Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.14 @ 15:56:59 Player: Enathri Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1543) 1543 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3953 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 189/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Treading (166) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Targeting Computer Improved Targeting Computer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (5) ---- Heavy Ion Engine Heat Sink High-capacity Battery (250) Structural Scanner Gauss Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine High-capacity Battery Structural Scanner Experimental Sensor Array Gauss Rifle [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 58 | 7 4 . 9 10 28 Power 8 | 1 1 . 1 2 3 Engine 8 | 1 1 . 1 2 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 1 . 2 2 7 Treads 3 | . . . . . 3 Leg 4 | . . . . . 4 Wheel 7 | 2 1 . 2 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 1 . 4 4 8 Device 4 | 1 . . . 2 1 Storage 2 | 1 . . 1 . . Processor 7 | . 1 . 2 1 3 Hackware . | . . . . . . Protection 6 | . . . 1 1 4 Artifact . | . . . . . . Weapon 17 | 2 1 . 2 2 10 Energy Gun 5 | 1 . . 1 . 3 Energy Cannon 4 | . . . . . 4 Ballistic Gun 6 | 1 1 . . 1 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 24 | . . . 3 6 15 Power 3 | . . . . 1 2 Propulsion 9 | . . . 1 2 6 Utility 5 | . . . 1 1 3 Weapon 7 | . . . 1 2 4 Highest Loss Streak 9 | . . . 3 5 9 To Critical Strikes . | . . . . . . Average Backups 5 | 2 6 8 6 7 4 Power 1 | . 1 2 2 1 . Propulsion . | 1 2 1 1 . . Utility 3 | . . 3 2 4 3 Weapon . | . 1 2 1 . . Tool/Special . | . . . . . . Unused Backups 8 | . 2 . 1 1 4 Power 3 | . . . 1 1 1 Propulsion 2 | . 2 . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 100 100 93 87 89 Engine 8 | . 14 14 10 9 6 Treads 2 | . . . . . 5 Leg 3 | . . . . . 7 Wheel 14 | . 28 28 18 14 7 Device 5 | . 2 . 1 8 4 Storage 7 | . 14 14 16 11 . Processor 19 | . 11 14 16 22 22 Protection 4 | . . . 7 . 6 Energy Gun 4 | . 14 14 6 . 4 Energy Cannon 2 | . . . . . 5 Ballistic Gun 11 | . 14 14 11 10 11 Slashing Weapon 5 | . . . . 10 6 Peak Build Rating 34 | 7 7 7 15 24 34 Average Rating 18 | 4 7 7 10 19 27 On Entrance 10 | . 7 7 7 15 24 Avg Prop Armor Cover (%) 4 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 27 | 14 14 13 20 18 27 Greatest Support 60 | 20 26 26 32 22 60 Greatest Overweight (x) 5 | . . . 1 2 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 6 | 6 8 8 8 8 5 Most Carried 8 | 4 8 8 8 8 7 Average Carried 5 | 3 6 8 6 7 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 5 Class Distribution -------------------- 51% | Mutant 34% | Scavenger-Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1181 | 267 57 21 306 204 326 Remotely . | . . . . . . Salvage Created 2024 | 77 57 21 415 419 1035 Parts 131 | 4 4 4 26 38 55 Haulers Intercepted 4 | . . . 2 . 2 Recyclers Shooed 3 | . . . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 47 | . 3 . 9 12 23 Melee 11 | . . . . 10 1 Guns 17 | . 3 . 6 . 8 Cannons 11 | . . . . . 11 AOE 7 | . . . 3 2 2 Classes Destroyed 11 | 2 1 1 4 1 2 Worker 2 | . . . . 2 . Builder 3 | . . 1 . 2 . Tunneler 3 | 1 . . . 2 . Hauler 4 | . . . 2 . 2 Recycler 3 | 1 . . 1 . 1 Watcher 4 | . . . . . 4 Swarmer 21 | . 3 . 3 7 8 Grunt 15 | . . . 4 2 9 Brawler 1 | . . . . . 1 Duelist 3 | . . . 1 1 1 Sentry 7 | . . . 1 2 4 Best Kill Streak 8 | 2 3 1 4 6 8 Combat Bots Only 8 | . 3 . 3 5 8 Max Kills in Single Turn 3 | 1 1 1 3 2 2 Gunslinging . | . . . . . . Exploded 3 | . . . 3 2 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 327 | . 