Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 20:07:37 Player: Mr Goldstein Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (118) 590 Value Destroyed (3975) 3975 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1272) 1272 TOTAL SCORE: 8677 Bonus ------- High Alert Combat Kills 337 Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 262/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced ECM Suite Hacking Suite Relay Coupler [Grunt] (25) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Surge Thruster Surge Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Reaction Control System Hacking Suite Hacking Suite > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Light Angular Momentum Engine Improved Cesium-ion Thruster Advanced ECM Suite Hacking Suite Relay Coupler [Grunt] [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Surge Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Minigun Launcher Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . 2 1 . 1 . Weapon . | . . . . . . . Parts Attached 101 | 7 7 20 30 20 13 4 Power 11 | 1 1 3 2 2 1 1 Engine 10 | 1 1 3 2 2 . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 22 | 2 . 3 6 5 4 2 Treads 16 | 2 . 3 6 5 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . . . 4 2 Utility 22 | 1 3 5 5 1 7 . Device 12 | . 1 2 3 1 5 . Storage 2 | 1 1 . . . . . Processor 4 | . 1 2 . . 1 . Hackware 2 | . . . 1 . 1 . Protection 2 | . . 1 1 . . . Artifact . | . . . . . . . Weapon 46 | 3 3 9 17 12 1 1 Energy Gun 21 | 3 1 5 8 3 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 14 | . 1 3 5 5 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 9 | . 1 1 4 2 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 4 2 . 1 . Parts Lost 24 | . . 4 4 9 . 7 Power 3 | . . 1 . 1 . 1 Propulsion 9 | . . . 2 4 . 3 Utility 6 | . . 2 1 1 . 2 Weapon 6 | . . 1 1 3 . 1 Highest Loss Streak 7 | . . 2 1 2 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 96 89 59 Engine 9 | . 14 10 9 8 . . Treads 23 | . 28 22 26 24 . . Flight 1 | . . . . . 27 20 Device 11 | . 7 11 13 8 17 8 Storage 9 | . 14 11 9 9 . . Processor 16 | . 6 19 18 18 15 11 Hackware 3 | . . . 3 9 12 10 Energy Gun 12 | . 24 18 8 4 . . Ballistic Gun 5 | . . 2 9 11 . . Slashing Weapon 1 | . 3 . . . 7 3 Naked Turns 38 | . . . . . . 38 Heaviest Build 42 | 14 30 42 38 38 10 9 Greatest Support 62 | 40 40 40 62 62 16 16 Greatest Overweight (x) 2 | . . 1 . 1 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 5 5 Most Carried 15 | 5 10 15 15 15 14 5 Average Carried 12 | 2 6 13 14 14 5 4 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 15 | 2 10 15 14 15 5 4 Class Distribution -------------------- 71% | Scavenger-Mutant 22% | Mutant 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Gar Fac Gar Matter Collected 1879 | 172 237 262 655 445 62 46 Remotely . | . . . . . . . Salvage Created 4568 | . 405 1639 1392 972 62 98 Parts 253 | . 20 89 84 47 7 6 Haulers Intercepted 9 | . 1 4 4 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Fac Gar Combat Hostiles Destroyed 85 | . 8 25 24 26 . 2 Melee 2 | . . . . . . 2 Guns 78 | . 8 24 24 22 . . AOE 4 | . . . . 4 . . Classes Destroyed 14 | . 5 5 1 3 . . Worker 5 | . . 3 2 . . . Builder 2 | . . 1 1 . . . Hauler 9 | . 1 4 4 . . . Recycler 2 | . . 2 . . . . Operator 4 | . 1 . 2 . 1 . Watcher 11 | . 3 4 3 . 1 . Swarmer 19 | . 3 3 7 6 . . Cutter 2 | . . . . 2 . . Grunt 37 | . 5 12 9 9 . 2 Brawler 1 | . . 1 . . . . Duelist 2 | . . . . 2 . . Sentry 22 | . . 9 7 6 . . Hunter 1 | . . . 1 . . . Programmer 1 | . . . . 1 . . Best Kill Streak 8 | . 4 5 8 6 1 2 Combat Bots Only 6 | . 4 4 5 6 . 2 Max Kills in Single Turn 3 | . 1 2 2 3 1 1 Gunslinging 1 | . . 1 1 1 . . Exploded 2 | . . . . 