Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 15:34:27 Player: Visionary Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (107) 535 Value Destroyed (3063) 3063 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (541) 541 TOTAL SCORE: 7659 Bonus ------- Follower Combat Kills 241 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 115/300 Energy 85/100 System Corruption 8% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Weight Redist. System > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Compact Matter Pod (150) Visual Processing Unit Improved Signal Interpreter Transport Network Coupler Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Medium Armor Plating System Shield > --- WEAPON ----------- Minigun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Aluminum Leg VSS Leg Compact Matter Pod Weight Redist. System Visual Processing Unit Improved Signal Interpreter Transport Network Coupler Improved Medium Armor Plating Hacking Suite Beam Rifle Flak Cannon Improved Grenade Launcher [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . Utility 2 | . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . Parts Attached 65 | 6 11 23 . 12 7 . . 6 Power 6 | 1 2 2 . . 1 . . . Engine 6 | 1 2 2 . . 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 23 | 2 2 13 . 2 3 . . 1 Treads . | . . . . . . . . . Leg 23 | 2 2 13 . 2 3 . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 1 4 3 . 3 1 . . 2 Device 1 | . . . . . . . . 1 Storage 3 | 1 1 1 . . . . . . Processor 1 | . . . . 1 . . . . Hackware 1 | . . . . 1 . . . . Protection 8 | . 3 2 . 1 1 . . 1 Artifact . | . . . . . . . . . Weapon 22 | 2 3 5 . 7 2 . . 3 Energy Gun 7 | 1 . 3 . 2 . . . 1 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 11 | 1 3 1 . 3 2 . . 1 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 2 | . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 3 . 2 . . . . Parts Lost 28 | . 1 5 . 4 1 . . 17 Power 2 | . . . . . . . . 2 Propulsion 13 | . . 2 . 3 1 . . 7 Utility 5 | . 1 1 . 1 . . . 2 Weapon 8 | . . 2 . . . . . 6 Highest Loss Streak 11 | . 1 4 . 2 1 . . 11 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 2 6 11 15 14 14 12 12 10 Power . | . . 1 1 1 . . . . Propulsion 2 | . 2 2 3 3 3 2 2 1 Utility 5 | . 1 4 6 5 6 7 7 6 Weapon 3 | . 1 4 5 5 4 3 3 2 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 5 3 2 2 1 . . 5 Power 3 | . 1 1 . 1 . . . . Propulsion 3 | . 2 . . . 1 . . . Utility 10 | . 1 2 2 . . . . 5 Weapon 2 | . 1 . . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 97 99 100 98 98 100 100 84 Engine 11 | . 14 11 11 9 15 15 15 8 Leg 35 | . 28 43 44 35 29 30 30 26 Storage 9 | . 14 11 11 9 7 7 7 7 Processor 3 | . . . . 9 7 7 7 6 Hackware 3 | . . . . 6 7 7 7 6 Protection 9 | . 11 10 11 10 7 7 7 6 Energy Gun 3 | . . 3 . 4 5 7 7 8 Energy Cannon 3 | . . 5 11 5 . . . . Ballistic Gun 12 | . 27 12 11 6 9 15 15 9 Peak Build Rating 44 | 6 8 26 26 33 44 42 42 43 Average Rating 25 | 4 7 17 26 30 41 42 42 34 On Entrance 24 | . 6 8 26 26 31 42 42 42 Avg Prop Armor Cover (%) 6 | . . . . . . . . 6 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 14 20 40 40 42 56 53 53 57 Greatest Support 61 | 20 20 60 60 60 61 61 61 61 Greatest Overweight (x) 6 | 1 . . . . . . . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 15 15 15 Most Carried 15 | 4 8 15 15 15 15 12 12 12 Average Carried 11 | 2 6 12 14 14 14 12 12 10 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 Final Carried 15 | 4 8 15 15 14 12 12 12 5 Class Distribution -------------------- 66% | Mutant 24% | Scientist-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scientist-Gunner | -7/Factory Scientist-Gunner | -7/Lower Caves Scientist-Gunner | -7/Data Miner Scientist-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Matter Collected 2382 | 213 293 719 33 406 285 25 . 408 Remotely . | . . . . . . . . . Salvage Created 3918 | . 