Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.22 @ 18:22:53 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by 48-FSO(E) with Enhanced Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (3954) 3954 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 7100 Bonus ------- High Alert Combat Kills 416 Follower Combat Kills 370 Friendly Fire -120 Cogmind --------- Core Integrity 0/1600 Matter 76/300 Energy 1050/1050 System Corruption 2% Temperature Cool (0) Movement Treading (120) Location -9/Scraptown Parts ------- > --- POWER (2) -------- Ion Engine Hybrid Fission Core > --- PROPULSION (6) --- Tri-treads Tri-treads > --- UTILITY (5) ------ Siege Articulator Siege Articulator Signal Interpreter Makeshift Medium Armor Plating Makeshift Medium Armor Plating > --- WEAPON (3) ------- Siege Cannon > --- INVENTORY (1) ---- Experimental Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine Hybrid Fission Core > --- PROPULSION ------- Tri-treads Tri-treads > --- UTILITY ---------- Siege Articulator Experimental Sensor Array Signal Interpreter Makeshift Medium Armor Plating Splice Drone Bay > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- Light Armor Plating [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Hybrid Fission Core Propulsion Cesium-ion Thruster Treads Tri-treads Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Experimental Sensor Array Processor Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Siege Cannon Special Weapon CPS Tube Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 12 | 4 2 1 1 1 . 3 Power 1 | 1 . . . . . . Propulsion 5 | 1 1 1 . . . 2 Utility 4 | 1 1 . 1 . . 1 Weapon 2 | 1 . . . 1 . . Parts Attached 52 | 7 5 6 15 7 . 12 Power 5 | 2 . . 1 1 . 1 Engine 4 | 2 . . 1 1 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 16 | 2 4 1 4 3 . 2 Treads 2 | . . . . . . 2 Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 12 | . 4 1 4 3 . . Utility 12 | . 1 3 3 . . 5 Device 6 | . . 1 2 . . 3 Storage . | . . . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 5 | . . 2 1 . . 2 Artifact . | . . . . . . . Weapon 19 | 3 . 2 7 3 . 4 Energy Gun 11 | 1 . 2 4 2 . 2 Energy Cannon 3 | . . . 3 . . . Ballistic Gun 3 | 2 . . . 1 . . Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . . 1 6 4 . 1 Parts Lost 1 | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 84 94 98 92 92 63 Engine 16 | . 24 18 16 15 15 9 Treads 1 | . . . . . . 8 Wheel 2 | . 16 . . . . . Flight 24 | . 9 34 33 30 30 10 Device 10 | . . 5 10 15 15 13 Processor 7 | . 9 9 8 7 7 6 Protection 6 | . . 7 10 7 7 6 Energy Gun 9 | . . 12 14 15 15 1 Ballistic Gun 4 | . 24 6 . . . . Peak Build Rating 87 | 6 8 20 42 45 42 87 Average Rating 34 | 4 6 15 28 41 42 62 On Entrance 22 | . 6 8 20 42 42 42 Naked Turns . | . . . . . . . Heaviest Build 59 | 13 12 20 29 29 29 59 Greatest Support 114 | 26 26 21 30 30 30 114 Greatest Overweight (x) 1 | . 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 1 1 Average Capacity . | . . 1 1 1 1 1 Most Carried 1 | . 1 1 1 1 1 1 Average Carried . | . . . . 1 1 . Final Capacity 1 | . 1 1 1 1 1 1 Final Carried 1 | . 1 1 1 1 1 1 Class Distribution -------------------- 26% | Commander-Sprinter 22% | Scavenger-Sprinter 19% | Mutant 18% | Sprinter 8% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -9/Storage Commander-Sprinter | -9/Recycling Scavenger-Skirmisher | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1733 | 218 234 102 150 70 6 953 Remotely . | . . . . . . . Salvage Created 4002 | . 465 44 1267 1236 219 771 Parts 233 | . 37 4 70 78 11 33 Haulers Intercepted 5 | . 2 . 2 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 99 | . 12 9 26 27 3 22 Guns 71 | . 12 9 19 27 3 1 Cannons 25 | . . . 5 . . 20 Classes Destroyed 18 | . 4 1 2 3 . 8 Worker 1 | . . . . 1 . . Hauler 5 | . 2 . 2 1 . . Watcher 10 | . 3 . 5 2 . . Swarmer 5 | . 3 . 