Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 03:02:50 Player: BOTHUNTER Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (20) 100 Value Destroyed (695) 695 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (1372) 1372 TOTAL SCORE: 10127 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 18 Follower Combat Kills 54 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 234/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- 0b10 Decoder Chip [Scout] Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Matter Neutralizer Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Q-thruster Q-thruster > --- UTILITY ---------- Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Energy Filter Advanced Particle Charger Improved Medium Armor Plating Hacking Suite Advanced Recalibrator > --- WEAPON ----------- Compact HERF Cannon KE Penetrator > --- INVENTORY -------- Advanced Plasma Cannon Plasma Sword [Rating: 71] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility Hacking Suite Device System Backup Module Storage Superbattery Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Autogun Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Qua Res Slots Evolved 16 | . . . 2 . . . 2 2 2 . . 2 . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 2 . . . 2 2 2 . . 2 . . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 129 | 1 2 2 4 1 3 . 2 12 6 . 20 8 8 7 4 26 9 14 Power 10 | . . . . . . . . . . . 2 . 2 . 1 2 1 2 Engine . | . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . 2 . 2 . 1 2 . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 2 Propulsion 26 | . 1 . 1 . . . 1 2 2 . 4 1 2 1 2 3 . 6 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 26 | . 1 . 1 . . . 1 2 2 . 4 1 2 1 2 3 . 6 Utility 66 | . 1 1 3 . 3 . 1 9 4 . 13 7 3 3 1 12 2 3 Device 33 | . . 1 . . 1 . 1 3 3 . 9 4 . 1 1 6 2 1 Storage 1 | . . . . . 1 . . . . . . . . . . . . . Processor 17 | . 1 . 3 . 1 . . 3 . . . . 1 2 . 4 . 2 Hackware 13 | . . . . . . . . 3 1 . 4 3 2 . . . . . Protection 2 | . . . . . . . . . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 27 | 1 . 1 . 1 . . . 1 . . 1 . 1 3 . 9 6 3 Energy Gun 6 | . . . . . . . . . . . . . . 2 . 4 . . Energy Cannon 8 | . . . . . . . . . . . . . 1 . . 1 4 2 Ballistic Gun 7 | 1 . . . 1 . . . . . . . . . . . 3 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . 1 . . . . . . . . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 . . 1 . . 1 1 . . . 2 1 . Parts Lost 76 | . . . . . . . 4 6 4 . 7 3 10 . 12 17 4 9 Power 7 | . . . . . . . . . . . . 1 1 . 2 1 1 1 Propulsion 21 | . . . . . . . 2 2 2 . 2 . 1 . 4 3 . 5 Utility 37 | . . . . . . . . 3 2 . 5 2 6 . 6 8 2 3 Weapon 11 | . . . . . . . 2 1 . . . . 2 . . 5 1 . Highest Loss Streak 8 | . . . . . . . 4 6 3 . 3 3 5 . 8 8 3 7 Average Slot Usage (%) 58 | . 24 51 72 88 84 88 66 64 47 46 63 87 77 76 59 37 32 24 Core 1 | . . . . . . . . . . . 2 4 1 5 3 1 . . Flight 8 | . 8 14 13 22 22 22 16 9 3 . 6 11 11 11 7 4 . 5 Device 5 | . . 1 11 11 3 . . 2 10 13 10 11 2 4 4 5 6 2 Processor 20 | . 2 14 26 33 37 44 36 37 17 13 13 11 13 21 20 16 18 13 Hackware 13 | . . . . . . . . 7 15 20 26 40 40 29 23 3 . . Ballistic Gun 2 | . 14 14 11 11 11 11 7 . . . . . . . . 1 3 . Special Weapon 1 | . . 7 11 11 11 11 6 . . . . . . 2 . . . . Slashing Weapon 2 | . . . . . . . . 5 . . 3 5 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 32 | 2 2 4 4 5 5 4 4 3 3 3 12 13 9 19 13 32 28 16 Greatest Support 22 | 3 4 4 4 8 8 4 4 13 7 3 16 14 14 15 15 22 21 22 Greatest Overweight (x) 6 | . . . . . . . . . . . 