Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.30 @ 11:29:07 // Halloween2020/ForbiddenLore Player: Demise Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (137) 685 Value Destroyed (5446) 5446 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1574) 1574 TOTAL SCORE: 12685 Bonus ------- High Alert Combat Kills 583 Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -79 Cogmind --------- Core Integrity 800/850 Matter 213/300 Energy 82/170 System Corruption 2% Temperature Cool (122) Movement Core (3050) Ox60 Location -6/Factory Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Particle Charger Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (44) --- Light Fission Core Antimatter Reactor Armored Huge Wheel Armored Huge Wheel Advanced Cooling System High-capacity Storage Unit Humpback Humpback High-capacity Matter Pod (200) Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Improved ECM Suite Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Medium Insulated Plating Improved Shield Generator Hacking Suite Relay Coupler [Swarmer] (42) Relay Coupler [Swarmer] (34) Relay Coupler [Swarmer] (37) Relay Coupler [Swarmer] (38) Relay Coupler [Swarmer] (41) Relay Coupler [Grunt] (23) Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (20) Relay Coupler [Demolisher] (24) Relay Coupler [Behemoth] (10) Faulty Compact Ion Cannon Neutron Cannon Shock Bomb Launcher Advanced EMP Blaster Remote Datajack Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Particle Charger Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Cooled Plasma Cannon Compact Ion Cannon > --- INVENTORY -------- Light Fission Core Antimatter Reactor Armored Huge Wheel Armored Huge Wheel Advanced Cooling System High-capacity Storage Unit Humpback Humpback High-capacity Matter Pod Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Improved ECM Suite Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Medium Insulated Plating Improved Shield Generator Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Behemoth] Neutron Cannon Gauss Rifle Gauss Rifle Shock Bomb Launcher Advanced EMP Blaster Remote Datajack Remote Datajack Great Axe [Rating: 60] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 8 | . . . . . 4 . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 111 | 3 6 6 3 . 23 11 10 14 5 14 2 8 6 Power 14 | . 2 2 . . 1 3 2 2 . 2 . . . Engine 9 | . 2 1 . . 1 2 1 1 . 1 . . . Core 5 | . . 1 . . . 1 1 1 . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 12 | 2 . 2 . . 3 . 1 2 . . . 2 . Treads 4 | 1 . 2 . . 1 . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . Wheel 7 | 1 . . . . 2 . 1 2 . . . 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 50 | 1 2 . 2 . 13 1 6 8 4 7 . 4 2 Device 13 | . . . . . 2 . . 3 3 3 . 2 . Storage 10 | 1 2 . 2 . 1 . 3 1 . . . . . Processor 3 | . . . . . 2 . 1 . . . . . . Hackware 8 | . . . . . 2 . . 2 . 1 . 2 1 Protection 16 | . . . . . 6 1 2 2 1 3 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 35 | . 2 2 1 . 6 7 1 2 1 5 2 2 4 Energy Gun 3 | . . 1 1 . . 1 . . . . . . . Energy Cannon 12 | . . . . . . 2 1 2 1 2 2 . 2 Ballistic Gun 12 | . 2 1 . . 3 2 . . . 1 . 1 2 Ballistic Cannon 2 | . . . . . 2 . . . . . . . . Launcher 2 | . . . . . 1 . . . . 1 . . . Special Weapon 2 | . . . . . . . . . . 1 . 