Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.12 @ 20:33:50 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (50) 250 Value Destroyed (849) 849 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (10756) 10756 TOTAL SCORE: 21395 Bonus ------- Follower Combat Kills 105 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Win Speed 5351 Cogmind --------- Core Integrity 1600/1600 Matter 280/300 Energy 180/200 System Corruption 0% Temperature Cool (35) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (8) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Field Propulsion Array > --- UTILITY (13) ----- Medium Storage Unit Advanced Gravity Neutralizer Structural Scanner Advanced Signal Interpreter Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Terrain Scan Processor Improved Light Armor Plating Advanced Shield Generator Hacking Suite System Shield > --- WEAPON (2) ------- Greatsword > --- INVENTORY (10) --- Light Antimatter Reactor Improved Flight Unit Improved Flight Unit Improved Flight Unit Impulse Thruster Enhanced Nova Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Gravity Neutralizer Structural Scanner Advanced Signal Interpreter Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Terrain Scan Processor Improved Light Armor Plating Advanced Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Flight Unit Improved Flight Unit Improved Flight Unit Impulse Thruster Heavy Missile Launcher Greatsword [Rating: 113] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Improved Light Armor Plating Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Greatsword Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res DSF Gar Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . 2 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 2 . . . 1 . . . . . 1 . 1 . . . . 1 . Utility 11 | . . . . . . . 1 2 . . . . . . 1 2 2 . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 67 | 5 1 . 9 4 . 2 6 15 3 . . . 1 2 2 3 3 3 . 5 3 Power 5 | . . . 1 . . 1 . 1 . . . . . 2 . . . . . . . Engine 1 | . . . 1 . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 1 . 1 . . . . . 2 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 21 | 2 . . 5 1 . . 2 6 . . . . 1 . 1 . 1 . . 1 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . 5 1 . . 2 6 . . . . 1 . 1 . 1 . . 1 1 Utility 30 | 1 . . 1 2 . . 3 7 2 . . . . . 1 3 2 3 . 3 2 Device 10 | 1 . . . 1 . . 2 2 2 . . . . . . . 1 . . . 1 Storage 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Processor 10 | . . . 1 . . . 1 2 . . . . . . . 3 . . . 3 . Hackware 6 | . . . . . . . . 2 . . . . . . 1 . . 3 . . . Protection 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 11 | 2 1 . 2 1 . 1 1 1 1 . . . . . . . . . . 1 . Energy Gun 3 | 2 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . . 1 1 . . . . . . . 1 . . 2 . Parts Lost 3 | . . . 1 1 . . . . . . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . Utility 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 1 . . . . . . . . . . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 3 5 4 4 5 5 4 4 4 5 5 5 5 5 4 4 4 4 4 4 7 Power . | . 1 1 . . . . . . . . . . . . . . . . . 1 1 Propulsion 2 | . . 1 1 2 2 2 1 1 4 4 4 4 4 4 3 3 3 3 3 2 3 Utility . | . . . . . 1 1 2 2 . . . . . . . . . . . . . Weapon 1 | . 2 3 2 2 2 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . 1 . . 2 . 1 . 1 . . . . . . . . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . 2 . . . . . . . . . . . . . . . 