120  120  120  120  112  116  116  116  116  106  52   52   52   52   52   52   43   117  117  110  115  108  107  106  116  105  105  110  50   
  Average Speed            114   | 107  123  130  113  105  103  154  122  120  120  120  120  120  118  117  116  116  119  119  55   92   105  95   70   84   73   124  117  113  115  113  108  109  117  117  114  116  118  
  Slowest Speed            480   | 120  145  320  145  105  117  480  122  260  120  120  120  120  232  372  116  116  372  372  106  106  106  118  106  106  122  187  187  118  115  222  216  170  232  232  224  244  122  
  Overloaded Moves         42    | .    .    .    .    .    .    .    .    .    .    .    .    .    6    1    .    .    1    12   .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    12   4    4    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    
  Spacefolds               21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   5    .    1    
Exploration Rate (%)       65    | 8    98   54   26   92   45   77   64   84   96   75   88   78   57   89   65   96   64   30   98   6    79   75   62   68   23   86   76   88   74   44   76   52   88   70   18   90   33   
  Regions Visited          37
    Branch Regions         22
  Pre-discovered Areas     9     | .    2    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        28    | .    .    .    1    .    1    .    .    1    1    1    1    1    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    .    
  Unknown Exits Taken      5     | 1    1    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Scrap Searched             16    | .    .    3    .    .    .    .    .    .    2    2    4    1    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    2    .    .    .    .    .    .    .    .    
Spaces Dug                 685   | .    5    5    3    .    25   27   71   147  10   4    .    33   78   .    .    .    13   25   2    4    7    8    .    .    46   3    1    2    5    20   23   8    13   41   27   27   2    
Terrain Destroyed          1317  | .    79   11   3    61   25   87   122  155  10   4    .    68   101  1    .    .    13   48   2    4    8    9    .    163  47   5    34   2    5    20   26   8    13   44   28   84   27   
  Melee                    442   | .    3    .    3    .    9    5    18   130  6    4    .    2    58   .    .    .    12   23   2    4    .    1    .    .    34   2    1    2    3    20   13   8    12   27   22   16   2    
  Projectile               183   | .    2    .    .    .    .    1    38   20   4    .    .    2    4    1    .    .    1    2    .    .    8    8    .    .    13   3    .    .    2    .    11   .    1    17   6    14   25   
  AOE                      690   | .    74   11   .    61   16   81   66   5    .    .    .    64   39   .    .    .    .    23   .    .    .    .    .    163  .    .    33   .    .    .    .    .    .    .    .    54   .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
---------                  Run   | Yrd  Mat  Sub  Mat  Gar  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Total                      47922 | 94   1733 1115 507  777  607  760  1213 4824 1704 662  1058 1074 2545 1430 314  3952 1064 1678 265  270  591  955  176  573  1315 711  703  1008 578  1416 807  1548 825  1930 611  5644 885  
  Wait                     7589  | 2    168  97   23   25   19   39   232  504  279  13   16   47   173  193  137  3727 95   127  14   4    12   290  .    57   31   .    22   12   10   33   33   78   51   139  33   836  18   
  Move                     35550 | 69   1328 969  345  688  511  535  785  3708 1388 619  1018 974  2041 1053 163  202  904  1240 236  247  561  646  154  507  1130 673  638  918  546  1229 625  1428 665  1368 470  4386 583  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  309   | 4    30   4    14   12   5    8    11   28   6    1    2    6    17   2    2    3    3    18   1    6    .    .    3    .    11   4    .    6    3    17   5    3    6    24   4    27   13   
  Fast Attach              125   | 7    3    .    .    .    .    3    .    14   2    .    .    .    7    3    .    .    .    9    3    .    .    .    3    .    8    .    4    5    .    3    1    5    6    11   3    17   8    
  Attach                   144   | .    2    1    5    .    .    13   3    16   1    .    .    .    5    1    .    .    .    20   1    1    1    1    1    .    10   3    3    .    5    2    1    3    1    18   2    13   11   
  Detach                   61    | .    1    .    .    .    .    .    1    4    1    .    .    .    4    .    .    .    .    13   4    .    .    1    1    .    3    3    2    1    2    1    .    1    1    6    .    9    2    
  Swap                     1229  | 1    32   14   44   7    25   33   51   197  9    14   7    15   108  30   7    4    24   87   .    1    .    .    2    2    30   11   14   19   4    63   49   10   38   116  31   98   32   
  Drop                     361   | .    13   3    19   13   6    2    10   31   5    1    2    7    26   4    4    5    5    10   4    4    .    .    1    .    14   2    3    10   3    31   14   9    14   23   5    48   10   
  Fire                     642   | 11   104  8    .    11   5    11   47   44   5    .    1    8    11   4    .    .    1    6    .    .    7    8    .    5    13   11   2    .    2    1    22   1    2    38   7    71   175  
  Melee                    1744  | .    52   19   54   20   31   100  71   265  8    14   12   17   147  31   1    11   32   143  2    7    10   9    11   2    62   4    15   37   3    36   57   10   41   187  56   134  33   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            26    | .    .    .    .    .    .    16   .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Rewire                   100   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    96   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            42    | .    .    .    3    1    5    .    2    13   .    .    .    .    6    4    .    .    .    5    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub])
-10/Subcaves (discovered 2 exits: *Mat x2)
-8/Materials
-8/Garrison (discovered 4 exits: *Mat x4)
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 3 exits: *Fac x3)
-5/Factory (discovered 4 exits: *Fac x2 / Upp x2)
-5/Waste
-5/Factory
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 2 exits: *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2)
-3/Testing
-2/Research (discovered 2 exits: *Acc / *Qua)
-2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg)
