Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.20 @ 21:27:30 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (349) 1745 Value Destroyed (16461) 16461 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (10196) 10196 TOTAL SCORE: 38502 Bonus ------- High Alert Combat Kills 639 Follower Combat Kills 1848 Entered Garrisons 1400 Used RIF Installer 3500 Win 3000 Friendly Fire -191 Cogmind --------- Core Integrity 1458/1600 Matter 260/300 Energy 456/600 System Corruption 1% Temperature Cool (54) Movement Walking (110) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (8) --- Biometal Heavy Treads Faulty Advanced Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY (11) ----- Advanced Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Force Field Hacking Suite Improved System Shield Advanced System Shield Relay Coupler [NC] (9) Relay Coupler [Hunter] (3) > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array Improved Remote Datajack > --- INVENTORY (15) --- Improved Cooling System Advanced Coolant Injector Advanced Terrain Scan Processor Relay Coupler [Sentry] (26) Relay Coupler [Specialist] (22) Enhanced Gamma Bomb Array Enhanced Gamma Bomb Array Advanced Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Advanced Coolant Injector Cargo Storage Unit Enhanced Optical Array Advanced Targeting Computer Hacking Suite Advanced System Shield Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor Myomer Leg Advanced Cooling System Advanced Coolant Injector Energy Well Matter Compressor Advanced Terrain Scan Processor Relay Coupler [Cutter] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] System Restoration Module Long-range Tractor Beam Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Gamma Bomb Array Enhanced Gamma Bomb Array Enhanced Gamma Bomb Array Improved Datajack Advanced Datajack Improved Remote Datajack Improved Remote Datajack Heavy Flail Great Axe Force Lance [Rating: 171] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Armored Wheel Treads Light Treads Leg Biometal Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage Cargo Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Ion Burst Cannon Energy Gun Spread Laser Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Launcher Enhanced Gamma Bomb Array Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Gar Acc Slots Evolved 18 | . . . 2 . . 2 . . . 2 . . 2 . . . 2 . . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . 2 . . Utility 9 | . . . 1 . . 2 . . . 2 . . 1 . . . 2 . . . . . . . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Attached 394 | 2 2 6 22 24 4 11 20 13 15 1 1 11 12 5 6 25 50 10 22 16 13 16 9 8 34 36 Power 31 | . . . 3 1 1 . . 2 1 . . 1 . 2 . 1 . 1 2 2 1 . 3 1 3 6 Engine 11 | . . . 3 1 1 . . 2 . . . 1 . 1 . . . . . 1 1 . . . . . Core 6 | . . . . . . . . . 1 . . . . 1 . 1 . 1 1 1 . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 1 3 6 Propulsion 75 | 2 . 1 9 8 1 4 3 1 2 . 1 1 1 . 2 3 4 4 2 4 1 6 . 1 9 5 Treads 43 | 2 . 1 9 8 1 4 1 1 . . . . . . 1 . 1 3 2 4 . 3 . 1 . 1 Leg 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 Wheel 19 | . . . . . . . 2 . 2 . 1 1 1 . 1 3 3 1 . . 1 3 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 110 | . 2 1 6 2 . 5 6 4 2 1 . 7 2 1 1 7 22 2 8 4 4 1 1 2 6 13 Device 35 | . 1 1 3 . . 1 1 1 . . . 1 . . . 1 10 . 3 1 1 1 1 . 2 6 Storage 6 | . . . 1 . . . 1 1 . . . . . . . . 1 . . . . . . . . 2 Processor 9 | . . . 1 . . 1 . 1 . . . 1 . . . . 1 . . . 1 . . . 2 1 Hackware 28 | . . . . . . . . . 1 1 . 2 1 . 1 3 7 1 2 1 1 . . 1 2 4 Protection 32 | . 1 . 1 2 . 3 4 1 1 . . 3 1 1 . 3 3 1 3 2 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 178 | . . 4 4 13 2 2 11 6 10 . . 2 9 2 3 14 24 3 10 6 7 9 5 4 16 12 Energy Gun 9 | . . 2 3 4 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 88 | . . . 1 5 1 2 6 3 5 . . 1 5 1 1 8 12 2 5 3 4 4 4 2 7 6 Ballistic Gun 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 30 | . . . . 3 1 . 3 2 4 . . 1 . 1 . 1 . . 1 2 . 3 1 1 3 3 Special Weapon 25 | . . . . . . . . . . . . . . . . 3 7 1 3 1 3 2 . 1 3 1 Impact Weapon 11 | . . 2 . 1 . . . 1 . . . . 1 . 1 . 1 . 1 . . . . . 2 1 Slashing Weapon 4 | . . . . . . . 2 . 1 . . . 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 7 | . . . . . . . . . . . . . 2 . . . 4 . . . . . . . . 1 Unidentified Prototypes 8 | . . . . 3 1 . . . . . . . . 1 . . . . . . . . 1 1 . 1 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . System Corruption 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 . Parts Lost 69 | . . 1 . 1 . . . 1 . . 2 . . 2 . 1 3 . 11 5 7 1 4 1 10 19 Power 7 | . . . . . . . . 1 . . . . . . . . . . 1 1 1 . . . 1 2 Propulsion 18 | . . . . . . . . . . . 1 . . 1 . 1 1 . 2 1 . 1 . . 4 6 Utility 27 | . . 1 . 1 . . . . . . 1 . . 1 . . 1 . 6 2 4 . . 1 2 7 Weapon 17 | . . . . . . . . . . . . . . . . . 1 . 2 1 2 . 4 . 3 4 Highest Loss Streak 9 | . . 1 . 1 . . . 1 . . 2 . . 1 . 1 1 . 3 3 4 1 4 1 6 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 100 99 99 100 100 99 95 91 89 86 99 100 99 98 99 87 81 78 85 80 79 77 78 82 94 Engine 6 | . 14 14 11 11 11 9 9 9 8 . . . 6 6 6 5 . . . 3 5 5 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . 6 8 8 8 Treads 14 | . 28 28 32 32 33 27 22 9 7 . . . . . 5 3 2 5 8 15 5 10 14 17 3 2 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 26 Wheel 7 | . . . . . . . 4 18 19 23 23 23 26 25 19 21 15 4 2 . 4 5 . . . . Device 8 | . 6 8 10 11 11 9 9 12 9 7 7 7 6 6 6 5 5 . 3 5 5 10 11 9 5 10 Storage 7 | . 