22 . 44 93 168 Missed 98 | . 6 . 12 27 53 Hits 229 | . 16 . 32 66 115 Melee 14 | . . . . 8 6 Projectile 215 | . 16 . 32 58 109 Critical Strikes 15 | . . . . 4 11 Damage Taken 3206 | . 113 . 418 826 1849 Core 895 | . 32 . 70 239 554 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . 87 . 22 . Volleys Fired 133 | 7 12 1 38 8 67 Largest 3 | 2 2 2 2 2 3 Hottest 131 | 70 70 70 70 50 131 Shots Fired 255 | 14 16 2 72 11 140 Gun 197 | 14 16 2 67 8 90 Cannon 50 | . . . . . 50 Launcher 8 | . . . 5 3 . Special . | . . . . . . Kinetic 115 | 7 12 1 37 8 50 Thermal 94 | 7 4 1 16 . 66 Explosive 8 | . . . 5 3 . Electromagnetic 38 | . . . 14 . 24 Robot Hit Streak 14 | 6 4 1 14 3 13 Robot Miss Streak 3 | 1 1 1 3 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 196 | 10 11 1 51 33 90 Core Hits 90 | 4 5 1 23 18 39 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 5 | . 1 . 4 . . Burn 1 | . 1 . . . . Destroy 2 | . . . 2 . . Corrupt 2 | . . . 2 . . Melee Attacks 42 | . . . . 36 6 Impact . | . . . . . . Slashing 42 | . . . . 36 6 Piercing . | . . . . . . Sneak Attacks 8 | . . . . 8 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4172 | 96 101 10 812 1344 1809 Guns 1646 | 96 101 10 497 21 921 Cannons 722 | . . . . . 722 Explosions 576 | . . . 315 176 85 Melee 1228 | . . . . 1147 81 Ramming . | . . . . . . Kinetic 879 | 34 75 10 191 21 548 Thermal 1040 | 62 26 . 178 . 774 Explosive 576 | . . . 315 176 85 Electromagnetic 449 | . . . 128 . 321 Impact . | . . . . . . Slashing 1228 | . . . . 1147 81 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 138 | . . . . 131 7 Projectiles . | . . . . . . Explosions 7 | . . . . . 7 Melee 131 | . . . . 131 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 150 | . . . 38 24 88 Shots 3 | . . . 1 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 348 | 50 60 30 143 18 348 Average Temperature 71 | 24 27 18 62 9 84 Received Heat Transfer 1104 | . . . 135 105 864 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . 1 . . . 3 Heat Transferred 2368 | 185 148 . 518 . 1517 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 80 | 100 100 100 100 100 52 Level 1 19 | . . . . . 47 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 325 | 5 60 5 104 128 325 Initial 36 | . 3 3 . 36 28 Average 85 | . 21 2 23 55 158 Influence Increases 1431 | 10 79 5 273 322 742 Destroy 0b10 Robot/C 940 | . 60 . 180 240 460 Destroy 0b10 Robot/NC 95 | 10 . 5 15 30 35 Destroy Leader 196 | . 10 . 34 30 122 Successful Hack 18 | . 9 . 4 . 5 Disable Machine 75 | . . . 15 . 60 Destroy Structure 62 | . . . 25 22 15 Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 1147 | 5 75 14 179 342 532 Entered New Map 112 | . 2 6 . 58 46 Time Decay 805 | 5 73 8 149 224 346 Lost Part 230 | . . . 30 60 140 Squads Dispatched 6 | . . . . . 6 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 5 . 10 10 35 Peak Tracking Total 8 | . 3 . 3 4 8 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . . . 2 . 4 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 9 | . 3 . 2 . 4 Terminals 6 | . 3 . 1 . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 9 . 5 . 7 Successful 13 | . 3 . 3 . 7 Failed 8 | . 6 . 2 . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 9 . 3 . 3 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . 1 . 3 Prototype ID Bank 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Reinforcement Status 1 | . . . . . 1 Recall Reinforcements 1 | . . . . . 1 Registered Prototypes 1 | . 1 . . . . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 4 | . . . . . 4 Process 1 | . . . . . 1 Retrieve Matter 2 | . . . . . 