-2/Section 7
-1/Access (discovered 2 exits: [*Sur] / *Com)
-1/Command (discovered 3 exits: [*Sur x2] / [*Ac0])
-1/Access_0
Near Former Tau Ceti IV

 History 
---------
  Turn | Location           | Event
     2 | -11/Scrapyard      | Met Revision 17
    74 | -11/Scrapyard      | Discovered new exit (range 8)
   124 | -11/Scrapyard      | Entered Materials
   288 | -10/Materials      | Discovered new exit (range 3)
   860 | -10/Materials      | Repaired Lgt. Treads
   887 | -10/Materials      | Repaired Mining Claw
   923 | -10/Materials      | Discovered new exit (range 16)
   926 | -10/Materials      | Discovered new exit (range 14)
  1181 | -10/Materials      | Build established: Scavenger-Mutant
  1244 | -10/Materials      | Discovered new exit (range 3)
  1333 | -10/Materials      | Identified exit to Mines
  1579 | -10/Materials      | Discovered new exit (range 8)
  2034 | -10/Materials      | Build established: Mutant
  2426 | -10/Materials      | Entered Subcaves
  2427 | -10/Subcaves       | Approached by a straggling Scientist
  2448 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Monowheel
  2450 | -10/Subcaves       | Shifting Twisted Machinery released Mak. Shrapnel Gun
  2471 | -10/Subcaves       | Ambushed by swarm of Subdwellers
  2474 | -10/Subcaves       | Ambushed by Subdwellers from Twisted Machinery
  2474 | -10/Subcaves       | Ambushed by Subdwellers from Twisted Machinery
  2481 | -10/Subcaves       | Core integrity fell below 50%
  2554 | -10/Subcaves       | Visited triangular shrine
  2562 | -10/Subcaves       | Found Prototype Device
  2562 | -10/Subcaves       | Identified V3-11A's Pendant
  2567 | -10/Subcaves       | Befriended Subdweller
  2622 | -10/Subcaves       | Befriended Subdweller
  2627 | -10/Subcaves       | Befriended Subdweller
  2702 | -10/Subcaves       | Befriended Subdweller
  2702 | -10/Subcaves       | Befriended Subdweller
  2722 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  2792 | -10/Subcaves       | Discovered new exit (range 7)
  2834 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Laser
  2849 | -10/Subcaves       | Shifting Twisted Machinery released Mak. Light Armor Plating
  3157 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  3174 | -10/Subcaves       | Befriended Subdweller
  3179 | -10/Subcaves       | Befriended Subdweller
  3249 | -10/Subcaves       | Befriended Subdweller
  3319 | -10/Subcaves       | Befriended Subdweller
  3324 | -10/Subcaves       | Befriended Subdweller
  3334 | -10/Subcaves       | Befriended Subdweller
  3490 | -10/Subcaves       | Befriended Subdweller
  3686 | -10/Subcaves       | A Subdweller sparked back to life
  3686 | -10/Subcaves       | A Subdweller sparked back to life
  3690 | -10/Subcaves       | Befriended Subdweller
  3690 | -10/Subcaves       | Befriended Subdweller
  3757 | -10/Subcaves       | Lost 6 allies
  3776 | -10/Subcaves       | Discovered new exit (range 14)
  3830 | -10/Subcaves       | Befriended Subdweller
  3900 | -10/Subcaves       | Entered Materials
  3900 | -8/Materials       | Accompanied by 4 allies
  3900 | -8/Materials       | Evolved 4 slots: Propulsion x2, Utility x2
  4003 | -8/Materials       | Lost 4 allies
  4569 | -8/Materials       | Identified exit to Garrison
  4570 | -8/Materials       | Entered Garrison
  4570 | -8/Garrison        | Discovered recently destroyed garrison
  4613 | -8/Garrison        | Garrison Relay disabled
  4774 | -8/Garrison        | Discovered new exit (range 8)
  4806 | -8/Garrison        | Garrison Relay disabled
  4903 | -8/Garrison        | Garrison Relay disabled
  4964 | -8/Garrison        | Discovered new exit (range 11)
  5119 | -8/Garrison        | Garrison Relay disabled
  5135 | -8/Garrison        | Discovered new exit (range 5)
  5180 | -8/Garrison        | Discovered new exit (range 10)
  5199 | -8/Garrison        | Build established: Commander-Mutant
  5398 | -8/Garrison        | Phase Generator disabled
  5403 | -8/Garrison        | Entered Materials
  5403 | -8/Materials       | Accompanied by 5 allies
  5523 | -8/Materials       | Lost 3 allies
  5688 | -8/Materials       | Discovered new exit (range 8)
  5740 | -8/Materials       | Identified exit to Garrison
  5858 | -8/Materials       | Discovered new exit (range 4)
  6103 | -8/Materials       | Entered Garrison
  6149 | -8/Garrison        | Build established: Mutant
  6245 | -8/Garrison        | Triggered checkpoint
  6250 | -8/Garrison        | Lost 3 parts (1p2n)
  6263 | -8/Garrison        | Garrison Relay disabled
  6365 | -8/Garrison        | Triggered checkpoint
  6472 | -8/Garrison        | Discovered new exit (range 15)
  6507 | -8/Garrison        | Garrison Relay disabled
  6621 | -8/Garrison        | Triggered checkpoint
  6688 | -8/Garrison        | Garrison Relay disabled
  6820 | -8/Garrison        | Triggered checkpoint
  7005 | -8/Garrison        | Discovered new exit (range 14)
  7048 | -8/Garrison        | Core integrity fell below 50%
  7064 | -8/Garrison        | Lost 6 parts (1p2n1u2w)
  7102 | -8/Garrison        | System corruption reached 10%
  7143 | -8/Garrison        | Lost 4 parts (4n)
  7227 | -8/Garrison        | Triggered checkpoint
  7330 | -8/Garrison        | Discovered new exit (range 10)
  7341 | -8/Garrison        | Entered Materials
  7967 | -8/Materials       | Discovered new exit (range 16)
  8541 | -8/Materials       | First assault squad dispatched
  8585 | -8/Materials       | Discovered new exit (range 6)
  8608 | -8/Materials       | Garrison activated, responded to threat
  8679 | -8/Materials       | Destroyed 8 combat bots
  8709 | -8/Materials       | Repaired Broken Multitool
  8933 | -8/Materials       | Entered Factory
  8933 | -7/Factory         | Evolved 2 slots: Utility x2
  8934 | -7/Factory         | Identified exit to Storage
  9366 | -7/Factory         | Repaired Myomer Leg
  9425 | -7/Factory         | Build established: Scavenger-Assassin
  9493 | -7/Factory         | Fabricated M-28 Smith (x1)
  9742 | -7/Factory         | Discovered new exit (range 14)
 10786 | -7/Factory         | Lost 6 parts (1p3n1u1w)
 11017 | -7/Factory         | Fabricated Powered Armor (x2)
 11264 | -7/Factory         | Discovered new exit (range 7)
 11277 | -7/Factory         | Identified exit to Factory
 11326 | -7/Factory         | Allied Derelicts emerged from ambush trap array
 11434 | -7/Factory         | Build established: Scavenger-Mutant
 12075 | -7/Factory         | Fabricated Myomer Leg?