1 . 1 1 . 6 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 1 3 3 4 3 4 3 3 3 4 2 3 1 3 2 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 2 4 4 4 4 4 3 4 4 4 2 4 3 4 2 4 4 3 Class Distribution -------------------- 40% | Mutant 38% | Hacker-Mutant 12% | Wizard-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scout | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Qua Res Matter Collected 1292 | 141 72 63 . 16 . . . 8 5 . 245 . 116 66 . 413 31 116 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 659 | . 72 . 15 . . 8 . 40 . . 41 . 137 . . 316 30 . Parts 40 | . 10 . . . . 2 . 1 . . 5 . 6 . . 16 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Qua Res Combat Hostiles Destroyed 13 | . 3 . 1 . . . . . . . 1 . 4 . . 4 . . Melee 4 | . . . . . . . . . . . 1 . 3 . . . . . Guns 7 | . 3 . . . . . . . . . . . . . . 4 . . Cannons 2 | . . . 1 . . . . . . . . . 1 . . . . . Classes Destroyed 10 | . 2 . 1 . . 1 . 2 . . 1 . 1 . . 2 . . Worker 1 | . . . . . . . . 1 . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . Watcher 3 | . 1 . . . . . . . . . . . . . . 1 1 . Swarmer 7 | . 3 . . . . . . . . . . . 4 . . . . . Grunt 2 | . . . . . . . . . . . . . . . . 2 . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . 2 . . Programmer 1 | . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 3 | . 3 . 1 . . 1 . 1 . . 1 . 3 . . 2 1 . Combat Bots Only 3 | . 3 . 1 . . . . . . . 1 . 3 . . 2 . . Max Kills in Single Turn 1 | . 1 . 1 . . 1 . 1 . . 1 . 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Qua Res Damage Taken 7864 | . 76 . 14 . . 61 281 428 473 . 554 150 505 . 667 2132 605 1918 Core 4178 | . 59 . . . . . 136 227 290 . 200 49 177 . 312 931 323 1474 Absorbed by Shields 56 | . . . . . . . . . . . . . . . 19 37 . . Core Remaining (%) 68 | 100 . 76 . . . 100 75 67 . . 42 . . 77 72 . 3 . Volleys Fired 99 | . 39 4 4 . . 10 . . . . . . 1 3 . 27 10 1 Largest 2 | . 1 1 2 . . 1 . . . . . . 1 1 . 2 2 1 Hottest 135 | . 20 100 120 . . 100 . . . . . . 63 20 . 127 135 113 Shots Fired 108 | . 39 4 7 . . 10 . . . . . . 1 3 . 30 13 1 Gun 80 | . 39 1 4 . . . . . . . . . . . . 28 8 . Cannon 9 | . . . . . . . . . . . . . 1 . . 2 5 1 Launcher . | . . . . . . . . . . . . . . . . . . . Special 19 | . . 3 3 . . 10 . . . . . . . 3 . . . . Kinetic 73 | . 39 1 4 . . . . . . . . . . . . 21 8 . Thermal 32 | . . 3 3 . . 10 . . . . . . . 3 . 7 5 1 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . 1 . . 2 . . Robot Hit Streak 9 | . 9 . 5 . . 6 . . . . . . 7 . . 8 1 . Robot Miss Streak 3 | . 3 . 2 . . . . . . . . . . . . 2 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 66 | . 23 . 5 . . 1 . 6 . . 2 1 9 . . 18 1 . Core Hits 35 | . 5 . 2 . . 1 . 2 5 . 1 . 5 . . 13 . 1 Critical Hits 4 | . 1 . . . . . . . . . . . . . . 3 . . Critical Kills 2 | . . . . . . . . . . . . . . . . 2 . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . . . . 1 . . Melee Attacks 73 | . . . . . . . . 28 . . 14 10 21 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 73 | . . . . . . . . 28 . . 14 10 21 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 3 . . 1 . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 2283 | . 310 . 75 . . 24 . 455 42 . 154 51 551 . . 557 49 15 Guns 852 | . 310 . 27 . . . . . . . . . . . . 515 . . Cannons 65 | . . . . . . . . . . . . . 23 . . 42 . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 1185 | . . . . . . . . 455 . . 151 51 528 . . . . . Ramming 109 | . . . . . . . . . 42 . 3 . . . . . 49 15 Kinetic 696 | . 