Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.15 @ 23:14:36 Player: hinoya Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (260) 260 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1230 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 328/500 Energy 265/265 System Corruption 26% Temperature Cool (6) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY (15) --- Small Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Weapon Shielding > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Small Storage Unit Small Storage Unit [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Weapon Shielding Device Structural Scanner Storage High-capacity Matter Pod Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 25 | 6 6 13 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | . . 2 Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 8 | 1 3 4 Device 1 | . 1 . Storage 4 | 1 1 2 Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 6 | 2 2 2 Energy Cannon 1 | . . 1 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . . 1 Corrupted Parts 4 | . . 4 System Corruption 21 | . . 21 Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 72 | . 86 65 Engine 9 | . 8 10 Treads 6 | . . 10 Wheel 9 | . 25 1 Device 6 | . 13 2 Storage 10 | . 3 14 Protection 11 | . 10 11 Energy Gun 9 | . 19 4 Energy Cannon 1 | . . 2 Ballistic Gun 3 | . . 5 Special Melee Weapon 2 | . 4 2 Naked Turns . | . . . Heaviest Build 42 | 13 14 42 Greatest Support 40 | 26 26 40 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 8 15 Average Capacity 7 | 6 5 9 Most Carried 5 | 3 5 5 Average Carried 2 | . 4 2 Final Capacity 15 | 8 5 15 Final Carried 4 | . 4 1 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 477 | 215 45 217 Remotely . | . . . Salvage Created 450 | 92 103 255 Parts 27 | 2 8 17 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . 2 4 Guns 5 | . 2 3 Classes Destroyed 5 | 2 2 1 Tunneler 1 | 1 . . Recycler 2 | 1 . 1 Watcher 1 | . 1 . Grunt 5 | . 2 3 Sentry 1 | . . 1 Best Kill Streak 2 | 2 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 970 | . 214 756 Core 512 | . 104 408 Absorbed by Shields . | . . . Redirected to Shielding 50 | . 20 30 Regen/Repaired (Parts) 16 | . 16 . Core Remaining (%) 79 | 100 58 . Volleys Fired 36 | 5 12 19 Largest 2 | 2 2 2 Hottest 90 | 80 90 79 Shots Fired 50 | 10 14 26 Gun 45 | 10 14 21 Cannon 5 | . . 5 Launcher . | . . . Special . | . . . Kinetic 6 | . . 6 Thermal 23 | 5 12 6 Explosive . | . . . Electromagnetic 21 | 5 2 14 Robot Hit Streak 11 | 2 7 11 Robot Miss Streak 3 | 2 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | 5 10 18 Core Hits 15 | 3 5 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 3 | . 3 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 590 | 63 238 289 Guns 451 | 63 111 277 Cannons . | . . . Explosions 127 | . 127 . Melee . | . . . Ramming 12 | . . 12 Kinetic 95 | . . 95 Thermal 194 | 22 116 56 Explosive 100 | . 100 . Electromagnetic 189 | 41 22 126 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 26 | . . 26 Average Corruption 14 | . . 14 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . . 16 Message Errors 3 | . . 3 Matter Fused 5 | . . 5 Heat Flow Errors 3 | . . 3 Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . . 2 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 7 | . 7 . Projectiles . | . . . Explosions 7 | . 7 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 52 | . 50 2 Shots 1 | . 1 . Rammed 7 | . . 7 Targets Rammed 7 | . . 7 Kicked . | . . . Crushed . | . . . Highest Temperature 260 | 90 40 260 Average Temperature 71 | 49 11 99 Received Heat Transfer 387 | . 90 297 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 425 | 50 250 125 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 140 | 10 140 96 Initial 59 | . 6 59 Average 61 | 1 72 61 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 7 10 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 3 3 Successful 5 | . 2 3 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . . 3 Recycle Component 1 | . . 1 Report Inventory 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 1 | . . 1 Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . . 1 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 889 | 58 274 557 Spaces Moved 623 | 38 258 327 Core 179 | 7 . 172 Treads 96 | . . 96 Legs . | . . . Wheels 348 | 31 258 59 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 118 | 82 89 145 Slowest Speed 250 | 90 90 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 33 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 18 | . 18 . Melee . | . . . Projectile . | . . . AOE 18 | . 18 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 716 | 54 284 378 Wait . | . . . Move 621 | 37 257 327 Hop . | . . . Pick Up 23 | 6 6 11 Fast Attach 1 | . 1 . Attach 21 | 6 2 13 Detach . | . . . Swap 3 | . 3 . Drop 1 | . . 1 Fire 36 | 5 12 19 Melee 3 | . 3 . Ram 4 | . . 4 Kick . | . . . Crush 3 | . . 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Repaired Com. Wheel 319 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 490 | -9/Materials | Lost 4 parts (1p1u2w) 515 | -9/Materials | Core integrity fell below 50% 607 | -9/Materials | Core integrity fell below 20% 638 | -9/Materials | System corruption reached 10% 855 | -9/Materials | Discovered new exit (range 16) 890 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- System corrupted: Heat flow error (+142). G-34 Mercenary destroyed. K-01 Serf collects debris. System corrupted: Component data lost. Acquired 38 matter. System corrupted: Matter fused (-10). Slammed into U-05 Engineer. System corrupted: FCS attempts to trigger Lgt. EM Pulse Cannon. System corrupted: Lgt. EM Pulse Cannon misfires. EXIT=FOUND System corrupted: Heat flow error (+275). System corrupted: Energy discharge (-98). Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). Lgt. Ion Engine destroyed. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). U-05 Engineer lays Concrete. 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