Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.25 @ 04:28:26 Player: Delta Epsilon Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (2434) 2434 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1030) 1030 TOTAL SCORE: 5969 Bonus ------- High Alert Combat Kills 330 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 280/280 System Corruption 0% Temperature Cool (18) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Cooled Ion Engine Structural Scanner Improved Terrain Scanner Seismic Detector Relay Coupler [NC] (28) Relay Coupler [NC] (23) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (17) Lightning Gun Plasma Cannon Plasma Cannon Gauss Rifle Flak Cannon Flak Cannon Rocket Launcher Hammer Spear Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Machine Analyzer Visual Processing Unit Sensor Array Improved Targeting Computer > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Reinforced Ion Engine Cooled Ion Engine Light Treads Aluminum Leg Improved Terrain Scanner Seismic Detector Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Lightning Gun Beam Cannon Plasma Cannon Plasma Cannon Gauss Rifle Rocket Launcher Mini Grenade Launcher Spear [Rating: 27] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 . 2 . . Weapon . | . . . . . . . Parts Attached 68 | 7 4 13 9 7 27 1 Power 5 | 1 1 2 . . 1 . Engine 5 | 1 1 2 . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . 1 . 2 4 . Treads 1 | . . . . . 1 . Leg 1 | . . . . . 1 . Wheel 7 | 2 . 1 . 2 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 2 2 4 5 3 8 . Device 17 | 1 . 3 4 2 7 . Storage 2 | 1 1 . . . . . Processor 3 | . 1 . . 1 1 . Hackware . | . . . . . . . Protection 2 | . . 1 1 . . . Artifact . | . . . . . . . Weapon 30 | 2 1 6 4 2 14 1 Energy Gun 15 | 2 1 3 2 1 6 . Energy Cannon 3 | . . . 1 . 2 . Ballistic Gun 4 | . . 3 . . 1 . Ballistic Cannon . | . . . . . . . Launcher 7 | . . . 1 1 4 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 14 | . . 2 2 1 5 4 Power . | . . . . . . . Propulsion 4 | . . . . 1 2 1 Utility 5 | . . . 1 . 1 3 Weapon 5 | . . 2 1 . 2 . Highest Loss Streak 3 | . . 2 1 1 2 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 100 98 99 100 97 85 Engine 10 | . 14 11 11 9 9 9 Treads 2 | . . . . . 5 . Wheel 15 | . 28 22 22 18 9 5 Device 16 | . 1 21 20 27 17 17 Storage 10 | . 14 11 11 9 9 9 Processor 19 | . 12 11 11 18 26 26 Energy Gun 10 | . 28 5 12 9 8 . Energy Cannon 4 | . . . 2 9 5 17 Ballistic Gun 3 | . . 14 6 . . . Launcher 1 | . . . . . 2 . Naked Turns . | . . . . . . . Heaviest Build 64 | 12 49 58 61 59 64 64 Greatest Support 32 | 32 32 32 28 28 32 16 Greatest Overweight (x) 21 | . 1 2 2 2 5 21 Average Overweight (x) 2 | . . 1 1 2 3 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 Most Carried 18 | 4 6 17 18 11 18 18 Average Carried 11 | 1 5 10 14 9 12 15 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 18 | 3 5 17 12 9 14 18 Class Distribution -------------------- 54% | Mutant 19% | Skirmisher 17% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Mat Matter Collected 1230 | 260 50 294 101 94 431 . Remotely . | . . . . . . . Salvage Created 1850 | 126 203 515 101 41 611 253 Parts 111 | 5 13 45 1 7 28 12 Haulers Intercepted 5 | . 1 4 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 46 | . 5 11 2 4 18 6 Melee 1 | . . . . . 1 . Guns 15 | . 5 7 1 . 2 . Cannons 7 | . . . . 1 4 2 AOE 21 | . . 3 . 3 11 4 Classes Destroyed 13 | 2 4 3 . . 3 1 Tunneler 2 | 2 . . . . . . Hauler 5 | . 1 4 . . . . Recycler 1 | 1 . . . . . . Mechanic 1 | . 1 . . . . . Operator 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 17 | . 3 7 . 4 3 . Grunt 15 | . 2 . . . 9 4 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 7 | . . 4 2 . 1 . Specialist 2 | . . . . . . 2 Hunter 3 | . . . . . 3 . Best Kill Streak 5 | 2 3 5 2 4 5 3 Combat Bots Only 5 | . 3 5 2 4 5 3 Max Kills in Single Turn 3 | 1 1 3 1 3 2 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 3 2 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Damage Taken 2671 | . 195 415 474 82 869 636 Core 762 | . 33 55 109 . 330 235 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 86 . 