Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.25 @ 02:47:10 Player: Red Box Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (299) 1495 Value Destroyed (13303) 13303 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (5038) 5038 TOTAL SCORE: 28856 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2722 Follower Combat Kills 1358 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -442 Cogmind --------- Core Integrity 0/1150 Matter 276/300 Energy 286/300 System Corruption 18% Temperature Cool (0) Movement Rolling (111) Ox1 Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel Centrium Wheel Centrium Wheel > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Power Amplifier Experimental Cooling System High-capacity Storage Unit Compact Battery Advanced Sensor Array Experimental Signal Interpreter Improved Targeting Computer Improved Cloaking Device Improved Focal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Fusion Reactor Spiked Medium Treads Myomer Leg Huge Storage Unit Compact Battery (200) Advanced Energy Well (500) Improved Particle Charger Advanced Weapon Cycler Experimental Thermal Shield EM Disruption Field Advanced Force Field Hacking Drone Bay (1/1) Transdimensional Reconstructor Quantum Rifle Quantum Rifle Neutron Cannon Long-range Missile Launcher Makeshift Sword Carbide Saw Vibroblade Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Improved Cryofiber Web Experimental Cooling System Huge Storage Unit Advanced Sensor Array Experimental Signal Interpreter Core Analyzer Improved Medium Armor Plating Experimental Thermal Shield Improved System Shield Hacking Drone Bay > --- WEAPON ----------- Force Rifle Phase Gun Matter Neutralizer Hypervelocity Railgun > --- INVENTORY -------- Fission Core Fusion Reactor Centrium Wheel Centrium Wheel Advanced Power Amplifier Advanced Power Amplifier Experimental Cooling System High-capacity Storage Unit Advanced Energy Well Advanced Particle Charger Advanced Weapon Cycler Advanced Transmission Jammer EM Disruption Field Advanced Force Field Transdimensional Reconstructor Tesla Rifle Dispersion Rifle HERF Cannon Neutron Cannon KE Penetrator KE Penetrator Heavy Gauss Cannon Heavy Gauss Cannon Long-range Missile Launcher Vibroblade [Rating: 139] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon KE Penetrator Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 . . . 2 . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Utility 8 | . . . . . 3 2 . . . 1 . . . . . . . . . 2 . . . Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Parts Attached 511 | 9 20 . 4 1 60 50 6 11 8 57 10 13 1 16 60 9 6 10 15 131 13 1 . Power 32 | 1 2 . . . 4 4 . 3 . 5 . 1 . 1 1 . . 3 . 7 . . . Engine 16 | 1 2 . . . 4 4 . 1 . 4 . . . . . . . . . . . . . Core 12 | . . . . . . . . 2 . 1 . 1 . 1 1 . . 2 . 4 . . . Reactor 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . Propulsion 57 | 4 4 . . . 6 8 . . . 3 . . . . 10 . . . 7 12 2 1 . Treads 15 | 1 1 . . . 1 . . . . . . . . . 1 . . . 7 4 . . . Leg 6 | 2 . . . . . . . . . . . . . . 3 . . . . . 1 . . Wheel 35 | 1 3 . . . 4 8 . . . 3 . . . . 6 . . . . 8 1 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 216 | 2 5 . . . 25 24 4 3 6 21 2 4 . 13 26 6 3 4 1 59 8 . . Device 149 | 1 3 . . . 13 12 2 3 3 15 1 3 . 9 24 4 3 2 1 45 5 . . Storage 14 | 1 2 . . . 2 3 1 . . . . . . 2 . . . . . . 3 . . Processor 12 | . . . . . 2 . . . 1 2 . 1 . . . 1 . . . 5 . . . Hackware 4 | . . . . . 1 2 . . . . . . . . . . . . . 1 . . . Protection 37 | . . . . . 7 7 1 . 2 4 1 . . 2 2 1 . 2 . 8 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 206 | 2 9 . 4 1 25 14 2 5 2 28 8 8 1 2 23 3 3 3 7 53 3 . . Energy Gun 99 | . 3 . 2 1 19 6 . 1 1 15 2 4 1 1 11 1 . 3 2 25 1 . . Energy Cannon 39 | . . . . . . 5 1 3 . 6 1 3 . . 8 . . . 2 9 1 . . Ballistic Gun 32 | 2 1 . 2 . 3 1 . 1 . 2 2 . . . 3 2 2 . 1 10 . . . Ballistic Cannon 9 | . 2 . . . . 1 . . . . . . . . . . 1 . . 4 1 . . Launcher 15 | . . . . . 1 . . . 1 3 2 1 . 1 . . . . 2 4 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . 1 . . . 2 1 1 . . 2 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 5 4 1 2 . 3 . 1 . 3 4 . . 3 . 5 . . . Corrupted Parts 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . System Corruption 11 | . . . . 4 . . . . . . . . . . . . . . 7 . . . . Parts Lost 98 | . 2 . . . 14 13 1 . 1 9 1 . . . 11 . . . 1 38 4 2 1 Power 7 | . . . . . 2 1 . . . 1 . . . . . . . . . 2 1 . . Propulsion 23 | . 2 . . . 4 4 . . . . . . . . 5 . . . . 5 1 1 1 Utility 40 | . . . . . 1 6 1 . 1 6 . . . . 5 . . . . 18 1 1 . Weapon 28 | . . . . . 7 2 . . . 2 1 . . . 1 . . . 1 13 1 . . Highest Loss Streak 13 | . 2 . . . 3 5 1 . 1 3 1 . . . 5 . . . 1 13 2 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 91 100 98 93 91 90 91 81 91 83 68 64 78 87 88 87 87 86 88 92 90 Engine 4 | . 14 14 14 14 8 7 7 7 7 5 6 2 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 3 6 6 5 5 5 5 5 2 . . . Treads 1 | . 8 . . . . . . . . . . . . . . 5 5 5 9 6 . . . Wheel 12 | . 19 28 28 28 16 12 14 14 14 6 6 6 6 6 10 11 11 11 6 6 18 19 20 Device 21 | . 14 14 14 14 10 17 17 19 16 21 30 31 31 20 23 26 27 26 27 27 34 32 30 Storage 7 | . 14 14 14 14 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 10 10 Processor 7 | . . . . . 9 8 7 7 5 10 12 12 12 12 5 5 5 5 5 10 10 10 10 Hackware 1 | . . . . . 7 6 . . . . . . . . . . . . . . . . . Protection 7 | . . . . . 