310 . 27 . . . . . . . . . . . . 359 . . Thermal 228 | . . . 48 . . 24 . . . . . . . . . 156 . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 65 | . . . . . . . . . . . . . 23 . . 42 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1185 | . . . . . . . . 455 . . 151 51 528 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 8 8 . . . 3 7 9 6 Average Corruption 6 | . . . . . . . . . . 8 7 . . . 1 5 7 2 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . . Effects 43 | . . . . . . . . . . 1 29 . . . . 1 12 . Message Errors 12 | . . . . . . . . . . . 7 . . . . . 5 . Matter Fused 11 | . . . . . . . . . . 1 7 . . . . . 3 . Heat Flow Errors 5 | . . . . . . . . . . . 5 . . . . . . . Energy Discharges 4 | . . . . . . . . . . . 4 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . . 5 . . . . 1 2 . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 507 | . . . . . . . . 209 . . 74 16 208 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 507 | . . . . . . . . 209 . . 74 16 208 . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . . . . 19 . 1 . . . . . 23 7 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 19 | . . . . . . . . . 10 . 1 . . . . . 6 2 Targets Rammed 19 | . . . . . . . . . 10 . 1 . . . . . 6 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 258 | . . 13 . . . 7 . . . . 258 . . . . 92 178 20 Average Temperature 63 | . . 6 . . . 4 . . . . 106 . . . . 40 77 15 Received Heat Transfer 1085 | . . . 9 . . 36 153 48 30 . 225 18 18 . 54 170 162 162 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . 1 3 . Heat Transferred 372 | . . . 100 . . 50 . . . . . . . . . 222 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Qua Res Peak Influence 1687 | . 132 51 96 37 . 26 84 87 400 137 453 684 . . 224 120 1687 1118 Initial 1100 | . . 51 19 37 . . 9 28 . 92 95 207 . . 209 75 4 1100 Average 273 | . 80 51 59 37 . 16 45 31 274 110 129 400 . . 207 69 1634 1075 Maximum Alert Level 5 | . . . . . . . . . 2 . 2 2 . . 1 . 5 4 Low Security (%) 66 | 100 100 100 100 100 . 100 100 100 19 100 80 . . . 27 100 . . Level 1 10 | . . . . . . . . . 38 . . 54 . . 72 . . . Level 2 10 | . . . . . . . . . 41 . 19 45 . . . . . . Level 3 3 | . . . . . . . . . . . . . . . . . . 36 Level 4 5 | . . . . . . . . . . . . . . . . . . 63 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 35 | . . . . . . . 6 3 2 . 4 2 . . 1 1 13 3 Investigation 10 | . . . . . . . 5 2 1 . 1 . . . 1 . . . Extermination 5 | . . . . . . . . . 1 . 1 1 . . . 1 . 1 Reinforcement 5 | . . . . . . . 1 1 . . 1 . . . . . . 2 Assault 15 | . . . . . . . . . . . 1 1 . . . . 13 . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Qua Res Distress Signals 3 | . . . . . . . . 1 . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 9 . 2 . . 11 18 17 11 6 18 16 23 . 11 22 46 48 Peak Tracking Total 29 | . 5 . 2 . . 6 16 5 6 6 5 12 7 . 6 9 29 17 Tactical Retreats 39 | . 2 . . . . 4 1 4 1 . 6 . 5 . 2 2 4 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Qua Res Traps Triggered 15 | . . . . . . . 1 2 1 . 4 . . . 3 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Power Sources Rigged 7 | . . . . . . . . 1 . . 6 . . . . . . . Exploded 5 | . . . . . . . . . . . 5 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Qua Res Machines Disabled 3 | . . . . . . . . . . . . . . . . . 3 . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . . 1 1 . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . 1 . 1 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Qua Res Machines Accessed 47 | . 