Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 17:29:12 Player: Hiredgoonthug Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (147) 735 Value Destroyed (4841) 4841 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2153) 2153 TOTAL SCORE: 10109 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1653 Cogmind --------- Core Integrity 0/700 Matter 132/300 Energy 71/100 System Corruption 6% Temperature Critical (503) Movement Core (1000) Ox19 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- High-capacity Storage Unit Improved Sensor Array Hardened Medium Armor Plating Flak Gun Flak Gun Flak Gun Advanced Assault Cannon Missile Launcher Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Improved Cooling System Improved Cooling System High-capacity Storage Unit Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Field Laser Field Laser Field Laser Heavy Laser Flak Gun Missile Launcher Missile Launcher Scythe [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Autogun Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Parts Attached 115 | 6 4 17 14 74 Power 14 | 1 . 2 2 9 Engine 10 | 1 . 2 2 5 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 23 | 2 . 6 3 12 Treads 21 | 2 . 4 3 12 Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 37 | 1 2 5 6 23 Device 15 | . 1 2 . 12 Storage 4 | 1 1 1 1 . Processor 4 | . . 1 . 3 Hackware . | . . . . . Protection 14 | . . 1 5 8 Artifact . | . . . . . Weapon 41 | 2 2 4 3 30 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 15 | 2 2 3 2 6 Ballistic Cannon 15 | . . . . 15 Launcher 8 | . . . . 8 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 . 2 Parts Lost 46 | . . 6 . 40 Power 6 | . . . . 6 Propulsion 17 | . . 3 . 14 Utility 14 | . . 1 . 13 Weapon 9 | . . 2 . 7 Highest Loss Streak 10 | . . 4 . 10 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 94 | . 87 96 100 93 Engine 8 | . 14 11 9 6 Core 4 | . . . . 7 Treads 28 | . 28 30 36 26 Device 9 | . 2 7 . 12 Storage 8 | . 14 11 9 7 Processor 3 | . . 6 9 1 Protection 6 | . . 4 17 6 Ballistic Gun 12 | . 28 21 17 5 Ballistic Cannon 9 | . . . . 15 Naked Turns . | . . . . . Heaviest Build 85 | 11 50 63 66 85 Greatest Support 90 | 40 40 60 80 90 Greatest Overweight (x) 2 | 2 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 Most Carried 20 | 4 12 20 20 20 Average Carried 16 | 2 6 16 19 17 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 11 20 20 10 Class Distribution -------------------- 34% | Mutant 26% | Gunner 20% | Scavenger-Tank 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 5288 | 233 118 1150 541 3246 Remotely 1654 | . . 285 . 1369 Salvage Created 5465 | . 118 1664 602 3081 Parts 290 | . 7 101 27 155 Haulers Intercepted 7 | . . 3 1 3 Recyclers Shooed 9 | . . 2 . 7 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 116 | . 3 31 13 69 Guns 57 | . 3 31 13 10 Cannons 45 | . . . . 45 AOE 14 | . . . . 14 Classes Destroyed 15 | . 1 7 2 5 Worker 8 | . . . 1 7 Builder 10 | . . . 1 9 Tunneler 1 | . . 1 . . Hauler 7 | . . 3 1 3 Recycler 12 | . . 3 . 9 Operator 1 | . . 1 . . Watcher 3 | . . . . 3 Swarmer 19 | . . 8 4 7 Grunt 61 | . 3 15 7 36 Brawler 4 | . . 2 1 1 Duelist 3 | . . . . 3 Protector 2 | . . . . 2 Sentry 18 | . . 6 1 11 Hunter 2 | . . . . 2 Programmer 7 | . . . . 7 Best Kill Streak 9 | . 3 8 5 9 Combat Bots Only 8 | . 3 8 5 7 Max Kills in Single Turn 4 | . 1 2 1 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 1356 | . 