Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 17:01:30 Player: OctagonalPrism Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (2076) 2076 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5626 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 80/100 System Corruption 22% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Improved Terrain Scan Processor Weapon Cycler Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Trap Scanner Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Trap Scanner Advanced Terrain Scanner Terrain Scan Processor EM Disruption Field Hacking Suite Hacking Suite > --- WEAPON ----------- Phase Cannon Gauss Rifle Heavy Mace > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Weapon Cycler Improved Heavy Armor Plating [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Hacking Suite Device Trap Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Spread Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 1 1 . Utility 4 | . . 2 . 1 . 1 Weapon 1 | . . . . . 1 . Parts Attached 102 | 6 2 7 4 24 37 22 Power 10 | 1 1 . 1 3 3 1 Engine 8 | 1 1 . 1 2 2 1 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 24 | 2 . . 1 2 14 5 Treads 6 | 2 . . 1 2 1 . Leg 16 | . . . . . 11 5 Wheel . | . . . . . . . Hover 2 | . . . . . 2 . Flight . | . . . . . . . Utility 31 | 1 . 5 1 9 4 11 Device 19 | . . 3 1 3 4 8 Storage 1 | 1 . . . . . . Processor 5 | . . 1 . 3 . 1 Hackware 3 | . . . . 2 . 1 Protection 3 | . . 1 . 1 . 1 Artifact . | . . . . . . . Weapon 37 | 2 1 2 1 10 16 5 Energy Gun 12 | . 1 . 1 4 6 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 13 | 2 . . . 3 5 3 Ballistic Cannon 4 | . . 1 . 1 2 . Launcher 4 | . . 1 . 2 1 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Corrupted Parts 5 | . . . . . 2 3 System Corruption 24 | . . . . . 10 14 Parts Lost 46 | . . . 2 14 14 16 Power 6 | . . . . 2 2 2 Propulsion 13 | . . . 1 3 4 5 Utility 10 | . . . 1 3 2 4 Weapon 17 | . . . . 6 6 5 Highest Loss Streak 13 | . . . 1 13 12 8 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 87 | . 85 100 97 88 76 90 Engine 8 | . 14 11 11 7 3 8 Treads 12 | . 28 22 21 19 . . Leg 7 | . . . . . 11 25 Hover 1 | . . . . . 5 . Device 11 | . . 11 11 17 9 16 Storage 5 | . 14 11 11 7 . . Processor 9 | . . 11 11 10 15 8 Hackware 6 | . . . . 8 10 10 Protection 2 | . . 11 8 . . 1 Energy Gun 7 | . 8 10 10 7 8 . Ballistic Gun 5 | . 19 . . 1 3 9 Ballistic Cannon 4 | . . 10 11 7 1 . Impact Weapon 1 | . . . . . 2 5 Naked Turns . | . . . . . . . Heaviest Build 34 | 10 14 23 23 22 19 34 Greatest Support 60 | 40 40 40 40 60 60 60 Greatest Overweight (x) 4 | 1 . . 1 4 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 Most Carried 8 | 1 8 7 7 8 5 5 Average Carried 4 | . 6 6 5 5 3 4 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 1 8 7 5 5 1 2 Class Distribution -------------------- 56% | Mutant 16% | Scavenger-Mutant 13% | Hacker-Mutant 6% | Hacker-Assassin 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Assassin | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1657 | 205 88 206 163 174 612 209 Remotely . | . . . . . . . Salvage Created 1776 | . 172 254 23 397 513 417 Parts 109 | . 22 29 4 23 20 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 43 | . 4 13 3 7 12 4 Melee 5 | . . . . . 4 1 Guns 17 | . 4 4 . 2 6 1 Cannons 10 | . . 5 1 3 1 . AOE 8 | . . 4 2 2 . . Classes Destroyed 11 | . 3 4 1 1 1 1 Worker 1 | . . . . . . 1 Builder 7 | . 1 2 . 2 2 . Recycler 3 | . . 1 . 1 . 1 Operator 4 | . 1 1 . 1 1 . Watcher 4 | . . 2 . 1 . 1 Swarmer 8 | . . 6 2 . . . Grunt 21 | . 4 6 . 5 5 1 Brawler 1 | . . . 1 . . . Sentry 3 | . . 1 . 1 1 . Hunter 7 | . . . . 1 3 3 Programmer 3 | . . . . . 3 . Best Kill Streak 8 | . 3 6 8 5 5 2 Combat Bots Only 7 | . 2 5 7 3 5 2 Max Kills in Single Turn 2 | . 2 2 1 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 1 1 . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 768 | . 12 61 12 142 281 260 Missed 219 | . 4 20 4 27 98 66 Damage Taken 7500 | . 159 398 139 1733 2171 2900 Core 1838 | . 59 58 16 368 481 856 Absorbed by Shields . | . . . . . . . Ignored by Resistances 60 | . . . . . . 60 Regen/Repaired (Parts) 90 | . . . . 90 . . Core Remaining (%) 64 | 100 76 . 81 33 31 . Volleys Fired 135 | . 14 40 8 36 31 6 Largest 3 | . 2 2 2 2 3 2 Hottest 186 | . 85 109 109 107 186 113 Shots Fired 245 | . 28 71 13 65 58 10 Gun 165 | . 28 31 5 45 48 8 Cannon 67 | . . 33 5 18 9 2 Launcher 13 | . . 