Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 11:00:05 Player: 0_0 Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (29) 145 Value Destroyed (1009) 1009 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7614 Bonus ------- Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 174/300 Energy 100/100 System Corruption 19% Temperature Warm (197) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Q-thruster Humpback Graphene Brace Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Point Defense System > --- WEAPON ----------- KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon Power Sword > --- INVENTORY -------- Humpback Hardlight Generator [Rating: 75] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Fission Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Subdweller Monowheel Hover Unit Gravmag Array Flight Unit Diametric Drive Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Surveybot 17 Chip Protection Improved Medium Armor Plating Weapon Subdweller Machine Gun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -10 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Gar Slots Evolved 14 | . . . . . 8 2 2 2 . Power 3 | . . . . . 1 1 1 . . Propulsion 2 | . . . . . 1 . 1 . . Utility 5 | . . . . . 5 . . . . Weapon 4 | . . . . . 1 1 . 2 . Parts Attached 63 | 6 . 1 7 8 10 7 11 12 1 Power 14 | 1 . . 2 2 2 . 4 3 . Engine 5 | 1 . . 2 1 . . . 1 . Core 5 | . . . . 1 2 . 2 . . Reactor 4 | . . . . . . . 2 2 . Propulsion 13 | 2 . . 1 3 . 2 2 3 . Treads 4 | 2 . . . . . 2 . . . Leg 3 | . . . . 3 . . . . . Wheel 3 | . . . 1 . . . . 2 . Hover 2 | . . . . . . . 2 . . Flight 1 | . . . . . . . . 1 . Utility 16 | 1 . 1 . 1 4 3 1 5 . Device 7 | . . . . 1 1 1 1 3 . Storage 4 | 1 . . . . 1 2 . . . Processor 4 | . . 1 . . 2 . . 1 . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 20 | 2 . . 4 2 4 2 4 1 1 Energy Gun 2 | . . . 1 . 1 . . . . Energy Cannon 3 | . . . . 1 1 1 . . . Ballistic Gun 8 | 2 . . 1 1 1 1 1 . 1 Ballistic Cannon 4 | . . . . . 1 . 2 1 . Launcher 1 | . . . 1 . . . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 12 | . . . . . . . . . 12 Parts Lost 49 | . . 1 6 . 14 6 10 4 8 Power 9 | . . . 1 . 2 . 4 1 1 Propulsion 11 | . . 1 1 . 3 2 2 1 1 Utility 13 | . . . 1 . 4 2 1 1 4 Weapon 16 | . . . 3 . 5 2 3 1 2 Highest Loss Streak 10 | . . 1 2 . 10 4 10 2 8 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 1 1 3 3 5 5 6 2 2 4 Power . | . 1 1 . . . 1 . . 1 Propulsion . | . . . . . . . . . 1 Utility 1 | . . . 1 1 2 4 2 1 2 Weapon 2 | . . 2 2 3 2 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 6 | . . . . 1 . 3 . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 4 | . . . . . . 3 . . 1 Weapon 1 | . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 72 | . 85 95 78 90 70 21 32 36 24 Engine 8 | . 14 14 13 12 . . . 2 . Core 1 | . . . . 1 7 . 7 . . Treads 4 | . 28 25 4 . . 4 . . . Leg 8 | . . . . 16 17 . . . . Wheel 2 | . . . 9 2 . . . 5 3 Device 7 | . . . . 13 11 . 3 8 10 Storage 11 | . 14 14 14 14 11 9 . . . Processor 3 | . . 12 9 . 8 2 . 3 3 Energy Gun 2 | . . . 2 5 . . . . . Energy Cannon 3 | . . . . 8 5 . . . . Ballistic Gun 12 | . 28 28 18 14 5 2 3 . . Peak Build Rating 75 | 6 6 7 9 23 59 24 75 56 52 Average Rating 20 | 4 6 6 7 14 45 14 46 44 40 On Entrance 11 | . 6 6 6 7 23 9 1 5 52 Avg Prop Armor Cover (%) 6 | . . . . 6 . . . . . Naked Turns 58 | . . . . . . 4 34 . 20 Heaviest Build 72 | 12 12 12 15 26 42 11 72 68 42 Greatest Support 50 | 40 40 40 20 33 50 46 40 30 20 Greatest Overweight (x) 5 | . . . 3 5 5 3 1 3 2 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 35 | 8 8 8 8 8 8 35 5 35 5 Average Capacity 7 | 6 8 8 8 8 8 7 5 5 5 Most Carried 8 | 3 3 4 6 8 8 8 5 5 5 Average Carried 4 | . 1 3 3 5 6 7 3 3 5 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 1 3 4 6 8 6 5 3 5 5 Class Distribution -------------------- 91% | Mutant 5% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -5/Factory Generator-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -10 -8 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Gar Matter Collected 1063 | 133 69 38 187 48 317 77 . 