2 . . . Grunt 36 | . 9 2 13 12 . . Brawler 2 | . . . 1 1 . . Duelist 1 | . . . . 1 . . Protector 2 | . . . . 2 . . Sentry 24 | . . . 10 11 3 . Bolteater 1 | . . . . . . 1 Federalist 1 | . . . . . . 1 Explorer 2 | . . . . . . 2 Ranger 4 | . . . . . . 4 Guru 1 | . . . . . . 1 Scientist 1 | . . . . . . 1 Scrapper 6 | . . . . . . 6 Elite 5 | . . . . . . 5 Assembled 7 | . . 7 . . . . Thug 2 | . . . . . . 2 Best Kill Streak 10 | . 4 2 5 10 2 6 Combat Bots Only 9 | . 3 2 4 9 2 6 Max Kills in Single Turn 2 | . 1 1 2 2 1 2 Gunslinging 1 | . . . 1 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Triborg (-9/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 613 | . 73 56 73 100 . 311 Missed 195 | . 20 24 36 38 . 77 Damage Taken 4859 | . 439 576 371 685 . 2788 Core 3571 | . 359 447 252 506 . 2007 Absorbed by Shields . | . . . . . . . Reduced by Siege Mode 50 | . . . . . . 50 Redirected to Core 2989 | . 253 347 192 355 . 1842 Ignored by Resistances 1415 | . 140 161 110 204 . 800 Core Remaining (%) 92 | 100 . 84 . . . . Volleys Fired 311 | . 66 38 67 59 3 78 Largest 3 | . 2 2 2 2 2 3 Hottest 136 | . 40 105 136 122 122 122 Shots Fired 549 | . 132 76 134 118 6 83 Gun 456 | . 132 76 116 118 6 8 Cannon 92 | . . . 18 . . 74 Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 248 | . 132 42 . . . 74 Thermal 300 | . . 34 134 118 6 8 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 40 | . 23 40 18 31 27 30 Robot Miss Streak 4 | . 2 4 2 2 . 1 Penetration Max 1 | . . . . . . 1 Secondary Targets 7 | . 1 . 2 4 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 424 | . 105 51 109 95 4 60 Core Hits 169 | . 38 27 43 39 3 19 Critical Kills 2 | . 1 . 1 . . . Critical Parts Destroyed 2 | . 2 . . . . . Critical Strikes 24 | . 3 . 4 11 . 6 Burn 14 | . . . 3 11 . . Meltdown 1 | . . . 1 . . . Destroy 3 | . 3 . . . . . Blast 6 | . . . . . . 6 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10649 | . 838 543 1895 1936 86 5351 Guns 5135 | . 838 543 1592 1936 86 140 Cannons 5514 | . . . 303 . . 5211 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6297 | . 838 248 . . . 5211 Thermal 4352 | . . 295 1895 1936 86 140 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 1 | . . . . 1 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . . . 3 4 12 Message Errors 3 | . . . . 1 . 2 Matter Fused 4 | . . . . . 2 2 Heat Flow Errors 3 | . . . . 1 . 2 Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 7 | . . . . 1 1 5 Overload Shots . | . . . . . . . Overflow Damage 689 | . . . . . . 689 Projectiles 689 | . . . . . . 689 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 12 | . . . . . . 12 Impact . | . . . . . . . Kinetic 12 | . . . . . . 12 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 192 | . 179 150 159 192 8 172 Average Temperature 46 | . 73 38 35 43 6 23 Received Heat Transfer 2170 | . 279 115 249 438 . 1089 Siege Activations 14 | . . . . . . 14 Total Turns 192 | . . . . . . 192 Longest Duration 35 | . . . . . . 35 Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 27 | . . . 11 15 . 1 Heat Transferred 9185 | . . 670 3944 4127 148 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Peak Influence 974 | . 329 75 638 974 204 . Initial 168 | . . 25 . 168 141 . Average 248 | . 136 33 362 446 164 . Maximum Alert Level 3 | . 1 . 2 3 1 . Low Security (%) 43 | 100 72 100 15 7 38 . Level 1 28 | . 27 . 42 15 61 . Level 2 26 | . . . 42 68 . . Level 3 2 | . . . . 9 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 2 4 . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 1 . . Assault 3 | . . . . 3 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 4 | . 1 . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 155 | . 18 27 37 33 . 40 Peak Tracking Total 14 | . 4 10 6 14 . 12 Tactical Retreats 9 | . 2 1 1 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 5 | . . . . 