Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 21:58:38 Player: Zaje Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (114) 570 Value Destroyed (2797) 2797 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 11007 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 236/300 Energy 98/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Micro Antimatter Reactor Improved Linear Gravjet Improved Linear Gravjet Centrium Medium Armor Plating Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Field Propulsion Array Field Propulsion Array Diametric Drive > --- UTILITY ---------- Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Graphene Brace System Shield Advanced Recalibrator > --- WEAPON ----------- Proton Burst Cannon Improved Remote Datajack > --- INVENTORY -------- Particle Reactor Particle Reactor Improved Linear Gravjet Improved Linear Gravjet Centrium Medium Armor Plating [Rating: 114] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Arc Projector Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Ext Res Slots Evolved 14 | . . 2 . . . 2 2 . . 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . 2 . . . . 1 . . 1 1 . . . . 1 Utility 7 | . . . . . . 2 1 . . 1 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 130 | 7 14 35 2 . . 11 5 2 1 1 10 4 . 21 2 15 Power 16 | 1 1 5 . . . . 1 . . . 1 1 . 1 1 4 Engine 9 | 1 1 4 . . . . 1 . . . 1 1 . . . . Core 1 | . . 1 . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 1 4 Propulsion 51 | 2 7 16 . . . 5 2 . . . 6 1 . 7 . 5 Treads 9 | . . 9 . . . . . . . . . . . . . . Leg 17 | 2 7 7 . . . 1 . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 1 . . . . Hover 5 | . . . . . . . . . . . 2 . . . . 3 Flight 19 | . . . . . . 4 2 . . . 4 . . 7 . 2 Utility 38 | 2 1 7 1 . . 4 2 2 1 1 2 . . 12 1 2 Device 11 | 1 . . . . . 2 . 1 . . 1 . . 5 . 1 Storage 3 | 1 1 1 . . . . . . . . . . . . . . Processor 7 | . . 1 . . . 1 1 . 1 . . . . 2 1 . Hackware 7 | . . . . . . 1 1 1 . 1 . . . 3 . . Protection 10 | . . 5 1 . . . . . . . 1 . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | 2 5 7 1 . . 2 . . . . 1 2 . 1 . 4 Energy Gun 1 | . . . . . . . . . . . . 1 . . . . Energy Cannon 3 | . . 2 . . . . . . . . . . . . . 1 Ballistic Gun 11 | 2 5 4 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . . 1 . . . . 1 . . . . . Launcher 2 | . . 1 . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 4 . . . . . . . . . . . 2 . 2 Parts Lost 64 | . 1 16 . . . . 1 1 . . 18 5 . . 7 15 Power 6 | . . 2 . . . . . . . . 1 1 . . 1 1 Propulsion 31 | . . 7 . . . . 1 . . . 11 . . . 3 9 Utility 17 | . 1 2 . . . . . 1 . . 4 2 . . 3 4 Weapon 10 | . . 5 . . . . . . . . 2 2 . . . 1 Highest Loss Streak 9 | . 1 6 . . . . 1 1 . . 7 5 . . 7 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 10 | 3 9 13 14 15 15 14 5 5 4 3 3 3 4 3 3 2 Power 1 | . 1 1 1 1 1 . . 1 2 2 2 1 1 . 1 1 Propulsion 3 | 1 3 2 6 6 6 5 1 . . . . . 1 1 2 . Utility 3 | . 2 4 4 5 6 4 4 3 2 1 1 1 1 2 . . Weapon 2 | . 2 5 2 2 2 2 . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 17 | . 1 7 2 1 . 3 . . . . . . . 1 . 2 Power 3 | . . 1 . . . 2 . . . . . . . . . . Propulsion 7 | . . 3 . 1 . . . . . . . . . 1 . 2 Utility 4 | . 1 1 2 . . . . . . . . . . . . . Weapon 3 | . . 