Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 19:57:57 Player: Watcher Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (2725) 2725 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 6449 Bonus ------- High Alert Combat Kills 70 Friendly Fire -21 Cogmind --------- Core Integrity 0/850 Matter 253/300 Energy 12/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Target Analyzer Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Shield Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Target Analyzer Improved Core Shielding Improved Shield Generator > --- WEAPON ----------- Shock Rifle Heavy Particle Cannon Autogun Mace > --- INVENTORY -------- Titanium Leg Titanium Leg Arc Projector Autogun High-powered Shotgun Heavy Flak Cannon [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Array Impact Weapon Mace Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 4 | . . . 1 1 1 1 Weapon 2 | . . . 1 . . 1 Parts Attached 101 | 5 5 5 16 5 41 24 Power 12 | . . 2 2 . 6 2 Engine 6 | . . 2 2 . 2 . Core 6 | . . . . . 4 2 Reactor . | . . . . . . . Propulsion 32 | 2 4 1 5 4 10 6 Treads 2 | 2 . . . . . . Leg 25 | . 4 1 5 4 7 4 Wheel 2 | . . . . . . 2 Hover 3 | . . . . . 3 . Flight . | . . . . . . . Utility 24 | 1 . 1 3 1 10 8 Device 14 | . . 1 2 . 6 5 Storage 3 | 1 . . . . 1 1 Processor 4 | . . . 1 . 2 1 Hackware . | . . . . . . . Protection 3 | . . . . 1 1 1 Artifact . | . . . . . . . Weapon 33 | 2 1 1 6 . 15 8 Energy Gun 5 | 1 1 . . . 1 2 Energy Cannon 5 | . . . 1 . 3 1 Ballistic Gun 13 | 1 . . 2 . 7 3 Ballistic Cannon 4 | . . 1 1 . 1 1 Launcher 4 | . . . 1 . 3 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 62 | . . 3 2 . 30 27 Power 9 | . . 1 . . 5 3 Propulsion 13 | . . 1 . . 5 7 Utility 19 | . . . 2 . 8 9 Weapon 21 | . . 1 . . 12 8 Highest Loss Streak 26 | . . 3 2 . 11 26 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 85 | . 68 88 97 100 82 66 Engine 6 | . . 10 11 9 5 . Core 4 | . . . . . 8 10 Leg 19 | . 26 26 22 27 15 16 Hover 1 | . . . . . 2 . Device 12 | . . 8 17 18 10 10 Storage 9 | . 14 14 11 9 9 6 Processor 4 | . . . 2 . 6 6 Protection 2 | . . . . 9 2 . Energy Gun 2 | . 13 14 2 . . 1 Energy Cannon 3 | . . . 6 9 1 1 Ballistic Gun 9 | . 14 3 6 9 12 8 Ballistic Cannon 2 | . . 10 5 . 1 . Slashing Weapon 3 | . . . 11 9 1 . Naked Turns . | . . . . . . . Heaviest Build 38 | 7 7 15 27 30 37 38 Greatest Support 57 | 40 20 20 20 30 51 57 Greatest Overweight (x) 9 | 1 1 . 1 . 9 7 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 8 Average Carried 6 | 5 7 6 7 7 5 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 8 8 1 Class Distribution -------------------- 57% | Scavenger-Mutant 26% | Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1835 | 242 39 86 276 77 665 450 Remotely . | . . . . . . . Salvage Created 2991 | . 88 61 678 72 1498 594 Parts 180 | . 5 3 41 8 100 23 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 6 | . . . . . 4 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 55 | . 4 2 15 1 28 5 Melee 9 | . . . 8 . . 1 Guns 20 | . 4 . . . 14 2 Cannons 16 | . . 2 7 1 5 1 AOE 6 | . . . . . 6 . Classes Destroyed 12 | . 2 . 3 1 6 . Worker 11 | . . . . . 7 4 Builder 8 | . . . . . 8 . Hauler 1 | . . . . . 1 . Recycler 3 | . . . . . 1 2 Operator 1 | . . . . 1 . . Watcher 4 | . . . 3 . . 1 Swarmer 10 | . 3 . . . 7 . Grunt 28 | . 1 2 11 . 13 1 Duelist 1 | . . . 1 . . . Sentry 4 | . . . 3 1 . . Hunter 6 | . . . . . 