14 14 11 11 11 9 9 9 9 7 7 7 6 6 6 6 5 5 5 5 5 5 4 4 4 3 Processor 9 | . . . 11 2 . 9 9 9 9 7 7 11 13 13 13 13 11 11 11 11 12 15 11 8 10 9 Hackware 8 | . . . . . . . . . 1 12 9 17 17 20 20 17 15 21 18 21 20 15 14 14 16 18 Protection 7 | . 3 5 . 8 11 18 17 10 9 7 7 7 8 6 6 9 10 12 8 5 3 . . 1 . . Energy Gun 2 | . 14 10 20 10 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . . 10 21 18 16 17 17 15 15 14 10 13 11 11 10 7 9 10 9 8 10 11 9 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 227 | 14 17 17 28 44 44 64 85 88 82 82 82 93 87 93 93 100 188 185 191 183 185 178 201 207 209 227 Greatest Support 300 | 40 40 40 60 60 60 63 63 24 36 36 36 36 48 48 36 48 48 75 145 145 132 225 225 300 300 215 Greatest Overweight (x) 65 | . . . . . . 1 6 3 3 2 2 2 1 2 2 4 7 6 6 1 6 7 . . 65 1 Average Overweight (x) 1 | . . . . . . . . 2 2 2 2 1 1 1 2 1 4 5 3 1 5 1 . . . . Largest Inventory Capacity 30 | 8 8 8 10 10 10 10 15 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 Average Capacity 18 | 8 8 8 9 10 10 10 11 19 20 20 20 20 20 20 20 20 29 30 30 30 30 30 30 30 30 14 Most Carried 30 | 6 8 8 10 10 10 10 15 20 20 20 20 20 20 20 20 20 30 30 30 29 30 29 28 30 30 30 Average Carried 17 | 4 6 7 8 9 9 9 10 19 19 19 19 19 19 19 19 19 27 29 25 22 27 24 24 28 28 13 Final Capacity 30 | 8 8 8 10 10 10 10 15 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 15 Final Carried 30 | 4 8 7 10 10 10 10 15 20 20 20 20 20 20 20 20 20 30 30 25 27 25 29 24 30 26 9 Class Distribution -------------------- 35% | Scavenger-Mutant 29% | Botlord-Mutant 10% | Bothacker-Mutant 9% | Mutant 9% | Commander-Mutant 4% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Commander-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Waste Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -4/Factory Botlord-Mutant | -3/Research Botlord-Gunner | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Gar Acc Matter Collected 6055 | 220 72 184 376 257 145 110 236 227 243 . . 89 178 128 40 535 610 148 282 297 207 277 60 200 502 432 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14745 | . 231 244 1057 949 341 681 861 1043 484 . . 254 192 263 114 915 701 . 791 587 635 616 165 338 1500 1783 Parts 710 | . 14 6 81 58 18 37 30 50 31 . . 10 5 17 6 25 26 . 47 44 40 22 8 14 39 82 Haulers Intercepted 19 | . . . 5 5 . 2 . 6 . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Gar Acc Combat Hostiles Destroyed 307 | . 7 12 26 20 10 13 17 20 22 . . 7 1 8 2 14 14 . 18 17 10 16 5 3 18 27 Guns 50 | . 7 11 22 10 . . . . . . . . . . . . . . . . . . . . . . Cannons 163 | . . . 3 4 7 13 9 17 11 . . 2 1 5 2 14 14 . 10 6 8 5 5 3 4 20 AOE 73 | . . . 1 6 3 . 8 3 11 . . 5 . 3 . . . . 5 9 . 10 . . 4 5 Classes Destroyed 19 | . 2 1 9 1 2 . . . 1 . . . . . . 1 1 . 1 . . . . . . . Worker 11 | . . . 2 2 . . . 2 . . . . . . . . 2 . . . . 1 . 1 . 1 Builder 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . . . 5 5 . 2 . 6 . . . 1 . . . . . . . . . . . . . . Recycler 5 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . 1 . 1 Operator 7 | . . . 1 1 . . . 1 . . . . 1 . . . 1 . . . . 1 . . . 1 Watcher 4 | . . . 1 . . 1 . 1 . . . . . . . . . . . 1 . . . . . . Swarmer 78 | . 3 1 6 3 3 . 5 3 12 . . . . 3 . 3 1 . 4 6 . 5 5 1 2 12 Cutter 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Grunt 101 | . 4 2 10 8 3 8 9 9 7 . . 6 . 1 . 5 4 . 3 2 2 5 . . 11 2 Brawler 4 | . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . 1 . Duelist 10 | . . . 1 1 1 . 1 2 . . . . . . . 1 . . 1 1 . 1 . . . . Sentry 46 | . . . 8 8 1 5 1 5 1 . . . . . 2 3 2 . 2 3 . . . 2 . 3 Specialist 5 | . . . . . 1 . . . . . . . . . . . . . 2 . 2 . . . . . Hunter 27 | . . . . . 2 . 1 1 . . . . 1 4 . 1 2 . 2 2 3 2 . . 3 3 Programmer 20 | . . . . . . . . . . . . . . . . . 5 . 2 2 2 3 . . . 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 5 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 1 Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 9 8 6 3 2 6 5 4 . . 6 1 5 1 3 3 . 6 8 4 8 5 2 5 8 Combat Bots Only 9 | . 4 9 7 5 3 2 6 3 4 . . 5 1 5 1 3 3 . 6 7 4 7 5 1 5 8 Max Kills in Single Turn 4 | . 1 2 3 4 2 1 3 2 3 . . 2 1 3 1 1 2 . 2 2 1 3 1 1 4 3 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 3 2 . 3 2 3 . . 2 . 3 . . . . 2 2 . 3 . . 4 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Gar Acc Damage Taken 21450 | . 267 488 688 534 228 610 533 341 469 . 36 167 127 675 88 530 1379 . 3129 1932 1428 885 1253 871 2535 2257 Core 1978 | . 55 130 198 53 39 121 44 22 5 . . 35 . 78 4 48 48 . 401 148 108 47 66 15 171 142 Absorbed by Shields 2160 | . . . . . . . 27 . 97 . . . . . . 70 154 . 252 . 243 . 49 107 671 490 Reduced by Siege Mode 320 | . . . . . . . . . . . . . . . . . . . . 35 50 . 123 108 . 4 Redirected to Shielding 203 | . . . . . . . . 40 . . . . . . . . . . 121 . . . . . 42 . Regen/Repaired (Parts) 1857 | . . . 72 183 . . . . . . . 178 . . 84 . 577 . . . 131 . 632 . . . Core Remaining (%) 72 | 100 . 26 . . 27 . . . 65 . . 95 . . . 84 . . . . 29 95 94 . 87 91 Volleys Fired 829 | . 25 33 71 49 18 34 23 41 34 . 2 7 1 20 7 95 56 6 31 43 50 24 12 13 45 89 Largest 4 | . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 1 2 2 2 2 2 3 3 4 Hottest 473 | . 70 70 130 136 200 200 200 200 200 . 200 200 200 200 200 200 200 7 200 196 198 188 190 280 285 473 Shots Fired 1424 | . 50 63 133 94 32 68 38 76 46 . 4 12 2 36 10 125 86 6 52 65 90 35 19 24 90 168 Gun 353 | . 50 63 124 62 . . . . . . . . . . 4 50 . . . . . . . . . . Cannon 927 | . . . 