17 133 91 1115 Missed 497 | . 6 35 22 434 Damage Taken 9333 | . 142 1155 893 7143 Core 1117 | . 10 164 115 828 Absorbed by Shields 83 | . . 83 . . Ignored by Resistances 64 | . . . 6 58 Core Remaining (%) 83 | 100 96 59 79 . Volleys Fired 352 | . 15 110 56 171 Largest 3 | . 2 2 2 3 Hottest 144 | . 40 46 46 144 Shots Fired 851 | . 30 216 112 493 Gun 482 | . 30 216 112 124 Cannon 350 | . . . . 350 Launcher 19 | . . . . 19 Special . | . . . . . Kinetic 832 | . 30 216 112 474 Thermal . | . . . . . Explosive 19 | . . . . 19 Electromagnetic . | . . . . . Robot Hit Streak 17 | . 8 14 10 17 Robot Miss Streak 5 | . 4 5 3 5 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 525 | . 17 141 77 290 Core Hits 259 | . 6 60 28 165 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 18 | . . 2 . 16 Destroy 3 | . . 2 . 1 Blast 15 | . . . . 15 Melee Attacks 1 | . . . 1 . Impact 1 | . . . 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 13878 | . 180 2213 1197 10288 Guns 4970 | . 180 2190 1191 1409 Cannons 6201 | . . . . 6201 Explosions 2513 | . . . . 2513 Melee . | . . . . . Ramming 194 | . . 23 6 165 Kinetic 11171 | . 180 2190 1191 7610 Thermal 33 | . . . . 33 Explosive 2335 | . . . . 2335 Electromagnetic 145 | . . . . 145 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 3 . 6 Average Corruption 2 | . . 2 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 73 | . . 37 . 36 Message Errors 15 | . . 5 . 10 Matter Fused 19 | . . 10 . 9 Heat Flow Errors 6 | . . 3 . 3 Energy Discharges 5 | . . 3 . 2 Parts Rejected 3 | . . 1 . 2 Parts Fused 2 | . . 1 . 1 Data Loss (minor) 9 | . . 6 . 3 Data Loss (major) 2 | . . 2 . . Misfires 3 | . . 2 . 1 Alerts 2 | . . . . 2 Weapon Failures 7 | . . 4 . 3 Overload Shots . | . . . . . Overflow Damage 100 | . . . . 100 Projectiles 73 | . . . . 73 Explosions 27 | . . . . 27 Melee . | . . . . . Knockbacks 41 | . . . . 41 Impact 1 | . . . . 1 Kinetic 38 | . . . . 38 Secondary 2 | . . . . 2 Self-Inflicted Damage 211 | . . . . 211 Shots 5 | . . . . 5 Rammed 20 | . . 3 2 15 Targets Rammed 25 | . . 3 3 19 Kicked . | . . . . . Crushed 5 | . . . 1 4 Highest Temperature 589 | . 15 262 33 589 Average Temperature 71 | . 8 25 8 89 Received Heat Transfer 3137 | . 81 428 405 2223 Effects 8 | . . . . 8 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1727 | . 96 543 408 1727 Initial 228 | . . 40 228 176 Average 508 | . 44 265 272 711 Maximum Alert Level 5 | . . 2 2 5 Low Security (%) 24 | 100 100 34 . 16 Level 1 27 | . . 40 97 12 Level 2 22 | . . 25 2 26 Level 3 11 | . . . . 20 Level 4 10 | . . . . 17 Level 5 1 | . . . . 2 High Security 2 | . . . . 3 Max Security . | . . . . . Squads Dispatched 31 | . 1 4 2 24 Investigation 2 | . . 2 . . Extermination 6 | . . . . 6 Reinforcement 11 | . 1 1 2 7 Assault 7 | . . 1 . 6 Garrison 5 | . . . . 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 5 | . . . 1 4 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 14 | . 1 4 1 8 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 167 | . 4 48 15 100 Peak Tracking Total 10 | . 2 8 4 10 Tactical Retreats 7 | . . 2 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . . 3 . 2 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 29 | . . 1 . 28 Max in Single Turn 7 | . . 1 . 7 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 3 | . . 3 . . Successful 2 | . . 