1 . Impact Weapon 2 | . . . . . . 2 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 2 . 1 . . . 1 1 Parts Lost 29 | . 1 6 . . 7 1 4 4 1 1 . 1 3 Power 4 | . . 1 . . 1 1 1 . . . . . . Propulsion 6 | . . 2 . . 2 . 1 . . . . . 1 Utility 9 | . . . . . 4 . 1 2 . 1 . . 1 Weapon 10 | . 1 3 . . . . 1 2 1 . . 1 1 Highest Loss Streak 4 | . 1 4 . . 3 1 2 1 1 1 . 1 3 Average Slot Usage (%) 91 | . 99 94 88 100 87 89 89 91 92 91 82 91 85 Engine 4 | . 14 2 . . 7 5 8 1 . 1 7 7 6 Core 4 | . . 11 14 14 1 3 . 5 7 5 . . . Treads 5 | . 14 25 28 28 5 . . . . . . . . Wheel 6 | . 14 1 . . 5 9 9 7 7 7 7 7 6 Device 5 | . . . . . 3 . . 5 15 11 7 12 13 Storage 32 | . 28 28 28 28 22 27 32 38 38 38 38 38 33 Processor 4 | . . . . . 8 9 16 2 . . . . . Hackware 3 | . . . . . 2 9 . 12 . 2 7 2 6 Protection 5 | . . . . . 12 9 4 1 7 7 7 7 6 Energy Gun 2 | . 1 10 17 28 2 . . . . . . . . Energy Cannon 8 | . . . . . . 3 18 14 15 10 6 7 7 Ballistic Gun 5 | . 25 13 . . 9 12 . . . 3 . 5 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 194 | 16 32 31 71 71 118 122 183 194 192 192 184 185 190 Greatest Support 40 | 20 20 40 40 40 40 28 28 28 28 28 28 28 28 Greatest Overweight (x) 6 | . 1 1 1 1 5 4 6 6 6 6 6 6 6 Average Overweight (x) 4 | . . . . 1 3 3 4 6 6 6 5 6 6 Largest Inventory Capacity 44 | 8 14 14 20 20 28 28 44 44 44 44 44 44 44 Average Capacity 32 | 7 13 14 17 20 24 28 32 44 44 44 44 44 44 Most Carried 44 | 8 14 14 20 20 28 28 44 44 44 44 44 44 44 Average Carried 32 | 7 11 13 17 20 23 27 31 43 43 43 44 43 43 Final Capacity 44 | 8 14 14 20 20 28 28 44 44 44 44 44 44 44 Final Carried 44 | 8 14 14 20 20 28 28 44 43 44 44 44 44 42 Class Distribution -------------------- 50% | Bothacker-Mutant 32% | Hauler-Mutant 9% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Matter Collected 2718 | 219 337 109 . 30 742 532 95 130 55 249 . 210 10 Remotely . | . . . . . . . . . . . . . . Salvage Created 5877 | 95 466 251 . 265 673 1391 1144 875 335 244 . 94 44 Parts 299 | 12 30 13 . 22 36 66 56 39 11 6 . 7 1 Haulers Intercepted 6 | . 2 . . . 1 3 . . . . . . . Recyclers Shooed 4 | . . . . 2 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 13 10 . 7 . Prevented 3 | . . . . . . . . . 2 1 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 107 | . 11 6 . . 17 17 26 14 6 6 . 3 1 Guns 49 | . 11 6 . . 11 16 . . . 4 . 1 . Cannons 56 | . . . . . 6 1 26 14 6 1 . 2 . AOE 2 | . . . . . . . . . . 1 . . 1 Classes Destroyed 15 | 2 4 . . 2 5 . . 1 . 1 . . . Worker 7 | . . . . 5 . 2 . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 6 | . 2 . . . 1 3 . . . . . . . Recycler 7 | 1 . . . 2 . 3 . 1 . . . . . Operator 3 | . . . . . 2 . . 1 . . . . . Watcher 4 | . 2 . . . . 1 . 1 . . . . . Swarmer 19 | . 6 . . . 3 . 6 . . 2 . 2 . Grunt 58 | . 5 6 . . 8 10 12 11 5 . . . 1 Brawler 2 | . . . . . 1 1 . . . . . . . Duelist 4 | . . . . . 1 . 3 . . . . . . Sentry 17 | . . . . . 2 6 5 2 1 1 . . . Hunter 2 | . . . . . 2 . . . . . . . . Programmer 4 | . . . . . . . . 1 . 2 . 1 . Thief 1 | . . . . . . . . . . 1 . . . Best Kill Streak 7 | 2 5 2 . 3 5 7 7 3 4 5 . 2 1 Combat Bots Only 7 | . 3 2 . . 5 4 7 3 4 5 . 2 1 Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 2 1 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Damage Taken 5843 | . 295 663 . . 1248 588 733 763 127 548 . 