Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.11 @ 11:16:01 Player: Mr Goldstein Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3880) 3880 TOTAL SCORE: 9480 Bonus ------- Pacifist 2880 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 39/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Force Lance > --- INVENTORY -------- (None) [Rating: 31] Favorites ----------- Power None Propulsion None Utility Improved Signal Interpreter Device Trap Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Force Lance Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 . . . 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 12 | . . 2 2 2 . 2 . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 15 | . . . 1 1 2 . 1 . 4 . . 5 1 Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 13 | . . . 1 1 2 . 1 . 4 . . 4 . Device 3 | . . . . 1 2 . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor 4 | . . . . . . . . . 4 . . . . Hackware 5 | . . . . . . . 1 . . . . 4 . Protection 1 | . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . 1 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 5 | . . . . . . . . . 1 . . 1 3 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . 1 . . 1 3 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . 1 . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 17 | . . . 7 7 3 . 1 6 18 23 23 37 25 Processor 11 | . . . . . . . . . 14 23 23 23 21 Hackware 3 | . . . . . . . 1 6 4 . . 13 4 Naked Turns 217 | . 42 73 6 1 10 53 32 . . . . . . Heaviest Build 2 | . . . 2 2 2 . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 4 5 4 5 5 5 5 5 5 5 5 1 Average Carried 2 | . . . 4 3 4 5 4 5 5 5 5 2 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 4 4 4 5 5 5 5 5 5 5 1 1 Class Distribution -------------------- 80% | Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Matter Collected 51 | 51 . . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Damage Taken 2354 | . . . 93 22 214 . 101 . 479 42 . 145 1258 Core 2240 | . . . 93 22 214 . 101 . 479 42 . 130 1159 Absorbed by Shields 28 | . . . . . . . . . 28 . . . . Core Remaining (%) 80 | 100 100 100 83 . 66 . . . 31 . . 82 . Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . Core Hits 1 | . . . 1 . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . 1 1 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . 1 1 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24 | . . . 5 . . . . . . . . . 19 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 24 | . . . 5 . . . . . . . . . 19 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 5 5 . . . 2 Average Corruption 4 | . . . . . . . 5 5 5 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . 2 . . . . . . . . . 9 Shots . | . . . . . . . . . . . . . . Rammed 4 | . . 1 1 . . . . . . . . . 2 Targets Rammed 4 | . . 1 1 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . Received Heat Transfer 159 | . . . 81 . . . . . . . . 21 57 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Peak Influence 478 | . 30 57 35 103 90 76 56 39 30 40 14 158 478 Initial 75 | . . 12 29 22 75 46 26 39 30 10 14 9 72 Average 99 | . 7 34 31 64 79 57 46 39 27 25 14 64 276 Maximum Alert Level 2 | . . . . . . . . . . . . . 2 Low Security (%) 84 | 100 100 100 100 100 100 100 100 100 100 100 100 100 34 Level 1 10 | . . . . . . . . . . . . . 43 Level 2 5 | . . . . . . . . . . . . . 21 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 1 . . . . . . 3 5 Investigation 7 | . . . . . . . . . . . . 2 5 Extermination . | . . . . . . . . . . . . . . Reinforcement 2 | . . . . . 1 . . . . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Distress Signals . | . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 76 | . 4 7 3 2 4 2 6 . 1 5 . 12 30 Peak Tracking Total 14 | . 4 4 2 4 3 2 6 . 1 5 . 8 14 Tactical Retreats 18 | . 1 2 . 2 1 . . . . 1 . 3 8 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Traps Triggered 5 | . . . . . 1 1 . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Machines Accessed 13 | . . . 1 2 . . . 1 . . . 3 6 Terminals 12 | . . . 1 2 . . . 1 . . . 3 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 36 | . . . 2 3 . . . 1 . . . 9 21 Successful 20 | . . . 1 2 . . . 1 . . . 7 9 Failed 16 | . . . 1 1 . . . . . . . 2 12 Catastrophic 5 | . . . . . . . . . . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . . . 2 1 . . . . . . . 9 14 Terminals 31 | . . . 2 3 . . . 1 . . . 9 16 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . 5 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 12 | . . . 1 2 . . . 1 . . . 4 4 Record 1 | . . . . . . . . . . . . . 1 Open DSF 2 | . . . . 1 . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . 1 . Zone Layout 7 | . . . 1 1 . . . . . . . 2 3 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . . . . . . 3 4 Terminals 7 | . . . . . . . . . . . . 3 4 Botnet 7 | . . . . . . . . . . . . 3 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . . . 1 2 . . . . . . . 3 6 Full Trace Events 7 | . . . . . . . . . . . . 2 5 Feedback Events 2 | . . . . . . . . . . . . . 2 Corruption 2 | . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 110 | . . . . . . . . . . . . . 