3 . 1 . . . 4 15 4 . 8 3 . 1 4 2 . 2 Terminals 26 | . 2 . 1 . . . 4 10 2 . 1 1 . 1 . 2 . 2 Fabricators 8 | . . . . . . . . 2 1 . 3 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . 1 . . 2 1 . . 1 . . . Scanalyzers 3 | . . . . . . . . 1 . . 1 . . . 1 . . . Garrison Access 4 | . . . . . . . . 1 1 . 1 . . . 1 . . . Total Hacks 152 | . 6 . 4 . . . 15 44 7 . 31 13 . 10 13 7 . 2 Successful 96 | . 4 . 3 . . . 3 29 3 . 23 13 . 7 6 4 . 1 Failed 55 | . 2 . 1 . . . 12 15 4 . 8 . . 2 7 3 . 1 Catastrophic 7 | . . . . . . . 4 1 1 . . . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . Manual 72 | . 4 . 3 . 1 . 11 22 3 . 7 2 . 11 . 6 . 2 Terminals 90 | . 4 . 4 . . . 15 32 5 . 8 3 . 10 . 7 . 2 Fabricators 29 | . . . . . . . . 5 1 . 12 8 . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . . . . 2 . . 5 2 . . 2 . . . Scanalyzers 14 | . . . . . . . . 4 . . 4 . . . 6 . . . Garrison Access 6 | . . . . . . . . 1 1 . 2 . . . 2 . . . Terminal Hacks 32 | . . . 1 . . . 2 13 1 . 3 3 . 6 . 2 . 1 Record 1 | . . . . . . . . . . . . . . 1 . . . . Part Schematic 4 | . . . . . . . . 3 . . 1 . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . 1 . . . . . . Robot Analysis 6 | . . . . . . . 2 1 . . . . . 3 . . . . Level Access Points 4 | . . . . . . . . 1 . . . . . 1 . 1 . 1 Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . 2 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 2 | . . . . . . . . 1 . . 1 . . . . . . . Recall Assault 1 | . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . 1 . . 1 . . . . . . . Fabricator Hacks 23 | . . . . . . . . 5 1 . 9 6 . . 2 . . . Load Schematic 8 | . . . . . . . . 2 . . 3 2 . . 1 . . . Build 15 | . . . . . . . . 3 1 . 6 4 . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . . . . 1 . . 4 2 . . 1 . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . Report Inventory 6 | . 1 . . . . . . 1 . . 2 1 . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . Scanalyzer 9 | . . . . . . . . 3 . . 4 . . . 2 . . . Insert Component 6 | . . . . . . . . 2 . . 2 . . . 2 . . . Analyze 3 | . . . . . . . . 1 . . 2 . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 1 . 1 . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . . Seal Access 3 | . . . . . . . . 1 1 . . . . . 1 . . . Unauthorized Hacks 19 | . 3 . 2 . . . 1 6 . . 2 2 . 1 . 2 . . Terminals 14 | . 2 . 2 . . . 1 5 . . 1 . . 1 . 2 . . Track 4 | . 1 . 1 . . . . . . . . . . 1 . 1 . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . Botnet 8 | . 1 . 1 . . . . 4 . . 1 . . . . 1 . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 2 . . . . . . Prioritize 2 | . . . . . . . . . . . 1 1 . . . . . . Siphon 1 | . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . Recyclers 2 | . 1 . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 . 1 . . . 4 11 3 . 8 2 . 1 3 1 . 2 Full Trace Events 9 | . . . . . . . 4 2 1 . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 4 . . 2 . . . . . . . Parts Built 17 | . . . . . . . . 3 1 . 8 4 . . 1 . . . Matter 2131 | . . . . . . . . 438 234 . 840 473 . . 146 . . . Time 620 | . . . . . . . . 108 39 . 256 181 . . 36 . . . Total Part Build Rating 65 | . . . . . . . . 9 7 . 34 12 . . 3 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 132 | . . . . . . . . . . . 132 . . . . . . . Retrieved Matter 132 | . . . . . . . . . . . 132 . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . . . . . Parts Scanalyzed 4 | . . . . . . . . 1 . . 2 . . . 1 . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Qua Res Total Allies 3 | . . 