1 1 Utility 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 62 57 59 87 88 88 91 91 91 92 92 92 84 87 90 87 88 94 94 94 89 Engine 1 | . . . 6 11 11 1 . . . . . . . . . . . . . . . Core 6 | . . . . . . 9 9 7 7 7 7 7 6 7 11 10 9 9 9 8 8 Treads 1 | . 28 28 8 . . . . . . . . . . . . . . . . . . Flight 35 | . . . 20 44 44 44 41 37 38 38 38 38 38 40 40 36 33 33 33 34 28 Device 11 | . 14 14 11 2 . . 8 9 16 23 23 23 20 20 17 15 15 18 13 13 13 Processor 8 | . . . . 11 11 11 9 7 7 7 7 7 6 6 5 8 14 13 9 15 20 Hackware 3 | . . . . . . . . 9 5 . . . . . 3 5 4 6 19 13 8 Protection 6 | . . . . 5 11 11 9 7 7 7 7 7 6 6 5 5 4 4 4 4 4 Energy Gun 1 | . 19 14 11 1 . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 8 11 11 9 7 6 7 7 7 6 6 5 5 4 4 3 3 2 Peak Build Rating 113 | 5 5 4 12 19 12 16 22 47 53 51 51 51 54 58 64 72 83 83 80 97 113 Average Rating 39 | 3 4 4 5 11 12 15 19 37 47 51 51 51 53 54 62 66 76 82 76 92 107 On Entrance 42 | . 5 4 4 12 12 12 16 22 47 51 51 51 51 54 58 64 72 83 80 79 97 Avg Prop Armor Cover (%) 4 | 32 30 32 32 . . . 3 1 1 1 1 1 1 4 2 2 2 3 . 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 41 | 3 3 3 6 9 8 10 14 16 18 18 18 18 18 24 24 24 25 25 26 23 41 Greatest Support 56 | 3 3 3 16 16 16 16 20 25 20 20 20 20 25 30 35 25 25 35 35 56 45 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . 1 . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 Most Carried 9 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 5 5 9 Average Carried 4 | 1 4 5 4 4 5 4 4 4 4 5 5 5 4 5 4 4 4 4 4 4 7 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Final Carried 7 | 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 5 5 5 7 Class Distribution -------------------- 33% | Scavenger-Sprinter 31% | Scout 14% | Hacker-Scout 11% | Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/DSF Scout | -5/Factory Scout | -4/Factory Scout | -3/Research Scout | -3/DSF Hacker-Scout | -3/Garrison Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res DSF Gar Res Acc Matter Collected 1221 | 250 10 . 75 67 . 40 50 170 184 . . . 10 . 40 . . . 21 53 251 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1779 | 148 . . 53 232 . 52 177 181 215 . . 20 17 . 158 29 . . 53 53 391 Parts 95 | 11 . . 9 11 . 6 15 12 2 . . . 2 . 11 3 . . 3 2 8 Haulers Intercepted 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res DSF Gar Res Acc Combat Hostiles Destroyed 17 | . . . 4 4 . . . . 5 . . . . . . . . . 4 . . Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . Guns 4 | . . . 4 . . . . . . . . . . . . . . . . . . AOE 11 | . . . . 2 . . . . 5 . . . . . . . . . 4 . . Classes Destroyed 11 | 2 . . 1 . . 1 4 1 1 . . 1 . . . . . . . . . Worker 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . 3 . Builder 3 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . Tunneler 4 | 2 . . . . . 1 . 1 . . . . . . . . . . . . . Hauler 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . Recycler 7 | 1 . . . 2 . . . 1 . . . . . . . . . . . . 3 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 4 | . . . . . . . 2 . . . . . . . 2 . . . . . . Operator 4 | . . . . . . . 1 1 . . . . . . 2 . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . Swarmer 12 | . . . 4 4 . . . . . . . . . . . . . . 4 . . Grunt 5 | . . . . . . . . . 5 . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 6 | 2 . . 4 4 . 2 4 2 6 . . 1 1 . 3 1 . . 4 2 2 Combat Bots Only 5 | . . . 4 2 . . . . 5 . . . . . . . . . 4 . . Max Kills in Single Turn 3 | 1 . . 2 2 . 1 1 1 3 . . 1 1 . 