 12152 | -7/Factory         | Build established: Scavenger-Assassin
 12533 | -7/Factory         | First assault squad dispatched
 12759 | -7/Factory         | Repaired Myomer Leg
 12905 | -7/Factory         | Identified exit to Lower Caves
 13251 | -7/Factory         | Repaired Powered Armor
 13606 | -7/Factory         | Discovered exit to Factory (range 8)
 14298 | -7/Factory         | Discovered exit to Factory (range 14)
 15010 | -7/Factory         | Fabricated M-28 Smith?
 15102 | -7/Factory         | Entered Lower Caves
 15102 | -7/Lower Caves     | Accompanied by 1 ally
 15111 | -7/Lower Caves     | Met a Warlord Commander
 15112 | -7/Lower Caves     | Learned location of Warlord (-4)
 15113 | -7/Lower Caves     | Warlord Commander delivered Encrypted Comm Array
 15117 | -7/Lower Caves     | Found Unknown Device
 15419 | -7/Lower Caves     | Learned location of 1 exit from Factory
 15574 | -7/Lower Caves     | Entered an active Warlord outpost
 15581 | -7/Lower Caves     | A Commander dispatched an escort
 15605 | -7/Lower Caves     | Learned Factory garrison access intel
 15751 | -7/Lower Caves     | Learned Factory emergency access door positions
 15800 | -7/Lower Caves     | Encountered a Warlord checkpoint
 15957 | -7/Lower Caves     | Discovered new exit (range 6)
 15989 | -7/Lower Caves     | Learned Factory interactive machine intel
 16039 | -7/Lower Caves     | Identified Encrypted Comm Array
 17095 | -7/Lower Caves     | Identified exit to Lower Caves
 17103 | -7/Lower Caves     | Entered another Lower Caves area
 17103 | -7/Lower Caves     | Accompanied by 1 ally
 17405 | -7/Lower Caves     | Learned location of 1 exit from Factory
 17478 | -7/Lower Caves     | Learned Factory non-interactive machine intel
 17769 | -7/Lower Caves     | Discovered new exit (range 5)
 17773 | -7/Lower Caves     | Identified exit to Zion
 17905 | -7/Lower Caves     | Entered Zion
 17989 | -7/Zion            | Received a hallucinogenic algorithm
 17989 | -7/Zion            | Ran a hallucination algorithm
 18005 | -7/Zion            | Discovered new exit (range 11)
 18068 | -7/Zion            | System corruption cleaned by Quarantine Array
 18096 | -7/Zion            | Learned Factory trap positions
 18498 | -7/Zion            | Given the Hacking Drone Bay
 18501 | -7/Zion            | Found Prototype Device
 18504 | -7/Zion            | Identified Hacking Drone Bay
 18561 | -7/Zion            | Learned Factory emergency access door positions
 18788 | -7/Zion            | Met Imprinter
 19190 | -7/Zion            | Identified exit to Proximity Caves
 19193 | -7/Zion            | Entered Proximity Caves
 20086 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 20175 | -6/Proximity Caves | Found DCF Scrap (14 items)
 20294 | -6/Proximity Caves | Learned Factory emergency access door positions
 20413 | -6/Proximity Caves | Discovered exit to Factory (range 10)
 20501 | -6/Proximity Caves | Entered Factory
 20501 | -6/Factory         | Evolved 2 slots: Power x1, Utility x1
 20502 | -6/Factory         | Identified exit to Factory
 20503 | -6/Factory         | Loaded intel: 100 trap records
 20505 | -6/Factory         | Loaded intel: 212 non-interactive machine locations
 20506 | -6/Factory         | Loaded intel: 56 interactive machine locations
 20507 | -6/Factory         | Loaded intel: 4 garrison access locations
 20612 | -6/Factory         | Discovered new exit (range 5)
 20616 | -6/Factory         | Identified exit to Lower Caves
 20640 | -6/Factory         | Found Prototype Launcher
 20640 | -6/Factory         | Identified Scatter Rocket Array
 21052 | -6/Factory         | Discovered new exit (range 13)
 21083 | -6/Factory         | Identified exit to Extension
 21155 | -6/Factory         | Spotted B-75 Beast
 21574 | -6/Factory         | Discovered exit to Factory (range 6)
 21725 | -6/Factory         | Fabricated Powered Armor (x2)
 21755 | -6/Factory         | Build established: Derelict-Assassin
 21841 | -6/Factory         | Discovered exit to Factory (range 4)
 21908 | -6/Factory         | Fabricated M-28 Smith (x1)
 22056 | -6/Factory         | Discovered exit to Extension (range 10)
 22187 | -6/Factory         | Fabricated Multireflex Exoskeleton?