5 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 10 | . . . 1 4 . 5 Max in Single Turn 1 | . . . 1 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 36 | . 7 1 10 9 8 1 Terminals 31 | . 6 . 10 9 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 113 | . 22 1 40 27 15 8 Successful 84 | . 16 1 28 17 14 8 Failed 29 | . 6 . 12 10 1 . Catastrophic 6 | . 1 . 1 4 . . Database Lockouts . | . . . . . . . Manual 87 | . 19 . 33 19 16 . Terminals 100 | . 20 . 40 27 13 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 36 | . 8 1 7 11 1 8 Record 8 | . . . . . . 8 Robot Analysis 6 | . 3 . 2 . 1 . Open Door 3 | . . 1 . 2 . . Terminal Index 3 | . 1 . 1 1 . . Recycling Unit Index 1 | . 1 . . . . . Alert Level 4 | . . . 1 3 . . Unreport Threat 9 | . 2 . 2 5 . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 48 | . 8 . 21 6 13 . Terminals 44 | . 6 . 21 6 11 . Assimilate 3 | . . . 3 . . . Botnet 28 | . 6 . 10 6 6 . Disrupt 3 | . . . 3 . . . Operators 1 | . . . 1 . . . Skim 9 | . . . 4 . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . . . 2 . Reject 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Tunnel 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 27 | . 6 . 7 9 5 . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 18 | . . 4 2 12 . . Largest Group 11 | . . 3 2 11 11 11 Highest-Rated Group 98 | . . 40 41 98 95 95 Highest-Rated Ally 31 | . . 31 31 31 16 16 Total Orders 29 | . . . 4 4 4 17 STAY 17 | . . . 1 3 2 11 FOLLOW 10 | . . . 1 1 2 6 EXPLORE 1 | . . . 1 . . . RETURN 1 | . . . 1 . . . Ally Attacks 235 | . . 22 12 46 . 155 Total Damage 2278 | . . 185 148 693 . 1252 Kills 27 | . . 4 1 8 . 14 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Robot Analysis Total 6 | . 3 . 2 . 1 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 26 | . . . 1 . . 25 Drone Recoveries 26 | . . . 1 . . 25 Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 4077 | 40 611 570 779 784 502 791 Spaces Moved 5547 | 35 644 908 984 988 1106 882 Core 3 | 3 . . . . . . Treads 189 | . . . . . . 189 Legs . | . . . . . . . Wheels 271 | 32 239 . . . . . Hover . | . . . . . . . Flight 5084 | . 405 908 984 988 1106 693 Fastest Speed 26 | 50 34 31 26 26 26 26 Average Speed 34 | 86 56 31 29 26 26 46 Slowest Speed 125 | 100 125 34 31 26 26 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 66 | . 7 8 13 26 11 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 72 | 3 85 96 87 96 99 40 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . . 4 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 8 | . . 3 . . . 5 Spaces Dug . | . . . . . . . Terrain Destroyed 49 | . . . . . . 49 Melee . | . . . . . . . Projectile 49 | . . . . . . 49 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 7109 | 41 777 1111 1328 1367 1302 1183 Wait 1081 | . 49 139 241 269 205 178 Move 5415 | 34 630 891 958 938 1084 880 Hop 60 | . 6 8 12 23 10 1 Pick Up 4 | . 1 3 . . . . Fast Attach 27 | 6 2 2 1 4 . 12 Attach 3 | . . 2 1 . . . Detach 2 | . . . 1 . . 1 Swap 22 | 1 3 2 13 3 . . Drop 22 | . 1 2 5 2 . 12 Fire 311 | . 66 38 67 59 3 78 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 36 | . . . . 36 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 126 | . 19 24 29 33 . 21 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 17 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 3) 396 | -10/Materials | Identified exit to Materials 513 | -10/Materials | Discovered exit to Materials (range 7) 538 | -10/Materials | Discovered exit to Materials (range 16) 583 | -10/Materials | Reached level 2 596 | -10/Materials | Upgraded with Propulsion slot (x1) 596 | -10/Materials | Upgraded with Utility slot (x1) 652 | -10/Materials | Identified exit to Mines 652 | -10/Materials | Entered Mines 705 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 732 | -10/Mines | Assembled infested the area 733 | -10/Mines | Learned Materials terminal intel 816 | -10/Mines | Upgraded with Propulsion slot (x1) 859 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 860 | -10/Mines | Found Prototype Device 860 | -10/Mines | Identified Exp. Sensor Array 929 | -10/Mines | Found the Drone Emporium 932 | -10/Mines | Found Prototype Device 946 | -10/Mines | Discovered exit to Materials (range 3) 1026 | -10/Mines | Discovered exit to Materials (range 4) 1029 | -10/Mines | Received a Mining Laser from a helpful Derelict 1124 | -10/Mines | Build established: Scavenger-Sprinter 1222 | -10/Mines | Entered Materials 1222 | -9/Materials | Accompanied by 1 ally 1223 | -9/Materials | Identified exit to Storage 1224 | -9/Materials | Loaded intel: 12 terminal locations 1224 | -9/Materials | Reached level 3 1224 | -9/Materials | Reached level 4 1386 | -9/Materials | Reached level 5 1398 | -9/Materials | Upgraded with Utility slot (x1) 1401 | -9/Materials | Identified Splice Drone Bay 1539 | -9/Materials | Discovered new exit (range 5) 1648 | -9/Materials | Reached level 6 1678 | -9/Materials | Discovered exit to Storage (range 6) 1739 | -9/Materials | Discovered new exit (range 16) 1947 | -9/Materials | Discovered new exit (range 12) 2001 | -9/Materials | Entered Storage 2001 | -9/Storage | Accompanied by 1 ally 2003 | -9/Storage | Reached level 7 2019 | -9/Storage | Build established: Sprinter 2084 | -9/Storage | Upgraded with Weapon slot (x1) 2128 | -9/Storage | Reached level 8 2222 | -9/Storage | Met a pair of Derelict thieves 2263 | -9/Storage | Reached level 9 2279 | -9/Storage | Discovered new exit (range 16) 2294 | -9/Storage | Core integrity fell below 50% 2318 | -9/Storage | Identified exit to Materials 2324 | -9/Storage | Destroyed 9 combat bots 2417 | -9/Storage | Used back door to open Recycling access 2417 | -9/Storage | Discovered new exit (range 5) 2480 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2598 | -9/Storage | Identified exit to Recycling 2784 | -9/Storage | Build established: Commander-Sprinter 2785 | -9/Storage | Entered Recycling 2785 | -9/Recycling | Accompanied by 11 allies 2787 | -9/Recycling | Reached level 10 2874 | -9/Recycling | Discovered new exit (range 9) 2885 | -9/Recycling | Scanned before Scraplab entrance 3060 | -9/Recycling | Learned location of 1 exit from Storage 3125 | -9/Recycling | Learned 8 Materials zone layouts 3153 | -9/Recycling | Entered Scraplab 3155 | -9/Recycling | Discovered new exit (range 4) 3181 | -9/Recycling | Learned location of Storage (-9) 3182 | -9/Recycling | Identified exit to Scraptown 3264 | -9/Recycling | Learned Storage stockpile data 3287 | -9/Recycling | Entered Scraptown 3287 | -9/Scraptown | Accompanied by 11 allies 3408 | -9/Scraptown | Visited Cave Peace 3427 | -9/Scraptown | Visited Fellowship of the Rings 3433 | -9/Scraptown | Visited Bundlers 3448 | -9/Scraptown | Visited Shadow of the Wyrm 3451 | -9/Scraptown | Visited Junk Repository 3460 | -9/Scraptown | Visited Cyclists 3481 | -9/Scraptown | Visited CR-KLE's Repair Center 3545 | -9/Scraptown | Attacked by Scraptown defenders 3549 | -9/Scraptown | Allies destroyed Triborg 3550 | -9/Scraptown | Upgraded with Propulsion slot (x2) 3551 | -9/Scraptown | Found Tri-treads 3561 | -9/Scraptown | Found Tri-treads 3568 | -9/Scraptown | Found Prototype Ballistic Cannon 3568 | -9/Scraptown | Identified Siege Cannon 3586 | -9/Scraptown | Lost 6 allies 3708 | -9/Scraptown | Core integrity fell below 20% 3855 | -9/Scraptown | Build established: Scavenger-Skirmisher 3881 | -9/Scraptown | Upgraded with Utility slot (x1) 3881 | -9/Scraptown | Found Siege Articulator 3917 | -9/Scraptown | Found Siege Articulator 4078 | -9/Scraptown | Destroyed by 48-FSO(E) with Enhanced Autogun Last Messages --------------- 04061_ I9-C43(E) overheating. 04063_ Siege Slug penetrates BG-W32(E). 