Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.22 @ 21:08:11 Player: NeraMorte Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1739) 1739 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (138) 138 TOTAL SCORE: 6012 Bonus ------- High Alert Combat Kills 47 Aligned with FarCom 300 Friendly Fire -209 Cogmind --------- Core Integrity 0/850 Matter 156/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (3) ------- Magnetic Acceleration Cannon > --- INVENTORY (10) --- Large Storage Unit Target Analyzer Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Improved Particle Charger Improved Propulsion Shielding Improved Weapon Shielding > --- WEAPON ----------- AWS/Gauss Gauss Cannon > --- INVENTORY -------- Armored Huge Wheel Large Storage Unit Target Analyzer Layered Light Armor Plating Force Field Proton Cannon Proton Cannon Plasma Cannon Guided Plasma Cannon [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Particle Charger Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 41 | 6 1 4 6 4 3 6 11 Power 5 | 1 . . 2 1 . . 1 Engine 4 | 1 . . 2 . . . 1 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . . 1 2 1 . 1 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel 3 | . . . 1 2 . . . Hover . | . . . . . . . . Flight 2 | . . . . . 1 . 1 Utility 13 | 1 1 . 1 1 2 3 4 Device 4 | . . . . . 1 1 2 Storage 3 | 1 1 . 1 . . . . Processor 2 | . . . . 1 1 . . Hackware . | . . . . . . . . Protection 4 | . . . . . . 2 2 Artifact . | . . . . . . . . Weapon 16 | 2 . 4 2 . . 3 5 Energy Gun 2 | 2 . . . . . . . Energy Cannon 6 | . . . 1 . . 1 4 Ballistic Gun 3 | . . 2 1 . . . . Ballistic Cannon 3 | . . . . . . 2 1 Launcher 2 | . . 2 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 15 | . . 3 . . . . 12 Power 2 | . . . . . . . 2 Propulsion 1 | . . 1 . . . . . Utility 5 | . . . . . . . 5 Weapon 7 | . . 2 . . . . 5 Highest Loss Streak 10 | . . 2 . . . . 10 Average Slot Usage (%) 76 | . 90 77 84 80 62 69 69 Engine 9 | . 14 14 14 9 . . 5 Core 3 | . . . . 4 9 7 5 Treads 9 | . 28 26 14 8 . . . Wheel 3 | . . . 4 14 . . . Flight 1 | . . . . . 9 7 2 Device 3 | . . . . . 8 13 5 Storage 18 | . 19 28 28 23 9 7 6 Processor 6 | . . . . 4 17 15 13 Protection 3 | . . . . . . 1 12 Energy Gun 1 | . 28 1 . . . . . Energy Cannon 2 | . . . . . . . 8 Ballistic Gun 11 | . . 2 23 14 9 7 1 Ballistic Cannon 2 | . . . . . . 7 5 Naked Turns . | . . . . . . . . Heaviest Build 64 | 12 14 15 33 34 35 46 64 Greatest Support 72 | 40 40 40 20 28 72 72 72 Greatest Overweight (x) 21 | . . . 1 1 . . 21 Average Overweight (x) . | . . . . 1 . . 2 Largest Inventory Capacity 10 | 6 6 6 10 10 10 10 10 Average Capacity 8 | 5 6 6 8 10 10 10 10 Most Carried 10 | 4 5 6 10 10 10 10 10 Average Carried 7 | 2 4 5 6 9 9 8 9 Final Capacity 10 | 6 6 6 10 10 10 10 10 Final Carried 10 | 4 4 6 9 10 10 10 3 Class Distribution -------------------- 84% | Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 858 | 164 . 96 . 83 121 132 262 Remotely . | . . . . . . . . Salvage Created 1911 | . . 132 . . 816 566 397 Parts 112 | . . 9 . . 51 28 24 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 5 | . . . . . 1 . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 35 | . . 8 . . 12 9 6 Melee 1 | . . 1 . . . . . Guns 22 | . . 1 . . 12 8 1 Cannons 6 | . . . . . . 1 5 AOE 6 | . . 6 . . . . . Classes Destroyed 10 | . . 3 . . 3 2 2 Worker 2 | . . . . . . . 2 Builder 3 | . . 1 . . 1 1 . Hauler 1 | . . . . . . . 1 Recycler 1 | . . . . . . 1 . Operator 4 | . . . . . 1 1 2 Watcher 4 | . . . . . 4 . . Swarmer 6 | . . 6 . . . . . Grunt 19 | . . 2 . . 8 6 3 Sentry 7 | . . . . . 4 2 1 Programmer 3 | . . . . . . 1 2 Thug 1 | . . . . . 1 . . Best Kill Streak 16 | . . 7 . . 16 6 3 Combat Bots Only 8 | . . 6 . . 8 5 2 Max Kills in Single Turn 2 | . . 2 . . 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 3730 | . . 473 . . 144 232 2881 Core 976 | . . 96 . . 15 . 865 Absorbed by Shields 8 | . . . . . . . 8 Core Remaining (%) 89 | 100 . . . 61 97 100 . Volleys Fired 101 | . 3 15 . . . 18 65 Largest 2 | . 2 2 . . . 1 2 Hottest 128 | . 90 90 . . . 48 128 Shots Fired 229 | . 6 24 . . 64 52 83 Gun 135 | . 6 18 . . 64 34 13 Cannon 88 | . . . . . . 18 70 Launcher 6 | . . 6 . . . . . Special . | . . . . . . . . Kinetic 191 | . . . . . 64 52 75 Thermal 32 | . 6 18 . . . . 8 Explosive 6 | . . 6 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 2 9 . . 10 12 4 Robot Miss Streak 4 | . 1 3 . . 3 3 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Autonomous 112 | . . . . . 