2 . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 89 94 99 100 100 99 96 100 100 93 70 17 . 48 91 42 Engine 7 | . 10 8 11 11 11 9 7 7 7 6 4 3 . . . . Treads 12 | . . 35 . . . . . . . . . . . . . . Leg 15 | . 24 5 44 44 44 35 . . . . . . . . . . Flight 4 | . . . . . . . 36 38 38 33 20 . . 14 35 11 Device 3 | . 3 . . . . 8 7 7 7 13 11 . . 5 14 5 Storage 9 | . 21 11 11 11 11 9 1 . . . . . . . . . Processor 2 | . . 1 . . . 9 12 14 7 5 . . . 6 9 6 Hackware 3 | . . . . . . . 13 15 23 20 17 8 . 8 14 4 Protection 6 | . . 7 11 11 11 8 . . . . 1 3 . 3 5 1 Ballistic Gun 12 | . 27 19 14 11 11 2 . . . . . . . . . . Ballistic Cannon 2 | . . . 7 11 11 15 . . . . . . . . . . Peak Build Rating 114 | 9 10 23 29 29 29 37 41 45 46 50 56 22 1 108 108 114 Average Rating 26 | 6 7 13 26 29 29 35 39 44 44 49 43 12 1 54 105 68 On Entrance 31 | . 9 6 23 29 29 29 31 41 44 46 49 8 1 1 108 83 Avg Prop Armor Cover (%) 4 | . . 4 . . . . . . . . 4 . . 7 3 15 Naked Turns 248 | . . . . . . . . . . . . 83 44 44 . 77 Heaviest Build 48 | 13 34 35 43 43 43 48 14 21 21 22 26 14 . 23 23 37 Greatest Support 80 | 20 20 80 60 60 60 60 25 25 25 25 42 16 3 49 49 58 Greatest Overweight (x) 10 | . 2 10 . . . 1 . . . . 1 4 . . 3 3 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 5 11 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 15 15 15 15 15 15 6 5 4 3 5 5 4 5 5 5 Average Carried 10 | 3 9 13 14 14 15 13 4 4 4 3 3 3 4 3 4 2 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 15 14 15 15 15 7 5 4 4 3 5 4 4 5 4 5 Class Distribution -------------------- 38% | Scavenger-Mutant 30% | Mutant 13% | Hacker-Sprinter 8% | Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Ext Res Matter Collected 3282 | 312 472 1183 222 . . 326 66 156 . . 140 137 . 148 6 114 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3687 | 143 506 1790 253 . . 260 66 100 . 92 241 . . 133 . 103 Parts 251 | 12 44 126 25 . . 10 2 4 . 5 20 . . 2 . 1 Haulers Intercepted 7 | . 1 3 . . . . . . . 1 . . . 1 . 1 Recyclers Shooed 4 | . 1 3 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Ext Res Combat Hostiles Destroyed 76 | . 14 35 11 . . 5 2 3 . . 6 . . . . . Melee 4 | . . . . . . . 1 1 . . 2 . . . . . Guns 54 | . 14 35 5 . . . . . . . . . . . . . Cannons 8 | . . . 2 . . 5 . . . . 1 . . . . . AOE 10 | . . . 4 . . . 1 2 . . 3 . . . . . Classes Destroyed 14 | 3 5 3 . . . 1 1 . . . 1 . . . . . Worker 10 | 2 . 5 1 . . . . . . . 2 . . . . . Builder 3 | . 1 2 . . . . . . . . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . Hauler 7 | . 1 3 . . . . . . . 1 . . . 1 . 1 Recycler 5 | 1 . 3 . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . Operator 3 | . 1 2 . . . . . . . . . . . . . . Watcher 7 | . . 3 . . . 2 . . . . 1 . . 1 . . Swarmer 30 | . 5 14 7 . . . . 1 . . 3 . . . . . Grunt 27 | . 9 10 4 . . 3 . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . Sentry 13 | . . 10 . . . 1 1 1 . . . . . . . . Hunter 2 | . . . . . . 1 . . . . 1 . . . . . Programmer 3 | . . . . . . . 1 . . . 2 . . . . . Best Kill Streak 7 | 2 3 6 5 . . 3 2 2 . 1 7 . . 1 . 1 Combat Bots Only 5 | . 3 5 4 . . 3 2 2 . . 5 . . . . . Max Kills in Single Turn 4 | 1 2 2 4 . . 1 1 1 . 1 2 . . 1 . 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 1 1 . . 