1 . . . . 1 . . . . . . . 1 . . . Largest Group 1 | . . 1 1 1 . . 1 . . . . . . . . 1 . . Highest-Rated Group 49 | . . 31 31 31 . . 10 . . . . . . . . 49 . . Highest-Rated Ally 49 | . . 31 31 31 . . 10 . . . . . . . . 49 . . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . GUARD 1 | . . . . . . . . . . . . . . . . 1 . . Ally Attacks 11 | . . . 7 . . . . . . . . . . . . 4 . . Total Damage 230 | . . . 84 . . . . . . . . . . . . 146 . . Kills 1 | . . . . . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Qua Res Robot Analysis Total 6 | . . . . . . . 2 1 . . . . . 3 . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . 4 7 . . Traps 8 | . . . . . . . . . . . . . . . 2 6 . . Emergency Access 3 | . . . . . . . . . . . . . . . 2 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Qua Res Turns Passed 6354 | 11 212 93 100 122 108 310 156 992 577 54 1120 372 386 97 211 682 259 492 Spaces Moved 8267 | 20 242 155 141 216 226 458 230 1495 867 99 838 322 620 180 387 692 322 757 Core 1683 | 20 65 . . . . . 2 2 359 99 396 . . . 76 262 322 80 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6584 | . 177 155 141 216 226 458 228 1493 508 . 442 322 620 180 311 430 . 677 Fastest Speed 30 | 50 40 40 40 37 37 40 40 30 40 50 34 34 34 37 37 37 50 37 Average Speed 42 | 50 42 40 40 38 39 40 40 39 44 50 47 34 36 39 40 46 61 40 Slowest Speed 350 | 50 50 40 40 40 40 40 50 50 50 50 120 34 105 109 50 350 100 200 Overloaded Moves 30 | . . . . . . . . 30 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . 2 . 2 2 . 10 11 11 3 . . 3 1 1 3 1 . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 39 38 15 37 62 68 29 47 22 73 19 12 65 22 19 18 34 18 Regions Visited 18 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . 1 . . . . . . . . 1 3 . . . . Spaces Dug 63 | . . 3 . . . 7 . 19 . . 12 8 13 . . . . 1 Terrain Destroyed 67 | . . 3 . . . 9 . 19 . . 12 8 13 . . 2 . 1 Melee 52 | . . . . . . . . 19 . . 12 8 13 . . . . . Projectile 15 | . . 3 . . . 9 . . . . . . . . . 2 . 1 AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Qua Res Total 10782 | 20 308 174 167 251 245 544 282 1837 1057 102 1535 565 744 195 441 1015 371 929 Wait 2083 | . 26 12 19 36 13 87 59 303 173 4 591 220 95 3 51 226 12 153 Move 8140 | 19 237 154 136 211 225 440 208 1475 861 98 837 316 617 177 380 689 321 739 Hop 51 | . 2 . 2 2 . 7 10 8 3 . . 2 1 1 3 1 . 9 Pick Up 31 | . 2 2 1 . 1 . 1 3 3 . 4 2 1 1 1 2 4 3 Fast Attach 89 | 1 2 2 3 . 2 . 1 8 4 . 13 8 4 6 2 19 4 10 Attach 37 | . . . 1 . 1 . 1 2 2 . 7 . 3 . 2 7 6 5 Detach 24 | . . . . . . . . 2 . . 4 2 . . . 8 5 3 Swap 5 | . . . . 1 . . . 2 . . . . 1 1 . . . . Drop 36 | . . . 1 1 3 . 2 5 1 . 4 5 . 3 1 3 3 4 Fire 99 | . 39 4 4 . . 10 . . . . . . 1 3 . 27 10 1 Melee 73 | . . . . . . . . 28 . . 14 10 21 . . . . . Ram 19 | . . . . . . . . . 10 . 1 . . . . . 6 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 87 | . . . . . . . . . . . 54 . . . . 33 . . Rewire 1 | . . . . . . . . . . . . . . . 1 . . . Trap 7 | . . . . . . . . 1 . . 