Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 22:48:28 Player: garza Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (682) 682 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2432 Bonus ------- None Cogmind --------- Core Integrity 487/550 Matter 6/300 Energy 100/100 System Corruption 6% Temperature Warm (156) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Carbon-fiber Leg Wheel > --- UTILITY (5) ------ Huge Storage Unit Visual Processing Unit Transport Network Coupler Targeting Computer > --- WEAPON (2) ------- Assault Rifle High-powered Shotgun > --- INVENTORY (25) --- Compact Wheel Large Storage Unit Compact Battery (200) High-capacity Matter Pod (0) Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Seismic Detector Tractor Beam Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Visual Processing Unit Transport Network Coupler Targeting Computer > --- WEAPON ----------- High-powered Shotgun Rocket Launcher > --- INVENTORY -------- Improved Aluminum Leg Carbon-fiber Leg Compact Wheel Large Storage Unit Compact Battery High-capacity Matter Pod Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Seismic Detector Tractor Beam Assault Rifle Missile Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Transport Network Coupler Weapon Small Laser Energy Gun Small Laser Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 32 | 9 10 5 8 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 . 3 Treads . | . . . . Leg 2 | . . . 2 Wheel 5 | 2 2 . 1 Hover . | . . . . Flight . | . . . . Utility 9 | 3 1 3 2 Device 3 | 2 1 . . Storage 3 | 1 . 1 1 Processor 3 | . . 2 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 3 6 1 2 Energy Gun 8 | 2 6 . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 14 | . 7 1 6 Power 4 | . 2 . 2 Propulsion 4 | . 2 . 2 Utility 1 | . . . 1 Weapon 5 | . 3 1 1 Highest Loss Streak 5 | . 5 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 87 71 84 Engine 5 | . 9 3 3 Wheel 23 | . 27 22 22 Device 10 | . 13 11 8 Storage 11 | . 14 11 9 Processor 12 | . . 7 27 Energy Gun 10 | . 22 9 . Ballistic Gun 2 | . . . 6 Launcher 4 | . . 5 7 Naked Turns . | . . . . Heaviest Build 94 | 11 16 30 94 Greatest Support 32 | 32 32 20 30 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 8 15 25 Average Capacity 12 | 7 8 9 21 Most Carried 13 | 8 8 6 13 Average Carried 6 | 3 6 5 9 Final Capacity 25 | 8 8 15 25 Final Carried 10 | 8 5 6 10 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 530 | 290 70 55 115 Remotely 81 | 81 . . . Salvage Created 775 | 143 271 213 148 Parts 43 | 11 9 12 11 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | . 6 5 2 Guns 7 | . 6 . 1 AOE 6 | . . 5 1 Classes Destroyed 7 | 2 2 2 1 Tunneler 5 | 3 . . 2 Hauler 2 | . . 2 . Recycler 2 | 1 . . 1 Watcher 4 | . 1 1 2 Grunt 9 | . 6 3 . Sentry 3 | . . 2 1 Hunter 1 | . . . 1 Best Kill Streak 5 | 4 5 5 3 Combat Bots Only 5 | . 5 5 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 98 | . 44 20 34 Missed 29 | . 9 10 10 Damage Taken 1129 | . 565 153 411 Core 203 | . 81 59 63 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 67 85 . Volleys Fired 105 | 7 36 32 30 Largest 2 | 2 2 1 2 Hottest 105 | 80 105 40 45 Shots Fired 134 | 14 56 32 32 Gun 111 | 14 56 23 18 Cannon . | . . . . Launcher 23 | . . 9 14 Special . | . . . . Kinetic 18 | . . . 18 Thermal 93 | 14 56 23 . Explosive 23 | . . 9 14 Electromagnetic . | . . . . Robot Hit Streak 17 | 2 16 17 7 Robot Miss Streak 4 | 3 2 2 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 92 | 6 46 23 17 Core Hits 49 | 5 15 16 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1737 | 100 518 490 629 Guns 1043 | 100 518 190 235 Cannons . | . . . . Explosions 694 | . . 300 394 Melee . | . . . . Ramming . | . . . . Kinetic 235 | . . . 235 Thermal 808 | 100 518 190 . Explosive 694 | . . 300 394 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 1 . 6 Average Corruption 3 | . 1 . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 2 . 11 Message Errors 2 | . . . 2 Matter Fused 6 | . 1 . 5 Heat Flow Errors 2 | . 1 . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles . | . . . . Explosions 12 | . . . 12 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . . 5 34 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 186 | 90 160 11 186 Average Temperature 48 | 42 47 4 115 Received Heat Transfer 381 | . 210 45 126 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 1836 | 225 1186 425 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 317 | 20 130 316 317 Initial 133 | . 13 54 133 Average 120 | 12 73 111 210 Maximum Alert Level 1 | . . 1 1 Low Security (%) 84 | 100 100 86 62 Level 1 15 | . . 13 37 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 11 7 11 Peak Tracking Total 6 | . 6 5 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 3 1 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 8 7 . Successful 4 | . 2 2 . Failed 11 | . 6 5 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 16 | . 12 4 . Terminals 12 | . 8 4 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Part Schematic 1 | . 1 . . Robot Analysis 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 3 | . 1 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1083 | 136 304 294 349 Spaces Moved 755 | 96 164 269 226 Core 3 | 3 . . . Treads . | . . . . Legs 2 | . . . 2 Wheels 750 | 93 164 269 224 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 95 Average Speed 94 | 98 95 81 106 Slowest Speed 330 | 100 100 95 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 33 29 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 135 | . . 40 95 Melee . | . . . . Projectile . | . . . . AOE 135 | . . 40 95 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 986 | 120 256 309 301 Wait 70 | . 40 3 27 Move 752 | 95 163 268 226 Hop . | . . . . Pick Up 18 | 7 1 1 9 Fast Attach 18 | 8 5 3 2 Attach 11 | 1 4 1 5 Detach 3 | 2 1 . . Swap 3 | . 1 1 1 Drop 6 | . 5 . 1 Fire 105 | 7 36 32 30 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 401 | -10/Materials | Lost 5 parts (1p2n2w) 438 | -10/Materials | Discovered new exit (range 3) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Utility x2 674 | -9/Materials | Discovered new exit (range 9) 735 | -9/Materials | Entered another Materials area 735 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 921 | -8/Materials | Build established: Scavenger-Mutant 1004 | -8/Materials | Discovered new exit (range 17) 1084 | -8/Materials | Self-destructed Last Messages --------------- 01045_ SH=XNACUJCNAGWX S>GK/T| Y=W# 01055_ U-05 Engineer lays Concrete. 01060_ C-30 ARC bursts open, deploying its payload. 01060_ G-50 Soldier unfolds itself. 01060_ G-47 Trooper unfolds itself. 01060_ Wheel destroyed. 01061_ System corrupted: Matter fused (-6). 01061_ Wheel destroyed. 01062_ The unstable cave ceiling collapses. 01062_ T-07 Excavator destroyed. 01062_ K-01 Serf collects debris. 01063_ Lgt. Deuterium Engine destroyed. 01063_ K-01 Serf destroyed. 01064_ U-05 Engineer lays Concrete. 01064_ Y-45 Defender destroyed. 01065_ Cooling System destroyed. 01065_ U-05 Engineer lays Concrete. 01067_ U-05 Engineer builds a Wall. 01069_ U-05 Engineer lays Concrete. 01080_ System corrupted: Heat flow error (+193). 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" | | # #????????###### """ # ## ! # " | | # #?????????????# """ # ## # " | | # #?????????????# # ## # | | #####?????????????# # ## # | | #?????????????????######## ############# | | #????????????????????????? #???????????? | | #?????????????????????????# ###???????????? | | #??????????????????????????#??????????????? | | ########?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderAssembledInsulator Manual? 0 Play Time 00:16:25 Cumulative 6.8 hours Start 2024.04.04 @ 22:33:05 End 2024.04.04 @ 22:48:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e91d9f7e-bd07-479c-9c4d-927120a0e75f