 22395 | -6/Factory         | Discovered exit to Lower Caves (range 21)
 22542 | -6/Factory         | Build established: Gladiator
 23114 | -6/Factory         | Repaired Powered Armor
 23651 | -6/Factory         | First assault squad dispatched
 23704 | -6/Factory         | Entered Extension
 24310 | -6/Extension       | Rescued a captive Derelict
 24523 | -6/Extension       | Rescued A7
 24666 | -6/Extension       | Build established: Commander-Gladiator
 24711 | -6/Extension       | Spotted B-75 Beast
 24740 | -6/Extension       | Allies destroyed B-75 Beast
 24743 | -6/Extension       | Spotted B-75 Beast
 24750 | -6/Extension       | Allies destroyed B-75 Beast
 24834 | -6/Extension       | Rescued a captive Derelict
 25293 | -6/Extension       | Discovered new exit (range 16)
 25294 | -6/Extension       | Discovered exit to Factory (range 15)
 25316 | -6/Extension       | Identified exit to Cetus
 25395 | -6/Extension       | Entered Cetus
 25395 | -6/Cetus           | Accompanied by 11 allies (A7)
 25400 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 25411 | -6/Cetus           | Spotted Cetus Guard
 25411 | -6/Cetus           | Spotted Cetus Guard
 25413 | -6/Cetus           | Spotted Cetus Guard
 25414 | -6/Cetus           | Spotted Cetus Guard
 25416 | -6/Cetus           | Allies destroyed Cetus Guard
 25416 | -6/Cetus           | Allies destroyed Cetus Guard
 25418 | -6/Cetus           | Allies destroyed Cetus Guard
 25421 | -6/Cetus           | Allies destroyed Cetus Guard
 25481 | -6/Cetus           | Started Cetus Manufacturing Module
 25489 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 25501 | -6/Cetus           | Discovered new exit (range 16)
 25506 | -6/Cetus           | Manufactured an Enhanced Grunt
 25531 | -6/Cetus           | Manufactured an Enhanced Grunt
 25556 | -6/Cetus           | Manufactured an Enhanced Grunt
 25581 | -6/Cetus           | Manufactured an Enhanced Grunt
 25606 | -6/Cetus           | Manufactured an Enhanced Grunt
 25637 | -6/Cetus           | Spotted Cetus Guard
 25655 | -6/Cetus           | Spotted Cetus Guard
 25659 | -6/Cetus           | Allies destroyed Cetus Guard
 25660 | -6/Cetus           | Allies destroyed Cetus Guard
 25668 | -6/Cetus           | Discovered exit to Factory (range 15)
 25674 | -6/Cetus           | Met Revision 17
 25712 | -6/Cetus           | Identified exit to Archives
 25737 | -6/Cetus           | Entered Archives
 25737 | -6/Archives        | Accompanied by 15 allies (A7)
 25742 | -6/Archives        | Received a hacking code to weaken MAIN.C
 25820 | -6/Archives        | Discovered exit to Factory (range 16)
 25915 | -6/Archives        | Discovered new exit (range 15)
 25951 | -6/Archives        | Discovered new exit (range 16)
 25979 | -6/Archives        | Identified exit to Hub_04(d)
 29737 | -6/Archives        | Entered Hub_04(d)
 29737 | -6/Hub_04(d)       | Accompanied by 14 allies
 29912 | -6/Hub_04(d)       | Discovered exit to Factory (range 14)
 30113 | -6/Hub_04(d)       | Lost 4 allies
 30189 | -6/Hub_04(d)       | Discovered exit to Factory (range 14)
 30380 | -6/Hub_04(d)       | Discovered exit to Factory (range 10)
 30775 | -6/Hub_04(d)       | Network Hub disabled
 30896 | -6/Hub_04(d)       | Network Hub disabled
 30984 | -6/Hub_04(d)       | Spotted Lightning
 30986 | -6/Hub_04(d)       | Spotted Lightning
 30986 | -6/Hub_04(d)       | Spotted Lightning
 31032 | -6/Hub_04(d)       | Entered Factory
 31032 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 31093 | -5/Factory         | Spotted B-75 Beast
 31127 | -5/Factory         | Destroyed B-75 Beast
 31189 | -5/Factory         | Fabricated Weapon Mount (x2)
 31408 | -5/Factory         | Fabricated Imp. Focal Shield (x2)
 31601 | -5/Factory         | Lost 3 parts (1p1n1u)
 31669 | -5/Factory         | Discovered new exit (range 15)
 31672 | -5/Factory         | Fabricated M-28 Smith?
 31812 | -5/Factory         | Allied Derelicts emerged from ambush trap array
 32010 | -5/Factory         | Discovered new exit (range 20)
 32074 | -5/Factory         | Build established: Gladiator
 32098 | -5/Factory         | Lost 3 allies
 32317 | -5/Factory         | Identified exit to Factory
 32532 | -5/Factory         | First assault squad dispatched
 32596 | -5/Factory         | System corruption reached 10%
 32602 | -5/Factory         | Lost 5 parts (2n2u1w)
 32616 | -5/Factory         | Identified exit to Upper Caves
 32980 | -5/Factory         | Lost 3 parts (1n2u)
 33022 | -5/Factory         | Lost 3 parts (1n1u1w)
 33310 | -5/Factory         | Sucked down chute
 33310 | -5/Factory         | Entered Waste
 33311 | -5/Waste           | Met a frightened Derelict
 33325 | -5/Waste           | EMP discharged
 33325 | -5/Waste           | System corruption reached 30%
 33328 | -5/Waste           | Spotted C-40 Crusher
 33359 | -5/Waste           | Spotted C-40 Crusher
 33375 | -5/Waste           | Spotted C-40 Crusher
 33419 | -5/Waste           | Spotted C-40 Crusher
 33425 | -5/Waste           | EMP discharged
 33436 | -5/Waste           | Spotted C-40 Crusher
 33447 | -5/Waste           | Spotted C-40 Crusher
 33462 | -5/Waste           | Discovered new exit (range 11)
 33473 | -5/Waste           | Identified exit to Factory
 33473 | -5/Waste           | Entered Factory
 33561 | -5/Factory         | Discovered exit to Upper Caves (range 15)
 33738 | -5/Factory         | Entered Upper Caves
 34045 | -5/Upper Caves     | Build established: Assassin
 34087 | -5/Upper Caves     | Learned Factory trap positions
 34279 | -5/Upper Caves     | Discovered new exit (range 5)
 34389 | -5/Upper Caves     | Identified exit to Upper Caves
 34391 | -5/Upper Caves     | Entered another Upper Caves area
 34421 | -5/Upper Caves     | Discovered exit to Factory (range 14)
 34918 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 35103 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 35128 | -5/Upper Caves     | Spotted B-75 Beast
 35300 | -5/Upper Caves     | Discovered new exit (range 17)
 35343 | -5/Upper Caves     | Learned Factory security intel
 35344 | -5/Upper Caves     | Identified exit to Zhirov
 35345 | -5/Upper Caves     | Entered Zhirov
 35346 | -5/Zhirov          | Discovered new exit (range 3)
 35355 | -5/Zhirov          | Met Zhirov
 35365 | -5/Zhirov          | Learned location of Quarantine (-2)
 35365 | -5/Zhirov          | Learned location of Testing (-3)
 35365 | -5/Zhirov          | Learned location of Command (-1)
 35375 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 35383 | -5/Zhirov          | Found Alien Artifact
 35390 | -5/Zhirov          | Found Alien Artifact
 35390 | -5/Zhirov          | Identified Integrated Dissipator
 35390 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 35497 | -5/Zhirov          | Identified exit to Proximity Caves
 35499 | -5/Zhirov          | Entered Proximity Caves
 35583 | -4/Proximity Caves | Learned location of 1 exit from Research
 35878 | -4/Proximity Caves | Discovered exit to Factory (range 15)
 36012 | -4/Proximity Caves | Entered Factory
 36012 | -4/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 36013 | -4/Factory         | Loaded intel: 98 trap records
 36169 | -4/Factory         | Identified exit to Upper Caves
 36476 | -4/Factory         | Repaired Adv. Cloaking Device?
