Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.04 @ 22:55:01 Player: Count Orlok With a MLite Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1674) 1674 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5189 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 88/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Treads Grenade Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Machine Analyzer Advanced Sensor Array Hacking Suite Hacking Suite > --- WEAPON ----------- Arc Projector Heavy Particle Gun Heavy Flak Cannon > --- INVENTORY -------- Armored Treads Grenade Launcher Heavy Missile Launcher Plasma Cutter [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Slots Evolved 8 | . . . . . 6 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 3 1 Weapon 2 | . . . . . 1 1 Parts Attached 81 | 8 3 7 8 4 38 13 Power 11 | 1 . . . . 7 3 Engine 6 | 1 . . . . 2 3 Core 5 | . . . . . 5 . Reactor . | . . . . . . . Propulsion 12 | 2 . . . . 8 2 Treads 7 | 2 . . . . 5 . Leg 3 | . . . . . 3 . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 19 | 2 . 4 . . 10 3 Device 8 | 1 . 2 . . 3 2 Storage 3 | 1 . 2 . . . . Processor 2 | . . . . . 2 . Hackware 3 | . . . . . 2 1 Protection 3 | . . . . . 3 . Artifact . | . . . . . . . Weapon 39 | 3 3 3 8 4 13 5 Energy Gun 15 | 2 1 . . 2 8 2 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 2 | 1 . . . . 1 . Ballistic Cannon 10 | . 1 1 4 2 1 1 Launcher 7 | . 1 2 2 . 1 1 Special Weapon 4 | . . . 2 . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 Parts Lost 45 | . . . . . 28 17 Power 8 | . . . . . 5 3 Propulsion 11 | . . . . . 8 3 Utility 13 | . . . . . 6 7 Weapon 13 | . . . . . 9 4 Highest Loss Streak 15 | . . . . . 7 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 100 100 100 100 87 68 Engine 9 | . 14 14 14 14 4 4 Core 2 | . . . . . 7 3 Treads 20 | . 28 28 28 28 17 . Leg 1 | . . . . . 1 5 Device 13 | . 14 13 14 14 13 11 Storage 10 | . 14 14 14 14 7 5 Processor 2 | . . . . . 4 5 Hackware 3 | . . . . . 6 10 Energy Gun 8 | . 21 14 . . 13 10 Ballistic Cannon 13 | . 7 13 23 27 2 5 Peak Build Rating 44 | 7 8 8 8 11 38 44 Average Rating 18 | 5 7 7 8 8 29 36 On Entrance 8 | . 7 8 8 8 8 17 Naked Turns 12 | . . . . . . 12 Heaviest Build 47 | 14 16 22 22 22 47 47 Greatest Support 60 | 40 40 40 40 40 60 18 Greatest Overweight (x) 8 | . . . . . 8 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 4 Average Carried 7 | 3 7 8 9 9 7 3 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 6 8 10 10 10 3 3 Class Distribution -------------------- 69% | Mutant 12% | Gunner 12% | Hacker-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Gunner | -7/Factory Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -7 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Matter Collected 1127 | 280 25 103 45 140 439 95 Remotely . | . . . . . . . Salvage Created 1557 | 129 37 130 18 176 974 93 Parts 88 | 8 8 15 4 13 30 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Combat Hostiles Destroyed 32 | . . 5 3 3 18 3 Guns 13 | . . 2 . 1 9 1 Cannons 7 | . . 1 . 2 2 2 AOE 10 | . . 2 3 . 5 . Classes Destroyed 12 | 3 2 2 . 1 4 . Worker 2 | 1 . . . . . 1 Builder 3 | . 1 . . 1 1 . Tunneler 3 | 2 . 1 . . . . Recycler 5 | 1 . . . . 4 . Operator 1 | . . . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 6 | . . 3 3 . . . Grunt 7 | . . 2 . . 5 . Sentry 8 | . . . . 3 5 . Specialist 2 | . . . . . 2 . Programmer 8 | . . . . . 5 3 Heavy 1 | . . . . . 1 . Best Kill Streak 7 | 3 1 2 3 1 7 2 Combat Bots Only 3 | . . 2 3 1 3 1 Max Kills in Single Turn 3 | 1 1 2 3 1 2 2 Gunslinging . | . . . . . . . Exploded 3 | . . 2 3 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -6 -------- Run | Yrd Mat Min Sub Rec Fac Fac Hostile Shots Fired 514 | . . 14 10 18 289 183 Missed 164 | . . 4 6 4 89 61 Damage Taken 5254 | . . 99 30 208 3062 1855 Core 1418 | . . 16 7 14 515 866 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 . . . 85 26 . Volleys Fired 122 | 10 4 15 3 8 74 8 Largest 4 | 2 2 2 2 2 3 4 Hottest 240 | 90 90 85 70 95 240 202 Shots Fired 235 | 20 8 20 6 16 138 27 Gun 161 | 20 5 15 . 8 99 14 Cannon 53 | . 3 4 5 8 25 8 Launcher 15 | . . 1 1 . 9 4 Special 6 | . . . . . 5 1 Kinetic 48 | . 3 4 5 8 20 8 Thermal 140 | 20 5 15 . . 92 8 Explosive 15 | . . 1 1 . 9 4 Electromagnetic 32 | . . . . 8 17 7 Robot Hit Streak 13 | 5 4 5 6 9 13 7 Robot Miss Streak 5 | 2 2 1 . 