303 1520 138 1142 394 . . 421 Parts 258 | . 23 109 8 74 24 . . 20 Haulers Intercepted 13 | . 2 6 . 3 2 . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 25 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 82 | . 8 26 5 23 7 . . 13 Guns 51 | . 8 19 3 8 6 . . 7 Cannons 21 | . . 6 2 10 1 . . 2 AOE 7 | . . . . 3 . . . 4 Classes Destroyed 11 | . 3 4 . 1 2 . . 1 Worker 1 | . . . . . 1 . . . Builder 4 | . . 1 . 2 1 . . . Hauler 13 | . 2 6 . 3 2 . . . Watcher 7 | . 3 3 . 1 . . . . Swarmer 27 | . 8 4 3 4 2 . . 6 Grunt 31 | . . 13 2 11 2 . . 3 Brawler 2 | . . . . 1 . . . 1 Duelist 3 | . . 1 . . . . . 2 Sentry 16 | . . 8 . 7 1 . . . Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . 2 . . . Best Kill Streak 9 | . 4 4 3 9 3 . . 6 Combat Bots Only 7 | . 3 4 3 7 3 . . 6 Max Kills in Single Turn 3 | . 1 2 1 3 2 . . 2 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . . 2 . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Hostile Shots Fired 538 | . 72 101 26 101 47 . . 191 Missed 146 | . 18 24 6 29 12 . . 57 Hits 392 | . 54 77 20 72 35 . . 134 Melee 14 | . . 5 . . . . . 9 Projectile 378 | . 54 72 20 72 35 . . 125 Critical Strikes 18 | . . 6 . 3 . . . 9 Damage Taken 5760 | . 427 1084 212 1065 464 . . 2508 Core 1005 | . 94 67 44 69 47 . . 684 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 13 | . 4 . . 9 . . . . Core Remaining (%) 80 | 100 62 . 72 87 . . . . Volleys Fired 251 | . 42 79 11 59 22 . . 38 Largest 3 | . 2 2 2 2 3 . . 3 Hottest 173 | . 60 91 91 124 118 . . 173 Shots Fired 536 | . 84 153 22 118 64 3 . 92 Gun 418 | . 84 117 11 72 49 3 . 82 Cannon 107 | . . 36 11 42 15 . . 3 Launcher 11 | . . . . 4 . . . 7 Special . | . . . . . . . . . Kinetic 335 | . 80 84 11 49 49 2 . 60 Thermal 156 | . . 39 11 65 15 1 . 25 Explosive 11 | . . . . 4 . . . 7 Electromagnetic 34 | . 4 30 . . . . . . Robot Hit Streak 18 | . 9 18 7 18 11 . . 17 Robot Miss Streak 5 | . 5 3 2 3 5 . . 5 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 3 2 . 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . . . 1 Shots Hit Robots 353 | . 45 109 15 86 41 . . 57 Core Hits 208 | . 19 59 7 58 29 . . 36 Critical Kills 2 | . . 1 . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 6 | . 1 1 . 2 1 . . 1 Burn 3 | . . . . 1 1 . . 1 Meltdown 2 | . . 1 . 1 . . . . Destroy 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7078 | . 509 1789 287 1958 920 . . 1615 Guns 4368 | . 509 1187 142 872 634 . . 1024 Cannons 1730 | . . 597 145 650 286 . . 52 Explosions 975 | . . . . 436 . . . 539 Melee . | . . . . . . . . . Ramming 5 | . . 5 . . . . . . Kinetic 3591 | . 487 742 142 640 759 . . 821 Thermal 2076 | . . 633 145 882 161 . . 255 Explosive 975 | . . . . 436 . . . 539 Electromagnetic 431 | . 22 409 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 2 . . . 8 8 8 8 Average Corruption 5 | . 2 . . . 5 8 8 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 72 | . 12 . . . 10 11 4 35 Message Errors 18 | . 7 . . . . 3 . 8 Matter Fused 13 | . 2 . . . 3 2 . 6 Heat Flow Errors 10 | . . . . . 1 . 1 8 Energy Discharges 7 | . 1 . . . 3 1 1 1 Parts Rejected 3 | . . . . . . . . 3 Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 8 | . 1 . . . 1 1 1 4 Data Loss (major) 6 | . . . . . 2 1 1 2 Misfires 3 | . . . . . . 3 . . Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 7 | . . . . . 4 . . 3 Projectiles 4 | . . . . . 4 . . . Explosions 3 | . . . . . . . . 3 Melee . | . . . . . . . . . Knockbacks 14 | . . . . 3 10 . . 1 Impact . | . . . . . . . . . Kinetic 14 | . . . . 3 10 . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . . 25 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 370 | . 12 264 312 325 359 26 112 370 Average Temperature 90 | . 5 51 133 92 117 14 59 118 Received Heat Transfer 1662 | . . 453 87 459 45 . . 618 Effects 15 | . . 2 . 7 4 . . 2 Energy Bleed 7 | . . 2 . 1 2 . . 2 Interference 6 | . . . . 6 . . . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . 1 . 2 . . . . Combat Hostiles 3 | . . 1 . 2 . . . . Parts Melted 8 | . . 3 . 4 1 . . . Heat Transferred 4322 | . . 1147 259 1850 407 . . 659 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Maximum Alert Level 1 | . . 1 . 1 . . . . Low Security (%) 80 | 100 100 66 100 50 100 . . . Level 1 19 | . . 33 . 49 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 294 | . 93 261 192 294 129 . . . Initial 119 | . . . 92 . 119 . . . Average 97 | . 26 138 47 174 55 . . . Influence Increases 2609 | . 269 799 142 708 219 . . 472 Destroy 0b10 Robot/C 1760 | . 160 520 120 480 140 . . 340 Destroy 0b10 Robot/NC 130 | . 30 50 . 30 20 . . . Destroy Leader 440 | . 30 168 20 118 54 . . 50 Allied During Kill 36 | . . . 2 12 . . . 22 Successful Hack 46 | . 18 12 . 13 3 . . . Disable Machine 30 | . . 15 . 15 . . . . Destroy Structure 32 | . 1 4 . 25 2 . . . Lose Combat Pursuer 135 | . 30 30 . 15 . . . 60 Influence Decreases 2509 | . 269 562 379 444 422 61 . 372 Entered New Map 314 | . . . 145 . 145 24 . . Time Decay 1921 | . 259 522 214 364 267 37 . 258 Lost Part 214 | . 10 40 . 40 10 . . 114 Lost Ally 60 | . . . 20 40 . . . . Squads Dispatched 11 | . . 4 . . 6 . . 1 Investigation 2 | . . 1 . . 1 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 5 | . . 3 . . 2 . . . Assault 1 | . . . . . . . . 1 Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Distress Signals 8 | . 1 4 . 1 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 139 | . 16 38 7 34 11 . . 33 Peak Tracking Total 9 | . 4 5 3 5 2 . . 9 Tactical Retreats 7 | . 1 2 . 1 . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Traps Triggered 6 | . 1 . . 1 4 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Machines Disabled 3 | . . 1 . 1 . . . 1 Max in Single Turn 1 | . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Machines Accessed 34 | . 8 8 . 11 3 . 4 . Terminals 20 | . 6 6 . 7 1 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . 1 . . 1 . . . . Recycling Units 3 | . 1 1 . 1 . . . . Scanalyzers 4 | . . 1 . 2 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 144 | . 16 29 . 56 14 . 29 . Successful 100 | . 10 18 . 35 8 . 29 . Failed 43 | . 6 10 . 21 6 . . . Catastrophic 2 | . . 1 . 1 . . . . Database Lockouts 1 | . . 1 . . . . . . Manual . | . . . . . . . . . Terminals 66 | . 12 19 . 27 8 . . . Fabricators 4 | . . . . . 4 . . . Repair Stations 4 | . 3 . . 1 . . . . Recycling Units 4 | . 1 2 . 1 . . . . Scanalyzers 37 | . . 8 . 27 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 62 | . 8 9 . 12 4 . 29 . Record 20 | . . 3 . 5 1 . 11 . Part Schematic 12 | . . . . . 1 . 11 . Robot Schematic 4 | . . . . . . . 4 . Robot Analysis 3 | . 1 1 . 1 . . . . Prototype ID Bank 7 | . 1 1 . 2 . . 3 . Branch Access Points 2 | . 1 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . Alert Level 2 | . . . . 1 1 . . . Locate Traps 4 | . 2 1 . 1 . . . . Surveillance Status 1 | . 1 . . . . . . . Transport Status 2 | . . 2 . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 3 | . . . . 2 1 . . . Fabricator Hacks 3 | . . . . . 3 . . . Network Status 1 | . . . . . 1 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 1 | . 1 . . . . . . . Scan Component 1 | . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 1 . 1 . . . . Retrieve Components 3 | . 1 1 . 1 . . . . Scanalyzer 31 | . . 8 . 22 1 . . . Insert Component 10 | . . 4 . 6 . . . . Analyze 10 | . . 4 . 6 . . . . Retrieve Study 11 | . . . . 10 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 5 8 . 10 2 . . . Full Trace Events 3 | . 1 1 . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 20 | . . 3 . 5 1 . 11 . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 62 | . . . . . 62 . . . Total Part Build Rating 4 | . . . . . 4 . . . Part Studies Acquired 9 | . . . . 8 1 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 21 | . 9 9 . 