Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 20:53:02 Player: jimmyl Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (965) 965 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2810 Bonus ------- None Cogmind --------- Core Integrity 258/550 Matter 254/300 Energy 46/100 System Corruption 0% Temperature Cool (69) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Targeting Computer Improved Melee Analysis Suite Actuator Array > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Flail > --- INVENTORY (15) --- Huge Storage Unit Signal Interpreter Medium Laser Medium Laser Heavy Particle Cannon Heavy Particle Cannon Light Assault Rifle Light Assault Rifle Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Improved Melee Analysis Suite Actuator Array Improved Power Shielding > --- WEAPON ----------- Heavy Flail Heavy Flail > --- INVENTORY -------- Compact Wheel Compact Wheel Heat Sink Huge Storage Unit Signal Interpreter Medium Laser Medium Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Light Assault Rifle Light Assault Rifle Missile Launcher Heavy Flail Heavy Flail [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Actuator Array Device Actuator Array Storage Large Storage Unit Processor Targeting Computer Protection Improved Power Shielding Weapon Heavy Flail Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 26 | . 7 5 14 Power 3 | . . 1 2 Engine 2 | . . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | . 2 . 4 Treads 4 | . 2 . 2 Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 7 | . 2 2 3 Device 3 | . . 2 1 Storage 1 | . 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | . 3 2 5 Energy Gun 2 | . 2 . . Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 4 | . . 2 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 1 9 Power 4 | . . 1 3 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 98 95 Engine 13 | . 14 11 15 Treads 20 | . 24 22 15 Device 14 | . . 21 13 Storage 10 | . 14 11 9 Processor 12 | . 14 11 13 Protection 2 | . . . 6 Energy Gun 3 | . 16 . . Ballistic Gun 2 | . 11 . . Impact Weapon 15 | . . 21 17 Peak Build Rating 24 | . 7 19 24 Average Rating 17 | . 6 18 22 On Entrance 9 | 6 6 7 19 Naked Turns . | . . . . Heaviest Build 48 | 12 29 41 48 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 10 15 15 Most Carried 15 | . 7 15 15 Average Carried 12 | . 5 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 7 15 10 Class Distribution -------------------- 79% | Gladiator 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gladiator | -9/Materials Gladiator | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 446 | 200 66 79 101 Remotely . | . . . . Salvage Created 1139 | . 137 465 537 Parts 49 | . 7 25 17 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 5 15 11 Melee 12 | . . 11 1 Guns 4 | . 4 . . AOE 5 | . . . 5 Classes Destroyed 10 | . 2 4 4 Worker 4 | . . 1 3 Builder 1 | . . . 1 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Operator 1 | . . 1 . Watcher 2 | . . 1 1 Swarmer 14 | . 3 8 3 Grunt 12 | . 2 4 6 Duelist 2 | . . . 2 Sentry 3 | . . 3 . Best Kill Streak 6 | . 3 5 6 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 193 | . 31 55 107 Missed 48 | . 13 11 24 Damage Taken 1923 | . 183 437 1303 Core 460 | . 52 116 292 Absorbed by Shields . | . . . . Redirected to Shielding 101 | . . . 101 Core Remaining (%) 83 | 100 79 71 . Volleys Fired 30 | . 22 . 8 Largest 2 | . 2 . 1 Hottest 100 | . 100 . 75 Shots Fired 52 | . 44 . 8 Gun 44 | . 44 . . Cannon 4 | . . . 4 Launcher 4 | . . . 4 Special . | . . . . Kinetic 17 | . 17 . . Thermal 31 | . 27 . 4 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 5 | . 5 . 3 Robot Miss Streak 3 | . 3 . 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 85 | . 26 30 29 Core Hits 38 | . 9 8 21 Critical Kills 2 | . . 