Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 19:56:17 Player: Val Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (84) 420 Value Destroyed (3926) 3926 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (911) 911 TOTAL SCORE: 11537 Bonus ------- High Alert Combat Kills 386 Follower Combat Kills 25 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 271/300 Energy 100/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Salvage Targeting Computer Improved Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Matter Compressor (0) Improved Targeting Computer Advanced Targeting Computer Graphene Brace Peak State ------------ > --- POWER ------------ Light Ion Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Salvage Targeting Computer Improved Targeting Computer Armor Integrity Analyzer Recoil Nullifier Matter Filter > --- WEAPON ----------- Wave Gun KE Penetrator Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor Improved Targeting Computer Recoil Nullifier Advanced Reaction Control System Improved Medium Armor Plating Graphene Brace Improved Force Field [Rating: 106] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Utility Medium Storage Unit Device Recoil Nullifier Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Wave Gun Energy Cannon Guided Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . 2 . . . . Utility 6 | . . . . . 2 1 . . . 2 1 Weapon 3 | . . . . . . 1 . . 2 . . Parts Attached 113 | 7 8 . . . 14 7 2 28 13 22 12 Power 7 | 1 . . . . 2 1 . . 1 . 2 Engine 4 | 1 . . . . 1 . . . . . 2 Core 3 | . . . . . 1 1 . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 2 . . . 2 2 2 6 5 5 . Treads . | . . . . . . . . . . . . Leg 17 | 2 . . . . . . . 5 5 5 . Wheel 9 | . 2 . . . 2 2 2 1 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 36 | 1 4 . . . 5 3 . 5 4 8 6 Device 17 | . 2 . . . 1 1 . 1 2 5 5 Storage 5 | 1 1 . . . . . . . 2 1 . Processor 3 | . . . . . . 1 . . . 2 . Hackware . | . . . . . . . . . . . . Protection 11 | . 1 . . . 4 1 . 4 . . 1 Artifact . | . . . . . . . . . . . . Weapon 44 | 3 2 . . . 5 1 . 17 3 9 4 Energy Gun 4 | 2 . . . . . . . . . 1 1 Energy Cannon 9 | . . . . . . . . 4 1 2 2 Ballistic Gun 4 | 1 . . . . . . . 1 . 1 1 Ballistic Cannon 8 | . . . . . . . . 3 2 3 . Launcher 7 | . 1 . . . . . . 5 . 1 . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 4 | . 1 . . . 2 . . 1 . . . Slashing Weapon 7 | . . . . . 3 1 . 3 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 . . 1 2 1 Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 6 | . . . . . . . . 6 . . . Parts Lost 46 | . . . . . 1 . . 8 1 9 27 Power 2 | . . . . . . . . . . . 2 Propulsion 11 | . . . . . . . . 4 . 1 6 Utility 18 | . . . . . 1 . . 3 1 3 10 Weapon 15 | . . . . . . . . 1 . 5 9 Highest Loss Streak 17 | . . . . . 1 . . 4 1 5 17 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 100 100 100 92 78 80 77 99 97 80 Engine 3 | . 14 14 14 14 7 2 . . . . 3 Core 3 | . . . . . 1 4 6 6 5 4 . Leg 15 | . 10 . . . . . . 5 33 30 24 Wheel 13 | . 17 28 28 28 36 17 26 18 . . . Device 9 | . 12 14 14 14 10 7 6 3 7 14 12 Storage 6 | . 14 14 14 14 9 7 6 6 5 5 3 Processor 6 | . . . . . . 3 6 6 5 13 13 Protection 5 | . . . . . 9 10 6 8 8 1 1 Energy Cannon 1 | . . . . . . . . . 4 3 1 Ballistic Cannon 9 | . . . . . . . . 6 23 19 7 Launcher 2 | . 12 14 14 14 1 . . . . . . Impact Weapon 3 | . 6 14 14 14 9 7 6 3 . . . Slashing Weapon 4 | . . . . . 7 15 13 7 . . . Peak Build Rating 106 | 6 11 11 12 12 28 47 51 61 84 102 106 Average Rating 57 | 3 9 11 11 12 24 42 50 49 77 89 88 On Entrance 34 | . 6 11 11 12 12 28 47 51 61 83 96 Naked Turns . | . . . . . . . . . . . . Heaviest Build 89 | 14 21 21 21 21 40 43 42 69 89 84 74 Greatest Support 129 | 20 24 24 24 24 48 56 80 80 91 129 129 Greatest Overweight (x) 4 | . 1 . . . . . . 