Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 21:39:24 Player: Coronach Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1672) 1672 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-44) -44 TOTAL SCORE: 5148 Bonus ------- Friendly Fire -44 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (18) Movement Core (550) Ox10 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Improved Heat Sink Improved Heat Sink Shock Rifle High-powered Shock Rifle Improved Medium Laser Gatling Laser Force Rifle Autogun Minigun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Hover Unit Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Suite > --- WEAPON ----------- Chainsword Great Axe > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Battery Kinecellerator Shock Rifle Shock Rifle Improved Medium Laser Gatling Laser High-powered Electrolaser Flak Cannon Flak Cannon Grenade Launcher Katana Scythe [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Small Laser Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 1 . . Utility 5 | . . 2 1 1 1 . Weapon . | . . . . . . . Parts Attached 79 | . 14 14 9 20 10 12 Power 10 | . . 4 2 2 . 2 Engine 7 | . . 3 1 2 . 1 Core 3 | . . 1 1 . . 1 Reactor . | . . . . . . . Propulsion 22 | . 6 1 2 4 5 4 Treads 6 | . . . . 1 2 3 Leg 9 | . 6 1 2 . . . Wheel 2 | . . . . . 1 1 Hover 5 | . . . . 3 2 . Flight . | . . . . . . . Utility 27 | . 2 5 5 8 2 5 Device 8 | . 1 2 1 3 1 . Storage 10 | . 1 2 1 1 1 4 Processor 3 | . . 1 . 2 . . Hackware 1 | . . . . 1 . . Protection 5 | . . . 3 1 . 1 Artifact . | . . . . . . . Weapon 20 | . 6 4 . 6 3 1 Energy Gun 8 | . 4 2 . 2 . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 2 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 9 | . . 2 . 4 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 37 | . 2 2 4 11 2 16 Power 8 | . . 1 2 3 . 2 Propulsion 14 | . . 1 1 5 1 6 Utility 9 | . . . 1 3 . 5 Weapon 6 | . 2 . . . 1 3 Highest Loss Streak 10 | . 2 2 4 4 1 10 Average Slot Usage (%) 84 | . 95 95 99 91 43 69 Engine 5 | . 14 8 6 3 . . Core 1 | . . 2 1 2 . 2 Treads 5 | . . . . 4 10 17 Leg 14 | . 27 22 26 10 . . Hover 2 | . . . . 9 3 1 Device 11 | . 6 19 9 16 5 5 Storage 19 | . 18 19 26 16 5 22 Processor 1 | . . . . 4 . . Protection 2 | . . . 8 4 . . Energy Gun 4 | . 26 7 . . . . Slashing Weapon 12 | . . 14 18 14 10 12 Naked Turns 14 | . . . . . 14 . Heaviest Build 69 | 10 13 33 47 44 22 69 Greatest Support 96 | 20 26 26 39 39 40 96 Greatest Overweight (x) 3 | . . 1 1 3 1 3 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | 6 8 14 14 16 10 20 Average Capacity 12 | 6 6 9 13 14 9 16 Most Carried 15 | 6 8 10 13 15 9 10 Average Carried 9 | 6 6 9 11 12 5 9 Final Capacity 16 | 6 8 10 14 16 10 16 Final Carried 15 | 6 8 10 13 15 9 9 Class Distribution -------------------- 73% | Mutant 23% | Scavenger-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Matter Collected 1006 | 200 158 162 90 130 110 156 Remotely . | . . . . . . . Salvage Created 2123 | . 269 251 827 263 125 388 Parts 121 | . 18 17 51 15 6 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 38 | . 8 5 15 4 2 4 Melee 29 | . . 4 15 4 2 4 Guns 3 | . 2 1 . . . . AOE 6 | . 6 . . . . . Classes Destroyed 11 | . 5 2 1 1 . 2 Worker 5 | . . 1 3 1 . . Builder 2 | . 1 . . . 1 . Recycler 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 5 | . 2 . 2 1 . . Swarmer 7 | . 3 . 3 . . 1 Grunt 21 | . 5 2 11 1 . 2 Brawler 1 | . . . . . . 1 Sentry 6 | . . 3 1 1 1 . Programmer 3 | . . . . 2 1 . Samaritan 4 | . . . . . . 4 Best Kill Streak 7 | . 6 3 7 1 1 3 Combat Bots Only 5 | . 5 3 5 1 1 3 Max Kills in Single Turn 4 | . 4 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . . . . Melee 1 | . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Damage Taken 5441 | . 349 493 711 976 380 2532 Core 1420 | . 72 171 111 205 66 795 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 71 57 79 70 . . Volleys Fired 38 | . 31 7 . . . . Largest 2 | . 2 2 . . . . Hottest 130 | . 105 130 . . . . Shots Fired 69 | . 55 14 . . . . Gun 63 | . 49 14 . . . . Cannon . | . . . . . . . Launcher 6 | . 6 . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 39 | . 