6 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 15) 58 | -10/Materials | Discovered new exit (range 11) 196 | -10/Materials | Identified exit to Mines 224 | -10/Materials | Entered Mines 231 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 253 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 264 | -10/Mines | Received a Mining Laser from a helpful Derelict 288 | -10/Mines | Discovered new exit (range 9) 291 | -10/Mines | Identified exit to Materials 317 | -10/Mines | Entered Materials 317 | -9/Materials | Accompanied by 1 ally 317 | -9/Materials | Evolved 2 slots: Utility x2 361 | -9/Materials | Discovered new exit (range 14) 369 | -9/Materials | Identified exit to Mines 417 | -9/Materials | Entered Mines 417 | -9/Mines | Accompanied by 1 ally 418 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 421 | -9/Mines | Identified exit to Zion 429 | -9/Mines | Met a Derelict bent on vengeance 440 | -9/Mines | Learned Materials stockpile data 470 | -9/Mines | Discovered new exit (range 11) 475 | -9/Mines | Identified exit to Materials 534 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 536 | -9/Mines | Discovered new exit (range 5) 537 | -9/Mines | Identified exit to Exiles 539 | -9/Mines | Entered Exiles 549 | -9/Exiles | Met 8R-AWN 555 | -9/Exiles | Met EX-HEX 565 | -9/Exiles | Met EX-BIN 571 | -9/Exiles | Aligned with FarCom system 571 | -9/Exiles | Given EX-Vault access code 580 | -9/Exiles | Opened EX-Vault 582 | -9/Exiles | Found Prototype Device 582 | -9/Exiles | Identified PSU Rigger 599 | -9/Exiles | Found Prototype Device 599 | -9/Exiles | Identified Chronowheel 599 | -9/Exiles | Activated Chronowheel 599 | -9/Exiles | Spacetime reconverged on an earlier point 600 | -9/Exiles | Found Prototype Storage 600 | -9/Exiles | Identified Superbattery 614 | -9/Exiles | Warned to stay clear of 0b10 Research branches 625 | -9/Exiles | Met EX-DEC 643 | -9/Exiles | Discovered new exit (range 10) 647 | -9/Exiles | Identified exit to Mines 647 | -9/Exiles | Left Exiles lab with PSU Rigger 647 | -9/Exiles | Entered Mines 700 | -8/Mines | Build established: Mutant 953 | -8/Mines | Discovered exit to Materials (range 11) 957 | -8/Mines | Entered Materials 957 | -8/Materials | Evolved 2 slots: Utility x2 1105 | -8/Materials | Discovered new exit (range 13) 1112 | -8/Materials | Identified exit to Factory 1113 | -8/Materials | Entered Factory 1113 | -7/Factory | Evolved 2 slots: Utility x2 1126 | -7/Factory | Lost 4 parts (2n2w) 1633 | -7/Factory | Fabricated Hacking Suite (x1) 1670 | -7/Factory | Fabricated Hacking Suite? 1975 | -7/Factory | Build established: Hacker-Mutant 1985 | -7/Factory | Fabricated Hacking Suite (x1) 1991 | -7/Factory | Discovered new exit (range 13) 1995 | -7/Factory | Identified exit to Lower Caves 2013 | -7/Factory | Identified exit to Factory 2105 | -7/Factory | Entered another Factory area 2105 | -6/Factory | Evolved 2 slots: Utility x2 2135 | -6/Factory | Lost 6 parts (2n3u1w) 2174 | -6/Factory | Fabricated Adv. Cryofiber Web (x1) 2202 | -6/Factory | Local fabrication network quarantined 2369 | -6/Factory | Spotted B-75 Beast 2499 | -6/Factory | Lost 3 parts (1n2u) 2682 | -6/Factory | Sucked down chute 2682 | -6/Factory | Entered Waste 2687 | -6/Waste | Spotted C-40 Crusher 2697 | -6/Waste | EMP discharged 2704 | -6/Waste | Spotted C-40 Crusher 2707 | -6/Waste | Spotted C-40 Crusher 2715 | -6/Waste | Spotted C-40 Crusher 2724 | -6/Waste | Spotted C-40 Crusher 2730 | -6/Waste | Spotted C-40 Crusher 2731 | -6/Waste | Discovered new exit (range 11) 2735 | -6/Waste | Identified exit to Factory 2736 | -6/Waste | Entered Factory 2922 | -6/Factory | Core integrity fell below 50% 2952 | -6/Factory | Lost 3 parts (3u) 2989 | -6/Factory | Fabricated Nuclear Pulse Thruster? 3216 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 3356 | -6/Factory | Fabricated Hacking Suite (x1) 3414 | -6/Factory | Fabricated Xenon Bombardment Thruster? 