2 . Critical Parts Destroyed 7 | . . 4 3 Critical Strikes 11 | . 2 6 3 Burn 2 | . 2 . . Smash 9 | . . 6 3 Melee Attacks 97 | . . 53 44 Impact 97 | . . 53 44 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks 11 | . . 5 6 Damage Inflicted 3606 | . 261 1434 1911 Guns 261 | . 261 . . Cannons . | . . . . Explosions 694 | . . . 694 Melee 2651 | . . 1434 1217 Ramming . | . . . . Kinetic 63 | . 63 . . Thermal 198 | . 198 . . Explosive 694 | . . . 694 Electromagnetic . | . . . . Impact 2651 | . . 1434 1217 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Matter Fused 1 | . . 1 . Heat Flow Errors 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 624 | . . 387 237 Projectiles . | . . . . Explosions 26 | . . . 26 Melee 598 | . . 387 211 Knockbacks 23 | . . 7 16 Impact 21 | . . 7 14 Kinetic . | . . . . Secondary 2 | . . . 2 Self-Inflicted Damage 23 | . . . 23 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 263 | . 213 263 60 Average Temperature 61 | . 58 106 25 Received Heat Transfer 867 | . 51 114 702 Siege Activations . | . . . . Robots Corrupted 11 | . . 5 6 Combat Hostiles 9 | . . 4 5 Parts Fried 16 | . . 11 5 Impact Corruptions 28 | . . 16 12 Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted . | . . . . Heat Transferred 681 | . 681 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 344 | . 135 344 330 Initial 144 | . . 56 144 Average 166 | . 73 168 216 Maximum Alert Level 1 | . . 1 1 Low Security (%) 62 | . 100 49 57 Level 1 37 | . . 50 42 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 7 22 23 Peak Tracking Total 5 | . 5 5 5 Tactical Retreats 8 | . 1 3 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 2 5 . Successful 2 | . 1 1 . Failed 5 | . 1 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . . 5 . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1494 | . 303 658 533 Spaces Moved 551 | 1 147 222 181 Core . | . . . . Treads 484 | . 111 222 151 Legs 37 | 1 36 . . Wheels 30 | . . . 30 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 120 120 160 100 Average Speed 206 | 120 150 235 217 Slowest Speed 240 | 120 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 2 29 24 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 33 | . . . 33 Melee . | . . . . Projectile . | . . . . AOE 33 | . . . 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 739 | . 189 296 254 Wait 36 | . 6 22 8 Move 548 | . 146 221 181 Hop . | . . . . Pick Up 13 | . 4 7 2 Fast Attach 8 | . 1 4 3 Attach 10 | . 3 1 6 Detach 2 | . . 2 . Swap 8 | . 3 . 5 Drop 9 | . 4 . 5 Fire 30 | . 22 . 8 Melee 75 | . . 39 36 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Utility x2 615 | -9/Materials | Build established: Gladiator 639 | -9/Materials | Identified exit to Mines 890 | -9/Materials | Discovered new exit (range 8) 962 | -9/Materials | Entered another Materials area 962 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1081 | -8/Materials | Garrison activated, responded to threat 1465 | -8/Materials | Lost 5 parts (2p2n1u) 1495 | -8/Materials | Core integrity fell below 50% 1495 | -8/Materials | Self-destructed Last Messages --------------- 01454_ Acquired 17 matter. 01459_ R-06 Scavenger collects Hvy. Flail. 01469_ Acquired Nuclear Core. 01481_ G-47 Trooper destroyed. 01481_ K-01 Serf destroyed. 01481_ A-02 Transporter destroyed. 01482_ R-06 Scavenger collects Prototype Flight Unit. 01483_ Com. Wheel destroyed. 01483_ L-31 Rogue destroyed. 01483_ R-06 Scavenger destroyed. 01484_ Missile Launcher destroyed. 01485_ R-06 Scavenger collects Prototype Flight Unit. 01487_ Com. Wheel destroyed. 01488_ Critical hit (Burn: +37). 01488_ Nuclear Core destroyed. 01491_ U-05 Engineer lays Concrete. 01492_ The unstable cave ceiling collapses. 01493_ U-05 Engineer lays Concrete. 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