1 1 . . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . 3 . . . . . . . . . 1 . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res DSF Gar Res Acc Hostile Shots Fired 119 | . . . 36 16 . 1 7 . . 10 . . . 9 . . . . 30 . 10 Missed 65 | . . . 20 6 . 1 3 . . 5 . . . 5 . . . . 17 . 8 Hits 54 | . . . 16 10 . . 4 . . 5 . . . 4 . . . . 13 . 2 Projectile 54 | . . . 16 10 . . 4 . . 5 . . . 4 . . . . 13 . 2 Damage Taken 703 | . . . 168 84 . . 50 . . 43 . . . 133 . . . . 225 . . Core 136 | . . . 68 16 . . . . . . . . . 36 . . . . 16 . . Absorbed by Shields 24 | . . . . . . . . . . . . . . 24 . . . . . . . Regen/Repaired (Parts) 1 | . . . . . . . . 1 . . . . . . . . . . . . . Core Remaining (%) 97 | 100 . 100 . . . 79 100 . . . . 100 . 95 100 100 . . 98 100 100 Volleys Fired 48 | 18 2 . 3 3 . . . . 6 . . . . . . . . . 5 4 7 Largest 2 | 2 1 . 2 1 . . . . 1 . . . . . . . . . 1 1 1 Hottest 120 | 80 50 . 90 33 . . . . 39 . . . . . . . . . 39 120 120 Shots Fired 69 | 36 2 . 6 3 . . . . 6 . . . . . . . . . 5 4 7 Gun 44 | 36 2 . 6 . . . . . . . . . . . . . . . . . . Cannon 11 | . . . . . . . . . . . . . . . . . . . . 4 7 Launcher 14 | . . . . 3 . . . . 6 . . . . . . . . . 5 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 55 | 36 2 . 6 . . . . . . . . . . . . . . . . 4 7 Explosive 11 | . . . . . . . . . 6 . . . . . . . . . 5 . . Electromagnetic 3 | . . . . 3 . . . . . . . . . . . . . . . . . Robot Hit Streak 4 | 3 3 . 4 . . . . . . . . . . . . . . . 2 . 4 Robot Miss Streak 3 | 3 . . 1 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 76 | 21 2 . 4 5 . 4 6 6 3 . . 6 2 . 6 1 . . 1 3 6 Core Hits 55 | 4 2 . 4 5 . 2 3 3 18 . . . 1 . 3 . . . 7 1 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 138 | . . . 4 12 . 8 21 21 15 2 . 7 2 1 16 3 . 1 6 11 8 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . Slashing 137 | . . . 4 12 . 8 20 21 15 2 . 7 2 1 16 3 . 1 6 11 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . 2 . 2 4 4 2 . . 2 2 . 2 1 . . . 3 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5200 | 211 25 . 46 242 . 182 345 545 956 . . 477 225 . 573 112 . . 388 339 534 Guns 282 | 211 25 . 46 . . . . . . . . . . . . . . . . . . Cannons 80 | . . . . . . . . . . . . . . . . . . . . . 80 Explosions 1202 | . . . . 68 . . . . 676 . . . . . . . . . 388 . 70 Melee 3636 | . . . . 174 . 182 345 545 280 . . 477 225 . 573 112 . . . 339 384 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 432 | 211 25 . 46 . . . . . . . . . . . . . . . . . 150 Explosive 1064 | . . . . . . . . . 676 . . . . . . . . . 388 . . Electromagnetic 68 | . . . . 68 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3636 | . . . . 174 . 182 345 545 280 . . 477 225 . 573 112 . . . 339 384 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . . . . . . . 2 . Average Corruption 2 | . . . . . . . . . . . . . . . . . . . . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1404 | . . . . 38 . . 87 173 193 . . 243 75 . 146 72 . . 1 132 244 Projectiles 10 | . . . . . . . . . . . . . . . . . . . . . 10 Explosions 11 | . . . . . . . . . 10 . . . . . . . . . 1 . . Melee 1383 | . . . . 38 . . 87 173 183 . . 243 75 . 146 72 . . . 132 234 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 238 | 42 . . 18 . . 2 4 5 . . . . . . 54 . . . 194 238 207 Average Temperature 49 | 18 . . 10 . . 2 4 2 . . . . . . 21 . . . 52 104 70 Received Heat Transfer 30 | . . . 15 . . . . . . 15 . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 822 | 500 74 . 