Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 23:13:16 Player: NeroPrime Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (77) 385 Value Destroyed (2808) 2808 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (555) 555 TOTAL SCORE: 8308 Bonus ------- High Alert Combat Kills 55 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 12/300 Energy 123/150 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scanner > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Armored Medium Treads Stasis Canceller Layered Medium Armor Plating KE Penetrator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer System Restoration Module Tractor Beam > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Assault Cannon Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Deuterium Engine Deuterium Engine Advanced ECM Suite Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device System Restoration Module Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Power] Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Disruptor Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 5 | . . . . . 2 . . 1 . 2 Weapon 3 | . . 2 . . . . . 1 . . Parts Attached 91 | 6 3 29 2 17 5 4 4 2 15 4 Power 11 | 1 . 4 . 2 1 . . . 2 1 Engine 7 | 1 . 3 . . 1 . . . 2 . Core 4 | . . 1 . 2 . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 30 | 2 . 9 2 8 . 3 . . 5 1 Treads . | . . . . . . . . . . . Leg 24 | . . 5 2 8 . 3 . . 5 1 Wheel 6 | 2 . 4 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 1 3 2 . 1 3 . 2 1 3 2 Device 9 | . 1 . . . 3 . 1 1 1 2 Storage 2 | 1 1 . . . . . . . . . Processor 3 | . 1 . . 1 . . 1 . . . Hackware 1 | . . . . . . . . . 1 . Protection 3 | . . 2 . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 32 | 2 . 14 . 6 1 1 2 1 5 . Energy Gun 5 | 2 . 3 . . . . . . . . Energy Cannon 2 | . . . . . . . . . 2 . Ballistic Gun 21 | . . 10 . 6 . 1 1 . 3 . Ballistic Cannon 3 | . . . . . 1 . 1 1 . . Launcher 1 | . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . . . . . Parts Lost 40 | . . 8 . . . 4 2 . 18 8 Power 5 | . . 3 . . . . . . 1 1 Propulsion 14 | . . 2 . . . 3 1 . 4 4 Utility 7 | . . . . . . . 1 . 3 3 Weapon 14 | . . 3 . . . 1 . . 10 . Highest Loss Streak 11 | . . 5 . . . 1 2 . 11 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 90 93 100 100 94 99 88 93 67 35 Engine 5 | . 14 6 . . 4 7 7 6 5 . Core 2 | . . 3 9 9 2 . . . . . Leg 22 | . . 5 36 36 30 29 28 20 6 14 Wheel 4 | . 28 15 . . . . . . . . Device 7 | . 2 . . . 9 15 12 13 4 2 Storage 8 | . 14 11 9 9 7 7 7 6 6 3 Processor 6 | . 2 4 . 7 7 7 7 13 13 7 Protection 1 | . . 6 9 1 . . . . . 3 Energy Gun 3 | . 28 10 . . . . . . . . Ballistic Gun 16 | . . 25 27 27 22 14 7 13 12 . Ballistic Cannon 3 | . . . . . . 7 7 13 6 . Launcher 5 | . . 2 9 9 7 7 7 6 2 . Peak Build Rating 40 | 6 7 21 22 29 39 39 32 35 40 39 Average Rating 28 | 4 6 14 21 27 35 38 29 34 32 25 On Entrance 258 | . 6 7 20 22 29 39 32 32 35 36 Naked Turns 47 | . . . . . . . . . . 47 Heaviest Build 52 | 11 27 42 40 40 47 47 43 48 52 37 Greatest Support 72 | 26 26 32 40 45 45 45 40 30 72 72 Greatest Overweight (x) 17 | 1 1 3 . . 1 1 1 1 17 1 Average Overweight (x) . | . . 1 . . . 1 1 1 3 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 15 12 Most Carried 15 | 6 8 15 15 15 15 15 11 7 8 12 Average Carried 11 | 4 7 11 13 14 14 13 9 6 4 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 14 15 13 15 12 8 6 3 5 Class Distribution -------------------- 55% | Scavenger-Gunner 16% | Gunner 15% | Scavenger-Tank 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Gunner | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Matter Collected 2657 | 192 98 765 94 741 47 505 69 . 