Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 03:54:51 Player: vilepis Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (2005) 2005 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 4227 Bonus ------- Follower Combat Kills 47 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 92/100 System Corruption 0% Temperature Cool (11) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (6) ------ Improved Signal Interpreter Core Shielding System Shield High-powered Tractor Beam > --- WEAPON (2) ------- Heavy Laser High-powered Shotgun > --- INVENTORY (5) ---- Ion Engine EM Pulse Gun Heavy Particle Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Heavy Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Improved Assault Rifle Improved Light Cannon Rocket Launcher Plasma Cutter [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Improved Light Armor Plating Device High-powered Tractor Beam Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 48 | 6 4 3 16 19 Power 8 | 1 . 1 4 2 Engine 7 | 1 . . 4 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 10 | 2 2 . 3 3 Treads . | . . . . . Leg 5 | . . . 2 3 Wheel 5 | 2 2 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 2 1 5 9 Device 5 | . 1 1 . 3 Storage 1 | 1 . . . . Processor 3 | . 1 . 1 1 Hackware 1 | . . . . 1 Protection 8 | . . . 4 4 Artifact . | . . . . . Weapon 12 | 2 . 1 4 5 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 1 1 1 Ballistic Cannon 4 | . . . 3 1 Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . . 2 3 15 Power 2 | . . . 1 1 Propulsion 6 | . . 1 2 3 Utility 7 | . . 1 . 6 Weapon 5 | . . . . 5 Highest Loss Streak 7 | . . 1 2 7 To Critical Strikes . | . . . . . Average Backups 3 | . 2 4 4 4 Power . | . . . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . 1 2 2 2 Tool/Special . | . . . . . Unused Backups 5 | . . . 2 3 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 5 | . . . 2 3 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 99 96 89 71 Engine 8 | . 14 5 9 6 Core 1 | . . 8 . . Leg 8 | . . . 14 10 Wheel 9 | . 28 28 4 . Device 8 | . 13 10 . 13 Processor 12 | . 10 14 11 15 Protection 12 | . . . 27 9 Ballistic Gun 12 | . 28 28 7 4 Ballistic Cannon 8 | . . . 13 10 Peak Build Rating 28 | 6 7 9 21 28 Average Rating 15 | 4 6 8 17 21 On Entrance 7 | . 6 7 8 18 Naked Turns . | . . . . . Heaviest Build 32 | 12 13 10 28 32 Greatest Support 32 | 26 32 32 32 30 Greatest Overweight (x) 7 | . . . 7 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 5 5 5 5 Most Carried 5 | . 3 5 5 5 Average Carried 3 | . 2 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | . 3 4 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1857 | 243 265 112 443 794 Remotely 1114 | . 265 68 . 781 Salvage Created 1705 | . 451 150 627 477 Parts 116 | . 24 16 44 32 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 56 | . 11 6 18 21 Guns 28 | . 11 6 7 4 Cannons 28 | . . . 11 17 Classes Destroyed 6 | . 3 . 1 2 Builder 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 5 | . 3 . 1 1 Swarmer 16 | . 3 4 3 6 Grunt 29 | . 8 2 8 11 Sentry 11 | . . . 7 4 Best Kill Streak 5 | . 4 2 5 4 Combat Bots Only 5 | . 3 2 5 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 361 | . 37 20 93 211 Missed 86 | . 14 7 21 44 Hits 275 | . 23 13 72 167 Projectile 275 | . 23 13 72 167 Critical Strikes 9 | . . . 2 7 Actively Blocked 2 | . . . . 2 Damage Taken 3632 | . 261 105 957 2309 Core 713 | . 49 9 105 550 Absorbed by Shields . | . . . . . Redirected to Shielding 48 | . . . . 48 Regen/Repaired (Parts) 39 | . . . 39 . Core Remaining (%) 83 | 100 . 76 73 . Volleys Fired 175 | . 32 10 52 81 Largest 2 | . 2 2 2 2 Hottest 66 | . 40 40 66 66 Shots Fired 329 | . 64 19 104 142 Gun 147 | . 64 19 46 18 Cannon 176 | . . . 58 118 Launcher 2 | . . . . 2 Special 4 | . . . . 4 Kinetic 323 | . 64 19 104 136 Thermal 4 | . . . . 4 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 15 4 12 13 Robot Miss Streak 7 | . 3 7 3 5 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 207 | . 40 7 65 95 Core Hits 98 | . 22 6 29 41 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 5 | . 1 1 1 2 Destroy 3 | . 1 1 . 1 Blast 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3971 | . 540 91 1211 2129 Guns 1422 | . 540 91 485 306 Cannons 2336 | . . . 726 1610 Explosions 166 | . . . . 166 Melee . | . . . . . Ramming 12 | . . . . 12 Kinetic 3758 | . 540 91 1211 1916 Thermal 35 | . . . . 35 Explosive 166 | . . . . 166 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . 8 7 . . Message Errors 5 | . 2 3 . . Matter Fused 3 | . 2 1 . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 3 | . 2 1 . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . 1 . . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 54 | . . . 21 33 Projectiles 29 | . . . 21 8 Explosions 25 | . . . . 25 Melee . | . . . . . Knockbacks 23 | . . . 5 18 Impact . | . . . . . Kinetic 20 | . . . 4 16 Secondary 3 | . . . 1 2 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . . . 3 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 282 | . 169 . 265 282 Average Temperature 62 | . 54 . 53 69 Received Heat Transfer 1665 | . 120 . 465 1080 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . . . . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 91 | 100 100 100 73 98 Level 1 8 | . . . 26 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 239 | . 100 96 239 219 Initial 84 | . . 