7 3 2 1 . Special . | . . . . . . . Kinetic 115 | . 14 33 5 34 21 8 Thermal 102 | . 14 31 5 14 36 2 Explosive 12 | . . 7 3 2 . . Electromagnetic 16 | . . . . 15 1 . Robot Hit Streak 17 | . 11 17 5 13 8 3 Robot Miss Streak 10 | . 10 7 7 5 4 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 202 | . 22 55 8 40 57 20 Core Hits 154 | . 30 50 7 23 40 4 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 5 | . . . . . 5 . Critical Strikes 9 | . . . . . 9 . Burn 2 | . . . . . 2 . Blast 1 | . . . . . 1 . Smash 6 | . . . . . 6 . Melee Attacks 60 | . . . . . 30 30 Impact 51 | . . . . . 21 30 Slashing 9 | . . . . . 9 . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 3 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5724 | . 269 1377 238 1152 1790 898 Guns 1950 | . 269 443 54 443 652 89 Cannons 976 | . . 495 68 293 88 32 Explosions 1034 | . . 439 116 416 63 . Melee 1764 | . . . . . 987 777 Ramming . | . . . . . . . Kinetic 1418 | . 85 495 68 372 309 89 Thermal 1418 | . 184 443 54 274 431 32 Explosive 850 | . . 439 116 295 . . Electromagnetic 274 | . . . . 211 63 . Impact 1649 | . . . . . 872 777 Slashing 115 | . . . . . 115 . Piercing . | . . . . . . . Highest Corruption 21 | . . . 3 . 20 21 Average Corruption 9 | . . . 3 . 10 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 45 | . . . . . 27 18 Message Errors 10 | . . . . . 5 5 Matter Fused 6 | . . . . . 6 . Heat Flow Errors 8 | . . . . . 5 3 Energy Discharges 7 | . . . . . 3 4 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . . 4 1 Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Misdirections 4 | . . . . . 1 3 Overload Shots . | . . . . . . . Overflow Damage 847 | . . 34 22 35 469 287 Projectiles 34 | . . 34 . . . . Explosions 57 | . . . 22 35 . . Melee 756 | . . . . . 469 287 Knockbacks 8 | . . 3 . . 2 3 Impact 4 | . . . . . 1 3 Kinetic 4 | . . 3 . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 155 | . . 8 27 110 10 . Shots 6 | . . 1 2 2 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 438 | . 182 258 225 384 438 216 Average Temperature 95 | . 72 69 117 139 100 84 Received Heat Transfer 1623 | . 57 96 . 639 456 375 Effects 5 | . . 1 . 4 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . 1 . . . . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 19 | . . . . 1 10 8 Impact Corruptions 24 | . . . . . 13 11 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 2112 | . 240 550 70 504 711 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 325 | . 98 325 218 231 301 186 Initial 126 | . . 14 126 84 43 72 Average 102 | . 13 91 199 112 152 82 Maximum Alert Level 1 | . . 1 1 1 1 . Low Security (%) 90 | 100 100 89 80 97 72 100 Level 1 9 | . . 10 19 2 27 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 1 2 . 6 6 7 Investigation 9 | . . 1 . 3 2 3 Extermination 5 | . . . . . 3 2 Reinforcement 6 | . 1 1 . 1 1 2 Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 11 18 4 19 24 25 Peak Tracking Total 11 | . 4 5 2 7 6 11 Tactical Retreats 9 | . . . . 3 3 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 7 | . 1 . . 1 3 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 12 | . . 5 . 4 3 . Max in Single Turn 2 | . . 2 . 1 2 . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 18 | . 3 2 . 5 4 4 Terminals 16 | . 3 2 . 4 4 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 52 | . 8 5 . 17 10 12 Successful 25 | . 2 3 . 10 3 7 Failed 27 | . 6 2 . 7 7 5 Catastrophic 5 | . 1 1 . . 2 1 Database Lockouts . | . . . . . . . Manual 27 | . 2 1 . 10 7 7 Terminals 47 | . 8 5 . 14 10 10 Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 14 | . 1 3 . 5 1 4 Record 1 | . . . . . . 1 Robot Analysis 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Terminal Index 3 | . . . . 1 1 1 Alert Level 3 | . . 1 . 1 . 1 Unreport Threat 2 | . . . . 1 . 1 Locate Traps 1 | . 1 . . . . . Recall Investigation 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 8 | . 1 . . 3 2 2 Terminals 8 | . 1 . . 3 2 2 Botnet 8 | . 1 . . 3 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 3 2 . 5 4 4 Full Trace Events 9 | . 2 1 . 2 2 2 Feedback Events 2 | . . . . . 1 1 Corruption 2 | . . . . . 1 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3801 | 56 503 624 200 766 920 732 Spaces Moved 2443 | 31 278 292 108 411 762 561 Core 143 | 4 . . . 131 8 . Treads 991 | 27 278 292 108 280 6 . Legs 891 | . . . . . 330 561 Wheels . | . . . . . . . Hover 418 | . . . . . 