2 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Mat Gar Fac Gar Damage Taken 4785 | . 277 1158 875 1390 11 1074 Core 1239 | . 45 173 87 222 5 707 Absorbed by Shields 290 | . . . 147 . . 143 Core Remaining (%) 70 | 100 82 56 . 43 . . Volleys Fired 301 | . 36 98 91 70 . 6 Largest 2 | . 2 2 2 2 . 1 Hottest 119 | . 100 112 88 119 . 65 Shots Fired 577 | . 71 195 176 129 . 6 Gun 575 | . 71 195 176 127 . 6 Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special . | . . . . . . . Kinetic 199 | . 1 13 94 91 . . Thermal 372 | . 70 178 82 36 . 6 Explosive 2 | . . . . 2 . . Electromagnetic 4 | . . 4 . . . . Robot Hit Streak 18 | . 9 18 16 14 . 3 Robot Miss Streak 5 | . 3 5 4 3 . 3 Penetration Max . | . . . . . . . Secondary Targets 13 | . 1 5 5 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 404 | . 40 131 122 100 2 9 Core Hits 191 | . 20 63 56 47 2 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 21 | . 4 11 2 3 . 1 Burn 20 | . 4 10 2 3 . 1 Destroy 1 | . . 1 . . . . Melee Attacks 34 | . 4 4 8 2 5 11 Impact . | . . . . . . . Slashing 34 | . 4 4 8 2 5 11 Piercing . | . . . . . . . Sneak Attacks 2 | . 1 . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6954 | . 545 2014 2100 1962 92 241 Guns 6112 | . 498 1889 2055 1606 . 64 Cannons . | . . . . . . . Explosions 448 | . . 92 . 356 . . Melee 302 | . 44 . . . 92 166 Ramming 92 | . 3 33 45 . . 11 Kinetic 2357 | . 12 136 1045 1164 . . Thermal 3793 | . 486 1791 1010 442 . 64 Explosive 356 | . . . . 356 . . Electromagnetic 54 | . . 54 . . . . Impact . | . . . . . . . Slashing 302 | . 44 . . . 92 166 Piercing . | . . . . . . . Highest Corruption 7 | . 3 2 . 1 . 7 Average Corruption 1 | . 1 2 . 1 . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . 5 18 . 2 . 2 Message Errors 4 | . 1 3 . . . . Matter Fused 8 | . . 6 . 1 . 1 Heat Flow Errors 2 | . 2 . . . . . Energy Discharges 5 | . 1 3 . 1 . . Data Loss (minor) 5 | . 1 3 . . . 1 Data Loss (major) 1 | . . 1 . . . . Misfires 1 | . . 1 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 4 | . 4 . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 4 | . 4 . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 19 | . . 11 . 3 . 5 Shots 2 | . . 1 . 1 . . Rammed 19 | . 2 5 8 . . 4 Targets Rammed 20 | . 2 5 9 . . 4 Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 505 | . 505 357 33 15 . 6 Average Temperature 61 | . 120 64 7 6 . 3 Received Heat Transfer 1368 | . 105 471 324 450 . 18 Effects 3 | . 2 1 . . . . Shutdowns 1 | . 1 . . . . . Energy Bleed 1 | . . 1 . . . . Matter Decay 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . 1 2 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 23 | . 3 17 2 1 . . Heat Transferred 10761 | . 1739 5404 2331 1065 . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Fac Gar Peak Influence 1011 | . 197 412 459 1011 637 485 Initial 530 | . . . 156 280 530 445 Average 288 | . 35 253 188 690 572 450 Maximum Alert Level 3 | . . 2 2 3 2 2 Low Security (%) 45 | 100 100 32 61 . . . Level 1 27 | . . 57 33 11 . . Level 2 18 | . . 10 5 38 100 100 Level 3 8 | . . . . 50 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 1 3 . 2 . Investigation 3 | . 1 1 . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 3 | . 1 . 2 . . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Gar Fac Gar Distress Signals 2 | . . . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 17 37 40 27 4 10 Peak Tracking Total 7 | . 3 4 6 7 2 5 Tactical Retreats 10 | . 2 . 2 3 1 2 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Fac Gar Traps Triggered 13 | . 4 1 1 1 . 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Gar Fac Gar Machines Disabled 7 | . . 2 1 3 1 . Max in Single Turn 2 | . . 2 1 1 1 . Garrison Relay 3 | . . . . 