Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.01 @ 23:56:38 Player: Lunatic Blue Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (235) 1175 Value Destroyed (9139) 9139 Prototype IDs (321) 6420 Alien Tech Used (13) 2600 Bonus (44859) 44859 TOTAL SCORE: 75893 Bonus ------- Triggered High Security 500 High Alert Combat Kills 341 Follower Combat Kills 5150 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -11432 Cogmind --------- Core Integrity 808/1600 Matter 271/300 Energy 832/840 System Corruption 2% Temperature Cool (12) Movement Hovering (22) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (8) --- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Experimental Power Amplifier Experimental Power Amplifier Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Particle Charger Quantum Capacitor Experimental Reaction Control System Zionite Shade Armor AEGIS Remote Shield > --- WEAPON (3) ------- Zionite Alpha Cannon Sigix Broadsword > --- INVENTORY (7) ---- Zionite Biocell Array (750) Experimental Weapon Cycler Experimental Phase Shifter Modified Sigix Sheargun Cooled Phase Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Experimental Reaction Control System Experimental Phase Shifter Zionite Shade Armor Zionite Shade Armor AEGIS Remote Shield > --- WEAPON ----------- Zionite Alpha Cannon Sigix Broadsword > --- INVENTORY -------- Experimental Power Amplifier Experimental Energy Well Zionite Biocell Array Experimental Reaction Control System Compact HERF Cannon Cooled Phase Cannon Zionite Alpha Cannon [Rating: 251] Favorites ----------- Power Backup Power VII Engine Cooled Ion Engine Power Core Backup Power VII Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Centrium Medium Armor Plating Artifact Microwarp Drive Weapon Sigix Broadsword Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 17 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . 1 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . Utility 10 | . . . 1 . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . 2 . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 553 | 6 9 1 52 6 3 3 22 19 36 3 6 2 . 10 3 29 7 2 8 5 15 9 1 12 2 31 25 6 28 16 21 12 15 12 91 25 Power 30 | 1 1 . 2 . . . 1 1 4 . . . . . . 1 2 . 2 . 2 1 . 1 . 1 1 . 3 . 2 . . . 4 . Engine 8 | 1 1 . 2 . . . 1 . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Core 10 | . . . . . . . . . 4 . . . . . . 1 1 . 1 . . . . . . 1 . . 2 . . . . . . . Reactor 12 | . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . 1 . 1 . 2 . . . 4 . Propulsion 113 | 2 2 . 16 . . 1 5 4 8 . . . . 6 3 8 2 . 1 . 1 2 . 2 1 6 . . 5 5 4 3 . 4 22 . Treads 26 | 1 1 . 14 . . 1 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 3 . Wheel 4 | 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover 28 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . 2 1 2 . . . 18 . Flight 49 | . . . 1 . . . 1 . 8 . . . . 6 3 6 2 . 1 . 1 . . 2 1 3 . . 3 4 2 3 . 2 . . Utility 236 | 1 3 . 11 2 . . 9 6 9 1 1 2 . 3 . 14 3 2 3 4 3 4 . 8 . 21 16 5 12 10 14 5 7 4 40 13 Device 124 | . 1 . 3 1 . . 6 5 1 1 1 1 . 3 . 9 1 1 2 2 1 2 . 8 . 8 10 2 7 7 7 2 2 1 21 8 Storage 16 | 1 2 . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . 1 1 1 1 . . 1 . . 4 . Processor 15 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 2 3 . . . 6 1 Hackware 14 | . . . . . . . . . 3 . . . . . . 1 . . 1 . 2 1 . . . 3 . . . 1 1 1 . . . . Protection 64 | . . . 7 1 . . 3 1 3 . . 1 . . . . 2 1 . 2 . 1 . . . 9 5 2 4 . 3 1 4 2 8 4 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Weapon 174 | 2 3 1 23 4 3 2 7 8 15 2 5 . . 1 . 6 . . 2 1 9 2 1 1 1 3 8 1 8 1 1 4 8 4 25 12 Energy Gun 34 | . . . 11 2 1 1 . . . . . . . . . 1 . . . . 2 2 1 1 1 2 4 1 1 . . 1 . 1 1 . Energy Cannon 65 | . . . . . . . 4 6 11 1 2 . . . . 2 . . . 1 . . . . . . 1 . 5 . . 1 4 3 12 12 Ballistic Gun 15 | 2 3 . 7 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Ballistic Cannon 5 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 17 | . . . 3 1 . 1 1 2 1 . 2 . . . . 1 . . . . . . . . . . 1 . 2 . . . 1 . 1 . Special Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Impact Weapon 9 | . . . . . 1 . 2 . 3 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . . . . . . . . . 2 . . 1 . 7 . . . . . . . . 1 . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 9 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 3 . . . Unidentified Prototypes 63 | . . . 5 . . . 2 4 1 . 1 . . 2 . 9 2 1 . . 1 . . 4 . 1 5 5 5 . 2 3 1 4 5 . Corrupted Parts 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 System Corruption 13 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Parts Lost 52 | . 2 1 9 . . 2 3 3 2 . . . . 5 3 . 4 . 1 1 . . . . . 1 1 . 5 1 . . 1 . . 7 Power 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . Propulsion 19 | . 2 . 3 . . 1 . . 1 . . . . 3 3 . 2 . 1 1 . . . . . . . . 2 . . . . . . . Utility 19 | . . . 1 . . 1 3 3 1 . . . . 1 . . 1 . . . . . . . . . 1 . 2 1 . . 1 . . 3 Weapon 11 | . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 Highest Loss Streak 5 | . 2 1 2 . . 2 2 1 1 . . . . 2 5 . 2 . 1 1 . . . . . 1 1 . 2 1 . . 1 . . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 92 100 99 100 100 94 85 88 84 84 81 78 78 79 63 84 86 87 86 87 72 93 94 96 94 96 97 93 83 86 82 85 80 76 87 87 Engine 4 | . 14 14 11 11 11 11 9 3 . . . . . . . . . . . . 6 11 11 8 5 . . . . . . . . . . . Core 2 | . . . . . . . . . 6 7 7 7 7 6 . 5 3 . . . . . . . . 7 6 4 7 8 6 4 4 3 1 . Reactor 2 | . . . . . . . . 5 . . . . . . . . 2 6 5 6 . . . 1 5 2 3 4 . . 1 4 4 3 6 7 Treads 11 | . 14 14 30 33 33 30 25 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 13 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . 5 11 6 . 2 . . . . . . . . 25 30 Flight 12 | . . . . . . . . . 29 30 28 28 28 29 22 29 31 31 30 30 18 22 22 26 33 36 40 39 32 31 24 21 20 18 3 . Device 14 | . 7 14 11 11 11 11 16 17 7 15 14 16 21 19 25 23 22 24 25 22 16 13 16 16 16 14 17 19 17 15 12 14 9 7 11 22 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 4 6 8 8 8 5 3 6 . Processor 4 | . . . . . . . . . 6 7 7 7 7 6 6 8 6 6 6 6 5 5 5 5 5 5 5 4 4 4 10 12 12 11 10 13 Hackware 4 | . . . . . . . . . 14 15 14 8 . . . 4 6 6 6 6 14 15 11 11 11 10 7 4 4 8 8 9 12 11 4 . Protection 5 | . . . 10 10 11 8 7 8 7 . . 2 7 6 1 . 2 . . 2 . 3 5 5 5 4 5 4 4 4 4 4 3 3 6 3 Energy Gun 2 | . . . 5 21 11 22 4 . . . . . . . . . . . . . 1 4 . 1 . 4 . . . . . . . . . . Energy Cannon 2 | . . . . . . . 12 17 . . . . . . . 4 . . . . . . . . . . . . 2 1 . . . 2 1 2 Ballistic Gun 3 | . 27 26 12 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 2 6 6 . . 2 5 5 5 5 . . . . 2 4 4 4 3 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 11 89 90 102 98 99 98 118 123 23 18 28 23 23 29 23 33 30 30 30 40 22 22 22 44 28 48 59 53 53 53 60 60 73 76 140 134 Greatest Support 159 | 16 20 10 60 60 60 60 60 60 23 23 23 23 23 30 24 31 31 30 30 28 22 22 22 38 38 53 59 53 53 61 61 64 80 80 147 159 Greatest Overweight (x) 10 | 1 8 8 10 1 1 2 2 2 1 . 1 . . 1 1 1 . . 9 1 . . . 1 . . 1 . 1 1 . . 1 . 1 . Average Overweight (x) . | . 