9 28 30 68 33 70 39 . 4 9 2 35 6 66 60 . 42 55 80 22 18 23 73 155 Launcher 65 | . . . . 4 2 . 5 6 7 . . 3 . 1 . 1 . . 2 9 . 12 1 . 9 3 Special 79 | . . . . . . . . . . . . . . . . 8 26 6 8 1 10 1 . 1 8 10 Kinetic 119 | . 25 33 7 . . . . . . . . . . . 4 50 . . . . . . . . . . Thermal 1152 | . 25 30 117 90 30 68 33 70 39 . 4 9 2 35 6 66 60 . 42 55 80 22 18 23 73 155 Explosive 53 | . . . . 4 2 . 5 6 7 . . 3 . 1 . 1 . . 2 9 . 12 1 . . . Electromagnetic 21 | . . . 9 . . . . . . . . . . . . . . . . . . . . . 9 3 Robot Hit Streak 36 | . 13 9 28 13 6 11 7 12 10 . 3 12 15 19 8 15 12 6 13 21 16 10 8 12 21 36 Robot Miss Streak 7 | . 4 4 6 5 5 7 7 5 4 . 3 1 . 7 2 5 6 . 3 1 3 3 3 3 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 6 | . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1090 | . 35 42 122 77 23 51 45 59 32 . 3 10 7 27 6 104 73 6 45 47 63 26 10 15 61 101 Core Hits 752 | . 12 23 139 89 14 25 35 39 31 . . 13 3 20 6 54 33 . 25 32 18 31 7 10 46 47 Critical Kills 13 | . . 1 . . . . . . . . . . . . . 1 . . 3 1 2 1 . . 2 2 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Critical Strikes 26 | . 2 3 1 . . . 5 . . . . . . . . 2 . . 5 1 2 1 . . 2 2 Burn 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 11 | . . . . . . . . . . . . . . . . . . . 3 1 2 1 . . 2 2 Destroy 3 | . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Sever 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Melee Attacks 75 | . . 23 . 1 . . 18 1 2 . . . 10 . 2 . 6 . 9 . . . . . . 3 Impact 44 | . . 23 . 1 . . . 1 . . . . 4 . 2 . 1 . 9 . . . . . . 3 Slashing 21 | . . . . . . . 18 . 2 . . . 1 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . 4 . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41377 | . 433 527 1926 1661 974 1651 3380 2692 2086 . 210 827 382 1210 188 2634 2155 . 1837 2794 2008 2335 407 546 3554 4960 Guns 3922 | . 429 527 1604 815 . . . . . . . . . . . 547 . . . . . . . . . . Cannons 25820 | . . . 202 399 813 1604 1020 2199 1099 . 210 297 64 1031 188 2040 2138 . 1274 1450 2008 531 399 513 2178 4163 Explosions 9269 | . . . 107 440 161 . 1052 447 795 . . 530 . 179 . 39 6 . 332 1335 . 1711 . . 1376 759 Melee 2027 | . . . . . . . 1283 46 156 . . . 318 . . . . . 224 . . . . . . . Ramming 339 | . 4 . 13 7 . 47 25 . 36 . . . . . . 8 11 . 7 9 . 93 8 33 . 38 Kinetic 1061 | . 202 236 76 . . . . . . . . . . . . 547 . . . . . . . . . . Thermal 29110 | . 227 291 1635 1214 813 1604 1020 2199 1099 . 210 297 64 1031 188 2040 2138 . 1274 1450 2008 683 399 513 2550 4163 Explosive 7367 | . . . . 440 161 . 1052 447 795 . . 530 . 179 . 39 . . 332 1335 . 1559 . . . 498 Electromagnetic 1473 | . . . 202 . . . . . . . . . . . . . 6 . . . . . . . 1004 261 Impact 457 | . . . . . . . . 46 . . . . 187 . . . . . 224 . . . . . . . Slashing 1570 | . . . . . . . 1283 . 156 . . . 131 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . 2 2 . . . . . 12 14 . . . . 2 . 4 5 5 . . . 41 5 Average Corruption 5 | . . . . 2 2 . . . . . 7 12 . . . . 1 . 3 4 5 . . . 29 1 Corruption Purged 8 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 5 Corruption Blocked 23 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . 20 . Effects 158 | . . . . 17 14 . . . . . 5 27 . . . . 1 . 7 22 25 . . . 28 12 Message Errors 48 | . . . . 4 9 . . . . . 1 8 . . . . . . 3 5 6 . . . 7 5 Matter Fused 39 | . . . . 6 2 . . . . . . 7 . . . . . . 2 7 6 . . . 7 2 Heat Flow Errors 19 | . . . . 1 2 . . . . . 2 1 . . . . . . . 4 3 . . . 5 1 Energy Discharges 13 | . . . . 2 . . . . . . 1 2 . . . . . . . 2 3 . . . 2 1 Data Loss (minor) 17 | . . . . 1 1 . . . . . 1 5 . . . . 1 . 2 1 2 . . . 2 1 Data Loss (major) 8 | . . . . 1 . . . . . . . 3 . . . . . . . . . . . . 2 2 Misfires 6 | . . . . . . . . . . . . 1 . . . . . . . 1 3 . . . 1 . Alerts 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1402 | . . . . 37 30 12 131 86 70 . . . 258 9 . 4 51 . 107 68 8 95 5 24 58 349 Projectiles 388 | . . . . . 18 12 9 30 22 . . . . 9 . 4 51 . 16 . 8 . 5 12 16 176 Explosions 453 | . . . . 37 12 . 4 32 48 . . . . . . . . . . 68 . 37 . . 42 173 Melee 561 | . . . . . . . 118 24 . . . . 258 . . . . . 91 . . 58 . 12 . . Knockbacks 4 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . Impact 4 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 921 | . . . 210 . . . 25 138 72 . . 13 . . . . . . 62 134 . 50 25 . 161 31 Shots 32 | . . . 2 . . . 2 3 2 . . 1 . . . . . . 1 4 . 1 1 . 12 3 Rammed 54 | . 4 . 4 3 . 5 14 . 11 . . . . . . 5 1 . 1 1 . 2 1 2 . . Targets Rammed 60 | . 4 . 4 4 . 6 14 . 11 . . . . . . 5 1 . 1 1 . 2 1 2 . 4 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Crushed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 45 243 108 216 233 187 207 240 377 . 141 176 . 48 44 388 235 . 228 222 255 87 . 195 297 338 Average Temperature 71 | . 18 108 32 43 81 61 73 75 125 . 54 29 . 14 23 72 79 . 61 62 71 45 . 64 92 97 Received Heat Transfer 3118 | . 93 181 174 174 9 306 166 153 191 . . 108 18 63 36 119 133 . 258 192 179 186 6 21 321 31 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . 1 Total Turns 142 | . . . . . . . . . . . . . . . . . . . . 42 37 . 28 26 . 9 Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . 42 37 . 28 15 . 9 Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Parts Fried 26 | . . . 1 . . . . 5 . . . . 2 . . . . . . . . 1 . 3 11 3 Impact Corruptions 7 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . 2 . 1 . . Robots Melted 14 | . . 1 . . . . . . . . . . . . . . . . 3 2 2 1 . . 