 36524 | -4/Factory         | Spotted B-86 Titan
 36768 | -4/Factory         | Fabricated Nanoactuators?
 36801 | -4/Factory         | Build established: Mutant
 37150 | -4/Factory         | Entered Upper Caves
 37478 | -4/Upper Caves     | Learned Research terminal intel
 37609 | -4/Upper Caves     | Build established: Infiltrator-Assassin
 37798 | -4/Upper Caves     | Found DCF Scrap (10 items)
 38026 | -4/Upper Caves     | Discovered new exit (range 10)
 38042 | -4/Upper Caves     | Identified exit to Upper Caves
 38044 | -4/Upper Caves     | Attracted the attention of an 0b10 outpost
 38044 | -4/Upper Caves     | Entered another Upper Caves area
 38045 | -4/Upper Caves     | Identified exit to Warlord
 38189 | -4/Upper Caves     | Discovered new exit (range 5)
 38196 | -4/Upper Caves     | Identified exit to Research
 38884 | -4/Upper Caves     | Entered Warlord
 38923 | -4/Warlord         | System corruption cleaned by Quarantine Array
 39486 | -4/Warlord         | Met Warlord
 39511 | -4/Warlord         | Warlord's base attacked by MAIN.C
 39835 | -4/Warlord         | Build established: Infiltrator-Mutant
 39861 | -4/Warlord         | Warlord forces counterattacked
 40006 | -4/Warlord         | Spotted Executioner
 40012 | -4/Warlord         | Found Prototype Device
 40012 | -4/Warlord         | Identified Adv. Kinecellerator
 40017 | -4/Warlord         | Found Prototype Processor
 40017 | -4/Warlord         | Identified Exp. Core Analyzer
 40029 | -4/Warlord         | P-80 Master assimilated allied 00-RC5(g)
 40030 | -4/Warlord         | Spotted Striker
 40031 | -4/Warlord         | Spotted Striker
 40053 | -4/Warlord         | Discovered new exit (range 8)
 40054 | -4/Warlord         | Spotted Executioner
 40063 | -4/Warlord         | System corruption reached 10%
 40071 | -4/Warlord         | Identified exit to Proximity Caves
 40073 | -4/Warlord         | Entered Proximity Caves
 40083 | -3/Proximity Caves | Lost 11 allies
 40180 | -3/Proximity Caves | Spotter reported a threat
 40218 | -3/Proximity Caves | Spotter reported a threat
 40240 | -3/Proximity Caves | Spotter reported a threat
 40359 | -3/Proximity Caves | Spotter reported a threat
 40423 | -3/Proximity Caves | Discovered exit to Research (range 7)
 40429 | -3/Proximity Caves | Build established: Scavenger-Mutant
 40666 | -3/Proximity Caves | Found Alien Artifact
 40666 | -3/Proximity Caves | Identified Core Expander
 40666 | -3/Proximity Caves | Installed Core Expander, added new Propulsion slot
 40740 | -3/Proximity Caves | Entered Research
 40740 | -3/Research        | Evolved 2 slots: Utility x1, Weapon x1
 40741 | -3/Research        | Identified exit to Armory
 40742 | -3/Research        | Identified exit to Testing
 40743 | -3/Research        | Loaded intel: 22 terminal locations
 40940 | -3/Research        | Revision forces began assault on 0b10
 40946 | -3/Research        | Discovered new exit (range 20)
 40967 | -3/Research        | Build established: Scavenger-Assassin
 41009 | -3/Research        | Met up with Revision 17++
 41116 | -3/Research        | Found Exp. Terrain Scan Processor
 41259 | -3/Research        | Discovered exit to Testing (range 10)
 41290 | -3/Research        | Found Prototype Processor
 41290 | -3/Research        | Identified Exp. Targeting Computer
 41440 | -3/Research        | Research terminal network offline
 41532 | -3/Research        | Discovered new exit (range 19)
 41587 | -3/Research        | Identified exit to Research
 41600 | -3/Research        | Fabricated Multireflex Exoskeleton?
 41743 | -3/Research        | Found Adv. Micro-nuke Launcher
 41927 | -3/Research        | Build established: Scavenger-Gladiator
 41953 | -3/Research        | Spotted Striker
 41979 | -3/Research        | Lost 3 allies
 42220 | -3/Research        | Fabricated Exp. Utility Shielding?
 42381 | -3/Research        | Entered Testing
 42507 | -3/Testing         | Found Prototype Leg
 42507 | -3/Testing         | Identified Myomer Exoskeleton
 42515 | -3/Testing         | Fabricated Exp. Utility Shielding?
 42597 | -3/Testing         | Found Prototype Device
 42597 | -3/Testing         | Identified 2N-1CE's Frost Array
 42733 | -3/Testing         | Found Prototype Launcher
 42733 | -3/Testing         | Identified Z-bomb Delivery System
 42875 | -3/Testing         | Found Prototype Hackware
 42931 | -3/Testing         | Discovered exit to Research (range 18)
 42966 | -3/Testing         | Found Prototype Device
 42966 | -3/Testing         | Identified Exp. Hardlight Generator
 42994 | -3/Testing         | Spotted Alpha 7
 43019 | -3/Testing         | Destroyed Alpha 7
 43115 | -3/Testing         | Found Prototype Energy Cannon
 43115 | -3/Testing         | Identified Null Cannon
 43163 | -3/Testing         | Found Prototype Energy Gun
 43163 | -3/Testing         | Identified Tachyon Dispersion Ray
 43298 | -3/Testing         | Build established: Assassin
 43331 | -3/Testing         | Found Prototype Processor
 43331 | -3/Testing         | Identified Exp. Melee Analysis Suite
 43365 | -3/Testing         | Entered Research
 43365 | -2/Research        | Warlord forces began assault on 0b10
 43365 | -2/Research        | Evolved 2 slots: Utility x2
 43390 | -2/Research        | Distinguished unit "Metalheads" dispatched to help
 43390 | -2/Research        | Distinguished unit "Cat Herders" dispatched to help
 43438 | -2/Research        | Met up with Warlord
 43461 | -2/Research        | Fabricated Exp. Utility Shielding?