2 . . . . . Melee 1 | . . . . . . . 1 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Ext Res Hostile Shots Fired 950 | . 90 263 32 . . 40 41 37 . . 108 44 2 2 51 240 Missed 349 | . 30 74 6 . . 11 25 12 . . 47 6 1 1 20 116 Hits 601 | . 60 189 26 . . 29 16 25 . . 61 38 1 1 31 124 Melee 2 | . . 2 . . . . . . . . . . . . . . Projectile 599 | . 60 187 26 . . 29 16 25 . . 61 38 1 1 31 124 AOE 1 | . . . . . . . . . . . 1 . . . . . Critical Strikes 21 | . . 3 1 . . . . . . . 2 1 . . 2 12 Actively Blocked 9 | . . 1 . . . . . . . . . . . . 2 6 Part Disruptions 2 | . . . . . . . . . . . 1 . . . . 1 Damage Taken 9422 | . 653 2203 324 . . 408 178 191 . . 1463 722 18 24 678 2560 Core 2856 | . 148 254 35 . . 45 24 28 . . 494 343 18 . 152 1315 Absorbed by Shields 4 | . . . . . . . . . . . 4 . . . . . Redirected to Shielding 112 | . . 12 . . . . . . . . . . . . 60 40 Core Remaining (%) 68 | 100 40 . . . 27 91 . . 92 100 . . 14 . 86 . Volleys Fired 346 | 7 66 197 23 . . 26 5 3 . . 10 6 . . . 3 Largest 2 | 2 2 2 2 . . 2 1 1 . . 1 1 . . . 1 Hottest 91 | 40 40 91 60 . . 77 30 30 . . 47 65 . . . 7 Shots Fired 632 | 14 122 371 44 . . 52 5 3 . . 12 6 . . . 3 Gun 541 | 14 122 364 30 . . 5 . . . . . 6 . . . . Cannon 68 | . . 7 12 . . 47 . . . . 2 . . . . . Launcher 20 | . . . 2 . . . 5 3 . . 10 . . . . . Special 3 | . . . . . . . . . . . . . . . . 3 Kinetic 596 | 14 122 364 42 . . 52 . . . . 2 . . . . . Thermal 7 | . . 7 . . . . . . . . . . . . . . Explosive 20 | . . . 2 . . . 5 3 . . 10 . . . . . Electromagnetic 6 | . . . . . . . . . . . . 6 . . . . Robot Hit Streak 24 | 3 7 24 14 . . 6 . . . . 1 2 . . . 2 Robot Miss Streak 6 | 1 5 6 4 . . 4 . . . . 5 3 . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 7 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 413 | 8 69 239 31 . . 27 2 6 . 1 10 3 . 5 . 12 Core Hits 192 | 5 35 90 23 . . 11 7 4 . 1 14 2 . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 12 | . . 1 1 . . 6 . 2 . . 1 . . . . 1 Destroy 1 | . . 1 . . . . . . . . . . . . . . Blast 7 | . . . 1 . . 6 . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . 1 Sever 3 | . . . . . . . . 2 . . 1 . . . . . Melee Attacks 121 | . . . . . . . 4 6 . 6 25 2 . 48 3 27 Impact 75 | . . . . . . . . . . . . . . 48 3 24 Slashing 44 | . . . . . . . 4 6 . 6 25 . . . . 3 Piercing 2 | . . . . . . . . . . . . 2 . . . . Sneak Attacks 6 | . . . . . . . . . . 1 3 . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8174 | 93 845 3244 731 . . 663 134 359 . 61 1077 62 . 315 . 590 Guns 4331 | 93 845 3137 224 . . . . . . . . 32 . . . . Cannons 1010 | . . 83 222 . . 663 . . . . 42 . . . . . Explosions 1061 | . . . 270 . . . 70 158 . . 563 . . . . . Melee 1692 | . . . . . . . 64 201 . 61 449 30 . 315 . 572 Ramming 80 | . . 24 15 . . . . . . . 23 . . . . 18 Kinetic 5226 | 93 845 3137 446 . . 663 . . . . 42 . . . . . Thermal 316 | . . 83 . . . . . . . . 233 . . . . . Explosive 828 | . . . 270 . . . 70 158 . . 330 . . . . . Electromagnetic 32 | . . . . . . . . . . . . 32 . . . . Impact 887 | . . . . . . . . . . . . . . 315 . 572 Slashing 775 | . . . . . . . 64 201 . 61 449 . . . . . Piercing 30 | . . . . . . . . . . . . 30 . . . . Highest Corruption 24 | . . . . . . . 