25 14 . . . . Explosive 6 | . 6 . . . . . Electromagnetic 24 | . 24 . . . . . Robot Hit Streak 7 | . 7 4 . . . . Robot Miss Streak 6 | . 6 3 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 162 | . 28 12 65 19 10 28 Core Hits 75 | . 18 7 24 9 4 13 Critical Hits 3 | . . . 1 . 1 1 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . 1 . . 1 Melee Attacks 163 | . . 7 83 23 19 31 Impact . | . . . . . . . Slashing 163 | . . 7 83 23 19 31 Piercing . | . . . . . . . Sneak Attacks 18 | . . . 8 1 1 8 Combat Hostiles . | . . . . . . . Follow-up Attacks 25 | . . . 15 4 2 4 Damage Inflicted 5838 | . 615 281 2524 675 380 1363 Guns 375 | . 254 121 . . . . Cannons . | . . . . . . . Explosions 361 | . 361 . . . . . Melee 5102 | . . 160 2524 675 380 1363 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 301 | . 180 121 . . . . Explosive 317 | . 317 . . . . . Electromagnetic 118 | . 118 . . . . . Impact . | . . . . . . . Slashing 5102 | . . 160 2524 675 380 1363 Piercing . | . . . . . . . Highest Corruption 12 | . . . . 2 4 12 Average Corruption 3 | . . . . 1 3 5 Corruption Purged . | . . . . . . . Effects 25 | . . . . 6 1 18 Message Errors 6 | . . . . . . 6 Matter Fused 6 | . . . . . 1 5 Heat Flow Errors 2 | . . . . 1 . 1 Energy Discharges 4 | . . . . 2 . 2 Data Loss (minor) 2 | . . . . 2 . . Targeting Errors 5 | . . . . 1 . 4 Overload Shots . | . . . . . . . Overflow Damage 533 | . 4 . 296 2 17 214 Projectiles . | . . . . . . . Explosions 4 | . 4 . . . . . Melee 529 | . . . 296 2 17 214 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 85 | . 85 . . . . . Shots 2 | . 2 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 327 | . 282 327 . 161 . 96 Average Temperature 108 | . 103 138 . 93 . 45 Received Heat Transfer 1773 | . 150 189 351 228 72 783 Effects 2 | . 1 1 . . . . Energy Bleed 2 | . 1 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 645 | . 361 284 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Peak Influence 388 | . 290 143 388 161 61 . Initial 137 | . . 37 31 137 . . Average 115 | . 147 83 196 93 33 . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 82 | 100 62 100 49 100 100 . Level 1 17 | . 37 . 50 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 1 4 5 1 . Investigation 6 | . 1 . 3 2 . . Extermination 4 | . . . . 3 1 . Reinforcement 3 | . 1 1 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 16 9 32 8 6 18 Peak Tracking Total 7 | . 6 3 6 3 5 7 Tactical Retreats 12 | . . . 6 . . 6 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Machines Accessed 19 | . 4 5 6 4 . . Terminals 16 | . 4 4 4 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . 1 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 66 | . 16 18 18 14 . . Successful 37 | . 12 7 9 9 . . Failed 29 | . 4 11 9 5 . . Catastrophic 4 | . 1 2 1 . . . Database Lockouts . | . . . . . . . Manual 58 | . 16 17 14 11 . . Terminals 61 | . 16 17 14 14 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . 1 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 1 2 4 . . Robot Analysis 1 | . . . . 1 . . Level Access Points 4 | . 1 1 1 1 . . Branch Access Points 3 | . 1 . 1 1 . . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . 1 2 . . . Retrieve Components 3 | . . 1 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 24 | . 9 5 5 5 . . Terminals 24 | . 9 5 5 5 . . Track 6 | . 3 1 1 1 . . Assimilate 2 | . 2 . . . . . Botnet 16 | . 4 4 4 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 4 5 6 4 . . Full Trace Events 8 | . 2 1 3 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . . 4 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 . . . . . Highest-Rated Group 10 | . 10 . . . . . Highest-Rated Ally 10 | . 10 . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Turns Passed 3326 | 3 423 496 625 815 356 608 Spaces Moved 1553 | 3 189 229 255 389 227 261 Core 53 | . . . . . 53 . Treads 331 | . . . . 124 19 188 Legs 939 | 3 189 229 255 263 . . Wheels 228 | . . . . . 155 73 Hover 2 | . . . . 2 . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 120 150 50 100 Average Speed 138 | 120 120 141 147 160 93 146 Slowest Speed 240 | 120 120 150 150 240 160 220 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 2 39 29 25 11 3 46 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 39 | . 