1 8 3 1 1 1 1 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 17 17 17 17 Average Capacity 17 | 6 11 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 15 17 17 10 Most Carried 25 | 4 13 13 25 25 25 25 25 25 24 9 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 16 17 17 Average Carried 16 | 2 7 12 22 24 24 25 24 24 9 8 8 9 9 9 7 9 9 9 9 9 9 9 9 9 9 9 14 12 14 14 14 14 14 14 15 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 17 17 17 7 Final Carried 25 | 4 13 12 25 25 25 25 25 25 9 9 10 8 10 9 8 10 10 10 10 10 9 10 10 10 10 12 15 15 14 15 15 15 12 15 17 5 Class Distribution -------------------- 23% | Mutant 13% | Scavenger-Mutant 13% | Alien-Sprinter 9% | Hacker-Sprinter 6% | Hacker-Scout 5% | Commander-Mutant 3% | Alien-Scout 3% | Infiltrator-Ninja 3% | Wizard-Sprinter 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Infiltrator-Scout | -6/Proximity Caves Infiltrator-Ninja | -6/Factory Infiltrator-Mutant | -6/Waste Infiltrator-Scout | -6/Factory Infiltrator-Ninja | -6/Extension Commander-Ninja | -6/Cetus Scavenger-Assassin | -6/Archives Scavenger-Ninja | -6/Hub_04(d) Hacker-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Ninja | -5/Upper Caves Scavenger-Ninja | -5/Warlord Scavenger-Scout | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Armory Hacker-Sprinter | -4/Lab Alien-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Scout | -2/Testing Wizard-Scout | -2/Section 7 Alien-Scout | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 7271 | 194 421 77 1171 116 75 113 227 175 365 63 87 . 20 . . 463 131 37 80 45 57 168 22 113 20 255 140 . 468 21 473 38 220 241 908 267 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11854 | . 511 63 1697 97 75 256 987 1406 267 . 10 . . 18 . 417 605 . 109 . 55 . . . . 385 83 . 269 21 514 72 220 184 997 2536 Parts 698 | . 26 4 111 3 2 14 50 62 22 . . . . . . 18 24 . 12 . 6 . . . . 22 6 . 22 2 23 . 13 10 85 161 Haulers Intercepted 21 | . 2 . 6 . . . 2 4 3 . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . Recyclers Shooed 7 | . . 1 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . 3 . 9 . . . . . . . . 1 . . 9 . . . . . . . . . . . Prevented 8 | . . . . . . . . . . . . . 2 . . . . . . . . 6 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 139 | . 11 2 31 1 . 8 12 17 3 . 1 . . . . 3 4 . . . . . . . . 3 1 . 8 . 3 . . 2 3 26 Melee 15 | . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . 3 . . 1 . 3 . . 1 2 . Guns 38 | . 11 1 20 . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 56 | . . 1 5 . . . 7 16 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 22 AOE 23 | . . . 6 1 . 3 1 . 2 . 1 . . . . 3 . . . . . . . . . . 1 . 5 . . . . . . . Classes Destroyed 20 | . 3 . 9 . . 1 . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . 2 . Worker 8 | . . . 4 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Builder 14 | . . . 1 . . . 3 2 2 . . . . 1 . . 1 . . . 1 . . . . . . . . . 3 . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 6 . . . 2 4 3 . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . Recycler 12 | . . . 1 1 . . 3 3 . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Operator 13 | . . . 2 . . . 1 1 2 . . . . . . 1 . . 3 . . . . . . 1 . . . . 1 . . . 1 . Watcher 18 | . . . 4 . . . 1 . . . . . . . . 2 . . . . . . . . . 3 1 . . . 4 . 1 . 2 . Swarmer 31 | . 3 . 6 1 . 3 . . 2 . 1 . . . . 3 1 . . . . . . . . 1 . . 6 . 1 . . 2 1 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 47 | . 8 2 14 . . 4 7 10 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 24 | . . . 9 . . . 5 7 . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 2 . . 2 . 1 . . . . . Enhanced Grunt 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 11 | . 2 1 3 2 . 5 6 11 6 . 1 . . 1 . 3 2 . 2 . 2 . . . . 2 1 . 5 1 5 1 1 2 1 5 Combat Bots Only 5 | . 2 1 3 1 . 5 3 3 3 . 1 . . . . 3 1 . . . . . . . . 2 1 . 5 . 2 . . 2 1 5 Max Kills in Single Turn 4 | . 1 1 3 2 . 3 2 1 4 . 1 . . 1 . 2 1 . 1 . 1 . . . . 1 2 . 3 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 1 . 3 1 . 1 . 1 . . . . 2 . . . . . . . . . . 1 . 3 . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . 1 . 1 . . 1 1 . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 13191 | . 560 195 2215 14 . 417 920 860 245 . 71 . 51 256 97 107 190 27 65 251 . 41 77 20 . 255 407 . 693 276 238 40 392 134 1316 2761 Core 1665 | . 133 74 213 7 . 19 126 51 65 . 11 . 19 24 24 . 79 . 22 18 . . . 20 . 15 22 . 55 23 22 . 140 . 132 351 Absorbed by Shields 2790 | . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . 385 2384 Redirected to Shielding 102 | . . . . . . . 20 . . . . . . . . . 15 . . . . . 25 . . 11 31 . . . . . . . . . Regen/Repaired (Parts) 3063 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . 118 180 34 68 73 665 1908 Core Remaining (%) 71 | 100 . 17 . . . 40 . 67 . . . . 86 . . . . . . 80 . . . . 98 . . 96 . 94 . . 63 . . 50 Volleys Fired 1114 | . 62 17 144 4 . 21 50 54 20 6 11 . . . . 56 . . . 3 . 1 4 2 1 25 5 . 31 12 . . 6 20 260 299 Largest 2 | . 2 2 2 2 . 2 2 2 1 1 1 . . . . 1 . . . 1 . 1 1 1 1 1 1 . 1 1 . . 1 1 1 1 Hottest 240 | . 40 55 122 122 . 122 160 180 90 90 90 . . . . 90 . . . 90 . 80 80 45 80 240 73 . 120 120 . . 120 120 120 94 Shots Fired 1439 | . 124 34 268 12 1 41 88 108 20 6 11 . . . . 56 . . . 3 . 1 4 2 1 25 5 . 31 12 . . 6 20 260 300 Gun 477 | . 124 29 221 11 1 40 14 . . . . . . . . . . . . . . 1 4 2 1 25 4 . . . . . . . . . Cannon 731 | . . 5 43 . . . 72 108 17 6 10 . . . . 52 . . . 3 . . . . . . . . 28 12 . . 6 20 49 300 Launcher 20 | . . . 4 1 . 1 2 . 3 . 1 . . . . 4 . . . . . . . . . . 1 . 3 . . . . . . . Special 211 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211 . Kinetic 354 | . 124 34 196 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 702 | . . . 46 11 1 40 86 108 17 6 10 . . . . 52 . . . 3 . 1 4 . 1 25 . . 28 12 . . 5 20 223 3 Explosive 20 | . . . 4 1 . 1 2 . 3 . 1 . . . . 4 . . . . . . . . . . 1 . 3 . . . . . . . Electromagnetic 51 | . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 28 Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Phasic 310 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 37 269 Robot Hit Streak 30 | . 11 7 22 5 . 8 14 14 5 . . . . . . 6 . . . . . . . . . . 1 . 1 . . . . 1 30 26 Robot Miss Streak 6 | . 6 2 4 3 . 3 3 1 1 . . . . . . 1 . . . . . . . . . . . . 4 4 . . . 2 5 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 339 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 299 Shots Hit Robots 1004 | . 79 22 187 5 14 25 61 64 7 . . . . 1 . 17 19 . 8 2 2 . . . . 18 3 . 5 1 21 2 5 6 195 235 Core Hits 410 | . 31 5 74 3 . 7 27 31 14 . 1 . . . . 12 8 . 3 . 2 . . . . 6 5 . 10 . 6 . 3 3 64 95 Critical Kills 6 | . . . 1 . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 36 | . 1 . 8 1 . 1 5 1 1 . . . . 1 . . 4 . . . . . . . . 2 . . 1 . 1 . . 1 5 3 Burn 8 | . . . 4 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . 1 5 . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Phase 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 388 | . . . . . 14 . 5 . 3 1 3 . . 10 . 15 30 . 8 2 9 3 3 20 1 69 25 14 7 4 28 10 14 27 62 1 Impact 27 | . . . . . 5 . 5 . 3 1 3 . . 10 . . . . . . . . . . . . . . . . . . . . . . Slashing 235 | . . . . . . . . . . . . . . . . 15 30 . 4 . 9 3 3 20 1 4 . . . 4 28 10 14 27 62 1 Piercing 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . 65 25 14 7 . . . . . . . Sneak Attacks 38 | . . . . . 9 . . . . . . . . 1 . 1 3 . 7 2 2 . . . . 3 . . . 1 4 1 2 1 1 . Combat Hostiles 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35818 | . 800 251 3414 203 488 768 1904 1752 652 . 70 . . 114 . 861 941 . 295 . 142 . . . . 934 431 . 700 116 2199 215 675 470 3732 13691 Guns 4206 | . 798 180 2348 120 . 520 240 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 19352 | . . 71 525 . . . 1338 1752 205 . . . . . . 360 . . . . . . . . . . . . 96 . . . . 90 1328 13587 Explosions 2741 | . . . 541 83 . 248 214 . 447 . 70 . . . . 314 . . . . . . . . . . 323 . 501 . . . . . . . Melee 7803 | . . . . . 488 . 112 . . . . . . 114 . 187 941 . 295 . 142 . . . . 934 108 . 