04063_ Destroyed Ovr. Treads. 04063_ I9-C43(E) overheating. 04065_ Siege Slug penetrates BG-W32(E). 04065_ BG-W32(E) destroyed. 04065_ Siege Slug penetrates 48-FSO(E). 04065_ Siege Slug penetrates UFD HQ Gate. 04065_ I9-C43(E) overheating. 04067_ Siege Slug penetrates 48-FSO(E). 04067_ Destroyed Ovr. Barrage Gun. 04067_ I9-C43(E) overheating. 04069_ I9-C43(E) heat short circuits Target Analyzer. 04069_ I9-C43(E) overheating. 04070_ Ended siege mode. 04070_ Acquired 64 matter. 04073_ I9-C43(E) overheating. 04075_ Critical hit (Destroy). 04076_ I9-C43(E) heat damages core (-9). Map ----- +----------------------------------------------------+ | """" #??????????????X??????????????????????????? | | #### #??????????????? ?????????????????????????? | | ???# ###########?????#"????????????????????????? | | #### # # # #???### ########????????????????? | | #! # # #???#" "#????????????????? | | # # # #????? X#????????????????? | | #### # #??????? "#????????????????? | | ??# # #????????? ?????????????????? | | ?### ### ################## ####???????????????? | | ?# #???????????????? | | ?# !* #???????????????? | | ?# #???????????????? | | ?# =[= #???????????????? | | ?# * =![ #???????????????? | | ?# ################;!%= #???????????????? | | ?# #??????????????#;%%! #???????????????? | | # #???????????#?##;E[* #???????????????? | | # #????????####;#"#! * #???????????????? | | #???????""""" ;% =%! #???????????????? | | # #???????""""" ;%*%[ #???????????????? | | # #??????"""""" #%& ###?????????????? | | ?# #????#""""""" #[!!% ""#"????????????? | | ## #????#"""""" ;*%!% !! """????????????? | | # #????#""" #%[ & =% "##????????????? | | # #????#"""""" !% ;== [=###?????????????? | | # #????#""""""" ; @ ;####???????????? | | # #???????""""" % "???????????? | | # #???????""""" ; =*= """?????????? | | # #????????""" ; =!! % %E%"?????????? | | # #????????####;##% %%!! = "" "????????? | | # ##############";; !*!% [!=% "?" ???????? | | # %*% =! !! %! "??" ??????? | | = = =% [=/ !! * "??? ?????? | | # !%% %%%! % |=[=[% "???? ???? | | # % [ *% "????? ??? | | ## %& %! == "?????? ?? | | % %%! [* #"??????? | | % = #????????? % | | % = E % #?????????"" " | | ##### ############# ##########* ####????????????" | | ???# #????# #??#%= #???????????????? | | ???# #????# #??#!%%#???????????????? | | ???# #????# " #??"%![#???????????????? | | ???# #????# """ #?##!!%#???????????????? | | ???# #????# """"" #?#" #???????????????? | | ???# #????# ""X"" #?## #???????????????? | | ???# #????# "" "" #??# #???????????????? | | ???# #????# #??# #???????????????? | | ???# #????### #####??# #???????????????? | | ???###########???????#"#?????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 31 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Levels Raised 9 | . 1 . 4 3 1 . XP Earned 18034 | 4000 1575 750 6315 4506 692 196 XP Spent 17450 | 2000 1950 1550 2600 800 . 8550 Upgrades 45 | 4 4 6 4 1 . 26 Power Slot 1 | 1 . . . . . . Propulsion Slot 5 | 1 1 1 . . . 2 Utility Slot 4 | 1 1 . 1 . . 1 Weapon Slot 2 | 1 . . . 1 . . Core Integrity 20 | . . . . . . 20 Heat Dissipation 5 | . . 5 . . . . Energy Generation 3 | . . . . . . 3 Mass Support 2 | . 1 . 1 . . . Inventory Capacity 1 | . 1 . . . . . Ranged Accuracy 2 | . . . 2 . . . Protomatter Created 1451 | . 186 147 377 451 . 290 Integrity Restored 2495 | . 318 502 586 648 . 441 Core 1960 | . 254 459 345 506 . 396 Parts 535 | . 64 43 241 142 . 45 Protomatter Decayed 1072 | . 73 177 163 191 . 468 Game ------ Seed DeuteriumGlidesysExpander Manual? 0 Play Time 01:25:44 Cumulative 117.6 hours Start 2024.09.21 @ 20:11:32 End 2024.09.22 @ 18:22:53 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 66 Rogue 0 Adventurer 66 Explorer 0 Win Type - Total 6 Types 2/0/2/2/0/0/0/0/0 Lore% 58 Gallery% 55 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cb47260-3596-4d63-9c79-1d9da94c0a6b