110 84 Remotely 317 | . . . . 48 269 . . . . Salvage Created 865 | . 96 41 173 . 344 85 . 126 . Parts 71 | . 8 . 19 . 33 3 . 8 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . 15 . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Gar Combat Hostiles Destroyed 24 | . 4 1 8 . 7 1 . 3 . Guns 9 | . 4 1 2 . 1 1 . . . Cannons 9 | . . . 1 . 5 . . 3 . AOE 5 | . . . 5 . . . . . . Classes Destroyed 8 | . 2 . 2 . 3 . . 1 . Builder 1 | . . . . . . . . 1 . Operator 2 | . . . . . 2 . . . . Turret 2 | . . . 2 . . . . . . Swarmer 10 | . 3 . 4 . 3 . . . . Grunt 7 | . 1 1 2 . . . . 3 . Sentry 3 | . . . . . 2 1 . . . Programmer 2 | . . . . . 2 . . . . Subdweller 2 | . . . 2 . . . . . . Best Kill Streak 6 | . 4 1 6 . 3 1 . 1 . Combat Bots Only 4 | . 4 1 4 . 3 1 . 1 . Max Kills in Single Turn 2 | . 1 1 2 . 2 1 . 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Gar Hostile Shots Fired 734 | . 35 14 84 . 222 81 146 47 105 Missed 257 | . 7 6 28 . 84 29 62 12 29 Hits 477 | . 28 8 56 . 138 52 84 35 76 Melee 3 | . . . . . . 3 . . . Projectile 474 | . 28 8 56 . 138 49 84 35 76 AOE 4 | . . . . . . 1 3 . . Critical Strikes 19 | . . . 1 . 3 3 4 2 6 Damage Taken 8443 | . 239 131 720 . 1747 1237 1816 542 2011 Core 3237 | . 20 . 200 . 532 743 414 40 1288 Absorbed by Shields 232 | . . . . . . . . 140 92 Core Remaining (%) 47 | 100 . . . 12 37 25 64 . . Volleys Fired 111 | . 14 4 34 . 20 13 4 17 5 Largest 3 | . 2 2 2 . 3 2 3 1 1 Hottest 140 | . 40 40 140 . 136 120 127 51 30 Shots Fired 194 | . 28 8 64 . 44 21 8 17 4 Gun 128 | . 28 8 51 . 20 13 4 . 4 Cannon 53 | . . . . . 24 8 4 17 . Launcher 12 | . . . 12 . . . . . . Special 1 | . . . 1 . . . . . . Kinetic 154 | . 28 8 50 . 26 13 8 17 4 Thermal 11 | . . . 2 . 1 8 . . . Explosive 12 | . . . 12 . . . . . . Electromagnetic 17 | . . . . . 17 . . . . Robot Hit Streak 12 | . 4 5 11 . 12 12 3 8 6 Robot Miss Streak 3 | . 3 1 2 . 2 2 2 2 1 Penetration Max 1 | . . . . . 1 . 1 . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 129 | . 15 7 41 . 28 17 4 14 3 Core Hits 63 | . 5 4 24 . 15 6 1 7 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . . . 1 . . 2 . Blast 2 | . . . . . . . . 2 . Corrupt 1 | . . . . . 1 . . . . Melee Attacks 1 | . . . . . . . . 1 . Impact . | . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3115 | . 127 58 705 . 888 476 142 590 129 Guns 1239 | . 127 58 361 . 312 272 42 . 67 Cannons 1193 | . . . . . 438 170 100 485 . Explosions 425 | . . . 316 . 109 . . . . Melee 105 | . . . . . . . . 105 . Ramming 129 | . . . 4 . 29 34 . . 62 Kinetic 1916 | . 127 58 350 . 415 272 142 485 67 Thermal 314 | . . . 35 . 109 170 . . . Explosive 316 | . . . 316 . . . . . . Electromagnetic 335 | . . . . . 335 . . . . Impact . | . . . . . . . . . . Slashing 105 | . . . . . . . . 105 . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . . . 2 5 5 . 19 Average Corruption 3 | . . . . . 1 2 2 . 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . 1 3 1 . 6 Message Errors 3 | . . . . . . 1 . . 2 Matter Fused 2 | . . . . . . 1 . . 1 Data Loss (minor) 2 | . . . . . 1 1 . . . Data Loss (major) 1 | . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 47 | . . . . . 35 . . 12 . Projectiles 22 | . . . . . 10 . . 12 . Explosions 25 | . . . . . 25 . . . . Melee . | . . . . . . . . . . Knockbacks 10 | . . . . . . 1 2 7 . Impact 1 | . . . . . . 1 . . . Kinetic 9 | . . . . . . . 2 7 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 82 | . . . 44 . . 13 . . 25 Shots 2 | . . . 2 . . . . . . Rammed 36 | . . . . . . 15 . . 21 Targets Rammed 44 | . . . . . 8 15 . . 21 Kicked 8 | . . . . . 8 . . . . Crushed . | . . . . . . . . . . Highest Temperature 584 | . 6 18 5 . 116 94 191 34 584 Average Temperature 55 | . 6 10 5 . 34 46 54 15 366 Received Heat Transfer 2463 | . 36 72 327 . 