Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 13:44:17 Player: Astrozal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1605) 1605 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3730 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Nuclear Core Cargo Storage Unit Medium Matter Pod (91) Medium Matter Pod (0) Sensor Array Advanced Targeting Computer Light Armor Plating Pulse Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Recoil Stabilizer Reactive Plating > --- WEAPON ----------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Nuclear Core Compact Wheel Cargo Storage Unit Medium Matter Pod Medium Matter Pod Sensor Array Advanced Targeting Computer Light Armor Plating Small Laser Particle Gun Grenade Launcher [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 53 | 6 11 11 4 21 Power 6 | 1 2 . 1 2 Engine 5 | 1 1 . 1 2 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 17 | 2 4 4 1 6 Treads 15 | 2 3 4 1 5 Leg . | . . . . . Wheel 2 | . 1 . . 1 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 1 . 7 Device 6 | . 2 1 . 3 Storage 3 | 1 1 . . 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 18 | 2 2 6 2 6 Energy Gun 5 | . 1 2 1 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 9 | 2 1 3 1 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 19 | . . . 2 17 Power 2 | . . . 1 1 Propulsion 8 | . . . . 8 Utility 3 | . . . . 3 Weapon 6 | . . . 1 5 Highest Loss Streak 10 | . . . 2 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 96 100 99 93 Engine 5 | . 6 . 3 8 Core 5 | . 7 11 6 . Treads 34 | . 27 44 44 31 Device 10 | . 10 11 11 10 Storage 11 | . 14 11 11 11 Processor 2 | . . . . 6 Protection 2 | . . . . 5 Energy Gun 5 | . 2 11 14 1 Energy Cannon 1 | . . . . 3 Ballistic Gun 14 | . 25 11 7 11 Naked Turns . | . . . . . Heaviest Build 44 | 14 30 32 35 44 Greatest Support 86 | 40 40 86 86 86 Greatest Overweight (x) 11 | 1 . . . 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 5 12 15 15 15 Average Carried 11 | 3 8 13 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 12 15 15 13 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 954 | 209 332 158 65 190 Remotely . | . . . . . Salvage Created 1864 | 5 675 300 143 741 Parts 96 | . 34 13 7 42 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 38 | . 12 6 3 17 Guns 23 | . 11 4 3 5 Cannons 4 | . . . . 4 AOE 11 | . 1 2 . 8 Classes Destroyed 10 | 1 3 2 . 4 Worker 4 | 1 1 . . 2 Builder 2 | . . . . 2 Recycler 2 | . 1 1 . . Watcher 3 | . 1 . . 2 Swarmer 4 | . . . . 4 Grunt 26 | . 12 4 3 7 Duelist 1 | . . 1 . . Sentry 4 | . . 1 . 3 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 9 | 1 6 4 1 9 Combat Bots Only 7 | . 5 3 1 7 Max Kills in Single Turn 6 | 1 2 2 1 6 Gunslinging . | . . . . . Exploded 4 | . 1 2 . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 277 | . 75 29 20 153 Missed 60 | . 21 4 2 33 Damage Taken 3362 | . 689 411 205 2057 Core 751 | . 110 58 22 561 Absorbed by Shields . | . . . . . Ignored by Resistances 80 | . . . . 80 Regen/Repaired (Parts) 218 | . 82 136 . . Core Remaining (%) 78 | 100 56 . 80 . Volleys Fired 113 | 3 36 13 12 49 Largest 2 | 2 2 2 2 2 Hottest 105 | 40 60 68 105 98 Shots Fired 219 | 6 72 26 24 91 Gun 198 | 6 72 26 24 70 Cannon 14 | . . . . 14 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 156 | 6 63 13 11 63 Thermal 22 | . . . 1 21 Explosive 7 | . . . . 7 Electromagnetic 34 | . 9 13 12 . Robot Hit Streak 28 | 3 16 9 10 28 Robot Miss Streak 4 | 1 2 4 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 164 | 5 52 20 15 72 Core Hits 112 | 2 29 18 6 57 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3206 | 82 684 456 181 1803 Guns 1638 | 58 652 278 181 469 Cannons 243 | . . . . 243 Explosions 1274 | . 24 174 . 1076 Melee . | . . . . . Ramming 51 | 24 8 4 . 15 Kinetic 1233 | 58 556 156 65 398 Thermal 493 | . 24 114 . 355 Explosive 735 | . . 60 . 675 Electromagnetic 694 | . 96 122 116 360 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles . | . . . . . Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 102 | . 33 49 . 20 Shots 3 | . 1 1 . 1 Rammed 17 | 10 3 1 . 3 Targets Rammed 17 | 10 3 1 . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 159 | . 132 54 48 159 Average Temperature 38 | . 50 24 16 44 Received Heat Transfer 1266 | . 405 126 132 603 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 879 | . 50 150 . 679 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 1 . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 246 | 5 246 177 127 234 Initial 79 | . 3 79 47 49 Average 95 | . 87 117 80 123 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 96 | 100 96 100 100 91 Level 1 3 | . 3 . . 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 2 . 4 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 6 | . 2 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 20 7 5 22 Peak Tracking Total 8 | . 5 3 3 8 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . 2 . 2 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 12 | . 4 5 . 3 Terminals 7 | . 2 3 . 