3474 | -6/Factory | Fabricated Hacking Suite (x1) 3640 | -6/Factory | Local fabrication network quarantined 3715 | -6/Factory | Discovered new exit (range 6) 3732 | -6/Factory | Identified exit to Lower Caves 3786 | -6/Factory | First assault squad dispatched 3792 | -6/Factory | Identified exit to Garrison 3815 | -6/Factory | Discovered new exit (range 15) 3819 | -6/Factory | Identified exit to Factory 3822 | -6/Factory | Lost 3 parts (1n2u) 3856 | -6/Factory | Entered another Factory area 3856 | -5/Factory | Evolved 2 slots: Utility x2 3953 | -5/Factory | Fabricated Hacking Suite (x1) 3991 | -5/Factory | Fabricated Hacking Suite (x1) 4029 | -5/Factory | Fabricated Hacking Suite (x1) 4059 | -5/Factory | Local fabrication network quarantined 4072 | -5/Factory | Fabricated System Shield (x1) 4156 | -5/Factory | First assault squad dispatched 4224 | -5/Factory | Discovered new exit (range 4) 4225 | -5/Factory | Identified exit to Upper Caves 4228 | -5/Factory | Entered Upper Caves 4255 | -5/Upper Caves | Lost 3 parts (1p2u) 4263 | -5/Upper Caves | Build established: Wizard-Mutant 4344 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4467 | -5/Upper Caves | Lost 5 parts (1n3u1w) 4611 | -5/Upper Caves | Discovered new exit (range 7) 4614 | -5/Upper Caves | Identified exit to Upper Caves 4614 | -5/Upper Caves | Entered another Upper Caves area 4657 | -5/Upper Caves | Identified exit to Factory 4657 | -5/Upper Caves | Central database locked down 4700 | -5/Upper Caves | Learned location of 1 exit from Factory 4711 | -5/Upper Caves | Entered Factory 4711 | -4/Factory | Evolved 2 slots: Utility x2 4712 | -4/Factory | Identified exit to Research 4798 | -4/Factory | Lost 4 parts (1p2n1u) 4858 | -4/Factory | Build established: Hacker-Mutant 4912 | -4/Factory | Fabricated System Shield? 4922 | -4/Factory | Entered Research 4922 | -3/Research | Accompanied by 1 ally 4922 | -3/Research | Evolved 2 slots: Utility x2 4946 | -3/Research | Lost 8 parts (1p2n5u) 5215 | -3/Research | Identified exit to Research 5232 | -3/Research | Build established: Mutant 5258 | -3/Research | Spotted B-86 Titan 5378 | -3/Research | Lost 6 parts (4u2w) 5532 | -3/Research | Spotted B-86 Titan 5566 | -3/Research | Core integrity fell below 50% 5591 | -3/Research | Discovered new exit (range 15) 5602 | -3/Research | Lost 8 parts (1p2n3u2w) 5604 | -3/Research | Identified exit to Quarantine 5604 | -3/Research | Entered Quarantine 5605 | -3/Quarantine | Maximum security lockdown engaged 5686 | -3/Quarantine | Cryocooling Duct disabled 5701 | -3/Quarantine | Ambient heat levels rising (+20) 5713 | -3/Quarantine | Cryocooling Duct disabled 5728 | -3/Quarantine | Ambient heat levels rising (+20) 5736 | -3/Quarantine | Found Alien Artifact 5736 | -3/Quarantine | Identified Subatomic Replicator 5857 | -3/Quarantine | Lost 3 parts (1p1u1w) 5859 | -3/Quarantine | Core integrity fell below 20% 5861 | -3/Quarantine | Discovered exit to Research (range 3) 5863 | -3/Quarantine | Entered Research 5863 | -2/Research | Evolved 2 slots: Utility x2 5982 | -2/Research | Used Subatomic Replicator to replicate Q-thruster 6322 | -2/Research | Core integrity fell below 50% 6334 | -2/Research | Identified exit to Access 6348 | -2/Research | Core integrity fell below 20% 6355 | -2/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 06334_ Connecting with Terminal... >>Access(Main) Found 3 level access points to Access: (96,12) (21,10) (13,123) Map updated. 06335_ Terminal disabled. 06339_ Slammed into P-80 Master. 