103 116 2199 215 675 380 690 104 Ramming 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3093 | . 798 251 2044 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 7317 | . . . 754 120 . 520 1578 1752 205 . . . . . . 360 . . . . . . . . . . . . 96 . . . . 90 1842 . Explosive 2509 | . . . 309 83 . 248 214 . 447 . 70 . . . . 314 . . . . . . . . . . 323 . 501 . . . . . . . Electromagnetic 728 | . . . 307 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 421 Impact 714 | . . . . . 488 . 112 . . . . . . 114 . . . . . . . . . . . . . . . . . . . . . . Slashing 6027 | . . . . . . . . . . . . . . . . 187 941 . 295 . 142 . . . . 83 . . . 116 2199 215 675 380 690 104 Piercing 1062 | . . . . . . . . . . . . . . . . . . . . . . . . . . 851 108 . 103 . . . . . . . Phasic 14366 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1200 13166 Highest Corruption 7 | . 2 2 6 6 6 6 . . . . . . . . 6 6 7 7 7 3 . . . . . 2 3 3 . . 2 2 2 . 6 2 Average Corruption 4 | . 2 2 6 6 6 6 . . . . . . . . 6 6 6 7 5 2 . . . . . 1 2 3 . . 1 2 2 . 3 1 Corruption Purged 20 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . 2 . . . . . . . . 11 . Corruption Blocked 96 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 36 . . . . . 56 . Effects 248 | . 15 5 77 34 28 9 . . . . . . . . 2 16 16 6 2 1 . . . . . . 1 4 . . 2 3 4 . 13 10 Message Errors 59 | . 3 . 17 8 7 2 . . . . . . . . 1 3 5 1 . . . . . . . . . 2 . . 1 . 1 . 5 3 Matter Fused 59 | . 5 4 19 6 5 1 . . . . . . . . . 4 5 2 . . . . . . . . . 1 . . . 2 1 . 1 3 Heat Flow Errors 32 | . 2 1 11 3 5 . . . . . . . . . . 2 1 2 . . . . . . . . . . . . . . 1 . 4 . Energy Discharges 32 | . . . 10 4 8 . . . . . . . . . . 4 1 1 2 1 . . . . . . . . . . . 1 . . . . Parts Rejected 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 30 | . 2 . 10 6 2 2 . . . . . . . . . 2 3 . . . . . . . . . . 1 . . . . . . 1 1 Data Loss (major) 8 | . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 1 Misfires 14 | . 1 . 6 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 8 | . . . 1 3 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 Weapon Failures 4 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Overflow Damage 2502 | . . . 48 . 180 57 58 59 6 . 17 . . 114 . 68 173 . 36 . . . . . . 217 47 . 1 76 625 115 158 70 192 185 Projectiles 411 | . . . 8 . . . 46 59 . . . . . . . . . . . . . . . . . . . . . . . . . 15 102 181 Explosions 220 | . . . 40 . . 57 . . 6 . 17 . . . . 52 . . . . . . . . . . 47 . 1 . . . . . . . Melee 1871 | . . . . . 180 . 12 . . . . . . 114 . 16 173 . 36 . . . . . . 217 . . . 76 625 115 158 55 90 4 Knockbacks 6 | . . . 5 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 249 | . . . 113 . . 40 . . . . 33 . . . . . . . . . . . . . . . . . 63 . . . . . . . Shots 7 | . . . 4 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 467 | . 309 155 267 195 146 289 333 388 340 300 332 1 18 467 . 368 76 257 . 54 . 18 41 229 8 294 180 . 23 . . . 256 178 178 158 Average Temperature 104 | . 114 34 53 54 66 107 60 68 64 148 166 1 2 160 . 125 49 121 . 29 . 13 21 122 6 71 62 . 9 . . . 92 67 132 92 Received Heat Transfer 2632 | . 267 108 804 . . 171 414 414 54 . 6 . 30 18 . 6 54 . . 15 . . 18 . . . . . 36 63 . . . . 128 26 Effects 10 | . . . 1 . . . . . . . 2 . . 2 . 4 . . . . . . . . . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . . . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Interference 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Fried 15 | . . . 2 . 1 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 8 Impact Corruptions 9 | . . . . . 3 . 1 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . . . 1 . . 3 9 5 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 15827 | . . . 1756 296 . 1036 3192 2964 259 . . . . . . 481 . . . . . . . . . . . . 74 . . . . 74 5695 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 2278 | . 229 109 590 229 . 195 279 312 526 . . . . 201 63 350 469 492 363 611 407 . . . . 343 586 . 729 555 779 571 632 757 2278 . Initial 438 | . . 39 42 224 . . 76 15 58 . . . . 60 63 33 73 262 196 4 292 . . . . 67 61 . . 291 312 438 321 379 260 . Average 271 | . 111 53 221 107 . 122 101 92 317 . . . . 96 45 214 211 361 253 261 349 . . . . 205 301 . 351 429 504 502 482 592 1136 . Maximum Alert Level 5 | . 1 . 2 1 . . 1 1 2 . . . . 1 . 1 2 2 1 2 2 . . . . 1 2 . 3 2 3 2 2 3 5 . Low Security (%) 45 | 100 82 100 60 60 . 100 85 93 22 . . . . 96 100 35 38 . 51 43 . . . . . 51 23 . 41 . . . . . . . Level 1 22 | . 17 . 15 39 . . 14 6 44 . . . . 3 . 64 51 75 48 25 54 . . . . 48 47 . 1 36 28 . 23 2 3 . Level 2 16 | . . . 24 . . . . . 32 . . . . . . . 10 24 . 31 45 . . . . . 28 . 45 63 44 100 76 75 5 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 27 . . 21 4 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Level 5 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 5 . 5 . . . 3 3 6 . . . . 1 . 4 . . . 4 . . . . . 6 4 . 2 . . . 4 1 5 . Investigation 22 | . 4 . 2 . . . . 1 3 . . . . 1 . 2 . . . 2 . . . . . 4 . . . . . . 1 . 2 . Extermination 8 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . 1 . . . . 1 2 . Reinforcement 20 | . 1 . 3 . . . 3 2 2 . . . . . . 1 . . . 2 . . . . . 1 3 . 1 . . . 1 . . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Construction Impeded 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 48 | . . . 2 . . . 3 2 4 . . . . . . 1 . 2 . 1 . . . 1 . . . . 1 . 1 . 2 2 26 . Communications Jammed 85 | . . . . . . . . . . . . . . . . . 70 4 1 . . . . . . . 4 . 6 . . . . . . . Distress Signals 85 | . . . . . . . . . . . . . . . . . 70 4 1 . . . . . . . 4 . 6 . . . . . . . Times Spotted 618 | . 19 7 51 3 . 10 20 29 25 . 12 . 8 7 6 24 19 10 4 15 1 1 7 37 1 17 27 . 36 12 21 7 35 11 83 53 Peak Tracking Total 18 | . 4 5 6 3 . 5 4 4 6 . 7 . 4 6 6 7 4 5 2 6 1 1 7 16 4 6 13 . 10 9 9 5 10 5 18 16 Tactical Retreats 71 | . . 1 2 . . . . 2 6 . 4 . 1 2 . 7 . . . 1 . . 2 . . 5 6 . 6 1 1 . 2 2 15 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 22 | . 3 . 1 . . . . 1 1 . . . . 3 . 2 2 . . 1 . . . . . 3 1 . 1 . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . 8 . . . . . . . . . . 1 . Most Traps Carried 4 | . . . . 4 4 4 4 4 4 4 4 4 4 4 4 4 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 52 | . . . 3 . . . 1 2 1 . . . . 3 . . 2 . 1 1 3 . . 1 . 1 6 3 . 6 . 3 4 . 6 5 Max in Single Turn 2 | . . . 2 . . . 1 1 1 . . . . 1 . . . . . . . . . 1 . 1 1 1 . 1 . 1 1 . 1 1 Garrison Access 6 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 92 | . 8 . 10 1 1 . 4 8 12 1 1 . . 1 . 3 9 1 . . 2 1 . 2 . 6 . 1 6 2 1 2 2 3 4 . Terminals 48 | . 6 . 9 . . . 4 6 5 . . . . . . 1 8 1 . . . . . . . . . . . 2 . . 2 1 3 . Fabricators 9 | . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . 3 . . 2 . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . 1 . . 1 . Recycling Units 6 | . 2 . 1 . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 1 . . . . Garrison Access 8 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . 2 . . . . 2 . . Total Hacks 203 | . 12 . 25 1 1 . 10 19 42 1 1 . . 2 . 5 11 1 . . 6 1 . 3 . 17 . 1 19 2 3 11 2 3 4 . Successful 130 | . 7 . 9 1 1 . 3 11 27 1 1 . . . . 3 9 . . . 5 1 . 3 . 15 . 1 9 2 1 11 2 3 4 . Failed 72 | . 4 . 16 . . . 7 8 15 . . . . 2 . 2 2 1 . . 1 . . . . 2 . . 10 . 2 . . . . . Catastrophic 16 | . 1 . 5 . . . 3 2 2 . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 293 | . 11 . 25 . 1 . 5 7 20 . . . . 5 . 7 17 1 . 23 10 . . . . 30 9 . 26 17 15 16 15 12 21 . Terminals 100 | . 10 . 24 . . . 10 17 19 . . . . . . 1 10 1 . . . . . . . . . . . 2 . . 2 1 3 . Fabricators 32 | . . . . . . . . . 