59 . . . Volleys Fired 152 | 10 20 42 10 4 40 26 Largest 2 | 2 2 2 2 2 2 2 Hottest 160 | 90 100 90 112 116 160 160 Shots Fired 272 | 20 40 74 18 8 63 49 Gun 178 | 20 40 74 17 3 24 . Cannon 71 | . . . . 4 21 46 Launcher 23 | . . . 1 1 18 3 Special . | . . . . . . . Kinetic 46 | . . 46 . . . . Thermal 167 | 20 40 . 17 7 37 46 Explosive 23 | . . . 1 1 18 3 Electromagnetic 36 | . . 28 . . 8 . Robot Hit Streak 24 | 5 8 24 9 8 9 8 Robot Miss Streak 4 | 2 2 4 1 3 3 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 157 | 12 24 61 15 3 31 11 Core Hits 108 | 4 12 28 3 4 39 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 2 . 3 . 1 . Burn 6 | . 2 . 3 . 1 . Melee Attacks 3 | . . . . . 3 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 3 | . . . . . 3 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4177 | 146 326 1118 218 190 1542 637 Guns 1843 | 146 326 968 218 . 185 . Cannons 441 | . . . . 37 202 202 Explosions 1853 | . . 150 . 153 1115 435 Melee 40 | . . . . . 40 . Ramming . | . . . . . . . Kinetic 666 | . . 666 . . . . Thermal 1398 | 146 326 150 218 37 319 202 Explosive 1703 | . . . . 153 1115 435 Electromagnetic 370 | . . 302 . . 68 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 40 | . . . . . 40 . Highest Corruption 5 | . . . 5 . . . Average Corruption 5 | . . . 5 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . 10 . . . Message Errors 2 | . . . 2 . . . Matter Fused 3 | . . . 3 . . . Heat Flow Errors 1 | . . . 1 . . . Data Loss (minor) 2 | . . . 2 . . . Data Loss (major) 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 108 | . . 20 . 9 13 66 Projectiles . | . . . . . . . Explosions 108 | . . 20 . 9 13 66 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 214 | . . . . 48 31 135 Shots 6 | . . . . 1 2 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 261 | 210 174 135 213 144 144 261 Average Temperature 69 | 84 63 38 47 61 38 97 Received Heat Transfer 675 | . 72 171 81 . 126 225 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 4 | . . 3 . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 13 | . 4 . 6 . 2 1 Heat Transferred 3661 | 384 1086 150 777 74 790 400 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Peak Influence 984 | 15 129 304 162 103 984 688 Initial 479 | . 9 24 91 . 66 479 Average 396 | 5 42 181 96 42 699 529 Maximum Alert Level 3 | . . 1 . . 3 2 Low Security (%) 38 | 100 100 39 100 100 4 . Level 1 17 | . . 60 . . 13 . Level 2 15 | . . . . . 14 100 Level 3 28 | . . . . . 67 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 1 . . . 2 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 1 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Distress Signals 3 | . . 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 11 19 2 5 20 8 Peak Tracking Total 6 | . 3 5 2 4 5 6 Tactical Retreats 5 | . 1 . . 1 3 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Traps Triggered 9 | . 1 . . . 8 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Mat Machines Disabled 8 | . . . . . 6 2 Max in Single Turn 2 | . . . . . 2 1 Garrison Relay 2 | . . . . . 2 . Phase Generator 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Machines Accessed 6 | . 1 4 . 1 . . Terminals 5 | . 1 4 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 14 | . 1 11 . 2 . . Successful 4 | . . 3 . 1 . . Failed 9 | . 1 7 . 1 . . Catastrophic 1 | . . 1 . . . . Database Lockouts 1 | . . 1 . . . . Manual 6 | . 1 5 . . . . Terminals 12 | . 1 11 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 3 | . . 3 . . . . Robot Analysis 1 | . . 1 . . . . Level Access Points 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 3 . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 9 | . . . . . 9 . Machine Destruction 9 | . . . . . 9 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Mat Turns Passed 4039 | 119 496 785 475 91 1704 369 Spaces Moved 2294 | 72 335 517 320 51 875 124 Core 12 | 4 . . . . . 8 Treads 63 | . . . . . 63 . Legs 40 | . . . . . 40 . Wheels 2179 | 68 335 517 320 51 772 116 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 110 110 115 115 145 Average Speed 139 | 97 114 113 124 120 165 206 Slowest Speed 1100 | 100 115 125 125 125 470 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 33 | 4 31 39 56 6 91 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 37 | . . . . . 