124 . . . . . . . . . . . . . . . . . 124 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res DSF Gar Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 Low Security (%) 98 | 100 100 100 100 100 . 100 100 100 . . . . 100 100 100 100 100 100 64 100 99 Level 1 1 | . . . . . . . . . . . . . . . . . . . 35 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 206 | 5 11 3 188 153 . 87 70 33 . . . . 5 1 29 17 3 7 206 143 204 Initial 115 | . 3 3 . 67 . . . 28 . . . . . . . 6 3 5 5 115 63 Average 51 | 1 1 1 107 117 . 29 15 12 . . . . 1 . 10 7 3 6 129 120 118 Influence Increases 1581 | 15 17 . 254 146 . 138 168 107 105 30 . 5 5 1 70 21 4 2 211 81 201 Destroy 0b10 Robot/C 420 | . . . 80 80 . 80 . . 100 . . . . . . . . . 80 . . Destroy 0b10 Robot/NC 165 | 15 . . . 10 . 10 30 25 5 . . 5 5 . 25 5 . . . 15 15 Destroy Leader 56 | . . . 10 10 . 20 6 . . . . . . . . . . . 10 . . Allied During Kill 11 | . . . . . . 11 . . . . . . . . . . . . . . . Successful Hack 177 | . 17 . 12 . . . 13 40 . . . . . . 16 12 4 . 18 21 24 Disable Machine 75 | . . . . . . . 15 30 . . . . . . 15 . . . . . 15 Destroy Structure 287 | . . . 2 1 . 2 14 12 . . . . . 1 14 4 . 2 103 30 102 Partial Spotted 90 | . . . 15 15 . 15 30 . . . . . . . . . . . . 15 . Lose Combat Pursuer 300 | . . . 135 30 . . 60 . . 30 . . . . . . . . . . 45 Influence Decreases 1377 | 10 13 9 81 226 93 138 106 169 60 39 36 5 5 . 58 27 4 2 12 181 103 Entered New Map 436 | . 2 6 . 106 93 . . 34 . 9 36 . . . 1 7 4 2 2 91 43 Time Decay 851 | 10 11 3 71 110 . 78 106 135 60 30 . 5 5 . 57 20 . . . 90 60 Lost Part 30 | . . . 10 10 . . . . . . . . . . . . . . 10 . . Lost Ally 60 | . . . . . . 60 . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 3 . . . 1 3 . . . . . 1 2 1 . 1 . 1 . Investigation 7 | . 1 . 2 . . . 1 2 . . . . . . 1 . . . . . . Extermination 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Reinforcement 5 | . . . 1 . . . . . . . . . . 1 1 1 . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res DSF Gar Res Acc Distress Signals 6 | . . . 2 . . . 2 . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 71 | . . . 19 6 . 3 13 2 5 2 . . . 2 5 1 . . 6 2 5 Peak Tracking Total 11 | . . . 11 4 . 3 10 1 5 2 . . . 2 3 1 . . 3 2 6 Tactical Retreats 9 | . . . 3 1 . . 2 . . 2 . . . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res DSF Gar Res Acc Traps Triggered 4 | . . . . . . . . 1 . . . . . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res DSF Gar Res Acc Machines Disabled 5 | . . . . . . . 1 2 . . . . . . 1 . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 1 . . . . . . 1 . . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res DSF Gar Res Acc Machines Accessed 38 | . 3 . 4 . 2 . 3 7 1 . 4 . 1 . 2 1 1 . 1 5 3 Terminals 21 | . 3 . 4 . . . 2 3 . . . . 1 . 1 1 1 . 1 3 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 1 1 . . . . . . 1 . . . . 2 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Total Hacks 123 | . 10 . 11 . 2 . 7 21 3 . 29 . 2 . 8 4 1 . 7 13 5 Successful 72 | . 4 . 4 . 2 . 5 10 3 . 29 . 1 . 3 2 1 . 1 4 3 Failed 50 | . 6 . 7 . . . 2 11 . . . . 1 . 4 2 . . 6 9 2 Catastrophic 10 | . . . 3 . . . . 2 . . . . . . 1 1 . . 1 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . . . . Manual 33 | . 8 . 4 . 1 . 3 7 . . . . . . . 1 . . 4 5 . Terminals 61 | . 10 . 11 . . . 4 9 . . . . 2 . 3 4 1 . 7 8 2 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . . . 3 5 . . . . . . 5 . . . . 