1 4 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 150 | 11 5 5 1 11 102 15 Core Hits 98 | 5 2 8 3 9 61 10 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 . . 1 2 . Burn 2 | . 1 . . . 1 . Meltdown 1 | . . . . . 1 . Blast 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4349 | 136 88 136 121 202 3256 410 Guns 2156 | 136 50 50 . 89 1748 83 Cannons 782 | . 38 36 . 85 430 193 Explosions 1363 | . . 50 121 . 1065 127 Melee . | . . . . . . . Ramming 48 | . . . . 28 13 7 Kinetic 623 | . 38 36 . 85 271 193 Thermal 2182 | 136 50 50 . . 1872 74 Explosive 1285 | . . 50 121 . 987 127 Electromagnetic 211 | . . . . 89 113 9 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . 10 7 Average Corruption 3 | . . . . . 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . . . . . 29 6 Message Errors 8 | . . . . . 8 . Matter Fused 7 | . . . . . 6 1 Heat Flow Errors 4 | . . . . . 3 1 Energy Discharges 5 | . . . . . 3 2 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 3 1 Data Loss (major) 3 | . . . . . 2 1 Alerts 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 102 | . 2 . . . 100 . Projectiles 18 | . 2 . . . 16 . Explosions 84 | . . . . . 84 . Melee . | . . . . . . . Knockbacks 6 | . 1 . . . . 5 Impact . | . . . . . . . Kinetic 6 | . 1 . . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 157 | . . . . . 154 3 Shots 3 | . . . . . 3 . Rammed 6 | . . . . 3 1 2 Targets Rammed 7 | . . . . 3 2 2 Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 669 | 120 72 118 . 159 669 192 Average Temperature 131 | 53 33 53 . 56 179 90 Received Heat Transfer 891 | . . 18 12 36 387 438 Effects 21 | . . . . . 21 . Shutdowns 6 | . . . . . 6 . Energy Bleed 3 | . . . . . 3 . Interference 4 | . . . . . 4 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 2 | . . . . . 2 . Damage (major) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 1 1 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 14 | 2 2 . . . 10 . Heat Transferred 3970 | 372 222 148 . . 3117 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Peak Influence 298 | 20 65 163 . 40 298 129 Initial 99 | . 13 25 . 14 16 99 Average 41 | 6 36 33 . 12 62 73 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 98 | 100 100 100 . 100 94 100 Level 1 1 | . . . . . 5 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . . . . 8 5 Investigation 1 | . . . . . . 1 Extermination 5 | . . . . . 2 3 Reinforcement 4 | . . . . . 3 1 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 2 3 6 7 22 16 Peak Tracking Total 9 | . 1 2 4 4 5 9 Tactical Retreats 5 | . . . 1 . 2 2 Traps | -11 -10 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Machines Disabled 10 | . . 1 . . 3 6 Max in Single Turn 3 | . . 1 . . 1 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Fac Machines Accessed 19 | . 1 . . 10 5 3 Terminals 14 | . 1 . . 6 5 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 4 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 40 | . 4 . . 19 9 8 Successful 25 | . 2 . . 13 6 4 Failed 15 | . 2 . . 6 3 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 15 | . 1 . . 10 3 1 Terminals 26 | . 4 . . 11 9 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 14 | . . . . 8 . 6 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 . . 2 4 1 Record 2 | . . . . . 2 . Robot Analysis 1 | . . . . 1 . . Open DSF 2 | . . . . . 1 1 Alert Level 1 | . . . . . 1 . Locate Traps 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 7 | . . . . 5 . 2 Report Inventory 5 | . . . . 4 . 1 Retrieve Components 2 | . . . . 1 . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 1 . . 6 2 1 Terminals 10 | . 1 . . 6 2 1 Track 1 | . . . . 1 . . Botnet 9 | . 1 . . 5 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 11 | . 1 . . 5 4 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . . . 2 . 3 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -6 -------- Run | Yrd Mat Min Sub Rec Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Turns Passed 6107 | 140 323 683 510 1835 1654 962 Spaces Moved 3022 | 59 184 267 286 1110 765 351 Core 84 | 3 . . . . 15 66 Treads 2576 | 56 184 267 286 1110 673 . Legs 313 | . . . . . 77 236 Wheels . | . . . . . . . Hover 49 | . . . . . . 49 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 50 Average Speed 169 | 154 160 160 160 160 172 211 Slowest Speed 450 | 160 160 160 160 160 450 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 37 | 5 36 63 26 95 21 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 121 | . . 3 7 . 108 3 Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 120 | . . 