4 1 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 9 10 9 Most Carried 10 | 6 8 9 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 7 8 9 9 9 9 9 8 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 9 10 10 10 10 10 9 10 10 5 Class Distribution -------------------- 37% | Scavenger-Gunner 28% | Assassin 19% | Mutant 6% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Assassin | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Matter Collected 3508 | 213 59 62 . 59 140 70 . 382 664 1340 519 Remotely 1964 | . 59 62 . 59 60 . . . 551 1173 . Salvage Created 3930 | . 59 . . . 230 . . 1333 700 1028 580 Parts 159 | . 7 . . . 4 . . 36 23 45 44 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Combat Hostiles Destroyed 64 | . 1 . . . 3 . . 29 8 17 6 Melee 11 | . . . . . 2 . . 9 . . . Guns 3 | . . . . . . . . 1 . . 2 Cannons 34 | . . . . . . . . 6 8 17 3 AOE 12 | . 1 . . . . . . 11 . . . Classes Destroyed 12 | . 3 . . . 1 . . 2 3 2 1 Worker 9 | . . . . . . . . . . 6 3 Builder 3 | . . . . . 1 . . . . . 2 Hauler 2 | . 1 . . . 1 . . . . . . Recycler 2 | . . . . . . . . . 2 . . Operator 1 | . . . . . . . . . 1 . . Watcher 3 | . 1 . . . . . . . . 1 1 Swarmer 16 | . . . . . . . . 14 . 2 . Grunt 31 | . 1 . . . 3 . . 14 6 7 . Duelist 1 | . . . . . . . . . . 1 . Sentry 5 | . . . . . . . . 1 1 3 . Hunter 4 | . . . . . . . . . . . 4 Programmer 7 | . . . . . . . . . 1 4 2 Best Kill Streak 7 | . 3 . . . 2 . . 7 3 7 3 Combat Bots Only 7 | . 1 . . . 2 . . 7 2 5 2 Max Kills in Single Turn 3 | . 2 . . . 1 . . 3 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . 3 . . . Melee 1 | . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Hostile Shots Fired 711 | . 1 . . . 18 . . 207 49 105 331 Missed 230 | . 1 . . . 7 . . 56 14 36 116 Damage Taken 8952 | . . . . . 195 . . 2371 744 1761 3881 Core 1861 | . . . . . 39 . . 295 . 166 1361 Absorbed by Shields 29 | . . . . . . . . . . . 29 Core Remaining (%) 91 | 100 . . . 100 92 100 . 65 100 85 . Volleys Fired 183 | . 4 . . . . . . 37 37 59 46 Largest 5 | . 2 . . . . . . 3 5 4 5 Hottest 312 | . 50 . . . . . . 183 305 244 312 Shots Fired 424 | . 5 . . . . . . 42 104 170 103 Gun 86 | . 1 . . . . . . 2 . 1 82 Cannon 315 | . . . . . . . . 27 104 163 21 Launcher 22 | . 4 . . . . . . 13 . 5 . Special 1 | . . . . . . . . . . 1 . Kinetic 293 | . 1 . . . . . . 6 88 149 49 Thermal 94 | . . . . . . . . 23 16 16 39 Explosive 4 | . 4 . . . . . . . . . . Electromagnetic 33 | . . . . . . . . 13 . 5 15 Robot Hit Streak 22 | . 5 . . . . . . 22 7 13 7 Robot Miss Streak 4 | . . . . . . . . 1 4 4 3 Penetration Max 2 | . . . . . . . . . . 1 2 Secondary Targets 1 | . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 333 | . 5 . . . 18 . . 81 56 106 67 Core Hits 127 | . 6 . . . 4 . . 41 18 37 21 Critical Kills 25 | . . . . . . . . 1 6 14 4 Critical Parts Destroyed 47 | . . . . . 1 . . 2 13 27 4 Critical Strikes 83 | . . . . . 2 . . 12 19 42 8 Destroy 69 | . . . . . . . . . 19 42 8 Smash 4 | . . . . . 1 . . 3 . . . Sever 10 | . . . . . 1 . . 9 . . . Melee Attacks 106 | . . . . . 20 3 . 83 . . . Impact 20 | . . . . . 5 1 . 14 . . . Slashing 86 | . . . . . 15 2 . 69 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 3 . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks 20 | . . . . . 5 . . 15 . . . Damage Inflicted 9337 | . 192 . . . 833 . . 3499 1135 2050 1628 Guns 1429 | . 11 . . . . . . 31 . 24 1363 Cannons 4194 | . . . . . . . . 821 1135 1973 265 Explosions 1057 | . 181 . . . . . . 823 . 53 . Melee 2657 | . . . . . 833 . . 1824 . . . Ramming . | . . . . . . . . . . . . Kinetic 2733 | . 11 . . . . . . 31 557 1442 692 Thermal 2663 | . . . . . . . . 970 578 555 560 Explosive 181 | . 181 . . . . . . . . . . Electromagnetic 1103 | . . . . . . . . 674 . 53 376 Impact 718 | . . . . . 286 . . 432 . . . Slashing 1939 | . . . . . 547 . . 1392 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 6 . 10 7 Average Corruption 4 | . . . . . . . . 6 . 4 5 Corruption Purged 3 | . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . Effects 28 | . . . . . . . . 