5 2 Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 Terminal Hacks 53 | . 4 . 4 . 2 . 2 1 3 . 29 . 1 . 1 2 1 . 1 1 1 Record 15 | . . . . . 1 . . . 3 . 11 . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Level Access Points 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . 2 4 . . . . . . 2 . . . . 3 1 Insert Component 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Study 9 | . . . . . . . 2 2 . . . . . . 2 . . . . 2 1 Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Unauthorized Hacks 3 | . . . . . . . 1 2 . . . . . . . . . . . . . Terminals 3 | . . . . . . . 1 2 . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 2 . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 4 . . . 3 6 . . . . 1 . 2 1 1 . 1 4 2 Full Trace Events 7 | . 1 . 2 . . . 1 2 . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 1 . . 10 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . . . 2 2 . . . . . . 2 . . . . 2 1 Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . Time 13 | . . . . . . . . 13 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res DSF Gar Res Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res DSF Gar Res Acc Total Allies 3 | . . . . 3 . . . . . . . . . . . . . . . . . Largest Group 3 | . . . . 3 3 3 . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . 33 . . . . . . . . . . . . . . . Total Damage 346 | . . . . . . 346 . . . . . . . . . . . . . . . Kills 4 | . . . . . . 4 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res DSF Gar Res Acc Active Infowar (turns) 2135 | 8 91 32 173 55 . . 241 280 284 67 25 144 27 50 142 42 18 40 90 191 135 Optics 364 | . . . . . . . 208 156 . . . . . . . . . . . . . Sensors 926 | . . . . 2 . . . 57 281 67 25 144 27 50 142 42 18 40 31 . . Terrain 504 | . . . . . . . . . 9 . . . . . . 21 18 40 90 191 135 Structural 1334 | . . . . . . . . 82 281 67 25 144 27 50 142 42 18 40 90 191 135 Seismic 794 | 8 91 32 173 53 . . 241 196 . . . . . . . . . . . . . Machine Analysis 72 | . . . . . . . . 72 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 2 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res DSF Gar Res Acc Turns Passed 2897 | 95 91 32 175 223 155 290 250 331 284 67 25 144 27 50 142 42 18 40 90 191 135 Spaces Moved 5368 | 59 163 64 351 316 207 186 432 739 630 195 79 396 67 83 301 99 49 44 236 380 292 Core 344 | 59 163 64 58 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 5024 | . . . 293 316 207 186 432 739 630 195 79 396 67 83 301 99 49 44 236 380 292 Fastest Speed 19 | 50 50 50 29 29 29 29 27 26 31 31 31 31 28 25 22 28 28 22 22 19 22 Average Speed 30 | 50 50 50 37 29 29 29 28 29 31 31 31 31 28 34 27 28 28 38 22 22 22 Slowest Speed 104 | 50 50 50 100 29 29 29 29 31 31 31 31 31 31 104 28 28 28 101 22 25 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . 4 . . . 1 . 1 . . . . . . 1 . . 1 . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 45 33 41 79 61 46 58 21 67 48 68 53 4 70 9 3 1 43 37 13 10 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 6 | . . . . . 1 . . . 2 1 1 1 . . . . . . . . . Known Exits Taken 13 | . 1 . 1 . . . 1 1 1 1 1 1 1 . 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . 2 . 2 . . 4 . . 2 . . . . . . . . . Spaces Dug 75 | . . . 2 1 . 2 14 12 12 2 . 1 . 1 7 2 . 1 3 9 6 Terrain Destroyed 229 | . . . 2 1 . 2 14 12 71 2 . 1 . 1 7 2 . 1 68 11 34 Melee 71 | . . . 2 1 . 2 14 12 12 2 . 1 . 1 7 2 . 1 3 7 4 Projectile 8 | . . . . . . . . . . . . . . . . . . . . 4 4 AOE 150 | . . . . . . . . . 59 . . . . . . . . . 65 . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res DSF Gar Res Acc Total 6289 | 86 170 63 374 424 301 408 522 817 680 196 78 402 70 101 327 104 51 64 254 459 338 Wait 565 | . . . 4 75 95 207 59 13 17 . . . . 10 9 . . 14 3 44 15 Move 5326 | 58 162 63 342 315 206 185 429 738 627 194 78 395 66 82 300 96 48 43 233 379 287 Hop 10 | . . . 4 . . . 1 . 1 . . . . . . 1 . . 1 . 2 Pick Up 32 | 4 2 . 2 4 . 2 3 7 . . . . 1 . . . . . 1 3 3 Fast Attach 53 | 4 1 . 7 3 . 1 2 10 6 . . . . 1 1 3 2 3 1 5 3 Attach 23 | 1 . . 3 2 . . 2 2 1 . . . 1 . 1 . . . 2 3 5 Detach 24 | . 2 . 2 1 . . 1 3 2 . . . . . . 1 . 2 1 4 5 Swap 13 | . . . . 1 . 1 2 7 . . . . . 1 . . 1 . . . . Drop 50 | 1 1 . 3 8 . 4 2 16 5 . . . . 1 . . . 1 1 4 3 Fire 48 | 18 2 . 3 3 . . . . 6 . . . . . . . . . 5 4 7 Melee 138 | . . . 4 12 . 8 21 21 15 2 . 7 2 1 16 3 . 1 6 11 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . 5 . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / [Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 153 | -10/Materials | Discovered new exit (range 12) 187 | -10/Materials | Entered Mines 196 | -10/Mines | Learned Materials security intel 200 | -10/Mines | Assembled infested the area 217 | -10/Mines | Discovered new exit (range 5) 219 | -10/Mines | Entered Materials 219 | -9/Materials | Evolved 2 slots: Propulsion x2 256 | -9/Materials | Identified exit to Mines 314 | -9/Materials | Build established: Mutant 325 | -9/Materials | Discovered new exit (range 4) 370 | -9/Materials | Discovered new exit (range 8) 394 | -9/Materials | Entered Mines 404 | -9/Mines | Discovered new exit (range 5) 404 | -9/Mines | Learned location of 1 exit from Materials 491 | -9/Mines | Discovered new exit (range 6) 495 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 505 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 526 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 527 | -9/Mines | Found Prototype Device 527 | -9/Mines | Identified Exp. Sensor Array 547 | -9/Mines | Found a hidden stash of uninstalled traps 551 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 551 | -9/Mines | Discovered new exit (range 5) 617 | -9/Mines | Entered Exiles 617 | -9/Exiles | Accompanied by 3 allies 625 | -9/Exiles | Met 8R-AWN 629 | -9/Exiles | Met EX-HEX 637 | -9/Exiles | Met EX-BIN 641 | -9/Exiles | Aligned with FarCom system 641 | -9/Exiles | Given EX-Vault access code 648 | -9/Exiles | Opened EX-Vault 655 | -9/Exiles | Warned to stay clear of 0b10 Research branches 664 | -9/Exiles | Met EX-DEC 666 | -9/Exiles | Learned location of Zion (-6) 674 | -9/Exiles | Discovered new exit (range 14) 761 | -9/Exiles | Build established: Scavenger-Sprinter 772 | -9/Exiles | Entered Mines 772 | -8/Mines | Accompanied by 3 allies 848 | -8/Mines | Discovered new exit (range 10) 1062 | -8/Mines | Entered Materials 1062 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1063 | -8/Materials | Identified exit to Factory 1294 | -8/Materials | Discovered exit to Factory (range 8) 1312 | -8/Materials | Entered Factory 1312 | -7/Factory | Evolved 2 slots: Utility x2 1378 | -7/Factory | Repaired Flight Unit+ 1399 | -7/Factory | Discovered new exit (range 5) 1482 | -7/Factory | Discovered new exit (range 15) 1521 | -7/Factory | Identified exit to Lower Caves 1643 | -7/Factory | Entered Lower Caves 1644 | -7/Lower Caves | Encountered a Warlord checkpoint 1655 | -7/Lower Caves | Learned location of 1 exit from Factory 1655 | -7/Lower Caves | Learned 8 Research