3 . . . . Parts Scanalyzed 10 | . . 4 . 6 . . . . Part Schematics Acquired 8 | . . 3 . 5 . . . . Parts Damaged 1 | . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . Programmers 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Total Allies 4 | . . . 3 . . . . 1 Largest Group 3 | . . . 3 2 . . . 1 Highest-Rated Group 96 | . . . 40 32 . . . 96 Highest-Rated Ally 96 | . . . 16 16 . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 47 | . . . 4 22 . . . 21 Total Damage 1109 | . . . 45 275 . . . 789 Kills 6 | . . . 1 1 . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 3 | . 1 1 . 1 . . . . Derelict Logs Recovered 3 | . . . 1 . . 1 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Turns Passed 6580 | 60 908 1669 910 983 684 254 82 1030 Spaces Moved 4254 | 39 569 984 580 614 526 201 79 662 Core 29 | 10 . . . . . . . 19 Treads . | . . . . . . . . . Legs 4225 | 29 569 984 580 614 526 201 79 643 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 95 97 105 105 90 Average Speed 115 | 113 120 120 120 102 104 105 105 126 Slowest Speed 350 | 120 120 120 120 120 108 105 105 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 4 84 73 98 61 13 34 69 78 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 2 | . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . 1 1 1 . Scrap Searched 4 | . . . 2 . . . . 2 Spaces Dug 10 | . . . . . . . . 10 Terrain Destroyed 98 | . . . . 24 . . . 74 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 98 | . . . . 24 . . . 74 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Total 5457 | 54 718 1318 773 858 627 244 78 787 Wait 733 | . 65 186 177 141 57 44 . 63 Move 4246 | 38 568 983 579 613 525 200 78 662 Hop . | . . . . . . . . . Pick Up 89 | 10 19 29 3 16 7 . . 5 Fast Attach . | . . . . . . . . . Attach 43 | 6 4 7 . 10 5 . . 11 Detach . | . . . . . . . . . Swap 46 | . 7 18 . 9 5 . . 7 Drop 48 | . 13 15 3 10 6 . . 1 Fire 251 | . 42 79 11 59 22 . . 38 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 15) 817 | -10/Materials | Discovered new exit (range 11) 861 | -10/Materials | Identified exit to Mines 969 | -10/Materials | Entered another Materials area 969 | -9/Materials | Evolved 2 slots: Propulsion x2 1391 | -9/Materials | Central database locked down 1396 | -9/Materials | Lost 4 parts (2n1u1w) 1805 | -9/Materials | Discovered new exit (range 9) 1852 | -9/Materials | Identified exit to Mines 1971 | -9/Materials | Discovered new exit (range 16) 2242 | -9/Materials | Build established: Scavenger-Mutant 2541 | -9/Materials | Discovered new exit (range 4) 2542 | -9/Materials | Build established: Mutant 2638 | -9/Materials | Entered Mines 2651 | -9/Mines | Met a Derelict bent on vengeance 2709 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2927 | -9/Mines | Found a hidden stash of uninstalled traps 2971 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3275 | -9/Mines | Discovered new exit (range 5) 3392 | -9/Mines | Learned location of 1 exit from Materials 3419 | -9/Mines | Discovered new exit (range 8) 3548 | -9/Mines | Entered Materials 3548 | -8/Materials | Accompanied by 2 allies 3548 | -8/Materials | Evolved 2 slots: Utility x2 3549 | -8/Materials | Identified exit to Factory 3755 | -8/Materials | Destroyed 7 combat bots 4217 | -8/Materials | Discovered exit to Factory (range 15) 4492 | -8/Materials | Discovered exit to Factory (range 4) 4531 | -8/Materials | Entered Factory 4531 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4839 | -7/Factory | Discovered new exit (range 9) 4908 | -7/Factory | Build established: Scientist-Gunner 4959 | -7/Factory | Fabricated Weight Redist. System? 