Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 23:18:40 Player: Occam Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (758) 758 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1378 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 252/300 Energy 248/250 System Corruption 0% Temperature Cool (0) Movement Rolling (129) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Small Laser > --- INVENTORY (25) --- Ion Engine Light Ion Engine Makeshift Leg Wheel Wheel Improved Heat Sink High-capacity Storage Unit Large Matter Pod (150) Structural Scanner Structural Scanner Subdweller Optics Transport Network Coupler Targeting Computer Light Armor Plating Hacking Suite Small Laser Subdweller Beam Cannon Subdweller Machine Gun Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Mining Laser Multitool Scrap Shield Fragment (47) Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Makeshift Leg Wheel Wheel Wheel Wheel Improved Heat Sink High-capacity Storage Unit Large Matter Pod Structural Scanner Structural Scanner Subdweller Optics Transport Network Coupler Targeting Computer Light Armor Plating Hacking Suite Medium Laser Small Laser Small Laser Grenade Launcher Grenade Launcher Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 2 15 9 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 8 | . 5 3 Treads 3 | . 2 1 Leg . | . . . Wheel 5 | . 3 2 Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 3 | 1 2 . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 1 3 5 Energy Gun 3 | . 2 1 Energy Cannon 1 | . . 1 Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 5 5 Power 3 | . 2 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 18 | 5 15 24 Power 1 | 1 1 2 Propulsion 3 | 3 2 5 Utility 7 | . 7 9 Weapon 5 | 1 4 6 Tool/Special . | . . . Unused Backups 31 | 7 6 18 Power 4 | 1 1 2 Propulsion 7 | 4 . 3 Utility 12 | 1 3 8 Weapon 7 | 1 2 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 98 99 Engine 13 | . 12 13 Treads 17 | . 20 13 Leg 1 | . 1 . Wheel 9 | . 5 14 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 14 | . 13 16 Ballistic Gun 11 | . 14 8 Special Weapon 1 | . . 3 Peak Build Rating 12 | 7 9 12 Average Rating 8 | 6 8 10 On Entrance 7 | 6 7 9 Naked Turns . | . . . Heaviest Build 96 | 13 89 96 Greatest Support 40 | 20 40 36 Greatest Overweight (x) 8 | . 8 5 Average Overweight (x) 3 | . 1 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 8 16 25 Most Carried 25 | 6 24 25 Average Carried 18 | 5 15 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 5 24 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1263 | 286 677 300 Remotely . | . . . Salvage Created 1108 | 152 726 230 Parts 83 | 10 59 14 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 25 | . 17 8 Guns 25 | . 17 8 Classes Destroyed 12 | 2 7 3 Worker 3 | . 3 . Builder 4 | . 4 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 1 | . 1 . Turret 2 | . . 2 Watcher 2 | . 2 . Swarmer 13 | . 9 4 Grunt 8 | . 8 . Artisan 1 | . . 1 Subdweller 4 | . . 4 Best Kill Streak 6 | 3 6 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 2 | 2 2 2 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 125 | . 82 43 Missed 30 | . 19 11 Hits 95 | . 63 32 Projectile 95 | . 63 32 AOE 2 | . . 2 Critical Strikes 2 | . 1 1 Damage Taken 1402 | . 672 730 Core 255 | . 43 212 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 136 | 11 89 36 Largest 2 | 2 2 2 Hottest 150 | 40 150 100 Shots Fired 255 | 22 175 58 Gun 240 | 22 173 45 Cannon . | . . . Launcher 4 | . . 4 Special 11 | . 2 9 Kinetic 157 | 22 112 23 Thermal 98 | . 63 35 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 5 10 9 Robot Miss Streak 7 | 2 7 1 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 152 | 14 101 37 Core Hits 65 | 6 42 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 2 3 Burn 4 | . 2 2 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2195 | 178 1302 715 Guns 1980 | 178 1302 500 Cannons . | . . . Explosions 215 | . . 