501 162 331 124 910 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 360 | . . . 75 . 100 185 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . Alert | -11 -10 -10 -10 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Gar Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 122 | . 122 44 . . 73 52 57 22 44 Initial 37 | . . 37 . . . . 11 16 3 Average 9 | . 14 7 . . 13 4 15 3 5 Influence Increases 1040 | . 130 60 170 . 279 96 171 90 44 Destroy 0b10 Robot/C 480 | . 80 20 160 . 140 20 . 60 . Destroy 0b10 Robot/NC 15 | . . . . . 10 . . 5 . Destroy Leader 100 | . 20 10 10 . 50 10 . . . Successful Hack 27 | . . . . . . . . 13 14 Disable Machine 15 | . . . . . . . 15 . . Destroy Structure 28 | . . . . . 4 6 6 12 . Lose Combat Pursuer 375 | . 30 30 . . 75 60 150 . 30 Influence Decreases 1040 | . 32 122 206 . 279 72 163 118 48 Entered New Map 111 | . . 61 20 . . . 13 16 1 Time Decay 645 | . 32 61 150 . 151 50 105 96 . Lost Part 274 | . . . 36 . 128 12 45 6 47 Lost Ally 10 | . . . . . . 10 . . . Squads Dispatched 15 | . 1 . . . 5 3 3 3 . Investigation 5 | . . . . . 2 . 2 1 . Extermination 5 | . . . . . 2 1 1 1 . Reinforcement 5 | . 1 . . . 1 2 . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Gar Distress Signals 4 | . 1 . . . 2 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 104 | . 12 3 10 . 25 12 24 7 11 Peak Tracking Total 16 | . 5 2 6 . 9 6 16 3 10 Tactical Retreats 13 | . 1 2 . . 3 2 4 . 1 Traps | -11 -10 -10 -10 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Gar Traps Triggered 7 | . . . . . 2 2 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Gar Machines Disabled 5 | . . . 4 . . . 1 . . Max in Single Turn 2 | . . . 2 . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Gar Machines Accessed 17 | . . . . 8 3 . 2 3 1 Terminals 2 | . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . . 3 . 2 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 67 | . . . . 55 4 . 2 5 1 Successful 62 | . . . . 55 2 . 2 2 1 Failed 5 | . . . . . 2 . . 3 . Catastrophic 2 | . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 8 | . . . . . 4 . 2 2 . Terminals 2 | . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . . . . . 4 . 2 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 57 | . . . . 55 . . . 1 1 Record 56 | . . . . 55 . . . 1 . Garrison Registry 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 4 | . . . . . 2 . 2 . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . 2 . 2 . . Fedlink 4 | . . . . . 2 . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . . 1 . . 2 1 Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Gar Active Infowar (turns) 808 | . . . . . 808 . . . . Terrain 808 | . . . . . 808 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . Drone Launches 3 | . . . . . . 3 . . . Drone Recoveries 2 | . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -8 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Gar Turns Passed 7269 | 81 565 465 790 2884 826 498 467 524 169 Spaces Moved 4915 | 52 168 278 506 1857 565 393 604 386 106 Core 594 | 13 . . 2 150 11 273 75 63 7 Treads 731 | 39 168 278 126 . . 120 . . . Legs 2159 | . . . . 1605 554 . . . . Wheels 902 | . . . 378 102 . . . 323 99 Hover 529 | . . . . . . . 529 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 110 110 100 50 50 50 50 Average Speed 128 | 132 160 160 122 153 126 107 64 108 116 Slowest Speed 300 | 160 160 160 200 300 300 200 110 150 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 30 52 30 91 15 11 21 11 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 4 | . . 2 1 . 1 . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 70 | . . . 55 . 3 2 4 6 . Melee . | . . . . . . . . . . Projectile 13 | . . . . . 1 2 4 6 . AOE 57 | . . . 55 . 2 . . . . Terrain Rammed 1 | . . . 1 . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Gar Total 5677 | 64 442 292 616 1895 634 442 675 471 146 Wait 452 | . 259 8 57 14 24 . 49 39 2 Move 4907 | 51 167 277 505 1856 564 393 603 385 106 Hop . | . . . . . . . . . . Pick Up 54 | 7 2 2 8 9 7 5 5 9 . Fast Attach 22 | . . . . 