Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 04:19:12 Player: Jaxz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2294) 2294 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (759) 759 TOTAL SCORE: 6183 Bonus ------- High Alert Combat Kills 285 Follower Combat Kills 274 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 109/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Targeting Computer Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Small Storage Unit Beam Cannon Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Sensor Array Targeting Computer Improved Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Assault Cannon Heavy Flail > --- INVENTORY -------- Light Deuterium Engine Titanium Leg Titanium Leg Small Storage Unit Recoil Stabilizer Beam Cannon Advanced EMP Blaster Advanced EMP Blaster Datajack [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Hammer Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . 2 2 . 1 . Weapon . | . . . . . . . Parts Attached 56 | 5 6 15 . 26 3 1 Power 6 | 1 1 1 . 3 . . Engine 6 | 1 1 1 . 3 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 1 3 . 7 2 . Treads . | . . . . . . . Leg 8 | . . . . 6 2 . Wheel 7 | 2 1 3 . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 8 . 7 . . Device 3 | . 1 1 . 1 . . Storage 5 | 1 1 2 . 1 . . Processor 6 | . . 3 . 3 . . Hackware . | . . . . . . . Protection 4 | . . 2 . 2 . . Artifact . | . . . . . . . Weapon 17 | 1 2 3 . 9 1 1 Energy Gun 1 | 1 . . . . . . Energy Cannon 3 | . . . . 3 . . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon 2 | . . 1 . 1 . . Launcher 4 | . . . . 3 . 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . . 1 . 2 . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . 1 1 . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 26 | . 3 3 . 13 . 7 Power 4 | . 1 . . 3 . . Propulsion 9 | . 1 2 . 3 . 3 Utility 8 | . . 1 . 5 . 2 Weapon 5 | . 1 . . 2 . 2 Highest Loss Streak 6 | . 2 3 . 6 . 4 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 84 | . 93 92 81 90 62 50 Engine 7 | . 13 11 9 8 . . Leg 11 | . . . . 16 23 5 Wheel 7 | . 27 20 18 . . . Device 6 | . 5 7 . 8 . . Storage 10 | . 20 11 9 9 7 6 Processor 20 | . . 3 18 27 30 29 Protection 4 | . . 15 9 3 . . Energy Gun 2 | . 14 4 . . . . Energy Cannon 1 | . . . . 2 . . Ballistic Cannon 2 | . . 7 9 3 . . Launcher 1 | . . . . 2 . 4 Impact Weapon 4 | . . 5 9 6 . . Special Melee Weapon 1 | . 4 3 . . . . Naked Turns . | . . . . . . . Heaviest Build 32 | 10 12 29 29 32 14 14 Greatest Support 51 | 20 26 32 32 34 51 17 Greatest Overweight (x) 4 | . 1 4 . 3 . 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 10 10 Average Capacity 9 | 7 8 8 15 10 10 9 Most Carried 10 | 7 8 10 10 10 10 9 Average Carried 8 | 4 7 7 10 8 8 8 Final Capacity 15 | 8 8 15 15 10 10 5 Final Carried 10 | 7 8 10 10 9 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Gar Matter Collected 1145 | 250 46 185 . 570 . 94 Remotely . | . . . . . . . Salvage Created 2002 | . 117 284 . 1507 . 94 Parts 100 | . 13 33 . 50 . 4 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Gar Combat Hostiles Destroyed 57 | . 6 14 . 32 . 5 Melee 5 | . . . . 4 . 1 Guns 14 | . 6 8 . . . . Cannons 13 | . . 6 . 7 . . AOE 18 | . . . . 14 . 4 Classes Destroyed 10 | . 2 3 . 5 . . Worker 3 | . . 1 . 2 . . Builder 3 | . . . . 3 . . Hauler 2 | . . . . 2 . . Recycler 4 | . . 1 . 3 . . Watcher 5 | . 2 2 . 1 . . Swarmer 22 | . 6 13 . . . 3 Grunt 21 | . . . . 21 . . Protector 2 | . . . . 2 . . Sentry 10 | . . 1 . 8 . 1 Hunter 2 | . . . . 1 . 1 Best Kill Streak 5 | . 3 5 . 5 . 4 Combat Bots Only 4 | . 3 4 . 3 . 4 Max Kills in Single Turn 3 | . 1 1 . 3 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . 1 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Gar Damage Taken 4223 | . 254 527 . 2084 . 