4 2 Programmer 6 | . . . . . 4 2 Best Kill Streak 10 | . 3 1 5 1 10 5 Combat Bots Only 5 | . 3 1 5 1 5 1 Max Kills in Single Turn 4 | . 1 1 1 1 4 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 569 | . 22 27 47 3 230 240 Missed 168 | . 8 9 13 3 64 71 Damage Taken 6706 | . 133 257 519 10 2913 2874 Core 1485 | . 30 27 140 . 421 867 Absorbed by Shields 373 | . . . 35 4 167 167 Redirected to Shielding 175 | . . . . . 52 123 Core Remaining (%) 76 | 100 . 77 65 100 39 . Volleys Fired 184 | . 11 14 26 9 102 22 Largest 3 | . 2 2 2 2 3 3 Hottest 153 | . 60 75 86 86 145 153 Shots Fired 335 | . 22 28 52 18 175 40 Gun 203 | . 22 18 23 9 111 20 Cannon 115 | . . 10 29 9 47 20 Launcher 17 | . . . . . 17 . Special . | . . . . . . . Kinetic 198 | . 11 14 30 9 123 11 Thermal 50 | . 11 14 6 . . 19 Explosive 2 | . . . . . 2 . Electromagnetic 85 | . . . 16 9 50 10 Robot Hit Streak 11 | . 8 7 11 3 10 4 Robot Miss Streak 15 | . 2 3 3 3 15 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 262 | . 15 16 57 11 121 42 Core Hits 165 | . 6 4 19 4 115 17 Critical Kills . | . . . . . . . Critical Parts Destroyed 7 | . . . . . . 7 Critical Strikes 13 | . . 1 3 . 2 7 Destroy 1 | . . . . . . 1 Blast 3 | . . 1 . . 2 . Smash 6 | . . . . . . 6 Sever 3 | . . . 3 . . . Melee Attacks 54 | . . . 30 3 . 21 Impact 21 | . . . . . . 21 Slashing 33 | . . . 30 3 . . Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 2 . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7547 | . 146 229 1547 369 3813 1443 Guns 1999 | . 146 127 140 66 1303 217 Cannons 1830 | . . 102 527 155 664 382 Explosions 1830 | . . . . . 1830 . Melee 1810 | . . . 880 148 . 782 Ramming 78 | . . . . . 16 62 Kinetic 2085 | . 46 124 278 66 1426 145 Thermal 694 | . 100 105 46 . 93 350 Explosive 689 | . . . . . 689 . Electromagnetic 2191 | . . . 343 155 1589 104 Impact 782 | . . . . . . 782 Slashing 1028 | . . . 880 148 . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . . 18 8 Average Corruption 13 | . . . . . 15 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 72 | . . . . . 64 8 Message Errors 22 | . . . . . 20 2 Matter Fused 10 | . . . . . 10 . Heat Flow Errors 6 | . . . . . 5 1 Energy Discharges 6 | . . . . . 5 1 Parts Rejected 2 | . . . . . 1 1 Parts Fused 2 | . . . . . 2 . Data Loss (minor) 9 | . . . . . 9 . Data Loss (major) 2 | . . . . . 2 . Misfires 3 | . . . . . 1 2 Alerts 4 | . . . . . 4 . Misdirections 1 | . . . . . 1 . Weapon Failures 5 | . . . . . 4 1 Overload Shots . | . . . . . . . Overflow Damage 559 | . . . 57 73 74 355 Projectiles 27 | . . . 16 5 6 . Explosions 68 | . . . . . 68 . Melee 464 | . . . 41 68 . 355 Knockbacks 9 | . . 1 . . . 8 Impact 7 | . . . . . . 7 Kinetic 1 | . . 1 . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 159 | . . . . . 159 . Shots 5 | . . . . . 5 . Rammed . | . . . . . . . Targets Rammed 17 | . . . . . 6 11 Kicked 17 | . . . . . 6 11 Crushed . | . . . . . . . Highest Temperature 595 | . 32 186 . 2 164 595 Average Temperature 145 | . 11 108 . 2 64 312 Received Heat Transfer 868 | . 30 144 128 6 326 234 Effects 21 | . . . . . . 21 Shutdowns 5 | . . . . . . 5 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Matter Decay 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 6 | . . . . . . 6 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . 3 . Combat Hostiles 3 | . . . . . 3 . Parts Fried 19 | . . . . . 10 9 Impact Corruptions 17 | . . . . . . 