362 516 Core 829 | . 54 125 . . 151 128 129 59 9 69 . 55 50 Absorbed by Shields 331 | . . . . . . . . 186 49 96 . . . Core Remaining (%) 56 | 100 . . . 28 . . 25 . . . . 72 . Volleys Fired 407 | 4 46 37 . 10 56 53 67 50 31 31 . 10 12 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 . 2 2 Hottest 141 | 60 60 60 . 80 88 140 70 70 70 141 . 70 125 Shots Fired 778 | 8 91 74 . 20 112 98 131 96 62 48 . 17 21 Gun 385 | 8 91 74 . 20 64 86 . . . 23 . 6 13 Cannon 387 | . . . . . 48 12 131 96 62 22 . 8 8 Launcher 1 | . . . . . . . . . . 1 . . . Special 5 | . . . . . . . . . . 2 . 3 . Kinetic 393 | 4 82 69 . . 110 86 . . . 23 . 6 13 Thermal 379 | 4 9 5 . 20 2 12 131 96 62 22 . 8 8 Explosive . | . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . 1 . . . Robot Hit Streak 22 | 2 12 15 . 18 22 17 15 8 5 19 . 3 5 Robot Miss Streak 8 | 1 4 2 . 1 5 5 2 8 1 6 . 4 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . 3 1 . . 1 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . Shots Hit Robots 484 | 4 57 60 . 14 92 83 54 55 12 30 . 7 16 Core Hits 302 | 4 23 17 . 11 64 99 30 25 8 15 . 4 2 Critical Hits 3 | . . . . . 1 . 1 . . . . . 1 Critical Kills 1 | . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . . . . 1 Melee Attacks 8 | . . . . . . 8 . . . . . . . Impact 8 | . . . . . . 8 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10386 | 52 603 503 . 165 1606 1855 1998 1796 352 750 . 225 481 Guns 4436 | 52 603 503 . 165 786 1586 . . . 429 . 70 242 Cannons 5672 | . . . . . 813 134 1998 1796 352 247 . 155 177 Explosions 136 | . . . . . . . . . . 74 . . 62 Melee 118 | . . . . . . 118 . . . . . . . Ramming 24 | . . . . . 7 17 . . . . . . . Kinetic 4918 | 29 515 469 . . 1578 1586 . . . 429 . 70 242 Thermal 5252 | 23 88 34 . 165 21 134 1998 1796 352 247 . 155 239 Explosive . | . . . . . . . . . . . . . . Electromagnetic 74 | . . . . . . . . . . 74 . . . Impact 118 | . . . . . . 118 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 1 1 3 3 4 2 Average Corruption 1 | . . . . . . . . 1 1 2 3 3 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 43 | . . . . . . . . 3 5 24 2 9 . Message Errors 13 | . . . . . . . . . 3 9 . 1 . Matter Fused 7 | . . . . . . . . . . 4 1 2 . Heat Flow Errors 2 | . . . . . . . . . . 1 . 1 . Energy Discharges 9 | . . . . . . . . 2 1 4 . 2 . Data Loss (minor) 9 | . . . . . . . . 1 1 4 1 2 . Targeting Errors 3 | . . . . . . . . . . 2 . 1 . Overload Shots 2 | . . . . . . 1 . . . 1 . . . Overflow Damage 164 | . . . . . 7 56 69 31 . 1 . . . Projectiles 107 | . . . . . 7 . 69 31 . . . . . Explosions 1 | . . . . . . . . . . 1 . . . Melee 56 | . . . . . . 56 . . . . . . . Knockbacks 14 | . . . . . 12 2 . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . Kinetic 11 | . . . . . 11 . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . Self-Inflicted Damage 11 | . . . . . 3 8 . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 2 | . . . . . 1 1 . . . . . . . Targets Rammed 2 | . . . . . 1 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 276 | 20 36 60 . 48 185 81 66 41 11 163 . 276 273 Average Temperature 36 | 20 16 19 . 16 58 9 11 13 5 56 . 91 148 Received Heat Transfer 1928 | . 96 363 . . 351 252 261 354 44 45 . . 162 Effects 2 | . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . Impact Corruptions 3 | . . . . . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 14 | . . . . . . . 8 5 1 . . . . Heat Transferred 7395 | 50 200 75 . 375 50 200 2719 2426 550 350 . 200 200 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Peak Influence 1103 | 15 265 225 . 30 383 523 1103 793 . . . . 152 Initial 578 | . 9 75 . . 11 107 274 578 . . . . 40 Average 377 | 10 139 96 . 15 186 319 751 632 . . . . 71 Maximum Alert Level 4 | . 1 1 . . 1 2 4 3 . . . . . Low Security (%) 40 | 100 88 78 . 100 49 29 . . . . . . 100 Level 1 16 | . 11 21 . . 50 28 12 . . . . . . Level 2 25 | . . . . . . 42 27 81 . . . . . Level 3 15 | . . . . . . . 52 18 . . . . . Level 4 1 | . . . . . . . 6 . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 1 . . 3 2 . 3 . . . . . Investigation 4 | . . . . . 1 2 . 1 . . . . . Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 4 | . 2 . . . 2 . . . . . . . . Assault 2 | . . 1 . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Distress Signals 11 | . 3 . . 3 1 3 . 1 . . . . . Communications Jammed 1 | . . . . . 1 . . . . . . . . Distress Signals 1 | . . . . . 1 . . . . . . . . Times Spotted 167 | . 23 11 . . 31 26 27 23 6 10 . 6 4 Peak Tracking Total 9 | . 5 4 . . 9 7 4 5 4 5 . 3 3 Tactical Retreats 16 | . 1 2 . . 3 3 3 3 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Traps Triggered 11 | . . 1 . . . . 9 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Machines Disabled 16 | . . . . . 1 1 8 1 . 1 . . 4 Max in Single Turn 4 | . . . . . 1 1 1 1 . 1 . . 4 Garrison Relay 4 | . . . . . . . 4 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Machines Accessed 29 | . 3 1 1 1 2 7 . 5 2 2 4 . 1 Terminals 16 | . 2 . . 1 2 6 . 5 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 95 | . 7 1 1 4 5 22 . 18 5 5 25 . 2 Successful 68 | . 4 1 1 2 2 14 . 8 5 5 25 . 1 Failed 27 | . 3 . . 2 3 8 . 10 . . . . 1 Catastrophic 6 | . . . . 1 . . . 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 4 . . 4 4 15 . 15 . . . . . Terminals 52 | . 4 . . 4 5 21 . 18 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . 3 . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 52 | . . 1 1 2 1 7 . 5 5 5 25 . . Record 20 | . . . 1 . . . . . 4 4 11 . . Part Schematic 7 | . . . . . . 1 . . . . 6 . . Robot Schematic 6 | . . . . . . 1 . . . . 5 . . Robot Analysis 3 | . . . . 2 . 1 . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . . . 3 . . Open Door 3 | . . 1 . . . . . . 1 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . 1 . 1 . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . Locate Traps 2 | . . . . . . 1 . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . . . . 1 Scan Component 2 | . 1 . . . . . . . . . . . 1 Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 12 | . 2 . . . 1 6 . 3 . . . . . Terminals 12 | . 2 . . . 1 6 . 3 . . . . . Track 1 | . 1 . . . . . . . . . . . . Botnet 10 | . 1 . . . 1 5 . 3 . . . . . Operators 1 | . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . . 1 2 7 . 5 . . . . 1 Full Trace Events 6 | . 1 . . . 1 3 . 1 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 1 . . . . 6 . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Used RIF Installer 1 | . . . . . . . 1 . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . 2 . Non-combat . | . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . 1 . 2 . Robot Hacks Applied 3 | . . . . . . . . . . 1 . 2 . formatsys_high 3 | . . . . . . . . . . 1 . 2 . Relay Couplers Released 15 | . . . . . . . 15 . . . . . . Machine Destruction 15 | . . . . . . . 15 . . . . . . Attached 3 | . . . . . . . . . . 1 . 2 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Total Allies 10 | . . 3 . . . . . . 3 1 . 3 . Largest Group 3 | . . 3 3 3 . . . . 3 1 . 3 . Highest-Rated Group 176 | . . 40 40 40 . . . . 93 30 . 176 . Highest-Rated Ally 94 | . . 16 16 16 . . . . 31 30 . 94 . Total Orders 2 | . . 2 . . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . Ally Attacks 19 | . . . . 12 . . . . . 3 . 4 . Total Damage 313 | . . . . 157 . . . . . 81 . 75 . Kills 5 | . . . . 3 . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . . . . 2 . 1 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Turns Passed 10833 | 60 740 826 348 523 868 938 1626 1168 1530 1445 122 432 207 Spaces Moved 5744 | 14 317 437 196 273 387 490 897 610 868 838 77 237 103 Core . | . . . . . . . . . . . . . . Treads 1357 | 2 317 437 196 273 132 . . . . . . . . Legs 12 | 12 . . . . . . . . . . . . . Wheels 4375 | . . . . . 255 490 897 610 868 838 77 237 103 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 120 160 160 160 180 130 130 140 160 160 160 150 160 160 Average Speed 158 | 125 178 160 172 180 162 137 146 160 160 160 154 160 160 Slowest Speed 220 | 160 180 180 180 180 220 140 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 44 86 52 23 33 53 88 15 82 94 68 43 4 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . . . 1 1 1 . Known Exits Taken 4 | . . . . . 1 1 . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 . 1 1 . Scrap Searched 11 | . . 1 . 2 . . . . 2 3 . 3 . Spaces Dug 50 | . . . . . 2 8 6 2 28 4 . . . Terrain Destroyed 151 | . . . . . 8 10 11 32 51 14 . 5 20 Melee 2 | . . . . . . 2 . . . . . . . Projectile 132 | . . . . . 8 8 11 32 51 14 . 5 3 AOE 17 | . . . . . . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Total 6743 | 49 416 502 209 285 517 645 1090 711 947 893 80 277 122 Wait 219 | 23 23 10 . 3 17 60 19 21 37 . . 6 . Move 5731 | 13 316 436 195 272 386 489 896 609 867 837 76 236 103 Hop . | . . . . . . . . . . . . . . Pick Up 115 | 4 14 8 7 . 16 10 33 6 4 5 . 8 . Fast Attach 39 | 1 2 1 . . 14 3 3 7 . 3 2 2 1 Attach 36 | 2 2 5 1 . 5 1 6 4 1 2 . 4 3 Detach 16 | . 1 1 . . 4 . 4 2 . . . 3 1 Swap 36 | . 2 . 2 . 4 7 1 3 4 9 . 2 2 Drop 86 | 2 10 4 4 . 14 13 13 9 3 6 2 6 . Fire 407 | 4 46 37 . 10 56 53 67 50 31 31 . 10 12 Melee 8 | . . . . . . 8 . . . . . . . Ram 2 | . . . . . 1 1 . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . 48 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 16) 772 | -10/Materials | Repaired Assault Rifle 801 | -10/Materials | Entered Mines 802 | -10/Mines | Met a Derelict testing a Signal Generator 890 | -10/Mines | Core integrity fell below 50% 926 | -10/Mines | Lost 4 parts (1p2n1w) 1128 | -10/Mines | Discovered new exit (range 7) 1160 | -10/Mines | Learned Materials terminal intel 1255 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1328 | -10/Mines | Build established: Scavenger-Mutant 1382 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1477 | -10/Mines | Discovered new exit (range 10) 1618 