38 . . . 1 . Melee 1 | . . . . . 1 . Projectile . | . . . . . . . AOE 38 | . 38 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Total 2448 | 2 331 376 400 553 345 441 Wait 559 | . 79 105 62 100 79 134 Move 1547 | 2 188 228 254 388 226 261 Hop . | . . . . . . . Pick Up 51 | . 8 7 8 13 11 4 Fast Attach 34 | . 4 5 1 8 8 8 Attach 22 | . 1 3 5 7 2 4 Detach 6 | . . 2 . 3 . 1 Swap 23 | . 9 6 3 5 . . Drop 35 | . 11 7 1 10 4 2 Fire 38 | . 31 7 . . . . Melee 133 | . . 6 66 19 15 27 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / Low x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Identified exit to Materials 265 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Build established: Mutant 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Utility x2 568 | -9/Materials | Discovered new exit (range 11) 571 | -9/Materials | Identified exit to Materials 923 | -9/Materials | Entered another Materials area 923 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1440 | -8/Materials | Lost 4 parts (2p1n1u) 1460 | -8/Materials | Discovered new exit (range 12) 1464 | -8/Materials | Identified exit to Factory 1548 | -8/Materials | Entered Factory 1548 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2217 | -7/Factory | Identified exit to Factory 2230 | -7/Factory | Identified exit to Storage 2230 | -7/Factory | Identified exit to Lower Caves 2363 | -7/Factory | Entered another Factory area 2363 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2363 | -6/Factory | Released all parts (9) 2391 | -6/Factory | Lost 4 parts (1p3n) 2404 | -6/Factory | Discovered new exit (range 11) 2672 | -6/Factory | Discovered new exit (range 15) 2719 | -6/Factory | Entered Lower Caves 2992 | -6/Lower Caves | Learned Factory stockpile data 3105 | -6/Lower Caves | Build established: Scavenger-Mutant 3201 | -6/Lower Caves | System corruption reached 10% 3231 | -6/Lower Caves | Lost 6 parts (1p3n1u1w) 3254 | -6/Lower Caves | Attracted the attention of an 0b10 base 3303 | -6/Lower Caves | Core integrity fell below 50% 3320 | -6/Lower Caves | Core integrity fell below 20% 3327 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 03285_ Hvy. Laser fries itself beyond repair. 03285_ Penetrated by Slug. 03287_ Scythe follow-up attack on Y-64 Sentinel. 03289_ Imp. Light Armor Plating destroyed. 03289_ Penetrated by Slug. 03292_ Scythe destroyed. 03294_ Lgt. Treads destroyed. 03295_ Med. Storage Unit destroyed. 03295_ Penetrated by Slug. 03301_ System corrupted: Heat flow error (+114). 03302_ Penetrated by Slug. 03310_ Machine disabled. 03310_ Rnf. Deuterium Engine destroyed. 03316_ Slug penetrates Wall. 03319_ Penetrated by Slug. 03319_ Terminal disabled. 03321_ Slug penetrates Wall. 03322_ Hcp. Battery destroyed. 03324_ Penetrated by Slug. 03326_ Great Axe destroyed. 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"#? ???????? | | ?????????###### #### #???? "# #???????? | | ?????????????# #??## ########### #????????? | | ?????????????# #???# #????????? | | ????????????# #???# #????????? | | ???????????# #???# ### #?????????? | | ???????????# ???# ##?????????? | | ???????????# ??# ## #??????????? | | ???????????# #?# ### ##??????????? | | ???????????# #?###?# ####??????#### | | ???????????# ?????# #### ##???## | | ???????????# ????# ##?# ##??# | | ???????????# ????# ###???# ##?# | | ???????????#### ????# ##??????# #??# | | ??????????????##### ????# #######????# #### | | ???????????????????# ?????# ##?# #????# ## | | ?????????????????????????## #?# #???## | | ??????????????##?????????# #?# ##### | | ???????????#### #????????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 19 Energy Capacity 1015 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Evasion (%) 50 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableSmartbombArray Manual? 0 Play Time 01:16:59 Cumulative 37.0 hours Start 2020.10.19 @ 19:55:08 End 2020.10.19 @ 21:39:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 14 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f249323-b96f-4ce6-bbc2-c2a10914763b