3 7 . 107 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Fac Total 3774 | 86 207 502 330 1150 954 545 Wait 481 | . 5 209 28 21 48 170 Move 3016 | 58 183 266 285 1109 764 351 Hop . | . . . . . . . Pick Up 35 | 7 6 1 2 3 15 1 Fast Attach 37 | 8 1 2 . . 15 11 Attach 20 | . 2 . . . 17 1 Detach 5 | 1 1 1 . . 2 . Swap 24 | . . 5 8 4 6 1 Drop 26 | 2 5 3 3 2 11 . Fire 122 | 10 4 15 3 8 74 8 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 5 | . . . . 3 2 . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 13) 327 | -10/Materials | Build established: Mutant 464 | -10/Materials | Entered Mines 529 | -10/Mines | Met a Derelict bent on vengeance 538 | -10/Mines | Learned location of Zion (-7) 584 | -10/Mines | Discovered new exit (range 10) 866 | -10/Mines | Discovered new exit (range 8) 1131 | -10/Mines | Discovered new exit (range 5) 1147 | -10/Mines | Entered Subcaves 1471 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1589 | -10/Subcaves | Discovered new exit (range 14) 1657 | -10/Subcaves | Entered Recycling 3484 | -9/Recycling | Discovered new exit (range 6) 3492 | -9/Recycling | Entered Factory 3492 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3930 | -7/Factory | Build established: Gunner 4329 | -7/Factory | Lost 3 parts (1p1n1u) 4506 | -7/Factory | Garrison activated, responded to threat 4563 | -7/Factory | Lost 6 parts (1p2n2u1w) 4917 | -7/Factory | Lost 7 parts (2p1n1u3w) 4942 | -7/Factory | Build established: Mutant 5032 | -7/Factory | Core integrity fell below 50% 5072 | -7/Factory | Discovered new exit (range 11) 5077 | -7/Factory | Discovered new exit (range 7) 5084 | -7/Factory | Lost 6 parts (1p2n3w) 5101 | -7/Factory | Crushed by falling debris 5101 | -7/Factory | System corruption reached 10% 5146 | -7/Factory | Entered another Factory area 5146 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5526 | -6/Factory | Build established: Hacker-Skirmisher 5952 | -6/Factory | Spotted B-75 Beast 6086 | -6/Factory | Lost 15 parts (2p3n6u4w) 6100 | -6/Factory | Core integrity fell below 50% 6106 | -6/Factory | Core integrity fell below 20% 6108 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06050_ System corrupted: Component data lost. 06050_ Critical hit (Burn: +37). 06050_ U-05 Engineer builds a Wall. 06050_ Critical hit (Burn: +37). 06054_ Gravmag System destroyed. 06055_ Deuterium Engine destroyed. 06055_ Manufacturing Mainframe disabled. 06057_ K-01 Serf cleans the Construction Platform. 06061_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06062_ K-01 Serf cleans the Construction Platform. 06064_ Connecting with DSF Access... 06065_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 06076_ System corrupted: Energy discharge (-39). 06096_ Subcomponent Replicator disabled. 06096_ Energy Filter destroyed. 06103_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????##???## # / * #???# | | ????????????????## #???# # % " " #?# | | ????????????????# ??# # """" """ # #"### | | ????????????????# "" ??# # """" """" # | | ????????????????# "" ?# # """" """" # | | ????????????????# "T ?# # """" """" # """ ** | | ????????????????# "" # + ? # """ | | ????????????????# "" # #??"""" """ # """ | | ????????????????# / #???""" """ # | | ????????????????# # #????"" 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""" """?""" | | ??## #??????????# """ """ #?# ?? ???? "F | | ??? #??????????# """p""" #?# """ """?"" | | ???# #??????????# #?# """ | | ???# ######+###############?# """ | | "??# # #?????????# | | "??# # #?????????# !!! "" | | "??# # #?????????# !! "" | | S### # """" """" #?????????# !! "" | | "# # """" """" #?????????# | | "# # """" """" #?????????# """ "" | | "# + """" """" #?????????# """ " | | ?# # """" """" ########### """ "" | | ?# # """" """" + | | #### # ########### | | # # #?????????# | | # + #??????######+## | | # ##############??????# | | # #???????????????????# """ """ # | | #+## #???????????????????# """ """ # | | #???????????????????# """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Coolant Potential 65 Energy Generation 28 Energy Capacity 490 Matter Stores 390 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Unlikely Earthworm Challenges ------------ None Game ------ Seed AerolevSupersonicCycler Manual? 0 Play Time 01:12:17 Cumulative 17.9 hours Start 2025.03.04 @ 20:10:28 End 2025.03.04 @ 22:55:01 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a882f91a-fd61-46a0-84c2-9ef3eb4acd31