3 2 Combat Hostiles 14 | . . 1 . . . . . . . . . . . . . . . . 3 2 2 1 . . 3 2 Parts Melted 70 | . 2 1 1 2 1 2 . 5 . . . . . 4 . . 7 . 9 9 4 2 2 1 6 12 Heat Transferred 34698 | . 814 999 2263 1676 950 1850 1072 2350 1225 . 250 325 75 1200 225 2152 2262 . 1700 2100 2825 900 550 725 2958 3252 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Gar Acc Peak Influence 716 | . 231 120 500 610 371 337 594 522 716 375 131 294 162 263 177 425 244 70 272 683 576 659 441 384 560 462 Initial 375 | . . 55 23 174 . 180 38 289 112 375 131 88 46 21 132 59 222 70 . 147 358 71 270 247 203 331 Average 263 | . 92 86 255 358 308 136 396 317 434 375 125 158 69 154 89 244 122 37 149 530 224 355 370 289 416 270 Maximum Alert Level 3 | . 1 . 2 2 1 1 2 2 3 1 . 1 . 1 . 2 1 . 1 2 2 2 2 1 2 2 Low Security (%) 40 | 100 82 100 37 13 11 83 23 14 7 . 100 60 100 75 100 34 73 100 53 7 56 22 . 4 3 20 Level 1 38 | . 17 . 35 37 88 16 30 70 11 100 . 39 . 24 . 59 26 . 46 12 23 43 54 95 51 76 Level 2 21 | . . . 27 48 . . 45 15 71 . . . . . . 6 . . . 79 20 34 45 . 45 2 Level 3 . | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 4 . 3 4 . 3 . 4 . . . 2 5 . 3 . 10 . 9 . 7 4 1 2 . 10 Investigation 24 | . 2 . 1 2 . 2 . 2 . . . 1 2 . 1 . 2 . 3 . 1 1 . 1 . 3 Extermination 15 | . . . . . . . . . . . . . . . 1 . 4 . 2 . 2 1 1 1 . 3 Reinforcement 22 | . 2 . 2 2 . 1 . 2 . . . 1 2 . . . 4 . 2 . 2 1 . . . 1 Assault 4 | . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . Garrison 6 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert ID Control Effect 16 | . . . . . . . . . . . . . . 1 . 1 10 . . 2 . . . . 1 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Gar Acc Distress Signals 17 | . 1 . 3 2 . 7 . 4 . . . . . . . . . . . . . . . . . . Communications Jammed 220 | . . . . . . . . . . . . 1 2 . . . 92 . 26 14 11 . 6 27 . 41 Distress Signals 220 | . . . . . . . . . . . . 1 2 . . . 92 . 26 14 11 . 6 27 . 41 Times Spotted 529 | . 14 14 40 29 9 36 18 35 17 . 6 8 8 12 1 18 53 4 30 26 24 17 13 17 37 43 Peak Tracking Total 10 | . 5 9 6 5 3 4 6 5 4 . 6 5 3 5 1 5 7 1 8 10 6 5 6 7 8 6 Tactical Retreats 22 | . 2 1 . 1 1 1 1 2 1 . . . 1 1 . . . . 3 1 2 1 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Gar Acc Traps Triggered 35 | . . . . 2 . 1 . . 12 1 . 1 . 2 . 5 4 . 1 . . 2 . . 4 . Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Gar Acc Machines Disabled 38 | . . . 2 . . 3 2 6 2 . . 6 . 1 . 2 1 . . 3 1 4 . . 2 3 Max in Single Turn 6 | . . . 2 . . 1 1 2 1 . . 6 . 1 . 1 1 . . 1 1 1 . . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Garrison Relay 9 | . . . . . . . 2 . 2 . . . . 1 . 2 . . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Gar Acc Machines Accessed 95 | . 4 . 5 11 . 9 . 10 . . . 6 6 . 4 . 9 . 4 . 3 2 2 3 . 17 Terminals 51 | . 2 . 3 8 . 6 . 5 . . . 2 5 . 2 . 2 . . . 3 1 1 . . 11 Fabricators 9 | . . . . . . . . . . . . 1 . . . . 3 . 1 . . 1 . 1 . 2 Repair Stations 12 | . . . 1 1 . . . 2 . . . 3 . . 1 . 3 . . . . . 1 . . . Recycling Units 8 | . 2 . 1 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 Scanalyzers 4 | . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . Garrison Access 11 | . . . . 1 . 1 . 1 . . . . 1 . 1 . . . 2 . . . . 1 . 3 Total Hacks 294 | . 16 . 17 31 . 35 . 23 . . . 11 16 . 11 . 32 . 12 . 15 4 9 8 . 54 Successful 156 | . 10 . 11 22 . 20 . 12 . . . 6 12 . 5 . 18 . 8 . 8 2 2 3 . 17 Failed 138 | . 6 . 6 9 . 15 . 11 . . . 5 4 . 6 . 14 . 4 . 7 2 7 5 . 37 Catastrophic 21 | . 1 . . 1 . 1 . 1 . . . 2 . . 1 . 3 . . . 2 1 1 1 . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 115 | . 12 . 10 13 . 20 . 9 . . . 3 9 . 4 . 5 . 3 . 3 . 3 3 . 18 Terminals 156 | . 11 . 11 18 . 20 . 14 . . . 4 14 . 3 . 7 . . . 15 1 3 . . 35 Fabricators 27 | . . . . . . . . . . . . 2 . . . . 10 . 3 . . 3 . 3 . 6 Repair Stations 42 | . . . 4 6 . . . 3 . . . 5 . . 5 . 13 . . . . . 6 . . . Recycling Units 27 | . 5 . 2 3 . 5 . 3 . . . . . . . . . . . . . . . 2 . 7 Scanalyzers 14 | . . . . . . 7 . 1 . . . . . . . . 2 . 4 . . . . . . . Garrison Access 28 | . . . . 4 . 3 . 2 . . . . 2 . 3 . . . 5 . . . . 3 . 6 Terminal Hacks 52 | . 5 . 3 9 . 8 . 6 . . . 1 7 . 1 . . . . . 7 . . . . 5 Part Schematic 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 1 . . 2 . 1 . . . . 2 . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . 1 . . . . . . . . . . . . . . 2 . . . . . Open Door 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 14 | . . . . 3 . 2 . 2 . . . 1 . . 1 . . . . . 3 . . . . 2 Locate Traps 6 | . . . . 2 . 1 . 1 . . . . 2 . . . . . . . . . . . . . Zone Layout 7 | . . . . 1 . 2 . 1 . . . . 1 . . . . . . . 1 . . . . 1 Fabricator Hacks 12 | . . . . . . . . . . . . . . . . . 6 . 2 . . 2 . 1 . 1 Network Status 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Load Schematic 5 | . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . . 1 Build 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . . . Repair Station Hacks 28 | . . . 4 6 . . . 1 . . . 4 . . 2 . 9 . . . . . 2 . . . Scan Component 15 | . . . 2 3 . . . 1 . . . 2 . . 1 . 5 . . . . . 1 . . . Repair 13 | . . . 2 3 . . . . . . . 2 . . 1 . 4 . . . . . 1 . . . Recycling Unit Hacks 6 | . 2 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Retrieve Components 6 | . 2 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Scanalyzer 10 | . . . . . . 7 . 1 . . . . . . . . . . 2 . . . . . . . Insert Component 5 | . . . . . . 3 . 1 . . . . . . . . . . 1 . . . . . . . Analyze 5 | . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 14 | . . . . 