 43475 | -2/Research        | Research machine network offline
 43654 | -2/Research        | Build established: Infiltrator-Assassin
 43821 | -2/Research        | Discovered new exit (range 20)
 43838 | -2/Research        | Met DD-05H
 44246 | -2/Research        | Identified exit to Access
 44259 | -2/Research        | Borebot progress halted
 44320 | -2/Research        | Discovered new exit (range 15)
 44565 | -2/Research        | Build established: Infiltrator-Gladiator
 44615 | -2/Research        | Lost 4 allies
 44714 | -2/Research        | Lost 15 allies
 44871 | -2/Research        | Given Cave Seal Controls access code
 45067 | -2/Research        | Identified exit to Quarantine
 45068 | -2/Research        | Entered Quarantine
 45192 | -2/Quarantine      | Found Alien Impact Weapon
 45245 | -2/Quarantine      | Found Alien Artifact
 45691 | -2/Quarantine      | Discovered exit to Access (range 19)
 45752 | -2/Quarantine      | Found Alien Slashing Weapon
 45752 | -2/Quarantine      | Identified Sigix Broadsword
 45884 | -2/Quarantine      | Identified Core Stripper
 45924 | -2/Quarantine      | Spotted Fortress
 45937 | -2/Quarantine      | Destroyed Fortress
 45943 | -2/Quarantine      | Found Prototype Reactor
 45943 | -2/Quarantine      | Identified Vortex Chain Reactor
 45958 | -2/Quarantine      | Found Prototype Device
 45958 | -2/Quarantine      | Identified Exp. Force Field
 45964 | -2/Quarantine      | Found Prototype Device
 45964 | -2/Quarantine      | Identified Thermal Barrier
 45974 | -2/Quarantine      | Found Prototype Device
 45974 | -2/Quarantine      | Identified Exp. EM Shield
 46042 | -2/Quarantine      | Discovered new exit (range 21)
 46050 | -2/Quarantine      | Discovered new exit (range 15)
 46064 | -2/Quarantine      | Identified exit to Protoforge
 46068 | -2/Quarantine      | Identified exit to Section 7
 46069 | -2/Quarantine      | Entered Section 7
 46109 | -2/Section 7       | Spotted S7 Guard
 46135 | -2/Section 7       | Destroyed S7 Guard
 46161 | -2/Section 7       | Found Alien Artifact
 46235 | -2/Section 7       | Discovered exit to Access (range 23)
 46294 | -2/Section 7       | Spotted S7 Guard
 46372 | -2/Section 7       | Found Alien Artifact
 46722 | -2/Section 7       | Identified Navigation Efficiency Matrix
 46722 | -2/Section 7       | Identified Core Physics Calibrator
 46820 | -2/Section 7       | Found Alien Artifact
 46882 | -2/Section 7       | Identified Integrated Mediator
 46882 | -2/Section 7       | Installed Integrated Mediator, increased core attachment efficiency
 46917 | -2/Section 7       | Found Alien Artifact
 46985 | -2/Section 7       | Identified Spacefold Activator
 47236 | -2/Section 7       | Spotted S7 Guard
 47248 | -2/Section 7       | Destroyed S7 Guard
 47308 | -2/Section 7       | Found Alien Artifact
 47794 | -2/Section 7       | Scanned by Researcher
 47795 | -2/Section 7       | Intercept squad dispatched
 47804 | -2/Section 7       | Spotted Tracker
 47804 | -2/Section 7       | Spotted Tracker
 47822 | -2/Section 7       | Spotted Combat Programmer
 47822 | -2/Section 7       | Spotted Combat Programmer
 47845 | -2/Section 7       | System corruption reached 10%
 47849 | -2/Section 7       | Destroyed Tracker
 47884 | -2/Section 7       | Identified Transdimensional Reconstructor
 47884 | -2/Section 7       | Warped through subspace
 47963 | -2/Section 7       | Found Alien Artifact
 47963 | -2/Section 7       | Identified LRC Armor
 47963 | -2/Section 7       | Installed LRC Armor, increased core integrity (+250)
 48065 | -2/Section 7       | Found Alien Artifact
 48069 | -2/Section 7       | First assault squad dispatched
 48069 | -2/Section 7       | Identified Core Regenerator
 48069 | -2/Section 7       | Used Core Regenerator, restored core integrity (+237)
 48071 | -2/Section 7       | Found Alien Artifact
 48210 | -2/Section 7       | Found Transdimensional Reconstructor
 48252 | -2/Section 7       | Intercept squad dispatched
 48260 | -2/Section 7       | Spotted Tracker
 48260 | -2/Section 7       | Spotted Tracker
 48261 | -2/Section 7       | Spotted Tracker
 48285 | -2/Section 7       | Spotted Combat Programmer
 48286 | -2/Section 7       | Spotted Combat Programmer
 48286 | -2/Section 7       | Spotted Combat Programmer
 48303 | -2/Section 7       | Destroyed Tracker
 48311 | -2/Section 7       | Destroyed Tracker
 48326 | -2/Section 7       | Destroyed Combat Programmer
 48338 | -2/Section 7       | Destroyed Combat Programmer
 48383 | -2/Section 7       | Destroyed Tracker
 48454 | -2/Section 7       | Spotted Executioner
 48464 | -2/Section 7       | Spotted Executioner
 48517 | -2/Section 7       | Spotted S7 Guard
 48522 | -2/Section 7       | Found Alien Artifact
 48522 | -2/Section 7       | Identified Core Membrane
 48522 | -2/Section 7       | Installed Core Membrane, gained immunity to corruption
 48540 | -2/Section 7       | Found Integrated Dissipator
 48540 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 48570 | -2/Section 7       | Entered Access
 48570 | -1/Access          | Evolved 2 slots: Utility x2
 48672 | -1/Access          | Lost 3 allies
 48720 | -1/Access          | Identified Core Reset Matrix (x2)
 48922 | -1/Access          | Destroyed 7 combat bots
 49043 | -1/Access          | Discovered new exit (range 15)
 49261 | -1/Access          | Discovered new exit (range 23)
 49353 | -1/Access          | Identified exit to Command
 49359 | -1/Access          | Entered Command
 49383 | -1/Command         | Phase Generator disabled
 49551 | -1/Command         | Discovered new exit (range 23)
 50561 | -1/Command         | Disengaged cave seal
 50561 | -1/Command         | Derelicts emerged from the dark tunnel
 50561 | -1/Command         | Welcomed Warlord to Command
 50622 | -1/Command         | Warlord commented on Warlord statues
 50624 | -1/Command         | Spotted M Guard
