Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.01 @ 15:35:41 Player: Cipherpunk Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2298) 2298 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5408 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 36/300 System Corruption 12% Temperature Cool (0) Movement Core (1150) Ox22 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Target Analyzer Microactuators Advanced Hardlight Generator > --- WEAPON (4) ------- Power Maul Power Maul Power Maul > --- INVENTORY (20) --- Light Deuterium Engine Machine Analyzer Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Transmission Jammer Shock Absorption System Shield Generator Hacking Suite Improved Field Recycling Unit (0) Flail Flail Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Melee Analysis Suite Target Analyzer Advanced Hardlight Generator > --- WEAPON ----------- Flail Flail Flail Flail > --- INVENTORY -------- Light Deuterium Engine Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Microactuators Improved Medium Armor Plating Shock Absorption System Shield Generator Hacking Suite Improved Field Recycling Unit Flail Flail Flail [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Wheel Wheel Utility Melee Analysis Suite Device Sensor Array Storage Cargo Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Flail Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 1 . . . Weapon 2 | . . . . 2 . . Parts Attached 95 | . 9 21 22 5 1 37 Power 9 | . 1 1 1 . 1 5 Engine 3 | . 1 1 1 . . . Core 6 | . . . . . 1 5 Reactor . | . . . . . . . Propulsion 35 | . 4 14 9 1 . 7 Treads 4 | . . . . . . 4 Leg 15 | . . 3 9 1 . 2 Wheel 16 | . 4 11 . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | . 2 2 6 2 . 13 Device 8 | . . . 1 1 . 6 Storage 3 | . 1 . 1 . . 1 Processor 6 | . . . 4 . . 2 Hackware . | . . . . . . . Protection 8 | . 1 2 . 1 . 4 Artifact . | . . . . . . . Weapon 26 | . 2 4 6 2 . 12 Energy Gun 2 | . . 1 1 . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 2 | . . 1 1 . . . Ballistic Cannon 2 | . 1 1 . . . . Launcher 3 | . . . 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon 14 | . . . 2 2 . 10 Slashing Weapon 2 | . 1 . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 4 | . . . . . . 4 Parts Lost 36 | . . 11 1 1 4 19 Power 6 | . . 1 . . 1 4 Propulsion 15 | . . 5 1 1 2 6 Utility 8 | . . 2 . . 1 5 Weapon 7 | . . 3 . . . 4 Highest Loss Streak 7 | . . 3 1 1 4 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 88 84 99 100 74 80 Engine 6 | . 14 10 9 7 . . Core 2 | . . . . . 3 5 Treads 4 | . . . . . . 11 Leg 12 | . 11 . 35 30 21 6 Wheel 10 | . 16 31 . . . . Device 3 | . . . 8 6 7 5 Storage 8 | . 14 11 9 7 3 4 Processor 9 | . . . 17 15 8 14 Protection 4 | . 2 9 . . . 3 Ballistic Gun 3 | . 14 7 4 . . . Ballistic Cannon 3 | . 5 10 . . . . Impact Weapon 14 | . . . 5 30 26 26 Naked Turns . | . . . . . . . Heaviest Build 161 | 11 150 161 36 40 35 76 Greatest Support 84 | 20 32 42 68 68 68 84 Greatest Overweight (x) 22 | . 14 7 . . . 22 Average Overweight (x) 1 | . 2 3 . . . 1 Largest Inventory Capacity 30 | . 30 30 30 15 15 20 Average Capacity 19 | . 20 30 15 15 10 14 Most Carried 30 | . 18 30 30 15 15 19 Average Carried 16 | . 10 27 15 13 10 10 Final Capacity 30 | 8 30 30 15 15 5 20 Final Carried 29 | 6 18 29 15 15 5 13 Class Distribution -------------------- 59% | Mutant 32% | Hauler-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Matter Collected 1773 | 172 96 767 289 90 . 359 Remotely . | . . . . . . . Salvage Created 2791 | . 96 1011 437 163 . 1084 Parts 146 | . 13 54 41 4 . 34 Haulers Intercepted 7 | . . 3 3 . . 1 Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 63 | . 2 19 10 4 . 28 Melee 18 | . . . . 3 . 15 Guns 13 | . 1 7 5 . . . Cannons 13 | . 1 12 . . . . AOE 10 | . . . 4 . . 6 Classes Destroyed 15 | . 2 6 3 . . 4 Worker 6 | . . 3 1 . . 2 Builder 1 | . . . 1 . . . Hauler 7 | . . 3 3 . . 1 Recycler 2 | . . 1 . . . 1 Operator 4 | . . 2 1 . . 1 Watcher 4 | . 2 . 1 . . 1 Swarmer 12 | . . . 7 . . 5 Grunt 25 | . 2 14 1 3 . 5 Brawler 3 | . . 2 . . . 1 Duelist 1 | . . . . . . 1 Sentry 6 | . . 