1 . 1 . 1 . . . . 1 . 1 . . . 2 . . . . 1 . 6 Unlock Access 8 | . . . . 1 . 1 . 1 . . . . 1 . 1 . . . 2 . . . . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Coupler Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Unauthorized Hacks 34 | . 3 . 3 5 . 4 . 2 . . . 1 4 . 1 . 3 . 2 . 1 . . 1 . 4 Terminals 18 | . 1 . 2 3 . 3 . 1 . . . 1 3 . . . 1 . . . 1 . . . . 2 Assimilate 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Botnet 12 | . . . 1 2 . 3 . 1 . . . 1 1 . . . 1 . . . 1 . . . . 1 Disrupt 3 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 Report 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Mask 4 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . 1 . . . . 1 . 1 . . . 2 . . . . . . . Reprogram 6 | . . . . 1 . . . 1 . . . . 1 . 1 . . . 2 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 3 . 5 10 . 9 . 9 . . . 6 6 . 4 . 8 . 2 . 2 2 2 3 . 14 Full Trace Events 17 | . 1 . 1 1 . 1 . 1 . . . 1 1 . . . 2 . 2 . 1 1 . 1 . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . . . . . 116 . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . . 3 . . . . . . 2 . . . . . 1 . . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . . 1 . 2 . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 329 | . . . . . . . . . . . . . . . . . 51 . 139 . . 139 . . . . Total Part Build Rating 37 | . . . . . . . . . . . . . . . . . 1 . 18 . . 18 . . . . Parts Repaired 13 | . . . 2 3 . . . . . . . 2 . . 1 . 4 . . . . . 1 . . . Time 439 | . . . 64 90 . . . . . . . 118 . . 16 . 114 . . . . . 37 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . 10 . . 10 . . . 10 . . . . . . . . . . . . . . . . . 10 Parts Scanalyzed 4 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 4 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Gar Acc Used RIF Installer 7 | . . . . . 1 . 1 . 1 . . . . 1 . 1 . . . 1 . . . . 1 . Command Fork 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 59 | . . . . . . . . . . . . . 4 . . 7 18 6 5 1 4 1 . 1 6 6 Non-combat 17 | . . . . . . . . . . . . . 2 . . . 4 . 3 . 4 1 . . . 3 Combat 42 | . . . . . . . . . . . . . 2 . . 7 14 6 2 1 . . . 1 6 3 Robot Hacks Applied 65 | . . . . . . . . . . . . . 4 . . 7 19 6 6 1 7 1 . 1 6 7 parse_system 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . no_distress 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . generate_echo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 hold_bot 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . drop_inventory 4 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 deconstruct_bot 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . ignore_targets 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . amplify_resonance 11 | . . . . . . . . . . . . . . . . 1 2 . 3 . 1 . . 1 1 2 wipe_record 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . reboot_system 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 overwrite_iff 15 | . . . . . . . . . . . . . 1 . . 5 3 . 1 1 . . . . 4 . streamctrl_low 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . formatsys_high 14 | . . . . . . . . . . . . . 1 . . . 9 . 1 . 1 . . . . 2 Relay Couplers Released 46 | . . . . . . . 10 . 10 . . . . 4 . 8 . . 2 5 . . . . 5 2 Machine Destruction 46 | . . . . . . . 10 . 10 . . . . 4 . 8 . . 2 5 . . . . 5 2 Attached 21 | . . . . . . . . . . 1 . 1 1 . . 3 5 1 2 1 1 . . 1 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 6 . . . . . . . . . . . . . . 3 . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Gar Acc Total Allies 58 | . 1 . . 3 6 . . 2 . . . . 4 . 1 5 16 . 3 5 2 . . . 6 4 Largest Group 7 | . 1 1 1 4 7 7 5 2 1 . . . 2 2 1 2 3 2 2 3 3 . . . 2 3 Highest-Rated Group 204 | . 10 10 10 34 154 154 103 48 21 . . . 61 61 32 61 124 94 94 204 204 . . . 60 155 Highest-Rated Ally 69 | . 10 10 10 10 24 24 24 24 21 . . . 32 32 32 41 65 64 64 68 68 . . . 30 69 Total Orders 82 | . . 3 8 13 8 13 15 1 . . . . 4 . . . 3 . . 2 3 . . . . 9 STAY 51 | . . 1 5 7 5 9 10 1 . . . . 3 . . . 2 . . 1 2 . . . . 5 FOLLOW 29 | . . 2 3 6 3 4 5 . . . . . 1 . . . . . . 1 . . . . . 4 AID 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Ally Attacks 244 | . . . . . 16 25 11 . 3 . . . . 5 . 16 66 40 6 7 32 . . . 12 5 Total Damage 8914 | . . . . . 123 624 296 . 98 . . . . 67 . 513 1783 2180 141 241 2464 . . . 234 150 Kills 56 | . . . . . 2 6 3 . . . . . . 2 . 2 14 6 2 2 15 . . . 1 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Gar Acc Robot Analysis Total 9 | . 3 . 1 . . 2 . 1 . . . . 2 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Gar Acc Turns Passed 26327 | 12 593 505 2183 1644 993 1869 1560 2568 1670 64 156 633 610 339 276 1078 1963 751 758 953 1251 520 278 524 888 1688 Spaces Moved 12329 | 6 282 209 1045 814 516 805 738 984 708 52 122 475 437 202 177 385 980 352 259 318 517 255 135 253 442 861 Core 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Treads 5395 | 6 282 209 1045 814 516 805 584 . 1 . . . . . . . . 1 134 318 38 161 135 253 93 . Legs 1208 | . . . . . . . . . . . . . . . . . . . . . . . . . 347 861 Wheels 5724 | . . . . . . . 154 984 707 52 122 475 437 202 177 385 980 351 125 . 479 94 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 160 160 160 160 160 160 160 120 120 120 120 120 105 105 105 120 105 105 190 190 232 190 138 145 145 113 110 Average Speed 153 | 160 160 160 160 160 160 198 158 131 130 120 120 119 105 105 120 114 153 190 212 237 193 147 145 145 149 138 Slowest Speed 3300 | 160 160 160 160 160 160 240 400 135 410 120 120 120 105 120 120 150 195 305 240 238 238 195 145 145 3300 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 53 36 57 92 52 57 67 70 70 2 70 15 10 41 6 49 32 86 10 62 18 9 8 13 74 30 Regions Visited 26 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 . 