7 30 Terrain Destroyed 360 | . . 2 14 3 215 126 Melee . | . . . . . . . Projectile 36 | . . . . . . 36 AOE 324 | . . 2 14 3 215 90 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Total 2840 | 98 407 639 377 71 1059 189 Wait 223 | 5 42 46 32 9 55 34 Move 2287 | 71 334 516 319 50 873 124 Hop . | . . . . . . . Pick Up 42 | 5 4 15 2 . 14 2 Fast Attach 10 | 5 . 4 . . 1 . Attach 16 | 2 . 3 2 3 6 . Detach 7 | . . 3 . . 2 2 Swap 42 | . 4 6 7 4 20 1 Drop 18 | . 3 4 5 1 5 . Fire 152 | 10 20 42 10 4 40 26 Melee 3 | . . . . . 3 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 40 | . . . . . 40 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 16) 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Utility x2 714 | -9/Materials | Identified exit to Materials 1030 | -9/Materials | Discovered new exit (range 14) 1358 | -9/Materials | Central database locked down 1401 | -9/Materials | Entered Mines 1458 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1552 | -9/Mines | Crushed by falling debris 1665 | -9/Mines | Discovered exit to Materials (range 12) 1842 | -9/Mines | Learned Materials stockpile data 1876 | -9/Mines | Entered Materials 1876 | -8/Materials | Evolved 2 slots: Utility x2 1965 | -8/Materials | Identified exit to Garrison 1967 | -8/Materials | Entered Garrison 2048 | -8/Garrison | Phase Generator disabled 2266 | -8/Garrison | Triggered checkpoint 2282 | -8/Garrison | Garrison Relay disabled 2369 | -8/Garrison | Triggered checkpoint 2555 | -8/Garrison | Discovered new exit (range 11) 2594 | -8/Garrison | Installed Relay Interface Framework 2652 | -8/Garrison | Triggered checkpoint 2780 | -8/Garrison | Discovered new exit (range 17) 3340 | -8/Garrison | Triggered checkpoint 3393 | -8/Garrison | Core integrity fell below 50% 3602 | -8/Garrison | Garrison Relay disabled 3634 | -8/Garrison | Discovered new exit (range 9) 3671 | -8/Garrison | Entered Materials 3726 | -8/Materials | Build established: Skirmisher 4035 | -8/Materials | Core integrity fell below 20% 4040 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03946_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03947_ The unstable cave ceiling collapses. 03998_ Penetrated by Slug. 04008_ Adv. Visual Processing Unit melted. 04008_ X-62 Marksman destroyed. 04015_ Slug penetrates Wall. 04015_ Critical hit (Burn: +37). 04016_ The unstable cave ceiling collapses. 04021_ Sensor Array destroyed. 04021_ Critical hit (Burn: +37). 04034_ G-47 Trooper destroyed. 04034_ Machine Analyzer destroyed. 04034_ Destroyed Machine Analyzer. 04037_ X-62 Marksman destroyed. 04037_ G-47 Trooper destroyed. 04039_ U-05 Engineer lays Concrete. 04039_ Imp. Targeting Computer destroyed. 04039_ Destroyed Imp. Targeting Computer. 04040_ U-05 Engineer lays Concrete. 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[ # | | ???????????????? # # [ | | ??????"""?"""??? # = # ][ # | | ??????"""?"""??? + "T"m # # | | ??????"""?"""??? # """ g # # | | ???????????????? # = # # | | ????????????????###### %! # | | ????????????????###### gg%! # # | | ?????????????????????# @! # # | | ????????????????????# ## # | | ????????????????????## # ## # | | ?????????????????????#### #### # | | ??????????????????????? # ##?## # | | ??????????????????????? # ##?## # | | ??????????????????????? # ##?## # | | ??????????????????????? # ##?## # | | ??????????????????????? # ##??### | | ??????????????????????? # ##??### | | ??????????????????????? # ##????? | | ????????????????????????? ??????? | | ????????????????????????? ??????? | | ????????????????????????? ??????? | | ????????????????????????? ??????? | | ????????????????????????? ??????? | | ????????????????????????? ??????? | | ????????????????????????? ??????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????"""""??????????????????? | | ?????????""T""??????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyCatalystWand Manual? 0 Play Time 00:32:19 Cumulative 29.2 hours Start 2023.01.25 @ 03:51:23 End 2023.01.25 @ 04:28:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96d2245f-0c01-4409-965f-370edc8585d7