11 . . . . . . 2 . . . . . . . . . 12 . . 7 . . . . . . . Repair Stations 14 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 4 . . 3 . . 2 . . 1 . Recycling Units 6 | . 2 . 1 . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 29 | . . . . . . . . . 9 . . . . . . 2 . . . . 2 . . . . . . . 4 . 3 9 . . . . Garrison Access 13 | . . . . . . . . 1 2 . . . . 2 . . . . . . . . . . . 1 . . 5 . . . . 2 . . Terminal Hacks 55 | . 4 . 7 1 1 . 3 8 7 1 1 . . . . 1 8 . . . . 1 . 3 . . . 1 . 2 . . 2 1 3 . Record 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 2 . . . . . . Part Schematic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 21 | . . . . 1 . . . 3 . 1 1 . . . . 1 8 . . . . 1 . 1 . . . . . . . . 2 1 1 . Branch Access Points 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 16 | . . . . . . . . . 6 . . . . . . 2 . . . . . . . . . 7 . . 1 . . . . . . . Network Status 5 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . 1 . . . . . . . Load Schematic 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Build 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . 1 . . 2 . . 1 . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Refit 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . . . . . . . 7 . . . . . . . . . . . 2 . . . . . . . 3 . 1 8 . . . . Insert Component 12 | . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . 3 . 1 3 . . . . Analyze 9 | . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . . Garrison Access Hacks 6 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 . . Seal Access 6 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 . . Unauthorized Hacks 20 | . 3 . 2 . . . . 2 5 . . . . . . . . . . . . . . . . 4 . . 3 . . 1 . . . . Terminals 8 | . 1 . 1 . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 5 . 9 . . . 4 4 9 . . . . 1 . 3 6 1 . . 1 . . . . 2 . . 4 . 1 1 1 . 1 . Full Trace Events 5 | . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . . . . . 5 . . 5 . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 79 | . . . . . . . . . 5 . . . . . . . 13 . . . 1 . . . . 12 . . . 32 . 16 . . . . Parts Built 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Time 118 | . . . . . . . . . 42 . . . . . . . . . . . . . . . . 76 . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Time 134 | . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . 34 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . 10 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . . Part Schematics Acquired 7 | . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . check_alert 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . 3 . . . 2 . . . . . . . 4 . . . . . . 4 . . 3 . . . . . . . . . Allies Hacked 6 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total Allies 155 | . . . . 3 3 . . 10 7 . . 4 . . . 1 20 5 . 6 4 . . 4 . 3 11 . 8 . 6 . . 5 55 . Largest Group 25 | . . . . 3 6 5 . 10 6 . . 4 2 . . 1 12 12 9 12 4 3 . 4 2 3 5 . 3 . 3 1 . 4 25 . Highest-Rated Group 2616 | . . . . 40 90 69 . 173 94 . . 155 79 . . 28 559 703 583 832 200 153 . 190 98 138 307 . 288 . 345 122 . 488 2616 . Highest-Rated Ally 269 | . . . . 16 21 21 . 29 30 . . 41 41 . . 28 159 150 96 96 96 51 . 49 49 46 103 . 103 . 122 122 . 122 269 . Zionite Dispatches 20 | . . . . . . . . . . . . . . 1 . 1 1 . . 2 2 . . . . . 4 . 3 . 3 . . 3 . . Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 2 . . Light 5 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . 1 . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Total Orders 31 | . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . 3 . . 3 . . . 2 . . 2 16 . STAY 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 2 . . . 1 . . 1 8 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 7 . DROP 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 . . 1 . . RETURN 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 919 | . . . . 5 . 43 . 61 37 . . . 10 . . . 141 49 24 74 5 9 . 12 5 24 15 . 35 . 20 . . 4 346 . Total Damage 37108 | . . . . 44 . 544 . 804 583 . . . 890 . . . 2993 1581 683 2027 313 208 . 226 123 695 598 . 1488 . 1620 . . 342 21346 . Kills 180 | . . . . 2 . 4 . 9 7 . . . 5 . . . 17 9 4 15 4 2 . 2 4 1 7 . 5 . 8 . . 2 73 . Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 4 . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . 1 2 2 2 . . . . . . . . . . . 1 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Zionite Intel Received 38 | . . . . . . . . . . . . . . . . 1 3 . . 5 1 . . . . 6 . . 2 4 1 4 4 1 6 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Branch Access 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 1 . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Component Schematics 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . 1 . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Trap Installations 4 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 24050 | 59 875 360 3407 1020 1051 262 1280 1693 973 193 237 539 90 224 62 847 593 232 815 200 212 150 77 541 111 943 386 201 401 178 292 189 382 810 3211 954 Spaces Moved 27957 | 50 534 156 1209 416 425 75 434 554 1704 569 666 1172 289 583 101 1675 703 183 251 518 488 330 211 838 395 2099 749 231 1039 503 505 501 939 477 4561 1824 Core 132 | 9 4 . . . . . . . . . . . . . . . . . 119 . . . . . . . . . . . . . . . . . Treads 2854 | . 72 . 878 416 425 75 434 554 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 986 | 41 458 156 331 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5057 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3233 1824 Flight 18853 | . . . . . . . . . 1704 569 666 1172 289 583 101 1675 703 183 132 518 488 330 211 838 395 2099 749 231 1039 503 505 501 878 477 1314 . Fastest Speed 8 | 50 100 200 200 240 240 240 240 240 27 29 29 29 29 24 27 26 26 26 25 25 27 27 27 20 20 15 8 16 11 15 23 23 23 23 23 22 Average Speed 55 | 94 121 200 234 240 240 257 249 260 28 29 29 29 29 27 43 26 26 26 253 27 28 27 27 37 20 21 15 16 15 17 23 24 23 23 28 31 Slowest Speed 500 | 100 250 200 240 240 240 320 320 320 97 29 106 29 29 108 114 103 27 26 500 103 29 27 27 105 20 26 86 16 90 90 28 29 23 23 124 32 Overloaded Moves 147 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 103 . 19 . . . . . . 24 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 99 | . . . . . . . . . 26 6 . . 2 3 5 . 1 1 3 8 2 . . 1 . 9 . . 9 4 3 2 7 1 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 1 Microwarps 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Exploration Rate (%) 56 | 4 92 35 84 80 90 25 37 86 34 59 74 90 53 10 79 38 81 63 78 50 9 58 45 89 56 48 56 91 37 64 16 60 59 22 80 63 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 17 | . 2 1 1 . . . . 1 . . 1 . . . . . . . . . 5 . . . 1 3 . . . . . . . . 2 . Known Exits Taken 27 | . 1 . 1 . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 14 | . . 1 . 1 . . . . . . 3 2 2 . . . . . . . . 3 2 . . . . . . . . . . . . . Spaces Dug 385 | . . . 10 . . 10 . 14 8 6 18 . . 1 . 44 5 . . 2 7 4 5 14 2 58 14 . 66 6 . 3 8 35 30 15 Terrain Destroyed 583 | . . . 39 11 . 11 34 36 44 6 18 . . 1 . 62 5 . . 2 7 4 5 17 2 58 14 . 70 8 . 3 9 37 30 50 Melee 157 | . . . . . . . . . 3 1 3 . . 1 . 7 5 . . . 7 3 3 14 1 43 10 . 3 3 . 3 5 20 22 . Projectile 228 | . . . . . . 1 18 36 6 5 6 . . . . 20 . . . 2 . 1 2 3 1 15 4 . 24 5 . . 4 17 8 50 AOE 198 | . . . 39 11 . 10 16 . 35 . 9 . . . . 35 . . . . . . . . . . . . 43 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total 34478 | 59 646 174 1530 432 447 104 541 705 2159 582 693 1371 292 624 113 2001 1066 367 423 564 552 385 222 1030 424 2457 973 379 1230 570 620 547 1013 1099 5894 2190 Wait 3719 | . 