1358 Core 1484 | . 49 217 . 511 . 707 Absorbed by Shields . | . . . . . . . Redirected to Shielding 160 | . . 24 . 136 . . Regen/Repaired (Parts) 21 | . . 21 . . . . Core Remaining (%) 58 | 100 80 45 . 7 . . Volleys Fired 168 | . 21 48 . 94 . 5 Largest 2 | . 2 2 . 1 . 1 Hottest 85 | . 70 85 . 60 . 30 Shots Fired 182 | . 32 51 . 94 . 5 Gun 53 | . 32 21 . . . . Cannon 85 | . . 30 . 55 . . Launcher 44 | . . . . 39 . 5 Special . | . . . . . . . Kinetic 73 | . 11 30 . 32 . . Thermal 65 | . 21 21 . 23 . . Explosive 41 | . . . . 36 . 5 Electromagnetic 3 | . . . . 3 . . Robot Hit Streak 8 | . 5 3 . 8 . 3 Robot Miss Streak 5 | . 5 3 . 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 145 | . 20 31 . 88 . 6 Core Hits 102 | . 10 19 . 64 . 9 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 10 | . . . . 10 . . Critical Strikes 18 | . 1 3 . 14 . . Burn 2 | . 1 1 . . . . Blast 4 | . . 2 . 2 . . Smash 12 | . . . . 12 . . Melee Attacks 57 | . 5 1 . 47 . 4 Impact 47 | . . . . 47 . . Slashing 4 | . . . . . . 4 Piercing . | . . . . . . . Sneak Attacks 5 | . 2 1 . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5261 | . 205 476 . 4064 . 516 Guns 364 | . 205 159 . . . . Cannons 1161 | . . 317 . 844 . . Explosions 2428 | . . . . 2038 . 390 Melee 1285 | . . . . 1159 . 126 Ramming 23 | . . . . 23 . . Kinetic 910 | . 14 317 . 579 . . Thermal 615 | . 191 159 . 265 . . Explosive 2408 | . . . . 2018 . 390 Electromagnetic 20 | . . . . 20 . . Impact 1159 | . . . . 1159 . . Slashing 126 | . . . . . . 126 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 363 | . . . . 363 . . Projectiles . | . . . . . . . Explosions 44 | . . . . 44 . . Melee 319 | . . . . 319 . . Knockbacks 14 | . . . . 14 . . Impact 4 | . . . . 4 . . Kinetic 9 | . . . . 9 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 224 | . . . . 118 . 106 Shots 9 | . . . . 4 . 5 Rammed . | . . . . . . . Targets Rammed 4 | . . . . 4 . . Kicked 4 | . . . . 4 . . Crushed . | . . . . . . . Highest Temperature 148 | . 110 63 . 148 . . Average Temperature 38 | . 44 22 . 42 . . Received Heat Transfer 1179 | . . 27 . 963 . 189 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 10 | . . . . 10 . . Impact Corruptions 14 | . . . . 14 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 3 2 . . . . Heat Transferred 1739 | . 629 555 . 555 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Gar Peak Influence 902 | . 139 367 70 902 424 530 Initial 410 | . . . 70 29 410 296 Average 315 | . 78 189 70 397 410 393 Maximum Alert Level 3 | . . 1 . 3 2 2 Low Security (%) 34 | 100 100 52 100 20 . . Level 1 23 | . . 47 . 26 . 41 Level 2 37 | . . . . 45 100 58 Level 3 4 | . . . . 8 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . . . 8 1 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 6 | . . . . 6 . . Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 3 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Gar Distress Signals 4 | . 1 . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 8 17 1 51 . 15 Peak Tracking Total 7 | . 5 4 1 5 1 7 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Gar Traps Triggered 5 | . 1 . . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Gar Machines Disabled 8 | . . . . 7 . 1 Max in Single Turn 1 | . . . . 1 . 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Gar Machines Accessed 7 | . 3 2 . 1 1 . Terminals 4 | . 2 1 . 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 10 | . 4 3 . 1 2 . Successful 7 | . 2 3 . 1 1 . Failed 3 | . 2 . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . 3 1 . 1 . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 2 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 3 | . 1 1 . 1 . . Prototype ID Bank 1 | . . 1 . . . . Open Door 1 | . . . . 1 . . Alert Level 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 1 2 . . . . Scan Component 2 | . 