2 2 2 . 13 13 13 . . 24 Average Corruption 9 | . . . . . . . 1 2 2 . 10 13 13 . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 49 | . . . . . . . . 3 . . 17 18 1 . . 10 Message Errors 6 | . . . . . . . . . . . 2 2 . . . 2 Matter Fused 11 | . . . . . . . . 2 . . 4 5 . . . . Heat Flow Errors 5 | . . . . . . . . . . . 1 3 . . . 1 Energy Discharges 10 | . . . . . . . . 1 . . 3 3 . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . 1 3 . . . 1 Data Loss (major) 3 | . . . . . . . . . . . 1 1 1 . . . Misfires 2 | . . . . . . . . . . . 2 . . . . . Alerts 2 | . . . . . . . . . . . 1 1 . . . . Misdirections 4 | . . . . . . . . . . . 2 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 261 | . . . . . . 9 . 5 . . 91 . . 33 . 123 Projectiles 9 | . . . . . . 9 . . . . . . . . . . Explosions 47 | . . . . . . . . 5 . . 42 . . . . . Melee 205 | . . . . . . . . . . . 49 . . 33 . 123 Knockbacks 16 | . . . 4 . . 9 . . . . 1 . . . . 2 Impact 3 | . . . . . . . . . . . 1 . . . . 2 Kinetic 13 | . . . 4 . . 9 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 120 | . . . 33 . . . . . . . 78 . . . . 9 Shots 2 | . . . 1 . . . . . . . 1 . . . . . Rammed 14 | . . 6 . . . . . . . . 3 . . . . 5 Targets Rammed 18 | . . 7 3 . . . . . . . 3 . . . . 5 Kicked 3 | . . . 3 . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . Highest Temperature 364 | . 5 252 37 . . 82 10 10 . . 6 260 . 309 364 154 Average Temperature 85 | . 2 36 13 . . 36 5 6 . . 3 85 . 166 137 76 Received Heat Transfer 1719 | . 279 564 135 . . 153 24 54 . . 18 294 9 9 144 36 Effects 8 | . . . . . . . . . . . . . . 6 2 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Interference 6 | . . . . . . . . . . . . . . 6 . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 1 . 2 Impact Corruptions 6 | . . . . . . . . . . . . . . 2 . 4 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 298 | . . 148 . . . . . . . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Ext Res Maximum Alert Level 1 | . . 1 . . . . . . . . 1 . . . . . Low Security (%) 93 | 100 100 85 100 . 100 100 100 . . 100 90 . . 100 100 100 Level 1 6 | . . 14 . . . . . . . . 9 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 381 | 10 107 381 197 . . 80 56 . . 10 226 . . 58 30 67 Initial 147 | . . 14 147 . . . 16 . . 9 . . . 19 8 10 Average 64 | . 33 97 98 . . 19 27 . . 2 67 . . 18 3 9 Influence Increases 3180 | 20 387 1060 333 . . 205 70 90 . 12 504 60 30 215 66 128 Destroy 0b10 Robot/C 1520 | . 280 700 220 . . 100 40 60 . . 120 . . . . . Destroy 0b10 Robot/NC 190 | 20 15 90 10 . . 15 . . . 5 20 . . 10 . 5 Destroy Leader 378 | . 72 182 40 . . 34 20 . . 2 22 . . 4 . 2 Successful Hack 29 | . 5 8 . . . 6 . . . . . . . 10 . . Disable Machine 105 | . . 15 30 . . 30 . . . . 30 . . . . . Destroy Structure 313 | . . 5 33 . . 20 10 . . 5 132 . . 86 6 16 Partial Spotted 75 | . . . . . . . . . . . 15 . . 30 15 15 Lose Combat Pursuer 570 | . 15 60 . . . . . 30 . . 165 60 30 75 45 90 Influence Decreases 3180 | 20 352 717 705 6 . 167 52 126 4 28 362 174 26 229 64 148 Entered New Map 404 | . . 21 231 6 . . 22 21 4 7 . 53 6 13 10 10 Time Decay 2355 | 20 352 556 474 . . 167 20 95 . 21 182 121 20 216 29 82 Lost Part 421 | . . 140 . . . . 10 10 . . 180 . . . 