143 3 Remotely 109 | . . . . . . . . . 109 . Salvage Created 3525 | . 100 1466 80 1069 47 277 28 . 458 . Parts 192 | . 2 91 5 55 3 18 3 . 15 . Haulers Intercepted 5 | . . 2 . 3 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 17 3 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 61 | . . 22 1 16 1 13 1 . 7 . Guns 48 | . . 22 1 16 1 4 1 . 3 . Cannons 7 | . . . . . . 3 . . 4 . AOE 6 | . . . . . . 6 . . . . Classes Destroyed 12 | . 1 7 1 . . 1 . . 2 . Builder 1 | . . 1 . . . . . . . . Hauler 5 | . . 2 . 3 . . . . . . Recycler 7 | . 1 5 . 1 . . . . . . Watcher 3 | . . 1 1 1 . . . . . . Swarmer 8 | . . 2 . . . 6 . . . . Grunt 27 | . . 12 . 8 1 4 . . 2 . Duelist 1 | . . 1 . . . . . . . . Sentry 15 | . . 7 . 8 . . . . . . Specialist 3 | . . . . . . . . . 3 . Hunter 4 | . . . 1 . . 2 . . 1 . Programmer 2 | . . . . . . 1 1 . . . Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 6 | . 1 6 1 4 1 6 1 . 4 . Combat Bots Only 6 | . . 5 1 4 1 6 1 . 4 . Max Kills in Single Turn 2 | . 1 1 1 1 1 2 1 . 1 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Hostile Shots Fired 749 | . 2 155 12 75 2 132 10 . 188 173 Missed 232 | . 1 43 5 13 . 41 1 . 57 71 Damage Taken 8013 | . 7 1549 98 934 31 816 100 . 2623 1855 Core 2315 | . . 336 . 225 . 129 33 . 580 1012 Absorbed by Shields 371 | . . . . . . 303 36 . . 32 Core Remaining (%) 63 | 100 100 16 . 59 . . 76 . 31 . Volleys Fired 190 | . 5 60 6 57 2 31 6 . 23 . Largest 5 | . 2 4 3 3 3 4 2 . 5 . Hottest 196 | . 80 120 69 73 73 128 69 . 196 . Shots Fired 569 | . 10 193 18 167 6 82 12 . 81 . Gun 494 | . 10 193 18 167 6 50 6 . 44 . Cannon 64 | . . . . . . 25 6 . 33 . Launcher 11 | . . . . . . 7 . . 4 . Special . | . . . . . . . . . . . Kinetic 496 | . . 147 18 167 6 75 12 . 71 . Thermal 38 | . 5 33 . . . . . . . . Explosive 11 | . . . . . . 7 . . 4 . Electromagnetic 24 | . 5 13 . . . . . . 6 . Robot Hit Streak 27 | . 1 14 5 13 3 8 6 . 27 . Robot Miss Streak 4 | . 4 3 3 4 1 3 2 . 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . . 6 . 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . Shots Hit Robots 366 | . 3 120 9 118 3 46 7 . 60 . Core Hits 160 | . 1 54 5 44 2 19 2 . 32 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 6 | . . 2 . 1 . 1 . . 2 . Destroy 1 | . . . . 1 . . . . . . Blast 3 | . . . . . . 1 . . 2 . Corrupt 2 | . . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7133 | . 75 1742 119 1898 53 1409 170 . 1664 3 Guns 4969 | . 75 1742 119 1898 53 463 90 . 529 . Cannons 977 | . . . . . . 288 80 . 609 . Explosions 1184 | . . . . . . 658 . . 526 . Melee . | . . . . . . . . . . . Ramming 3 | . . . . . . . . . . 3 Kinetic 5412 | . . 1373 119 1898 53 751 170 . 1048 . Thermal 355 | . 23 263 . . . 69 . . . . Explosive 1115 | . . . . . . 589 . . 526 . Electromagnetic 248 | . 52 106 . . . . . . 90 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . 1 . . . . 1 . 2 8 Average Corruption 1 | . . 1 . . . . 1 . 1 5 Corruption Purged 1 | . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . 6 . . . . 1 . 3 2 Message Errors 6 | . . 1 . . . . 1 . 3 1 Matter Fused 2 | . . 2 . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . 1 . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 33 | . . . . . . 6 . . 27 . Projectiles 6 | . . . . . . 