Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 00:59:34 Player: kite Result: Destroyed by as-80152 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (736) 736 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1251 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 159/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Huge Storage Unit Medium Matter Pod (7) Seismic Detector Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Huge Storage Unit Medium Matter Pod Small Laser [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Power Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 11 1 Power 4 | 1 2 1 Engine 2 | 1 1 . Core 2 | . 1 1 Reactor . | . . . Propulsion 7 | 2 5 . Treads 2 | 2 . . Leg 5 | . 5 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 6 2 Power 2 | . 1 1 Propulsion 2 | . 2 . Utility 2 | . 2 . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 7 | 2 7 10 Power . | . . 1 Propulsion 4 | 1 4 6 Utility . | . . 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 10 | . 2 8 Power . | . . . Propulsion 7 | . 2 5 Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 95 | . 95 97 Engine 5 | . 6 . Core 7 | . 6 13 Treads 13 | . 15 . Leg 14 | . 12 28 Storage 18 | . 16 28 Protection 6 | . 7 . Ballistic Gun 27 | . 27 26 Peak Build Rating 10 | 6 10 10 Average Rating 7 | 4 7 9 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 33 | 10 33 33 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 9 15 Most Carried 11 | 4 10 11 Average Carried 7 | 2 7 10 Final Capacity 15 | 8 15 15 Final Carried 11 | 4 10 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 584 | 227 260 97 Remotely . | . . . Salvage Created 862 | . 776 86 Parts 56 | . 50 6 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 14 2 Guns 14 | . 12 2 AOE 2 | . 2 . Classes Destroyed 5 | . 5 . Worker 3 | . 3 . Hauler 1 | . 1 . Mechanic 1 | . 1 . Watcher 2 | . 2 . Grunt 16 | . 14 2 Best Kill Streak 5 | . 5 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 4 | . 4 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 96 | . 65 31 Missed 23 | . 11 12 Hits 73 | . 54 19 Projectile 73 | . 54 19 Damage Taken 1082 | . 822 260 Core 253 | . 178 75 Absorbed by Shields . | . . . Redirected to Shielding 21 | . 21 . Core Remaining (%) 100 | 100 . . Volleys Fired 86 | 2 67 17 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 167 | 4 134 29 Gun 167 | 4 134 29 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 167 | 4 134 29 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | 1 19 4 Robot Miss Streak 5 | 1 5 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 112 | 1 93 18 Core Hits 50 | . 42 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1569 | 17 1375 177 Guns 1029 | 17 835 177 Cannons . | . . . Explosions 540 | . 540 . Melee . | . . . Ramming . | . . . Kinetic 1029 | 17 835 177 Thermal 335 | . 335 . Explosive 205 | . 205 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 86 | . 86 . Projectiles . | . . . Explosions 86 | . 86 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 148 | . 148 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 31 | . 28 31 Average Temperature 8 | . 7 13 Received Heat Transfer 465 | . 345 120 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 250 | . 250 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 77 | 100 70 100 Level 1 22 | . 29 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 297 | . 297 87 Initial 87 | . . 87 Average 96 | . 113 55 Influence Increases 642 | . 592 50 Destroy 0b10 Robot/C 320 | . 280 40 Destroy 0b10 Robot/NC 40 | . 40 . Destroy Leader 86 | . 76 10 Successful Hack 11 | . 11 . Disable Machine 135 | . 135 . Destroy Structure 50 | . 50 . Influence Decreases 605 | . 367 238 Entered New Map 138 | . . 138 Time Decay 387 | . 307 80 Lost Part 80 | . 60 20 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 26 3 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 9 | . 9 . Max in Single Turn 7 | . 7 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Part Schematic 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1180 | 90 922 168 Spaces Moved 539 | 47 430 62 Core 3 | 2 1 . Treads 270 | 45 225 . Legs 266 | . 204 62 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 159 | 155 154 190 Slowest Speed 200 | 160 200 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 72 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 59 | . 59 . Melee . | . . . Projectile . | . . . AOE 59 | . 59 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 721 | 58 576 87 Wait 58 | . 52 6 Move 537 | 46 429 62 Hop . | . . . Pick Up 15 | 4 10 1 Fast Attach 11 | 6 4 1 Attach 3 | . 3 . Detach . | . . . Swap 5 | . 5 . Drop 6 | . 6 . Fire 86 | 2 67 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 14) 419 | -10/Materials | Discovered new exit (range 14) 632 | -10/Materials | Lost 3 parts (2n1w) 725 | -10/Materials | Discovered new exit (range 8) 737 | -10/Materials | Core integrity fell below 50% 1013 | -10/Materials | Entered Mines 1014 | -10/Mines | Learned location of Storage (-9) 1093 | -10/Mines | Assembled infested the area 1134 | -10/Mines | Core integrity fell below 20% 1181 | -10/Mines | Destroyed by as-80152 with Assembled Heavy Rifle Last Messages --------------- numbers, and I suggest you do the same." 01016_ JO-YAV(g) slips back into the shadows. 01070_ Searching scrap... 01070_ Found EM Pulse Gun. 01070_ Found Seismic Detector. 01070_ Found Beam Cannon. 01070_ Found Assault Rifle. 01070_ Found 56 Matter. 01071_ Acquired 56 matter. 01078_ Acquired Seismic Detector. 01093_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01140_ G-34 Mercenary destroyed. 01140_ Switching to secondary target: G-47 Trooper. 01155_ Lgt. Nuclear Core destroyed. 01160_ G-47 Trooper destroyed. 01162_ Assault Rifle destroyed. 01162_ Acquired 41 matter. 01166_ Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ??????????????????????????# ##????? | | ??????????????????????????# ##???? | | ??????????????????????????# ##??? | | ??????????????????????????# #??? | | ??????????????????????????# #??? | | ?????????????????????????## ##??? | | ?????????????????????????# ####???? | | ?????????????????????????# #??????? | | ?????????????????????????# ######?? | | ?????????????????????????## #?? | | ???????????? ????????????## ##### #?? | | ???????????? ?????????????######## #?? | | ???????????? ????????????????# #?? | | ???????????? ????????????????# #####?? | | ???????????? ?????# ????????# #?????? | | ???????????? ?????# ### #?????? | | ???????????? #????# #?????? | | ???????????? ##??# #### #?????? | | ????????????? ##????????????# #?????? | | ????????????? ????????######[#?????? | | ????????????? ????????# []#?????? | | ????????????? #????????# ######?????? | | ?????????????# #????????# #??????????? | | ?????????????# #????????# #??????????? | | ?????????????# #????????# #??????????? | | ?????????????#@ #????????# #??????????? | | ???????####### #????????# #??????????? | | ??????## #????????# #??????????? | | ??????# =%a########## ##?????????? | | ??????# =! [ #?????????? | | ??????# =########### #?????????? | | ??????## #?????????? #?????????? | | ???????###### ##?????????? #?????????? | | ????????????####??????????? ?????????? | | ??????????????????????????? ?????????? | | ???????????????????????????###????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedAlphaStorage Manual? 0 Play Time 00:08:06 Cumulative 427.7 hours Start 2026.07.07 @ 00:47:21 End 2026.07.07 @ 00:59:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 390 Rogue 390 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/1/0/0/0/0/0/1 Lore% 61 Gallery% 68 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 62% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 316c4c72-3356-4a02-ad91-fd18a2eee26b