25 56 Squads Dispatched 18 | . 3 1 1 . . 1 1 . . . 4 . . 5 . 2 Investigation 4 | . 1 . 1 . . . 1 . . . . . . 1 . . Extermination 4 | . . . . . . . . . . . 1 . . 2 . 1 Reinforcement 10 | . 2 1 . . . 1 . . . . 3 . . 2 . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Ext Res Distress Signals 12 | . . 6 . . . . . . . . 1 . . . 1 4 Communications Jammed 25 | . . . . . . . . . . . 25 . . . . . Distress Signals 23 | . . . . . . . . . . . 23 . . . . . Times Spotted 183 | . 27 56 11 . . 10 3 5 . 1 28 5 2 5 11 19 Peak Tracking Total 11 | . 3 5 4 . . 3 2 3 . . 6 4 2 5 11 11 Tactical Retreats 19 | . 1 3 . . . . . 2 . . 3 2 1 3 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Ext Res Traps Triggered 6 | . 2 . . . . . 1 . . . 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Ext Res Machines Disabled 7 | . . 1 2 . . 2 . . . . 2 . . . . . Max in Single Turn 2 | . . 1 2 . . 1 . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Ext Res Machines Accessed 23 | . 2 6 1 2 . 3 . . . . 2 . . 5 2 . Terminals 17 | . 2 5 . . . 2 . . . . 1 . . 5 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 54 | . 4 15 1 2 . 5 . . . . 5 . . 14 8 . Successful 27 | . 2 8 1 2 . 3 . . . . 4 . . 5 2 . Failed 27 | . 2 7 . . . 2 . . . . 1 . . 9 6 . Catastrophic 10 | . . 3 . . . . . . . . 1 . . 4 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 32 | . 1 11 . 1 . 2 . . . . 1 . . 11 5 . Terminals 41 | . 4 11 . . . 3 . . . . 1 . . 14 8 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 4 . . . . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 19 | . 2 5 1 2 . 2 . . . . . . . 5 2 . Record 6 | . . . . 1 . . . . . . . . . 3 2 . Robot Analysis 6 | . . 5 . . . 1 . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 3 . . . . . . . . 4 . . . . . Insert Component 3 | . . 2 . . . . . . . . 1 . . . . . Analyze 2 | . . 1 . . . . . . . . 1 . . . . . Retrieve Study 2 | . . . . . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 5 . . . 3 . . . . 1 . . 5 2 . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Ext Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Ext Res Active Infowar (turns) 2060 | 90 297 . . . . 844 58 67 . 82 621 1 . . . . Terrain 1324 | 90 297 . . . . 843 58 36 . . . . . . . . Cloaking 51 | . . . . . . . . 31 . . 19 1 . . . . Jamming 704 | . . . . . . 1 . . . 82 621 . . . . . Robot Analysis Total 6 | . . 5 . . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Ext Res Turns Passed 10276 | 173 1150 3606 1213 331 155 845 58 249 11 82 645 512 44 655 199 348 Spaces Moved 9684 | 118 563 1812 940 275 130 554 121 715 38 255 874 397 88 1444 694 666 Core 912 | 6 . 2 . . . . . . . . 25 384 88 246 3 158 Treads 1695 | . . 1695 . . . . . . . . . . . . . . Legs 2687 | 112 563 115 940 275 130 552 . . . . . . . . . . Wheels 13 | . . . . . . . . . . . . 13 . . . . Hover 234 | . . . . . . . . . . . 213 . . . . 21 Flight 4143 | . . . . . . 2 121 715 38 255 636 . . 1198 691 487 Fastest Speed 20 | 50 120 120 120 120 120 103 25 25 25 25 22 50 50 20 20 20 Average Speed 84 | 116 161 160 120 120 120 119 25 25 25 25 35 121 50 28 25 36 Slowest Speed 550 | 120 260 550 120 120 120 120 28 25 25 25 120 250 50 50 200 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . 1 . . . 