2 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 3 | . 1 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 10 11 . 12 Successful 22 | . 9 5 . 8 Failed 11 | . 1 6 . 4 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 4 5 . 4 Fabricators . | . . . . . Repair Stations 7 | . 2 5 . . Recycling Units 13 | . 4 1 . 8 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 1 . 1 Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Transport Status 1 | . 1 . . . Zone Layout 3 | . 1 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 2 3 . . Scan Component 3 | . 1 2 . . Repair 2 | . 1 1 . . Recycling Unit Hacks 11 | . 3 1 . 7 Recycle Component 4 | . 1 . . 3 Process 2 | . 1 . . 1 Report Inventory 3 | . 1 1 . 1 Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 4 . 2 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 39 | . 13 26 . . Parts Recycled 4 | . 1 . . 3 Recycled Matter 57 | . 17 . . 40 Retrieved Matter 40 | . . . . 40 Retrieved Components 1 | . . . . 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2684 | 236 711 483 373 881 Spaces Moved 1400 | 129 364 262 207 438 Core 11 | 8 . . . 3 Treads 1333 | 121 340 262 207 403 Legs . | . . . . . Wheels 56 | . 24 . . 32 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 160 160 115 Average Speed 158 | 153 156 160 160 159 Slowest Speed 600 | 160 160 160 160 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 7 54 21 43 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 63 | . 2 19 . 42 Melee . | . . . . . Projectile . | . . . . . AOE 63 | . 2 19 . 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1642 | 152 431 296 224 539 Wait . | . . . . . Move 1396 | 128 363 261 206 438 Hop . | . . . . . Pick Up 45 | 5 12 7 2 19 Fast Attach 11 | 6 3 . . 2 Attach 15 | . . 2 2 11 Detach . | . . . . . Swap 27 | . 8 9 2 8 Drop 18 | . 6 3 . 9 Fire 113 | 3 36 13 12 49 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 16 | 10 3 1 . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 237 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 435 | -10/Materials | Repaired Assault Rifle 901 | -10/Materials | Discovered new exit (range 13) 948 | -10/Materials | Entered another Materials area 948 | -9/Materials | Evolved 2 slots: Propulsion x2 1145 | -9/Materials | Repaired Lgt. Treads 1394 | -9/Materials | Discovered new exit (range 16) 1431 | -9/Materials | Entered Mines 1608 | -9/Mines | Assembled infested the area 1783 | -9/Mines | Discovered new exit (range 8) 1804 | -9/Mines | Entered Materials 1804 | -8/Materials | Evolved 2 slots: Utility x2 2357 | -8/Materials | Lost 3 parts (2n1w) 2666 | -8/Materials | Core integrity fell below 50% 2673 | -8/Materials | Core integrity fell below 20% 2685 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Penetrated by Slug. Adv. Beam Cannon destroyed. Penetrated by Slug. Com. Wheel destroyed. Penetrated by Slug. Destroyed Structural Scanner. X-62 Marksman destroyed. U-05 Engineer destroyed. The unstable cave ceiling collapses. Penetrated by Slug. Knocked back. Mni. Grenade Launcher destroyed. K-01 Serf collects debris. Knocked back. Acquired 2 matter. K-01 Serf collects debris. Penetrated by Slug. Particle Gun blasted off. The unstable cave ceiling collapses. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ####### ####???????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????? ????????????????????????????????? | | #???? "???????????????????????????????? | | = ! #????# ???????????????????????????????? | | [ #????# ???????????????????????????????? | | #????# #???????????????????????????????? | | #????# #???????????????????????????????? | | #????# #???????????????????????????????? | | #######+#????# #???????????????????????????????? | | ??????# #????# #???????????????????????????????? | | ??????# #????# ###########?????????????????????? | | ??????# #????# ## #?????????????????????? | | ??????# #????# # #?????????????????????? | | ??????# #???## ! ###???????????????????? | | ###??## #####a = % #%##??????????????????? | | !#??# = % % #??????????????????? | | #### =[ %%= @[;#????????????????????? | | " + !% =#== ##????????????????????? | | " #####/#### k % #?????????????????????? | | " # # H! #?????????????????????? | | # ## g #####?????????????????????? | | " # # g # #??????????????????????????? | | " # # # ##???????????????????????????? | | " / ## ###?????????????????????????????? | | # ## #???????????????????????????????? | | !# ## #???????????????????????????????? | | # # ???????????????????????????????? | | ############# ???????????????????????????????? | | ???????????? ??????????????????????????????? | | ????????????# ??????????????????????????????? | | ????????????#] ##?????????????????????????????? | | ?????????????##+###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 380 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupGravitonPropulsion Manual? 0 Play Time 00:38:16 Cumulative 6.1 hours Start 2024.04.03 @ 13:06:07 End 2024.04.03 @ 13:44:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 1e615ab1-3511-47b5-b151-8e70f10cb2e5