1 . 1 . . . . 1 . 1 . . . 1 . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . 1 . . . . . . . . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 113 | . . 7 . 13 . . 11 . 18 . . . 3 . 2 1 1 . . . . . 1 3 25 28 Terrain Destroyed 702 | . . 7 18 40 24 . 42 105 27 . . 86 3 3 2 5 1 . 21 71 13 98 20 5 51 60 Melee 16 | . . 7 . 1 . . . . . . . . 3 . 2 . 1 . . . . . . . . 2 Projectile 104 | . . . . . . . 1 11 2 . . . . . . 1 . . 9 1 13 3 3 5 6 49 AOE 582 | . . . 18 39 24 . 41 94 25 . . 86 . 3 . 4 . . 12 70 . 95 17 . 45 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Res Res Gar Acc Total 17912 | 9 373 275 1431 1060 636 974 1015 2145 1366 54 125 522 575 272 224 843 1321 433 398 450 681 361 193 383 588 1205 Wait 3642 | . 51 3 252 134 36 100 173 1086 500 . . 16 105 25 24 293 195 49 69 38 91 53 30 99 38 182 Move 12306 | 5 281 208 1044 813 515 805 737 983 707 52 121 474 436 201 176 384 980 351 258 317 516 254 134 253 441 860 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 201 | . 6 1 14 14 1 7 12 11 8 1 1 6 6 3 3 8 18 6 5 14 5 7 3 7 14 20 Fast Attach 76 | . 2 . 6 4 . 2 7 2 . . . 5 . . 4 2 8 4 2 . 2 3 1 1 11 10 Attach 76 | . . 1 1 2 . 2 . 1 2 1 1 2 2 1 . 2 7 1 10 9 6 4 6 2 6 7 Detach 27 | . 1 . 1 1 . 1 2 . . . . 1 . . 2 2 5 1 1 1 2 3 1 1 . 1 Swap 243 | 2 . 5 15 18 4 7 13 10 13 . . 4 10 4 2 21 35 5 10 7 5 9 3 5 17 19 Drop 171 | 2 3 1 23 20 2 10 15 10 8 . . 7 4 2 4 5 7 10 2 3 3 2 2 . 16 10 Fire 829 | . 25 33 71 49 18 34 23 41 34 . 2 7 1 20 7 95 56 6 31 43 50 24 12 13 45 89 Melee 75 | . . 23 . 1 . . 18 1 2 . . . 10 . 2 . 6 . 9 . . . . . . 3 Ram 7 | . . . . . . . 1 . 6 . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Crush 49 | . 4 . 4 4 . 6 13 . 5 . . . . . . 5 1 . 1 1 . 2 1 2 . . Escape Stasis 125 | . . . . . 2 . . . 81 . . . . 16 . 26 . . . . . . . . . . Rewire 81 | . . . . . 58 . 1 . . . . . 1 . . . 3 . . 17 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory (discovered 3 exits: [*Low x2] / Gar) -6/Garrison -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory -3/Research -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 16) 606 | -10/Materials | Entered Mines 606 | -10/Mines | Accompanied by 1 ally 774 | -10/Mines | Assembled infested the area 802 | -10/Mines | Core integrity fell below 50% 864 | -10/Mines | Destroyed 9 combat bots 1079 | -10/Mines | Discovered new exit (range 7) 1111 | -10/Mines | Entered Materials 1111 | -9/Materials | Accompanied by 1 ally 1111 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1353 | -9/Materials | Identified exit to Mines 1353 | -9/Materials | Identified exit to Storage 1473 | -9/Materials | Repaired Imp. Heat Sink 1500 | -9/Materials | Repaired Lgt. Treads 2035 | -9/Materials | Destroyed 7 combat bots 2232 | -9/Materials | Build established: Scavenger-Mutant 2506 | -9/Materials | Discovered new exit (range 14) 3294 | -9/Materials | Entered Storage 3294 | -9/Storage | Accompanied by 1 ally 3309 | -9/Storage | Core integrity fell below 50% 4491 | -9/Storage | Identified exit to Garrison 4501 | -9/Storage | Repaired Hrd. Medium Armor Plating 4528 | -9/Storage | Repaired Lgt. Treads? 4574 | -9/Storage | Repaired Lgt. Treads? 4817 | -9/Storage | Discovered new exit (range 15) 4938 | -9/Storage | Entered Garrison 4938 | -9/Garrison | Accompanied by 4 allies 4987 | -9/Garrison | Triggered checkpoint 5064 | -9/Garrison | Discovered new exit (range 8) 5118 | -9/Garrison | Triggered checkpoint 5197 | -9/Garrison | Discovered new exit (range 14) 5227 | -9/Garrison | Installed Relay Interface Framework 5822 | -9/Garrison | Build established: Commander-Mutant 5910 | -9/Garrison | Triggered checkpoint 5931 | -9/Garrison | Entered Materials 5931 | -8/Materials | Accompanied by 7 allies 5931 | -8/Materials | Evolved 2 slots: Utility x2 7287 | -8/Materials | Discovered new exit (range 15) 7798 | -8/Materials | Identified exit to Garrison 7800 | -8/Materials | Entered Garrison 7800 | -8/Garrison | Accompanied by 5 allies 7934 | -8/Garrison | Triggered checkpoint 8154 | -8/Garrison | Triggered checkpoint 8221 | -8/Garrison | Discovered new exit (range 10) 8299 | -8/Garrison | Triggered checkpoint 8327 | -8/Garrison | Build established: Scavenger-Mutant 8390 | -8/Garrison | Discovered new exit (range 15) 8426 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 8620 | -8/Garrison | Triggered checkpoint 8705 | -8/Garrison | Garrison Relay disabled 8847 | -8/Garrison | Garrison Relay disabled 9360 | -8/Garrison | Entered Materials 9360 | -8/Materials | Accompanied by 1 ally 10306 | -8/Materials | Discovered new exit (range 16) 10522 | -8/Materials | Discovered new exit (range 15) 10851 | -8/Materials | Identified exit to Garrison 11928 | -8/Materials | Entered Garrison 11928 | -8/Garrison | Accompanied by 1 ally 11942 | -8/Garrison | Triggered checkpoint 11985 | -8/Garrison | Triggered checkpoint 12016 | -8/Garrison | Triggered checkpoint 12136 | -8/Garrison | Discovered new exit (range 9) 12154 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 12196 | -8/Garrison | Triggered checkpoint 12362 | -8/Garrison | Discovered new exit (range 13) 12540 | -8/Garrison | Triggered checkpoint 12863 | -8/Garrison | Discovered new exit (range 15) 13092 | -8/Garrison | Triggered checkpoint 13288 | -8/Garrison | Garrison Relay disabled 13405 | -8/Garrison | Triggered checkpoint 13434 | -8/Garrison | Garrison Relay disabled 13598 | -8/Garrison | Entered Factory 13598 | -7/Factory | Evolved 2 slots: Utility x2 13662 | -7/Factory | Sucked down chute 13662 | -7/Factory | Entered Waste 13677 | -7/Waste | EMP discharged 13677 | -7/Waste | Spotted C-40 Crusher 13697 | -7/Waste | Spotted C-40 Crusher 13699 | -7/Waste | Spotted C-40 Crusher 13707 | -7/Waste | Crushed by Compactor (1 part destroyed) 13713 | -7/Waste | Spotted C-40 Crusher 13719 | -7/Waste | Spotted C-40 Crusher 13724 | -7/Waste | Spotted C-40 Crusher 13777 | -7/Waste | EMP discharged 13777 | -7/Waste | System corruption reached 10% 13796 | -7/Waste | Discovered new exit (range 10) 13818 | -7/Waste | Entered Factory 13926 | -7/Factory | Repaired Broken Matter Neutralizer? 14298 | -7/Factory | Repaired Arm. Wheel 14338 | -7/Factory | Discovered new exit (range 6) 14389 | -7/Factory | Build established: Mutant 14451 | -7/Factory | Entered another Factory area 14451 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14880 | -6/Factory | Identified exit to Garrison 14909 | -6/Factory | Build established: Bothacker-Mutant 14922 | -6/Factory | Discovered new exit (range 19) 15052 | -6/Factory | Garrison activated, responded to threat 15061 | -6/Factory | Entered Garrison 15061 | -6/Garrison | Accompanied by 2 allies 15067 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 15124 | -6/Garrison | Triggered checkpoint 15248 | -6/Garrison | Discovered new exit (range 12) 15298 | -6/Garrison | Triggered checkpoint 15345 | -6/Garrison | Garrison Relay disabled 15400 | -6/Garrison | Entered Factory 15422 | -6/Factory | Discovered new exit (range 7) 15546 | -6/Factory | Repaired Arm. Wheel 15572 | -6/Factory | Discovered new exit (range 19) 15647 | -6/Factory | Identified exit to Garrison 15657 | -6/Factory | Build established: Botlord-Mutant 15676 | -6/Factory | Entered Garrison 15676 | -6/Garrison | Accompanied by 1 ally 15729 | -6/Garrison | Triggered checkpoint 15743 | -6/Garrison | Triggered checkpoint 15819 | -6/Garrison | Triggered checkpoint 15896 | -6/Garrison | Garrison Relay disabled 15950 | -6/Garrison | Spotted B-75 Beast 15997 | -6/Garrison | Destroyed B-75 Beast 16081 | -6/Garrison | Triggered checkpoint 16085 | -6/Garrison | Triggered checkpoint 16337 | -6/Garrison | Discovered new exit (range 11) 16353 | -6/Garrison | Expanded RIF knowledge: Command Fork 16415 | -6/Garrison | Triggered checkpoint 16683 | -6/Garrison | Garrison Relay disabled 16754 | -6/Garrison | Entered Factory 16754 | -5/Factory | Evolved 2 slots: Utility x2 16855 | -5/Factory | Fabricated Cargo Storage Unit (x1) 16933 | -5/Factory | Discovered new exit (range 11) 17277 | -5/Factory | Fabricated M-28 Smith (x1) 17450 | -5/Factory | Repaired Imp. Medium Armor Plating? 17506 | -5/Factory | Repaired Arm. Wheel 17757 | -5/Factory | Found Powered Armor 17990 | -5/Factory | Repaired Arm. Wheel 18014 | -5/Factory | Repaired Imp. Medium Armor Plating 18199 | -5/Factory | Cargo convoy interrupted 18509 | -5/Factory | P-70 Sage assimilated allied Fighter 6a 18703 | -5/Factory | Spotted B-75 Beast 18717 | -5/Factory | Sucked down chute 18717 | -5/Factory | Entered Waste 18742 | -5/Waste | Spotted C-40 Crusher 18750 | -5/Waste | 2 allies followed down the chute 18760 | -5/Waste | Allies destroyed C-40 Crusher 18778 | -5/Waste | Spotted C-40 Crusher 18781 | -5/Waste | Spotted C-40 Crusher 18818 | -5/Waste | Allies destroyed C-40 Crusher 18894 | -5/Waste | Spotted C-40 Crusher 18901 | -5/Waste | Spotted C-40 Crusher 18907 | -5/Waste | Allies destroyed C-40 Crusher 18953 | -5/Waste | Discovered new exit (range 22) 18962 | -5/Waste | Spotted C-40 Crusher 19059 | -5/Waste | Allies destroyed C-40 Crusher 19117 | -5/Waste | Allies destroyed C-40 Crusher 19468 | -5/Waste | Entered Factory 19468 | -5/Factory | Accompanied by 2 allies 19528 | -5/Factory | Build established: Bothacker-Mutant 19654 | -5/Factory | Identified exit to Garrison 19819 | -5/Factory | Lost 3 parts (1p1n1u) 19921 | -5/Factory | Lost 3 parts (1n1u1w) 20057 | -5/Factory | Identified exit to Garrison 20134 | -5/Factory | Fabricated Biometal Heavy Treads (x2) 20205 | -5/Factory | Garrison activated, responded to threat 20226 | -5/Factory | Entered Garrison 20265 | -5/Garrison | Triggered checkpoint 20293 | -5/Garrison | Spotted B-75 Beast 20297 | -5/Garrison | Core integrity fell below 50% 20314 | -5/Garrison | Destroyed B-75 Beast 20360 | -5/Garrison | Triggered checkpoint 20463 | -5/Garrison | Lost 3 parts (1n1u1w) 20481 | -5/Garrison | Destroyed 7 combat bots 20508 | -5/Garrison | Discovered new exit (range 11) 20552 | -5/Garrison | Triggered checkpoint 20699 | -5/Garrison | Discovered new exit (range 10) 21018 | -5/Garrison | Discovered new exit (range 8) 21047 | -5/Garrison | Expanded RIF knowledge: Structural Interface 21113 | -5/Garrison | Garrison Relay disabled 21179 | -5/Garrison | Entered Factory 21179 | -5/Factory | Accompanied by 3 allies 21366 | -5/Factory | Discovered new exit (range 10) 21428 | -5/Factory | Build established: Botlord-Mutant 21479 | -5/Factory | First assault squad dispatched 21634 | -5/Factory | Discovered new exit (range 5) 21909 | -5/Factory | Spotted B-75 Beast 21985 | -5/Factory | Destroyed B-75 Beast 22148 | -5/Factory | Lost 4 parts (1p1u2w) 22171 | -5/Factory | Discovered new exit (range 