3 1 1 . 1 Specialist 2 | . . . . . . 2 Hunter 1 | . . . 1 . . . Programmer 4 | . . . . . . 4 Assembled 9 | . . . . . . 9 Best Kill Streak 8 | . 2 3 7 3 . 8 Combat Bots Only 8 | . 2 3 4 3 . 8 Max Kills in Single Turn 3 | . 1 2 3 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . 2 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Damage Taken 5824 | . 112 1338 599 609 146 3020 Core 1145 | . 68 258 110 95 27 587 Absorbed by Shields 353 | . . . . . . 353 Regen/Repaired (Parts) 25 | . . . . . . 25 Core Remaining (%) 71 | 100 72 35 80 . . . Volleys Fired 134 | . 7 83 36 . . 8 Largest 2 | . 2 2 2 . . 1 Hottest 107 | . 55 107 88 . . 33 Shots Fired 225 | . 12 152 53 . . 8 Gun 115 | . 7 59 49 . . . Cannon 98 | . 5 93 . . . . Launcher 12 | . . . 4 . . 8 Special . | . . . . . . . Kinetic 171 | . 12 135 24 . . . Thermal 42 | . . 17 25 . . . Explosive 4 | . . . 4 . . . Electromagnetic 8 | . . . . . . 8 Robot Hit Streak 12 | . 3 12 12 . . 4 Robot Miss Streak 4 | . 1 4 4 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 253 | . 8 97 35 27 . 86 Core Hits 104 | . 6 45 25 4 . 24 Critical Kills 6 | . . 2 . . . 4 Critical Parts Destroyed 22 | . . . . 2 . 20 Critical Strikes 34 | . . 6 1 2 . 25 Burn 1 | . . . 1 . . . Meltdown 1 | . . 1 . . . . Destroy 1 | . . 1 . . . . Blast 4 | . . 4 . . . . Smash 27 | . . . . 2 . 25 Melee Attacks 169 | . 1 . 11 40 . 117 Impact 157 | . . . . 40 . 117 Slashing 12 | . 1 . 11 . . . Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 1 . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks 39 | . . . . 11 . 28 Damage Inflicted 7392 | . 123 1738 905 957 . 3669 Guns 1020 | . 77 513 430 . . . Cannons 1244 | . 19 1225 . . . . Explosions 717 | . . . 356 . . 361 Melee 4382 | . 27 . 114 957 . 3284 Ramming 29 | . . . 5 . . 24 Kinetic 1821 | . 96 1556 169 . . . Thermal 534 | . . 182 261 . . 91 Explosive 356 | . . . 356 . . . Electromagnetic 270 | . . . . . . 270 Impact 4241 | . . . . 957 . 3284 Slashing 141 | . 27 . 114 . . . Piercing . | . . . . . . . Highest Corruption 18 | . . 18 . . . 12 Average Corruption 9 | . . 16 . . . 5 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 69 | . . 35 . . . 34 Message Errors 10 | . . 4 . . . 6 Matter Fused 19 | . . 8 . . . 11 Heat Flow Errors 9 | . . 5 . . . 4 Energy Discharges 4 | . . 2 . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 9 | . . 4 . . . 5 Data Loss (major) 7 | . . 3 . . . 4 Misfires 2 | . . 2 . . . . Alerts 2 | . . 1 . . . 1 Misdirections 5 | . . 5 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 1230 | . . 5 4 47 . 1174 Projectiles 5 | . . 5 . . . . Explosions 26 | . . . 4 . . 22 Melee 1199 | . . . . 47 . 1152 Knockbacks 33 | . . 16 . 4 . 13 Impact 17 | . . . . 4 . 13 Kinetic 15 | . . 15 . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 12 | . . . 12 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed 8 | . . . 1 . . 7 Kicked 8 | . . . 1 . . 7 Crushed . | . . . . . . . Highest Temperature 362 | . 6 362 175 7 . 256 Average Temperature 95 | . 3 116 39 7 . 112 Received Heat Transfer 1903 | . 60 597 270 267 . 709 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 14 | . . . . . . 14 Impact Corruptions 44 | . . . . 2 . 42 Robots Melted 2 | . . 1 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 5 | . . 4 . . . 1 Heat Transferred 1136 | . . 333 703 . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Peak Influence 384 | . 94 181 384 210 14 311 Initial 88 | . . . 45 88 14 . Average 88 | . 32 72 177 95 7 85 Maximum Alert Level 1 | . . . 1 1 . 1 Low Security (%) 88 | . 100 100 71 84 100 83 Level 1 11 | . . . 28 15 . 16 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 3 1 2 . 7 Investigation 2 | . 1 1 . . . . Extermination 3 | . . . . . . 3 Reinforcement 9 | . . 2 1 2 . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . 1 . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 5 26 14 6 6 40 Peak Tracking Total 8 | . 2 4 5 3 6 8 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Traps Triggered 7 | . 1 2 1 1 . 2 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Machines Disabled 5 | . . . . . . 