2 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 1 . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter 12 | . . . . . 12 Retrieved Matter 12 | . . . . . 12 Retrieved Components 1 | . . . . . 1 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1040 | 4 38 . 67 449 482 Optics 235 | . . . . . 235 Sensors 625 | . . . . 378 247 Structural 71 | . . . . 71 . Seismic 109 | 4 38 . 67 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2187 | 96 236 48 340 567 900 Spaces Moved 1528 | 79 217 51 205 469 507 Core 28 | 5 . . . 11 12 Treads 148 | . . . . . 148 Legs 128 | . . . . . 128 Wheels 1224 | 74 217 51 205 458 219 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 90 80 50 Average Speed 102 | 78 89 90 100 91 123 Slowest Speed 300 | 80 90 90 115 150 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 40 17 23 75 49 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 61 | . . . 25 22 14 Melee . | . . . . . . Projectile . | . . . . . . AOE 61 | . . . 25 22 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1839 | 96 245 51 274 540 633 Wait 41 | . 6 . 16 10 9 Move 1523 | 78 216 50 204 468 507 Hop . | . . . . . . Pick Up 20 | 4 5 . 3 2 6 Fast Attach 25 | 7 . . 4 3 11 Attach 14 | . . . 3 5 6 Detach 2 | . . . 1 1 . Swap 29 | . 4 . 3 6 16 Drop 10 | . 2 . 2 1 5 Fire 133 | 7 12 1 38 8 67 Melee 42 | . . . . 36 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 6) 333 | -10/Materials | Entered Mines 373 | -10/Mines | Discovered new exit (range 10) 381 | -10/Mines | Entered Materials 381 | -9/Materials | Evolved 2 slots: Utility x2 500 | -9/Materials | Lost 3 parts (1n1u1w) 704 | -9/Materials | Discovered new exit (range 8) 721 | -9/Materials | Entered Mines 752 | -9/Mines | Core integrity fell below 50% 797 | -9/Mines | Lost 5 parts (2n1u2w) 828 | -9/Mines | Discovered new exit (range 15) 908 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 910 | -9/Mines | Found Prototype Device 910 | -9/Mines | Identified Exp. Sensor Array 943 | -9/Mines | Learned location of 1 exit from Materials 1279 | -9/Mines | Discovered new exit (range 6) 1288 | -9/Mines | Entered Materials 1288 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1289 | -8/Materials | Identified exit to Storage 1290 | -8/Materials | Identified exit to Factory 1395 | -8/Materials | Build established: Scavenger-Mutant 1526 | -8/Materials | Garrison activated, responded to threat 1564 | -8/Materials | Core integrity fell below 50% 1607 | -8/Materials | Lost 9 parts (1p3n2u3w) 1608 | -8/Materials | Destroyed 8 combat bots 1872 | -8/Materials | Core integrity fell below 20% 2180 | -8/Materials | Build established: Gunner 2188 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02130_ Slug penetrates Wall. 02130_ Slug penetrates W-25 Informer. 02135_ Slug penetrates Wall. 02135_ Destroyed Imp. Hover Unit. 02135_ Slug penetrates Wall. 02135_ Slug penetrates Terminal. 02140_ W-25 Informer destroyed. 02140_ Slug penetrates Wall. 02144_ R-06 Scavenger collects Visual Processing Unit. 02149_ R-06 Scavenger collects Imp. Hover Unit. 02159_ Slug penetrates Y-45 Defender. 02159_ Y-45 Defender destroyed. 02170_ K-01 Serf collects debris. 02170_ R-06 Scavenger collects Heat Sink. 02171_ Acquired 24 matter. 02173_ K-01 Serf collects debris. 02174_ R-06 Scavenger collects Beam Rifle. 02177_ K-01 Serf collects debris. 02185_ Critical hit (Burn: +37). 02185_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ????????????#????????# #???????????????????? | | ??????????? ####### ! #???????????????????? | | ??????????] = ####### ????????? | | ?????????? 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