Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 17:48:29 Player: Fazzonamite Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (966) 966 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3451 Bonus ------- None Cogmind --------- Core Integrity 555/700 Matter 204/300 Energy 49/100 System Corruption 0% Temperature Cool (7) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Deuterium Engine Heat Sink High-capacity Matter Pod (200) Improved Terrain Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Weapon Cycler Propulsion Shielding Improved Utility Shielding Great Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Heat Sink High-capacity Matter Pod Improved Terrain Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Weapon Cycler Propulsion Shielding Improved Utility Shielding Heavy EM Pulse Gun Great Axe [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon 1 | . . . 1 . Parts Attached 41 | 6 2 12 19 2 Power 5 | 1 . 2 2 . Engine 5 | 1 . 2 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 4 4 . Treads . | . . . . . Leg 10 | 2 . 4 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 3 6 1 Device 5 | . . 2 2 1 Storage 2 | 1 1 . . . Processor 4 | . 1 . 3 . Hackware 1 | . . 1 . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 2 . 3 7 1 Energy Gun 6 | 1 . 1 3 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 2 2 . Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 4 8 6 Power 4 | . . 1 2 1 Propulsion 6 | . . 2 3 1 Utility 1 | . . . . 1 Weapon 7 | . . 1 3 3 Highest Loss Streak 6 | . . 2 4 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 86 92 86 81 Engine 9 | . 14 10 7 6 Leg 26 | . 28 30 24 22 Device 5 | . . 4 8 7 Storage 10 | . 14 11 9 7 Processor 8 | . 1 11 10 7 Hackware 1 | . . 2 . . Protection 2 | . . . 4 6 Energy Gun 8 | . 14 11 5 6 Ballistic Gun 9 | . 14 10 7 7 Ballistic Cannon 3 | . . . 8 6 Naked Turns . | . . . . . Heaviest Build 36 | 12 27 30 36 36 Greatest Support 35 | 20 20 30 35 35 Greatest Overweight (x) 3 | 1 1 1 3 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 Most Carried 15 | 7 13 15 15 12 Average Carried 11 | 2 8 13 10 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 13 15 8 11 Class Distribution -------------------- 49% | Mutant 32% | Scavenger-Skirmisher 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1111 | 209 60 436 389 17 Remotely . | . . . . . Salvage Created 1165 | . 95 533 471 66 Parts 81 | . 12 35 30 4 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 3 13 10 3 Guns 20 | . 3 13 3 1 Cannons 7 | . . . 7 . AOE 2 | . . . . 2 Classes Destroyed 10 | . 3 4 3 . Worker 1 | . . 1 . . Builder 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 4 | . 1 1 1 1 Swarmer 13 | . 3 4 3 3 Grunt 11 | . . 6 5 . Brawler 1 | . . 1 . . Sentry 3 | . . 2 1 . Hunter 1 | . . . 1 . Best Kill Streak 5 | . 2 5 4 3 Combat Bots Only 4 | . 2 4 3 3 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 270 | . 11 83 102 74 Missed 70 | . 2 22 24 22 Damage Taken 2376 | . 71 678 967 660 Core 383 | . 17 134 87 145 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 93 66 84 . Volleys Fired 120 | . 11 50 43 16 Largest 3 | . 2 2 3 3 Hottest 113 | . 70 70 103 113 Shots Fired 256 | . 22 96 100 38 Gun 202 | . 22 96 53 31 Cannon 54 | . . . 47 7 Launcher . | . . . . . Special . | . . . . . Kinetic 161 | . 11 46 81 23 Thermal 54 | . 11 43 . . Explosive . | . . . . . Electromagnetic 41 | . . 7 19 15 Robot Hit Streak 16 | . 4 16 11 6 Robot Miss Streak 5 | . 5 3 4 5 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 158 | . 10 67 61 20 Core Hits 64 | . 5 25 26 8 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 8 | . . 8 . . Burn 7 | . . 7 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2342 | . 148 820 940 434 Guns 1636 | . 148 820 442 226 Cannons 588 | . . . 498 90 Explosions 118 | . . . . 118 Melee . | . . . . . Ramming . | . . . . . Kinetic 1443 | . 111 379 726 227 Thermal 515 | . 37 360 . 118 Explosive . | . . . . . Electromagnetic 384 | . . 81 214 89 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 33 | . . . 17 16 Projectiles 17 | . . . 17 . Explosions 16 | . . . . 16 Melee . | . . . . . Knockbacks 13 | . . . 12 1 Impact . | . . . . . Kinetic 11 | . . . 