30 1 57 . . 4 7 44 325 8 . 194 4 16 14 151 268 176 153 43 22 33 1 122 24 204 126 98 95 14 45 12 74 557 784 13 Move 27667 | 49 533 155 1208 415 424 74 433 553 1657 556 665 1171 285 577 92 1674 700 180 245 501 483 329 210 835 394 2082 748 230 1020 494 498 496 868 474 4536 1823 Hop 86 | . . . . . . . . . 20 6 . . 1 3 3 . 1 1 2 8 2 . . 1 . 7 . . 9 4 3 2 7 1 5 . Pick Up 223 | 4 8 . 32 3 3 1 7 8 10 . 1 1 2 4 1 15 3 3 2 . 5 3 1 8 . 13 6 13 7 6 3 3 4 4 26 13 Fast Attach 252 | 6 2 . 17 . . 1 13 13 5 . 1 . . 5 1 10 3 1 3 . 3 4 . 5 . 12 9 1 12 13 21 9 13 2 60 7 Attach 146 | . 2 1 9 . . . 1 . 26 2 6 2 . 3 2 8 4 1 3 2 11 1 1 . 1 6 5 6 12 1 1 1 5 3 12 8 Detach 94 | . . . 2 . . . 1 1 16 2 6 . . . . 4 2 1 2 2 9 1 1 . 1 4 9 4 8 1 1 1 3 3 9 . Swap 173 | . 5 . 26 6 3 2 8 6 5 1 . . . 2 . 11 . . 2 3 1 4 . 7 1 13 11 2 4 2 . 2 7 7 20 12 Drop 401 | . 3 . 35 4 3 1 16 24 26 . . 3 . 4 . 19 2 4 3 . 7 6 1 17 1 22 10 11 17 19 20 11 12 1 85 14 Fire 1114 | . 62 17 144 4 . 21 50 54 20 6 11 . . . . 56 . . . 3 . 1 4 2 1 25 5 . 31 12 . . 6 20 260 299 Melee 388 | . . . . . 14 . 5 . 3 1 3 . . 10 . 15 30 . 8 2 9 3 3 20 1 69 25 14 7 4 28 10 14 27 62 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 131 | . . . . . . . . . 18 . . . . . . 36 36 . . . . . . . . . . . 8 . . . . . 33 . Rewire 80 | . . . . . . . . 1 28 . . . . . . . 17 . . . . . . 13 . . 19 . . . . . . . 2 . Trap 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 15) 139 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 500 | -10/Materials | Central database locked down 509 | -10/Materials | Discovered new exit (range 11) 577 | -10/Materials | Core integrity fell below 50% 718 | -10/Materials | Identified exit to Mines 779 | -10/Materials | Discovered new exit (range 8) 935 | -10/Materials | Entered Mines 942 | -10/Mines | Met a Derelict bent on vengeance 1003 | -10/Mines | Discovered new exit (range 13) 1023 | -10/Mines | Learned location of Zion (-7) 1168 | -10/Mines | Assembled infested the area 1249 | -10/Mines | Core integrity fell below 20% 1295 | -10/Mines | Entered Materials 1295 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1645 | -9/Materials | Discovered new exit (range 16) 1899 | -9/Materials | Identified exit to Mines 1955 | -9/Materials | Discovered new exit (range 10) 3261 | -9/Materials | Discovered new exit (range 7) 4074 | -9/Materials | Core integrity fell below 50% 4116 | -9/Materials | Build established: Scavenger-Mutant 4673 | -9/Materials | Build established: Mutant 4702 | -9/Materials | Entered Mines 5004 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5004 | -9/Mines | Discovered new exit (range 5) 5092 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5121 | -9/Mines | Learned Materials garrison access intel 5176 | -9/Mines | Discovered new exit (range 10) 5231 | -9/Mines | Found the Drone Emporium 5243 | -9/Mines | Found Prototype Device 5345 | -9/Mines | Discovered new exit (range 9) 5573 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5722 | -9/Mines | Entered Exiles 5722 | -9/Exiles | Found Exiles lab destroyed 5722 | -9/Exiles | Accompanied by 3 allies 6030 | -9/Exiles | Opened EX-Vault 6052 | -9/Exiles | Found Latent Energy Streamer 6092 | -9/Exiles | Build established: Commander-Mutant 6742 | -9/Exiles | Discovered new exit (range 14) 6773 | -9/Exiles | Entered Mines 6773 | -8/Mines | Accompanied by 6 allies 6925 | -8/Mines | Discovered new exit (range 14) 7035 | -8/Mines | Entered Materials 7035 | -8/Materials | Evolved 2 slots: Utility x2 7036 | -8/Materials | Loaded intel: 1 garrison access location 7142 | -8/Materials | Build established: Mutant 7172 | -8/Materials | Discovered new exit (range 10) 7512 | -8/Materials | Build established: Scavenger-Mutant 7701 | -8/Materials | Identified Bomb Drone Bay 7961 | -8/Materials | Identified exit to Storage 8315 | -8/Materials | Entered Storage 8441 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8474 | -8/Storage | Found Prototype Launcher 8474 | -8/Storage | Identified Gui. Missile Launcher 9383 | -8/Storage | Discovered new exit (range 15) 10008 | -8/Storage | Entered Factory 10008 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10122 | -7/Factory | Identified exit to Lower Caves 10170 | -7/Factory | Fabricated S-27 Virus? 10260 | -7/Factory | Hacking Suite fried by hacking feedback 10343 | -7/Factory | Discovered new exit (range 16) 10347 | -7/Factory | Identified exit to Factory 10432 | -7/Factory | Build established: Hacker-Sprinter 10663 | -7/Factory | Fabricated Xenon Bombardment Thruster? 10981 | -7/Factory | Entered Lower Caves 11087 | -7/Lower Caves | Encountered a Warlord checkpoint 11088 | -7/Lower Caves | Learned Factory terminal intel 11101 | -7/Lower Caves | Discovered new exit (range 14) 11104 | -7/Lower Caves | Identified exit to Lower Caves 11174 | -7/Lower Caves | Entered another Lower Caves area 11187 | -7/Lower Caves | Learned 4 Factory zone layouts 11199 | -7/Lower Caves | Discovered exit to Factory (range 13) 11236 | -7/Lower Caves | Found Alien Artifact 11236 | -7/Lower Caves | Identified Core Expander 11236 | -7/Lower Caves | Installed Core Expander, added new Power slot 11259 | -7/Lower Caves | Build established: Hacker-Scout 11343 | -7/Lower Caves | Learned location of Extension (-6) 11372 | -7/Lower Caves | Discovered new exit (range 9) 11374 | -7/Lower Caves | Identified exit to Zion 11411 | -7/Lower Caves | Entered Zion 11488 | -7/Zion | Given the Hacking Drone Bay 11521 | -7/Zion | Learned Factory stockpile data 11555 | -7/Zion | Learned Factory emergency access door positions 11590 | -7/Zion | Learned Factory stockpile data 11634 | -7/Zion | Found Prototype Device 11669 | -7/Zion | Imprinted 11671 | -7/Zion | Declared Zion's savior 11753 | -7/Zion | Discovered new exit (range 10) 11755 | -7/Zion | Identified exit to Proximity Caves 11950 | -7/Zion | Entered Proximity Caves 11950 | -6/Proximity Caves | Accompanied by 4 allies 11991 | -6/Proximity Caves | Learned Factory emergency access door positions 12036 | -6/Proximity Caves | Build established: Infiltrator-Scout 12040 | -6/Proximity Caves | Entered Factory 12040 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12044 | -6/Factory | Loaded intel: 28 terminal locations 12149 | -6/Factory | Discovered new exit (range 4) 12152 | -6/Factory | Identified exit to Extension 12208 | -6/Factory | Zion Recon squad teleported in 12225 | -6/Factory | Identified Hacking Drone Bay 12264 | -6/Factory | Manually triggered Chute Trap 12264 | -6/Factory | Sucked down chute 12264 | -6/Factory | Entered Waste 12269 | -6/Waste | Spotted C-40 Crusher 12269 | -6/Waste | Spotted C-40 Crusher 12272 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12279 | -6/Waste | EMP discharged 12280 | -6/Waste | Spotted C-40 Crusher 12288 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12296 | -6/Waste | Spotted C-40 Crusher 12312 | -6/Waste | Spotted C-40 Crusher 12313 | -6/Waste | Spotted C-40 Crusher 12319 | -6/Waste | Lost 5 parts (1p4n) 12323 | -6/Waste | Discovered new exit (range 12) 12326 | -6/Waste | Entered Factory 12394 | -6/Factory | Discovered exit to Extension (range 11) 12626 | -6/Factory | Retrieved Zion intel report: Branch Access 12626 | -6/Factory | Identified exit to Lower Caves 12638 | -6/Factory | Zion Infowar Resupply teleported in 12755 | -6/Factory | Discovered new exit (range 15) 13103 | -6/Factory | Cargo convoy interrupted 13121 | -6/Factory | Found Prototype Device 13121 | -6/Factory | Identified Exp. Thermal Shield 