zone layouts 1714 | -7/Lower Caves | Learned Factory interactive machine intel 1874 | -7/Lower Caves | Discovered new exit (range 10) 1875 | -7/Lower Caves | Build established: Scout 1888 | -7/Lower Caves | Identified exit to Lower Caves 1927 | -7/Lower Caves | Entered another Lower Caves area 1929 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1960 | -7/Lower Caves | Discovered new exit (range 11) 1963 | -7/Lower Caves | Identified exit to Data Miner 1986 | -7/Lower Caves | Learned Factory stockpile data 1994 | -7/Lower Caves | Entered Data Miner 1994 | -7/Data Miner | Discovered new exit (range 6) 2000 | -7/Data Miner | Met Data Miner 2008 | -7/Data Miner | Learned location of Section 7 (-2) 2008 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2011 | -7/Data Miner | Received God Mode back door access code from Data Miner 2018 | -7/Data Miner | Identified exit to Proximity Caves 2019 | -7/Data Miner | Entered Proximity Caves 2138 | -6/Proximity Caves | Discovered new exit (range 7) 2140 | -6/Proximity Caves | Identified exit to Factory 2163 | -6/Proximity Caves | Entered Factory 2163 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2164 | -6/Factory | Identified exit to Factory 2166 | -6/Factory | Loaded intel: 54 interactive machine locations 2190 | -6/Factory | Identified exit to DSF 2190 | -6/Factory | Entered DSF 2214 | -6/DSF | Additional patrols routed to DSF 2237 | -6/DSF | Discovered exit to Factory (range 13) 2240 | -6/DSF | Entered Factory 2240 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2347 | -5/Factory | Central database locked down 2351 | -5/Factory | Identified exit to Factory 2382 | -5/Factory | Entered another Factory area 2382 | -4/Factory | Evolved 2 slots: Utility x2 2418 | -4/Factory | Identified exit to Research 2424 | -4/Factory | Entered Research 2424 | -3/Research | Evolved 2 slots: Utility x2 2442 | -3/Research | Identified exit to DSF 2442 | -3/Research | Entered DSF 2450 | -3/DSF | Discovered new exit (range 23) 2467 | -3/DSF | Additional patrols routed to DSF 2482 | -3/DSF | Identified exit to Garrison 2482 | -3/DSF | Entered Garrison 2525 | -3/Garrison | Spotted Striker 2537 | -3/Garrison | Discovered new exit (range 43) 2537 | -3/Garrison | Discovered new exit (range 58) 2537 | -3/Garrison | Discovered new exit (range 28) 2549 | -3/Garrison | Spotted B-86 Titan 2549 | -3/Garrison | Triggered checkpoint 2560 | -3/Garrison | Triggered checkpoint 2563 | -3/Garrison | Installed Relay Interface Framework 2571 | -3/Garrison | Identified exit to Research 2572 | -3/Garrison | Entered Research 2572 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2574 | -2/Research | Found Prototype Processor 2574 | -2/Research | Identified Exp. Signal Interpreter 2641 | -2/Research | Found Prototype Processor 2645 | -2/Research | Identified Exp. Core Analyzer 2671 | -2/Research | Identified exit to Access 2681 | -2/Research | Found Prototype Processor 2681 | -2/Research | Identified Exp. Terrain Scan Processor 2722 | -2/Research | Discovered new exit (range 24) 2763 | -2/Research | Entered Access 2763 | -1/Access | Evolved 2 slots: Utility x2 2767 | -1/Access | Build established: Hacker-Scout 2810 | -1/Access | Energy Cycler disabled 2876 | -1/Access | Discovered new exit (range 16) 2895 | -1/Access | Identified exit to Surface 2898 | *** | Escaped! Last Messages --------------- 02811_ K-01 Serf sends out distress signal. 