10 1 Secondary 2 | . . . 2 . Self-Inflicted Damage 52 | . . . . 52 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 150 | . 36 91 150 99 Average Temperature 36 | . 13 28 52 32 Received Heat Transfer 597 | . . 246 261 90 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . 7 . . Heat Transferred 1852 | . 111 1591 . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 355 | . 129 355 272 105 Initial 53 | . . 53 29 32 Average 124 | . 63 213 123 52 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 73 | 100 100 40 74 100 Level 1 26 | . . 59 25 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 2 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 2 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 9 19 14 10 Peak Tracking Total 5 | . 4 5 4 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 3 4 2 1 Terminals 10 | . 3 4 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 6 7 3 2 Successful 8 | . 2 4 1 1 Failed 10 | . 4 3 2 1 Catastrophic 4 | . 1 1 2 . Database Lockouts . | . . . . . Manual 8 | . 2 4 2 . Terminals 18 | . 6 7 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 2 1 1 Open DSF 1 | . . . . 1 Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Reprogram Traps 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 2 . . Terminals 3 | . 1 2 . . Assimilate 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 7 | . 3 2 1 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1783 | 52 284 585 492 370 Spaces Moved 841 | 36 148 298 195 164 Core 22 | 22 . . . . Treads . | . . . . . Legs 819 | 14 148 298 195 164 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 150 | 106 149 126 162 190 Slowest Speed 330 | 120 190 190 330 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 30 25 19 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1131 | 49 190 414 288 190 Wait 73 | . 16 42 15 . Move 837 | 35 147 297 194 164 Hop . | . . . . . Pick Up 45 | 8 13 8 10 6 Fast Attach 2 | . . 2 . . Attach 28 | 6 2 5 14 1 Detach 1 | . . . 1 . Swap 11 | . . 5 5 1 Drop 14 | . 1 5 6 2 Fire 120 | . 11 50 43 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 11) 322 | -10/Materials | Build established: Mutant 335 | -10/Materials | Identified exit to Materials 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 874 | -9/Materials | Discovered new exit (range 9) 921 | -9/Materials | Identified exit to Materials 922 | -9/Materials | Entered another Materials area 922 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1140 | -8/Materials | Lost 4 parts (1p1n2w) 1182 | -8/Materials | Build established: Scavenger-Mutant 1391 | -8/Materials | Discovered new exit (range 13) 1412 | -8/Materials | Identified exit to Factory 1414 | -8/Materials | Entered Factory 1414 | -7/Factory | Evolved 2 slots: Utility x2 1489 | -7/Factory | Build established: Scavenger-Skirmisher 1784 | -7/Factory | Self-destructed Last Messages --------------- 01722_ Connecting with DSF Access... 01757_ Chain reaction triggered in Lgt. Nuclear Core. 01757_ S-27 Virus destroyed. 01757_ Lgt. Cannon destroyed. 01757_ Destroyed Lgt. Cannon. 01757_ Lgt. Armor Plating destroyed. 01757_ Destroyed Lgt. Armor Plating. 01757_ Destroyed VTOL Module. 01759_ Aluminum Leg destroyed. 01767_ S-27 Virus destroyed. 01767_ Switching to secondary target: S-27 Virus. 01771_ Lgt. Ion Engine destroyed. 01774_ Hvy. EM Pulse Gun destroyed. 01775_ R-06 Scavenger collects Hammer. 01779_ Hvy. EM Pulse Gun destroyed. 01780_ S-27 Virus destroyed. 01781_ B-48 Gladiator suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????#[ ??????#######??????????????? | | ????????????????? = ????# #??????????????? | | ??????????????????? ??# #??????????????? | | ????????????????????" 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""" """ """" "???? | | " " " # """ """ """??????? | | " " " ?# """ """ """??????? | | " " " ?###+#####+##### "" """??????? | | " " "??### #??# "" ""???????? | | ??# + """"" #??# ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamArcAccelerator Manual? 0 Play Time 00:31:48 Cumulative 51.9 hours Start 2024.04.23 @ 17:02:24 End 2024.04.23 @ 17:48:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc33356f-9aaf-4d15-b635-afa21337002b