12 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 39 | 4 70 78 99 62 49 30 3 73 5 6 19 58 18 26 50 22 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . . 2 . . . . 3 1 . . 4 . . . . Spaces Dug 74 | . . . . . . . . . . 5 15 . . 43 3 8 Terrain Destroyed 215 | . . . 44 . . 20 10 12 . 5 70 . . 43 3 8 Melee 74 | . . . . . . . . . . 5 15 . . 43 3 8 Projectile 30 | . . . 8 . . 20 . . . . 2 . . . . . AOE 111 | . . . 36 . . . 10 12 . . 53 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Ext Res Total 11003 | 136 685 2168 984 276 129 691 137 772 38 263 1158 416 87 1635 696 732 Wait 543 | . 29 52 5 . . 77 . 45 . . 218 . . 105 6 6 Move 9643 | 117 562 1811 939 274 129 553 120 714 37 254 871 396 87 1443 672 664 Hop 11 | . . . . . . . . . . . 1 . . . 9 1 Pick Up 52 | 5 5 21 4 1 . 4 1 1 . . 1 1 . 4 . 4 Fast Attach 76 | 7 2 22 2 . . 1 1 . . 1 8 3 . 18 1 10 Attach 43 | . . 11 . . . 10 3 1 . 1 2 5 . 5 1 4 Detach 27 | . . 7 . . . 6 . . . 1 3 3 . 5 . 2 Swap 37 | . 13 11 3 . . 2 1 1 1 . 1 . . 1 . 3 Drop 68 | . 8 29 5 1 . 12 2 1 . . 1 . . 6 . 3 Fire 346 | 7 66 197 23 . . 26 5 3 . . 10 6 . . . 3 Melee 121 | . . . . . . . 4 6 . 6 25 2 . 48 3 27 Ram 9 | . . . . . . . . . . . 4 . . . . 5 Kick 3 | . . . 3 . . . . . . . . . . . . . Crush 7 | . . 7 . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . 13 . . . 4 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Res] / *Ext) -4/Extension (discovered 2 exits: [*Res] / [*Cet]) -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 7) 566 | -10/Materials | Discovered new exit (range 13) 783 | -10/Materials | Build established: Scavenger-Mutant 967 | -10/Materials | Discovered new exit (range 4) 1077 | -10/Materials | Core integrity fell below 50% 1300 | -10/Materials | Discovered new exit (range 10) 1324 | -10/Materials | Entered another Materials area 1324 | -9/Materials | Evolved 2 slots: Propulsion x2 1577 | -9/Materials | Lost 6 parts (1p3n2w) 1746 | -9/Materials | Discovered new exit (range 16) 2503 | -9/Materials | Lost 3 parts (1n1u1w) 3493 | -9/Materials | Discovered new exit (range 12) 3730 | -9/Materials | Core integrity fell below 50% 4226 | -9/Materials | Identified exit to Materials 4339 | -9/Materials | Discovered exit to Materials (range 16) 4920 | -9/Materials | Discovered new exit (range 7) 4930 | -9/Materials | Entered Mines 4993 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5018 | -9/Mines | Discovered exit to Materials (range 13) 5036 | -9/Mines | Met a Derelict shopkeep closing up shop 5062 | -9/Mines | Learned location of 1 exit from Materials 5071 | -9/Mines | Discovered exit to Materials (range 11) 5122 | -9/Mines | Build established: Mutant 5376 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5591 | -9/Mines | Learned Materials stockpile data 5621 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5724 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6134 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6135 | -9/Mines | Discovered new exit (range 5) 6143 | -9/Mines | Entered Exiles 6173 | -9/Exiles | Met 8R-AWN 6195 | -9/Exiles | Met EX-HEX 6242 | -9/Exiles | Met EX-DEC 6249 | -9/Exiles | Learned location of Zion (-6) 6283 | -9/Exiles | Met EX-BIN 6305 | -9/Exiles | Aligned with