7 7 14 14 19 9 6 6 6 6 4 5 5 4 5 4 . . . Energy Gun 8 | . 5 . 15 . 20 17 . 1 6 9 4 4 . 6 6 11 9 7 9 7 6 10 10 Energy Cannon 4 | . . . . . . 4 18 11 7 7 11 7 . . 8 . . . . 2 5 5 5 Ballistic Gun 5 | . 15 . . 27 6 . . 1 7 2 5 2 . . 1 11 12 14 11 8 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 13 55 55 55 55 61 104 144 145 149 169 137 141 134 141 165 143 144 144 144 168 147 93 78 Greatest Support 152 | 20 20 20 20 20 26 28 28 28 28 28 28 28 28 28 60 38 38 38 152 152 64 58 58 Greatest Overweight (x) 9 | . 5 2 2 2 5 6 5 5 5 6 4 5 4 5 9 3 3 3 3 5 2 1 1 Average Overweight (x) 3 | . 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 3 3 3 2 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 Average Capacity 23 | 7 17 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 Most Carried 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 Average Carried 22 | 6 16 20 19 20 19 19 21 24 24 24 24 24 24 24 23 24 24 24 24 24 17 19 20 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 Final Carried 25 | 8 20 20 20 20 20 17 25 25 25 25 25 25 25 25 24 25 25 25 24 16 20 20 20 Class Distribution -------------------- 24% | Mutant 14% | Skirmisher 12% | Scavenger-Mutant 10% | Gunner 9% | Tank 7% | Scavenger-Skirmisher 5% | Trapper-Mutant 5% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Trapper-Mutant | -10/Mines Trapper-Mutant | -10/Exiles Trapper-Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 10552 | 375 459 87 72 102 702 489 98 87 217 946 180 379 . 1159 1744 130 76 90 225 2374 531 30 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15335 | 173 381 16 160 52 1640 1792 97 . 266 2576 125 124 . 265 1466 168 72 278 416 5065 203 . . Parts 679 | 10 30 5 9 3 82 71 5 . 16 131 1 12 . 8 42 8 3 3 10 228 2 . . Haulers Intercepted 5 | . . . . . 2 . . . . 1 . . . . . . . . . 2 . . . Recyclers Shooed 10 | . . . . . 1 . . . . 3 . . . . 2 . . . . 4 . . . Parts Field Recycled 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . Retrieved Matter 77 | . . . . . . . . . . . . . . . 77 . . . . . . . . Parts Self-Destructed 63 | . . . . . . . 5 . 8 . 2 10 . 12 . 16 2 . 7 . 1 . . Prevented 20 | . . . . . . . . . 8 . . 1 . . . 3 . 3 5 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 245 | . 12 2 . 2 30 34 1 . 6 48 4 5 . 8 12 3 1 . 6 68 3 . . Melee 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Guns 132 | . 10 . . 2 17 15 . . 3 21 . 2 . 4 5 3 1 . 3 45 1 . . Cannons 49 | . . 2 . . . 14 1 . 2 16 . . . . 5 . . . . 9 . . . AOE 39 | . . . . . 7 . . . . 8 3 3 . 4 . . . . 2 12 . . . Classes Destroyed 22 | 2 4 . . . 5 5 1 . 1 2 . . . . . . . . . 2 . . . Worker 4 | . . . . . 1 2 . . . . . . . . . . . . . 1 . . . Builder 8 | . . . . . . 1 . . . 1 . . . . 1 . . . . 5 . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . 2 . . . . 1 . . . . . . . . . 2 . . . Recycler 14 | 1 . . . . . 1 . . . 1 . . . . 5 . . . . 6 . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . Operator 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . Watcher 12 | . 2 . . . 4 4 . . . . . . . . . . . . . 2 . . . Swarmer 57 | . 6 2 . 1 7 7 . . 4 6 1 3 . 4 2 1 . . . 13 . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Saboteur 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Grunt 90 | . 6 . . 1 14 17 . . . 16 2 . . 1 1 1 . . 5 24 2 . . Brawler 6 | . . . . . . . . . . 2 1 . . . . . . . 1 2 . . . Duelist 9 | . . . . . . 2 . . . 2 . . . 1 . . . . . 4 . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 21 | . . . . . 8 2 1 . 1 2 . . . . 1 1 1 . . 3 1 . . Specialist 10 | . . . . . 1 . . . . 5 . . . . 4 . . . . . . . . Hunter 14 | . . . . . . 2 . . . 3 . 1 . 2 2 . . . . 4 . . . Programmer 31 | . . . . . . 3 . . . 9 . 1 . . 2 . . . . 16 . . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | 1 9 2 . 1 4 7 1 . 2 7 3 3 . 4 6 2 1 . 4 12 2 . . Combat Bots Only 11 | . 5 2 . 1 4 6 1 . 2 7 3 3 . 4 2 2 1 . 4 11 2 . . Max Kills in Single Turn 4 | 1 2 1 . 1 3 2 1 . 1 3 2 3 . 2 2 2 1 . 1 4 1 . . Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Exploded 3 | . . . . . 2 . . . . 3 2 3 . 2 . . . . 1 3 . . . Melee 1 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 21239 | . 440 88 . 195 1287 2402 229 . 705 2784 432 84 . 209 2635 117 49 . 591 8358 394 188 52 Core 2431 | . 63 20 . 72 148 367 . . . 223 69 . . 34 210 . . . 62 1149 . . 14 Absorbed by Shields 50 | . . . . . . . . . . . . . . . . . . . . . 50 . . Regen/Repaired (Parts) 1235 | . 37 . . . 455 18 . . . . . . . . 283 . . . . 442 . . . Core Remaining (%) 65 | 100 . . . 38 73 . . . 47 . . . . 61 . . . . 72 . . . . Volleys Fired 751 | 15 20 3 26 9 76 101 6 . 25 104 11 9 . 11 42 5 3 21 18 171 57 18 . Largest 4 | 2 2 2 2 2 3 3 3 . 3 4 4 3 . 1 4 4 4 1 4 4 4 1 . Hottest 618 | 40 80 70 80 46 178 240 240 . 119 272 183 250 . 250 280 216 516 60 180 618 264 65 . Shots Fired 1825 | 30 40 7 53 18 225 264 15 . 41 278 32 12 . 13 101 16 9 21 38 518 76 18 . Gun 1295 | 30 40 . 53 18 224 136 . . 16 172 4 4 . 11 65 16 9 21 27 388 43 18 . Cannon 484 | . . 7 . . . 128 15 . 8 101 21 7 . . 36 . . . 5 123 33 . . Launcher 46 | . . . . . 1 . . . 17 5 7 1 . 2 . . . . 6 7 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 428 | 30 36 7 . 18 28 . . . 8 25 2 1 . . 3 10 4 . 18 230 8 . . Thermal 1032 | . . . . . 58 264 15 . 16 192 23 10 . 11 54 6 5 . 14 278 68 18 . Explosive 25 | . . . . . 1 . . . . 5 7 1 . 2 . . . . 2 7 . . . Electromagnetic 340 | . 4 . 53 . 138 . . . 17 56 . . . . 44 . . 