5051 | -7/Factory | Garrison activated, responded to threat 5215 | -7/Factory | Entered Lower Caves 5391 | -7/Lower Caves | Learned Factory interactive machine intel 5463 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5469 | -7/Lower Caves | Entered Data Miner 5469 | -7/Data Miner | Discovered new exit (range 7) 5489 | -7/Data Miner | Met Data Miner 5508 | -7/Data Miner | Learned location of Section 7 (-2) 5508 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5525 | -7/Data Miner | Received God Mode back door access code from Data Miner 5551 | -7/Data Miner | Entered Proximity Caves 5764 | -6/Proximity Caves | Spotter reported a threat 5769 | -6/Proximity Caves | Spotted B-75 Beast 5809 | -6/Proximity Caves | Spotter reported a threat 5817 | -6/Proximity Caves | Spotter reported a threat 6024 | -6/Proximity Caves | Spotter reported a threat 6077 | -6/Proximity Caves | Spotter reported a threat 6208 | -6/Proximity Caves | Spotter reported a threat 6320 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 6434 | -6/Proximity Caves | Spotter reported a threat 6443 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6487 | -6/Proximity Caves | Spotter reported a threat 6528 | -6/Proximity Caves | Core integrity fell below 50% 6553 | -6/Proximity Caves | Escorted by Enhanced Grunt 6553 | -6/Proximity Caves | Core integrity fell below 20% 6555 | -6/Proximity Caves | Lost 11 parts (6n2u3w) 6581 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Imp. Deuterium Engine fries itself beyond repair. 0XQW>B1FVZ>C,%TJZB W7Z2D#BGYCDP/6XOK2AG Microactuators fries itself beyond repair. Minigun destroyed. Critical hit (Burn: +37). Unknown Slashing Weapon fries itself beyond repair. Imp. Melee Analysis Suite fries itself beyond repair. Carbon-fiber Leg+ destroyed. Enh. Autogun destroyed. Penetrated by Slug. Critical hit (Burn: +37). System corrupted: Imp. Grenade Launcher+ rejected. Enhanced Grunt: "Protecting LRC-V3." G-67 Veteran destroyed. Adv. Heat Sink fries itself beyond repair. Lgt. Antimatter Reactor fries itself beyond repair. Field Laser fries itself beyond repair. Imp. Targeting Computer severed. System corrupted: Substantial component data lost. Acquired 48 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????###?????????????????? | | ????????????????????????# ##????????????????? | | ????????????????????????# ##???????????????? | | ??????????????????????### ##??????????????? | | ?????????????????????## ######?????????? | | ?????????????????????# @l #?????????? | | ?????????????????????# %######## ;##???????? | | ?????????????????# ??## #"""""" #???????? | | ?????????#???????# ### #" ] #???????? | | ????????# ???????# #" ## #???????? | | ??????## ???????# #" " #???????? | | ####?## ????????## ####%#" #???????? | | ### ?????????# #?# #" [ # ###???????? | | ?????????# ?# ###% ### #?????????? | | ? #??????#### ## !% #?????????? | | ???# #??????# ##########?????????? | | #??## ##?????# #??????????????????? | | #### #####?#""" """ #??????????????????? | | #?#""" """ #??????????????????? | | #?#""" """ ##??????????????????? | | ### ## #?# " " #???????????????????? | | ###! ## ### """"" ##??????????????????? | | ##### """"" ##?????????????????? | | #### """ #?????????????????? | | ## #?????????????????? | | ## ### ##?????????????????? | | ## ######?# #??????????????????? | | ####### ???????# #?????????????????? | | #?????## #???????## ##?????????????????? | | ##??????##?????????#######??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Power Shielding 33 Evasion (%) 56 Targeting Accuracy 6 Defensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Com. Matter Pod | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Recalibrator | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free EM Shield | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Weight Redist. System | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed ChromionGuidancePropulsion Manual? 0 Play Time 01:24:27 Cumulative 17.6 hours Start 2025.11.09 @ 15:43:54 End 2025.11.10 @ 15:34:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 11ef751a-e3a0-45e5-9717-d5e22cdd5073