 50624 | -1/Command         | Spotted M Guard
 50626 | -1/Command         | Spotted Combat Programmer
 50626 | -1/Command         | Spotted Combat Programmer
 50678 | -1/Command         | All MAIN.C guards destroyed
 50695 | -1/Command         | Lost 6 allies
 50889 | -1/Command         | Disengaged cave seal
 50889 | -1/Command         | Derelicts emerged from the dark tunnel
 51016 | -1/Command         | Lost 4 allies
 51120 | -1/Command         | Build established: Scavenger-Mutant
 51249 | -1/Command         | 0b10 Conduit disabled
 51250 | -1/Command         | Met MAIN.C
 51274 | -1/Command         | Destroyed MAIN.C Shell
 51276 | -1/Command         | MAIN.C activated Command garrisons
 51315 | -1/Command         | Lost 7 allies
 51336 | -1/Command         | Destroyed MAIN.C
 51346 | -1/Command         | Identified Subatomic Replicator
 51346 | -1/Command         | Discovered new exit (range 43)
 51346 | -1/Command         | Discovered new exit (range 79)
 51346 | -1/Command         | Extracted map data and part IDs from MAIN.C's data core
 51365 | -1/Command         | Lost 3 parts (1p2u)
 51505 | -1/Command         | Found AEGIS Remote Shield
 51518 | -1/Command         | Found Zero-point Reactor
 51521 | -1/Command         | Found Zero-point Reactor
 51525 | -1/Command         | Found Thermal Barrier
 51527 | -1/Command         | Found Exp. Phase Shifter
 51623 | -1/Command         | Build established: Infiltrator-Gladiator
 53489 | -1/Command         | Build established: Gladiator
 53500 | -1/Command         | Found Exp. Core Analyzer
 54079 | -1/Command         | Attacked by Warlord forces
 54702 | -1/Command         | Found Quantum Capacitor
 55076 | -1/Command         | Build established: Mutant
 55941 | -1/Command         | Warped through subspace to slip node
 55941 | -1/Command         | Discovered new exit (range 5)
 55949 | -1/Command         | Entered Access_0
 55950 | -1/Access_0        | Met Architect
 55962 | -1/Access_0        | Architect warped through subspace
 55963 | -1/Access_0        | Destroyed A8
 56017 | -1/Access_0        | Architect warped through subspace
 56090 | -1/Access_0        | Architect warped through subspace
 56114 | -1/Access_0        | Subspace Access Node disabled
 56123 | -1/Access_0        | Subspace Access Node disabled
 56132 | -1/Access_0        | Architect warped through subspace
 56249 | -1/Access_0        | A6 warped into view
 56256 | -1/Access_0        | Destroyed A6
 56402 | -1/Access_0        | Found Hpw. Transdimensional Reconstructor
 56493 | -1/Access_0        | Architect warped through subspace
 56566 | -1/Access_0        | Used Subatomic Replicator to replicate Exp. Utility Shielding
 56609 | -1/Access_0        | Core integrity fell below 50%
 56753 | -1/Access_0        | A5 warped into view
 56782 | -1/Access_0        | Subspace Access Node disabled
 56824 | -1/Access_0        | Architect warped through subspace
 56950 | -1/Access_0        | Subspace Access Node disabled
 56977 | -1/Access_0        | Destroyed Architect
 56978 | -1/Access_0        | Architect triggered a singularity event
 56979 | -1/Access_0        | Released all parts (24)
 56979 | -1/Access_0        | Extracted unknown sensor trigger ID from Architect's data core
 56980 | -1/Access_0        | Found Hpw. Transdimensional Reconstructor
 56980 | -1/Access_0        | Warped through subspace to slip node
 56980 | -1/Access_0        | Discovered new exit (range 8)
 56985 | ***                | Escaped singularity!

 Last Messages 
---------------
56979_ Acquired data core, extracted unknown sensor trigger ID.
56979_ Acquired 90 matter.
56980_ A0_COM: 9.
56980_ Acquired Hpw. Transdimensional Reconstructor.
56980_ Warped through subspace, drawn to slip node.
56980_ EXIT=FOUND
56981_ A0_COM: 8.
56982_ A0_COM: 7.
56983_ A0_COM: 6.
56984_ A0_COM: 5.
56985_ A0_COM: 4.
[Achievement: 5k Club]
[Achievement: 10k Club]
[Achievement: 20k Club]
[Achievement: 30k Club]
[Achievement: 40k Club]
[Achievement: 50k Club]
[Achievement: Planet Killer]
[Achievement: Winner's Signature]
[Achievement: Achiever]

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ????????????????????????###??????????????????????? |
| ???????????????????????## ##?????????????????????? |
| ???????????????????????#   #?????????????????????? |
| ???????????????????????# @ #?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????# <  #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##  #??????????????????????? |
| ???????????????????????####??????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           107
Coolant Potential          100
Energy Generation          117
Energy Capacity            1325
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           18
Terrain Scan Range         24
Terrain Scan Density       1010
ECM Strength               2
Jamming Range              16
Cloak Strength             4
Power Amplification        40
EM Shielding               4
Corruption Block           8
Armor Coverage             675
Resistance: KI             30
Resistance: TH             50
Resistance: EM             75
Power Shielding            66
Utility Shielding          90
Weapon Shielding           90
Point Defense Rating       240
Melee Speed Boost          50
Phase Shifting             20
Evasion (%)                104
Targeting Accuracy         20
Melee Accuracy             6
Target Analysis            6
Core Analysis              8
Armor Integrity Analysis   40
Recoil Reduction           4
Offensive Hacking          14
Defensive Hacking          12
Authchip Count             3

 Item Schematics 
-----------------
             Hcp. Storage Unit | -10/Materials | Hacked
                     ECM Suite | -10/Materials | Hacked
        Imp. Utility Shielding | -8/Materials  | Hacked
                  Trap Scanner | -8/Materials  | Hacked
                    Myomer Leg | -7/Factory    | Scanalyzed