215 Melee . | . . . Ramming . | . . . Kinetic 1487 | 178 871 438 Thermal 708 | . 431 277 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 18 | . . 18 Projectiles . | . . . Explosions 18 | . . 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 46 | . . 46 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 110 | . 110 . Average Temperature 32 | . 32 . Received Heat Transfer 366 | . 237 129 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 1 3 Heat Transferred 2214 | . 1323 891 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 175 | 10 175 . Initial . | . . . Average 82 | 2 87 . Influence Increases 848 | 25 553 270 Destroy 0b10 Robot/C 460 | . 340 120 Destroy 0b10 Robot/NC 85 | 25 60 . Destroy Leader 86 | . 86 . Successful Hack 19 | . 19 . Disable Machine 15 | . 15 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 180 | . 30 150 Influence Decreases 628 | 25 485 118 Entered New Map 33 | . . 33 Time Decay 525 | 25 435 65 Lost Part 70 | . 50 20 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 33 14 Peak Tracking Total 4 | . 4 4 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 3 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 1 3 Max in Single Turn 3 | . 1 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 11 | . 11 . Failed 10 | . 10 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Part Schematic 1 | . 1 . Robot Analysis 3 | . 3 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Assimilate 1 | . 1 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2342 | 14 1216 1112 Structural 1010 | . 1010 . Seismic 1332 | 14 206 1112 Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2661 | 86 1463 1112 Spaces Moved 1261 | 28 694 539 Core . | . . . Treads 317 | . 317 . Legs 77 | 28 49 . Wheels 867 | . 328 539 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 129 Average Speed 161 | 120 153 174 Slowest Speed 200 | 120 200 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 3 98 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 55 | . 2 53 Melee . | . . . Projectile 2 | . 2 . AOE 53 | . . 53 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1606 | 58 916 632 Wait 114 | 15 77 22 Move 1259 | 27 693 539 Hop . | . . . Pick Up 37 | 1 29 7 Fast Attach 6 | 1 2 3 Attach 12 | . 8 4 Detach 4 | . 1 3 Swap 22 | 1 8 13 Drop 16 | 2 9 5 Fire 136 | 11 89 36 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: Mat / [*Rec]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 3) 87 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 10) 576 | -10/Materials | Discovered new exit (range 16) 907 | -10/Materials | Lost 3 parts (1p2w) 1139 | -10/Materials | Identified exit to Mines 1175 | -10/Materials | Discovered new exit (range 16) 1319 | -10/Materials | Discovered new exit (range 11) 1398 | -10/Materials | Discovered new exit (range 11) 1550 | -10/Materials | Entered Subcaves 1637 | -10/Subcaves | Learned location of Zion (-7) 1637 | -10/Subcaves | Met a Zionite searching for "candidates" 1640 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1657 | -10/Subcaves | Identified exit to Materials 2357 | -10/Subcaves | Core integrity fell below 50% 2619 | -10/Subcaves | Core integrity fell below 20% 2622 | -10/Subcaves | Discovered new exit (range 14) 2662 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- 02572_ Flight Unit fries itself beyond repair. 02601_ Acquired 19 matter. 02609_ Acquired 10 matter. 02612_ Acquired 20 matter. 02622_ Destroyed Autobeam. 02622_ Autobeam Turret destroyed. 02622_ EXIT=FOUND 02626_ Acquired 6 matter. 02643_ Triggered Piercing Trap. 02643_ Spikes shoot up from the floor. 02643_ Lgt. Treads destroyed. 02643_ Critical hit (Impale). 02643_ Med. Laser destroyed. 02651_ Acquired 26 matter. 02654_ Acquired Scrap Shield Fragment. 02656_ Dropped Wheel. 02656_ Acquired Sub. Monowheel. 02662_ Triggered Piercing Trap. 02662_ Spikes shoot up from the floor. 02662_ Critical hit (Impale). 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