1 . 21 6 Message Errors 4 | . . . . . . . . . . 3 1 Matter Fused 8 | . . . . . . . . . . 6 2 Heat Flow Errors 2 | . . . . . . . . . . 2 . Energy Discharges 4 | . . . . . . . . . . 3 1 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . . . 2 . Misfires 4 | . . . . . . . . 1 . 2 1 Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 365 | . 7 . . . 154 . . 174 9 21 . Projectiles 83 | . . . . . . . . 53 9 21 . Explosions 31 | . 7 . . . . . . 24 . . . Melee 251 | . . . . . 154 . . 97 . . . Knockbacks 37 | . . . . . 3 . . 4 4 25 1 Impact 6 | . . . . . 2 . . 4 . . . Kinetic 28 | . . . . . . . . . 4 23 1 Secondary 3 | . . . . . 1 . . . . 2 . Self-Inflicted Damage 87 | . . . . . . . . 15 . 72 . Shots 5 | . . . . . . . . 1 . 4 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 692 | . . . . . 6 . . 415 692 516 253 Average Temperature 172 | . . . . . 6 . . 140 218 157 80 Received Heat Transfer 1706 | . . . . . 117 . . 792 264 156 377 Effects 28 | . . . . . . . . 1 19 8 . Shutdowns 6 | . . . . . . . . . 4 2 . Energy Bleed 4 | . . . . . . . . . 3 1 . Interference 9 | . . . . . . . . 1 5 3 . Matter Decay 2 | . . . . . . . . . 1 1 . Damage (minor) 7 | . . . . . . . . . 6 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . . 2 . . 1 Combat Hostiles 4 | . . . . . 1 . . 2 . . 1 Parts Fried 6 | . . . . . . . . 3 . . 3 Impact Corruptions 6 | . . . . . 3 . . 3 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 12 | . . . . . . . . 6 4 1 1 Heat Transferred 5204 | . . . . . . . . 1990 1280 1157 777 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Peak Influence 1007 | . 93 57 . . 93 9 . 1007 622 470 267 Initial 528 | . . 36 . . . 4 . 9 528 234 182 Average 287 | . 32 36 . . 27 6 . 576 538 298 160 Maximum Alert Level 3 | . . . . . . . . 3 2 2 1 Low Security (%) 43 | 100 100 100 . 100 100 100 100 12 . . 78 Level 1 25 | . . . . . . . . 27 4 81 21 Level 2 22 | . . . . . . . . 20 95 17 . Level 3 8 | . . . . . . . . 39 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 2 1 . . 3 1 . . 3 6 5 Investigation 4 | . . . . . . 1 . . 2 1 . Extermination 5 | . . . . . . . . . 1 2 2 Reinforcement 6 | . 2 . . . 1 . . . . . 3 Assault 2 | . . 1 . . 1 . . . . . . Garrison 4 | . . . . . 1 . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Distress Signals 6 | . . . . . 3 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 103 | . 3 . . . 3 1 . 37 15 22 22 Peak Tracking Total 13 | . 1 . . . 3 1 . 10 4 5 13 Tactical Retreats 16 | . . . . . 1 . . 7 4 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Traps Triggered 10 | . . . . . . . . 6 1 3 . Indirectly 1 | . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Machines Disabled 7 | . . . . . . . . 4 . 3 . Max in Single Turn 1 | . . . . . . . . 1 . 1 . Garrison Relay 2 | . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Machines Accessed 18 | . 2 . 1 . 5 3 1 1 2 3 . Terminals 12 | . 2 . . . 4 2 . 1 1 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 1 . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 36 | . 4 . 1 . 7 9 1 1 7 6 . Successful 22 | . 2 . 1 . 6 2 1 1 4 5 . Failed 14 | . 2 . . . 1 7 . . 3 1 . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 24 | . 4 . . . 6 6 . 1 3 4 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 4 2 . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . 3 1 . . . . Terminal Hacks 16 | . 2 . 1 . 5 2 . 1 1 4 . Record 6 | . 1 . . . 4 . . . . 1 . Open DSF 2 | . . . . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 3 | . . . . . 1 1 . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 3 1 . Recycle Component 2 | . . . . . . . . . 2 . . Retrieve Matter 2 | . . . . . . . . . 1 1 . Scanalyzer 1 | . . . . . 1 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 4 2 1 . 2 1 . Full Trace Events 2 | . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . . 2 . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 9 . . . Machine Destruction 9 | . . . . . . . . 9 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Total Allies 2 | . . 1 . 1 . . . . . . . Largest Group 1 | . . 1 . 1 . . . . . . . Highest-Rated Group 31 | . . 31 . 31 . . . . . . . Highest-Rated Ally 31 | . . 31 . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . . . . Total Damage 42 | . . 42 . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Turns Passed 6469 | 58 138 157 236 270 693 595 130 1302 957 1340 593 Spaces Moved 4254 | 43 102 157 262 293 596 455 113 721 524 767 221 Core 15 | 15 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 1773 | 28 30 . . . . . . 203 524 767 221 Wheels 2466 | . 72 157 262 293 596 455 113 518 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 90 95 95 120 120 120 Average Speed 109 | 95 99 90 90 90 90 97 95 128 125 120 120 Slowest Speed 260 | 120 120 90 90 90 90 100 95 260 190 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 4 27 31 62 66 56 14 5 56 15 20 8 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 5 | . . . . . . 2 . 3 . . . Terrain Destroyed 36 | . 18 . . . . 2 . 15 . 1 . Melee 5 | . . . . . . 2 . 3 . . . Projectile 1 | . . . . . . . . . . 1 . AOE 30 | . 18 . . . . . . 12 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Fac Res Total 5647 | 58 136 172 262 300 730 608 137 936 755 1074 479 Wait 817 | 1 . 15 . 2 69 111 12 74 158 185 190 Move 4244 | 42 101 156 261 292 595 454 113 720 523 766 221 Hop . | . . . . . . . . . . . . Pick Up 125 | 8 13 1 1 3 19 17 6 10 16 22 9 Fast Attach 12 | 2 1 . . . 1 . . 3 . 5 . Attach 53 | 4 3 . . . 6 5 2 8 5 8 12 Detach . | . . . . . . . . . . . . Swap 48 | 1 4 . . . 7 2 . 17 8 9 . Drop 83 | . 10 . . 3 18 17 4 2 8 20 1 Fire 183 | . 4 . . . . . . 37 37 59 46 Melee 75 | . . . . . 15 2 . 58 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 7 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 9) 197 | -10/Materials | Entered Mines 247 | -10/Mines | Met a Derelict testing a Signal Generator 257 | -10/Mines | Found Signal Generator 308 | -10/Mines | Build established: Mutant 350 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 350 | -10/Mines | Discovered new exit (range 5) 354 | -10/Mines | Entered Exiles 376 | -10/Exiles | Met 8R-AWN 392 | -10/Exiles | Met EX-HEX 418 | -10/Exiles | Met EX-BIN 433 | -10/Exiles | Aligned with FarCom system 434 | -10/Exiles | Given EX-Vault access code 463 | -10/Exiles | Opened EX-Vault 471 | -10/Exiles | Found Gui. Plasma Cannon 490 | -10/Exiles | Warned to stay clear of 0b10 Research branches 501 | -10/Exiles | Exiles lab attacked by MAIN.C 580 | -10/Exiles | Discovered new exit (range 14) 590 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 590 | -10/Exiles | Entered Mines 593 | -9/Mines | Received a Mining Laser from a helpful Derelict 610 | -9/Mines | Met a Derelict bent on vengeance 672 | -9/Mines | Learned location of 1 exit from Materials 673 | -9/Mines | Learned Materials emergency access door positions 720 | -9/Mines | Assembled infested the area 832 | -9/Mines | Found a hidden stash of uninstalled traps 854 | -9/Mines | Discovered new exit (range 5) 860 | -9/Mines | Entered Materials 860 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 861 | -8/Materials | Identified exit to Storage 891 | -8/Materials | Garrison activated, responded to threat 1239 | -8/Materials | Build established: Assassin 1255 | -8/Materials | Met 7R-MNS 1409 | -8/Materials | Discovered new exit (range 5) 1553 | -8/Materials | Entered Factory 1553 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1554 | -7/Factory | Caught up to 7R-MNS 2134 | -7/Factory | Discovered new exit (range 15) 2148 | -7/Factory | Entered another Factory area 2148 | -6/Factory | Evolved 2 slots: Propulsion x2 2149 | -6/Factory | Caught up to 7R-MNS 2278 | -6/Factory | Identified exit to Garrison 2278 | -6/Factory | Entered Garrison 2302 | -6/Garrison | Triggered