06341_ Slug penetrates Wall. 06342_ Penetrated by Slug. 06342_ Slug penetrates Wall. 06342_ Slug penetrates H-88 Terminator. 06344_ Slug penetrates Wall. 06348_ U-05 Engineer lays Concrete. 06349_ Slug penetrates Wall. 06352_ Penetrated by Slug. 06352_ Slug penetrates Wall. 06354_ Slammed into K-01 Serf. 06355_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# ! # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# #### | | ?????????????????????????????????????# #??? | | ????????????????????????????????????########+##### | | ????????????????????????????????????# | | ?????????????????????????????????? + | | ????????????????????????????????????# | | ????????????????????????????????????### ########## | | ??????????????????????????????????????# #????# | | ??????????????????????????????????????# #????# | | ????????????????????????????????????###+#####? | | ????????????????????????????+???????# #?? | | ???????????????????????????? ??###### ####+# | | ???????????????????????????# ??# #" ! + | | ???????????????????????????# ??# #" #### % | | ???????????????????????????# #?# #" #??# ! | | ???????????????????????????# #?# #T #??# | | ???????????????????????????# #?# #" #??# # | | ???????????????????????????# #?# #" #??# # | | ???????????????????????????# #?# #" #??# # | | ???????????????????????????# #?# # #??# # | | ?????????????????????????### ### # ! #### # | | ?????????????????????????# ##+####+####### ] | | ???????????????# ###### p hh | | ???????????????# k @ Y p pg g | | ?????????????????######### ppgY | | ?????????????????????????# ##+############ | | ?????????????????????????## ##???????######## | | ??????????????????????????# #????????# # | | ??????????????????????????+ #????????# " | | ??????????????????????????# #????????# # | | ??????????????????????????# #????????# # | | ??????????????????????????# #????????# ?## # | | ??????????????????????????# #????????# ??# # | | ??????????????????????????# +????????#####???# # | | ?????????o???????????????? #??????????????###/# | | ??????????????????????????# #??????????????# | | ??????????????????????????# #??????????????# | | ??????????????????????????# #??????????????# | | ??????????????????????????# ???????????????# | | ??????????????????????????? ???????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 190 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Cloak Strength 2 Additional Mass Support 18 Armor Coverage 225 Evasion (%) 75 Targeting Accuracy 18 Melee Accuracy 8 Target Analysis 6 Energy Filtering 30 Particle Charging 25 Offensive Hacking 74 Defensive Hacking 22 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Hacked System Shield | -7/Factory | Hacked Imp. Trap Extractor | -7/Factory | Hacked Adv. Drone Bay | -6/Factory | Hacked Imp. Transmission Jammer | -6/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -5/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Adv. Cryofiber Web | x1 | -6/Factory | Preloaded Nuclear Pulse Thruster | x2 | -6/Factory | Preloaded Nuclear Pulse Thruster | x2 | -6/Factory | Preloaded Hacking Suite | x1 | -6/Factory Xenon Bombardment Thruster | x2 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory System Shield | x1 | -5/Factory System Shield | x1 | -4/Factory Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteHackingArray Manual? 0 Play Time 01:44:03 Cumulative 125.3 hours Start 2020.10.11 @ 00:21:21 End 2020.10.11 @ 03:02:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 157 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cee23ace-7f38-42a8-9c08-869c32ac2bfe