5 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Machines Accessed 2 | . . . . . . 2 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . . . . . . 6 Successful 2 | . . . . . . 2 Failed 4 | . . . . . . 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . . . . 4 Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 86 | . . . . . . 86 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Turns Passed 5278 | . 448 1422 693 647 153 1915 Spaces Moved 2716 | 1 277 721 385 428 112 792 Core 11 | . . . . . . 11 Treads 591 | . . . . . . 591 Legs 1197 | 1 141 . 385 428 112 130 Wheels 917 | . 136 721 . . . 60 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 138 120 130 130 160 Average Speed 151 | 120 140 145 126 130 130 186 Slowest Speed 1150 | 120 290 190 130 130 130 1150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 1 46 44 53 10 71 25 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . 1 2 . . Terrain Destroyed 35 | . . 1 31 2 . 1 Melee 3 | . . . 1 2 . . Projectile 1 | . . 1 . . . . AOE 31 | . . . 30 . . 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Total 3481 | . 324 951 523 477 120 1086 Wait 267 | . 4 81 32 14 4 132 Move 2711 | . 276 720 384 428 111 792 Hop . | . . . . . . . Pick Up 90 | . 19 31 10 4 2 24 Fast Attach 24 | . 2 6 4 . . 12 Attach 40 | . 2 11 8 3 . 16 Detach 6 | . 1 2 1 . . 2 Swap 32 | . 5 4 10 2 1 10 Drop 52 | . 7 13 26 1 2 3 Fire 134 | . 7 83 36 . . 8 Melee 117 | . 1 . 11 25 . 80 Ram . | . . . . . . . Kick 8 | . . . 1 . . 7 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 14) 349 | -10/Materials | Discovered new exit (range 14) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 490 | -9/Materials | Build established: Hauler-Mutant 819 | -9/Materials | Discovered new exit (range 10) 1215 | -9/Materials | System corruption reached 10% 1245 | -9/Materials | Lost 3 parts (1p1n1w) 1285 | -9/Materials | Discovered new exit (range 13) 1587 | -9/Materials | Core integrity fell below 50% 1829 | -9/Materials | Lost 3 parts (1n1u1w) 1871 | -9/Materials | Entered another Materials area 1871 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2499 | -8/Materials | Discovered new exit (range 11) 2510 | -8/Materials | Identified exit to Factory 2564 | -8/Materials | Entered Factory 2564 | -7/Factory | Evolved 2 slots: Weapon x2 2656 | -7/Factory | Build established: Mutant 3211 | -7/Factory | Sucked down chute 3211 | -7/Factory | Entered Waste 3219 | -7/Waste | Found Broken Imp. Powered Armor 3281 | -7/Waste | Spotted C-40 Crusher 3290 | -7/Waste | Spotted C-40 Crusher 3290 | -7/Waste | Spotted C-40 Crusher 3293 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3296 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3315 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3317 | -7/Waste | Spotted C-40 Crusher 3317 | -7/Waste | Spotted C-40 Crusher 3324 | -7/Waste | Spotted C-40 Crusher 3346 | -7/Waste | Lost 4 parts (1p2n1u) 3353 | -7/Waste | Discovered new exit (range 10) 3364 | -7/Waste | Entered Factory 3472 | -7/Factory | Repaired Broken Adv. Hardlight Generator 4923 | -7/Factory | Lost 4 parts (2n1u1w) 4936 | -7/Factory | Core integrity fell below 50% 4978 | -7/Factory | Lost 3 parts (1p1n1w) 5091 | -7/Factory | Assembled infested ambush trap array 5134 | -7/Factory | Core integrity fell below 20% 5144 | -7/Factory | System corruption reached 10% 5160 | -7/Factory | Destroyed 8 combat bots 5190 | -7/Factory | Lost 7 parts (1p2n3u1w) 5279 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05139_ Lgt. Nuclear Core destroyed. 05142_ Flail destroyed. 05143_ Med. Reactive Plating destroyed. 05143_ Melee Analysis Suite destroyed. 05143_ System corrupted by crushing effect (+2). 05145_ as-08644 destroyed. 05148_ Imp. Carbon-fiber Leg destroyed. 05153_ Knocked back. 05154_ U-05 Engineer lays Concrete. 05156_ System corrupted: Matter fused (-6). 05159_ Imp. Medium Armor Plating destroyed. 05160_ Knocked back. 05172_ as-31453 suffers critical hit (Smash). 05172_ Destroyed Asb. Hover Unit. 05172_ as-31453 system corrupted by crushing effect. 05172_ as-31453 destroyed. 05174_ 7F&PLXMCUDZGYYRO G