17 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . . . . 2 Heat Transferred 1268 | . 225 225 100 . 200 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 635 | . 130 85 390 118 635 397 Initial 272 | . . 50 33 113 33 272 Average 239 | . 88 62 210 46 376 239 Maximum Alert Level 2 | . . . 1 . 2 1 Low Security (%) 48 | 100 100 100 40 100 24 25 Level 1 30 | . . . 59 . 26 74 Level 2 20 | . . . . . 48 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 1 . 2 2 11 4 Investigation 2 | . . . 1 . . 1 Extermination 4 | . . . . . 3 1 Reinforcement 11 | . 1 . 1 2 5 2 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 1 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 6 | . 1 . 3 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 6 3 24 14 41 19 Peak Tracking Total 9 | . 4 2 6 3 6 9 Tactical Retreats 10 | . . . . . 8 2 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 5 | . 2 . 1 . 1 1 Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 22 | . . . 1 . 21 . Max in Single Turn 7 | . . . 1 . 7 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 11 | . 1 . 2 4 3 1 Terminals 10 | . 1 . 2 4 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 2 . 4 7 3 2 Successful 11 | . 1 . 2 6 1 1 Failed 7 | . 1 . 2 1 2 1 Catastrophic 2 | . . . . 1 . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . 2 . 4 7 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 1 . 2 6 1 . Record 2 | . . . . 2 . . Robot Analysis 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Alert Level 3 | . 1 . 1 1 . . Unreport Threat 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 4 | . 1 . . 1 1 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 4207 | 116 145 333 696 596 1781 540 Spaces Moved 2111 | 65 84 219 288 411 769 275 Core 35 | 4 1 . . . 6 24 Treads 61 | 61 . . . . . . Legs 1726 | . 83 219 288 411 494 231 Wheels 20 | . . . . . . 20 Hover 269 | . . . . . 269 . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 120 120 116 50 Average Speed 147 | 154 119 120 157 120 174 131 Slowest Speed 500 | 160 120 120 190 120 500 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 22 | 5 18 45 30 33 21 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 91 | . . . . . 91 . Melee . | . . . . . . . Projectile 6 | . . . . . 6 . AOE 85 | . . . . . 85 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2806 | 81 107 262 450 495 1036 375 Wait 236 | . 3 18 76 59 73 7 Move 2105 | 64 83 218 287 410 768 275 Hop . | . . . . . . . Pick Up 80 | 12 3 6 8 4 34 13 Fast Attach 15 | . 3 . 2 . 6 4 Attach 65 | 5 . 5 7 2 28 18 Detach . | . . . . . . . Swap 21 | . 2 . 7 3 7 2 Drop 29 | . 2 1 7 5 12 2 Fire 184 | . 11 14 26 9 102 22 Melee 54 | . . . 30 3 . 21 Ram . | . . . . . . . Kick 17 | . . . . . 6 11 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 13) 262 | -10/Materials | Entered Mines 305 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 330 | -10/Mines | Build established: Mutant 403 | -10/Mines | Lost 3 parts (1p1n1w) 406 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 497 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 500 | -10/Mines | Found Prototype Device 516 | -10/Mines | Discovered new exit (range 15) 519 | -10/Mines | Learned Materials non-interactive machine intel 528 | -10/Mines | Learned location of Storage (-7) 571 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 595 | -10/Mines | Entered Materials 595 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 