checkpoint 2405 | -6/Garrison | Garrison Relay disabled 2414 | -6/Garrison | Garrison Relay disabled 2544 | -6/Garrison | Triggered checkpoint 2648 | -6/Garrison | Discovered new exit (range 11) 2680 | -6/Garrison | Triggered checkpoint 2892 | -6/Garrison | Triggered checkpoint 2970 | -6/Garrison | Discovered new exit (range 13) 2997 | -6/Garrison | Triggered checkpoint 3099 | -6/Garrison | Lost 4 parts (3n1w) 3103 | -6/Garrison | Destroyed 7 combat bots 3109 | -6/Garrison | Build established: Mutant 3415 | -6/Garrison | Build established: Tank 3580 | -6/Garrison | Entered Factory 3580 | -5/Factory | Evolved 2 slots: Weapon x2 3794 | -5/Factory | Build established: Scavenger-Tank 4220 | -5/Factory | Build established: Scavenger-Gunner 4525 | -5/Factory | Discovered new exit (range 11) 4537 | -5/Factory | Entered another Factory area 4537 | -4/Factory | Evolved 2 slots: Utility x2 5441 | -4/Factory | Garrison activated, responded to threat 5641 | -4/Factory | System corruption reached 10% 5714 | -4/Factory | Lost 5 parts (1n1u3w) 5754 | -4/Factory | Discovered new exit (range 8) 5877 | -4/Factory | Entered Research 5877 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6296 | -3/Research | Lost 10 parts (1p1n3u5w) 6462 | -3/Research | Core integrity fell below 50% 6468 | -3/Research | Core integrity fell below 20% 6470 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06457_ Penetrated by Slug. 06457_ Slug penetrates G-73 Enforcer. 06457_ Slug penetrates Wall. 06457_ Penetrated by Slug. 06457_ Com. HERF Cannon destroyed. 06459_ Knocked back. 06460_ Acquired 18 matter. 06461_ Slug penetrates H-71 Marshal. 06461_ Penetrated by Slug. 06461_ Imp. Matter Neutralizer destroyed. 06461_ Knocked back. 06464_ Slug penetrates H-77 Assassin. 06464_ Penetrated by Slug. 06464_ Slug penetrates Wall. 06465_ Knocked back. 06466_ H-77 Assassin knocked back. 06467_ Penetrated by Slug. 06469_ U-05 Engineer builds a Wall. 06470_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????? ?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????" #?????????????????? | | ??????????????????????????" #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????#+##+#### ################??? | | ??????????????????# #??? | | ??????????????????# #??? | | ??????????????# ### w #??? | | ????????????# u % #??? | | ??????????????########/################# #??? | | ???????????????????# x #????????????# #### | | ???????????????????# hxH #????????????# # | | ???????????????????# #????????????# # | | ???????????????????# #????????????# # | | ???????????????????# h ####?????????# # | | ???????????????????# ! # ??????????#w + | | ???????????????????# pp???????????# # ! | | ???????????????????# #????????????# # ! | | ???????????????????# % #????????????# # | | ???????????????????# @ #????????????# # | | ???????????????????# #????????????+ #### | | ???????????????????# gg %#????????????# #??? | | ???????????????????# g #????????????# #??? | | ???????????????????##;#+#;#????????????# #??? | | ????????????????????###%# #????????????# #??? | | ??????????????????????#"###????????????# #### | | ??????????????????????# #??????????????# | | ??????????????????????# #??????????????# #### | | ??????????????????????# #??????????????# ???? | | ??????????????????????# #???????????????? ???? | | ??????????????????????#Y#??????????????????????? | | ??????????????????????#H#??????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????!???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 675 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Let's See Who's Tougher Respectable Loadout Shopping List Use The Force Challenges ------------ None Game ------ Seed StealthHugeInitializer Manual? 0 Play Time 01:49:19 Cumulative 11.4 hours Start 2024.10.17 @ 18:01:33 End 2024.10.17 @ 19:56:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63612921-7ef6-4c0f-a0b4-4220d9d025e1