Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 03:07:35 Player: FL-IST Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (1585) 1585 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4260 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 342/400 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (213) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Machine Analyzer Sensor Array Signal Interpreter Light Armor Plating Hacking Suite AWS/Gauss Assault Cannon Assault Cannon Rocket Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Machine Analyzer Sensor Array Signal Interpreter Light Armor Plating Hacking Suite AWS/Gauss Assault Cannon Assault Cannon Rocket Launcher Datajack Katana [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 32 | 7 5 2 15 3 . Power 3 | 1 1 . . 1 . Engine 3 | 1 1 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 1 . 5 . . Treads 8 | 2 1 . 5 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 1 1 4 1 . Device 2 | 1 . 1 . . . Storage 3 | 1 1 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 12 | 2 2 1 6 1 . Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . . 4 . . Ballistic Cannon 3 | . . . 2 1 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 5 | . 1 1 2 1 . Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . 1 1 1 1 . To Critical Strikes . | . . . . . . Average Backups 13 | 3 8 9 16 19 17 Power 1 | . 1 1 1 1 1 Propulsion 4 | 1 2 2 7 8 5 Utility 4 | . 3 3 4 5 5 Weapon 2 | . 1 1 2 3 4 Tool/Special . | . . . . . . Unused Backups 18 | . 3 . 1 1 13 Power 1 | . . . . . 1 Propulsion 8 | . 2 . . 1 5 Utility 5 | . 1 . . . 4 Weapon 4 | . . . 1 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 99 95 95 99 100 Engine 12 | . 13 14 11 11 11 Treads 30 | . 28 28 32 33 33 Device 6 | . 14 10 1 . . Storage 12 | . 14 14 11 11 11 Processor 4 | . . . 7 11 11 Protection 5 | . . . 10 10 11 Energy Gun 4 | . 7 14 . . . Ballistic Gun 8 | . 19 14 3 . . Ballistic Cannon 10 | . . . 18 19 22 Peak Build Rating 24 | 7 8 8 19 23 24 Average Rating 13 | 5 7 7 16 18 23 On Entrance 10 | . 7 8 8 19 23 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 66 | 13 20 20 65 66 66 Greatest Support 63 | 40 40 40 63 63 63 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 10 10 20 20 20 Average Capacity 14 | 7 8 10 17 20 20 Most Carried 20 | 5 10 10 20 20 20 Average Carried 13 | 3 8 9 16 19 18 Final Capacity 20 | 8 10 10 20 20 20 Final Carried 20 | 5 9 9 20 20 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1912 | 281 609 93 726 203 . Remotely . | . . . . . . Salvage Created 2253 | 110 798 137 1001 207 . Parts 151 | 12 56 11 53 19 . Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed 5 | 1 3 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 46 | . 14 5 22 5 . Guns 18 | . 14 2 2 . . Cannons 20 | . . . 16 4 . AOE 8 | . . 3 4 1 . Classes Destroyed 12 | 2 7 1 1 1 . Worker 8 | 2 2 1 . 3 . Builder 1 | . . 1 . . . Tunneler 4 | 3 . 1 . . . Hauler 6 | . 2 . 4 . . Recycler 3 | . 2 . 1 . . Mechanic 2 | . 1 . 1 . . Operator 3 | . 2 . 1 . . Watcher 6 | . 3 . 3 . . Swarmer 16 | . 9 3 4 . . Grunt 23 | . 5 2 12 4 . Duelist 1 | . . . . 1 . Sentry 6 | . . . 6 . . Best Kill Streak 6 | 2 5 3 6 3 . Combat Bots Only 5 | . 3 3 5 3 . Max Kills in Single Turn 4 | 1 2 2 4 2 . Gunslinging . | . . . . . . Exploded 4 | . . 2 4 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 137 | . 65 4 53 15 . Missed 33 | . 15 1 14 3 . Hits 104 | . 50 3 39 12 . Melee 3 | . . . . 3 . Projectile 101 | . 50 3 39 9 . Critical Strikes 4 | . 1 1 2 . . Damage Taken 1273 | . 481 45 511 236 . Core 150 | . 92 . 47 11 . Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 63 . . . Volleys Fired 197 | 23 80 14 66 14 . Largest 2 | 2 2 2 2 2 . Hottest 74 | 40 70 70 74 74 . Shots Fired 390 | 46 160 26 130 28 . Gun 281 | 46 160 24 51 . . Cannon 103 | . . . 78 25 . Launcher 6 | . . 2 1 3 . Special . | . . . . . . Kinetic 339 | 46 134 12 122 25 . Thermal 45 | . 26 12 7 . . Explosive 6 | . . 2 1 3 . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 7 7 5 11 8 . Robot Miss Streak 5 | 5 4 1 2 3 . Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 229 | 24 93 13 86 13 . Core Hits 101 | 5 37 10 40 9 . Critical Kills 3 | 1 1 . 1 . . Critical Parts Destroyed 2 | . 1 . 1 . . Critical Strikes 13 | 1 4 1 7 . . Burn 3 | . 2 1 . . . Destroy 5 | 1 2 . 2 . . Blast 5 | . . . 5 . . Melee Attacks 4 | . 4 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . 4 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4194 | 309 1181 279 1992 433 . Guns 2150 | 309 1181 158 502 . . Cannons 1552 | . . . 1264 288 . Explosions 492 | . . 121 226 145 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3336 | 309 942 81 1716 288 . Thermal 366 | . 