6 . . . . Explosions 27 | . . . . . . . . . 27 . Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . . 6 1 . 1 . Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . . 6 1 . 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 139 | . . . . . . 105 . . 33 1 Shots 4 | . . . . . . 3 . . 1 . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 384 | . 54 384 6 243 45 337 24 . 93 . Average Temperature 85 | . 24 102 4 71 27 137 13 . 30 . Received Heat Transfer 2497 | . . 669 . 369 18 100 . . 1023 318 Effects 11 | . . 5 . 2 . 4 . . . . Shutdowns 1 | . . 1 . . . . . . . . Energy Bleed 2 | . . 1 . . . 1 . . . . Interference 8 | . . 3 . 2 . 3 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 730 | . 50 600 . . . 80 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Peak Influence 482 | . 35 482 214 463 231 . . . 126 110 Initial 210 | . . 14 162 90 210 . . . . 55 Average 191 | . 2 246 188 312 209 . . . 69 57 Maximum Alert Level 2 | . . 2 1 2 1 . . . . . Low Security (%) 49 | 100 100 33 72 20 8 . . 100 100 100 Level 1 39 | . . 49 27 50 91 . . . . . Level 2 10 | . . 16 . 28 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . . 2 . 1 . . . . 2 1 Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 5 | . . 2 . 1 . . . . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Distress Signals 8 | . 1 4 . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 112 | . 5 39 3 20 1 14 1 . 15 14 Peak Tracking Total 11 | . 5 10 5 5 1 5 1 . 5 11 Tactical Retreats 16 | . 1 3 . 3 . . . . 5 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Traps Triggered 3 | . . 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Machines Disabled 3 | . . . . . . 3 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Machines Accessed 9 | . . 2 . 3 . 2 . 2 . . Terminals 6 | . . 1 . 3 . 1 . 1 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 18 | . . 5 . 4 . 7 . 2 . . Successful 15 | . . 4 . 3 . 7 . 1 . . Failed 3 | . . 1 . 1 . . . 1 . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 14 | . . 3 . 4 . 6 . 1 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . . 2 . 3 . 7 . 1 . . Record 6 | . . . . . . 6 . . . . Open Door 3 | . . . . 2 . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . 1 . 2 . . . 1 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Turns Passed 5976 | 56 188 1202 157 576 437 1798 823 46 304 389 Spaces Moved 3203 | 49 177 523 104 281 286 888 423 24 72 376 Core 177 | 2 . . . . . . . . 14 161 Treads . | . . . . . . . . . . . Legs 2404 | . . 125 104 281 286 888 423 24 58 215 Wheels 622 | 47 177 398 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 105 120 120 120 190 190 190 120 50 Average Speed 151 | 85 92 135 120 120 130 190 190 190 294 92 Slowest Speed 900 | 95 105 330 120 120 190 190 190 190 900 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 26 36 8 62 7 93 57 1 66 12 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 74 | . . . . . . 60 1 . 13 . Melee . | . . . . . . . . . . . Projectile 7 | . . . . . . 5 1 . 1 . AOE 67 | . . . . . . 55 . . 12 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac DSF Fac Total 4015 | 60 191 902 122 441 348 958 433 25 118 417 Wait 394 | . 2 231 8 64 41 31 . . 4 13 Move 3193 | 48 176 522 103 280 285 887 422 23 71 376 Hop . | . . . . . . . . . . . Pick Up 76 | 6 3 34 3 6 7 3 . . 5 9 Fast Attach 31 | 6 2 7 . 1 5 . . . 6 4 Attach 29 | . 1 10 2 . . 4 2 2 8 . Detach 1 | . . 1 . . . . . . . . Swap 31 | . . 12 . 16 . . 2 . 1 . Drop 59 | . 2 25 . 17 8 2 1 . . 