64 34 14 Shots Hit Robots 151 | . 3 17 . . 48 37 46 Core Hits 74 | . . 17 . . 24 16 17 Critical Hits 5 | . . . . . . . 5 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5611 | . 24 684 . . 1681 1297 1925 Guns 3254 | . 24 151 . . 1681 1020 378 Cannons 1745 | . . . . . . 277 1468 Explosions 596 | . . 522 . . . . 74 Melee . | . . . . . . . . Ramming 16 | . . 11 . . . . 5 Kinetic 4627 | . . . . . 1681 1297 1649 Thermal 446 | . 24 151 . . . . 271 Explosive 522 | . . 522 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 1 3 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Effects 3 | . . . . . . . 3 Energy Discharges 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 108 | . . 17 . . . . 91 Projectiles 52 | . . . . . . . 52 Explosions 56 | . . 17 . . . . 39 Melee . | . . . . . . . . Knockbacks 19 | . . . . . . 4 15 Impact . | . . . . . . . . Kinetic 18 | . . . . . . 4 14 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 155 | . . 55 . . . . 100 Shots 3 | . . 2 . . . . 1 Rammed 10 | . . 7 . . . . 3 Targets Rammed 11 | . . 8 . . . . 3 Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 588 | . 60 360 . . . 119 588 Average Temperature 139 | . 26 183 . . . 48 161 Received Heat Transfer 1032 | . . 180 . . 72 102 678 Effects 15 | . . 1 . . . . 14 Shutdowns 2 | . . . . . . . 2 Energy Bleed 2 | . . . . . . . 2 Interference 7 | . . 1 . . . . 6 Short Circuit 2 | . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Damage (major) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 911 | . 74 397 . . . . 440 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 473 | . . 135 . . 473 470 432 Average Influence 142 | . . 40 . . 228 304 209 Maximum Alert Level 2 | . . . . . 2 2 2 Low Security (%) 61 | 100 100 100 . 100 44 . 44 Level 1 30 | . . . . . 27 75 50 Level 2 7 | . . . . . 28 24 4 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . . 1 1 5 4 Investigation 2 | . . . . 1 . 1 . Extermination 2 | . . . . . . . 2 Reinforcement 5 | . 1 . . . 1 1 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . . . . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 3 8 . . 17 12 33 Peak Tracking Total 12 | . 1 3 . . 5 4 12 Tactical Retreats 10 | . . . . . . . 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . . . . . 1 1 3 Max in Single Turn 1 | . . . . . 1 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 17 | . . . 5 1 4 5 2 Terminals 8 | . . . . . 3 3 2 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 68 | . . . 49 1 5 9 4 Successful 61 | . . . 49 1 4 6 1 Failed 7 | . . . . . 1 3 3 Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual 2 | . . . 2 . . . . Terminals 12 | . . . . . 3 5 4 Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 58 | . . . 49 1 3 4 1 Record 50 | . . . 48 . . 1 1 Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . . . 1 . Open Door 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Transport Status 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . 1 . . Insert Component 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 1 Used 1 | . . . . . . 1 . Hacking Detections 8 | . . . . . 4 3 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 4745 | 112 163 532 1464 595 259 485 1135 Spaces Moved 3490 | 63 96 295 847 398 473 751 567 Core 72 | 3 . . . . . . 69 Treads 1500 | 60 96 295 847 202 . . . Legs . | . . . . . . . . Wheels 196 | . . . . 196 . . . Hover . | . . . . . . . . Flight 1722 | . . . . . 473 751 498 Fastest Speed 50 | 50 160 160 160 100 50 50 50 Average Speed 122 | 154 160 160 171 144 50 50 162 Slowest Speed 1100 | 160 160 160 180 180 50 50 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 28 | . . . . . 3 20 5 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 5 17 48 93 47 31 22 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 137 | . . 41 . . 28 32 36 Melee . | . . . . . . . . Projectile 70 | . . . . . 28 32 10 AOE 67 | . . 41 . . . . 26 Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 3794 | 78 100 325 865 421 493 822 690 Wait 111 | . . . . 1 11 61 38 Move 3434 | 62 95 294 846 397 467 716 557 Hop 21 | . . . . . 2 14 5 Pick Up 45 | 10 1 3 5 9 7 4 6 Fast Attach 5 | . . 2 1 1 . . 1 Attach 31 | 6 1 1 4 3 3 3 10 Detach 3 | . . . 3 . . . . Swap 5 | . . 1 1 . . 3 . Drop 27 | . . 1 5 10 3 3 5 Fire 101 | . 3 15 . . . 18 65 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush 8 | . . 