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1618 | -10/Mines | Discovered new exit (range 5) 1627 | -10/Mines | Entered Exiles 1627 | -10/Exiles | Accompanied by 3 allies 1667 | -10/Exiles | Met 8R-AWN 1693 | -10/Exiles | Met EX-HEX 1798 | -10/Exiles | Met EX-DEC 1827 | -10/Exiles | Learned location of Zion (-6) 1961 | -10/Exiles | Discovered new exit (range 10) 1975 | -10/Exiles | Entered Mines 1975 | -9/Mines | Accompanied by 3 allies 2056 | -9/Mines | Learned location of 1 exit from Materials 2064 | -9/Mines | Build established: Hauler-Mutant 2081 | -9/Mines | Discovered new exit (range 10) 2264 | -9/Mines | Assembled infested the area 2498 | -9/Mines | Entered Materials 2498 | -8/Materials | Evolved 4 slots: Utility x4 2499 | -8/Materials | Identified exit to Storage 2500 | -8/Materials | Loaded intel: 11 terminal locations 2725 | -8/Materials | Lost 3 parts (1n2u) 2768 | -8/Materials | Discovered new exit (range 13) 3366 | -8/Materials | Entered Storage 3806 | -8/Storage | Core integrity fell below 50% 4026 | -8/Storage | Identified exit to Garrison 4304 | -8/Storage | Entered Garrison 4311 | -8/Garrison | Installed Relay Interface Framework 4385 | -8/Garrison | Triggered checkpoint 4601 | -8/Garrison | Triggered checkpoint 4659 | -8/Garrison | Destroyed 7 combat bots 4686 | -8/Garrison | Discovered new exit (range 10) 4734 | -8/Garrison | Triggered checkpoint 4947 | -8/Garrison | Discovered new exit (range 12) 5002 | -8/Garrison | Triggered checkpoint 5131 | -8/Garrison | Garrison Relay disabled 5294 | -8/Garrison | Garrison Relay disabled 5450 | -8/Garrison | Garrison Relay disabled 5533 | -8/Garrison | Triggered checkpoint 5596 | -8/Garrison | Discovered new exit (range 13) 5613 | -8/Garrison | Build established: Bothacker-Mutant 5642 | -8/Garrison | Triggered checkpoint 5819 | -8/Garrison | Garrison Relay disabled 5930 | -8/Garrison | Entered Factory 5930 | -7/Factory | Evolved 2 slots: Utility x2 6330 | -7/Factory | First assault squad dispatched 6718 | -7/Factory | Hacking Suite fried by hacking feedback 6922 | -7/Factory | Identified exit to Lower Caves 7098 | -7/Factory | Entered Lower Caves 7514 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7657 | -7/Lower Caves | Encountered a Warlord checkpoint 7959 | -7/Lower Caves | Discovered new exit (range 15) 8527 | -7/Lower Caves | A Commander dispatched an escort 8535 | -7/Lower Caves | Learned location of 1 exit from Research 8535 | -7/Lower Caves | Learned Extension security intel 8628 | -7/Lower Caves | Entered another Lower Caves area 8628 | -7/Lower Caves | Accompanied by 3 allies 8629 | -7/Lower Caves | Commander's escort returned to base 8629 | -7/Lower Caves | Commander's escort returned to base 8629 | -7/Lower Caves | Commander's escort returned to base 8629 | -7/Lower Caves | Encountered a Warlord checkpoint 8808 | -7/Lower Caves | Discovered new exit (range 11) 8995 | -7/Lower Caves | Identified exit to Data Miner 9312 | -7/Lower Caves | Learned location of Extension (-6) 9312 | -7/Lower Caves | Learned Research trap positions 9727 | -7/Lower Caves | Enh. Nuclear Core stolen by Master Thief 10073 | -7/Lower Caves | Entered Data Miner 10073 | -7/Data Miner | Discovered new exit (range 6) 10104 | -7/Data Miner | Met Data Miner 10142 | -7/Data Miner | Learned location of Section 7 (-2) 10142 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10156 | -7/Data Miner | Received God Mode back door access code from Data Miner 10195 | -7/Data Miner | Entered Proximity Caves 10278 | -6/Proximity Caves | Escorted by Enhanced Grunt 10479 | -6/Proximity Caves | Discovered new exit (range 13) 10627 | -6/Proximity Caves | Entered Factory 10627 | -6/Factory | Evolved 2 slots: Utility x2 10628 | -6/Factory | Identified exit to Lower Caves 10834 | -6/Factory | Self-destructed Last Messages --------------- 10759_ Adv. Sensor Array permanently disabled. 10759_ Malfunction: Power surge. 10800_ Fabricator disabled. 10800_ Power Conduit explodes. 10800_ Fabricator disabled. 10800_ G-50 Soldier destroyed. 10804_ Knocked back. 10808_ Cld. Plasma Cannon destroyed. 10811_ Slug penetrates B-48 Gladiator. 10816_ Slug penetrates Wall. 10819_ Imp. Light Armor Plating destroyed. 10819_ System corrupted by crushing effect (+1). 10819_ Knocked back. 10822_ Slug penetrates B-48 Gladiator. 10822_ B-48 Gladiator suffers critical hit. 10822_ Destroyed Rnf. Deuterium Engine. 10825_ Slug penetrates B-48 Gladiator. 10831_ Arm. Huge Wheel destroyed. 10831_ System corrupted by crushing effect (+1). 10831_ Slug penetrates B-48 Gladiator. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????##??????############### | | ??????????????????????????? ??????# | | ?????????????????????????? "??????# | | ????????????????????""???? Y" #???# """"""" """" | | ???????????????????""" """ "" ???????""""""" """" | | ?????????????????? """ """ ????# """"""" """" | | ?????????????????# #???# """"""" """" | | ?????????????????# """ """ """ #???# | | ?????????????????# """ """ """ #???# | | ?????????????????# """ """ """ #???##########+#### | | ?????????????????# ########????# ### | | ?????????????????# ## #????# ## | | ?????????????????#######+######## %###### ## | | ?????????????????????# ## | | ?????????????????????# ###### ###### ## | | ?????????????????????# #????# #????# ## | | ?????? """###### b@ #????########???# ## | | ?????? ] =% #???????? ???# ## | | ?????? / g #??????? """ ??# ## | | ?????? #?????# """ ?## ### | | ??????? " "" #?????# ! """ # | | ??????? ""F"" #?????# "" # | | ???????? """ #?????# "" + | | ???????? / #?????# # | | ???????? #?????# ! # | | ????????? ""### #?????# ?# | | ????????? " F""??# #?????######+#?# | | ?????????? ## """???? ?????????? ^ | | ??????????#??##??????? ????????? ^ | | ???????????????????????? ""????????? | | ???????????????????????? ""????????? | | ???????????????????????? ??????????? | | ?????????????????????????????????????###### ## | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????+ #? | | ??????????????????????????????????????????# ?? | | ??????????????????????????????????????????# ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 300 Core Shielding 20 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 15 Relay Coupler Value 1 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ Y-45 Defender | -8/Storage | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlEnhancedAirjet Manual? 0 Play Time 01:28:52 Cumulative 98.2 hours Start 2020.11.30 @ 09:53:58 End 2020.11.30 @ 11:29:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f238204-0ea5-4396-84e3-02019831f8bc