4 Fire 190 | . 5 60 6 57 2 31 6 . 23 . Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / DSF) -6/DSF -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 13) 105 | -10/Materials | Discovered new exit (range 6) 244 | -10/Materials | Identified exit to Materials 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Weapon x2 551 | -9/Materials | Build established: Gunner 633 | -9/Materials | Core integrity fell below 50% 660 | -9/Materials | Lost 5 parts (1p1n3w) 875 | -9/Materials | Discovered new exit (range 16) 1099 | -9/Materials | Build established: Scavenger-Tank 1195 | -9/Materials | Core integrity fell below 20% 1443 | -9/Materials | Discovered new exit (range 3) 1447 | -9/Materials | Entered another Materials area 1447 | -8/Materials | Evolved 2 slots: Propulsion x2 1589 | -8/Materials | Discovered new exit (range 6) 1604 | -8/Materials | Entered Storage 2001 | -8/Storage | Build established: Scavenger-Gunner 2162 | -8/Storage | Discovered new exit (range 7) 2180 | -8/Storage | Entered Factory 2180 | -7/Factory | Evolved 2 slots: Utility x2 2589 | -7/Factory | Discovered new exit (range 6) 2617 | -7/Factory | Entered Lower Caves 3281 | -7/Lower Caves | Attracted the attention of an 0b10 base 3445 | -7/Lower Caves | Identified exit to Lower Caves 3445 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 3445 | -7/Lower Caves | Learned Extension emergency access door positions 3445 | -7/Lower Caves | Learned Research terminal intel 3535 | -7/Lower Caves | Encountered a Warlord checkpoint 4236 | -7/Lower Caves | Spotted B-75 Beast 4415 | -7/Lower Caves | Entered another Lower Caves area 4416 | -7/Lower Caves | Encountered a Warlord checkpoint 4416 | -7/Lower Caves | Identified exit to Factory 4472 | -7/Lower Caves | Learned 4 Factory zone layouts 4862 | -7/Lower Caves | Learned Factory emergency access door positions 4871 | -7/Lower Caves | Learned 8 Factory zone layouts 5238 | -7/Lower Caves | Entered Factory 5238 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5239 | -6/Factory | Identified exit to Factory 5284 | -6/Factory | Identified exit to DSF 5284 | -6/Factory | Entered DSF 5325 | -6/DSF | Additional patrols routed to DSF 5421 | -6/DSF | Lost 11 parts (4n3u4w) 5537 | -6/DSF | Core integrity fell below 50% 5565 | -6/DSF | Discovered exit to Factory (range 15) 5587 | -6/DSF | Lost 7 parts (1p6w) 5588 | -6/DSF | Entered Factory 5588 | -5/Factory | Evolved 2 slots: Utility x2 5589 | -5/Factory | Identified exit to Upper Caves 5828 | -5/Factory | Build established: Mutant 5908 | -5/Factory | Lost 5 parts (3n2u) 5911 | -5/Factory | Core integrity fell below 50% 5944 | -5/Factory | Core integrity fell below 20% 5977 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05950_ System corrupted: Energy discharge (-18). 05950_ Field strength at 76. 05951_ Field strength at 70. 05952_ Field strength at 64. 05952_ K-01 Serf collects debris. 05952_ K-01 Serf cleans the Pressure Siphon. 05953_ Field strength at 47. 05954_ Field strength at 41. 05955_ Field strength at 35. 05955_ K-01 Serf cleans the Pressure Siphon. 05956_ Field strength at 18. 05957_ Field strength at 12. 05958_ Stasis field depleted. 05958_ K-01 Serf cleans the Pressure Siphon. 05958_ Matter Pump disabled. 05962_ K-01 Serf cleans the Pressure Siphon. 05966_ Matter Pump disabled. 05969_ Slammed into K-01 Serf. 05972_ Acquired Mic. Fission Core. 05977_ Penetrated by Slug. 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