13) 22430 | -5/Factory | Entered another Factory area 22430 | -4/Factory | Evolved 2 slots: Propulsion x2 22663 | -4/Factory | Fabricated Biometal Heavy Treads (x2) 22806 | -4/Factory | Destroyed 7 combat bots 22866 | -4/Factory | Discovered new exit (range 9) 22930 | -4/Factory | First assault squad dispatched 22950 | -4/Factory | Entered Research 22950 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 23057 | -3/Research | Lost 4 parts (4w) 23088 | -3/Research | Discovered new exit (range 30) 23139 | -3/Research | Repaired Biometal Heavy Treads 23175 | -3/Research | Identified exit to Research 23228 | -3/Research | Entered another Research area 23228 | -2/Research | Evolved 2 slots: Propulsion x2 23240 | -2/Research | Spotted B-90 Cyclops 23289 | -2/Research | Found Prototype Launcher 23289 | -2/Research | Identified Enh. Gamma Bomb Array 23304 | -2/Research | Found Enh. Gamma Bomb Array 23306 | -2/Research | Found Enh. Gamma Bomb Array 23308 | -2/Research | Found Enh. Gamma Bomb Array 23506 | -2/Research | Spotted B-90 Cyclops 23752 | -2/Research | Identified exit to Garrison 23752 | -2/Research | Entered Garrison 23796 | -2/Garrison | Spotted B-90 Cyclops 23812 | -2/Garrison | Triggered checkpoint 23930 | -2/Garrison | Destroyed B-90 Cyclops 23939 | -2/Garrison | Garrison Relay disabled 23959 | -2/Garrison | Lost 3 parts (2n1u) 24021 | -2/Garrison | Triggered checkpoint 24076 | -2/Garrison | Lost 6 parts (1p2n1u2w) 24117 | -2/Garrison | System corruption reached 10% 24330 | -2/Garrison | Discovered new exit (range 19) 24354 | -2/Garrison | Triggered checkpoint 24370 | -2/Garrison | System corruption reached 30% 24472 | -2/Garrison | Discovered new exit (range 13) 24476 | -2/Garrison | Triggered checkpoint 24611 | -2/Garrison | Discovered new exit (range 12) 24633 | -2/Garrison | Expanded RIF knowledge: Zone Cloak 24640 | -2/Garrison | Entered Access 24640 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24941 | -1/Access | Spotted B-99 Colossus 24957 | -1/Access | Destroyed B-99 Colossus 25042 | -1/Access | Lost 9 parts (1p1n5u2w) 25375 | -1/Access | Garrison activated, responded to threat 25423 | -1/Access | Destroyed 8 combat bots 25423 | -1/Access | Lost 3 parts (2n1w) 25481 | -1/Access | Found Gamma Bomb Array 25658 | -1/Access | Identified exit to Surface 26328 | *** | Escaped! Last Messages --------------- Sealed Barrier opened remotely. 26302_ The Access Shell folds into the floor. 26303_ Slug penetrates Eye 10a. 26305_ Eye 10a destroyed. 26305_ Penetrated by Slug. 26309_ Slug penetrates Sealed Heavy Doors. 26310_ Penetrated by Slug. 26312_ H-88 Terminator IFF system glitched. 26312_ Slug penetrates H-88 Terminator. 26313_ H-88 Terminator misfires. 26313_ Slug penetrates Terminal. 26314_ Lgt. Quantum Reactor fried. 26314_ Adv. Phase Shifter fried. 26314_ H-88 Terminator destroyed. 26315_ Activated siege mode. 26316_ Penetrated by Slug. 26316_ Slug penetrates Sealed Heavy Doors. 26319_ Adv. Phase Shifter fried. 26319_ H-88 Terminator destroyed. 26328_ Ended siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????+#????????? | | ??????????????????????????????????????? #????????? | | ??????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ????????????????????????????H????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ??????????????????????????????##?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" [ #????????? | | ???????????????????"" [%=* ;#???????? | | ??????????????????"" *%= [[%=! ##???????? | | ??????????????????" !"" """ ;#???????? | | ?????????????????" ""T""" ##???????? | | ?????????????????############# ####### #????????? | | ?????????????????????????????#;##????# #????????? | | ?????????????????????????????###?????# #????##### | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????# # | | ?????????????????????????????????????# + | | ???????????????????# ############## # | | ???????????????????# # | | ???????????????????# #? | | ???????????????????# ##########+### #? | | ?????????????????????????# # #?? ? | | ?????????????????????????# # #??? | | ?????????????????????????#[ # #??? | | ?????????????????????????# # #???? | | ?????????????????????????# # #????? | | ?????????????????????????#####+#"##### #?????###+ | | ?????????????????????????# #? ! ????????? | | ?????????????????????????# ! #? % ????????? | | ?????????????????????????# % + [ ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 200 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Corruption Block 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 8 Particle Charging 15 Offensive Hacking 14 Defensive Hacking 26 Relay Coupler Types 3 Relay Coupler Value 71 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Ion Burst Cannon | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Railgun | -6/Factory | Hacked Micro-nuke Launcher | -6/Factory | Hacked Biometal Heavy Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ Cargo Storage Unit | x1 | -5/Factory M-28 Smith | x1 | -5/Factory Biometal Heavy Treads | x2 | -5/Factory Biometal Heavy Treads | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonReactionKatana Manual? 0 Play Time 02:58:37 Cumulative 1054.0 hours Start 2022.02.20 @ 17:31:26 End 2022.02.20 @ 21:27:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 728 Rogue 724 Adventurer 4 Explorer 0 Win Type 0 Total 115 Types 88/9/8/4/2/0/0/2/2 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a8100a8-4789-4c80-8f4b-d788c3b1740e