239 77 50 . . Explosive 492 | . . 121 226 145 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 51 | . . . 51 . . Projectiles 39 | . . . 39 . . Explosions 12 | . . . 12 . . Melee . | . . . . . . Knockbacks 21 | . . . 17 4 . Impact . | . . . . . . Kinetic 19 | . . . 15 4 . Secondary 2 | . . . 2 . . Self-Inflicted Damage 41 | . . . . 41 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 126 | . 63 72 84 126 . Average Temperature 25 | . 20 19 23 42 . Received Heat Transfer 495 | . 117 45 279 54 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 2 . . . Heat Transferred 1295 | . 851 296 148 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 1 | . . . 1 . . Low Security (%) 93 | 100 100 100 75 100 . Level 1 6 | . . . 24 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 266 | 5 134 100 266 155 . Initial 102 | . . 27 . 102 . Average 51 | . 38 18 105 34 . Influence Increases 1641 | 25 485 165 790 176 . Destroy 0b10 Robot/C 920 | . 280 100 440 100 . Destroy 0b10 Robot/NC 165 | 25 60 15 50 15 . Destroy Leader 244 | . 70 20 134 20 . Allied During Kill 9 | . . . . 9 . Successful Hack 34 | . 15 . 19 . . Select Force Hacks 90 | . 30 . 60 . . Disable Machine 30 | . . 15 15 . . Destroy Structure 74 | . . 15 27 32 . Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 60 | . 30 . 30 . . Influence Decreases 1641 | 25 414 236 528 438 . Entered New Map 204 | . . 44 . 160 . Time Decay 1387 | 25 394 182 518 268 . Lost Part 40 | . 10 10 10 10 . Lost Ally 10 | . 10 . . . . Squads Dispatched 7 | . 3 . 4 . . Investigation 4 | . 1 . 3 . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 26 3 27 5 . Peak Tracking Total 4 | . 4 2 3 3 . Tactical Retreats 3 | . 1 . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts 49 | . 49 . . . . Triggered . | . . . . . . Disarmed 2 | . 2 . . . . Reprogrammed 2 | . 2 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 18 | . 7 1 8 . 2 Terminals 12 | . 6 1 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 2 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 48 | . 20 1 22 . 5 Successful 29 | . 14 . 10 . 5 Failed 17 | . 5 1 11 . . Catastrophic 4 | . . . 4 . . Database Lockouts 2 | . 1 . 1 . . Manual 34 | . 18 1 14 . 1 Terminals 30 | . 18 1 11 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 2 . 6 . . Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 . . . 5 Record 4 | . . . . . 4 Robot Analysis 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer 3 | . . . 3 . . Retrieve Study 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 10 . 6 . . Terminals 13 | . 9 . 4 . . Assimilate 1 | . 1 . . . . Botnet 5 | . 3 . 2 . . Skim 7 | . 5 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 2 . . Tunnel 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 1 5 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 3 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 10 . 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 2 | . 2 . . . . parse_system 1 | . 1 . . . . no_distress 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 7 | . 1 1 . 5 . Largest Group 5 | . 1 1 1 5 5 Highest-Rated Group 93 | . 10 31 31 93 93 Highest-Rated Ally 31 | . 10 31 31 31 31 Total Orders 4 | . 4 . . . . STAY 2 | . 2 . . . . FOLLOW 2 | . 2 . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 2764 | 138 1882 593 151 . . Seismic 2764 | 138 1882 593 151 . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 6117 | 258 1882 808 1566 1056 547 Spaces Moved 3090 | 112 939 470 702 612 255 Core 5 | 5 . . . . . Treads 3085 | 107 939 470 702 612 255 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 213 Average Speed 167 | 155 160 160 171 161 213 Slowest Speed 213 | 160 160 160 200 213 213 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 71 | 6 99 94 73 97 62 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . 1 . 2 2 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 91 | . . 22 23 46 . Melee . | . . . . . . Projectile 17 | . . . 9 8 . AOE 74 | . . 22 14 38 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3645 | 147 1156 499 933 649 261 Wait 221 | 1 63 11 129 17 . Move 3085 | 111 938 469 701 611 255 Hop . | . . . . . . Pick Up 26 | 5 8 1 10 1 1 Fast Attach 15 | 7 1 . 7 . . Attach 4 | . . 1 2 1 . Detach 1 | . . . 1 . . Swap 23 | . 7 3 9 4 . Drop 20 | . 6 . 8 1 5 Fire 197 | 23 80 14 66 14 . Melee 4 | . 4 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 49 | . 