418 . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 50 50 90 Average Speed 118 | 150 160 160 160 128 88 101 Slowest Speed 250 | 160 160 160 240 250 200 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 54 29 24 36 15 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 28 | . . . 12 . 5 11 Terrain Destroyed 99 | . . 44 19 16 8 12 Melee 16 | . . . . . 5 11 Projectile 15 | . . 7 1 3 3 1 AOE 68 | . . 37 18 13 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2986 | 37 311 376 122 582 899 659 Wait 159 | . 7 35 . 92 5 20 Move 2437 | 30 277 291 107 410 761 561 Hop . | . . . . . . . Pick Up 56 | 1 9 2 1 12 20 11 Fast Attach 31 | 6 . 1 . 4 12 8 Attach 36 | . . 2 3 11 15 5 Detach 5 | . . . 1 3 1 . Swap 36 | . 2 4 1 10 10 9 Drop 31 | . 2 1 1 4 14 9 Fire 135 | . 14 40 8 36 31 6 Melee 60 | . . . . . 30 30 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Utility x2 862 | -9/Materials | Discovered new exit (range 14) 1118 | -9/Materials | Identified exit to Mines 1184 | -9/Materials | Entered Mines 1212 | -9/Mines | Destroyed 7 combat bots 1220 | -9/Mines | Learned 4 Materials zone layouts 1248 | -9/Mines | Assembled infested the area 1253 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1332 | -9/Mines | Discovered new exit (range 5) 1358 | -9/Mines | Identified exit to Materials 1384 | -9/Mines | Entered Materials 1384 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1500 | -8/Materials | Repaired Lgt. Treads 1908 | -8/Materials | Build established: Scavenger-Mutant 2000 | -8/Materials | Garrison activated, responded to threat 2061 | -8/Materials | Core integrity fell below 50% 2104 | -8/Materials | Lost 13 parts (2p3n3u5w) 2142 | -8/Materials | Discovered new exit (range 15) 2150 | -8/Materials | Identified exit to Factory 2150 | -8/Materials | Entered Factory 2150 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2199 | -7/Factory | Discovered new exit (range 13) 2206 | -7/Factory | Identified exit to Factory 2589 | -7/Factory | Lost 12 parts (2p4n2u4w) 2708 | -7/Factory | Core integrity fell below 50% 2726 | -7/Factory | System corruption reached 10% 3070 | -7/Factory | Entered another Factory area 3070 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3594 | -6/Factory | System corruption reached 10% 3611 | -6/Factory | Lost 4 parts (1p1n2w) 3800 | -6/Factory | Core integrity fell below 50% 3802 | -6/Factory | Core integrity fell below 20% 3802 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Slug penetrates Wall. Imp. VSS Leg destroyed. Slug penetrates Wall. Wall collapses. Slug penetrates Wall. Wall collapses. Gauss Rifle destroyed. Penetrated by Slug. Flexi-carbon Leg destroyed. Critical hit (Burn: +37). Penetrated by Slug. Hvy. Mace destroyed. Power Conduit explodes. G-50 Soldier destroyed. A-15 Conveyor destroyed. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates H-66 Slayer. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????# ############ ! ] ##+##### | | ????????????# ????#?#??### ## + [ | | ????????????# ????##????### ## # [ | | ????????????# ##################/####+## # | | ????????????# + | | ????????????+ # | | ????????????# """" # | | ????????????# ""F" # | | ????????????# "" "" "" ##### | | ??????????????" #### "" "" ##+##+####? | | ??????????????????## """ """ # #? | | ???????????????????# """ """ # ! ! #? | | ???????????????????# """ """ # !! #? | | ??????????????????## # !! #? | | ???????????????????# "" "" "" "" + #? | | ???????????????#??## "" "" "" "" # """"" #? | | ???????????????#???# """ """ """ """ # """"" #? | | ?????????????#######k """ """ """ """ # """ ## | | ??????????? 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""" # "##?## % / "" | | ??????????? # # T##### ######## | | ?????????? # "" "" # ##### ##?##### | | ????????"? ?# ""F"" # # ### ##??#### | | ?????????"? # """ ??# = # #T #?###??#### | | ?????????? ?# ? # " ## ? ? ? | | ?????????? ##?????#?# ## ? ? | | ????????? ??##??????## # ## ? ?? | | ????????????###?#???#" ! # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 600 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 57 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control Challenges ------------ None Game ------ Seed MicroScatterAutocannon Manual? 0 Play Time 01:29:09 Cumulative 10.0 hours Start 2024.07.21 @ 15:31:43 End 2024.07.21 @ 17:01:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b22681fe-6cf2-4c05-a48d-a54897718d87