3 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Gar Fac Gar Machines Accessed 35 | . 6 11 10 3 5 . Terminals 29 | . 6 10 7 3 3 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 66 | . 10 21 22 4 9 . Successful 32 | . 5 10 9 3 5 . Failed 34 | . 5 11 13 1 4 . Catastrophic 6 | . 2 3 1 . . . Database Lockouts . | . . . . . . . Manual 54 | . 8 20 17 1 8 . Terminals 59 | . 10 20 18 4 7 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 8 | . 1 1 2 3 1 . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 4 | . 1 1 1 . 1 . Registered Components 1 | . . . 1 . . . Patrol Navigation 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 21 | . 4 8 6 . 3 . Terminals 18 | . 4 8 4 . 2 . Assimilate 17 | . 4 8 4 . 1 . Search 1 | . . . . . 1 . Fabricators 1 | . . . . . 1 . Liberate 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Researchers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 24 | . 6 7 7 1 3 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Gar Fac Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 16 | . . . . 16 . . Machine Destruction 13 | . . . . 13 . . Programmers 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . 2 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Mat Gar Fac Gar Total Allies 3 | . . 1 . 2 . . Largest Group 2 | . . 1 . 2 . . Highest-Rated Group 40 | . . 10 . 40 . . Highest-Rated Ally 20 | . . 10 . 20 . . Total Orders . | . . . . . . . Ally Attacks 3 | . . . . 3 . . Total Damage 115 | . . . . 115 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Gar Fac Gar Turns Passed 6895 | 75 1037 1675 2433 1169 271 235 Spaces Moved 3774 | 45 506 728 1086 574 609 226 Core 16 | 10 . . . . . 6 Treads 2929 | 35 506 728 1086 574 . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 829 | . . . . . 609 220 Fastest Speed 26 | 50 160 160 155 152 26 26 Average Speed 130 | 135 160 162 159 155 27 27 Slowest Speed 240 | 160 160 240 160 240 29 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . . 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 3 74 65 76 70 12 27 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 10 | . 1 2 5 . 2 . Terrain Destroyed 22 | . 1 4 5 10 2 . Melee 10 | . 1 2 5 . 2 . Projectile . | . . . . . . . AOE 12 | . . 2 . 10 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Gar Fac Gar Total 5115 | 59 651 1014 1604 713 707 367 Wait 712 | . 85 131 354 23 63 56 Move 3762 | 44 505 727 1085 573 608 220 Hop 3 | . . . . . . 3 Pick Up 67 | 8 11 20 14 9 4 1 Fast Attach 10 | . . . 1 6 2 1 Attach 37 | 6 2 7 7 5 7 3 Detach 1 | . . . . . . 1 Swap 54 | 1 5 13 22 9 4 . Drop 41 | . 1 9 13 3 14 1 Fire 301 | . 36 98 91 70 . 6 Melee 34 | . 4 4 8 2 5 11 Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush 16 | . 2 5 9 . . . Escape Stasis 52 | . . . . . . 52 Rewire 21 | . . . . 13 . 8 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 76 | -11/Junkyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 10) 520 | -10/Materials | Discovered new exit (range 14) 657 | -10/Materials | Discovered new exit (range 5) 674 | -10/Materials | Identified exit to Materials 1113 | -10/Materials | Entered another Materials area 1113 | -9/Materials | Evolved 2 slots: Utility x2 1424 | -9/Materials | Discovered new exit (range 12) 1760 | -9/Materials | Build established: Scavenger-Mutant 1936 | -9/Materials | Discovered new exit (range 8) 1960 | -9/Materials | Identified exit to Materials 2000 | -9/Materials | Discovered new exit (range 18) 2090 | -9/Materials | Identified exit to Mines 2750 | -9/Materials | Discovered exit to Materials (range 10) 2788 | -9/Materials | Entered another Materials area 2788 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3637 | -8/Materials | Discovered new exit (range 17) 3664 | -8/Materials | Identified