02814_ U-05 Engineer builds a Wall. 02819_ Slug penetrates Wall. 02827_ Sneak attack on M-36 Artificer. 02827_ Destroyed Wheel. 02827_ Destroyed Adv. Recalibrator. 02846_ Destroyed Hpw. Tractor Beam. 02848_ R-10 Processor destroyed. 02851_ Acquired 40 matter. 02853_ K-01 Serf collects debris. 02865_ U-05 Engineer builds a Wall. 02875_ Detecting nearby Garrison Access. 02876_ EXIT=FOUND 02876_ W-44 Eye sends out distress signal. 02879_ Connecting with Garrison Access... >>Seal Access door sealed. 02894_ Connecting with Terminal... 02894_ The Access Shell folds into the floor. 02895_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | #### ?? ?? #?#??????????????????????????????? | | ? #### ? ???####??? ??????????????????????? | | ##?####?+?#??#??##???? ??????????????????????? | | ########## ??? ??###???????????????????? | | ########## ?? ??? #?????#???????????????? | | ########?# ###?#?####? ? ??#?#?#?#?????????????? | | +######?### ########## ? ?#?##?#???????????????? | | ######## #######??# ? ####???#??#???????????? | | ######## ####?##??#????###??#?#?????#????????? | | ######## ######?#?? ?##??#????????????????? | | + ##?#### ? ?### ??????????? | | # #######? ??#?? ? ???????????? | | " # ###?###? ? ? ??##??? ???##?????? | | # ####### ?? #???? ???#??#??#???? | | # #####?# BB ? BB?##? ??? ???????#???? | | # ####### BB BB ?##? ??##????????? | | #### ####### #?#? ?? ?? ? ???? | | [ #######""""""?"""#?# ?? #? ? ? ?? | | #######""""""""""### ??????#?#????? | | ########### #######""""""""""### ? ? ? ##??#??? | | ########### #######""""""""""### ? ? #? #?#?###? | | # ####### ### ??? ? ?##????? | | # ####### ### ? #? ??#??##? | | * # ####### #####????#??###?#?#? | | + ####### "" ##?###?##? ?? ?""? | | # ####### "@ ##?##?##?#? ? ???"?? | | # g####### ######?#????? ? | | ########### ####### ########## ? ?? ? | | # ####### #######?## ? ? ? | | # ####### ####?#??#? ?# ?""?? | | " # ###### #####???# ??? ""??? | | """" [# w#######"" ########?# ?#? "??"? | | """"" # #######"" #####??###??# ?"???? | | """"" # ###?###"" #####?#### + ?"??"? | | """" / #######T ##?#####?# # ?? | | " # #######"" ######?###? # ??? ?? | | # #######"" ####?#???#? #?#??##? | | # #######"" ########? ? #?#???? | | # ??? ???? | | # ? ? ??? | | #######"######+#######################?? ? ??#???? | | ### *# ######################?+?##??#??? | | ### # ###############???#? ? ?? ??????? | | + # " #################?? ? ? ???????? | | ### # """ ############# ?#?? ?? ????? | | # # """ ############# # ?? ? ?????? | | ? # # " + ### ?# ? ? ??????? | | ? # # ?? #### ### ? # ? ? ????????? | | # # ? #### ?### ?? ??? ? ???????? | | ####?######/##+#### # ? ??? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 200 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1410 Additional Mass Support 16 Armor Coverage 150 Evasion (%) 65 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Flight Unit | 95% | -7/Factory Studied --------- Flight Unit | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Greatsword | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Hvy. Missile Launcher | -2/Research | Hacked Enh. Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialTripodMesh Manual? 0 Play Time 00:44:03 Cumulative 416.8 hours Start 2026.10.12 @ 19:51:54 End 2026.10.12 @ 20:33:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 250 Adventurer 4 Explorer 0 Win Type 0 Total 133 Types 99/0/18/4/2/1/3/0/0/6 Lore% 93 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 586fc78d-1ac0-44c4-abdd-e3d0d6c8c72b