596 | -9/Materials | Loaded intel: 49 non-interactive machine locations 1239 | -9/Materials | Build established: Scavenger-Mutant 1252 | -9/Materials | Discovered new exit (range 13) 1291 | -9/Materials | Entered another Materials area 1291 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1383 | -8/Materials | Met 7R-MNS 1869 | -8/Materials | Discovered new exit (range 10) 1887 | -8/Materials | Entered Factory 1887 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1926 | -7/Factory | Garrison activated, responded to threat 2144 | -7/Factory | Crushed by falling debris 2144 | -7/Factory | System corruption reached 10% 2191 | -7/Factory | Lost 11 parts (2p2n2u5w) 2440 | -7/Factory | Lost 4 parts (1p1n1u1w) 2827 | -7/Factory | Lost 4 parts (1n1u2w) 2838 | -7/Factory | Found Prototype Launcher 2846 | -7/Factory | Identified Rocket Array 3200 | -7/Factory | Core integrity fell below 50% 3274 | -7/Factory | Identified Exp. Sensor Array 3276 | -7/Factory | Lost 8 parts (2p3u3w) 3657 | -7/Factory | Discovered new exit (range 5) 3668 | -7/Factory | Entered another Factory area 3668 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4121 | -6/Factory | Core integrity fell below 50% 4192 | -6/Factory | Core integrity fell below 20% 4208 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04159_ Penetrated by Slug. 04165_ Wheel destroyed. 04168_ Med. Matter Pod destroyed. 04172_ Slug penetrates Wall. 04179_ Imp. Heat Sink destroyed. 04184_ K-01 Serf cleans the Subcomponent Replicator. 04192_ Acquired Imp. Shield Generator. 04196_ Lgt. Nuclear Core destroyed. 04196_ Acquired Imp. Shield Generator. 04197_ System corrupted: Imp. Shield Generator rejected. 04197_ Sml. Storage Unit destroyed. 04199_ K-01 Serf cleans the Subcomponent Replicator. 04199_ Acquired Imp. Shield Generator. 04206_ Imp. Shield Generator destroyed. 04206_ Penetrated by Slug. 04206_ Imp. Shield Generator destroyed. 04207_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????#+##+#?# !#??????????????? ????????????? | | ?????# #?# #??????????????? #???????????? | | ?????# #?# #?????????????? #???????????? | | ###### #?# #?????????????# #???????????/ | | #?# #???????###### ???????????# | | ###### #?# #???????# ????????????# | | ?????# #?# #???????# [?????????????# | | ?????# #?# #???????# ???????????????# | | ?????### #?# #???????# #????????????????# | | ???????# #####+############ #????????????????# | | ???????# #########????##### | | ######## ?????? | | # #?????????????# | | # #######+###################+#######????????# !! | | ??# ! #???# #??#####?# !! | | ??+ #???# " "" """ #### ### !! | | ??# #???# "R"" ! 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""""" #????????????# | | ???????????????????#Y #????????????# [ | | ??????????????????# k#???????????###+## | | ??????????????????## #???????????#! ! | | ???????????????????##+#########+#???????????#"""= | | ????????????????????????????????????????????#"Y ! | | ????????????????????????????????????????????#""" | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 7 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Power Corrupts Unlikely Earthworm Challenges ------------ None Game ------ Seed ImprinterCoolingFalx Manual? 0 Play Time 00:52:26 Cumulative 6.0 hours Start 2024.04.03 @ 19:07:16 End 2024.04.03 @ 19:57:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1816438f-c406-4fa2-b65e-2bc330d23932