exit to Factory 4474 | -8/Materials | Discovered exit to Factory (range 16) 4734 | -8/Materials | Identified exit to Garrison 5188 | -8/Materials | First assault squad dispatched 5221 | -8/Materials | Entered Garrison 5260 | -8/Garrison | Triggered checkpoint 5353 | -8/Garrison | Garrison Relay disabled 5432 | -8/Garrison | Triggered checkpoint 5520 | -8/Garrison | Triggered checkpoint 5653 | -8/Garrison | Garrison Relay disabled 5695 | -8/Garrison | Discovered exit to Factory (range 12) 5781 | -8/Garrison | Triggered checkpoint 5906 | -8/Garrison | Triggered checkpoint 5967 | -8/Garrison | Garrison Relay disabled 6003 | -8/Garrison | Discovered exit to Factory (range 16) 6004 | -8/Garrison | Triggered checkpoint 6005 | -8/Garrison | Core integrity fell below 50% 6220 | -8/Garrison | Discovered exit to Factory (range 10) 6243 | -8/Garrison | Installed Relay Interface Framework 6390 | -8/Garrison | Entered Factory 6390 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6656 | -7/Factory | Identified exit to Garrison 6661 | -7/Factory | Entered Garrison 6699 | -7/Garrison | Build established: Scavenger-Scout 6744 | -7/Garrison | Triggered checkpoint 6868 | -7/Garrison | Lost 7 parts (1p3n2u1w) 6875 | -7/Garrison | Core integrity fell below 50% 6890 | -7/Garrison | Core integrity fell below 20% 6896 | -7/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06876_ Field strength at 77. 06877_ Field strength at 66. 06878_ Field strength at 51. 06879_ Field strength at 45. 06880_ Slug penetrates Wall. 06880_ Field strength at 30. 06881_ Penetrated by Slug. 06881_ Field strength at 14. 06882_ Field strength at 8. 06883_ Stasis field depleted. 06883_ Slammed into H-55 Commando. 06886_ Penetrated by Slug. 06887_ Slug penetrates Wall. 06888_ Attempting to rewire E-15 Imp. 06889_ Slug penetrates Wall. 06889_ Attempting to rewire E-15 Imp. 06890_ Penetrated by Slug. 06890_ E-15 Imp destroyed. 06890_ Attempting to rewire E-15 Imp. 06896_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ????????????????################ #??? | | ????????????????# ==% #??? | | ????????????????# ![=! #??? | | ????????????????### !##### ##[ #??? | | ?????????????????#"""""#??# ## #??? | | ?????????????????#######??## ### #??? | | ???????????????????????????# #?# #??? | | ???????????????????????????# #?# #??? | | ???????????????????????????# #?# #??? | | ???????????????????????????# ### #### | | ???????????????????????????# ^ | | ???????????????????????????##### ! | | ???????????????????????????????# | | ???????????????????????????????######## | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????####?????????????????????? | | ???????####### #??????????????????###? | | ???????#" ####################T## | | ???????????###chhc = | | ???????????#ee@c#/############### | | ???????????#e% # #?????????????# #### | | ???????????###### #?????????????# #??? | | ????????????????# #?????????????# #??? | | ????????????????# #?????????????# #??? | | ????????????????# #?????????????# #??? | | ????????????????# #?????????????# #??? | | ????????????????# #?????????????# #??? | | ??????????""""??? ??????????????# #??? | | ??????????"?????? ?????????????? ??? | | ??????????""""???#?????????????? ??? | | ????????????????????????????????# ##??? | | ????????????????????????????????? ????? | | ????????????????????????????????? ????? | | ????????????????????????????????? ????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 72 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed BarrageGlidesysSlayer Manual? 0 Play Time 01:03:50 Cumulative 31.6 hours Start 2023.03.23 @ 18:54:26 End 2023.03.23 @ 20:07:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23c8207b-1f12-44e2-8dca-f9badda2462d