8 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 11) 276 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 611 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 641 | -10/Mines | Learned location of Zion (-7) 796 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 798 | -10/Mines | Discovered new exit (range 5) 808 | -10/Mines | Entered Exiles 864 | -10/Exiles | Discovered new exit (range 15) 890 | -10/Exiles | Met 8R-AWN 923 | -10/Exiles | Met EX-HEX 992 | -10/Exiles | Met EX-DEC 1028 | -10/Exiles | Visited The Gauntlet 1500 | -10/Exiles | Discovered new exit (range 15) 1619 | -10/Exiles | Met EX-BIN 1702 | -10/Exiles | Aligned with FarCom system 1704 | -10/Exiles | Given EX-Vault access code 1819 | -10/Exiles | Opened EX-Vault 1828 | -10/Exiles | Found Prototype Energy Cannon 1833 | -10/Exiles | Found Prototype Ballistic Gun 1843 | -10/Exiles | Identified Gui. Plasma Cannon 1843 | -10/Exiles | Identified AWS/Gauss 1857 | -10/Exiles | Found Flying Fortress v7 1899 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2272 | -10/Exiles | Stole three prototypes: AWS/Gauss, Flying Fortress v7, Gui. Plasma Cannon 2272 | -10/Exiles | Entered Mines 2286 | -9/Mines | Met a Derelict bent on vengeance 2442 | -9/Mines | Discovered new exit (range 7) 2662 | -9/Mines | Met a Derelict shopkeep closing up shop 2807 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2867 | -9/Mines | Entered Materials 2867 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3046 | -8/Materials | Destroyed 8 combat bots 3090 | -8/Materials | Discovered new exit (range 19) 3126 | -8/Materials | Entered Factory 3126 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3128 | -7/Factory | FarCom data flow suspended 3355 | -7/Factory | Discovered new exit (range 8) 3369 | -7/Factory | Garrison activated, responded to threat 3479 | -7/Factory | Build established: Gunner 3546 | -7/Factory | Discovered new exit (range 9) 3611 | -7/Factory | Entered another Factory area 3611 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3895 | -6/Factory | Discovered new exit (range 15) 3960 | -6/Factory | Spotted B-75 Beast 4211 | -6/Factory | Build established: Mutant 4657 | -6/Factory | Core integrity fell below 50% 4685 | -6/Factory | Lost 10 parts (2p3u5w) 4734 | -6/Factory | Core integrity fell below 20% 4746 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04647_ Force Field destroyed. 04648_ K-01 Serf collects debris. 04654_ Proton Cannon destroyed. 04657_ K-01 Serf collects debris. 04658_ K-01 Serf cleans the Terminal. 04669_ C-30 ARC bursts open, deploying its payload. 04669_ S-27 Virus unfolds itself. 04670_ K-01 Serf collects debris. 04673_ U-05 Engineer lays Concrete. 04674_ K-01 Serf collects debris. 04678_ Acquired Hrd. Medium Armor Plating. 04695_ ALERT: Rogue bot located, Programmers report to Factory Zone 6S. 04697_ Imp. Propulsion Shielding destroyed. 04698_ U-05 Engineer lays Concrete. 04712_ System corrupted: Energy discharge (-18). 04714_ Hrd. Medium Armor Plating destroyed. 04723_ Acquired Magnetic Acceleration Cannon. 04725_ Assembly Bed disabled. 04742_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 04745_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#############???????????????? | | ?????????????????????# ! #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# ################# | | ?????????????????????# / # | | ?????????????????????# # | | ?????????????????????# # ^^ | | ?????????????????????# """ """" + | | ?????????????????????# """ s""""g# | | ?????????????????????# """g """" # ########### | | ?????????????????????# "" # #?????????? | | ?????????????????????# s """l# #?????????? | | ?????????????????????# @ss"""" # #?????????? | | ?????????????????????# ! p # #?????????? | | ?????????????????????############# +?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ????????????????????????????????? #?????????? | | ???????????????????????????????? #?????????? | | ???????????????????????????????? #?????????? | | ??????????????????????????????? #?????????? | | ??????????????????????????????? #?????????? | | ??????????????????????????????##########?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 340 Matter Stores 327 Matter Capacity 400 Sight Range 22 Terrain Scan Density 210 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 60 Recoil Reduction 2 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed SystemAssembledCloak Manual? 0 Play Time 01:16:01 Cumulative 45.9 hours Start 2020.02.16 @ 15:06:04 End 2020.02.22 @ 21:08:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28967154-5349-4d88-8e66-bce3cd539290