21 4 3 . . . Robot Hit Streak 21 | 12 7 1 12 3 14 19 8 . 19 21 4 4 . 5 12 7 3 20 13 19 8 6 . Robot Miss Streak 15 | 2 3 3 2 3 3 5 1 . 1 15 1 4 . 4 8 1 2 1 2 4 2 . . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Secondary Targets 20 | . 2 . . . . 4 . . . 1 . . . . . 1 . . 2 10 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . 1 . . . . . 1 . . 1 1 . . . Shots Hit Robots 1123 | 21 36 2 42 8 151 172 8 . 21 172 14 3 . 10 68 11 4 20 25 313 21 1 . Core Hits 584 | 5 19 2 12 4 54 65 3 . 9 107 13 8 . 17 42 5 3 14 14 184 4 . . Critical Kills 13 | . . . . . . 2 . . . . 1 . . . . . . . . 9 1 . . Critical Parts Destroyed 19 | . 1 . . . 1 . . . . . . . . . . 2 . . . 14 1 . . Critical Strikes 58 | . 1 . 1 . 5 9 . . 1 4 1 . . . 2 2 . 1 . 29 2 . . Burn 16 | . . . . . 4 7 . . 1 3 . . . . 1 . . . . . . . . Meltdown 5 | . . . . . . 2 . . . . 1 . . . . . . . . 1 1 . . Destroy 27 | . . . . . 1 . . . . . . . . . . 2 . . . 23 1 . . Blast 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Corrupt 4 | . . . 1 . . . . . . 1 . . . . 1 . . 1 . . . . . Smash 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 42 | . 15 . . . 10 4 4 1 . 8 . . . . . . . . . . . . . Impact 42 | . 15 . . . 10 4 4 1 . 8 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35945 | 283 607 34 368 126 3464 4683 209 . 588 6000 634 262 . 1173 2556 263 100 162 1152 12597 653 31 . Guns 20971 | 283 321 . 301 126 2473 2248 . . 238 2865 42 89 . 716 1821 263 100 162 553 7976 363 31 . Cannons 8530 | . . 34 . . . 2434 209 . 169 1749 245 . . . 701 . . . . 2699 290 . . Explosions 5750 | . . . 67 . 683 . . . 181 1293 347 173 . 457 28 . . . 599 1922 . . . Melee 687 | . 286 . . . 308 . . . . 93 . . . . . . . . . . . . . Ramming 7 | . . . . . . 1 . . . . . . . . 6 . . . . . . . . Kinetic 7139 | 283 273 34 . 126 240 . . . 90 288 20 . . . 62 172 81 . 389 4923 158 . . Thermal 19493 | . . . 67 . 1216 4682 209 . 317 3557 267 89 . 716 1784 91 19 . 164 5789 495 31 . Explosive 4612 | . . . . . 220 . . . . 1293 347 173 . 457 . . . . 280 1842 . . . Electromagnetic 4007 | . 48 . 301 . 1480 . . . 181 769 . . . . 704 . . 162 319 43 . . . Impact 687 | . 286 . . . 308 . . . . 93 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 2 2 2 6 . 1 2 2 . 10 10 10 10 10 . . . . 7 17 17 18 18 Average Corruption 6 | . 2 2 2 2 . 1 1 2 . 7 10 10 10 10 . . . . 6 6 17 17 18 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 504 | . 13 8 15 3 . 15 13 1 . 83 50 50 6 70 . . . . 1 91 69 15 1 Message Errors 128 | . 3 3 4 1 . 2 2 . . 16 16 18 2 15 . . . . . 20 23 3 . Matter Fused 152 | . 3 1 7 2 . 4 4 . . 21 15 16 2 25 . . . . 1 26 22 3 . Heat Flow Errors 52 | . 2 . 1 . . 1 . . . 11 6 5 1 6 . . . . . 10 7 1 1 Energy Discharges 51 | . 1 . 1 . . 1 3 . . 10 4 5 . 6 . . . . . 11 5 4 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 53 | . 4 1 . . . 3 1 . . 9 3 4 . 7 . . . . . 11 6 4 . Data Loss (major) 21 | . . 2 1 . . 2 1 1 . 3 2 . 1 5 . . . . . 3 . . . Misfires 26 | . . 1 1 . . 1 1 . . 7 3 1 . 3 . . . . . 5 3 . . Alerts 10 | . . . . . . . 1 . . 1 . 1 . 2 . . . . . 3 2 . . Misdirections 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Weapon Failures 8 | . . . . . . 1 . . . 3 . . . 1 . . . . . 2 1 . . Overload Shots 13 | . . . . . . . . . . . . . . . 1 . 3 . . 9 . . . Overflow Damage 421 | . 16 . . . 43 63 12 . . 39 21 . . 31 9 . . . . 187 . . . Projectiles 272 | . . . . . . 63 12 . . 23 12 . . . 9 . . . . 153 . . . Explosions 104 | . . . . . 14 . . . . 16 9 . . 31 . . . . . 34 . . . Melee 45 | . 16 . . . 29 . . . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . 2 . . . . 1 . . . . 1 . . . . 14 . . . Impact 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . Kinetic 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 410 | . . 60 . . 89 . . . 63 42 46 . . . 2 . . . 21 87 . . . Shots 14 | . . 2 . . 2 . . . 3 2 1 . . . . . . . 2 2 . . . Rammed 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . Targets Rammed 4 | . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 735 | . 265 36 231 28 310 360 192 . 192 521 237 231 47 384 556 66 375 260 33 735 241 212 96 Average Temperature 110 | . 85 18 85 12 52 99 89 . 52 147 114 90 47 108 149 37 200 114 16 141 81 126 53 Received Heat Transfer 4112 | . 189 . . 30 429 612 24 . 72 459 117 9 . 36 858 36 . . 168 990 74 9 . Effects 39 | . . . . . . 1 . . . 15 . . . . 12 . 1 . . 10 . . . Shutdowns 7 | . . . . . . 1 . . . 3 . . . . 2 . 1 . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Interference 10 | . . . . . . . . . . 4 . . . . 3 . . . . 3 . . . Matter Decay 5 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . Short Circuit 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . Damage (major) 10 | . . . . . . . . . . 4 . . . . 3 . . . . 3 . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . 1 . 3 . . . 1 1 . . . . 2 . . 1 1 . . . . Combat Hostiles 9 | . . . . . 3 . . . 1 1 . . . . 2 . . 1 1 . . . . Parts Fried 32 | . . . 2 . 10 . . . 1 3 . . . . 13 . . . 3 . . . . Impact Corruptions 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . 1 5 . . . 1 1 . . . . . . . . 2 2 . . Combat Hostiles 11 | . . . . . . 5 . . . 1 1 . . . . . . . . 2 2 . . Parts Melted 71 | . . . . . 3 25 1 . 4 13 3 . . 5 1 . . . . 14 2 . . Heat Transferred 28331 | . . . 100 . 2363 7852 400 . 555 5198 385 125 . 1025 2527 148 37 . 296 6728 555 37 . Parts Sabotaged 5 | . . . . . . . . . . 2 . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 . 5 . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 2083 | 20 385 146 . 137 527 841 . . . 765 . . . . 540 . . . . 2083 . . . Initial 233 | . 13 . . . 53 233 . . . . . . . . 55 . . . . . . . . Average 340 | 12 153 42 . 30 308 204 . . . 368 . . . . 213 . . . . 681 . . . Maximum Alert Level 5 | . 1 . . . 2 3 . . . 3 . . . . 2 . . . . 5 . . . Low Security (%) 43 | 100 80 100 . 100 20 60 . . . 26 . . . . 58 . . . . 28 . . . Level 1 26 | . 19 . . . 48 26 . . . 27 . . . . 24 . . . . 14 . . . Level 2 18 | . . . . . 30 8 . . . 42 . . . . 17 . . . . 5 . . . Level 3 6 | . . . . . . 4 . . . 3 . . . . . . . . . 25 . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . 16 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . 2 . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . 5 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 1 . . . 2 12 . . . 16 . . . . 12 . . . . 27 . . . Investigation 7 | . . . . . 1 3 . . . . . . . . 2 . . . . 1 . . . Extermination 19 | . . . . . . 4 . . . 6 . . . . 3 . . . . 6 . . . Reinforcement 20 | . 1 . . . 1 2 . . . 8 . . . . 4 . . . . 4 . . . Assault 20 | . . . . . . 1 . . . 2 . . . . 2 . . . . 15 . . . Garrison 4 | . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . 2 . . . . 7 . . . Construction Impeded 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 20 | . 3 . . . 3 5 . . . 2 . . . . . . . . . 7 . . . Communications Jammed 69 | . . . . . . . . . . 30 . . . . . . . . . 39 . . . Distress Signals 55 | . . . . . . . . . . 30 . . . . . . . . . 25 . . . Times Spotted 414 | . 20 3 . 6 47 56 1 . 8 72 5 8 . 12 31 5 1 . 8 127 3 1 . Peak Tracking Total 22 | . 7 2 . 4 4 6 1 . 2 13 3 4 . 4 7 4 1 . 4 22 3 1 . Tactical Retreats 25 | . 1 . . . 2 1 . . 2 3 1 . . . 2 . . . . 11 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 8 | . 1 . . . 1 2 . . . 1 . . . . . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 45 | . 45 . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . Traps Extracted 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . 5 . 2 . . . . . . . . . . . . . . . . Triggered 10 | . . . . . 3 . 1 . . . . 1 . . . 4 . . . . 1 . . Most Traps Carried 7 | . 7 7 7 7 7 . 7 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 39 | . . 3 . 1 2 4 . . . 11 . . . . 1 . . 1 . 16 . . . Max in Single Turn 3 | . . 3 . 1 1 1 . . . 2 . . . . 1 . . 1 . 3 . . . Garrison Access 5 | . . . . . . 3 . . . . . . . . 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 102 | . 10 . 1 1 14 22 . 1 . 16 2 1 4 . 8 1 1 8 . 11 1 . . Terminals 39 | . 7 . . 1 9 13 . . . 4 . . . . 3 1 . . . 1 . . . Fabricators 13 | . . . . . . 3 . . . 4 . . . . 2 . . . . 4 . . . Repair Stations 10 | . 1 . . . 2 1 . . . 2 . . . . 2 . . . . 2 . . . Recycling Units 12 | . 2 . . . 1 2 . . . 4 . . . . . . . . . 3 . . . Scanalyzers 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . 1 . . . . . . . . . 1 . . . Total Hacks 340 | . 32 . 2 5 53 70 . 3 . 32 2 1 30 . 22 4 1 47 . 35 1 . . Successful 235 | . 25 . 2 1 36 35 . 3 . 15 2 1 30 . 15 4 1 47 . 17 1 . . Failed 104 | . 6 . . 4 17 35 . . . 17 . . . . 7 . . . . 18 . . . Catastrophic 17 | . 1 . . . 1 6 . . . 3 . . . . 2 . . . . 4 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 22 . . 5 22 35 . . . 15 . . . . 4 . . . . 16 . . . Terminals 125 | . 25 . . 5 24 48 . . . 9 . . . . 6 4 . . . 4 . . . Fabricators 30 | . . . . . . 5 . . . 9 . . . . 4 . . . . 12 . . . Repair Stations 38 | . 2 . . . 13 2 . . . 4 . . . . 10 . . . . 7 . . . Recycling Units 34 | . 5 . . . 4 8 . . . 7 . . . . . . . . . 10 . . . Scanalyzers 16 | . . . . . 12 . . . . 2 . . . . 2 . . . . . . . . Garrison Access 10 | . . . . . . 7 . . . 1 . . . . . . . . . 2 . . . Terminal Hacks 124 | . 11 . 2 1 4 12 . 3 . 1 2 1 30 . 3 4 1 47 . 1 1 . . Record 52 | . . . 2 . . . . . . . . . 11 . . 4 . 35 . . . . . Part Schematic 19 | . . . . . . 2 . 3 . . . . 10 . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 17 | . 5 . . 1 . 5 . . . 1 . . . . 1 . . 4 . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . . . 3 . . . . 4 . . . . . Open Door 5 | . . . . . . . . . . . 2 1 . . . . 1 . . . 1 . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Locate Traps 7 | . 3 . . . 2 2 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 28 | . 2 . . . 11 2 . . . 1 . . . . 7 . . . . 5 . . . Scan Component 16 | . 1 . . . 6 1 . . . 1 . . . . 4 . . . . 3 . . . Repair 12 | . 1 . . . 5 1 . . . . . . . . 3 . . . . 2 . . . Recycling Unit Hacks 9 | . 2 . . . 1 3 . . . 1 . . . . . . . . . 2 . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 8 | . 2 . . . 1 2 . . . 1 . . . . . . . . . 2 . . . Scanalyzer 11 | . . . . . 9 . . . . 2 . . . . . . . . . . . . . Insert Component 6 | . . . . . 5 . . . . 1 . . . . . . . . . . . . . Analyze 5 | . . . . . 4 . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Unauthorized Hacks 59 | . 10 . . . 11 16 . . . 9 . . . . 4 . . . . 9 . . . Terminals 30 | . 7 . . . 10 9 . . . 2 . . . . 1 . . . . 1 . . . Track 9 | . 4 . . . 4 1 . . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . 2 2 . . . . . . . . 1 . . . . 1 . . . Botnet 12 | . 3 . . . 3 5 . . . 1 . . . . . . . . . . . . . Operators 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . . Fabricators 16 | . . . . . . 1 . . . 6 . . . . 3 . . . . 6 . . . Report 4 | . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . Liberate 9 | . . . . . . 1 . . . 3 . . . . 2 . . . . 