110 Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Turns Passed 936 | 9 42 73 49 90 36 53 46 14 71 31 44 159 219 Spaces Moved 1733 | 18 83 136 92 174 57 106 88 28 76 62 87 301 425 Core 1733 | 18 83 136 92 174 57 106 88 28 76 62 87 301 425 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 17 26 14 6 57 6 82 1 85 2 69 10 18 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . 1 1 Terrain Destroyed 2 | . . . . . . . . . . . . 1 1 Melee 2 | . . . . . . . . . . . . 1 1 Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Was Fac Fac Total 1786 | 17 82 140 94 176 64 106 89 27 106 62 86 307 430 Wait . | . . . . . . . . . . . . . . Move 1722 | 17 82 135 91 173 56 106 87 27 75 62 86 300 425 Hop . | . . . . . . . . . . . . . . Pick Up 11 | . . 4 1 1 4 . 1 . . . . . . Fast Attach 4 | . . . . . . . . . 4 . . . . Attach 11 | . . . 1 1 2 . 1 . . . . 5 1 Detach 2 | . . . . . . . . . . . . 1 1 Swap . | . . . . . . . . . . . . . . Drop 3 | . . . . 1 2 . . . . . . . . Fire . | . . . . . . . . . . . . . . Melee 2 | . . . . . . . . . . . . 1 1 Ram 4 | . . 1 1 . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . 27 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 10 | -11/Junkyard | Entered Materials 30 | -10/Materials | Discovered new exit (range 7) 49 | -10/Materials | Discovered new exit (range 5) 52 | -10/Materials | Entered another Materials area 52 | -9/Materials | Evolved 2 slots: Utility x2 71 | -9/Materials | Discovered new exit (range 14) 122 | -9/Materials | Discovered new exit (range 5) 125 | -9/Materials | Entered another Materials area 125 | -8/Materials | Evolved 2 slots: Utility x2 167 | -8/Materials | Discovered new exit (range 15) 174 | -8/Materials | Entered Factory 174 | -7/Factory | Evolved 2 slots: Utility x2 263 | -7/Factory | Discovered new exit (range 10) 264 | -7/Factory | Identified exit to DSF 264 | -7/Factory | Entered DSF 285 | -7/DSF | Additional patrols routed to DSF 292 | -7/DSF | Discovered new exit (range 16) 300 | -7/DSF | Entered Factory 300 | -6/Factory | Evolved 2 slots: Utility x2 309 | -6/Factory | Build established: Mutant 353 | -6/Factory | Sucked down chute 353 | -6/Factory | Entered Waste 359 | -6/Waste | Spotted C-40 Crusher 364 | -6/Waste | Spotted C-40 Crusher 368 | -6/Waste | EMP discharged 369 | -6/Waste | Spotted C-40 Crusher 372 | -6/Waste | Spotted C-40 Crusher 376 | -6/Waste | Spotted C-40 Crusher 389 | -6/Waste | Spotted C-40 Crusher 394 | -6/Waste | Discovered new exit (range 11) 399 | -6/Waste | Entered Factory 413 | -6/Factory | Identified exit to DSF 413 | -6/Factory | Entered DSF 455 | -6/DSF | Additional patrols routed to DSF 462 | -6/DSF | Core integrity fell below 50% 464 | -6/DSF | Discovered new exit (range 16) 484 | -6/DSF | Identified exit to Factory 484 | -6/DSF | Entered Factory 484 | -5/Factory | Evolved 2 slots: Utility x2 515 | -5/Factory | Sucked down chute 515 | -5/Factory | Entered Waste 515 | -5/Waste | The area was eerily silent 552 | -5/Waste | Discovered new exit (range 13) 558 | -5/Waste | Identified exit to Factory 559 | -5/Waste | Entered Factory 619 | -5/Factory | Identified exit to Upper Caves 687 | -5/Factory | Identified exit to Factory 718 | -5/Factory | Entered another Factory area 718 | -4/Factory | Evolved 2 slots: Utility x2 822 | -4/Factory | Core integrity fell below 50% 864 | -4/Factory | Discovered new exit (range 14) 871 | -4/Factory | Identified exit to Upper Caves 924 | -4/Factory | Core integrity fell below 20% 937 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 3F layout... Downloaded map data. 00890_ Connecting with Terminal... Feedback: System corruption (+1%). 00890_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. 00893_ Drone sends a signal. 00911_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. Feedback: System corruption (+1%). 00911_ ALERT: Suspicious activity at Terminal F011. Dispatching Investigation squad. 00918_ K-01 Serf collects debris. 00922_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | + #??????? | | # #??????# | | # T ############# | | # """ """ | | ]] # ! """ """ | | # """ """ | | / | | # | | # # ############# | | ##### # ## ??????# | | ????# ##### ## # ######???? ?????# | | ????# #! #??????????????????# | | ???## # """" #??????????????????# | | ???# # ?""?" #??????????????????+ | | ???# # ??""" #??????????????????# | | ???# # """"??#??????????????????# | | ???# # """"?????????????????????# | | ???# R / """"?????????????????????# | | ???# # #??????????????????# | | ???# ss########+##??????????????????? | | ???##### ###### #???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# #####???????????????? | | ???????# @ #??????????? | | ???????#####+## k #??????????? | | ??????????????####################### #??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 155 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 66 Evasion (%) 50 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoShockCoupler Manual? 0 Play Time 00:17:29 Cumulative 94.8 hours Start 2023.04.11 @ 11:01:04 End 2023.04.11 @ 11:16:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edc95cfb-3cb3-4229-bb3f-d5e2e646b4ef