2 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7419 | 88 355 1947 762 4267 Spaces Moved 3136 | 49 139 752 346 1850 Core 11 | 11 . . . . Treads 3125 | 38 139 752 346 1850 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 189 | 149 215 207 160 186 Slowest Speed 245 | 160 240 240 160 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 22 56 31 46 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 186 | . . . 1 185 Melee 1 | . . . 1 . Projectile 67 | . . . . 67 AOE 118 | . . . . 118 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3930 | 64 167 962 464 2273 Wait 150 | . . 35 18 97 Move 3132 | 48 138 751 345 1850 Hop . | . . . . . Pick Up 108 | 10 9 32 13 44 Fast Attach . | . . . . . Attach 56 | 6 1 10 2 37 Detach . | . . . . . Swap 59 | . 3 7 12 37 Drop 47 | . 1 14 14 18 Fire 352 | . 15 110 56 171 Melee 1 | . . . 1 . Ram . | . . . . . Kick . | . . . . . Crush 25 | . . 3 3 19 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 10) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1935 | -9/Materials | Destroyed 8 combat bots 2044 | -9/Materials | First assault squad dispatched 2228 | -9/Materials | Lost 4 parts (2n2w) 2316 | -9/Materials | Discovered new exit (range 10) 2391 | -9/Materials | Entered another Materials area 2391 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2485 | -8/Materials | Build established: Scavenger-Mutant 3024 | -8/Materials | Discovered new exit (range 5) 3153 | -8/Materials | Entered Factory 3153 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3446 | -7/Factory | Build established: Scavenger-Tank 3555 | -7/Factory | Garrison activated, responded to threat 4205 | -7/Factory | Destroyed 7 combat bots 4391 | -7/Factory | Cargo convoy interrupted 4638 | -7/Factory | Lost 5 parts (2n1u2w) 4894 | -7/Factory | Build established: Mutant 5567 | -7/Factory | Build established: Gunner 6353 | -7/Factory | First assault squad dispatched 6623 | -7/Factory | Core integrity fell below 50% 6807 | -7/Factory | Garrison activated, responded to threat 6886 | -7/Factory | Lost 6 parts (1p3n2u) 7268 | -7/Factory | High security lockdown imminent 7348 | -7/Factory | High security lockdown engaged 7382 | -7/Factory | Garrison activated, responded to threat 7401 | -7/Factory | Core integrity fell below 20% 7421 | -7/Factory | Core destroyed Last Messages --------------- 07400_ Critical hit (Burn: +37). 07406_ Imp. Medium Armor Plating destroyed. 07406_ Mic. Nuclear Core destroyed. 07408_ G-47 Trooper Imp. Heat Sink blasted off. 07408_ G-47 Trooper destroyed. 07409_ Adv. Assault Cannon destroyed. 07409_ Lgt. Angular Momentum Engine destroyed. 07412_ Mni. Assault Cannon destroyed. 07414_ Overheating: System interference. 07414_ Adv. Targeting Computer temporarily disabled. 07414_ Adv. Assault Cannon temporarily disabled. 07415_ Overheating: Energy bleed (-10). 07415_ System corrupted: Component data lost. 07415_ Y-54 Guardian Lgt. Treads blasted off. 07416_ Overheating: System interference. 07416_ Mni. Assault Cannon temporarily disabled. 07418_ Imp. Cooling System broken. 07418_ Overheating: Short circuit. 07418_ G-47 Trooper destroyed. 07421_ Overheating: Core damaged (-133). 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovHardenedSplitter Manual? 0 Play Time 01:22:55 Cumulative 9.1 hours Start 2024.07.30 @ 04:39:55 End 2024.07.30 @ 17:29:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5527a8fe-7ead-42b7-a8d3-cb2aaed986c4