49 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 259 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 7) 596 | -10/Materials | Central database locked down 1012 | -10/Materials | Discovered new exit (range 14) 1151 | -10/Materials | Discovered new exit (range 15) 1346 | -10/Materials | Discovered new exit (range 3) 1480 | -10/Materials | Discovered new exit (range 8) 1613 | -10/Materials | Learned Storage terminal intel 1651 | -10/Materials | Learned location of 1 exit from Recycling 1680 | -10/Materials | Identified exit to Subcaves 1697 | -10/Materials | Learned location of 3 exits from Materials 1765 | -10/Materials | Loaded intel: 10 interactive machine locations 2141 | -10/Materials | Entered Mines 2172 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2484 | -10/Mines | Discovered new exit (range 12) 2725 | -10/Mines | Received a Mining Laser from a helpful Derelict 2823 | -10/Mines | Discovered new exit (range 7) 2949 | -10/Mines | Entered Materials 2949 | -9/Materials | Accompanied by 1 ally 2949 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2950 | -9/Materials | Identified exit to Materials 2950 | -9/Materials | Identified exit to Mines 3166 | -9/Materials | Central database locked down 4515 | -9/Materials | Entered Mines 4595 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4613 | -9/Mines | Learned Materials terminal intel 4821 | -9/Mines | Discovered exit to Materials (range 5) 4856 | -9/Mines | Discovered exit to Materials (range 7) 4861 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5074 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5124 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5548 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5550 | -9/Mines | Discovered new exit (range 5) 5571 | -9/Mines | Entered Exiles 5571 | -9/Exiles | Accompanied by 5 allies 5599 | -9/Exiles | Discovered new exit (range 15) 5601 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5625 | -9/Exiles | Met 8R-AWN 5661 | -9/Exiles | Met EX-HEX 5731 | -9/Exiles | Met EX-BIN 5757 | -9/Exiles | Aligned with FarCom system 5759 | -9/Exiles | Given EX-Vault access code 5816 | -9/Exiles | Opened EX-Vault 5836 | -9/Exiles | Found AWS/Gauss 5882 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5941 | -9/Exiles | Met EX-DEC 5986 | -9/Exiles | Learned location of Zion (-6) 6090 | -9/Exiles | Discovered new exit (range 14) 6118 | -9/Exiles | Self-destructed Last Messages --------------- is serious about it. World map updated: -6/Zion. 06033_ Connecting with EX-Message Board... >>Record "MSG001873-01*" PINNED - Anyone passing by a Warlord outpost feel free to stop in for assistance. Of course they lose outposts like a wild Derelict loses bolts, but one of the latest major bases seems to be at about -5 or -4, somewhere out beyond the Upper Caves. >>Record "MSG003537-01*" PINNED - Until our FarCom is fully operational, I strongly recommend anyone spending a while in 0b10 bring along sensors with decent range to avoid running into patrols. A Signal Interpreter is optional since I know you're all smart enough to figure out what most of the blips are by watching their behavior for a short while. >>Record "MSG004902-01*" PINNED - I saw a Programmer snooping around in the Mines recently, it's only a matter of time before they find us. We might need to prioritize getting out of here and finding a better environment less hostile to science. 06090_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????#####????????????????????? | | ???????????????## ##???????????????????? | | ???????????????# #???????????????????? | | ???????????????# < #???????????????????? | | ???????????????# @ g ###?????????????????? | | ???????????????# #?????????????????? | | ???????????????# g ##?????????????????? | | ???????????????## #??????????????????? | | ????????????????# g ##?????????????????? | | ????????????????## #????????????###### | | ?????????????????# #######??????#!!! " | | ?????????????????# #""##?????# " | | ?????????????????## #?????# " | | ??????????????????##" ##???## "" | | ??????????????????#"" #####" "" | | ??????????????????#### ##" "" | | ?????????????????????## #"" #? | | ??????????????????????#"## #? | | ??????????????????????####### ## | | ????????????????????????????### "# | | ?????????????????????????????#" # | | ???????????????????????????"""" | | ????????????????????????? "###"" | | ???????????????????????? "#?##" | | ???????????????????????? ##??#" | | ??????????????????????? !""""""###???#"# | | ??????????????????????#?#######??????#### | | ????????????????????????????????????????## | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Datajack | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightAssaultMaterializer Manual? 0 Play Time 00:29:12 Cumulative 318.0 hours Start 2026.03.02 @ 11:38:24 End 2026.03.03 @ 03:07:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 18 Types 9/0/7/2/0/0/0/0/0/0 Lore% 85 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4fd16f6-0a7b-43d0-9570-e4d52cb4d9fe