1 . 11 5 4 1 Attach 48 | 6 . 1 5 6 9 3 7 11 . Detach 7 | . . . . 1 . 1 1 4 . Swap 8 | . . . 4 2 2 . . . . Drop 12 | . . . 2 6 . 2 1 1 . Fire 111 | . 14 4 34 . 20 13 4 17 5 Melee 1 | . . . . . . . . 1 . Ram 32 | . . . 1 . . 10 . . 21 Kick 8 | . . . . . 8 . . . . Crush 4 | . . . . . . 4 . . . Escape Stasis 11 | . . . . . . . . . 11 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: [*Fac x2] / [Low] / [Ext]) -5/Factory -4/Factory -3/Research (discovered 3 exits: Qua x2 / Gar) -3/Garrison (discovered 3 exits: [Res x3]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 647 | -10/Materials | Entered Mines 756 | -10/Mines | Learned Materials stockpile data 818 | -10/Mines | Learned location of Storage (-8) 843 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 843 | -10/Mines | Discovered new exit (range 5) 883 | -10/Mines | Discovered new exit (range 12) 978 | -10/Mines | Discovered new exit (range 6) 1112 | -10/Mines | Entered Subcaves 1113 | -10/Subcaves | Approached by a straggling Scientist 1193 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1385 | -10/Subcaves | Learned location of Zion (-7) 1385 | -10/Subcaves | Met a Zionite searching for "candidates" 1393 | -10/Subcaves | Discovered new exit (range 11) 1424 | -10/Subcaves | Core integrity fell below 50% 1623 | -10/Subcaves | Discovered new exit (range 14) 1731 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1877 | -10/Subcaves | Core integrity fell below 20% 1892 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1902 | -10/Subcaves | Entered Scraptown 2001 | -8/Scraptown | Visited UFD Registry 2026 | -8/Scraptown | Registered with UFD as "Thunderbox" 2545 | -8/Scraptown | Discovered new exit (range 11) 2610 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2616 | -8/Scraptown | Learned 12 Factory zone layouts 2617 | -8/Scraptown | Learned location of 1 exit from Research 2665 | -8/Scraptown | Visited Shadow of the Wyrm 2708 | -8/Scraptown | Visited Cyclists 2718 | -8/Scraptown | Entered Cyclist Reading Room 2796 | -8/Scraptown | Visited Bundlers 2850 | -8/Scraptown | Visited TADAMA 2921 | -8/Scraptown | Visited Cave Peace 3337 | -8/Scraptown | Visited Spacefarers 3445 | -8/Scraptown | Visited Symbiants 3633 | -8/Scraptown | Visited Supply Room 3734 | -8/Scraptown | Visited Junk Repository 3788 | -8/Scraptown | Visited Cartography Club 3850 | -8/Scraptown | Found Surveybot 17 Chip 3956 | -8/Scraptown | Visited Junk Repository 3972 | -8/Scraptown | Visited Infowarlord's Domain 3981 | -8/Scraptown | Found Exp. Terrain Scanner 4001 | -8/Scraptown | Visited Curators Association 4021 | -8/Scraptown | Visited Abandonware Association 4038 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 4087 | -8/Scraptown | Visited Derelict Rescue Squad 4680 | -8/Scraptown | Met Optimus 4680 | -8/Scraptown | Accepted into 0bPrime 4776 | -8/Scraptown | Discovered new exit (range 5) 4786 | -8/Scraptown | Entered Factory 4786 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 5032 | -6/Factory | Discovered new exit (range 28) 5098 | -6/Factory | Discovered new exit (range 29) 5363 | -6/Factory | Discovered new exit (range 24) 5440 | -6/Factory | Discovered new exit (range 23) 5446 | -6/Factory | Loaded intel: 8 recycling unit locations 5552 | -6/Factory | Learned location of Protoforge (-2) 5608 | -6/Factory | Core integrity fell below 50% 5612 | -6/Factory | Entered another Factory area 5612 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5643 | -5/Factory | Lost 10 parts (2p3n3u2w) 6071 | -5/Factory | Lost 4 parts (2n1u1w) 6099 | -5/Factory | Discovered new exit (range 9) 6107 | -5/Factory | Core integrity fell below 50% 6110 | -5/Factory | Entered another Factory area 6110 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6262 | -4/Factory | Loaded intel: 8 recycling unit locations 6573 | -4/Factory | Discovered new exit (range 7) 6577 | -4/Factory | Entered Research 6577 | -3/Research | Evolved 2 slots: Weapon x2 6578 | -3/Research | Identified exit to Quarantine 6603 | -3/Research | Lost 10 parts (4p2n1u3w) 6977 | -3/Research | Found Quantum Capacitor 7099 | -3/Research | Identified exit to Garrison 7101 | -3/Research | Entered Garrison 7156 | -3/Garrison | Spotted B-86 Titan 7160 | -3/Garrison | Triggered checkpoint 7197 | -3/Garrison | Triggered checkpoint 7224 | -3/Garrison | Discovered new exit (range 64) 7224 | -3/Garrison | Discovered new exit (range 82) 7224 | -3/Garrison | Discovered new exit (range 35) 7237 | -3/Garrison | System corruption reached 10% 7254 | -3/Garrison | Core integrity fell below 50% 7264 | -3/Garrison | Core integrity fell below 20% 7270 | -3/Garrison | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 07251_ Slammed into B-86 Titan. 07257_ Critical hit (Meltdown: +380). 07257_ Penetrated by Slug. 07257_ Slug penetrates Wall. 07257_ Slammed into B-86 Titan. 07260_ Critical hit (Meltdown: +370). 07260_ Penetrated by Slug. 07260_ Slug penetrates Wall. 07260_ Slammed into B-86 Titan. 07263_ Penetrated by Slug. 07263_ Slug penetrates Wall. 07263_ Slammed into B-86 Titan. 07264_ B-86 Titan exits siege mode. 07264_ Acquired 14 matter. 07265_ Wall collapses. 07266_ Slammed into B-86 Titan. 07266_ Destabilizing: System corrupted (+1). 07266_ Knocked back. 07267_ Acquired 11 matter. 07270_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ??????# ## #??# ## + #??? | | ??????# ## #??# ## ####+###+#??? | | ####### ##+#### ## " #### #! #??? | | + """ """"## !+ #??? | | ## " "##########??? | | ###### ##+######## "#???????????? | | ###### ## #??????# " "#???????????? | | + + #??????# """""#???????????? | | ## ### ####??????###########???????????? | | ?# #?# #???????????????????????????????? | | ?# #?# #???????????????????????????????? | | ?# #?# #???????????????????????????????? | | ##+### #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #########???????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #??????????????????#####????????????????? | | ####?????????????###!!!#????????????????? | | + #?????????????# #????????????????? | | ## #??????????#### #!!!#????#####???????? | | ##+########""##""" ;;;s######"T"#???????? | | " ggBBs "#???????? | | %" """""""""# ##"BB;;######???????? | | ##"## ####?????# ### #@# #???????????? | | ?# ## #????????##+##?# #####???????????? | | ?# ## #?????????# #??# #"#?????????????? | | ?# ## ########### #??# "#?????????????? | | ?# + + #??# "#?????????????? | | ## ## ########### #??# "#?????????????? | | ## #?????????# #??# #"#?????????????? | | ##### #????????##+##?# ###?????????????? | | ##### #????????# #?# #???????????????? | | ##########"""### #???????????????? | | ^ #???????????????? | | ##### ########### ######???????????????? | | ????# #?????????# #!!!#????????????????? | | ????# #?????????# #????????????????? | | ????# #?????????###!!!#????????????????? | | ????# #???????????#####????????????????? | | ????# #????????????????????????????????? | | ##### ##############???????????????????? | | + #???????????????????? | | ##### #???????????????????? | | ????##+########## #???????????????????? | | ?##### #####????# #???????????????????? | | ?# #????##+##???????????????????? | | ?# #?????# #????????????????????? | | ?# #?????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 60 Energy Capacity 655 Matter Stores 314 Matter Capacity 550 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 1210 Corruption Containment 8 Armor Coverage 225 Point Defense Rating 240 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Dangerous Findings Nice Directions, Buddy Omniscient Cartographer Streaker Challenges ------------ None Game ------ Seed ThermicTransportStreamer Manual? 0 Play Time 01:13:51 Cumulative 22.8 hours Start 2025.12.23 @ 09:44:36 End 2025.12.23 @ 11:00:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dc00374-94c5-4db8-9a25-f1715e76a67c