13173 | -6/Factory | Entered Extension 13233 | -6/Extension | Rescued A7 13236 | -6/Extension | Rescued a captive Derelict 13244 | -6/Extension | Rescued a captive Derelict 13252 | -6/Extension | Rescued a captive Derelict 13253 | -6/Extension | Rescued a captive Derelict 13272 | -6/Extension | Zion Light squad teleported in 13276 | -6/Extension | Rescued a captive Derelict 13276 | -6/Extension | Rescued a captive Derelict 13408 | -6/Extension | Build established: Infiltrator-Ninja 13463 | -6/Extension | Spotted B-75 Beast 13485 | -6/Extension | Allies destroyed B-75 Beast 13487 | -6/Extension | Spotted B-75 Beast 13522 | -6/Extension | Allies destroyed B-75 Beast 13541 | -6/Extension | Found Prototype Protection 13541 | -6/Extension | Identified Zio. Weapon Casing 13552 | -6/Extension | Rescued a captive Derelict 13553 | -6/Extension | Rescued a captive Derelict 13578 | -6/Extension | Rescued a captive Derelict 13578 | -6/Extension | Rescued a captive Derelict 13602 | -6/Extension | Rescued a captive Derelict 13602 | -6/Extension | Rescued a captive Derelict 13637 | -6/Extension | Retrieved Zion intel report: Trap Installations 13672 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 13710 | -6/Extension | Retrieved Zion intel report: Component Schematics 13722 | -6/Extension | Discovered new exit (range 10) 13722 | -6/Extension | Discovered new exit (range 6) 13723 | -6/Extension | Identified exit to Cetus 13766 | -6/Extension | Entered Cetus 13766 | -6/Cetus | Accompanied by 11 allies (A7) 13771 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13771 | -6/Cetus | Spotted Cetus Guard 13771 | -6/Cetus | Spotted Cetus Guard 13771 | -6/Cetus | Spotted Cetus Guard 13771 | -6/Cetus | Spotted Cetus Guard 13785 | -6/Cetus | Allies destroyed Cetus Guard 13788 | -6/Cetus | Allies destroyed Cetus Guard 13793 | -6/Cetus | Allies destroyed Cetus Guard 13794 | -6/Cetus | Allies destroyed Cetus Guard 13798 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13810 | -6/Cetus | Started Cetus Manufacturing Module 13835 | -6/Cetus | Manufactured an Enhanced Grunt 13860 | -6/Cetus | Manufactured an Enhanced Grunt 13885 | -6/Cetus | Manufactured an Enhanced Grunt 13898 | -6/Cetus | Discovered new exit (range 15) 13910 | -6/Cetus | Manufactured an Enhanced Grunt 13928 | -6/Cetus | Spotted Cetus Guard 13929 | -6/Cetus | Spotted Cetus Guard 13935 | -6/Cetus | Manufactured an Enhanced Grunt 13936 | -6/Cetus | Spotted Cetus Guard 13936 | -6/Cetus | Spotted Cetus Guard 13941 | -6/Cetus | Allies destroyed Cetus Guard 13941 | -6/Cetus | Allies destroyed Cetus Guard 13949 | -6/Cetus | Allies destroyed Cetus Guard 13950 | -6/Cetus | Discovered new exit (range 16) 13955 | -6/Cetus | Allies destroyed Cetus Guard 13957 | -6/Cetus | Scared off Revision 17 13968 | -6/Cetus | Identified exit to Archives 13998 | -6/Cetus | Entered Archives 13998 | -6/Archives | Accompanied by 9 allies 14024 | -6/Archives | Unable to access archive contents 14029 | -6/Archives | Discovered new exit (range 14) 14231 | -6/Archives | Discovered new exit (range 15) 14460 | -6/Archives | Build established: Scavenger-Assassin 14773 | -6/Archives | Discovered new exit (range 13) 14776 | -6/Archives | Identified exit to Hub_04(d) 14813 | -6/Archives | Entered Hub_04(d) 14813 | -6/Hub_04(d) | Accompanied by 6 allies 14830 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 14836 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 14885 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 14897 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 14898 | -6/Hub_04(d) | Retrieved Zion intel report: Main Access 14898 | -6/Hub_04(d) | Identified exit to Factory 14899 | -6/Hub_04(d) | Zion Light squad teleported in 14900 | -6/Hub_04(d) | Zion Light squad teleported in 15000 | -6/Hub_04(d) | Network Hub disabled 15013 | -6/Hub_04(d) | Entered Factory 15013 | -5/Factory | Accompanied by 2 allies 15013 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15096 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 15097 | -5/Factory | Zion Hacking Resupply teleported in 15155 | -5/Factory | Repaired Broken Biomechanical Wings? 15210 | -5/Factory | Zion Hacker squad teleported in 15212 | -5/Factory | Discovered new exit (range 6) 15214 | -5/Factory | Identified exit to Upper Caves 15225 | -5/Factory | Entered Upper Caves 15225 | -5/Upper Caves | Accompanied by 3 allies 15227 | -5/Upper Caves | Spotted B-75 Beast 15370 | -5/Upper Caves | Discovered new exit (range 5) 15371 | -5/Upper Caves | Identified exit to Upper Caves 15375 | -5/Upper Caves | Entered another Upper Caves area 15450 | -5/Upper Caves | Discovered new exit (range 7) 15451 | -5/Upper Caves | Identified exit to Warlord 15452 | -5/Upper Caves | Entered Warlord 15709 | -5/Warlord | Visited the Vortex Lab 15709 | -5/Warlord | Warlord's base attacked by MAIN.C 15711 | -5/Warlord | Found Prototype Energy Gun 15711 | -5/Warlord | Identified Vortex Rail 15714 | -5/Warlord | Found Vortex Rail 15757 | -5/Warlord | Rebuked by Warlord 15783 | -5/Warlord | Found Prototype Hackware 15785 | -5/Warlord | Found Prototype Device 15785 | -5/Warlord | Identified Exp. Focal Shield 15913 | -5/Warlord | Warlord forces counterattacked 15972 | -5/Warlord | Discovered new exit (range 12) 15974 | -5/Warlord | Identified exit to Proximity Caves 15993 | -5/Warlord | Entered Proximity Caves 15993 | -4/Proximity Caves | Accompanied by 2 allies 16077 | -4/Proximity Caves | Discovered new exit (range 16) 16079 | -4/Proximity Caves | Identified exit to Factory 16104 | -4/Proximity Caves | Entered Factory 16104 | -4/Factory | Evolved 2 slots: Propulsion x2 16147 | -4/Factory | Identified System Mapper 16271 | -4/Factory | Found Prototype Hackware 16299 | -4/Factory | Retrieved Zion intel report: Component Schematics 16399 | -4/Factory | Discovered new exit (range 9) 16400 | -4/Factory | Identified exit to Research 16442 | -4/Factory | Fabricated Biomechanical Wings (x1) 16485 | -4/Factory | Fabricated Biomechanical Wings? 16571 | -4/Factory | Spotted B-86 Titan 16605 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 16696 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 16708 | -4/Factory | Retrieved Zion intel report: Emergency Access 16734 | -4/Factory | Retrieved Zion intel report: Active Garrisons 16757 | -4/Factory | Discovered exit to Research (range 9) 16787 | -4/Factory | Build established: Hacker-Sprinter 16858 | -4/Factory | Allied Derelicts emerged from ambush trap array 16882 | -4/Factory | Retrieved Zion intel report: Branch Access 16882 | -4/Factory | Identified exit to Upper Caves 16882 | -4/Factory | Identified exit to Armory 17047 | -4/Factory | Entered Armory 17056 | -4/Armory | Zion Heavy squad teleported in 17253 | -4/Armory | Energy Cycler disabled 17288 | -4/Armory | Zion Fire squad teleported in 17289 | -4/Armory | Zion Infowar Resupply teleported in 17396 | -4/Armory | Zion Explosive Resupply teleported in 17417 | -4/Armory | Discovered exit to Research (range 3) 17430 | -4/Armory | Discovered new exit (range 4) 17433 | -4/Armory | Identified exit to Lab 17433 | -4/Armory | Entered Lab 17433 | -4/Lab | Discovered exit to Research (range 10) 17435 | -4/Lab | Hidden lab's door opened automatically 17435 | -4/Lab | Sensor layout match revealed 17468 | -4/Lab | Gained access to the hidden lab's interior 17476 | -4/Lab | Found Prototype Special Weapon 17486 | -4/Lab | Found Alien Artifact 17487 | -4/Lab | Found Core Expander 17492 | -4/Lab | Found Alien Artifact 17494 | -4/Lab | Identified Integrated