3 . . . Haulers 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 3 . . . 1 5 . . . 1 . . . . . . . . . 1 . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Reject 7 | . 2 . . . 1 2 . . . 1 . . . . . . . . . 1 . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Jam 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 9 . . 1 14 19 . . . 16 . . . . 7 1 . . . 11 . . . Full Trace Events 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 4 . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . . 4 2 . 18 . 1 . . 10 . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . 128 . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . Parts Repaired 12 | . 1 . . . 5 1 . . . . . . . . 3 . . . . 2 . . . Time 612 | . 26 . . . 197 13 . . . . . . . . 258 . . . . 118 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . 14 . . . 7 10 . . . 2 . . . . . . . . . 3 . . . Parts Scanalyzed 5 | . . . . . 4 . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 2 . 1 1 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 26 | . . . 2 . 2 6 . . . 4 . . . 1 2 . . . . 9 . . . Largest Group 5 | . . . 2 2 3 5 . . . 3 . . . 1 2 2 2 2 2 3 . . . Highest-Rated Group 144 | . . . 16 16 34 142 . . . 87 . . . 96 125 125 124 124 124 144 . . . Highest-Rated Ally 99 | . . . 8 8 16 30 . . . 29 . . . 96 99 99 98 98 98 56 . . . Total Orders 46 | . . . . . 7 10 . . . 3 3 2 . 4 5 1 1 . 4 6 . . . STAY 12 | . . . . . 4 5 . . . . . . . 1 1 . . . 1 . . . . FOLLOW 11 | . . . . . 3 5 . . . . . . . 1 1 . . . 1 . . . . EXPLORE 13 | . . . . . . . . . . . 2 2 . 1 1 1 1 . 2 3 . . . RETURN 10 | . . . . . . . . . . 3 1 . . 1 2 . . . . 3 . . . Ally Attacks 223 | . . . . 7 43 11 . . . 30 . . . 16 23 4 . . 6 83 . . . Total Damage 6544 | . . . . 76 341 345 . . . 401 . . . 422 1604 355 . . 391 2609 . . . Kills 51 | . . . . 3 4 2 . . . 2 . . . 4 19 3 . . 2 12 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 17 | . 5 . . 1 . 5 . . . 1 . . . . 1 . . 4 . . . . . Derelict Logs Recovered 20 | . . 3 . 1 . . 2 1 2 . 2 2 . 1 . 2 1 . 2 . . 1 . Drone Launches 24 | . . . . . . . . . . 3 2 4 . 1 3 1 1 . 2 7 . . . Drone Recoveries 18 | . . . . . . . . . . 3 1 1 . 1 3 1 . . 2 6 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 38502 | 279 1387 691 895 367 4112 3118 1526 2297 3145 3539 1583 1617 174 1940 1985 1183 958 452 1266 4038 1556 361 33 Spaces Moved 20845 | 169 915 586 679 312 2225 1957 900 1371 1484 1501 859 734 106 1012 1000 827 582 275 582 1577 860 302 30 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . Treads 1033 | 26 . . . . . . . . . . . . . . . . . . 191 816 . . . Legs 140 | 133 . . . . . . . . . . . . . . 7 . . . . . . . . Wheels 19662 | . 915 586 679 312 2225 1957 900 1371 1484 1501 859 734 106 1012 993 827 582 275 391 761 860 302 30 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 110 110 105 110 140 155 155 160 160 160 160 160 130 135 135 135 135 105 105 104 90 Average Speed 146 | 122 121 110 110 110 123 130 157 165 161 174 160 162 160 167 155 135 135 135 173 186 111 105 105 Slowest Speed 470 | 160 155 110 110 110 155 180 170 170 170 190 160 175 160 175 470 135 135 135 253 320 130 107 107 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 71 | 9 99 95 91 63 83 55 95 85 98 37 96 97 73 95 20 91 96 62 94 41 70 49 11 Regions Visited 23 Branch Regions 17 Pre-discovered Areas 14 | . . 2 1 . . . 1 2 1 . . 1 1 1 . . . 3 . . . 1 . Known Exits Taken 18 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . . . . 3 3 1 . 2 2 . 4 . 3 4 . 2 . 1 1 . Spaces Dug 133 | . . . . . . 14 4 . . 16 5 6 . . 1 . 1 . 5 19 45 17 . Terrain Destroyed 639 | . . 17 4 . 34 22 4 . . 68 92 21 . 23 13 2 5 . 47 216 54 17 . Melee 13 | . . . . . . 4 4 . . 5 . . . . . . . . . . . . . Projectile 255 | . . . . . . 18 . . . 23 10 6 . . 6 1 5 . 13 102 54 17 . AOE 370 | . . 17 4 . 34 . . . . 40 82 15 . 23 7 . . . 34 114 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 27235 | 209 1124 626 777 321 3403 2310 997 1400 2200 2200 1043 1148 112 1237 1322 881 748 336 808 2287 1387 325 34 Wait 4382 | 5 63 38 15 . 963 144 62 . 679 443 157 370 . 169 161 32 151 15 182 293 436 4 . Move 20823 | 168 914 585 678 311 2224 1957 899 1370 1483 1500 858 733 105 1011 999 826 581 274 581 1576 859 301 30 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 302 | 10 30 . 6 . 37 24 13 6 2 41 3 7 3 9 29 2 2 4 3 55 15 1 . Fast Attach 130 | 7 . . . . 8 11 1 1 2 15 2 6 . 6 16 4 3 5 3 36 4 . . Attach 167 | 2 3 . 2 . 22 15 3 4 . 19 4 4 1 7 23 1 1 3 5 40 7 1 . Detach 33 | . . . . . . 3 1 2 . 1 . 2 . 5 6 1 . 2 2 7 1 . . Swap 218 | . 17 . 2 1 31 25 3 6 6 23 4 3 . 3 21 4 2 3 7 55 2 . . Drop 280 | 2 17 . 6 . 24 21 3 10 3 46 4 13 3 16 23 6 5 8 7 53 6 . 4 Fire 751 | 15 20 3 26 9 76 101 6 . 25 104 11 9 . 11 42 5 3 21 18 171 57 18 . Melee 42 | . 15 . . . 10 4 4 1 . 8 . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Kick 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 51 | . . . 42 . 3 5 . . . . . . . . . . . 1 . . . . . Trap 52 | . 45 . . . 5 . 2 . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 280 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 10) 755 | -10/Materials | Discovered new exit (range 16) 1011 | -10/Materials | Discovered new exit (range 14) 1207 | -10/Materials | Discovered new exit (range 16) 1233 | -10/Materials | Central database locked down 1475 | -10/Materials | Repaired EM Pulse Gun 1667 | -10/Materials | Entered Mines 1674 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1707 | -10/Mines | Discovered new exit (range 6) 1790 | -10/Mines | Learned Materials emergency access door positions 1872 | -10/Mines | Build established: Trapper-Mutant 1966 | -10/Mines | Discovered new exit (range 8) 1973 | -10/Mines | Learned Materials emergency access door positions 2004 | -10/Mines | Learned location of Zion (-7) 2010 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2010 | -10/Mines | Discovered new exit (range 5) 2071 | -10/Mines | Learned location of Storage (-7) 2358 | -10/Mines | Entered Exiles 2358 | -10/Exiles | Found Exiles lab destroyed 2466 | -10/Exiles | Discovered new exit (range 14) 2955 | -10/Exiles | Discovered new exit (range 14) 3253 | -10/Exiles | Entered Mines 3253 | -9/Mines | Accompanied by 2 allies 3461 | -9/Mines | Discovered new exit (range 9) 3477 | -9/Mines | Core integrity fell below 50% 3589 | -9/Mines | Discovered new exit (range 12) 3620 | -9/Mines | Entered Materials 3620 | -8/Materials | Accompanied by 1 ally 3620 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4074 | -8/Materials | Lost 3 parts (1p1u1w) 4152 | -8/Materials | Build established: Trapper-Gunner 4474 | -8/Materials | Discovered new exit (range 12) 4810 | -8/Materials | Build established: Gunner 5972 | -8/Materials | Discovered new exit (range 5) 6353 | -8/Materials | Repaired Imp. Light Armor Plating 6405 | -8/Materials | Repaired Imp. Medium Laser 6446 | -8/Materials | Repaired Imp. Heat Sink 6509 | -8/Materials | Repaired Hcp. Storage Unit 7639 | -8/Materials | Repaired Imp. Cooling System 7731 | -8/Materials | Identified exit to Factory 7732 | -8/Materials | Entered Factory 7732 | -7/Factory | Accompanied by 2 allies 7732 | -7/Factory | Evolved 2 slots: Utility x2 7733 | -7/Factory | Identified exit to Storage 7821 | -7/Factory | Repaired Com. Wheel 8528 | -7/Factory | Build established: Skirmisher 8619 | -7/Factory | Identified exit to Lower Caves 8870 | -7/Factory | Discovered new exit (range 16) 8887 | -7/Factory | Identified exit to Factory 9016 | -7/Factory | Build established: Hacker-Skirmisher 10532 | -7/Factory | First assault squad dispatched 10542 | -7/Factory | Discovered exit to Factory (range 15) 10721 | -7/Factory | Garrison activated, responded to threat 10743 | -7/Factory | Core integrity fell below 50% 10775 | -7/Factory | Lost 5 parts (1n3u1w) 10850 | -7/Factory | Entered Lower Caves 10852 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10868 | -7/Lower Caves | Learned location of 1 exit from Factory 10946 | -7/Lower Caves | Encountered a Warlord checkpoint 11144 | -7/Lower Caves | Build established: Tank 11251 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11259 | -7/Lower Caves | Identified exit to Zion 11310 | -7/Lower Caves | Learned location of Extension (-5) 11630 | -7/Lower Caves | Found Alien Artifact 11630 | -7/Lower Caves | Identified Core Expander 11630 | -7/Lower Caves | Installed Core Expander, added new Utility slot 11785 | -7/Lower Caves | Discovered new exit (range 10) 11800 | -7/Lower Caves | Identified exit to Lower Caves 11920 | -7/Lower Caves | Build established: Mutant 12320 | -7/Lower Caves | Crushed by falling debris 12376 | -7/Lower Caves | Entered Zion 12402 | -7/Zion | Learned Factory security intel 12454 | -7/Zion | System corruption cleaned by Quarantine Array 12495 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12638 | -7/Zion | Given the Hacking Drone Bay 12641 | -7/Zion | Found Prototype Device 12641 | -7/Zion | Identified Hacking Drone Bay 12709 | -7/Zion | Discovered new exit (range 16) 12732 | -7/Zion | Identified exit to Proximity Caves 13030 | -7/Zion | Received a visual enhancement algorithm 13127 | -7/Zion | Learned location of Armory (-3) 13239 | -7/Zion | Learned location of Data Miner (-6) 14131 | -7/Zion | Found Prototype Energy Gun 14596 | -7/Zion | Build established: Tank 14673 | -7/Zion | Entered Proximity Caves 14689 | -6/Proximity Caves | Learned Factory interactive machine intel 15216 | -6/Proximity Caves | Spotted B-75 Beast 15523 | -6/Proximity Caves | Destroyed B-75 Beast 15699 | -6/Proximity Caves | Build established: Mutant 15880 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17037 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17327 | -6/Proximity Caves | Build established: Tank 17447 | -6/Proximity Caves | Discovered exit to Factory (range 19) 17818 | -6/Proximity Caves | Entered Factory 17818 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 17819 | -6/Factory | Identified exit to Factory 17820 | -6/Factory | Identified Storm Laser 17821 | -6/Factory | Loaded intel: 52 interactive machine locations 17934 | -6/Factory | Identified exit to Lower Caves 18138 | -6/Factory | Found Hvy. Reactive Plating 18143 | -6/Factory | Found Hvy. Reactive Plating 18148 | -6/Factory | Found Hvy. Reactive Plating 18551 | -6/Factory | Build established: Skirmisher 18577 | -6/Factory | Cargo convoy interrupted 18639 | -6/Factory | Lost 3 parts (3u) 18975 | -6/Factory | Found Hvy. Reactive Plating 19419 | -6/Factory | Found Powered Armor 19463 | -6/Factory | Found Powered Armor 19466 | -6/Factory | Found Powered Armor 20268 | -6/Factory | First assault squad dispatched 20367 | -6/Factory | Destroyed 7 combat bots 20445 | -6/Factory | Found Prototype Processor 20617 | -6/Factory | Build established: Mutant 20648 | -6/Factory | System corruption reached 10% 20741 | -6/Factory | Destroyed 7 combat bots 21357 | -6/Factory | Entered Lower Caves 21402 | -6/Lower Caves | Found Prototype Device 21517 | -6/Lower Caves | Build established: Skirmisher 21775 | -6/Lower Caves | Learned Factory security intel 22414 | -6/Lower Caves | Spotted B-75 Beast 22752 | -6/Lower Caves | Build established: Mutant 22773 | -6/Lower Caves | Discovered new exit (range 15) 22842 | -6/Lower Caves | Identified exit to Lower Caves 22895 | -6/Lower Caves | Learned Factory interactive machine intel 22940 | -6/Lower Caves | Entered another Lower Caves area 22944 | -6/Lower Caves | Learned location of 1 exit from Factory 22997 | -6/Lower Caves | Discovered exit to Factory (range 14) 23013 | -6/Lower Caves | Encountered a Warlord checkpoint 23722 | -6/Lower Caves | Identified Exp. Targeting Computer 24022 | -6/Lower Caves | Build established: Skirmisher 24547 | -6/Lower Caves | Discovered new exit (range 6) 24555 | -6/Lower Caves | Identified exit to Data Miner 24557 | -6/Lower Caves | Entered Data Miner 24557 | -6/Data Miner | Accompanied by 2 allies 24558 | -6/Data Miner | Discovered new exit (range 7) 24577 | -6/Data Miner | Identified exit to Proximity Caves 24598 | -6/Data Miner | Met Data Miner 24628 | -6/Data Miner | Learned location of Section 7 (-2) 24628 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24654 | -6/Data Miner | Received God Mode back door access code from Data Miner 24731 | -6/Data Miner | Entered Proximity Caves 24731 | -5/Proximity Caves | Accompanied by 2 allies 25024 | -5/Proximity Caves | Identified Heart of Steel 25520 | -5/Proximity Caves | Escorted by Enhanced Grunt 26306 | -5/Proximity Caves | Discovered exit to Factory (range 15) 26511 | -5/Proximity Caves | Found Prototype Device 26511 | -5/Proximity Caves | Identified Exp. Thermal Shield 26671 | -5/Proximity Caves | Entered Factory 26671 | -5/Factory | Evolved 2 slots: Propulsion x2 26672 | -5/Factory | Identified exit to Extension 26674 | -5/Factory | Loaded intel: 54 interactive machine locations 27112 | -5/Factory | Lost 5 parts (3n2u) 27398 | -5/Factory | Heart of Steel transformed into Warbot 27557 | -5/Factory | Incoming investigation squad redirected 27616 | -5/Factory | Fabricated Adv. Force Field (x2) 27742 | -5/Factory | Build established: Scavenger-Skirmisher 27896 | -5/Factory | Discovered new exit (range 15) 27979 | -5/Factory | Identified exit to Upper Caves 28171 | -5/Factory | First assault squad dispatched 28225 | -5/Factory | Build established: Scavenger-Mutant 28238 | -5/Factory | Repaired Exp. Thermal Shield? 28249 | -5/Factory | Repaired Cld. Plasma Cannon 28325 | -5/Factory | Incoming investigation squad redirected 28351 | -5/Factory | Repaired Cld. Particle Cannon? 28656 | -5/Factory | Entered Upper Caves 28656 | -5/Upper Caves | Accompanied by 2 allies (Warbot) 28873 | -5/Upper Caves | Learned location of 1 exit from Factory 28945 | -5/Upper Caves | Build established: Scavenger-Skirmisher 29324 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29617 | -5/Upper Caves | Attracted the attention of an 0b10 base 29625 | -5/Upper Caves | Learned Extension garrison access intel 29625 | -5/Upper Caves | Learned Factory security intel 29625 | -5/Upper Caves | Learned Armory stockpile data 29625 | -5/Upper Caves | Learned Armory emergency access door positions 29713 | -5/Upper Caves | Discovered new exit (range 6) 29718 | -5/Upper Caves | Identified exit to Upper Caves 29839 | -5/Upper Caves | Entered another Upper Caves area 29839 | -5/Upper Caves | Accompanied by 2 allies (Warbot) 29860 | -5/Upper Caves | Discovered new exit (range 33) 30473 | -5/Upper Caves | Build established: Scavenger-Mutant 30559 | -5/Upper Caves | Discovered new exit (range 7) 30567 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30590 | -5/Upper Caves | Learned Factory stockpile data 30611 | -5/Upper Caves | Identified exit to Zhirov 30797 | -5/Upper Caves | Entered Zhirov 30797 | -5/Zhirov | Accompanied by 2 allies (Warbot) 30797 | -5/Zhirov | Discovered new exit (range 3) 30822 | -5/Zhirov | Met Zhirov 30858 | -5/Zhirov | Learned location of Quarantine (-3) 30858 | -5/Zhirov | Learned location of Testing (-2) 30858 | -5/Zhirov | Learned location of Command (-1) 30862 | -5/Zhirov | Build established: Scavenger-Skirmisher 30872 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30918 | -5/Zhirov | Found Alien Artifact 30918 | -5/Zhirov | Identified Integrated Reactor 30918 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31084 | -5/Zhirov | Found Alien Artifact 31133 | -5/Zhirov | Identified exit to Proximity Caves 31216 | -5/Zhirov | Build established: Scavenger-Mutant 31249 | -5/Zhirov | Entered Proximity Caves 31249 | -4/Proximity Caves | Accompanied by 2 allies (Warbot) 31780 | -4/Proximity Caves | Learned Research trap positions 31829 | -4/Proximity Caves | Learned Research emergency access door positions 31838 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 32207 | -4/Proximity Caves | Build established: Scavenger-Mutant 32298 | -4/Proximity Caves | Discovered new exit (range 14) 32328 | -4/Proximity Caves | Identified exit to Factory 32515 | -4/Proximity Caves | Entered Factory 32515 | -4/Factory | Accompanied by 1 ally 32515 | -4/Factory | Evolved 2 slots: Utility x2 32516 | -4/Factory | Identified exit to Research 32622 | -4/Factory | Repaired Matter Neutralizer 