FarCom system 6307 | -9/Exiles | Given EX-Vault access code 6343 | -9/Exiles | Opened EX-Vault 6353 | -9/Exiles | Found Cloak of Protection 6378 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6463 | -9/Exiles | Discovered new exit (range 10) 6474 | -9/Exiles | Left Exiles lab with Cloak of Protection 6474 | -9/Exiles | Entered Mines 6620 | -8/Mines | Discovered exit to Materials (range 8) 6629 | -8/Mines | Entered Materials 6629 | -8/Materials | Evolved 2 slots: Utility x2 6630 | -8/Materials | Identified exit to Factory 6920 | -8/Materials | Build established: Skirmisher 7441 | -8/Materials | Discovered exit to Factory (range 16) 7474 | -8/Materials | Entered Factory 7474 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7497 | -7/Factory | Discovered new exit (range 16) 7532 | -7/Factory | Entered Lower Caves 7579 | -7/Lower Caves | Encountered a Warlord checkpoint 7678 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7766 | -7/Lower Caves | Discovered new exit (range 14) 7781 | -7/Lower Caves | Entered another Lower Caves area 7784 | -7/Lower Caves | Discovered new exit (range 13) 7792 | -7/Lower Caves | Entered Factory 7792 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7813 | -6/Factory | Build established: Hacker-Sprinter 7871 | -6/Factory | Discovered new exit (range 12) 7874 | -6/Factory | Entered another Factory area 7874 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8059 | -5/Factory | Allied Derelicts emerged from ambush trap array 8107 | -5/Factory | Crushed by falling debris 8138 | -5/Factory | Lost 3 parts (2n1u) 8170 | -5/Factory | Lost 3 allies 8317 | -5/Factory | System corruption reached 10% 8377 | -5/Factory | Lost 7 parts (5n1u1w) 8509 | -5/Factory | Discovered new exit (range 13) 8519 | -5/Factory | Entered Upper Caves 8533 | -5/Upper Caves | Lost 6 parts (1p4n1u) 8594 | -5/Upper Caves | Build established: Hacker-Mutant 8838 | -5/Upper Caves | Identified exit to Upper Caves 8912 | -5/Upper Caves | Core integrity fell below 50% 8934 | -5/Upper Caves | Released all parts (2) 8959 | -5/Upper Caves | Core integrity fell below 20% 8960 | -5/Upper Caves | Lost 5 parts (1p2u2w) 9031 | -5/Upper Caves | Entered another Upper Caves area 9071 | -5/Upper Caves | Discovered new exit (range 7) 9075 | -5/Upper Caves | Entered Factory 9075 | -4/Factory | Evolved 2 slots: Utility x2 9224 | -4/Factory | Build established: Mutant 9410 | -4/Factory | Discovered new exit (range 10) 9699 | -4/Factory | Build established: Hacker-Sprinter 9726 | -4/Factory | Discovered new exit (range 12) 9730 | -4/Factory | Entered Extension 9831 | -4/Extension | Spotted B-86 Titan 9892 | -4/Extension | Spotted B-86 Titan 9918 | -4/Extension | Discovered new exit (range 16) 9920 | -4/Extension | Discovered new exit (range 15) 9929 | -4/Extension | Entered Research 9929 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9954 | -3/Research | Lost 7 parts (1p3n3u) 10008 | -3/Research | Lost 4 parts (3n1u) 10113 | -3/Research | Spotted B-86 Titan 10134 | -3/Research | System corruption reached 10% 10183 | -3/Research | Released all parts (7) 10211 | -3/Research | Core integrity fell below 50% 10212 | -3/Research | Lost 9 parts (1p6n1u1w) 10237 | -3/Research | Core integrity fell below 20% 10259 | -3/Research | Found Gamma Bomb Array 10277 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10232_ Penetrated by Slug. 10236_ Slug penetrates Wall. 10240_ Penetrated by Slug. 10240_ Slug penetrates Wall. 10256_ /1AMOBPJDGRW&ZQCO2DJ 10256_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10257_ Slammed into O-24 Administrator. 