35 33 84 Average 84 | . 24 21 139 92 Influence Increases 1811 | . 315 216 602 678 Destroy 0b10 Robot/C 1180 | . 220 160 380 420 Destroy 0b10 Robot/NC 35 | . 15 . 5 15 Destroy Leader 320 | . 56 30 132 102 Allied During Kill 15 | . . 11 4 . Successful Hack 33 | . 8 . 5 20 Disable Machine 45 | . . . 30 15 Destroy Structure 18 | . 1 . 1 16 Lose Combat Pursuer 165 | . 15 15 45 90 Influence Decreases 1678 | . 223 220 489 746 Entered New Map 229 | . . 57 55 117 Time Decay 1263 | . 223 143 418 479 Lost Part 186 | . . 20 16 150 Squads Dispatched 9 | . 2 . 2 5 Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 2 . 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 16 8 34 39 Peak Tracking Total 8 | . 4 3 8 7 Tactical Retreats 7 | . 1 1 2 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 10 | . 3 . 7 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . 2 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 18 | . 6 . 4 8 Terminals 16 | . 6 . 3 7 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 41 | . 15 . 8 18 Successful 15 | . 5 . 2 8 Failed 26 | . 10 . 6 10 Catastrophic 5 | . 2 . 1 2 Database Lockouts . | . . . . . Manual 19 | . 9 . 4 6 Terminals 37 | . 15 . 6 16 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 . . 6 Prototype ID Bank 1 | . . . . 1 Branch Access Points 3 | . 1 . . 2 Emergency Access Points 1 | . . . . 1 Alert Level 2 | . 2 . . . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Hauler Manifests 1 | . . . . 1 Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . . . 2 Retrieve Matter 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 10 | . 4 . 3 3 Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 75 | . . . . 75 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 45 | . . 45 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 11 | . . 10 1 . Total Damage 190 | . . 168 22 . Kills 3 | . . 2 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 956 | . . 33 . 923 Sensors 923 | . . . . 923 Terrain 33 | . . 33 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4157 | 91 758 490 1275 1543 Spaces Moved 2560 | 78 589 417 715 761 Core 214 | 3 . . 1 210 Treads . | . . . . . Legs 990 | . . . 439 551 Wheels 1356 | 75 589 417 275 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 95 100 Average Speed 125 | 88 96 100 134 155 Slowest Speed 400 | 100 100 100 400 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 4 88 98 70 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . . . . 13 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 7 | . . . . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3162 | 96 711 469 913 973 Wait 339 | 13 85 35 108 98 Move 2556 | 77 588 416 714 761 Hop . | . . . . . Pick Up 11 | . 2 2 4 3 Fast Attach 38 | 6 1 . 17 14 Attach 5 | . . 1 . 4 Detach 1 | . . . . 1 Swap 20 | . 3 4 10 3 Drop 14 | . . 1 8 5 Fire 175 | . 32 10 52 81 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 685 | -10/Materials | Discovered new exit (range 8) 770 | -10/Materials | Discovered new exit (range 11) 850 | -10/Materials | Entered Mines 851 | -10/Mines | Learned location of Storage (-9) 957 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1234 | -10/Mines | Discovered new exit (range 13) 1305 | -10/Mines | Discovered new exit (range 9) 1340 | -10/Mines | Entered Materials 1340 | -9/Materials | Accompanied by 1 ally 1340 | -9/Materials | Evolved 2 slots: Utility x2 1345 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1364 | -9/Materials | Discovered new exit (range 9) 1658 | -9/Materials | Discovered new exit (range 13) 2248 | -9/Materials | Discovered new exit (range 11) 2480 | -9/Materials | Repaired Imp. Light Cannon 2545 | -9/Materials | Discovered new exit (range 6) 2615 | -9/Materials | Entered another Materials area 2615 | -8/Materials | Evolved 2 slots: Utility x2 3051 | -8/Materials | Garrison activated, responded to threat 3601 | -8/Materials | Lost 7 parts (4u3w) 3621 | -8/Materials | Core integrity fell below 50% 3705 | -8/Materials | Core integrity fell below 20% 3719 | -8/Materials | Lost 4 parts (1p1n1u1w) 4158 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- (Destroy). 04096_ Destroyed Carbon-fiber Leg. 04098_ G-50 Soldier destroyed. 04099_ Acquired 26 matter. 04101_ Acquired 4 matter. 04101_ Critical hit (Burn: +37). 04103_ Acquired 4 matter. 04104_ G-47 Trooper destroyed. 04105_ Acquired 4 matter. 04114_ G-47 Trooper destroyed. 04115_ Acquired 4 matter. 04118_ Acquired Aluminum Leg. 04118_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 04119_ Acquired 1 matter. 04119_ Acquired 9 matter. 04120_ Acquired Hvy. Laser. 04121_ Acquired 10 matter. 04121_ R-06 Scavenger collects Imp. Heat Sink. 04125_ R-06 Scavenger collects Particle Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????/ ????????????????????? | | ????????????????????????? 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[#?????? | | ??????????????# # !! #?????? | | ??????????????###+###### #?????? | | ????????????????# #????# #?????? | | ????????????????# #????# ############ #?????? | | ????????????????# #??#####+##### ####### ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 71% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastKineticNanosword Manual? 0 Play Time 00:35:22 Cumulative 16.2 hours Start 2025.07.14 @ 03:19:57 End 2025.07.14 @ 03:54:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a8d4825-866d-447f-8099-a1621f25a36e