1 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 3 | . 2 1 . . . . Non-combat 2 | . 1 1 . . . . Combat 1 | . 1 . . . . . Robot Hacks Applied 4 | . 3 1 . . . . parse_system 2 | . 2 . . . . . no_distress 2 | . 1 1 . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Gar Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 62 | . . . . 62 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 55 | . . . . 55 . . Total Damage 1000 | . . . . 1000 . . Kills 8 | . . . . 8 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Gar Turns Passed 3049 | 54 415 416 39 1572 274 279 Spaces Moved 1945 | 49 377 261 40 858 207 153 Core 100 | 7 . 1 . . . 92 Treads . | . . . . . . . Legs 1095 | . . . . 827 207 61 Wheels 750 | 42 377 260 40 31 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 100 100 130 50 Average Speed 116 | 75 88 98 100 128 130 148 Slowest Speed 330 | 80 95 250 100 330 130 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 65 28 5 83 9 34 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 30 | . . . . 30 . . Terrain Destroyed 272 | . . . . 248 . 24 Melee . | . . . . . . . Projectile 3 | . . . . 3 . . AOE 269 | . . . . 245 . 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Gar Total 2460 | 65 429 366 39 1156 212 193 Wait 123 | . 1 26 . 96 . . Move 1939 | 48 376 260 39 857 206 153 Hop . | . . . . . . . Pick Up 54 | 12 12 9 . 19 2 . Fast Attach 9 | . 1 6 . 2 . . Attach 32 | 5 4 5 . 14 3 1 Detach 2 | . . . . 2 . . Swap 15 | . 1 4 . 10 . . Drop 27 | . 8 7 . 11 1 . Fire 168 | . 21 48 . 94 . 5 Melee 57 | . 5 1 . 47 . 4 Ram . | . . . . . . . Kick 4 | . . . . 4 . . Crush . | . . . . . . . Escape Stasis 30 | . . . . . . 30 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 10) 227 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 15) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Utility x2 560 | -9/Materials | Lost 3 parts (2n1u) 767 | -9/Materials | Core integrity fell below 50% 857 | -9/Materials | Repaired Com. Wheel 881 | -9/Materials | Discovered new exit (range 6) 886 | -9/Materials | Entered another Materials area 886 | -8/Materials | Evolved 2 slots: Utility x2 891 | -8/Materials | Discovered new exit (range 15) 925 | -8/Materials | Entered Storage 1017 | -8/Storage | Lost 6 parts (1p2n2u1w) 1270 | -8/Storage | Met a pair of Derelict thieves 1419 | -8/Storage | Core integrity fell below 50% 2397 | -8/Storage | Core integrity fell below 20% 2471 | -8/Storage | Discovered new exit (range 15) 2497 | -8/Storage | Entered Factory 2497 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2769 | -7/Factory | Identified exit to Garrison 2771 | -7/Factory | Entered Garrison 2858 | -7/Garrison | Triggered checkpoint 2871 | -7/Garrison | Core integrity fell below 50% 2882 | -7/Garrison | Garrison Relay disabled 2887 | -7/Garrison | Core integrity fell below 20% 2896 | -7/Garrison | Lost 4 parts (3n1w) 3030 | -7/Garrison | Triggered checkpoint 3048 | -7/Garrison | Triggered checkpoint 3050 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02949_ Field strength at 76. 02950_ Field strength at 70. 02951_ Field strength at 64. 02952_ Field strength at 58. 02953_ Field strength at 52. 02954_ Field strength at 46. 02955_ Field strength at 40. 02956_ Field strength at 34. 02957_ Field strength at 28. 02958_ Field strength at 22. 02959_ Field strength at 16. 02960_ Field strength at 10. 02961_ Field strength at 4. 02962_ Stasis field depleted. 03000_ ALERT: Garrison interior compromised. 03030_ Beams of light sweep through the air. An alarm sounds. 03031_ Targeting Computer destroyed. 03033_ Mni. Grenade Launcher destroyed. 03036_ Med. Storage Unit destroyed. 03048_ Beams of light sweep through the air. An alarm sounds. 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