Dissipator 17494 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 17500 | -4/Lab | Found Prototype Energy Gun 17501 | -4/Lab | Found Prototype Energy Gun 17503 | -4/Lab | Identified Hyp. EM Gauss Rifle (x2) 17505 | -4/Lab | Found Prototype Device 17505 | -4/Lab | Identified AEGIS Remote Shield 17510 | -4/Lab | Found Prototype Hackware 17575 | -4/Lab | Unable to decrypt terminal 17613 | -4/Lab | Found Alien Artifact 17617 | -4/Lab | Installed Core Expander, added new Weapon slot 17619 | -4/Lab | Identified Core Reset Matrix 17619 | -4/Lab | Identified Transdimensional Reconstructor 17619 | -4/Lab | Used Core Reset Matrix 17634 | -4/Lab | Entered Research 17634 | -3/Research | Evolved 2 slots: Utility x2 17636 | -3/Research | Identified Deep Network Scanner 17711 | -3/Research | Zion Light squad teleported in 17748 | -3/Research | Found Prototype Protection 17748 | -3/Research | Identified Zio. Weapon Casing 17770 | -3/Research | Discovered new exit (range 10) 17778 | -3/Research | Identified exit to Research 17862 | -3/Research | Retrieved Zion intel report: Branch Access 17862 | -3/Research | Identified exit to Quarantine 17884 | -3/Research | Search patrols dispatched 17886 | -3/Research | Spotted B-86 Titan 17888 | -3/Research | Retrieved Zion intel report: Trap Installations 17889 | -3/Research | Zion Heavy squad teleported in 17931 | -3/Research | Discovered exit to Research (range 8) 17934 | -3/Research | Zion Hacker squad teleported in 17946 | -3/Research | Build established: Alien-Sprinter 18035 | -3/Research | Entered Quarantine 18036 | -3/Quarantine | Detected hypermatrix surge 18036 | -3/Quarantine | Sensed 13 artifacts in vicinity 18038 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 18045 | -3/Quarantine | Found Transdimensional Reconstructor 18046 | -3/Quarantine | Found Transdimensional Reconstructor 18047 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 18063 | -3/Quarantine | Found Subatomic Replicator 18093 | -3/Quarantine | Found Sigix Broadsword 18166 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 18168 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 18170 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 18181 | -3/Quarantine | Discovered exit to Research (range 12) 18184 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 18213 | -3/Quarantine | Entered Research 18213 | -2/Research | Evolved 2 slots: Utility x2 18250 | -2/Research | Zion Light squad teleported in 18256 | -2/Research | Warped through subspace 18319 | -2/Research | Build established: Hacker-Sprinter 18331 | -2/Research | Spotted B-90 Cyclops 18354 | -2/Research | Discovered new exit (range 20) 18356 | -2/Research | Retrieved Zion intel report: Guard Positions 18357 | -2/Research | Zion Heavy squad teleported in 18360 | -2/Research | Zion Zionite Resupply teleported in 18414 | -2/Research | Identified exit to Testing 18456 | -2/Research | Found Unknown Device 18456 | -2/Research | Identified Adv. Force Booster 18505 | -2/Research | Entered Testing 18505 | -2/Testing | Accompanied by 1 ally 18523 | -2/Testing | Found Prototype Energy Gun 18523 | -2/Testing | Identified Warp Gun 18537 | -2/Testing | Retrieved Zion intel report: Guard Positions 18549 | -2/Testing | Repaired Broken Cmb. Linear Gravjet 18570 | -2/Testing | Retrieved Zion intel report: Emergency Access 18590 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 18614 | -2/Testing | Retrieved Zion intel report: Component Schematics 18621 | -2/Testing | Found System Mapper 18653 | -2/Testing | Discovered new exit (range 8) 18654 | -2/Testing | Identified exit to Access 18676 | -2/Testing | Spotted Fortress 18692 | -2/Testing | Discovered new exit (range 5) 18692 | -2/Testing | Identified exit to Section 7 18694 | -2/Testing | Entered Section 7 18695 | -2/Section 7 | Sensed 23 artifacts in vicinity 18703 | -2/Section 7 | Found Prototype Launcher 18703 | -2/Section 7 | Identified Point Singularity Launcher 18735 | -2/Section 7 | Retrieved Zion intel report: Main Access 18740 | -2/Section 7 | Found Microwarp Drive 18746 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 18781 | -2/Section 7 | Spotted S7 Guard 18817 | -2/Section 7 | Found Integrated Thermoelectric Network 18817 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 18831 | -2/Section 7 | Found Integrity Redistributor 18844 | -2/Section 7 | Warped through subspace 18845 | -2/Section 7 | Found Integrated Reactor 18845 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18849 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 18866 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 18879 | -2/Section 7 | Spotted Executioner 18879 | -2/Section 7 | Spotted Executioner 18890 | -2/Section 7 | Spotted B-99 Colossus 18903 | -2/Section 7 | Build established: Wizard-Scout 18906 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 18907 | -2/Section 7 | Found LRC Boosters 18907 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 18909 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 18913 | -2/Section 7 | Found LRC Storage 18913 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 18927 | -2/Section 7 | Found Integrated Reactor 18927 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18944 | -2/Section 7 | First assault squad dispatched 18982 | -2/Section 7 | Spotted Striker 18982 | -2/Section 7 | Spotted Striker 19040 | -2/Section 7 | Scanned by Researcher 19041 | -2/Section 7 | Intercept squad dispatched 19049 | -2/Section 7 | Spotted Executioner 19049 | -2/Section 7 | Spotted Executioner 19054 | -2/Section 7 | Spotted Tracker 19055 | -2/Section 7 | Spotted Tracker 19055 | -2/Section 7 | Warped through subspace 19057 | -2/Section 7 | Warped through subspace 19076 | -2/Section 7 | Entered Access 19076 | -1/Access | Evolved 1 slot: Power x1 19165 | -1/Access | Retrieved Zion intel report: Branch Access 19165 | -1/Access | Identified exit to Command 19166 | -1/Access | Zion Zionite Resupply teleported in 19170 | -1/Access | Found Prototype Protection 19170 | -1/Access | Identified Zio. Shade Armor 19172 | -1/Access | Found Zio. Shade Armor 19243 | -1/Access | Zion Heavy squad teleported in 19277 | -1/Access | Zion Heavy squad teleported in 19616 | -1/Access | Build established: Alien-Scout 19886 | -1/Access | Entered Command 19886 | -1/Command | Accompanied by 2 allies 19984 | -1/Command | Retrieved Zion intel report: Trap Installations 19993 | -1/Command | Retrieved Zion intel report: Emergency Access 19997 | -1/Command | Retrieved Zion intel report: Unaware Analyses 20151 | -1/Command | Spotted B-99 Colossus 20161 | -1/Command | Search patrols dispatched 20165 | -1/Command | Retrieved Zion intel report: Branch Access 20170 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 20196 | -1/Command | Spotted B-99 Colossus 20206 | -1/Command | Build established: Wizard-Sprinter 20252 | -1/Command | Retrieved Zion intel report: Unaware Analyses 20264 | -1/Command | Disengaged cave seal 20264 | -1/Command | Found Unknown Device 20264 | -1/Command | Identified Quantum Capacitor 20281 | -1/Command | Found Prototype Protection 20281 | -1/Command | Identified Zio. Shade Carapace 20382 | -1/Command | Spotted M Guard 20382 | -1/Command | Spotted M Guard 20383 | -1/Command | Spotted Combat Programmer 20383 | -1/Command | Spotted Combat Programmer 20434 | -1/Command | Combat Programmer assimilated allied KT-O96(i) 20436 | -1/Command | Allies destroyed Combat Programmer 20441 | -1/Command | Allies destroyed Combat Programmer 20446 | -1/Command | Allies destroyed M Guard 