Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.27 @ 16:07:00 Player: Pitt Result: Destroyed by as-65701 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (386) 386 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 866 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 21/300 Energy 72/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- VTOL Module Medium Storage Unit ECM Suite Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Targeting Computer Targeting Computer > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Processor Seismic Analyzer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 7 19 2 Power 4 | 1 3 . Engine 2 | 1 1 . Core 2 | . 2 . Reactor . | . . . Propulsion 9 | 2 7 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover 1 | . 1 . Flight 4 | . 4 . Utility 6 | 2 4 . Device 3 | 1 2 . Storage . | . . . Processor 3 | 1 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 5 6 Power 3 | . 2 1 Propulsion 4 | . 2 2 Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . 3 6 Average Slot Usage (%) 93 | . 95 85 Engine 4 | . 4 . Core 8 | . 8 10 Leg 10 | . 12 . Hover 2 | . 2 . Flight 13 | . 12 22 Device 18 | . 17 25 Processor 8 | . 10 . Ballistic Gun 21 | . 21 22 Launcher 1 | . 1 1 Special Weapon 2 | . 2 1 Naked Turns . | . . . Heaviest Build 11 | 10 11 11 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 2 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 4 4 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 488 | 271 203 14 Remotely . | . . . Salvage Created 464 | 128 322 14 Parts 30 | 8 22 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 7 1 Guns 6 | . 5 1 AOE 2 | . 2 . Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Tunneler 3 | 3 . . Recycler 2 | 1 1 . Operator 2 | . 2 . Watcher 1 | . 1 . Grunt 7 | . 7 . Assembled 1 | . . 1 Best Kill Streak 5 | 4 5 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 875 | . 464 411 Core 252 | . 100 152 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 78 | 9 64 5 Largest 2 | 2 2 2 Hottest 100 | 40 100 40 Shots Fired 111 | 18 84 9 Gun 98 | 18 72 8 Cannon . | . . . Launcher 7 | . 6 1 Special 6 | . 6 . Kinetic 98 | 18 72 8 Thermal 6 | . 6 . Explosive 7 | . 6 1 Electromagnetic . | . . . Robot Hit Streak 15 | 3 15 2 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 65 | 11 50 4 Core Hits 35 | 5 27 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1531 | 181 1305 45 Guns 770 | 181 546 43 Cannons . | . . . Explosions 759 | . 759 . Melee . | . . . Ramming 2 | . . 2 Kinetic 770 | 181 546 43 Thermal 466 | . 466 . Explosive 293 | . 293 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 147 | . 147 . Projectiles . | . . . Explosions 147 | . 147 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 21 | . 20 1 Shots 2 | . 2 . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 108 | . 108 17 Average Temperature 29 | . 30 10 Received Heat Transfer 335 | . 255 80 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | . 300 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 232 | 20 232 66 Initial 66 | . 13 66 Average 74 | 14 92 57 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 18 10 Peak Tracking Total 6 | . 3 6 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 4 | . 4 . Max in Single Turn 3 | . 3 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 12 | . 12 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 6 | . 6 . Track 1 | . 1 . Botnet 4 | . 4 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 4 | . . 4 Total Damage 40 | . . 40 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1101 | 192 777 132 Spaces Moved 694 | 68 498 128 Core 44 | 2 3 39 Treads . | . . . Legs 222 | 66 156 . Wheels . | . . . Hover 50 | . 50 . Flight 378 | . 289 89 Fastest Speed 37 | 50 37 37 Average Speed 77 | 117 70 81 Slowest Speed 200 | 120 200 117 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . 1 1 Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 69 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 5 | . 5 . Terrain Destroyed 43 | . 35 8 Melee . | . . . Projectile 6 | . 6 . AOE 37 | . 29 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1128 | 158 826 144 Wait 306 | 71 228 7 Move 688 | 67 495 126 Hop 2 | . 1 1 Pick Up 11 | 4 6 1 Fast Attach 15 | 7 8 . Attach 4 | . 4 . Detach 5 | . 5 . Swap 9 | . 7 2 Drop 9 | . 8 1 Fire 78 | 9 64 5 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 1 exit: Exi) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 13) 648 | -10/Materials | Discovered new exit (range 15) 739 | -10/Materials | Lost 3 parts (1p1n1u) 936 | -10/Materials | Discovered new exit (range 16) 943 | -10/Materials | Discovered new exit (range 14) 970 | -10/Materials | Entered Mines 989 | -10/Mines | Learned location of 1 exit from Materials 1034 | -10/Mines | Identified exit to Exiles 1045 | -10/Mines | Assembled infested the area 1064 | -10/Mines | Core integrity fell below 50% 1089 | -10/Mines | Met a Derelict testing a Signal Generator 1095 | -10/Mines | Core integrity fell below 20% 1102 | -10/Mines | Destroyed by as-65701 with Assembled Maul Last Messages --------------- 01081_ ECM Suite destroyed. 01081_ System corrupted by crushing effect (+4). 01081_ Knocked back. 01081_ VTOL Module destroyed. 01082_ Grenade Launcher destroyed. 01085_ System corrupted: Component data lost. 01089_ A derelict emerges from the shadows: "Quiet! I'm testing a new device we can use to divert those annoying Unaware when we need to." 01089_ Signal Generator broadcasts a burst of procedurally generated transmissions. 01089_ ALERT: Intercepting significant anomalous signal. Dispatching assault force. 01090_ B6-J8J(g): "Okay, I guess that means it works. Now let's get out of here!" 01090_ Signal Generator broadcasts a burst of procedurally generated transmissions. 01090_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 01096_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 01099_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#########?????? | | ????????????????????????????######## ##????? | | ???????????????????????????## #????? | | ???????????????????????????# #????? | | ??????????????????????????## ## #????? | | ??????????????????????????# #### ###### | | ??????????????????#???????# #### | | ??????????????????# ??????# ## | | ??????????????????# ??????# ### ###### | | ??????????????????# ?????# #?# #?????? | | ??????????????????# ????#### ##?# #?????? | | ?????????????###### #??????##???# ##?????? | | ?????????????# ####???????#% ##??????? | | ???????????????? ##??????# ##???????? | | ??????????????????# ##????## ##????????? | | ???????????????????# ###### #?????????? | | ????????????????????# a@ a #?????????? | | ????????????????????#### #?????????? | | ???????????????????????## ##?????????? | | ????????????????????????#### ## ##??????????? | | ???????????????????????????## #### #???????????? | | ????????????????????????????#####??# #???????????? | | ????????????????????????????????#### #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# ## #???????????? | | ????????????????????????????????#??# ###### #?? | | ???????????????????????????????????# | | ???????????????????????????????????#### ### | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????####? | | ?????????????????????????????????????## ###?## ## | | ????????????????????????????????????## ### # | | ???????????????????????????????????## # | | ???????????????????????????????????# # | | ???????????????????????????????????# ### # | | ??????????????????????????????????# #?# # | | ??????????????????????????????????# ##?# # | | ??????????????????????????????????# #######??# # | | ??????????????????????????????????###????###### # | | ?????????????????????????????????????????# | # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 247 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 2 Evasion (%) 62 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodDecoderNanosword Manual? 0 Play Time 00:19:47 Cumulative 111.0 hours Start 2021.08.27 @ 15:49:38 End 2021.08.27 @ 16:07:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 54 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd4ad324-31a0-4544-9d9c-fd70f625bd07