Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 06:01:02 // AFD2019/Pay2Buy Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (250) 250 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2340 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 533/550 Matter 131/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Improved Sensor Array Improved Signal Interpreter Weapon Shielding > --- WEAPON (2) ------- Plasma Cutter > --- INVENTORY (10) --- Improved Aluminum Leg Particle Gun Null Cannon Minigun Welding Torch Mace Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Aluminum Leg > --- UTILITY ---------- Improved Terrain Scan Processor Weapon Shielding > --- WEAPON ----------- Minigun Plasma Cutter > --- INVENTORY -------- Particle Gun Null Cannon Welding Torch Mace [Rating: 12] Favorites ----------- Power None Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Weapon Shielding Device Improved Sensor Array Processor Improved Terrain Scan Processor Protection Weapon Shielding Weapon Plasma Cutter Ballistic Gun Minigun Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 2 | . . . 2 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . . . 2 Device 1 | . . . 1 Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 2 | . . 5 6 Power . | . . . . Propulsion . | . . . 1 Utility . | . . . . Weapon 1 | . . 3 4 Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 30 | . 28 33 31 Device 1 | . . . 6 Processor 5 | . . 11 8 Protection 12 | . 14 11 9 Special Weapon 11 | . 14 10 7 Peak Build Rating 12 | 3 3 12 11 Average Rating 5 | 3 3 7 10 On Entrance 5 | . 3 12 6 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 5 | 2 5 5 3 Greatest Support 13 | 3 13 13 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 10 | 10 10 10 10 Most Carried 8 | . . 6 8 Average Carried 2 | . . 5 6 Final Capacity 10 | 10 10 10 10 Final Carried 6 | . 4 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 41 | . . 41 . Remotely . | . . . . Salvage Created 41 | . . 41 . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 40 | . 8 30 2 Missed 14 | . . 13 1 Hits 26 | . 8 17 1 Projectile 26 | . 8 17 1 Damage Taken 301 | . 65 219 17 Core 207 | . 38 152 17 Absorbed by Shields . | . . . . Redirected to Shielding 26 | . 7 19 . Core Remaining (%) 82 | 100 84 62 . Volleys Fired 1 | . . . 1 Largest 1 | . . . 1 Hottest 20 | . . . 20 Shots Fired 1 | . . . 1 Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special 1 | . . . 1 Kinetic . | . . . . Thermal 1 | . . . 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 1 | . . . 1 Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 1 | . . . 1 Core Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 10 | . . . 10 Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 10 | . . . 10 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 111 | . . 111 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . . . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 120 | . 120 76 34 Initial 46 | . . 46 14 Average 39 | . 43 43 22 Influence Increases 450 | . 270 120 60 Successful Hack 30 | . 30 . . Disable Machine 375 | . 240 75 60 Lose Combat Pursuer 45 | . . 45 . Influence Decreases 426 | . 160 194 72 Entered New Map 86 | . . 64 22 Time Decay 320 | . 160 110 50 Lost Part 20 | . . 20 . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 4 11 2 Peak Tracking Total 8 | . 3 8 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 25 | . 16 5 4 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled 25 | . 16 5 4 Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 3 | . 3 . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 86 | . . . 86 Sensors 86 | . . . 86 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 674 | 9 332 224 109 Spaces Moved 492 | 18 181 211 82 Core 488 | 18 180 208 82 Treads . | . . . . Legs 4 | . 1 3 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 120 | 50 120 120 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 37 21 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 643 | 17 263 255 108 Wait 11 | . 4 7 . Move 489 | 17 180 210 82 Hop . | . . . . Pick Up 2 | . . . 2 Fast Attach . | . . . . Attach 2 | . . . 2 Detach 2 | . . 2 . Swap . | . . . . Drop 1 | . . . 1 Fire 1 | . . . 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 135 | . 79 36 20 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 326 | -10/Materials | Identified exit to Mines 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Propulsion x2 559 | -9/Materials | Discovered new exit (range 14) 566 | -9/Materials | Entered another Materials area 566 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 675 | -8/Materials | Self-destructed Last Messages --------------- [Purchased: Plasma Cutter] 00572_ Dismantling TF Node with Plasma Cutter. 00580_ TF Node dismantled. 00580_ Imp. Sensor Array tumbles out of TF Node. 00580_ Imp. Signal Interpreter tumbles out of TF Node. 00583_ Discarded Imp. Terrain Scan Processor. 00585_ Acquired Imp. Signal Interpreter. 00588_ Acquired Imp. Sensor Array. 00593_ Dismantling Fusion Modulator with Plasma Cutter. 00608_ Fusion Modulator dismantled. 00613_ Dismantling Fusion Modulator with Plasma Cutter. 00628_ Fusion Modulator dismantled. 00635_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00643_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00648_ Dismantling Recycling Unit with Plasma Cutter. 00651_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00651_ Dismantling Recycling Unit with Plasma Cutter. 00657_ Recycling Unit dismantled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#+#??????? | | ???????????????????????????????????????? #????? | | ???????????????????????????????????????? ?????? | | ???????????????????????????????????????? ?????? | | ???????????????????????????????????????? ?????? | | ????????????????????????????????????#??? ?????? | | ??????????????????????????????????? #??? #?????? | | ??????????????????????????????????? #??# #?????? | | ?????????????????????????????#+####+#??# #?????? | | ?????????????????????????????# #??# #?????? | | ?????????????????????????????# #??# #?????? | | ?????????????????????????????# #??# #?????? | | ????????????????????########## " #??# #?????? | | ????????????????????# # "" #??# #?????? | | ????????????????????# """"" # #??# #?? ??? | | ????????????????????# """"" #+#+####### #? ??? | | ????????????????????# """"" # # ??? | | ????????????????????# Y + " | | ????????????????????# """"" # # | | ????????????????????# """"" ######### #? | | ????????????????????# """"" #??# #??T" | | ????????????????????# @ #??# #???### | | ????????????????????##########??# #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# ##+#######?? | | ????????????????????????????????## ## #?? | | ?????????????????????????????????# ## " #?? | | ?????????????????????????????????# ## "" #?? | | ?????????????????????????????????# ## """ #?? | | ?????????????????????????????????# ## #?? | | ?????????????????????????????????# ## " #?? | | ?????????????????????????????????# ## "" #?? | | ?????????????????????????????????# ## """ #?? | | ?????????????????????????????????# ## #?? | | ?????????????????????????????????# ###########?? | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 151 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Weapon Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (11) ------------------------ Plasma Cutter (699) Weapon Shielding (599) Minigun (Loot Box) Welding Torch (Loot Box) Imp. Aluminum Leg (Loot Box) Particle Gun (Loot Box) Mace (Loot Box) Imp. Terrain Scan Processor (Loot Box) Null Cannon (Loot Box) Plasma Cutter (697) Plasma Cutter (711) Game ------ Seed ScanMasterMiniperforator Manual? 0 Play Time 00:07:41 Cumulative 41.7 hours Start 2025.11.14 @ 05:54:13 End 2025.11.14 @ 06:01:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78de5b7c-a0f6-4a8e-ba00-772434bf9c07