Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 01:13:55 Player: shockman27 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (734) 734 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1549 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 80/100 System Corruption 0% Temperature Warm (165) Movement Rolling (175) Ox5 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Heavy EM Pulse Gun Particle Cannon > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Cooling System Cooling System Large Storage Unit High-capacity Matter Pod (115) Seismic Detector ECM Suite Medium Armor Plating Medium Armor Plating Tractor Beam Trap Extractor (4/4 EMP Trap) Particle Cannon Assault Rifle Assault Rifle Assault Rifle Light Cannon Light Cannon Grenade Launcher Grenade Launcher Datajack Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Particle Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Cooling System Cooling System Large Storage Unit High-capacity Matter Pod Seismic Detector ECM Suite Medium Armor Plating Medium Armor Plating Tractor Beam Trap Extractor Particle Cannon Assault Rifle Assault Rifle Assault Rifle Light Cannon Light Cannon Grenade Launcher Grenade Launcher Datajack Hammer [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Armor Plating Device Seismic Detector Storage Huge Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 7 11 6 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 2 | 2 . . . Leg . | . . . . Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 5 . . Device 2 | 1 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 12 | 2 4 6 . Energy Gun 1 | . . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 2 . . Ballistic Cannon 2 | . . 2 . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 18 | 3 15 25 25 Power . | . 1 1 1 Propulsion 2 | 1 2 4 4 Utility 7 | . 6 10 10 Weapon 6 | . 6 9 9 Tool/Special . | . . . . Unused Backups 22 | . 8 . 14 Power 2 | . 1 . 1 Propulsion 5 | . 2 . 3 Utility 7 | . . . 7 Weapon 8 | . 5 . 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 100 Engine 14 | . 14 14 14 Treads 18 | . 21 14 14 Wheel 9 | . 6 14 14 Device 1 | . 1 . . Storage 14 | . 14 14 14 Protection 12 | . 12 14 14 Energy Gun 3 | . . 2 14 Energy Cannon 3 | . . 2 14 Ballistic Gun 17 | . 25 6 . Peak Build Rating 14 | 7 12 14 14 Average Rating 10 | 5 9 12 13 On Entrance 8 | . 7 12 14 Avg Prop Armor Cover (%) 8 | . 8 8 8 Naked Turns . | . . . . Heaviest Build 101 | 14 98 101 101 Greatest Support 40 | 40 40 16 16 Greatest Overweight (x) 6 | . 6 6 6 Average Overweight (x) 3 | . 2 6 6 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 20 | 7 18 25 25 Most Carried 25 | 5 25 25 25 Average Carried 18 | 3 15 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 5 25 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1270 | 322 478 138 332 Remotely . | . . . . Salvage Created 974 | 102 550 147 175 Parts 69 | 15 34 18 2 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . 13 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 23 | . 15 8 . Guns 15 | . 15 . . AOE 8 | . . 8 . Classes Destroyed 9 | 1 4 3 1 Tunneler 6 | 5 1 . . Hauler 1 | . 1 . . Recycler 2 | . . . 2 Operator 1 | . 1 . . Turret 2 | . . 2 . Swarmer 10 | . 6 4 . Grunt 9 | . 9 . . Artisan 1 | . . 1 . Subdweller 4 | . . 4 . Best Kill Streak 5 | 2 5 4 1 Combat Bots Only 5 | . 5 4 . Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 155 | . 90 58 7 Missed 42 | . 18 23 1 Hits 113 | . 72 35 6 Projectile 113 | . 72 35 6 AOE 6 | . . . 6 Critical Strikes 3 | . 2 1 . Damage Taken 1327 | . 774 321 232 Core 256 | . 164 18 74 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 390 | . 390 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 100 | 13 60 20 7 Largest 2 | 2 2 2 2 Hottest 113 | 40 40 113 113 Shots Fired 194 | 26 118 36 14 Gun 162 | 26 118 11 7 Cannon 18 | . . 11 7 Launcher 14 | . . 14 . Special . | . . . . Kinetic 144 | 26 118 . . Thermal 18 | . . 11 7 Explosive 14 | . . 14 . Electromagnetic 18 | . . 11 7 Robot Hit Streak 8 | 5 8 5 4 Robot Miss Streak 7 | 2 7 2 3 Penetration Max . | . . . . Secondary Targets 5 | . 5 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 113 | 15 73 20 5 Core Hits 56 | 9 28 17 2 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Destroy 1 | . 1 . . Smash 1 | . 1 . . Melee Attacks 10 | . 9 1 . Impact 9 | . 8 1 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . 4 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2109 | 169 1045 797 98 Guns 1159 | 169 886 89 15 Cannons 225 | . . 142 83 Explosions 566 | . . 566 . Melee 157 | . 157 . . Ramming 2 | . 2 . . Kinetic 1055 | 169 886 . . Thermal 225 | . . 142 83 Explosive 566 | . . 566 . Electromagnetic 104 | . . 89 15 Impact 157 | . 157 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 57 | . 46 11 . Projectiles 11 | . . 11 . Explosions . | . . . . Melee 46 | . 46 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 62 | . . 62 . Shots 3 | . . 3 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 165 | . 36 102 165 Average Temperature 33 | . 13 36 58 Received Heat Transfer 420 | . 291 129 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . 1 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 407 | . . 259 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . . . 1 Low Security (%) 90 | 100 100 . 65 Level 1 9 | . . . 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 297 | 10 180 . 297 Initial 297 | . . . 297 Average 65 | . 58 . 98 Influence Increases 1291 | 25 483 660 123 Destroy 0b10 Robot/C 420 | . 300 120 . Destroy 0b10 Robot/NC 50 | 25 15 . 10 Destroy Leader 62 | . 62 . . Trap Triggered on 0b10 10 | . 10 . . Successful Hack 40 | . 33 . 7 Select Force Hacks 150 | . 60 . 90 Disable Machine 15 | . . . 15 Destroy Structure 4 | . 3 . 1 Lose Combat Pursuer 540 | . . 540 . Influence Decreases 1291 | 25 453 70 743 Entered New Map 338 | . . 15 323 Time Decay 795 | 25 453 55 262 Lost Part 8 | . . . 8 Purge Threat 150 | . . . 150 Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 34 29 2 Peak Tracking Total 6 | . 6 5 2 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts 29 | . 29 . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 5 | . 5 . . Reused 1 | . 1 . . Traps Extracted 4 | . 4 . . Installed . | . . . . Triggered 1 | . 1 . . Most Traps Carried 4 | . 4 4 4 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 17 | . 9 . 8 Terminals 11 | . 6 . 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 60 | . 36 . 24 Successful 37 | . 25 . 12 Failed 23 | . 11 . 12 Catastrophic 4 | . . . 4 Database Lockouts . | . . . . Manual 30 | . 20 . 10 Terminals 40 | . 21 . 19 Fabricators . | . . . . Repair Stations 11 | . 11 . . Recycling Units 9 | . 4 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 5 . 7 Part Schematic 3 | . . . 3 Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . . . 1 Alert Level 2 | . . . 2 Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 10 . . Scan Component 6 | . 6 . . Repair 4 | . 4 . . Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 10 . 3 Terminals 8 | . 8 . . Botnet 3 | . 3 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Tunnel 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 7 . 5 Full Trace Events 5 | . . . 5 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 4 | . 4 . . Time 110 | . 110 . . Parts Recycled . | . . . . Recycled Matter 15 | . . . 15 Retrieved Matter 15 | . . . 15 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 265 | 94 171 . . Seismic 265 | 94 171 . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 3203 | 192 1916 310 785 Spaces Moved 1440 | 94 821 125 400 Core 9 | 9 . . . Treads 533 | 85 448 . . Legs . | . . . . Wheels 898 | . 373 125 400 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 190 190 Average Speed 182 | 149 181 190 190 Slowest Speed 320 | 160 320 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . 2 . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 98 13 52 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 6 | . 3 . 3 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 59 | . 2 57 . Melee 2 | . 2 . . Projectile 1 | . . 1 . AOE 56 | . . 56 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1805 | 119 1118 157 411 Wait 140 | 1 135 2 2 Move 1437 | 93 820 124 400 Hop . | . . . . Pick Up 37 | 5 30 1 1 Fast Attach 9 | 7 2 . . Attach 1 | . 1 . . Detach . | . . . . Swap 25 | . 17 8 . Drop 16 | . 14 1 1 Fire 100 | 13 60 20 7 Melee 10 | . 9 1 . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap 29 | . 