Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.18 @ 19:07:04 Player: newo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (583) 583 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1603 Bonus ------- None Cogmind --------- Core Integrity 362/400 Matter 279/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Heat Sink Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (15) --- Light Ion Engine Light Treads Flight Unit High-capacity Storage Unit EM Pulse Gun EM Pulse Gun Beam Cannon Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Flight Unit > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Light Ion Engine Flight Unit High-capacity Storage Unit EM Pulse Gun EM Pulse Gun Beam Cannon Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 16 | 7 7 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 2 | 2 . . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight 2 | . . 2 Utility 5 | 2 3 . Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon 2 | . 2 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 5 | 1 7 7 Power . | . 1 1 Propulsion . | . . . Utility 1 | . 1 1 Weapon 3 | . 4 5 Tool/Special . | . . . Unused Backups 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 88 | . 88 78 Engine 13 | . 13 11 Treads 15 | . 17 . Wheel 1 | . . 11 Device 14 | . 14 22 Storage 13 | . 14 11 Energy Gun 3 | . 3 . Energy Cannon 21 | . 21 22 Ballistic Gun 3 | . 3 . Peak Build Rating 10 | 9 9 10 Average Rating 7 | 8 7 9 On Entrance 5 | . 9 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 33 | 15 32 33 Greatest Support 40 | 40 40 10 Greatest Overweight (x) 10 | 3 10 3 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 20 | 8 20 15 Average Capacity 13 | 7 14 15 Most Carried 9 | 3 9 9 Average Carried 5 | 1 7 7 Final Capacity 15 | 8 15 15 Final Carried 9 | 2 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 410 | 285 96 29 Remotely . | . . . Salvage Created 701 | 68 592 41 Parts 49 | 6 38 5 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 12 3 Guns 3 | . 3 . Cannons 10 | . 7 3 AOE 1 | . 1 . Classes Destroyed 6 | 1 4 1 Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 3 | 3 . . Watcher 3 | . 3 . Swarmer 3 | . . 3 Grunt 12 | . 12 . Best Kill Streak 5 | 3 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 85 | . 58 27 Missed 23 | . 12 11 Hits 62 | . 46 16 Projectile 62 | . 46 16 Damage Taken 707 | . 581 126 Core 120 | . 82 38 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 67 . Volleys Fired 57 | 5 45 7 Largest 2 | 2 2 2 Hottest 120 | 60 120 120 Shots Fired 108 | 10 84 14 Gun 34 | 10 24 . Cannon 74 | . 60 14 Launcher . | . . . Special . | . . . Kinetic 17 | 5 12 . Thermal 74 | . 60 14 Explosive . | . . . Electromagnetic 17 | 5 12 . Robot Hit Streak 7 | 3 7 2 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 60 | 7 48 5 Core Hits 27 | 3 21 3 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Meltdown 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1051 | 146 817 88 Guns 302 | 91 211 . Cannons 664 | . 576 88 Explosions 85 | 55 30 . Melee . | . . . Ramming . | . . . Kinetic 131 | 53 78 . Thermal 749 | 55 606 88 Explosive . | . . . Electromagnetic 171 | 38 133 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 359 | . 359 84 Average Temperature 92 | . 101 34 Received Heat Transfer 321 | . 321 . Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 2 | . 2 . Heat Transferred 1556 | 100 1271 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 129 | 5 129 75 Initial 3 | . . 3 Average 24 | . 31 37 Influence Increases 479 | 15 375 89 Destroy 0b10 Robot/C 300 | . 240 60 Destroy 0b10 Robot/NC 45 | 15 30 . Destroy Leader 56 | . 46 10 Successful Hack 11 | . 7 4 Disable Machine 45 | . 30 15 Destroy Structure 7 | . 7 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 434 | 15 367 52 Entered New Map 5 | . . 5 Time Decay 409 | 15 347 47 Lost Part 20 | . 20 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 16 4 Peak Tracking Total 6 | . 6 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 10 3 Successful 4 | . 2 2 Failed 9 | . 8 1 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 10 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Record 1 | . . 1 Branch Access Points 1 | . 1 . Alert Level 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 740 | 338 300 102 Terrain 740 | 338 300 102 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1820 | 435 1283 102 Spaces Moved 670 | 92 522 56 Core 49 | 11 38 . Treads 538 | 81 457 . Legs . | . . . Wheels 83 | . 27 56 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 125 125 Average Speed 199 | 156 214 125 Slowest Speed 550 | 200 550 125 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 7 79 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | 5 6 . Melee . | . . . Projectile . | . . . AOE 11 | 5 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1045 | 374 598 73 Wait 278 | 262 14 2 Move 668 | 91 521 56 Hop . | . . . Pick Up 21 | 9 9 3 Fast Attach . | . . . Attach 11 | 7 2 2 Detach . | . . . Swap 8 | . 6 2 Drop 2 | . 1 1 Fire 57 | 5 45 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 436 | -11/Scrapyard | Entered Materials 437 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 11) 703 | -10/Materials | Discovered new exit (range 14) 1275 | -10/Materials | Discovered new exit (range 16) 1313 | -10/Materials | Identified exit to Mines 1719 | -10/Materials | Entered another Materials area 1719 | -9/Materials | Evolved 2 slots: Utility x2 1821 | -9/Materials | Self-destructed Last Messages --------------- >>Alert(Check) Current Alert Level: Low Security >>Query(Complex 0b1) Primary subterranean facilities below the faux [Human] city, developed over the several decades following deployment of Project [Seraph] in 2211. Surrounding the complex are cave systems and old mining tunnels now populated by Derelicts. K-01 Serf collects debris. S-10 Pest destroyed. Purification Channel disabled. S-10 Pest destroyed. Acquired Flight Unit. Dropped Flight Unit. Acquired 12 matter. Acquired Lgt. Treads. Acquired 17 matter. Connecting with Terminal... K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????#############???????#??????????? | | ??????????????#???# #???#??????????????? | | ?????????#????????# #??????????????????? | | ??????????????????# """ """ #?????????? ???????? | | ????????#####?????# """"""""" #??????????????????? | | ?######## #???#?#= "%"" " #??????????????????? | | ?# # #?????# *= #????#?????????????? | | ?# "" # #??#??# [ #???????#??????????? | | ?# "T + ############+#########???????????????? | | ?# "" # #???????????????? | | ?# # @ #???????????????? | | ?# # """ #???????????????? | | ?############### #### "T #???????????????? | | ???????????#???# #??# """ #???????????????? | | ???????????????# #??# "#??????????????? | | ??????#????????# #??# T##?????????????? | | ??????????????? #??# """ "#??????????????? | | ???????????? ? #??# """ ##??????????????? | | ????????????? ##?# """ #???????????????? | | ????????????#########?# """ #???????????????? | | ??????????????????????# """ #???????????????? | | ?????????? ???????????# ? #???????????????? | | ??????????????#???????# ? #???????????????? | | ?????????????????????## "?" #???????????????? | | ??????????????????????? ??" #???????????????? | | ???????????????????#????????" #???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalSwordBarrier Manual? 0 Play Time 00:14:18 Cumulative 3.7 hours Start 2025.12.18 @ 18:53:15 End 2025.12.18 @ 19:07:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 4 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ca89336-646b-4669-b53d-2405390e978b