                     Multitool | -7/Factory    | Scanalyzed
                  Weapon Mount | -7/Factory    | Scanalyzed
                 Powered Armor | -7/Factory    | Hacked
      Hrd. Heavy Armor Plating | -7/Zion       | Archive
                  Phase Cannon | -7/Zion       | Archive
                 Force Booster | -7/Zion       | Archive
                   Power Sword | -7/Zion       | Archive
                 Proton Cannon | -7/Zion       | Archive
               Remote Datajack | -7/Zion       | Archive
           Adv. Trap Extractor | -7/Zion       | Archive
                 Matter Filter | -7/Zion       | Archive
                  Focal Shield | -7/Zion       | Archive
       Shock Absorption System | -7/Zion       | Archive
             Fusion Compressor | -7/Zion       | Archive
                 Lightning Gun | -7/Zion       | Archive
      Imp. Transmission Jammer | -7/Zion       | Archive
                 Energy Filter | -7/Zion       | Archive
            Hvy. Plasma Cannon | -7/Zion       | Archive
       Multireflex Exoskeleton | -6/Factory    | Hacked
               Cloaking Device | -6/Factory    | Hacked
  Adv. Reaction Control System | -6/Factory    | Hacked
 Centrium Medium Armor Plating | -5/Factory    | Scanalyzed
                 Nanoactuators | -5/Factory    | Hacked
             Assault Drone Bay | -5/Zhirov     | Free
                Exp. Heat Sink | -5/Zhirov     | Free
            Exp. Optical Array | -5/Zhirov     | Free
              Imp. Arc Thrower | -5/Zhirov     | Free
        Exp. Utility Shielding | -4/Factory    | Hacked
             Adv. Focal Shield | -4/Factory    | Hacked
           Adv. Thermal Shield | -4/Factory    | Hacked
             Enh. Biometal Leg | -2/Quarantine | Archive
   Cld. Field Propulsion Drive | -2/Quarantine | Archive
              Enh. Force Rifle | -2/Quarantine | Archive

 Robot Schematics 
------------------
   M-13 Machinist | -10/Materials | Hacked
       M-28 Smith | -8/Materials  | Hacked
        K-01 Serf | -7/Zion       | Archive
 A-02 Transporter | -7/Zion       | Archive
   R-06 Scavenger | -7/Zion       | Archive
      X-77 Beamer | -7/Zion       | Archive
   R-10 Processor | -2/Quarantine | Archive

 Fabricated
------------
              M-28 Smith | x1 | -7/Factory  | Authchip
           Powered Armor | x2 | -7/Factory  
              Myomer Leg | x2 | -7/Factory  
              M-28 Smith | x1 | -7/Factory  | Authchip
           Powered Armor | x2 | -6/Factory  | Authchip
              M-28 Smith | x1 | -6/Factory  | Authchip
 Multireflex Exoskeleton | x1 | -6/Factory  
            Weapon Mount | x2 | -5/Factory  
       Imp. Focal Shield | x2 | -5/Factory  | Preloaded
              M-28 Smith | x1 | -5/Factory  
           Nanoactuators | x2 | -4/Factory  | Authchip
 Multireflex Exoskeleton | x1 | -3/Research 
  Exp. Utility Shielding | x1 | -3/Research 
  Exp. Utility Shielding | x1 | -3/Testing  
  Exp. Utility Shielding | x1 | -2/Research 

 Repaired
----------
          Lgt. Treads | 51% | -10/Materials 
          Mining Claw | 70% | -10/Materials 
            Multitool | 33% | -8/Materials  | Broken
           Myomer Leg | 31% | -7/Factory    
           Myomer Leg | 14% | -7/Factory    
        Powered Armor | 5%  | -7/Factory    
        Powered Armor | 18% | -6/Factory    
 Adv. Cloaking Device | 10% | -4/Factory    

 Alien Tech Used 
-----------------
Integrated Dissipator
Core Expander
Sigix Broadsword
Core Stripper
Core Physics Calibrator
Integrated Mediator
Transdimensional Reconstructor
Spacefold Activator
LRC Armor
Core Regenerator
Core Membrane
Subatomic Replicator
High-powered Transdimensional Reconstructor

 Achievements 
--------------
10k Club
20k Club
30k Club
40k Club
50k Club
5k Club
A New Friend
A Powerful Ally?
Achiever
Adventurer
Alien Tech
All-out Warlord
Ambidextrous
Armchair Analyst
Behind The Curtain
Brute Force
Can't Touch This
Charge!!!
Collateral Damage
Corridor Of Doom
Crack Shot
Dangerous Findings
Deadly Force
Denied?
Dodgeball, But With Guns
Everything Is Under Control
Explorer
Gladiator
GoHome()
Great Explorer
Hey, That's Mine!
I Spy
I'm Back, Baby!
Infiltrator
It's Just You
Just What I Needed
Knowing Is Half The Battle
Let's See Who's Tougher
Librarian
Loot Pinata
Made in Tau Ceti IV
Main Advantage
Maybe Next Time I'll Detach My Launcher
Meet Your Maker
More Power To You
My Command Is Your Wish
No Explosion For You
Nope
Novice Programmer
Omniscient Cartographer
One Hack Too Far
Ooh, Shiny!
Oops
Part-time Mechanic
Planet Killer
Power Corrupts
Prison Break
Production Line
Project G-00
Prolific Hacker
Remodeling
Respectable Loadout
Revising The Future
Revolutionary Research
Risk Taker
Robot Respite
Rockin' Loadout
Safety First
Serviceable Loadout
Shocking Conclusion
Shopping List
Signature Confirmed
Significant Disruption
Slippery One
Storm Trooper
Subspace Traveler
Sunderer
System Compromised
Tank
The Bigger They Are
The More The Merrier
The Science Guy
Total Silence
Tourist
Treasure Hunter
Troublemaker
True Hacker
Turtlemind
Ultimate Loadout
Uninvited Guest
Use The Force
Winner's Signature
Z1$+NX3F=JRE3_ZNQR
root@
void main()

 Challenges 
------------
None

 Game 
------
Seed              CompactSegregatorBeacon
  Manual?         0
Play Time         17:36:29
  Cumulative      17.5 hours
  Start           2025.03.21 @ 03:54:10
  End             2025.03.24 @ 03:03:26
Sessions          40
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1
  Rogue           1
  Adventurer      0
  Explorer        0
Win Type          6
  Total           1
  Types           0/0/0/0/0/0/1/0/0/0
Lore%             7
Gallery%          20
Achievement%      37
Wizard Run        0

 Options 
---------
Layout            0
ASCII             1
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              12/Smallcaps
Map View          83x54
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 806e1f91-8f1b-4c0e-af7d-8bd95d0a909e