29 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -9/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Discovered new exit (range 15) 770 | -10/Materials | Discovered new exit (range 11) 827 | -10/Materials | Identified exit to Subcaves 827 | -10/Materials | Identified exit to Materials 874 | -10/Materials | Loaded intel: 14 trap records 912 | -10/Materials | Learned location of 2 exits from Materials 941 | -10/Materials | Learned Storage stockpile data 965 | -10/Materials | Learned 2 Storage zone layouts 982 | -10/Materials | Learned Materials trap positions 1004 | -10/Materials | Learned location of 1 exit from Recycling 1237 | -10/Materials | Core integrity fell below 50% 1925 | -10/Materials | Repaired Lgt. Treads 1952 | -10/Materials | Repaired Lgt. Treads 2002 | -10/Materials | Repaired Med. Armor Plating 2030 | -10/Materials | Repaired Assault Rifle 2109 | -10/Materials | Entered Subcaves 2110 | -10/Subcaves | Approached by a straggling Scientist 2110 | -10/Subcaves | Identified exit to Materials 2191 | -10/Subcaves | Ambushed by Subdweller buried in earth 2195 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2338 | -10/Subcaves | Ambushed by Subdweller buried in earth 2371 | -10/Subcaves | Discovered new exit (range 11) 2419 | -10/Subcaves | Entered Recycling 2420 | -9/Recycling | Identified exit to Factory 2888 | -9/Recycling | Scanned before Scraplab entrance 3198 | -9/Recycling | Core integrity fell below 20% 3204 | -9/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Mni. Grenade Launcher (3) Imp. Light Cannon (5) >>Retrieve(Matter) Matter ejected: 15 >>Force(Tunnel) DISCOVERED[-6/Factory] 02994_ Acquired 89 matter. 03025_ Acquired 68 matter. 03038_ Dropped Hammer. 03039_ Acquired Mace. 03141_ R-06 Scavenger destroyed. 03147_ Acquired 94 matter. 03194_ D-53 Grenadier springs to life. 03195_ Transfer Shaft disabled. 03198_ R-06 Scavenger destroyed. 03198_ H-55 Commando destroyed. 03198_ S-10 Pest destroyed. 03198_ Terminal disabled. 03200_ Imp. Ion Engine destroyed. 03204_ Med. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?# / ]# # #?# # # ! #???? | | ?#[ # # #?# + + ! #???? | | ?# # # #?#""" # # ! !!#???? | | ?# ###############?#""" ## ## !#???? | | ?# #???????????????#""" ## ## #???? | | ?#! #???????????????#""" / ############???? | | ?# #???????????????#""" ## #??????????????? | | ?# #???????????????# ## ####???????????? | | ?######???????????????# ## #??????#????? | | ??????????????????????########### ###### ####?? | | ????????????????????????????????# # #?? | | ????????????????????????????????# # #?? | | ?????????????????????#####???#### # #?? | | ????????????????????? g ???? # # #?? | | ??????????????????????d!ld????? / + #?? | | ??????????????????????u%%%????? # # #?? | | ??????????????????????i [[???? # # #?? | | ??????????????????????# ##??#?# # #?? | | ??????????????????????# ##???# ## ########?? | | ?????????????########## dd ##### ####????????? | | ?????????????# #????????? | | ?????????????# """ """ u ##### #????????? | | ?????????????# """ """ #???# #????????? | | ?????????????# """ """ " ##+#####+#????????? | | ?????????????# # #????????? | | ?????????????######## @ # "" """#????????? | | ????????????????????## + "T """#????????? | | ????????????????????# # "" """#????????? | | ????????????????????## # # #????????? | | ?????????????????????### ## # """#????????? | | ???????????????????????# ### # """#????????? | | ???????????????????????# #?# # """#????????? | | ???????????????????????# #?# # #????????? | | ??????????????????????? #?# ##########????????? | | ???????????????????????#####?# #?????????????????? | | ?????????????????????????????# ######????????????? | | ?????????????????????????????# ##!!!#????????????? | | ?????????????????############# ##!!!######???????? | | ?????????????? #???????? | | ?????????????? #???????? | | ?????????????? #???????? | | ????????????????##########################???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Medium Armor Plating | -9/Recycling | Hacked Particle Cannon | -9/Recycling | Hacked Hvy. Ion Cannon | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 11% | -10/Materials Lgt. Treads | 18% | -10/Materials Med. Armor Plating | 35% | -10/Materials Assault Rifle | 26% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed tripodarmortether Manual? 1 Play Time 00:17:10 Cumulative 251.1 hours Start 2026.05.02 @ 00:56:59 End 2026.05.02 @ 01:13:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 122 Adventurer 4 Explorer 0 Win Type - Total 6 Types 3/0/1/1/0/0/0/1/0/0 Lore% 77 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2a1368e-9bd8-47d7-bd15-86b96f5871bc