32719 | -4/Factory | Repaired Hvy. Treads 33406 | -4/Factory | Build established: Scavenger-Gunner 33651 | -4/Factory | Found Prototype Slashing Weapon 33651 | -4/Factory | Identified Vibroblade 33833 | -4/Factory | Found Prototype Processor 33833 | -4/Factory | Identified Exp. Melee Analysis Suite 34030 | -4/Factory | Incoming investigation squad redirected 34114 | -4/Factory | Build established: Scavenger-Mutant 34515 | -4/Factory | First assault squad dispatched 34534 | -4/Factory | Destroyed 8 combat bots 34606 | -4/Factory | Found Prototype Processor 34610 | -4/Factory | Identified Exp. Signal Interpreter 34666 | -4/Factory | Lost 4 parts (1u3w) 34920 | -4/Factory | Spotted B-86 Titan 35030 | -4/Factory | Incoming assault squad redirected 35221 | -4/Factory | Incoming assault squad redirected 35281 | -4/Factory | Lost 3 parts (1n2u) 35560 | -4/Factory | Cargo convoy interrupted 35588 | -4/Factory | Incoming assault squad redirected 35815 | -4/Factory | Core integrity fell below 50% 35942 | -4/Factory | Lost 9 parts (1p1n2u5w) 36030 | -4/Factory | Incoming assault squad redirected 36289 | -4/Factory | Incoming assault squad redirected 36323 | -4/Factory | Incoming assault squad redirected 36332 | -4/Factory | High security lockdown imminent 36376 | -4/Factory | Identified exit to Upper Caves 36412 | -4/Factory | High security lockdown engaged 36439 | -4/Factory | Core integrity fell below 20% 36443 | -4/Factory | System corruption reached 10% 36478 | -4/Factory | Destroyed 11 combat bots 36500 | -4/Factory | Garrison activated, responded to threat 36523 | -4/Factory | Lost 13 parts (2n7u4w) 36553 | -4/Factory | Entered Upper Caves 36976 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 37055 | -4/Upper Caves | Build established: Scavenger-Tank 37803 | -4/Upper Caves | Build established: Scavenger-Mutant 38025 | -4/Upper Caves | Discovered new exit (range 6) 38030 | -4/Upper Caves | Identified exit to Upper Caves 38109 | -4/Upper Caves | Entered another Upper Caves area 38110 | -4/Upper Caves | Identified exit to Warlord 38434 | -4/Upper Caves | Spotted B-86 Titan 38470 | -4/Upper Caves | Entered Warlord 38503 | -4/Warlord | Smashed by cave-in Last Messages --------------- 38327_ Acquired 30 matter. 38328_ %NG= TT 4:N#XOSO|W4BPVNT LOCATION=WARLORD GOAL=ESCAPE 38482_ System corrupted: Heat flow error (+139). 38500_ Dropped KE Penetrator. 38501_ Dropped Enh. Quantum Rifle. 38501_ Dropped Beamcaster. 38502_ Dropped Matter Neutralizer. 38503_ System corruption misinterpreted. 38503_ Triggered Fire Trap. 38503_ Burning plasma bursts from the floor. 38503_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????#???????????? | | ?????????????????????????? ???## ??????????? | | ??????????????????????????? ?? ???????#??? | | ???????????????????????????? ### ?????? ##? | | ????????????????????????????? ?????? ?? | | ?????????????????????????????# #????? ?? | | ?????????????????????????????# ????? #?? | | ??????????????????????????????# ##??? #?? | | ???????????????????????????????# #??? ##? | | ????????????????????????????????# ##?? #? | | ???????????????????########??????# ### #?? | | ????????????????""""""""""#???????# # #??? | | ??????????" """"""""""""#?####?## #???? | | ?????????? ### ### ##??? | | ?????????? @/[[ ## #??? | | ?????????? /[] #### #??? | | ?????????? #### ##??# #??? | | ??????????? """"""""""""#??## #???# ##?? | | ????????????????""""""""""#???# #?### #?? | | ??????????????????#########???# #### # #?? | | ??????????????????????????????# #?# #?? | | ?????????????????????????????? ### #?? | | ????????????????????????????? ### ##?? | | ????????????????????????????? ##?# #??? | | ???????????????????????????? ???## ##??? | | ???????????????????????????? ????## #???? | | ???????????????????????????? #?????# #???? | | ???????????????????????????? ??????## ##??? | | ????????????????????????????? ??????## #??? | | ???????????????????????????????????## #??? | | ???????????????????????????????????# #??? | | ???????????????????????????????????# #??? | | ???????????????????????????????????# #??? | | ???????????????????????????????????# #??? | | ???????????????????????????????????## ##??? | | ???????????????????????????????????? #???? | | ???????????????????????????????????? ##???? | | ???????????????????????????????????#####????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 100 Energy Generation 37 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Power Amplification 60 Additional Mass Support 12 Base Temperature (-) 150 EM Shielding 3 Armor Coverage 1000 Resistance: KI 40 Resistance: TH 30 Resistance: EM 25 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Mak. Terrain Scanner | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Hacked Energy Well | -7/Factory | Hacked Imp. Hacking Suite | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Point Defense System | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Battle Rifle | -7/Zion | Free Bore Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Tactical Coordination Suite | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Adv. Force Field | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticMolecularGenerator Manual? 0 Play Time 07:02:25 Cumulative 496.5 hours Start 2023.02.24 @ 17:27:45 End 2023.02.25 @ 02:47:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71179f89-5039-44e0-94fd-c8ecf05b33b6