10259_ Acquired Gamma Bomb Array. 10263_ Dropped Gamma Bomb Array. 10263_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 10266_ Subatomic Condenser disabled. 10269_ Acquired Mic. Antimatter Reactor. 10270_ Dropped Mic. Antimatter Reactor. 10271_ Dropped Particle Reactor. 10271_ Acquired Mic. Antimatter Reactor. 10273_ Slug penetrates Subatomic Condenser. 10274_ System corrupted: Component data lost. 10277_ Slug penetrates P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????h?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????h???????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##########????????????????????????????? | | ???????????#= #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????+ """ #????????????????????????????? | | ???????????# "T" #????????????????????????????? | | ???????????# " " #????????????????????????????? | | ???????????# ###############??????????????? | | ???????????# = # #??????????????? | | ???????????? # #??????????????? | | ?????????????? # #??????????????? | | ????????########+##+# """* #??????????????? | | ????????# # !@] p""" #??????????????? | | ????????# # !] "" #??????????????? | | ????????# pp ]] #??????????????? | | ????????# hh # #??????????????? | | ????????# ###+#### #??????????????? | | ????????# #??????# #??????????????? | | ????????# #??????# #??????????????? | | ????????# #??????###############????########### | | ????????# #?????????????????????????# | | ????????# #?????????????????????????# | | ????????# #?????????????????????????# | | ????????# #?????????????????????????# | | ????????# #?????????????????????????# | | ##+###### ########???###????????????# ! | | #??? ????????????# | | #?? ????????????# | | #??""" ????????????# | | #? """ ???????????# | | ##+######/###### #? """ ??????????# | | # ## # """ ??????????# | | # ## # """ #?????????#####+#+### | | """ + ## + ############### | | """ # ## # ! ## + | | """ # ## ###########!! ### | | """ !?# ## #? #! #?# [[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 39 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Jamming Range 12 Cloak Strength 5 Power Amplification 30 Additional Mass Support 12 Armor Coverage 225 Resistance: EM 25 Core Shielding 30 Weapon Shielding 66 Point Defense Rating 80 Evasion (%) 73 Melee Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lyr. Light Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -5/Factory | Hacked Katana | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Leap Before You Look Part-time Excavator Safety First Streaker That Tickles Total Silence Challenges ------------ None Game ------ Seed FactoryZeronetTransmogrifier Manual? 0 Play Time 01:44:06 Cumulative 12.8 hours Start 2026.09.16 @ 19:49:39 End 2026.09.16 @ 21:58:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a02335f-0d5c-40fa-9770-3273acff9118