20451 | -1/Command | Allies destroyed M Guard 20451 | -1/Command | All MAIN.C guards destroyed 20456 | -1/Command | Found Prototype Energy Cannon 20656 | -1/Command | Disengaged cave seal 20676 | -1/Command | First assault squad dispatched 20677 | -1/Command | High security lockdown imminent 20733 | -1/Command | Identified Zio. Alpha Cannon 20739 | -1/Command | 0b10 Conduit disabled 20740 | -1/Command | Met MAIN.C 20746 | -1/Command | Allies destroyed MAIN.C Shell 20746 | -1/Command | MAIN.C activated Command garrisons 20764 | -1/Command | Allies destroyed MAIN.C 20765 | -1/Command | Discovered new exit (range 42) 20765 | -1/Command | Discovered new exit (range 84) 20765 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20766 | -1/Command | Found Omega Cannon 20771 | -1/Command | Found Beam Splitter 20773 | -1/Command | Found Exp. Targeting Computer 21013 | -1/Command | Found Z-bomb Delivery System 21032 | -1/Command | Found Exp. ECM Suite 21034 | -1/Command | Found Exp. Hardlight Generator 21044 | -1/Command | Found Exp. System Purifier 21047 | -1/Command | Found Zero-point Reactor 21050 | -1/Command | Found Vortex Chain Reactor 21076 | -1/Command | Build established: Alien-Sprinter 21207 | -1/Command | Found Zio. Alpha Cannon 21208 | -1/Command | Found Zio. Alpha Cannon 21214 | -1/Command | Found Prototype Protection 21214 | -1/Command | Identified Zio. Weapon Casing 21369 | -1/Command | Found Zio. Alpha Cannon 22007 | -1/Command | Found Quantum Capacitor 22403 | -1/Command | Found Multirail 22437 | -1/Command | Found Exp. Core Analyzer 22528 | -1/Command | Found Exp. Targeting Computer 22806 | -1/Command | Found Zio. Weapon Casing 23012 | -1/Command | Found Corrupted Zio. Alpha Cannon 23091 | -1/Command | Warped through subspace to slip node 23091 | -1/Command | Discovered new exit (range 4) 23097 | -1/Command | Entered Access_0 23098 | -1/Access_0 | Sensed 2 artifacts in vicinity 23098 | -1/Access_0 | Met Architect 23106 | -1/Access_0 | Subspace Access Node disabled 23132 | -1/Access_0 | Found Corrupted Exp. Phase Shifter 23185 | -1/Access_0 | Architect warped through subspace 23197 | -1/Access_0 | Destroyed A8 23254 | -1/Access_0 | A6 warped into view 23258 | -1/Access_0 | Destroyed A6 23358 | -1/Access_0 | Subspace Access Node disabled 23424 | -1/Access_0 | Found Exp. Targeting Computer 23437 | -1/Access_0 | A5 warped into view 23445 | -1/Access_0 | Destroyed A5 23450 | -1/Access_0 | Architect warped through subspace 23461 | -1/Access_0 | Subspace Access Node disabled 23512 | -1/Access_0 | Architect warped through subspace 23612 | -1/Access_0 | A4 warped into view 23654 | -1/Access_0 | Found Exp. Weapon Cycler 23677 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-151) 23689 | -1/Access_0 | Architect warped through subspace 23748 | -1/Access_0 | Architect warped through subspace 23877 | -1/Access_0 | Architect warped through subspace 23910 | -1/Access_0 | Architect warped through subspace 23929 | -1/Access_0 | Subspace Access Node disabled 24044 | -1/Access_0 | Destroyed Architect 24045 | -1/Access_0 | Architect triggered a singularity event 24046 | -1/Access_0 | Found Modified Sigix Sheargun 24047 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 24048 | -1/Access_0 | Warped through subspace to slip node 24048 | -1/Access_0 | Discovered new exit (range 8) 24051 | *** | Escaped singularity! Last Messages --------------- 24038_ Penetrated by Quantum Shear. 24040_ Quantum Shear penetrates Earth. 24041_ Destroyed Exp. Phase Shifter. 24043_ Penetrated by Quantum Shear. 24044_ Architect: "If I can't win, no one wins!" [Achievement: The Bigger They Are] 24044_ Architect destroyed. 24045_ A0_COM: Initiating irreversible singularity event. Goodbye. 24046_ A0_COM: 10. 24046_ Acquired Modified Sigix Sheargun. 24047_ A0_COM: 9. 24047_ Acquired Hpw. Transdimensional Reconstructor. 24048_ A0_COM: 8. 24048_ Warped through subspace, drawn to slip node. 24048_ EXIT=FOUND 24049_ A0_COM: 7. 24050_ A0_COM: 6. 24051_ A0_COM: 5. [Achievement: Planet Killer] [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 165 Energy Capacity 1440 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 80 Armor Coverage 625 Resistance: KI 30 Resistance: TH 75 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 92 Targeting Accuracy 36 Core Analysis 8 Recoil Reduction 3 Matter Filtering 30 Particle Charging 45 Salvage Targeting 3 Offensive Hacking 65 Defensive Hacking 24 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Graviton Reactor | -3/Quarantine | Z-intel Hellfire Missile Launcher | -3/Quarantine | Z-intel Exp. System Shield | -3/Quarantine | Z-intel Enh. Fission Core | -3/Quarantine | Z-intel Adv. Thermal Defense Suite | -3/Quarantine | Z-intel Cld. Gravmag System | -3/Quarantine | Z-intel Shock Maul | -3/Quarantine | Z-intel Hvy. Proton Missile Launcher | -3/Quarantine | Z-intel Adv. Target Analyzer | -3/Quarantine | Z-intel Adv. Thermal Shield | -3/Quarantine | Z-intel Imp. Linear Gravjet | -3/Quarantine | Z-intel Energy Filter | -3/Quarantine | Z-intel Greatsword | -3/Quarantine | Z-intel Gyrokinetic Inverter | -3/Quarantine | Z-intel Cloaking Device | -3/Quarantine | Z-intel Adv. Melee Analysis Suite | -3/Quarantine | Z-intel Nuclear Pulse Array | -3/Quarantine | Z-intel Lgt. Particle Reactor | -3/Quarantine | Z-intel Adv. Cryofiber Web | -3/Quarantine | Z-intel Matter Neutralizer | -3/Quarantine | Z-intel Adv. Component Analysis Suite | -3/Quarantine | Z-intel Nova Cannon | -3/Quarantine | Z-intel Q-thruster | -3/Quarantine | Z-intel Exp. Melee Analysis Suite | -3/Quarantine | Z-intel Gravity Neutralizer | -3/Quarantine | Z-intel Hvy. Antimatter Reactor | -3/Quarantine | Z-intel Exp. Flexi-carbon Leg | -3/Quarantine | Z-intel Plasma Lance | -3/Quarantine | Z-intel Exp. Myomer Leg | -3/Quarantine | Z-intel Kinetic Spear | -3/Quarantine | Z-intel Helical Railgun | -3/Quarantine | Z-intel Adv. Matter Compressor | -3/Quarantine | Z-intel Adv. Thermal Generator | -2/Testing | Z-intel Field Propulsion Array | -2/Testing | Z-intel Imp. Focal Shield | -2/Testing | Z-intel Gravmag Array | -2/Testing | Z-intel Imp. Armor Integrity Analyzer | -2/Testing | Z-intel Hacking Suite | -2/Testing | Z-intel Imp. Reaction Control System | -2/Testing | Z-intel Adv. Targeting Computer | -2/Testing | Z-intel Plasma Cutter | -2/Testing | Z-intel Impulse Thruster Array | -2/Testing | Z-intel Lance | -2/Testing | Z-intel Com. Battery | -2/Testing | Z-intel Adv. Weapon Cycler | -2/Testing | Z-intel Cmb. Linear Gravjet | -2/Testing | Scanalyzed Adv. Force Booster | -2/Testing | Scanalyzed Biomechanical Wings | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Xenon Bombardment Thruster | x2 | -7/Factory Biomechanical Wings | x1 | -4/Factory | Authchip Biomechanical Wings | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Sigix Broadsword High-powered Transdimensional Reconstructor Integrated Thermoelectric Network Transdimensional Reconstructor Integrated Reactor Microwarp Drive Subatomic Replicator LRC Boosters LRC Storage Integrity Redistributor Achievements -------------- Behind The Curtain Derelict Escape Freeware Friend Of Zion Planet Killer The Bigger They Are Challenges ------------ None Game ------ Seed PointySpacefoldCanceller Manual? 0 Play Time 11:28:34 Cumulative 198.0 hours Start 2022.12.30 @ 00:09:37 End 2023.01.01 @ 23:56:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type 6 Total 5 Types 1/0/3/0/0/0/1/0/0 Lore% 71 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3066dfa-fca9-4dcd-bcc9-fde98daf75a1